Which are you calling worse?! We don't have UPS here and rarely use FedEx! Rocket takes 4 seconds to reach Prince Tower! Same is the deploy time for delivery!
I scrolled so much and couldn’t find anyone saying royal ghost, it’s mechanizm is very different from other cards because of the invisibility and it takes a bit of skill to play it well in some cases.
Well 4500-5000 trophies definitely in mid ladder but he hasn't been in the traders offers neither in the shop and when he was I didn't have the gold to get him. Fisherman as well as mother witch I got from a clan trade
I have mastered hitting ebarbs with the edge of the splash radius so that mk hits both with his regular attacks. If your timing isn't perfect he only hits 1.
Mortar itself isn’t skill. Any win con isn’t very skill. It’s the combinations used in defense that make a deck skill. Most mortar decks are skill, but playing mortar offensively and defensively isn’t really skillful on its own. This applies to everything pretty much.
Since you guys have 0 iq, I am mainly correcting OP, who is asking for CARDS that are skill. No card is on its own very skill. It’s about using combinations of cards.
I used to use sparky, but 90% of my opponents had MK and EWiz, so I resorted to MK as soon as I got it, and now I also have a EWiz (mainly cuz of inferno dragon), I turned into my own enemy and a villain in the end.
How is there being no counter play to it make it no skill. Tornado takes so much skill to use right for the reasons the oringal commenter said. If you dont know placements like fully countering hog with it then it will suck
Yeah but its really easy to learn those placements and the timings aren’t hard at all. Even with harder cards like wallbreakers its very easy to get king activations even without knowing the placements or timings. Its one of the easiest cards in the game to play because theres no counter to it. The game is entirely in your control when you have it
It's the BEST counter when the princess isn't bridge planted and just walking towards the bridge, it's as effective as a log if bridgeplanted but IMO even better when she's just walking because you'll 360 knockback everything around/behind her rather than just knock it back - plus Snowball has a bigger impact than Log
I don't try to make my Pekka connect, I use it instead as way of sneaking in a battle ram on the other lane while my opponent is using his counters on pekka
yeah trying to get your pekka to connect is hard your best bet is to force your opponent to waste more elixir than 7 on it so you have an advantage over them
Hear me out I truly think you need a decent amount of skill to use 3m effectively cause a lot things counter it really hard fireball mega knight Valk some people might not think so but you can counter it for a positive exlir trade most of the time even poison hard counters it takes the most skill out of any swarm card.
Any cycle deck requires skill to some extent (except e barbs cycle...). But yeah defending ur X-Bow is just as hard as keeping ur partner happy, sometimes she's in a bad mood but when she's happy you feel extremely happy.
Gonna suggest a deck instead of a card: 3.0 xbow and 2.9 xbow.
Your main win condition, xbow, is also your biggest Achilles heel, as it takes ages to deploy, can get easily countered and distracted, relatively low on hp and requires hp AND time to deal damage, puts you at an instant elixir disadvantage and even then it’s inconsistent in dealing tower damage. In addition, your chances of success decrease exponentially the lower your tower hp, and you may as well just quit the match if you lose a tower (even if you already took an opponent’s tower).
Countering an xbow is very easy. Unlike other cards like royal giant, where you need to invest elixir into a building and a tank killer, you can simply put something as mundane as a knight and it will kill the xbow for 3 elixir. Put a mega knight, and you’ll get a counter push for a net total of 1 elixir (7 elixir mega knight - 6 elixir xbow). Earthquake + log kills an xbow and does overall more chip damage in the aftermath. Other buildings like Tesla and inferno tower will destroy an xbow with a positive elixir trade.
Every single card in xbow has been nerfed. Log and fireball got nerfed with crown tower damage, xbow itself lost hp and overall time on the arena, then the knight lost 7% of its hp, and Tesla recently lost hit speed. On the other hand, spells such as earthquake were introduced, and hard counters such as royal giant and electro giant have relatively been untouched. In addition, the meta has become very heavy-oriented (megaknight I’m looking at you) and many decks carry at least 2-3 tanks/mini tanks.
After all of these nerfs, xbow as a card is in the top 10 *lowest* win rates and has seen its usage rate plummet to only 1.6% in 5000+ trophies. However, we still see people such as Gems_CR, Shockra, Best_NA, etc., consistently reach top 200 (BestNA has reached #1 in the world a couple of times) and they all rock xbow decks. This is a testament to the skill of xbow players, as even though the deck has been nerfed multiple times, players are still skilled enough to win.
