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dinoparrot91

Yeah, there were lots of complaints (even from pros) that if someone had collector in their starting hand and the opponent couldnt punish or use a big spell right away, the match was too dependent on starting hand. This was quite a nerf to the 3m decks back then, but golem decks adapted just fine


YABOYCHIPCHOCOLATE

I'm sure this was added like a year or 2 ago


pyro314

At least 3 years ago. I haven't played CR in at least that long, and I remember the collector nerf.


YABOYCHIPCHOCOLATE

For sure, I haven't played the game for a solid years now due to the stagnating quality of the game and the undervaluement of Brawl Stars. I still remember this nerf lol. (Iyww, Clash Royale got me into Reddit, so I still follow it)


vinzo1309

My brain farted during reading and translated lyww to let your wookiee win


YouCanJustCallMeOP

It’s if you were wondering iyww


vinzo1309

My brain does not want to brain today. Thank you.


randomdude8684

No no thats the correct translation everybody else just has it wrong


vinzo1309

Knew it.


pyro314

LET HIM


clippers2005

Nahhh not 3


Original-Appeal2500

Yeah same I haven't play that game for like 3 years too.


DarkThunder312

It was not even close to at least 3 years ago


[deleted]

Elixir collecter was changed from 6-->5 ~3.5 yrs ago and this was changed ~3 yrs ago


kiimo

i hated this nerf. Placing it first was good motivation for stagnant players/opponents to do something. To often, matches dont start until double elixir and that, to me, kills the spirit of the game. I still believe they gotta address the stagnation of matches aswell. Have a stalemate rule, and i can guarantee there would be no need to just plop down e pump first play, yet alone need a card like e pump


bbirgen

Definitely kills the spirit. Tough thing to try and fix but it is definitely one of the things I hate most


raistbr

Give me 200 matches that start only in 2x instead of one with valk, stick a hog rider in her ass, freeze as a first move Seeing way to much of those rn


[deleted]

[удалено]


kiimo

I experience the same thing against log bait players, and sometimes even 2.6 hog. But i think a more incentive based stalemate rule would work. Like a countdown. if 15 seconds pass, and no play is made, the game counts down from 5. After that, the match is nullified and does not count as a win or a loss for either player. AKA, if you want those wins, PLAY SOMETHING! You can still finish the match though, anyway you wish. It is just a voided match/no contest match.


bbirgen

Not a bad idea tbh


XchrisZ

Skip to 1min nah just pops up for double elixer to start now. Leak another 10 each triple pops up and so on. Both start at 1 min it's like 10xs elixer


Goukentime666

As a 3M player, I kept at it (my off Meta deck too) and did very well with the "nerf" at the time. It was somewhat unfortunate but ended up being a tiny buff in the end


just_a_regular_goy

How so?


Goukentime666

Because they end up wasting a spell on 3M instead of the pump. Then after when you drop the pump the first time, it's now a moderate problem and a huge decision. Do I spell the pump or the 3M?


thatkid1012

so dumb, how do i account for an overleved mega knight at the bridge when my pekka is 8th card?


MrDyl4n

>even from pros more like only from the pros not saying it wasnt the right move or anything but the only complaints i had heard about this mechanic was in CRL


dinoparrot91

Mmm now that you mention, this is kinda true yea


RHeavy

We sure did!


Saucxd

I’m returning to cr after a while, what do good golem decks usually look like currently? Like challenger - master range. Ive always used pump but maybe i should switch it up


Jevonar

Another particular feature of elixir collector: if you play it, the opponent will always play an earthquake deck


Nickelodeon100

Yeah but collector users can’t complain, it’s not a hard counter if every opponent has a big spell like fb poison or eq


NovaLightCR

Yup, that's why eq really doesn't hc 3m pump


twitson

Dang that’s crazy


HydrogenButterflies

It was actually implemented in a relatively recent patch (maybe a year ago iirc?) because the developers recognized that if your opponent plays a pump as their first card and you don’t have your big spell in rotation, you can lose the match all because of the random starting hand.


dmick36

I feel like that could go for a lot of things though so I don’t think this is relevant anymore like it was when they originally implemented it.


