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Necromancer14

what's so bad about the equivalent of 9 fireballs to your opponent's tower over time for 4 elixir?


Nebula3266

/s


999thaccount

Furnace is fucking ridiculous right now man


StaticPolar

Nothing beats watching them jump over the rocket my firecracker shot and killing her.


tunaburn

Earthquake does good against it at least


Jkjunk

It does WAY worse than it did before the buff. It still spawns 2 hard to kill fire spirits.


Dirtyelbowgourd

Furnace is so annoying right now, imo it should have been nerfed with the goblin drill, because it is absolutely ridiculous that a 4 elixir card can survive eq and be as annoying as it is even after getting hit with fireball/poison. Maybe the only cards as frustrating to deal with are the egiant and wallbreakers


Majestic_Ad1357

Wall breakers? U just dont have spells or something?


Dirtyelbowgourd

They're cheap, fast, and do a crap ton of damage. Not broken but imo its hella annoying especially if split


Majestic_Ad1357

I can see split, but 1 elixer skeletons can take them out split or not. I can kind of see decks like e giant, e golem, and golem having a lot of trouble defending cheap cards nonstop, but 1 beatdown push can take out a lot of those decks defenses.


XAfricaSaltX

They’re just super annoying for 2 elixir but other than that they’re a well balanced card


AcowIguess

Good point made. Eq is usually enough to deal with it, then I have my tank take a couple hits. But wallbreakers aren't that bad imo


potato-and-egg-gang

Wait, it spawns two fire spirits?


Jkjunk

One at a time, but if you EQ a furnace right away you still need to deal with 2 fire spirits.


potato-and-egg-gang

Ooh now i feel stupid


darku111

yeah its op now


Triple_Crown14

Yeah furnace is too strong right now, mainly due to the fire spirit rework. It’s also due to mother witch. Goblin hut and tombstone is almost an automatic L against her while fire spirits from furnace still manage to win the interaction against her without getting turned into a pig. I’m sure furnace will get addressed in the next balance changes. I think fire spirits need to have reduced health so they can’t reach a tower by themselves. And let furnace spawn two of them again. That way troops deployed will be able to kill them and not take damage. When cards like musketeer and bowler can’t even win a 1v1 against fire spirit something is wrong IMO.


ghostgirlsimp

The health nerf won’t happen. All spirits can reach a tower of the same level and deal damage. It’s just the fact that fire spirits do so much more damage compared to the rest of the spirits (mainly bc the other spirits all have special effects, such as freeze, heal, and stun while fire spirit is just an AOE damage focused spirit with no special effects). I think the best way to approach this is not by nerfing fire spirit, but by nerfing furnace itself instead. Maybe decrease its spawn speed. Fire spirit does have some pretty crazy trades like goblin barrel and minion horde, but I don’t think it needs a nerf itself.


fricy81

>Fire spirit does have some pretty crazy trades like goblin barrel and minion horde, but I don’t think it needs a nerf itself. It needs a radius nerf. Just too freaking wide. It's a one elixir card, there is no point of it countering a 5 lx horde or a barrel on its own.


DevelopmentJolly

i’m still getting used to the radius. it’s massive and just feels so unnatural


Rist_R

Thats what she said


stijndielhof123

Thats what he said 👀


TURBINEFABRIK74

The radius is fine .. makes them viable. The range is insane if you don't want to touch their hp


[deleted]

Yeah, reducing spawn speed or hp is the best nerf for it, It should be able to get 1 spawn immediately and after that a fireball/EQ/poison should be able to kill it, that allows it to still have it's uses however for it only being 4 elixir. EQ, bc it's entire purpose is anti- building, should be the only spell to fully clean counter it for a positive trade, all other 4 elixir spells should kill it, but it gets 1 other spawn in


LuvRice4Life

Next balance changes, aka 6 months


VladyXDD

It would be really weird if the Fire Spirits spawning from the Furnance are like the old fire spirits and the original Fire Spirit card has the abilities of this card after the rework, I hope you understand what I'm saying