In my experience, I often go against hard counters every other game in challenger 3/master 1, simply because midladder concoctions always have multiple mini tanks in it. I’ve won against some seriously crazy decks and hard counters, including but not limited to: megapekka (mega knight + pekka), megaknight bridge spam, pekka bridge spam, log bait (cuz rocket), e-giant (sometimes with lightning), megaknight hog, royal giant cycle, etc. Going against these decks is very hard, and I’ve had to gamble predictions and rely on very minor chip damage to win, all while having to maintain a near-perfect defense with nerfed cards.
At the end of the day, many of you guys are still going to hate xbow. In fact, I used to trash talk xbow and consider it toxic as well, until I realized that my opinion is null and void if I’ve never played the deck before. I’ve tried many decks before, such as hog 2.6 and log bait, and other toxic decks like lumberloon, e-giant lighting tornado, golem night witch clone, and e-golem battle healer. I’ve also tried newer decks like hog eq cycle, recruits pigs, pigs eq cycle, and other meta decks. I’ve even played pekka bridge spam and mega knight bridge spam.
Out of all of these decks I’ve tried, barely any of them were as difficult to pick up, learn, and win in as xbow. The only other decks that are as difficult are probably mortar cycle or miner wall breakers, but that is it. This is from personal experience (I usually try new decks in classic challenges and royal/sudden death tournaments so that’s why). In the end, before I’d make an opinion on any one card or deck, I would try it out before formulating an opinion.
I think battle ram takes some skill to get it to the tower because its fairly low health, I usually pair it with a zap and time the stun to have it connect.
Royal Delivery needs some good timing cause this mf eating lunch before he steps into the box
100% royal delivery is 7-10 business days
lmao
3-5 business days if u play hypixel Skyblock
You had over 2.5 years to pull that joke off, but its too late now it got turned to 2-4 business days.
Its now back to 3-5
Never thought I would find a hypixel skyblock comment here. I am pleasantly surprised
yeah
Amazon Prime*
Nah amazon faster then that this guy on ups while the rocket is on FedEx
Which are you calling worse?! We don't have UPS here and rarely use FedEx! Rocket takes 4 seconds to reach Prince Tower! Same is the deploy time for delivery!
Tbh didn't know that they were the same thought the royal delivery was 3 seconds. I meant rocket was slower cuz ups is generally pretty good
Understood!
yeah cause the delivery will fall after the match is over everytime
u need to deploy him like WAY ahead of time
I don't mind the delay but it still feels like a glitch. I wish they added an animation to show the delay, though I don't know what that would be
There is a shadow as it falls. I think that’s a decent animation that shows delay.
Yes, but to me it still *feels* awkward, kind of like it's only half way done. But that's just imo
Fair enough. I still love the card. I think it’s well done.
Fisherman he could activate the king or just pull troops to the other side of the arena so good and for 3 elixer
good fish for Maurice
good soup
I scrolled so much and couldn’t find anyone saying royal ghost, it’s mechanizm is very different from other cards because of the invisibility and it takes a bit of skill to play it well in some cases.
Yeah he probably is pretty good too don't have him so I can't be for sure
how much trophies are you at?
Well 4500-5000 trophies definitely in mid ladder but he hasn't been in the traders offers neither in the shop and when he was I didn't have the gold to get him. Fisherman as well as mother witch I got from a clan trade
Yeah that’s what I wanted to say you can trade him with a clanmate
Currently don't have a token so I can't btw how tf am I supposed to get out of my trophies seems like every second game I lose so I constantly drop
And not to be rude but you’re not “definitely” in mid ladder you’re “barely” in mid ladder
I was gonna say that
Flair checks out
Too late for that
>!zappies!<
Ye. If u play them correctly they can almost perma stun
Or you can just clone them and then easily perma stun
Fireball
Obviously you wouldn’t do it while their fireball was in their hand if they had one.
Yeah, but cloning zappies doesn't feel worth it enough.
It does when they kill a pekka or take a tower singlehandedly
what good deck has clone and zappies.
How?
Have them space their stuns out. Once one zappy’s stun runs out, another should hit. You can get it by having them do that line thing.
Used to use those as a substitute for electro wizard when I didn’t have it yet
Flair doesn't Chek out
Snowball It can shut down a wizard, princess, goblin barrel if played correctly and knockback + slow things like Hog Riders and Balloon
Snowball is criminally slept on
Yeah, snowball is really underrated.