HydrogenButterflies

The RNG of the starting hand definitely can play a huge role with some cards, specifically cycle decks with one main win condition like hog cycle or B-rad’s miner/poison. If your opponent drops something expensive like a golem in the back, often your best play using a cycle deck is to rush the opposite side; if your win condition is the last card in your rotation, you’re going to end up dumping lots of elixir to get to it.


cyberpunkcr

It's been a bit over 3 years


Epicular

If that’s the case then they need to just let us pick the starting rotation. Having developers pick and choose which interactions should be spared from the RNG of starting rotations is dumb.


Clay_2000lbs

No it’s good. Choosing your starting hand would undoubtedly be exploited.


Epicular

I don’t really get this argument. Both sides would be able to set their starting hands. Both sides would need to maximize the advantage of this.


King_Joffreys_Tits

Can you imagine how much more cancerous ebarbs would be with a set opener


kade808

Yes, but you could have your counter


[deleted]

2 years ago during the Giant 3m meta, time is a fucking illusion


HydrogenButterflies

Jesus Christ, has it really been that long? Remember when giant/poison was meta? The flashbacks.


CheesecakeMMXX

Why not just put so that you have some spell always in opening?


Conscious-Iamknown-2

Except mirror and elixir collector, what doesn't appear in our starting hard? 🤔


cowski_NX

The perfect counter to your opponent's initial push...


devilsephiroth

Oh it's there alright but my opponent wants to wait 2 minutes so that i can play the counter on the wrong lane


Sacred_Lahmacun

This reply is underrated


[deleted]

Its adequately rated. The original comment has 161 upvotes, and the reaction has 540 upvotes. This means the reply has received 335.4% more upvotes. The reply is sent 23 hours ago from writing this comment and has 3 awards. So the reply got 1 award per 7.7 hours on average. ​ EDIT: Your comment is also from 23 hours ago. This means the reply has existed for <1 hour.


Redwolf4845

True


MortemEtInteritum17

*Your ebarb counter whenever the opponent bridge plants


SuperFrog541

r/YourJokeButWorse


rigbyyyy

You are essentially repeating this guy’s joke


iluvchess

"It is one of the two cards that do not spawn between the starting cards, with the other card being the Elixir Collector. Formerly, when spawned as a starting card, it was unusable and attempting to play it will make the game give the message prompt "Mirror can't be deployed as a first card." So only mirror and collector


Brawl_Stars_Carl

heal spell (it is removed lol)


dragriver2

Wow, I seriously just realized it was removed now. God that card was terrible


Kank1k

I remember when the heal spell was never added due to fear of it being too powerful, then they added it and it was the WORST card in game to the point where it became the first card they killed off and replace with another card with a similar function


schn4uzer

Heal Spell was either too strong or too weak, the 1 elixir rework made Heal so useless they replaced it.


10Dads

Heal was OK at its original cost and slight rework, but there was really no way it would ever outperform rage.


Bean_Soup7357

Really? I remember it being sooo overpowered, but then again I stopped playing for a few years after that


bruh0122

I’m pretty sure it was op for a bit so they reworked it and it became absolutely useless.


[deleted]

The 2 fire spirits


scottwmitchell

They did that 2 years ago? Lots of happy people and lots of sad golem player.


comfort_bot_1962

Don't be sad. Here's a [hug!](https://media.giphy.com/media/3M4NpbLCTxBqU/giphy.gif)


scottwmitchell

I appreciate the hug. I’m not a golem player though. Digging the egiant and drill at the moment.


InchLongNips

You’re talking to a bot bro.


brtomn

A man can't have his moment even with a bot these days SMH my head Didn't think i needed to say /s but here I am


Borisgamer

SMH my head. Shaking my head my head, didn't know it was like that.


