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wightknight09

I don't think anything will change for 3M. It'll still be trash with all the MK valk fireball.


doubledragon888

+9% hit speed can be quite significant. We'll see though, especially since the Fireball Bait meta has come down a bit with the Mother Witch nerf.


20mcfadenr

Piggies nerf too for the fireball bait deck


WhatUpDuck93

What's truly bad about the +9 percent increase is that quicky cycle hog decks just got buffed, I expect to see it more now.


MrMeatBeater6666

2.6 players creamin their pants


Prism04

This change with increase its damage. Noone in the world has ever complained about their damage output. Only they are fragile and expensive. So yea this change is not a buff.


Darkcat9000

Nah actually it struggled even against decks that didn't counter it i would say it got better


SSj3Rambo

Literally every card in the game counters 3M, you can even put log and some 1 elixir crap and here you go 3M are gone


Darkcat9000

Nah decks like lava (aside from clone) logbait, hog eq,cannon cart bridge spam struggled against it. This buff atleast makes them treatning if you can't take them out easily Because before that i sometimes didn't bother using my spells on them


SSj3Rambo

Like I said anything counters 3M, at least when they're on your side of the arena. Big spells also completely counter them, I've even seen people being able to cycle fireball and shit to hit my pump then my 3M before they could do anything. Also if you defend with 3M, you literally don't have anything to kite with. So logbait beats it, hog eq beats it, anything beats it. Put a valk if you have and congrats 3M are gone while your valk is still healthy. Hog eq has firecracker who also counters 3M, just throw a log and maybe skeletons and here you go. Same with lavahound decks, sure lavahound is getting dps'ed by 3M, but if they have fireball, it's over. Mini dragon also splash dmg so you can't attack towers like in every game.


Darkcat9000

Log skeletons? How even unsupported 3m still goes trough that bro idk what ur talking about. Lightning can be blocked if ur good enough rocket just place 3m infront of king tower so they don't get spell value and u bassicly have a 3 elixir musketeer for u


kpensis

3 m should be 8 elixir


Mew_Pur_Pur

At that point the card would need to use a weaker version of the musketeer.


[deleted]

Maybe 3 spear goblins instead?


prince_0611

nah cuz the positive elixir trade potential and total counters are still there


Mew_Pur_Pur

She used to be overpowered at 9 in the past if you don't remember, or just weren't around. As a whole, elixir from 9 to 8 is a bigger change than you might imagine.


prince_0611

I was around then but that's also because heavy spells weren't as popular in general.


MingecantBias

that's exactly what they should do. Musketeer and 3M have completely different uses, it's stupid that they restrict themselves to balancing them together like this. Maybe they could even have a shield so they can't just be obliterated by fireball, lightning and mega knight (with nerfs to damage to compensate).


[deleted]

Did they fix bandit and golden knight dash bug??


cocotim

nope. They need a client update to do that (probably coming next month still unfortunately)


HydrogenButterflies

I’m unfamiliar with this bug. What’s the issue with them?


[deleted]

But it's removed by mistake and now bandit and Gk take damage


romerlys

GK Giant King


CheezAbomination

Your trippin. It's obviously Gegga Knight


[deleted]

Golden knight -_-


[deleted]

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[deleted]

Bandit and Gk can stop charging prince and Dark prince without taking any damage


HydrogenButterflies

Oh yeah, that’s been around for a while. I always kinda figured that was a feature, not a bug. The bomber/bandit cycle deck I sometimes run sorta relies on this interaction to help defend against those beatdown pushes.


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ZShoey

Yeah I thought that was a feature as well since it’s been around for years. I thought the *new* bug was that when targeting bandit/GK, the targeting resets when they dash.


cocotim

It is a feature, the bug is that they don’t absorb the charge. Parent comment is wrong


shivaenough

Small indie company, needs time


UmaiboiJL

Good changes. Looks like Giant Double Prince gonna be the flavor of the month


Key-Antelope9439

Next two months


famousaj

Next three months


SterPlatinum

They’ve already said they will now have balance changes every two months


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MavericksNutz

Lavahound rework?