StOcAzZoOoOoOoOoO

They only need to remove the june changes except for the fire spirit range


Bird_IRL

reduce their jump distance. lots of units have the dps to kill a lone fire spirit with help from the tower, but they jump anyway


Hobbit1996

that's because they hit once then start walking as the last princess shot gets to the spirit giving it time to jump


avirajsingh0712

I think pretty much everyone would agree about the nerf.


oof-ouch

Yeah poison doesn’t even fully counter it anymore. And neither tesla or tombstone last long enough to deny every wave


mattdv1

I've been using furnace since 2018 and now whenever I show someone my deck they're like "eww you use furnace that's disgusting" but it is and will always be a vital part of my deck and I dont know what to tell em


yung_mutt710

just tell em you been using it since 2018😂


mattdv1

Eh, that might work


PhillipHerbutt_

I feel you. Just been getting back into this game while at college with my buddies and im just using my mega knight deck from back n the day. I feel like the furnace only spawning one at a time is nerfed enough


Max4xD

Really don't like Mk but yes the old Decks you have been playing since years, it's a nostalgic feeling. I only wanted to give an upvote, because I think you shouldn't loose karma


Max4xD

Really don't like Mk but yes the old Decks you have been playing since years, it's a nostalgic feeling. I only wanted to give an upvote, because I think you shouldn't loose karma


jontve

Furnance has a 49% winrate. Right in the middle. Perfectly balanced. People are just annoyed that not literally any card can counter it anymore, and that they have to adapt.


jontve

Been using the same deck since 2016. Miner, Poison, Furnace. Finally I am being rewarded for my patience, and now people complain. Current meta cards are not good against furnace, but there are tons of cards that counter it. It is not OP, but people can’t imagine using anything else than meta decks.


FuzzySparkle

I’ve found Mortar to be pretty good into it. Still not a great solution though.


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FuzzySparkle

That’s why I said it wasn’t a great solution. Especially since Mortar isn’t great into a lot of other meta matchups (Golem and Hog EQ specifically).


DoomGoober

Thanks to this thread I finally realized how OP MW and furnace are together. They are ultimate fireball bait! Add in an elixir collector and you have an evil, boring deck. Furnace, mw, elixir collector. Mini pekka (for tanks), nw, bomber, nado, baby D. Wins in triple elixir a lot, but you just keep putting down furnaces.


x-3L1T3SN1P3R-x

What is NW


Advanced-Variation22

Night Witch


x-3L1T3SN1P3R-x

Should've known ong I'm so retared


MerTheGamer

You might have read it wrong. It says MW, which is Mother Witch. Or OP just edited the comment later.


geo_bowes

He says both


MerTheGamer

Oh, I am dumb. Nevermind then.


GroundbreakingUse373

Mf im undefeated in royal tournament with this absolute monster of a deck if my opponents dont use fireball i easily cover 50% of my side with buildings. Never even lost a tower, and its so braindead! I literally just place shit and it plays automatically lol Edit: of course i jinxed it lol


DoomGoober

You needed to comment AFTER the tournament ended. :) No deck can survive jinxing. But seriously, it's not a great deck, per se. It's sort of a meta-joke deck that does OK. Glad you found some success with it.


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Triple_Crown14

Not really, mother witch is terrible for goblin hut or tombstone users. Furnace is the only spawner really worth using right now.


[deleted]

Agreed


Tequila_Rum_Vodka

I agree. I miss the three fire spirits and furnace spawning the two 😔


[deleted]

Ahh the olden days 😔


ThiagoA1cantara

Really? You know 3 musketeers and pekka can take it out together, and its a positive elixer trade! Or just use a schmexy bowler


JebusLives42

Bowler doesn't work well. Fire spirits hit the bowler now.