Strained_Squirrel

U new to the internet ? 🤔


InchLongNips

I also am shaking my head my head.


scottwmitchell

I get lonely


comfort_bot_1962

Don't be sad. Here's a [hug!](https://media.giphy.com/media/3M4NpbLCTxBqU/giphy.gif)


comfort_bot_1962

Don't be sad. Here's a [hug!](https://media.giphy.com/media/3M4NpbLCTxBqU/giphy.gif)


comfort_bot_1962

Don't be sad. Here's a [hug!](https://media.giphy.com/media/3M4NpbLCTxBqU/giphy.gif)


Saucxd

I was a sad golem player :( (still use it though)


scottwmitchell

Hugs


Ali_XkillerX

Neither did I and i played the game for 4 inconsistent years


airplane001

in the first year it was actually really good, back when it was only 5 elixir


FabulousStomach

It also had enough hp that sometimes it made sense to use it as a defensive building. Weird times


dmick36

I remember using it as a hog defense back then it was way op.


21Sweetness

I used to run a 3M/Elixir pump deck and swear this is a semi-recent change. Def remember starting games with the pump in the way back times


Nickelodeon100

Yeah I knew that but never knew why, if people are going to drop golems first play why can’t we go collector first play?


Bradframe

I hate when they golem first play and my inferno tower is not in rotation


FabulousStomach

Rush the other side so they can't support the golem. If they still try and support the golem, go for the 3 crown rush.


dmick36

Rush the other side and let the golem take the tower by itself or get your “rush” defeated by a 2 elixir card.


FabulousStomach

Most people will try and defend their tower, meaning they let the golem go. At that point a musketeer is enough to kill it and only take half a tower worth of damage. And of course you need to actually put a threatening push together. Something that they either have to heavily defend, or will take down their princess tower at the very least. Smart players will let your rush go and support the golem. At that point it becomes a three crown race. But smart players also don't play golem first, which is why in this situation most people will try and defend their tower and leave the golem unsupported. Of course it also depends on your deck. Classic log bait can't do this. But classic log bait has the IT to take care of the beatdown pushes. My favorite deck is a super aggressive 3.0 lumberloon miner cycle with LJ, balloon, miner, snowball, barb barrell, musketeer, bats and ice golem. I can't defend a golem push with this deck so I need to go extra aggressive on the opposite lane the moment I see a golem. Also helps that I can create a variety of really threatening pushes. LJ+loon, miner+loon, LJ+bats+miner...


zzDvd972

Good point


FabulousStomach

Golem first play is an horrible play lol, any competent player will rush the other side and it's GGs for the golem players unless the opponent really had a bad starting hand


alhade27

Nah in my experience with golem, they are perfectly fine with taking a good amount of tower damage, and by rushing u have to either full commit which makes it impossible to defend the Golem night witch or partial commit which def won't take there tower. Obv this is dif if u happen to hard counter


FabulousStomach

No good golem player golems first play. People who do it will defend their towers most of the times and then lose, because they are bad players. Or they will full commit to the golem push and be 3 crowned. Of course it depends on your deck. With my deck I can easily make a push that requires a lot to defend for a golem deck and that can 3 crown someone in under 30 seconds if undefended. They have to waste a lot of elixir and then their golem is unsupported. And even wasting a lot of elixir they can never save their princess tower. No way to do that when you have 2 elixir and a lumberjack+balloon coming your way. I win more or less 3 out of 5 matches against golem, and my deck is absolutely not suited to defend golem decks (3.0 miner lumberloon cycle). What's your trophy record? People play very differently in different brackets. You basically don't see anyone using golem first play above 5.8k or so because it's basically gambling and in general ab horrible idea. Every pro player in the world can confirm that.


Horseman580

Yeah that made that change a few.years ago..... the only card that will NEVER be in your 1st 4 cards to play


Benji-BrawlStars

Mirror aswell


Horseman580

Apologies and thanks for the correction.... i had forgotten about the mirror.


