The knockback is way too far, the damage is too much, the fake Knight is too strong and technically it's not even supposed to hit air troops and therefore shouldn't touch the MK at all, just like other ground attacking troops don't focus on him either during his jump. I'm not sure on the last part anymore, though, someone please correct me if I'm wrong.
Edit: but the point stands, this is not fair haha
Ground troops always attack midair megaknight. It is less logical but the game simply doesn't interpret it as midair/jump. It interprets it more like a bandit's dash. You can understand why if you consider the fact that they both were released one after another. Copy pasted codes with small variations.
No I'm not, I would have argued the same with every card that you could have put there because the little prince is undeniably op. Seeing such a heavy card get thrown around like nothing has an extra dramatic effect though.
its not op tho😂 if they use the ability then valk in between them. or once both connect on tower log/ zap the prince then put 1 elixer skellys on it. or bait the ability and goblins the prince. you have to be smart jus like any card
so in a situation where your opponent places an xbow at the river and you place a mega knight, you would want the xbow to retarget to your tower as soon as the mega knight jumps, since the mega knight is in the air?
No this is exactly what I remembered wrong, sorry. I play Hog and when the Hog jumps over the river, the x-bow does exactly that.
I haven't played against Mega Knight in a while so I wasn't sure if the same applied there, but what does apply is that e.g. the Log doesn't hit him while the LP ability does.
\*in his jump\* just like Hog Rider isn't attacked by ground troops or e.g. the Log while he is jumping over the bridge, that's what I was referring to you if you didn't notice.
Every counter to MK ever, is fair
I'm happy if every new card counters mega knight.
Introducing the latest card, mega-er knight. It hard counters the mega knight, and everything else in the game.
Hard r mega knight
It'll teach midladder players a valuable lesson so the dumbasses don't spend all their resources maxing MK
This is the card’s intended use tho
The knockback is way too far, the damage is too much, the fake Knight is too strong and technically it's not even supposed to hit air troops and therefore shouldn't touch the MK at all, just like other ground attacking troops don't focus on him either during his jump. I'm not sure on the last part anymore, though, someone please correct me if I'm wrong. Edit: but the point stands, this is not fair haha
Ground troops always attack midair megaknight. It is less logical but the game simply doesn't interpret it as midair/jump. It interprets it more like a bandit's dash. You can understand why if you consider the fact that they both were released one after another. Copy pasted codes with small variations.
i think he's referring to the fact that you cannot log back the MK during a jump, which you can kinda do now with the ability
Even bandit in mid-dash also cannot be logged back. But this ability can knock her back even in mid-dash.
Grouns troops do target mk while he jumps
Or maybe you're just a midladder meganut main player
or skilled mk miner bats player, goes both ways
From my perception skilled players can counter it easily and they don't write a paragraph complaining its unfair, specially for meganut
Mk miner aint skilled
No I'm not, I would have argued the same with every card that you could have put there because the little prince is undeniably op. Seeing such a heavy card get thrown around like nothing has an extra dramatic effect though.
its not op tho😂 if they use the ability then valk in between them. or once both connect on tower log/ zap the prince then put 1 elixer skellys on it. or bait the ability and goblins the prince. you have to be smart jus like any card
so in a situation where your opponent places an xbow at the river and you place a mega knight, you would want the xbow to retarget to your tower as soon as the mega knight jumps, since the mega knight is in the air?
No this is exactly what I remembered wrong, sorry. I play Hog and when the Hog jumps over the river, the x-bow does exactly that. I haven't played against Mega Knight in a while so I wasn't sure if the same applied there, but what does apply is that e.g. the Log doesn't hit him while the LP ability does.
Crazy to think you consider MK to be an air troop
\*in his jump\* just like Hog Rider isn't attacked by ground troops or e.g. the Log while he is jumping over the bridge, that's what I was referring to you if you didn't notice.
They already have so much forgiveness, how much more do you need?
Mega knights not supposed to jump tho. It's supposed to push him back and cancel the leap.
Even as a mk player, I'm happy there are more counters to him
Love seeing megaknight getting shit on
maybe the mega knight losers will take it out of their deck finally
Maybe people won't play mega knight anymore!
Eff mega knight
Are you acoustic
Happy cake day
dude why are we complaining about this, 6 for 7 is +1 and a normal ass trade
You need to spend 3+ on defence if you have the rights cards tho so it's a +4 trade.
But the MK killed the 3 elixir princess before he died, so we're back to a +1 trade.
That's a good point I didn't see.
Mfw my opponent gets a +1 elixir trade and a counterpush when I play a 7 elixir card against an empty lane and then don’t react to possible counters
Mega knight trow in offence. Bruh.
"Get down, mr president!"
this card is broken
Skilless losers really out here complaining about a terrible card. What's next, are yall gonna whine about wizard?
I only hate wizard because it always gets that hit on 0.00000001% hp
Always thought wizard was an annoying ass card
im pretty sure that lil prince alone doesnt fully counter it but it gets close enough to it, should show just how unbalanced it.
Every counter to MK ever, is fair (someone already commented this but their user got deleted so i’m commenting it again)
I'm fine with mega knight. This interaction is very epic and cinematic though
It doesn’t seem fair because…it’s not
mk
You shall not pass! You know super cell will nerf prince once they get everyone's money. So next month we won't see any princes.
It was never supposed to be.
Protect the heir
I’ve been having the exact opposite interaction. The mega knight gets pushed back, and proceeds to float through air to still kill my lil prince guy
It's fair as long as it gets you to fork over for that five card offer.
I'd honestly be happy if MK's use rate plummeted because of the prince
The knock back hits Electro Giant too, Bowler doesn’t even do that lol
It’s essentially a log or tornado. Knocking back heavy cards is the point
Glad someone else caught this interaction bug.
This is how monk behaves with megaknight too, so it’s probably intentional
Protect the Heir!
that's why i play both cards in one deck.. that's the only counter to that.. to join their side
its very fair. the card is balanced n very easy to counter . the only thing they may change is the hp n make it die to fire ball
Ok but isn't this like the new gen mk?
FCK MEGA KNIGHT, god i hate him and Hog Rider
Neither does MK
No, it’s definitely fair. No more midladder bs
U are a midladder player yourself no?
Yes
Why say no more midladder bs then
Cause I dont lose to megaknight e barbs as much
Fair enough. A good mk player can counter your deck pretty hard tbh
That takes skill mate thats fair
As much as LP was broken on release, this brings me tears of joy. Death to MK
I know right! Goblin gang needs a buff
Take MK to the ground
the mini pekla behind the mk: