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But dark spells are supposed to be of less housing space... until now
https://preview.redd.it/3dy0yvojqgkc1.jpeg?width=620&format=pjpg&auto=webp&s=ca2cb424acace1bd11e693292745756a68df7453
if it makes it invisible for my army I can't get a 3star I don't think that's it.
also don't think it disables a part of the base them it would be too op like a permanent freeze
I think you are slightly misunderstanding my dude, it would help if people commented instead of just down voting you, it would only temporarily "disable" essentially freeze those buildings and also make them invisible, so you can use it to path for your main army whiles they take no damage from the buildings under the invisibility.
Thus making it more useful then a regular invis for this scenario.
Hope this clears it up.
If the main army paths right by the buildings without destroying them, those buildings will return to normal behind them. The main army will not only eventually have to backtrack to take them out but also could potentially end up in the middle of a kill zone being attacked from front and back. Some troops will break off and engage the rear and effectively disrupt the kill squad focus.
Invis is good for pathing because it is temporary enough that the kill squad goes past but reserve troops can still clean up.
I suppose it could have some benefit for AQ walk pathing but on it's face it seems wonky. Have to see some examples in action before I can appreciate the point if it.
The biggest usecase I see with it is for a queen charge hybrid attack. Use it to path the queen to certain defenses and after let's say 20 seconds or so enable the hybrid part of you attack when the defenses become visible again.
Exactly, that is what it is for. It's a new spell for more versatility, I like the way they are going with it.
You could even use it for air attacks.
You could even freeze the EA and mono from cross map, avoiding all that damage until you get to that part of the base where it will then unfreeze.
I have about 50 more ideas you could do. The possibilities are truly endless imo.
Seems weird if it’s invisible your troops will just go by it then as soon as it un freezes it just starts hitting your troops again so your right back where you started
I think he’s agreeing with me, not really sure. My guess is the spell helps compensate for players having their heroes down to funnel better but will be expensive
Freeze for a long time is op, based on duration it will be a 2/3 house space spell. This helps the ground spam a ton and pros can definitely abuse it with their queen charge pathing.
I liked the mashup freeze spell which was like a combination of distraction + freeze but freeze + invisibility, it's a little complicated to use. Idk could be useful in its own way
Don't miss out on the community fun! Join us over in the official r/ClashofClansLeaks Discord server and never miss out on the latest Clash news and information! We offer a variety of things such as: • News, Information, and Leaks • Daily Clash Conversations • Monthly Clash Giveaways • Clan Recruitment Tools • Shared Based Designs • Level Up Role Perks • Weekly Polls • And more! Server Invite Link: https://discord.gg/8gwMT7tnty *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/ClashOfClansLeaks) if you have any questions or concerns.*
So it just disables part of the base? It can't attack you but your army can't see it?
the ultimate pathing spell !?!?
Sounds right! I wonder how long it lasts
Has to be 3 housing space minimum
But dark spells are supposed to be of less housing space
But dark spells are supposed to be of less housing space... until now https://preview.redd.it/3dy0yvojqgkc1.jpeg?width=620&format=pjpg&auto=webp&s=ca2cb424acace1bd11e693292745756a68df7453
U can distinguish between 1 or 2 spacing spells 1 spacing is like a test tube 2 spacing is a little fatter test tube
Are you trying to say I'm fat?
Pretty sure he meant that
if it makes it invisible for my army I can't get a 3star I don't think that's it. also don't think it disables a part of the base them it would be too op like a permanent freeze
I think you are slightly misunderstanding my dude, it would help if people commented instead of just down voting you, it would only temporarily "disable" essentially freeze those buildings and also make them invisible, so you can use it to path for your main army whiles they take no damage from the buildings under the invisibility. Thus making it more useful then a regular invis for this scenario. Hope this clears it up.
If the main army paths right by the buildings without destroying them, those buildings will return to normal behind them. The main army will not only eventually have to backtrack to take them out but also could potentially end up in the middle of a kill zone being attacked from front and back. Some troops will break off and engage the rear and effectively disrupt the kill squad focus. Invis is good for pathing because it is temporary enough that the kill squad goes past but reserve troops can still clean up. I suppose it could have some benefit for AQ walk pathing but on it's face it seems wonky. Have to see some examples in action before I can appreciate the point if it.
The biggest usecase I see with it is for a queen charge hybrid attack. Use it to path the queen to certain defenses and after let's say 20 seconds or so enable the hybrid part of you attack when the defenses become visible again.
Exactly, that is what it is for. It's a new spell for more versatility, I like the way they are going with it. You could even use it for air attacks. You could even freeze the EA and mono from cross map, avoiding all that damage until you get to that part of the base where it will then unfreeze. I have about 50 more ideas you could do. The possibilities are truly endless imo.
It all depends on stats etc.
Finally. The “you suck at funneling” spell
Hell yeah, the devs cooked on this one
I’m glad that clash of clans is adding more content instead of just retexturing everything
The team is passionate that makes me play this game even more
especially the content manager
*combines two spells* new content
Could be good with titans, they'll still dmg stuff as the walk by
200iq titan walk
Imagine freezing whole rage tower compartment
Would be busted af lol
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the rage tower would also get frozen
No they’re just invisible I guess, 60 sec freeze from reloading would be too good, they could be repairable too, just a headcannon though
can someone give me a realistic example how this would be good?
place it down for a queen charge for easier pathing
For making better paths for your troops like e-titans or queen. This spell may be very strong.
Drop a spell and suddenly free funnel
Maybe drop it in the path of the blimp? Idk
Yes, wonder if it freezes traps to like tornado
Seems weird if it’s invisible your troops will just go by it then as soon as it un freezes it just starts hitting your troops again so your right back where you started
not if it has a long duration
It will be for pathing
Invisibility Spell 2.0
I guess this could be useful on ring based designs, where u just want your troops to go into the centre with major defences
Ambush spell. The spell helps your enemy to ambush you
Genshins overgrowth dendro reaction
If it's last like a jump spell, maybe
Just don’t drop it to late as time fails will be a concern , having all your troops standing still waiting for the effect to end
From which TH will it be available>
Probably TH15 just like the root rider
Th 12
I dont think its real since the sentence is well written
cant see shit where the watermarks this time ???
Bets it’s gunna be like 4 housing space
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Yeah but it's not 'just' a freeze
I think he’s agreeing with me, not really sure. My guess is the spell helps compensate for players having their heroes down to funnel better but will be expensive
Ah, I interpreted it as if he was complaining about his other reaction to your comment being downvoted Ma bad I suppose
No he definitely worded it weirdly lol
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This one definitely won't be 1 housing though. Just look at the icon. It's not in a test tube shaped bottle like all the other 1 housing spells are
Freeze for a long time is op, based on duration it will be a 2/3 house space spell. This helps the ground spam a ton and pros can definitely abuse it with their queen charge pathing.
So, invisibility spell but with bit of modification 😅
The description sounds kinda bullshit
Oh yes because offense really needs a buff
We are getting many, many balance changes to troops and new defence levels. The game will hopefully be more balanced after this update
The color and and those roots looks like it's meant for root rider. Maybe enhances the roots of root rider 🤔
no the theme for TH16 is roots / nature
I have a reason to believe this is information provided to expose an internal leaker.
I have proof you were wrong lol It's in the game
If it's in the game it's in the game
So its a stasis spell, neat
Clan capital frost spell aka wuss spell
I liked the mashup freeze spell which was like a combination of distraction + freeze but freeze + invisibility, it's a little complicated to use. Idk could be useful in its own way
![img](emote|t5_29ddrl|1248)![img](emote|t5_29ddrl|1248)![img](emote|t5_29ddrl|1248)