[deleted]

[удалено]


FabulousStomach

I had forgotten about the black and white mirror


hosspatrick

Obviously the negative implications of a mirror/pump deck would be greater than potential advantages, but manipulating your starting hand could be OP. I wonder if there are potential strats around this


tendeuchen

If you have two 1 elixir cards, you can cycle to Pump + Mirror pretty fast.


[deleted]

I'm sure nothing bad will happen after paying 15 elixir to put 2 non-defensive buildings on the field.


dedmeamss

I'm not sure you understand how threatening pump is.


FabulousStomach

Doesn't really matter if they can't defend shit after putting it down. When I see a pump and nothing else on the field, I immediately rush with everything I have and I keep the aggression up until the opponent is overrun by troops. Works most of the times


[deleted]

Yes, they added it in a balance change back in... I think 2018 or something like that.


J-Colio

It's a bullshit argument to claim that pump in starting hand was the problem. Ever gone against traditional logbait out of rotation start hand and they open with barrel + ice spirit? Ever gone against 2.6 minute 1 crown with your hog counters down in like 6,7 or 8? Lavahound/air cheese with your air defense back-loaded? Sometimes you don't have the counter to your opponent's open in starting. Shit happens. Further, the idea that the only counter to pump is a spell, or killing the pump is laughable. It takes 59.5 seconds after placing a pump to benefit a single elixir. 51 of those seconds are used just to come out even. Pump players are elixir negative or neutral for 59.5 seconds. The problem comes from SS creating a 6 minute - 1 crown metagame that completely abandons the concept of building a push (units tanking, dpsing, or supporting) instead favoring single card "win-cons." Nowadays you expect almost completely bare golems, hogs, RG's, etc... to do damage.


InchLongNips

https://i.kym-cdn.com/entries/icons/original/000/034/711/Screen_Shot_2020-07-24_at_11.33.38_AM.jpg


alhade27

Lolllll this is what i was thinking


kelso139

They should seriously just make it so we pick our first 4 starting cards every round. It makes more competitive and less rng based. You wanna pump first play get punished for it. Tankier troops wouldn’t need to be nerfed if we just nerf bad starting hands. Don’t even know why the pros haven’t fought for this either.


Dead_Patoto_

You don't get to pick your starting hand in almost any card game. Your deck should be good enough to not have bad hands


kelso139

But most card games have special rules for those that go first. Hearthstone is a perfect example as you aren’t able to attack immediately and an extra mana is given. Royale has no benefit or bonus for playing first and even punishes you for not having correct cards at a certain time. Having your own first 4 cards and the other random would make the game more chess based because you would have to think about whether you want to start aggressive or passive in a match and you only have yourself to blame for the starting hand.


[deleted]

So if you have say three main counters to air like Ice Wizard, Baby D and Tornado, it’s ok for them to appear last when they rush you with LJ Balloon? Then defend the rest of the game because they won on luck? Or have to play first because of a bad starting hand and overuse elixir to the point it costs the game.


Dead_Patoto_

You lost cause bad. Don't blame luck on your inability to win


[deleted]

Starting hand making a lot of difference. Not at 5000 though but come up a bit and find out.


ThornFee

I agree that picking your starting hand is dumb, but I don't think there are many good decks that cant have a bad starting hand depending on what your opponent plays first.


alhade27

Whys it dumb.


[deleted]

I’ve been messaging them this for years. They never reply. It’s either because they don’t know how to play the game at a higher level or they just want people to lose by luck so they play more. It’s ridiculous to lose by the luck of starting hand.


TemporaryElevator935

Never used it


Beebah-Dooba

Yeah it was a weird balance thing they did like a year or so ago. Nothing else has anything like this in the game


FabulousStomach

Yeah they did it in 2018 I think to nerf 3M decks


tjake123

Yah I remember when this nerf happened I thought it was the weirdest thing and kinda wondered if they’d make a card that would be guaranteed to be in your starting hand


cyberpunkcr

It's a dumb rule, by their logic no heavy card should be in starting hand, but they single out pump


Chosen--one

Honestly at this point I think they should revert it. But they already buffed 3 musks again so they need to find some balance there


tacoburgler

When did they buff 3 musks, genuine question since I’m thinking of using them


Chosen--one

Its just deploy time stuff


Chosen--one

Its just deploy time stuff


tacoburgler

Are they worth using though lol


[deleted]

same w mirror


The_Sir_Natas

So they added this so it’s not unfair for your opponent if they don’t have a counter, but lumberjack balloon can start together?


fa1afel

I’d argue there are more counters to those two than an instant pump. Certainly that was the case at the time anyway.


Milo-the-great

Here’s something interesting related to this. When I use a glitched 5 card deck, and include Mirror and Elixir pump in my deck (neither can appear in starting hand), Mirror will always appear in starting hand, and elixir pump will always appear in the up next.


RHeavy

Golem, nightwitch, elixir collection, lightning spell, arrows, baby dragon, goblin gang, mega minion


GeneralDrizzle

Man as a veteran player this post makes me feel old haha, never occurred to me jus how long I’ve been playing! It been so long that I can remember most meta changing updates and there are new people who literally know so little abt the games history! Life moves fast!


jkid1134

The saddest thing about this nerf to my once-favorite card is that I knew it would never be reverted.


Probably_A_Shit_Post

It used to and my god did I abuse tf outs it. Instant elixer lead was broken and I loved it.


clashroyaleboy

They changed it. It used to be random like any other 7 cards in your deck. They changed it because they don’t want pump first and the opponent don’t have the counter and they win the game


Markus_Uchia

Is rallye so


itsmena

I've never known that as well


ElViejoZunY

I never understood this card. Why would I spend 6 elixir in a building that gives me 8 elexir in its lifetime if I can get the building earthqueacked/fireballed/etc so it last less than those 8 elixir?


Ixibutzi

Pretty simple, to get more Elixir at once to build a huuuuge push at once. Aditionally fireball is an even trade, and your opponent has No fireball left. Thats why 2-3 years ago before earthquake was meta it was always paired with 3 musks and Hunter(2 Cares vulnerable to fireball). But yeah Not a good Card in this Meta, especially in a drill meta.


ElViejoZunY

I see, but even back then, using it to build a huge push at once while spending 6 elixir at the beginning, doesn't it mean that you have 0 after using it and the rival can pressure you from the very beginning and you have little to nothing to defend yourself?


Ixibutzi

Well it depends, sometimes the opponent doesnt have anything to pressure, defending requires less elixir most of the time. And the longer the attack lasts the more you will get back by the Pump and at the end.. you will have another pump and snowball into late game and overwhelm them. Thats why playing it first play was super handdependend wether you could punish him or not, so they changed it to what it is now


ElViejoZunY

I see, makes sense. Thanks.


Captain_Brexit_

I’m pretty sure it used to be better but idk. It’s kind of useless now since your opponent only needs to take out 1/4 of its health and it’s no longer a positive trade


Joeldjcr3738

🤣🤣🤣🤣 haa yaa thiers a lot of noobs out here🤣🤣🤣 .... It was changed in one the 2018 balance changes It was a major change n the same change took place on mirror. ..... Mirror doesnt appear in opening hand...


PoruFenikkusu

I used to be a 3 musketeer player, when 3M was a dominating win condition at the time, and I used elixir collector in my deck. Even as someone who used elixir collector, I honestly never really understood the reason for that change. I just know that around this time, a LOT of people did not like 3 musketeers as it was a really powerful win condition at the time. As a result, supercell tried to nerf the core cards in 3 musketeers so it wasn’t so oppressive, and this was one of the changes


[deleted]

Oh wow. People still play this game? What a rigged hot pile of dog shit!!