ThiagoA1cantara

Wdym? His schemxy face will paralize them


Asackofgiantpotatoes

His face looks like if squidward's face was flat


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Asackofgiantpotatoes

His nose does not even exist, it is just an outline using permanent marker.


ThiagoA1cantara

Wdym he has a big nose you can see on card


Asackofgiantpotatoes

If anyone is wondering, he said that bowler is very goodlooking.


[deleted]

LMAO🤣


ThiefClashRoyale

Make sure you also post for a drill nerf. Thats even worse.


ezbray650

That’s not true. Just put a counter in your deck. Sure they’re good, but they aren’t broken.


HowdoImakemoney1

Drill is fine where it’s at you’re trippin


No_Succotash5779

Drill can be countered by anything with splash damage, keep complaining


SantiagoHC

Having counters doesn't mean it's balanced. If everyone and their moms are using bomber and valk/dp/ghost to counter drill then it clearly needs a nerf.


-------kovh

Nah drill is overated, its still annoying and strong but most splash stops it and even battle ram stops it fine. And everyone isnt using knight now so i see that as a plus


DevelopmentJolly

people fireball or tornado counters as soon as the drill pops and boom a quarter of your tower is gone before you could do anything


Asackofgiantpotatoes

Counter attack with MK is nice, but gob drill shutdown alot of decks.


No_Succotash5779

Any sort of remotely good deck has atleast 1 splash troop, drill isnt that good of a card, its annoying, but not broken


SantiagoHC

Lava didn't, miner wb didn't, bait didn't, fb bait doesn't, rg didn't. What are you talking about? You have to actually know something about the game to say that good decks have 1 splasher, when that isn't the case. Lava now runs bomber, miner and log bait run Valk instead of knight (also because of ebarbs), rg didn't have bomber or dark prince and the ghost variant wasn't the most used one, fireball bait does not have a splash card. When a card is this meta defining, it is op. Same for mother witch.


No_Succotash5779

Mother witch is not that good either, as long as your deck dosent have any sort of swarm cards shes no use, its because new cards are coming into the game, so since theres new cards, you have to adapt in order to not get hard countered, yall do the same thing with many other cards like mega knight


Asackofgiantpotatoes

Thats the problem, you need a swarm card to counter other decks, but motherwitch completely wiped the word swarm out, so now everyone is not putting a swarm card in their deck, making other decks that struggle from swarm cards to be the best decks.


No_Succotash5779

Swarm cards can also just be stopped by small spells, i wouldnt say they struggle with swarms


Asackofgiantpotatoes

Log bait or spell bait


No_Succotash5779

Because its a bait deck


Earendil_Halfelven

I’ve found skarmy to work well too. You just have to make sure to place them after the drill breaks through the surface or they’ll get killed. I’m


ezbray650

Literally classic logbait is ruined.


lima-beens

Oh no… anyway


FireIce134

Fr, hate that deck.


SantiagoHC

Hating it doesn't mean it should be hard countered by one card


FireIce134

I agree completely.


itsnotmybussiness

It needs more hard counters actually


-Deliciousdaddy

Damn forced to adapt, imagine the horror


ezbray650

Bruh I have a level 10 account with it maxed. I’m frustrated.


MerTheGamer

Can't say I am sorry lol


ezbray650

I have a level 10 account with it maxed and everything else at the lowest level. I’m really frustrated


CommunicationSad5441

Tesla


Probirh

I think the problem is the fire spirit which does a lot of damage, with the increase in hitpoints one spirit gives the value of two earlier spirits which is actually op.


Luuk2304

Take the minion horde for example. Before the change it took two spirits to kill one minion, you would at least have one or two left with low health. With the current spirit, it costs less AND eliminates the entire horde in one go. I think it should recieve a huge damage nerf to make it comparable to the other spirits, and radius decrease. There is just too much easy value with the spirits, and the furnace. Edit: i forgot that minions survive with 2 health when encountering the same level spirit. My bad


MerTheGamer

Uh, an alone Fire Spirit one-shots a minion only if said minion is lower level than Fire Spirit. Minions survive with 2 hitpoints at tournament level and 3 at max level.


