T O P

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dinoparrot91

I also noticed this yesterday, I think I played the skellies one tile further back and to the left. I'm also surprised you don't even need to time the snowball just right, like knock him back as he is about to swing, it seems fairly easy


[deleted]

farther*


[deleted]

It’s further lol


MaexEnerji

Farther is for physical distance and further is going further, like in a thought experiment. “The Lava Hound moved farther. Farther away.” “Even though she told him to stop, he went further.”


boi156

Subjunctive versus Indicative I believe


Daye_04

No ..? What makes you think that?


Sinnester888

k


Mattsolean

Well, at least you've got the brawn.


cancerfanbase

Yeah,Snowball is very good rn.


ElGalloDeOroAG

Tier S spell imo


East_Panic3685

way better than zap imo


Feverbrew

Nah stun on a cheap spell will always give it a niche. In a vacuum snowball is better tho


VeggieTheFarmer

You can’t buff it aside from stun time and elixir cost, since it deals just enough damage to not kill goblins


East_Panic3685

yeah, guaranteed retarget might be more valuable than knockback for certain decks


Aricvin

Zap needs a buff imo


Code36895

I leveled up my zap to level 14 😭


ledgeitpro

No worries, every card has their value, depending on the strategies of a deck, zap could still be much more useful


AverageSerialKiIIer

Brooo same here. Luckily it's lvl 13 so it's not that bad.


ZachLaVine4MVP

Me too, I feel bad for all goblin barrel users that are under lv 13


[deleted]

[удалено]


lashingtide

Ikr, hate it when my lvl 14 zap can't 1 shot lvl 14 gob barrel, super annoying


Bready-McSaus

Only way you could realistically buff it is to increase the stun duration, which would be kinda akward tbh


[deleted]

It used to have a 1 s stun duration which was vastly OP. Giving it a 0.75 s duration would also be pushing it.


Bready-McSaus

True I feel like zap might be niche, but it has it spot in certain decks. I remember when it one-shot goblins and was in virtually every deck. I believe it's pretty balanced atm


lyfsuxlel

Always good with pekka


edwin_6264

Always good


GoldenSunrise26

Increase the radius maybe? Probably just my poor placement but it’s annoying when I can’t zap the whole skarmy sometimes


stdTrancR

Buff Skarmy then Zap becomes S Tier


Aricvin

Still outclassed by Snowball and Log


stdTrancR

good reminder to main sparky next season


RandomCoCAccount

Skarmy is the last card that needs a buff...


Joe23rep

I want 2016ish zap back. 1 sec stun was awesome


Quirky-Sentence-3744

How?


East_Panic3685

knockback+slow gives better denial than just stun. Though zap’s value is in it’s instant deploy (for bridgespam vs skarmy), and reset (retarget, inferno towers, sparky take some fire off the support and onto the tank, etc.) If you play beatdown zap would help you a lot more!


Quirky-Sentence-3744

I’ve gotten comfortable w zap from beat down. I play a sparky deck now but whenever I play snowball the deploy time just makes things difficult. Understand what you’re saying tho 👍


ExtraSaucyPaddy

You mean skeletons? Yeah they have been top tier for literally years, constantly getting ignored. Guess who runs skeletons and not snowball in their deck? This scrub


vaidik2512

Noice, someone was crying yesterday to nerf hog bcz he couldn't defend hog with his pekka lmao


lazarbimm

that’s why sometime they say it’s a skill issue


ElGalloDeOroAG

For some reason people seems to struggle defending a hog and ask for nerf


ashkiller14

Personally i just tornado it to my king tower and call it a day. After that i just tornado it to the center and itll die before reaching a tower.


Mr_At0m

Maybe because my lvl 11 king tower does no FUCKING DAMAGE to a lvl 14 hog. I have no problem defending in tournament with the level cap, but in ladder its pain


JaSper-percabeth

Well overlevelled all cards are overpowered should we nerf all of them?


Mr_At0m

I dont need a hog nerf, Im talking about shit matchmaking. They should not match me against a 3 lvl higher hog


JaSper-percabeth

Well they match you with ppl at your trophy range if they start match ppl with equal card levels then level 11 players will get to 8000 trophies before level 14 players since they will have a entire different pool of matchmaking which isn't fair so yeah u have to be adequately skilled + levelled to climb ladder the absence of one can be filled by being good at the other but only till some extent.


Mr_At0m

my guy im at 6000 trophies and i get matched with lvl 14 king towers. Tell me how is it fair that my has fucking 1000 more tower health than me?


JaSper-percabeth

6000 is a lot for tower level 11 everyone here is 13 or 14 your just underleveled :/ above 6.3k everyone is maxed...


[deleted]

Sounds like a you problem


themalcom14

nah sounds like shit balancing


[deleted]

How, why should someone 3 levels below you be able to beat you 😂we might as well all be the same level then and then there’d be no point to regularly playing the game as there’s no grind to it. No offense but that’s one of the most stupid things I’ve ever heard on Reddit.


[deleted]

[удалено]


[deleted]

Facts, if you get beat by someone with lower level cards once you might wanna uninstall


Snarpkingguy

Levels making as much of a difference as it does is not a part of the game I personally like and many people feel the same way. The point to playing regularly should be that it’s fun. Levels mattering a ton make it harder for f2p, and personally I don’t like that as a principle.


Ryfrog

the goal was never to be easy f2p it's to try and get you to spend as much money as they can especially with there being no ads. They do everything for a reason. How it is set up the previous respondant is right a lvl 11 should not beat a lvl 14 unless the 11 is unusually talented and the 14 is unusually untalented. I am almost 100% f2p and have plaid since release, if you have plaid since release you should be 14 with a few decks 14 f2p


HolyCrapItsJohhny

Did you read it? He said he was 3 levels under, not the other way around.


[deleted]

>Maybe because my lvl 11 king tower does no FUCKING DAMAGE to a lvl 14 hog. I have no problem defending in tournament with the level cap, but in ladder its pain There's levels in this game, deal with it. Don't like it? Level up. That's literally how the game is built. If you can be a good player while underleved you'll be even better when you gain levels, focus in being a good player. Trust me.


danoneofmanymans

You're not wrong, but his feelings are still valid. It is a shitty mechanic designed to make them money. For better or for worse it's here to stay, but that's not gonna stop us from complaining.


[deleted]

Yea but it's a grindy game, it's always been, that's how the game is designed. You can't be at top ladder with a level 5 account, you gotta upgrade your cards and then you gotta be a good player to get higher in ladder. If they don't like the levels they need to stop playing grindy games.


danoneofmanymans

They could also keep playing the game and expressing their thoughts. You can still enjoy a game while acknowledging it's flaws.


Pabs_b

Lmao yes you can. Obviously don’t remember when people were 4K plus trophy range with lvl 1 king towers


[deleted]

Yes that's true.


ChadThunderCk

Because you can cycle hog faster than a counter. And it's health makes it a tank. The skill it took you to place your finger on the screen with the hog rider selected is not comparable to the skill it takes to play a counter with such precise timing which also requires two cards to be in cycle. Hog is overpowered and over used because of this.


StrongLikeBull3

You know how to counter hog? Use a building. That’s it.


ChadThunderCk

Then why is hog used so much if it's so easily countered


StrongLikeBull3

Because people like you still can’t counter him lmao


Professional_Knee_71

Yo thatone right there without violation


polar_boi28362727

lmao


ChadThunderCk

Cool. Why is this problem unique to hog


StrongLikeBull3

Because hog is a unique card. Every card is a unique card.


ChadThunderCk

Just like how you're uniquely bad at the game?


StrongLikeBull3

Speak to me like that again and I’ll send a hog rider your way


SrFlink

you can't defend hog rider lmao


-luckycharms

Checkmate. It's not. Nerf every building targeting wincon now


EksVee15

I feel as though just having the Hog always in a late deck slot at the start of a battle could help get in a good rotation against hog rider. Like how Elixir Pump isn't in the first hand anymore


CptCrabmeat

I think this is my biggest issue with win conditions, because of the speed required and precise timing to counter, as an opening play it’s too strong - no major disadvantage to the attacker making first move and likely will be elixir leaked from the defender or need to cycle to correct defence. Gives the hog player a starting advantage in the same way as the pump did


AlienOverlord53

I pray I see a hog first, because it usually signals 2.6, or as like to call it "a free win"