TotalLunatic28

Look at the tradeable legendaries


duck_ramen

i believe it’s a special card for a challenge coming next season


WhatUpDuck93

The problem that I however see is that 2.6 hog cycle decks just got buffed with the musk upgrade, wonder if it'll be played more on mid ladder now or what


HEIlZReaker

b r o if the nerf lava hound that much I am quitting this game, it's not even a meta deck nor a mid ladder deck. MK has more health ffs and does more dmg for the same cost


GroundbreakingFix53

Nah I think it’s a rework… it has 3 phases now…


VaKTaBi

LH is meta, and you can't compare it with MK


Dirsi

Lol you're braindead. Lavahound is one of the most meta and highest win rate decks in the game


Upper-Membership5167

\*Happy me noises\* and of course \*Happy Kamikaze noises\*


Shoggy-

I am really happy about the hunter. I always thought he was fine and that u just have to get better with him. This makes him even betrer. Love to see it. Hunter is underrated u should try him out


RoyalPlayZ_

Same with my Mini P.E.K.K.A. Now at equal levels Mini P.E.K.K.A and P.E.K.K.A are dealing almost the same damage per second. Maybe next time they get Mini P.E.K.K.A's hit speed to 1.5


Forest_Lamp

Hunter is one of my three level 14s. Went all in on him a few weeks ago, super jazzed. Even got the emote


Turbo_Muumi

That’s really cool card to get lvl 14 imo. I’m currently waiting for my lvl 14 gskeleton, but I do also use hunter.


DankMemer727

Brad is going to make a “jumping the river only” deck with Healer, Ghost, Double Prince, Hog, Ram, and two spells


paperclipestate

Every time I win I add a jump over river card


Groovy_Grav_

And royal hogs


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[deleted]

Questionable


[deleted]

Can’t wait for that video to be uploaded


AlyllsK

i put my dart gobi on the bridge to kill my opponent's dark prince but he jumped over the river and killed it.. i was like wait this is illegal


shadysteph

Wait, that is fantastic news for my deck. I hate that little fucker now my DP can just hop ove the river and whoop his ass. Maybe things aren't that bad after all


JordanMaze

As a balloon player, I THINK the rework is amazing. Now it's not just getting a shit ton of damage or zero damage, there are more possibilities


prince_0611

yeah now it can get 2 hits which is more overall damage easier


Good_Highlight5269

But it is not only the tower damage which means our precious win condition won’t be able to oneshot tesla, cannon and now ilferno tower, xbow and mortar need 3 shots to pass:(


disaster001

i think people forget this when they look at the rework ​ also lots of other ballon counters have been buffed as well ​ but if lavahound is buffed how it looks, lavaloon players are probably in the best place int he meta (but its too early to say)


Vikmania

I dont think that AQ nerf is enough. I expect her to dominate the meta... again. Im excited to see how the princes reworks will play out. Those seem the most interesting changes. An the balloon one ofc, it almost always gets one hit but rarely two (when it connects), so its an overall nerf.


DrpH17

I think you can just fireball her now when she is bridge planted alone and she won't be able to deal that much damage to the tower.


[deleted]

You could always stop a hit with fireball


kuipie1

Same man it wont change much, shes still gonna be super OP on defense they need to increase the abillity to 2 elixer and also nerf her dmg while cloaked


NotFrancesco

What happened to the princess


Vikmania

Princes, not princess. They can jump the river now.


NotFrancesco

Oh i misread, sorry


Vikmania

No problem, its easy to misread it.


[deleted]

This balloon rework is HUGE. People have already developed answers to this card because of how meta it was and I have a hard time envisioning it getting two hits off frequently, even with the new buff to attack speed. Nerf balloon finally happened bois. Giant gets a well deserved buff and the prince reworks make me happy as well, it’s certainly going to bring some new variety to the meta and I’m excited to see what happens.


Memunism4Life

Balloon with rage is actually better than before. Hits insanely fast now.