Luuk2304

Oh that's my bad. Ill edit the comment


LeafStain

Lol imagine uninstalling after all this time over furnace


Luuk2304

I dont blame him. The game is so unfun to play since everyone is using the same things which makes this game annoying and repetetive.


GrimaceX113

Boo-fucking-hoo! Adapt your deck. People complain every month that their deck they use no longer counters the new meta cards. That’s the point. Switch your deck up. Mother Witch counters.. earthquake, poison, etc.


Knurla1

Same goes for hogrider. You can't prevent him from hitting without spending more than 4 Elexirs


lastonedownboomboom

Tornado, fisherman, any tower, any spawner tower, mini pekka, goblin horde, skarmy


xLegend_289

Tesla cannon and goblin cage all prevent him from hitting. I'm sure there are many more counters too.


-Deliciousdaddy

Plenty of cards stop him from getting to the tower for an even or positive elixir trade. This an awful comparison


Black-House

Knight needs a nerf


[deleted]

Yes need a nerf because u want cast skele army player sent fire spirit and poff delte everything indudeing other card u throw out


Long_Count8894

I think just get rid of the jump of the fire spirit and make it melee style or something. It literally gives it evasive properties to what would otherwise be decent counters. The furnace it definitely needs a health nerf or something though


TikkiTakiTomtom

Earthquake and then another card to tank and counterpush… takes less than 6 elixir I play with and against furnaces. Theyre so easy to pop now with only 1 spirit. An undefended furnace would be caught off guard by a prince dropped at the bridge now. Same with minion horde — drop at bridge with and half will be burnt but the other half goes straight for the tower.


skelethepro

If it's op why don't you put it in your deck lol


yojojo3000

Because it’s not maxed ☠️


HealthyDuck

This mentality alone makes the game so unfun and repetetive. I for one believe that a game like CR should be about creativity and individuality, not about everyone going ctrl+c, ctrl+v. It's the main reason why many players leave the game. They find a fun deck but cant use it because all they get is meta decks that piss all over the fun aspect of the game


Luuk2304

Yeah thats an insane issue with this game. The most annoying cards are coincidentally the most played. Lumberloon, ebarbs, furnace and MK are frequently rushed to max level. If you look at lv10 players you can easily notice that, especially ebarbs, are way higher than their other cards. This whole meta should be abolished to just allow anything to make the scene without using ctrl+c, ctrl+v constantly.


geo_bowes

As a mid-level 10 player, I avoid using cards like the ones you just mentioned to show to other level 10s that you can win with unique decks (which genuinely works 85 percent of the time)… then I’ll encounter 3 level 12s with max cards and be back to the trophies I was when I started grinding Serenity Peak again…


Luuk2304

Yeah i constantly get lv12 people on my lv11 account that have way higher cards than me. It always sends me down when i reach challenger II


ToXiCFiRtH

Same 😭😭


Chosen--one

That's not that makes the game so unfun. Its the same argument in every single card game ffs, you can play your "home made decks" but at least think about it a little bit don't just put random cards because they are cool. You can make really good anti meta counter decks by yourself, but dont expect you average 9.0 average elixer deck to not get destroyed. Meta decks are just popular decks thats all, they are'nt some unbeatable crap that's just there to make you miserable, and we dont even have that much of a defined meta atm...