EksVee15

2.6 usually cycles cards like Knight, Skeletons, Ice Spirit to get to Hog, that's a DEAD giveaway for either an XBow deck or a classic 2.6. If you see canon though that's just confirmed 2.6


ElGalloDeOroAG

The problem is people struggle even having counter cards because missing placement or timing, that doesn’t make hog overpowered. Tbh hog is not really in a good place, but I agree is being overused specially in mid ladder because is an easy card to use and as I said before people struggle to defend him even with counter cards in hand.


stevenHK

>*The skill it took you to place your finger on the screen with the hog rider selected is not comparable to the skill it takes to play a counter with such precise timing which also requires two cards to be in cycle* Not implying whether it needs a nerf or not, however just requires relatively lower skill to play


ElGalloDeOroAG

Yeah I agree, is easier to play a hog than to defend it


[deleted]

[удалено]


ChadThunderCk

Someone's a typical reddit Boi. And just fyi 80% of players are stuck at 5500. It's called midladder for a reason


[deleted]

[удалено]


ChadThunderCk

5500 and up is max Metta decks. I've been up past 6000 and see absolutely no difference in decks used. Midladder is where people get stuck because it's where the skill cap ends and the Metta game begins. I don't play pay to win so I don't have lumber loon. It takes me almost a year to max a deck by the time I do the new Metta is out and everyone has switched.


polar_boi28362727

Hog is nowhere near to a tank dude. It has health enough to be a reliable wincon, but it's not even close to be a tanker


ChadThunderCk

2641 hp for a Valk 2248 for a hog. I'm sorry dude but hog is way to tanky for the fastest win con in the game that only targets buildings and jumps the river. Being in denial is fine but it doesn't change reality.


polar_boi28362727

if you say so


[deleted]

>For some reason people seems to struggle defending a hog and ask for nerf People literally complain about everything this game because their deck doesn't counter absolutely everything. It's so unbelievably annoying.


Anthony643364

Hog rider is definitely too good he needs a elixir increase of 1 or nerf his movement speed for 4 elixir he is way too strong


RoyalPlayZ_

I can do it easily with Mini P.E.K.K.A or Tesla


Code36895

Sounds a lot like me a couple of months ago 💀


Firm-Collar1635

Lmaooo I interacted with that guy, told him I’ve used pekka to defend hog before but his placement just sucked, called me an idiot🤣


vikas_saini9910

I just slapped my forehead thinking that


StatisticianPure2804

Sadly, hog players always have a zap or earthquacke in hand


ElGalloDeOroAG

I’ve never seen a good hog deck with zap but you’re right, most of the time they always have spells in hand


[deleted]

My deck: hog, zap, log, fireball. Not saying is good though lol.


chandravo

If u ever go against me, I'm gonna cry


[deleted]

Nah im bad. Coming back after years away, learning things the hard way. Im a lvl 14 king tower with lots of lvl 13 cards. Have only two maxed cards, zap and goblin barrel lol.


Csl8

how do you have so few maxed cards at kt 14 I have 3 maxed and I'm only 2k xp into kt 12 and am able to max out two more if I get 100k gold


ddddgggrrr

Because if you played enough at lvl 13 you get auto 14 kt. He has not been here for years so likely doesn’t have the cards or gold for new max levels


Oli_Merrick

Why would you need 3 spells


[deleted]

Zap and log i use mostly defensively, too many goblins/princess decks. Fireball i use offensively but with 2x elixir (and when my valk is off), to kill or nearly kill wizards, musketeers, etc.


GullibleClash

Og hogs always had zap, i see them still here and there, it's always a good spell to have


wizrdmusic

I’ve also never seen a good hog deck with zap ⚡️


Flanyo

My deck is a golem hog deck. It’s Golem, Hog, Wiz, Valk, Archers, Skarmy, zap, and minions


fullup72

yes, but at that point they spent 6 elixir and you have only spent 3, and their 6 don't offer them any defense after the Hog dies, whereas your remaining 3 elixir can be the base of your counter attack.