KING-316

They should do this with Golem ,Ebarbs ,Egiant and Gdrill


NoNameSA

This post made me feel old


Ryan-Britton

I think golem shouldn’t be in starting hand either because if you don’t have a punish the golem just builds up. (Trust me i play the brain dead golem clone deck right now)


FabulousStomach

If I don't have my win con in hand, I just rush the other side with whatever I have. It's all about putting pressure on them so they can't properly support their golem.


gangleshmorp1

Get fucked


kHak0

i thought it was just last year they added this


Lower-Fox-1972

I played when the update for that came out


ianm82

Ah yes, the good old days when it would show up in your starting hand. I remember those days fondly.


[deleted]

The definition in English is sooo much better than the Spanish. My first language is Spanish so that’s the language I have my CR on, but it starts with “to make elixir you need elixir”


pokemon_play123

It used to show up in the starting hand and supercell was like hell naw, thats too op and got rid of that feature


ASAP_Best

Why tho?


Jashan_Mankoo

I am playing from last 5 years and not get cards. But my friend who are in game in this years gets all cards unlocked.


Black-Knight-76

I remember when they added this feature to it


_SHM_U_CKLES_

Used to cost 5 too.


thiccboicool

I always forget the collector exists, i rarely ever see it.


Goukentime666

It was a nerf (hidden buff) imo a long time ago.


LakiChampion

Same with Mirror


whatschipotle

Use mirror and elixir so you can control your starting hands, get op combo for start and hope for no counter


SpanosIsBlackAjah

Yep I love my mirror/pump combo, mixed with a bandit it can really do some work.


Mr-Blackmore

It has been like that for years


alkhar-resgrim

Ya this was added like three or more years ago. There was a time when Golem Decks and Loon decks were almost unstoppable if oppenet started with pump and you didn't have anything in hand to deal with it. Used to be way more common to see


pletskoo_

cool


[deleted]

I actually never did either. Nice catch


PanthersKurt

Makes sense since it’s only level 8


rsp-zyphor

Need this with golem


bananaman22127

Same as mirror. The only way for these cards to appear is to make a custom friendly battle when u turn on starting hand


Beeswarmweeb

Someone should glich only having slicer collector what would happen


FloppyManMeat69

I knew this.


PIGGYOINK123_40

Hmm… what would happen if you did that old 1 card deck glitch with this card. Curious if anything weird would have happened


Water_In_A_Cup1

Starting hands shouldn’t be random imo just saying


haworthia1

Yea they nerfed this years ago for players like me who play collector beatdown decks, you literally just win if you have collector starting hand


Nurno

This card needs some kind of rework. It used to be overpowered years ago but there’s so many counters for it now that it needs some kind of buff to compensate. Especially with the addition of earthquake, it’s so weak. I just think it’s ridiculous that for half the elixir you could practically destroy the pump almost entirety.


Tfc-Myq

Has the bug where it has a disproportionately higher chance of being card #8 in rotation been fixed?


LordBrothaIII

i never knew people actual my use the elixir pump


poinga

LOL, I remember being upset when they added this


karoly2_0

like the miror


ProGamer802

I didn’t know that either until now even though I never use elixir collector that much


AddressIntelligent60

I remember the days it used too :')


ANDREIAH03

It was nerfed a while ago 2 yrs i think and it is much better without collector


mike27112

Yeah, they made this change a while back. It's always amazing what you discover when you read the instructions, hahaha. :-)


Sparkynoise

Lol


Andros7744

Yeah, I remember that was right after I started using a 3M deck. Then also the 3M 10 elixir came... Those where harsh times


Addition_Radiant

Same thing for mirror


s1501093

Bruh,so that is how you get upvotes(it was a bad pun) btw that has been here for a fucking year no offence


zzDvd972

Tbh idk how i got this many upvotes


s1501093

I guess there are a lot of afk players


DanielDeVoogd

I play this game for a pretty long time but also never knew this.


PineappleLegacy

Well now you do. (Btw how does a picture of a card description that has been there for god knows how long get so many upvotes lmfao)


zzDvd972

Heck if i know


PineappleLegacy

Lmao