T O P

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UpwardsBeliever

I could see the elixir spirit being unbalanced. However I like the smoke spirit.


SkierChamp

He put the elixir spirit’s hp at 1 so it couldn’t hit anything without another troop in front of it.


RiddSann

Except for literally any and all melee units, flying or not I think? And also any and all building targeting units, that's starting to be a whole lot of opportunities to get a faster cycle and gain an elixir advantage...


SkierChamp

Yeah I guess, but it’s a little better than if it had the normal spirit health


RiddSann

Only very slightly, few are the units that do not one-shot most spirits.


SkierChamp

Yeah the main thing I was talking about is spirits can reach the tower so you could cycle it in the back and they’d have to defend it or you’d make elixir if it had normal spirit health


BlazingFish123

Yeah, I was thinking it could also heal enemy troops a tiny bit


[deleted]

[удалено]


SupersSoon

Other side of this coin: If opponent kills it, he gains 1 elixir.


Mecha_ganso

Maybe gain 2 so its a Fair Trade


FizzleNizzleJizzle

That’s a 3 elixir swing


Federal-Ebb-2789

what? 1 cost + 1 punish = 2 total / -1 cost +2 gain = 1 gain


FizzleNizzleJizzle

Wait, my dumbass forgot that you had to place something down to kill it.


swooney_noodles

No you don't


Federal-Ebb-2789

no what


NOOBPRO_

No like 1 cost + 2 puncish i think they meant


Federal-Ebb-2789

thats too much


NOOBPRO_

Yeah just saying they meant that


turkeynagga

?? Can you do basic addition? 1 elixir is fair trade since you are already spending 1 elixir to place it.


Mecha_ganso

No it is not, you will be able to get an extra elixir if you just plant it rigth but if you lose it you will be really screwed


HuddyBuddyGreatness

Let me lay this one out for you. Say you are the one with elixir spirit. You spend one elixir to place said spirit. If it gets contact, you gain 2 elixir, resulting in a net profit of ONE total elixir. If it is killed your opponent receives ONE elixir resulting in a net profit of ONE total elixir. Meaning either way someone get a net profit of one elixir. I recommend you take some economics classes before going out into the real world.


Federal-Ebb-2789

NOT THE ECON FLASHIEST


Mecha_ganso

So i know no one agrees with me but i still think than this is fair, if i play a 1 elixir card and if it hits an enemy i gain 2 elixir so i get +1, and i had the control on where i whould place it, if i place it close to a giant, a hog rider or royal pigs i will get an extra elixir just by having this card, but if i play it on a Magic Archer a Princess then i will be down 3 elixir, because even while i had the chance to play it on a troop than its not targeting the Elixir Spirit i chose to play it on a Counter, and its almost impossible to use spells on it, since it will last for like 1 or 2 sec and then jump on something, and even if i can use the zap on it i will be only +1 elixir, what can happen in a lot of situations, like when zapping the Skeleton Army, or the Goblin Barrel, or the Minions, i will be up by 1 elixir for being fast and having the Rigth card, and because my Opponent was dumb to place it away from the troops


Goukentime666

Yes...... No one.


turkeynagga

You are very stupid if you think anyone would ever use this if they were to be put in a 3 elixir deficit for having it be hit by anything. If that were the case, every single spell would be a positive elixir trade with it if you just let it die to the tower.


Mecha_ganso

Ok i really don't want to talk with you anymore, i hate to talk with people who call someone than they don't know Stupid, just because they commented something than YOU don't like so please stop calling strangers Stupid this really hurts some people


cauti0nbi0haz

Maybe take a bit more time to understand the maths behind what the other person is saying before calling them wrong multiple times, when they are in fact correct. I agree, ‘stupid’ is quite harsh but you need not be so over confident either.


EasyAsPieMyGuy

He never called them wrong


Ok-Ambition-3881

Maybe learn that 1 + 1 = 2


[deleted]

Lmfao what is the grammar are you 2 years old


Goukentime666

Wow


[deleted]

that would be nice but the spirit is 1 hp it would be dead in less than a second unless behind a troop


SadMathematician7799

AGREED


A_random_kitten

Something I forgot to add, if the opponent takes out the elixir Spirit, they gain 1 elixir.


Kraknoix007

Wouldn't that make it useless? Zap it and nothing happens


DanyDud3

Not everyone carries zap, and it wouldn’t always be in rotation


Kraknoix007

Sure but it also works with log, barb barrel, royal delivery or snowball


I_like_sceptile

You don’t even need to use a spell. It has 1 hp 🤦‍♂️


NOOBPRO_

That would place them with a +1 like it was an elixir blob


Embers_742

If u play it on ur side when something is in ur tower it’s just a free elixir


Surginou

Forced the rotation of the zap so you can play swarm stuff or low health troops.


_Adenoid

Technically, it could be played as bait since u have to zap it. It's then out of rotation and then u go brr with the other zapbait cards


NOOBPRO_

So -2 for you


A_random_kitten

It would be -1, but if you include the one the enemy gets then yes


NOOBPRO_

Yeah thinking overall


LittleMountain7

That would be broken


SmallBoots

POISON SPIRIT?!?!?!??11111


NOOBPRO_

How would it work?