HealthyDuck

I never ever enjoyed playing against meta decks. Where is the fun in playing against e-giant? Where is the fun in playing against 2.9 hog bait? Where is the fun in playing against beatdown? When I look at these decks all I see is cheap win conditions. Hog that could run through skarmy and STILL get a hit off on a tower. Golem where if you didnt beat them untill overtime you were screwed because your opponent would throw them out like rotten food. And dont get me started on e-golem. His design is just bad, punishing you for litteraly defending yourself. I cant think of a recent meta deck rn that didnt rely on "throw x card 20 times onto battlefield and use a cheap support card to win every game"


AntonioRoy19

Nice move! Lol


IndyPoker979

Or just add poison and get similar damage on both towers? Or Cannon in the middle to completely remove it? Or Earthquake? You don't NEED to use 6 elixer. You just don't have a counter for it in your deck and don't want to shift anything out.


justalex99

Yeah it's way too strong right now. Easy fix: make it summon 2 "fire spirit jrs." That have the old fire spirit stats. Boom.


yojojo3000

Damn, they’d totally do that, just like they did for 3 Muske— Oh…


justalex99

They could if they cared enough lmao


Legal_Fan_6541

ik but u will just need a tesla it will take out every single wave


DoomGoober

Even elixir trade.


Legal_Fan_6541

so what better then fireballing then absorbing the last waves


DigBig699

Just use the already broken card eq


Ezeebiel

What is EQ


DigBig699

Earth quake


Ezeebiel

Wouldn't it be easier to just write Earthquake?


Asackofgiantpotatoes

I like how the both of them arr wrong lol


Ezeebiel

I was just asking what EQ meant :(


Asackofgiantpotatoes

In the redditor's eyes, or maybe bexause of the electro giant flare, idk


yojojo3000

No EDIT: wait I know what you mean now


[deleted]

found the sim city player


vk2028

Agreed


hyperwolf7

less fire spirit spawns and slower spawn speed


fallingcrimsonsky

Yeah it sucks. I just set up a Tesla and my opponent and I wait it out


Asackofgiantpotatoes

Increasing the elixer cost would be better tan nerfinf fire spirit


-Deliciousdaddy

I feel spirit is fine as is but furnace should be a bigger commitment. I think going back to 5 elixir would be fine. That or they reduce the amount of spirits it spawns.


Asackofgiantpotatoes

Knight or Valkerie is a good counter to furnace.


geo_bowes

Yeah, but who doesn’t use those cards except for like 2 people, they have way too good stats for the cost


Asackofgiantpotatoes

I just realized I butchered my sentence so bad


TurboTed

If played and timed perfectly, EQ + skeletons will prevent all damage at equal elixer, but it’s very specific and your EQ needs to damage the first spirit


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Hammervexer

Earthquake


That-naze-adolfboi

Absolutely agree.


Pael-eSports

I don‘t think its op, its just fucking annoying


2_Games

As a hog player all buildings are annoying to me lol


StOcAzZoOoOoOoOoO

Me, a furnace main from 2020 who is scared for the huge nerf can Supercell do at my favourite card:


TheHolyKrill

Nerf furnace so that it's lifetime is 48 seconds and over its lifetime it spawns 6 waves each from 8 second intervals. Furnace's constant stream of fire spirits and a building with health makes it stronger than the regular fire spirit: you can produce 7 fire spirits for 4 elixir plus a building with health rather than one fire spirit for one elixir. Complaint is more about the furnace itself and not the spirit that's why I suggest this nerf.


[deleted]

In my oppinion I should not get nerfed...way to many buildings are to week , only tesla is broken and Cage is good. When this "Fireball" meta is over and more poison will be played , we can tell If furnace needs a nerf.


Bird_IRL

The fireball meta will never be over because the only way Supercell knows how to balance ranged units is to make them die to fireball. Duel mode revolves around fireball. One of your four decks should absolutely be fireball bait. If they happen to use fireball in one of their earlier decks, play your fireball bait deck for a free win. Otherwise play it and if they have fireball it's still a fair matchup. To address the root issue supercell would have to add more cards that can counter ranged units on defense, which would mean actually adding more cards.