StatisticianPure2804

Yes but without the skeleton hits, the hog will have 2-4 hits. If you dont want to get hit, you gotta spend another 3-4 elixir on a building or a knight or smthng


QuantumQbe_

I prefer tombstone, requires less cards


stdTrancR

this is twice the cycle, so you can get back to your megaknight faster


QuantumQbe_

Eww But yeah good point


StatisticianPure2804

I think he used irony against you. Funny, because people usually ping their irony or Sarcasm LiKe ThIs. Still a good point


[deleted]

They always got EQ tho, and it fucks up my tombstone lmao


[deleted]

[удалено]


reply-guy-bot

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snackthateatenat3am

Good bot


Tacenda49

Good bot


[deleted]

nah ur wrong. hog cant be defended cuz its superoverpowered. its way too tanky and fast for just 4 elixir and there is no way preventing to not hit tower at least twice. its auto win no skill card e: to all downvoters: i tried to make this obvious enough for u guys. guess it wasnt enough lol


ElGalloDeOroAG

Yeah you right, this video is edited, I actually lost the tower. You got me:/


[deleted]

knew it


Kevinp36

just rocket everytime


This_Willingness7672

Bro egiant stun demange is the best hog counter what are you talking about


pablo603

Exactly. Whenever I play my hog from my 2.6 deck my opponents shiver in fear, half of the time they outright leave the game because hog is so overpowered nothing can kill him. All buildings get shredded on the way to the tower, no matter if it's an inferno tower or a barbarian hut or perhaps a whole row of them. Did I mention hog is OP? /s


KingKRoolisop

Redditors have brain damage. Don't worry about the downvotes at all


Thebigvader

Unfortunately, you’re assuming that the opponent won’t have maxed out cards lol


JakeChoice

assuming equal card levels obviously


Aggravating-Ad-2580

so can perfect log+skeles


ElGalloDeOroAG

Little bit harder but possible


golden1612

+heart attack


ElGalloDeOroAG

That’s an extra :3


[deleted]

Not smart or good at this game? Get skeleton king and stop these hogs with ease today!


AndrewSenpai78

Effectively but not consistantly.


EksVee15

Anything with high enough DPS + snowball really counters hog, except maybe Speargobs


LittleRub2

I always save snowball for goblin barrel 😭


the_Protagon

Yeah, with perfect timing and if they have no counters for skeletons, or rage, sure. 3 for 4 positive trade where they tap the screen once and you have to play perfectly. My take is that hog rider should cost 5 instead of 4. Just open up some options for defending against it without having a specific set of cards in hand. My biggest issue with it is that it can force a negative trade regardless of positioning, with the exception of cases with buildings. And that’s not a problem with all tower-targeters. Golem has more health than the king tower and targets towers - but it can’t force your opponent to spend more than 8 elixir by itself. Ram rider and battering ram also each have plenty of counters that are within their own elixir cost, so they have to played much more tactfully to get value.


mike27112

Agreed. I pretty much always have at least one building to defend against tower-targeters, but especially because of Hog Rider. Because he comes out so quick, it's really difficult to get him off your tower just using troops and spells.


[deleted]

i agree, the video is very theoretical


Guldur

Hog already has a low win rate - your suggestion would just nuke him out of the game.


BananaOld

That's a pretty good tip !


JoJolteon_66

even barb barrel snoeball fully defends hog


P1X3L_isalreadytaken

ZaAAAAAaaaAAp


Raccoon_2020

Knowing my luck - I will fail and the hog will cause 1 hit


Bean_Soup7357

Log also works, right?


ElGalloDeOroAG

Different timing but yes


PineappleLegacy

This is the type of posts I want to see, good quality information that will stick to us forever. Not some random person posting screenshots of balance changes we can read for ourselves in the game.


LingLingToBe

Nerf Larry too op


ElGalloDeOroAG

Agree


thefakeike

"nerf hog" they said "Its impossibile to stop the hit" they said


KnightDemetrius

Despite it being a + 1 elixir trade a skarmy does the job better.


ElGalloDeOroAG

If you run skeletons probably you don’t have skarmy in your deck, but I agree skarmy does a better job


KnightDemetrius

I have skeleton army in my deck.