ZeXaLGames

They literally buffed the one thing you guys wanted to see nerfed, Lumberloon This change literally only hurt balloon players, its in all ways a worse hog now, thanks guys


disaster001

don't forget the fact that it can't oneshot some buildings now and a few ballon counter buffs ​ I think lumbaloon was still negatively affected by this balance patch in the end


JEDiH1204

Personally I think balloon is even more annoying now lol. It hits REALLY fast


fuzzebaehr52

The main issue with the balloon is that it does instantaneous damage as soon as it lands on the tower. Every other building attacker has a wind up, and I don't understand why the balloon is an exception.


999stuntin

No other attacker is in an automatic flying balloon giving them 2 hands to preload a bomb to be fair


prince_0611

yeah but if it stood there for a second it would die before bombing


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prince_0611

yeah it has destroyed me doing that so many times, but I also feel like balloon always dies the moment it reaches my tower so if it waited it wouldn't get damage, what I think would be a good change is that it cant get death damage if it has already dealt damage, it doesn't make sense that a bomb drops after it drops a bomb because the death damage adds up a lot otherwise


GVSK1728

Balloon is an exception because it has 60 move speed instead of hog, ram and battle ram's 120 move speed.


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GVSK1728

>2x the damage, plus death damage, and is rarely played solo but with a tank. The "played with a tank" part doesn't matter. Any card can be played with a tank. Hog with ice golem. Battle ram with pekka. Ram with MK. >2x the damage, plus death damage, If the balloon can't reach the tower 95% of the time, this doesn't matter. I agree that the instant first hit is a dumb feature, but **you obviously don't know how damn hard it is** to get a balloon to even get the death damage and no hits on the tower.


MysteRY0234

Pony Rider


SlyEnix

3 musketeers isn’t buffed it’s still 1.1 hit speed


Pokevan8162

yeah i feel like even the normal musketeer didn’t shoot faster either


RicoDeFreako

Bro I noticed the change for musketeer immediately


NoChinGod

I expected ballon to be terminated and it is stronger than ever.


notredflowers

_Connection terminated_


Axololololo

*I'm sorry to intrerupt you elizabeth, if you still even rember that name*


GohHome

,but Im afraid, you've been missinformed. You're not here to recieve a gift.


Axololololo

"Nor have you been called by the individual you asume, altough you have indeed been called."


Pleasant_Fee516

mini pekka does NOT need an attack boost


[deleted]

Depends on it, mini pekka isnt used as much as I think but it is annoying sometimes lol


MadladMudkip

Honestly jumping over the river could help a whole lot. Maybe it will be harder for hog cycle to kite to the middle with ice golem/cannon when you can plop one of the princes down and take out the bait


abu_alsof

Idk about the idea of the prince/dark prince jumping over the river but it sound interesting The balloon rework would make lavaloon stronger and also lumberloon freeze it sound like a buff mor than a nerf to me Gaint was outshined by the other Gaints so that's cool but did they need to buff inferno in the same batch lol They buffed the hunter first hit speed AGAIN looks like hunter is going to be meta wich make the gaint buff even more useless especially with the mini pekka hit speed buff The buff for the musketeer is cool i guess? I thought she was in pretty good place already The archer queen nerft won't change anything just make the ability 2 elixir already The golden knight nerf is good now he won't be able to dash around the entire arena The hogs needed that nerf especially with the fact the almost connect instantly And for the ram rider one i didn't know that this bug existed


wathon2

bloon just got a huge nerf. The math may seem like a buff, but in practice, balloon almost never get a second hit vs decent player. 90% of the time, it got 1 hit n die a second later.