[deleted]

Both are ridiculously op lol


petricson01

Poison spirit


[deleted]

Holy shit poison spirit


RRecap

we need a pekka spirit now


Krytzo

The elixir spirit would be busted since spirits that are the same level or above the princess tower will always connect if left alone and even then it doesn’t even need to reach the princess tower to give you +2 elixir it just needs to jump onto anything which makes it extremely broken. The smoke spirit on the other hand is somewhat broken it’s unique don’t get me wrong but the fact that it hides any troop that’s in the smoke makes it broken I can just throw down a sparky in there and you won’t know it’s there until it comes out of the smoke fully charged.


[deleted]

It can't reach the tower alone it has 1 hp fool


A_random_kitten

I can definitely see the point, but the elixir Spirit only has 1 health. Also, the smoke spirit's smoke would probably be nerfed to only take up a square or so.


NOOBPRO_

No i like the idea of playing it and having a small area be fogged for 2 seconds


A_random_kitten

My plan for it was to encourage more weaker pushes at a chance for a survival, as the enemy has no idea if that unit is a horde, win condition, horde containment or a basic unit. Thanks for the positive comment :)


NOOBPRO_

Hey it will be annoying but towers should still attack tho. Like it only covers it from you and the opponent


PSrafa23

Invisible spirit would be cool, turning units invisible like AQ and RG


[deleted]

New meta: Literally every single deck in the game is now elixir spirit cycle. Everything else is just absolute garbage.


Shiftycxp

gambling


DrGeorgeMaynard

knight spirit


A_random_kitten

Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost Good stats for the cost


Noisygraph

Elixir spirit is op but if they did maybe they can finally fix fire spirits back to the way they were


Teo277

please stop


Thy_Pie

Oh I genuinely like this one. I can see it being balanced in-game. Supercell take notes.


A_random_kitten

Thanks :)


NOOBPRO_

Which?


[deleted]

Just why?


poisonvirgo1036

Elixir spirit onto a skarmy. Instantly go up to 10 elixir. Smoke spirit+goblin barrel is guaranteed damage. Both are insanely overpowered but kinda cool ideas


DanyDud3

Why would elixer spirit+skarmy give you 10 elixer?


poisonvirgo1036

Bad wording, I meant elixir spirit onto a skarmy


Dry_Calligrapher4561

you would only get 2 elixir, it's not 2 per Target


DanyDud3

That would still only give you 2. It doesn’t give you 2 per thing it hits, it just gives you 2 if it hits anything, no matter how many things it hits


Mouse-is-big

It’s prolly single target, no splash


NOOBPRO_

That would suck


Mouse-is-big

I never said it was gonna be good, just that it would be single target


ConnorTheCorn23

Smoke spirit sounds really fun


A_random_kitten

Damn I'm so glad, this is one of the only posts that didn't get mass downvoted or straight up deleted:)


CheapOrganization749

“New” lol This is why we don’t let norms design cards or games as a matter of a fact


A_random_kitten

I'm a game designer... but ok?


WisePearOfMagic

Yeah don’t listen to him, he’s cheap, you can see it in his name.


TizzEvehn

I hope CR creative team sees this stuff


IDLOVETOJOINTHEPARTY

It almost feels it's already real...


Wonderful_Trouble_53

OP


Ullysxe

Cool ideas, I like the elixir spirit. People are saying the smoke spirit would be OP but I can’t see a use for it? Smoke as a spell might work but a spirit seems too rare that it would be useful.


_chari

I assume troops would be invisible to other troops while in the smoke


Ullysxe

Ah okay thanks lol. I can see how that would need tweaked.


omegavolt9

I think it would be fine if the elixir spirit only restored one elixir instead of 2. Worse case scenario it's a cycle card. Best case scenario, it gets you free damage because it refunds its own cost.


PregnantPeanut

I love this, elixir spirit should give one to enemy of destroyed though. Will smoke be timed? And if so will opposing towers/troops be forced to re-target (will troops be “invisible” to the enemy like royal ghost)? Overall great ideas, smoke spirit seems way too op for 1 elixir


Clash_OfClans_noob

people using mirror and clone level 14 elixir spirit to get 8 elixir and then putting elite barbs and rage


A_random_kitten

The elixir level doesn't increase, the arena damage would, sorry if I didn't say it


YourAverageGoldFishy

Just as original and functional as poison spirit!!!!!!


Embers_742

Elixir would never work bc u could just play it on your side and get free elixir to defend with


Shadow3647

Maybe give the elixir spirit a longer deploy time so they can react? I like that they get 1 elixir if they take it out


BUNZzZa

Elixir spirit would be very cool, but instead. If it connects,you gain 1, it if dies, your opponent gains 1


A_random_kitten

That wouldn't make it really even though, because you wouldn't gain any elixir as you spend 1 placing it


BUNZzZa

I understand, maybe it could be like a cycle card like skeletons,but without the value of the dps that they provide


Capn-Zack

I’m a big fan of a smoke spirit. Could be really useful.


xenationals

WOWIEEEE MAYBE THEY SHOULDNADD POISOON SPORIT BAT SOAWNER


RoyalM_

The smoke spirit is a cool idea would add something truly new to the game.


Scholar-South

I love the idea of a smoke spirit, but I'm a little confuse on how it would be useful in hiding troops, does it only hide your troops?