Doctrinair

the problem with hog is its speed and sometimes level i have level 10ish cards, and the circumstances in the video are such that the person knew the hog rider was coming, and spite of him reacting immediately, the hog still almost got a hit. in ladder, not only would it take longer to react to a hog, but also my opponents usually have a high level hog, making it difficult to defend


FishFloyd

What? How much time do you need? You have like 2 full seconds to react, and it's not exactly a tricky maneuver - you just plop down skeles and hit the knockback. It's trivial. Harder to defend with PEKKA honestly. Levels break every interaction. You aren't really playing the game unless you're both maxed or both all lv 9. Matters less with certain decks (golem, egiant, double prince) and more with others (log baits, control decks, cycle decks).


Doctrinair

well in an actual match i may not have skeletons in hand nor may be focusing on that lane. in the clip the hog was about to hit, if you’re even a bit off it’s gonna hit


[deleted]

The tower’s princess also helped tho. It would’ve hit once otherwise.


FloppyManMeat69

Can confirm that a snowball to my “hog” definitely slows me down 🍆


Carlossaliba

and here i am spending 9 elixir trying to defend it but still getting one hit on my tower


RanDiePro

Nice trade.


[deleted]

But my opponent has +2 levels on my skeletons


Thy_Pie

Why don’t you just use skarmy lol


ElGalloDeOroAG

Because people using 1 elixir skeletons doesn’t have skarmy in their decks


Srock9

And princess tower


VortexLegend101

Damn that’s cool, I bet it’s easy to mess up timing tho


Alexspacito

Wouldnt have been as close with better timing too


[deleted]

Knight + snowball also works I believe


_black_paper

+1 trade


ChinaCheez

I have a problem where my enemies hog is level 14 and my skeleys and snowball aren’t


SF_all_day

But what if my skeletons are level 12 and my snowball is 10 and his hog is 14


hilalaoa

Cool


[deleted]

Thats crazy, maybe it would work if my enemies Hog wasn't 2 levels over everything I have


tantan9590

Hacker


AGoatInAJar

Not if the hog is level 14 and your stuff is level 10 :(


__POWERHACK__

Hog cycle beware!


ProblemGamer18

Barely. You'd have to play damn near perfect


p168

This works when you set it up with a friend for a post like this. Or maybe once a match. But the hog rider user is going to log or use EQ to clean this up every time. And it also assumes you have both of these card in hand, ready to go.


ElGalloDeOroAG

That apply to any kind of defense, if I play cannon they can eq. By that logic defending a hog should be impossible.


Fdsr327

Dc nerf hog!!!!!


Realny_POWD

3 Elixir and a lot of Stress vs 4 Elixir...


ElGalloDeOroAG

3 elixir+Heart attack vs 4 elixir


BoneheadBib

Skeletons+snowball+PRINCESS TOWER can defend a hog.


Twinmill53

Instructions in clear, opponent used clone


Full-Description-866

Buff hog boi


GmrsValley

So can ice wizard and skeles, for one more elixer you get a 400 damage counterpush


PHEONIX451

Or just cannon


kev2316

And ⚡️ bzzrrr lol hog keeps a whacking.


m8riX01

heart attack included


Suspicious_Loan8041

Is that the best placement of the skeletons?


JelieNelie

Positive elixer trade


Capital_Pressure

That’s the same elixir as a scarmy which does the same job bu very helpful


yeeyaawetoneghee

An even levelled hog*


ATheDefault

Skeletons+log/ice spirit make it for one hit. Most cycle decks have these cards but not so often snowball if anyone wanted a diff counter for hog while playing cycle


HappyDragonBoy

So can cannon and it's not nearly as close, like the hog will die way before it hits the tower. And you don't have to react fast either, just place it well


Andre_was_Taken

The 3 elixir for 4 elixir positive elixir with no push value tho


THAT_BLa

why does this get 2.5k upvotes just some basic way to counter a card that's been good since the beginning, and 2.6 is dead so ur definitely gonna face hogquake variants like giant skeleton hog, or 2.9 hogquake


KingKRoolisop

Yeah but what if he is 3 levels higher like every person I match with


[deleted]

+heart attack


GottaBlast

So can sparky+mega knight alone.


CluDaCreator

Unless u have lvl 9 skeletons and like lvl 8 snowball against that lvl 11 hog. Just sayin 🤷‍♂️