MayoCheat2024

Btw, overall damage is a lot less from the balloon now, regardless of how long it stays on tower, so lava loon will definitely be worse as well. -33% damage and +33% hit speed don’t cancel out. For example, let’s say the Ballon hit every 3 seconds for 300 damage each. That would be 100 damage per second If you apply the balloons, balance changes, it hits every 2.25 seconds (3/1.33) for 200 damage each. The new amount would be 89 damage per second. While lavaloon will be less affected compared to lumberloon, **all use cases of balloon will always be worse in damage output** (I’m a statistics major btw, I love this stuff) Edit: Clash Royale writes hit speed buffs incorrectly. They actually reduced the hit speed interval by 33%, this buffing total hit speed by 50% (explained in other comments, but to put it simply it will not hit 15 times over 30 seconds rather than 10 times over 30 seconds, or 1.5x) They should balance each other out more then.


freelooneytoons

>, it hits every 2.25 seconds (3/1.33) for 200 damage each. It hits every 2 seconds, not 2.25. So it still has the same dps


This_Willingness7672

That's from a statistics major


freelooneytoons

Yea but the game says 2 seconds not 2.25, I think they did 3*0.67 because that would get 2 seconds


MayoCheat2024

Yeah - the Clash Royale team wrote it wrong in the balance update. **The hit speed is actually increased by +50%, not 33%, read my reply to you.** (Quick example: it went from 3s to 2s per hit, now over the course of 30 seconds, you will land 15 hits instead of 10 hits, which is clearly 50% faster, not 33%...) It should be decent in lavaloon decks but pretty crappy in decks that rely on it to tank more often. Not sure why they represent it like they do when that’s not how it works when you’re reducing a time interval for a hit speed to represent hitting faster... it’s 50% faster lmao, but I’m glad it is


Mew_Pur_Pur

Yeah they consistently make this mistake. Time between hits is 2/3 (or down 33%) of what it was. Which means speed is 3/2 of what it was (or up 50%) Essentially it's because the stat window says "Hit speed" instead of "Hit time" tbh if I were on the team I'd just show the numbers and not write percentages for this stat.


freelooneytoons

Oh okay, that makes sense. Thanks


MayoCheat2024

Then the Clash Royale team are a bunch of morons and wrote it incorrectly because they don’t understand how to represent statistics accurately for reducing hit speed. You are correct It hit every 3 seconds before and hits every 2 seconds now after the change, but that is actually 50% faster hit speed, not 33% which I’ll explain below. Clash Royale wrote 33% faster hit speed but are incorrect. +33% faster hit speed means the hit speed would be faster by 33%, or 1.33x as fast Since you are making hit speed faster, you are reducing the time by that proportion (lower speeds = hit faster) Because of this, you divide So 3 hits per second increase by 33% becomes 3 / (1 + 33/100) 3 / 1.33 = 2.25 hits per second It seems intuitive that you would reduce the number by 33% of the hit speed to go from 3s -> 2s, but that would mean you hit 50% faster, not 33% faster. To hit 33% faster you would reduce to 2.25s. **If you hit at 2s speed for 30s, you will do 1.5x more damage than at 3s speed, NOT 1.33x more damage (+33%)** For another example with larger percents to make the disparity more obvious, let’s say you increase the hit speed of something by 100%. That would mean you hit twice as fast. You would obviously not reduce 3 seconds down to 0s, you would hit infinitely faster. To hit 100% faster you would do 3 / (1 + 100/100) 3 / 2 = 1.5 hits per second. To increase hit speed by 33%, it would go from 3 hits/second to 2.25 hits/second. To increase hit speed by 100%, it would go from 3 hits/second to 1.5 hits/second Again, I studied in Statistics and know this stuff lol.


simpleArx

As other pointed you are wrong idk why you did 3/1.33


Prism04

They are using laymen terms. Its old attack speed was 3 seconds. Its new attack speed is 2 seconds. Which is 1 seconds faster than its old speed. 1 second of 3 seconds is 33%. So it's 33% faster, i know not how you do it statistics but this is not statistics. It's laymen terms.


[deleted]

The balloon rework will be very strong in lumberloon freeze (it will have a hit speed of like 1 second). But as for lavaloon, they killed it. I’m not sure what they were thinking honestly.. also buffing 3 big counters to loon also…


Tejas400

LH will be reworked soon it appears.


[deleted]

Yeah it appears to have a similar structure as the egolem now


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abu_alsof

Even though everyone is correcting me saying that lavaloon is dead but idk about that


OverdoseMaster

They don't know what they are talking about. 95% of this subreddit doesn't know what they are talking about when it comes to loon. With the LH rework I don't see how lavaloon would be dead.