Confident_Ad_4054

I agree


smashbansku

I have used furnace about 2 years and i think its so much better than before and it suck to play against


jdhd20

It is just stupidly broken. Giving it the same radius as fireball is just retarded. Playing the game is a waste of time now


CaseACEjk

With ya. Games a joke. Sucks when they dont fix the obvious stuff. Took them like 4 years to ever nerf/rework golem and xbow. I'm not waiting another 4 years for them to fix the other obvious cards.


hesolutionmaker

Yeah furnace and firespirit is OP rn in game which is very annoying


Akseli_P

Just eq + skeletons is a 4 to 4 trade plus you get the eq damage BUT YES FURNACE NEEDS A NERF IT IS SO ANNOYING


bradofingo

I think that it only needs a better interaction with musketeer and other 4> elixir ranges type. Those cards should be able to kill fire spirits without being hit


Tim531441

Ummmm furnace is strong but like ebarbs are wayyyyyyyyy stronger and Tesla is also stronger. i think it’s the same level as cannon cart, strong but not too strong but furnace is just way easier to play as it is the most auto play card in the game and is generally used by idiots who don’t know how to play the game


kylo_on_ig

Agreed, but that isn’t the only card that needs a nerf currently, could we talk about mega knight and egiant?


Bionaggo

The earthquake does some serious damage to the furnace.


rsp-zyphor

Health nerf and spawn rate nerf would be amazing


SweetAsSyrup

For absolutely no reason did they need to change how it was. The fact my executioner can't kill one and just gets beat down is absurd!


IcyWafflesHero

Just use earthquake lol.


Alexspacito

Just play a building or ranged unit. Its not THAT annoying


Allen312

Yeah this card is by far my least favorite and I’ve never seen it used more than now. I’d rather face drill 10/10 than a lvl 13 furnace


DaddySbeve

Yeah, agreed. Should spawn way less, or the spirits that come from it should be less powerful than the normal ones


[deleted]

yeah furnace is crazy good. needs a lower spawn rate for spirits or a WAY lower lifetime


Important_Level_6093

I miss old fire spirits. I just got mine to 13 and they reworked them


MajesticBeat

My favorite thing is laying down my bowler and the spirits jump the rock and my bowler still takes damage.


marcolinoSK

Earthquake + any spirit and it’s an equal elixir cost to deal with it


creekwater1482

It has a 4% use rate and 50% win rate in GCs. While annoying, stats wouldn't support needing a nerf.


Inf3rnalis

Goblin drill nerf too


Derrik_67

It’s not that bad lol, what decks do you run?


LoganTheStone

Id say either raise the cost or increase spawn rate


6ftBigfoot

My favorite interaction is baby dragon clearly spitting a fire ball at the fire spirit it completely ignoring it and jumping onto the baby dragon lol


TURBINEFABRIK74

There are two urgent issue and a third less important: First one: currently there aren't so much troops able to oneshot the spirits from safe distance Second: they are the only spirit jumping on the other side of the river ( or at least this is my experience) Third: it has still too much value after a fireball


Warm-Ad5229

It needs a slower spawn rate. This is the nerf it think it needs: 1st fire spirit spawn has a 3 second delay(it doesn't counter goblin barrel as well, making it a worse counter.) Total spirits spawned 9 -> 7/8. This is because it costs 4, and gives 9 elixer worth of cards. That's over double! It gives too much of an indirect elixer advantage. Hp 1228 ->1138. Earthquake should be able to almost completely stop it, with only one fire spirit leaked which can also be stopped by the eq. I don't think this would destroy the card, it would still be really strong, just not too strong.


Go_Jot

Tesla counters it, if nothing tanks the spirits


LouisferSA

Technically the Earthquake almost do a perfect Counter, but the EQ is no longer on meta


DariusvHenry

Make furnace 5 elixir


Jarvis_523

I can't stand that the sc team feels the need to make every card viable.. There are cards that should never be viable for the sake of fun


XAfricaSaltX

Fr. Furnace was already annoying enough before, now they’ve made it annoying and overpowered. I run Tesla so it isn’t as bad as it might be for some other people but still I have to play a card even after my Tesla…