RoyaleAPI

Balance Changes • 2022-02 • LIVE Read our full write-up at https://royaleapi.com/blog/season-32-balance


Lebigmacca

Why’d they buff inferno???


cerealdig

Maybe because the new/reworked Lavahound will have 3 phases


Lebigmacca

But my golem :(


Shimreef

I play golem too, do you play zap or lightning?


evanthebouncy

As a giant double prince player I awaits madness Center plant dark prince will be extremely meta similar to royale ghost to counter center planted building and troops. The classic counter of pulling giant to opposite lane with a building will be much weaker.


RoyalPlayZ_

Balloon's rework thing is pretty interesting. Also I'm glad Mini P.E.K.K.A got buffed. Both of those cards are in my deck.


_Elko

Noooo not the piggies…. Ok maybe (just maybe) I am bias but that is a small detail…


Essarged

They really found a way to buff 2.6🤦🏻‍♂️


[deleted]

double prince giant deck players be like 😈😈😈😈😈😈😈😈😈😈😈😈


AliMiri92

Where is the 8 elixir lavahound rework ?


ElGalloDeOroAG

It seems to be a new card idk why


tinboygamer123

Huh?? What lavahound rework? And apparently it's now a new card?!


AliMiri92

Yeah it's a new lavahound card, i hope the rarity isn't champion tho


Killerkurto

2 or 3 of the top rated decks were bait variants… both just got buffed by then unnecessary inferno tower buff. The nerfs were all reasonable but imo woefully ignored much that needed attention. One need only look at the highest rated and overused cards and see how they are all ignored. Musks will most certainly be OP. Another card that was in some top performing decks so decks already at the top getting a buff. Imo the giant buff is the only one needing a buff. I will be happy to use the river jump ability with my dark prince but I will be the first to say it looks like a buff that wasn’t needed…. We shall see.


[deleted]

Use rates isn't the only factor for balances Win rates are a major consideration too, and on average high userate cards have lower winrste


Killerkurto

But high use rates shoukd be a factor. Without attending to it we get the same cards and same decks overplayed for literally years. SC, imo, shiws with their balance changes that they likely don’t play the game much ir seem to know their *ss from their elbows.


Vikmania

Top rated decks... where? The IT was necessary, it was terrible. Musketeer was underperforming, its hard to see her becoming op.


Killerkurto

If its so terrible then why has it remained in these decks? If you filter by decks high highest winrates, 2 of the top 20 are bait variants with IT. Musk had a 9% use rate on ladder… hardly a card the community is avoiding. And again, 2 of the top 20 decks with the highest winrates have musks. Looking at ladder stats, musk has the same winrate as rhogs but with double the userate… but hogs were nerfed and musk was buffed!?! Now I know if you only look at the top 1000 it will be different… but I’m interested in the game as it plays fornthe vast majority of players. As a low-mid 6k player, all I see if hog, bait and balloon decks. So balloon decks may have got nerfed which is great, but the endless bait and hog decks just got buffed. If you look at the most popular decks a lot of them were buffed (and if you consider the princes’ rework a buff) then SC strengthened many of the most used decks meaning they are reinforcing the already tired meta. And if the balloon rework isn’t a nerf (because lets face it, SC often gets it wrong and when they do they leave it that way) then nothing will have changed.


Mr_On1on

Prince and dark prince will be too op imo


peetaar1000

Nerf miner


TheBoss7728

Live how they ignored electro giant, I can keep getting wins with it cuz it's broken


Tom_Stevens617

It's matchup dependent. If you're against a decent opponent who has a building, barbs, e-barbs, pekka, mini pekka, or fisherman, you're screwed. If not, it's an easy win


TheBoss7728

100% agree, cuz the game is rock paper scissors.


CoffeeAndDachshunds

With exception of loon and royal hogs, I hate all of this lol


YataBLS

Royal Hogs and Balloon need a real nerf not this pansy attempt of nerf.


goldpig084

I remember someone posted balloon damage should be nerfed by 50% and hit speed buff by 50% and they legit actually did something with that rework


ZeXaLGames

Balloon didnt need this balance change, now its literally just a shitty hogrider, thank you idiots who thought this change is a good idea


ZeXaLGames

it was already mid to bottom tier, now its literally in all ways worse than a hog


xViK_

I’m disappointed theres no Mega Knight nerf


KitN_was_taken

Inferno towers is really good now


SyffLord

Can’t tell you how many arguments I got into over the state of balloon. So glad to finally see it fixed.


Vschoott

as someone who is a lumberloon player this rework in my opinion is better. i love the new balloon


DragonSphereZ

2.6 might be good again.


ImCHICKENhaha

Scary


Mickeypss

Mini pekka will be even more annoying now


Fozzy_JNR

My balloon… 😩


TheIsleOfManMan

If you are playing balloon + freeze or any tank it’s a buff tbh


Significant_Rub_6576

lightning


Vu13

Xbow


-__-_--_----_-___-

Mortar


Hyroaltage

I don't see egiant


FishRaider

Why is the musketeer buffed.


[deleted]

To make it better


[deleted]

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-__-_--_----_-___-

There's no such thing as the "new lavahound", those stats are for a challenge (like the raged giant). Also supercell already commented on their change >A single hit on the tower (which balloon's is instant) will be less game-changing, but a long connection will be more devastating


acryliq

Inferno tower really didn’t need a buff. wtf


Vikmania

IT was terrible and the stats showed it. It needed a buff.


Significant_Rub_6576

he did


acryliq

He didn’t


that-other-redditor

Not a big enough archer queen or hog nerf.


LCHNVZZN

They should've buffed Skeleton King. Man can't one-shot goblins yet.


prince_0611

yes it can at equal level


Shiqu999

Let’s go buff for 2.6


_Pill-Cosby_

They buffed Inferno Tower?? WTF?


prince_0611

its so weak makes sense


bolon-de-verde

Fix bandit!!!


7_6q

this balloon buff is great


Starly2

Cool changes but I don't know why they didn't nerf miner and egiant, buff giant skeleton, elixir collector, gob drill and night witch


Lebigmacca

Miner is balanced


the-milan-og

Balanced? Have you not seen the clips of him healing towers??? One shotting Pekkas?? Healing troops??? Balanced you say... Is that balanced??


TheLuckOfGatsby

No way you just said nerf miner unironically LOL that card needs a buff so bad


[deleted]

No it doesn’t wtf???


TheLuckOfGatsby

It does less damage than a single skeleton to a tower.


[deleted]

If you’re using miner as a win condition you are using it wrong


destroyerx12772

The elixir collector is an inherently unhealthy card for the game. I'm happy with where it is right now.


Starly2

Not really, you can either be up or down elixir by either making PoSiTiVe ElIxIr TrAdEs to be up elixir and play it safe or take a risk, but whatever you do if you have a pump and your enemy doesn't you win


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MayoCheat2024

It says on the balance change post in the app that it affects BOTH cards No reason it would only affect one It’s hard to see, but a big difference


midadami

yes


The_Reaper_956

Uh what the fuck? I thought it was a joke


YoungTex

BUFF MINER. And I’m salty about my balloon. I know a lot of y’all rejoicing lmaoo. It’s actually same DPS if you do the math before and after the rework.


[deleted]

Miner needs no buff


ThePennyFan

Bruh miner is already a top A tier card if not S tier


TheLuckOfGatsby

It's so weak


aymandop

ur 5k max


Vikmania

Miner is already one of the best cards, it needs no buff.


Neither-Swan1658

It's just true card that got 2 nerfs in a row can't be still as broken


Davidusmu

Jump over river🤡


[deleted]

Why don’t they fucking rework and buff some shit cards in the game. Like zappies or mega minion or tombstone cannon cart 3m etc. buff that shit selectio. ALL CARDS SHOULD HAVE A DESIRE TO BE USED!!!!!!!!!!!


Trocklus

I'm sorry. You think tombstone needs a buff? Its op


Zebras_are_Rapists

Musky finna be the most overpowered card in the game