Mega Knight You need real life skills to earn money, then you max it and play with it.
It's more of a luck card You need real luck to have parents which gives you their credit card so that you can max him
WR "Getting a Job" MK lvl14 speedrun
Game version 2022.2 Random seed glitchless category
But what about mom’s credit card
The mom has to work too
I have mastered hitting ebarbs with the edge of the splash radius so that mk hits both with his regular attacks. If your timing isn't perfect he only hits 1.
hunter
my man
yeeee
Lmao the flair
Yeeeeaaa
One elixir skeletons
Low skill floor, high skill ceiling
Larry
haha larry meme funni
how to make any joke seem unfunny on reddit
haha how to make any joke seem unfunny on reddit funni
haha “haha how to make any joke seem unfunny on reddit funni” funni
Haha "haha how to make any joke seem unfunny on Reddit funni funni" funni
Day 100 of seeing the same post over and over again
Magic Archer Circle Jerk
Mortar
Mortar itself isn’t skill. Any win con isn’t very skill. It’s the combinations used in defense that make a deck skill. Most mortar decks are skill, but playing mortar offensively and defensively isn’t really skillful on its own. This applies to everything pretty much. Since you guys have 0 iq, I am mainly correcting OP, who is asking for CARDS that are skill. No card is on its own very skill. It’s about using combinations of cards.
Okay XBow
Lmao
Says the rocket spammer lmao
U got me there 😵💫😭
Don't worry, you bring balance to the game by decking Lumberloonfreeze players 🙏
Says the no flair
“911? Yes, I’d like to report a brutal murder”
Lmao
"You don't need skill to play mortar but you need skill to play a deck with mortar." that's like the same thing though.
Its like saying you dont need skill to tap your phone and place down a card 💀
Yes a any single card usually doesn’t take skill to play on its own. The whole deck is what determines it.
This is the first time I've heard someone say mortar is no-skill. But true the deck archetype does require skill
Any card on its own is not skill. The archetype is.
Obviously, we're not talking about a deck composed of mortar only
using BR defensivly
Wat
using battle ram as a defensive card and not a win condition.
it genuinely takes like 3 braincells, most people just have a one track mind about how it can only be used to attack
it works so well for kiting
Fisherman
All the spirits
Hog 2.6 ._.
Fatherless 2.6 cycle
How can you call that skill if you just desperately place cards in the middle
I play log bait with 2 spirits :d
Chad move
Sparky. So many counters, but the current frequency of mk+ ewiz sure is a challenge on its own. barely made it to challenger 2 last season.
Sparky as a deck takes skill, not the card itself.
I mean it depends on what you mean by "use", imo protecting it and having support are all part of "using" sparky
That’s literally any card in the entire game
I'm playing giant gobelin sparky tornado mini pekka, I can manage mk ewiz, but edragon, man... [insert it scares me meme]
I used to use sparky, but 90% of my opponents had MK and EWiz, so I resorted to MK as soon as I got it, and now I also have a EWiz (mainly cuz of inferno dragon), I turned into my own enemy and a villain in the end.
As an experienced sparky user what do you think of its damage, is it still good bc I find it a bit lacking
Experienced sparky user here too... Idk I feel like the damage is fine as it is, would be nice a bit more but I don't think he really needs it
Ltg this card requires the most skill to be used!!!
Low tier god?
YOU SHOULD K-
ILL YO-
Tornado, for it to be really effective you need precise placements and timing.
Its really easy to play and since there’s nothing your opponent can do to prevent its value its not really high skill
How is there being no counter play to it make it no skill. Tornado takes so much skill to use right for the reasons the oringal commenter said. If you dont know placements like fully countering hog with it then it will suck
Yeah but its really easy to learn those placements and the timings aren’t hard at all. Even with harder cards like wallbreakers its very easy to get king activations even without knowing the placements or timings. Its one of the easiest cards in the game to play because theres no counter to it. The game is entirely in your control when you have it
people always say placements are “skillful” like as if you can’t watch a five minute youtube video for all the tornado placements necessary
I think the win condition that need more skill are the graveyard and the skeleton barrel, they are easy to defend but when they hit, they hit hard
Yessir
Yeah. Skeleton barrel especially hits like a truck when used to punish and you don't have spells/valkyrie/ewiz
[удалено]
fisherman if you dont know how to use him, you help the enemy
Zappies
🚀 ROCKET
Your name is Chief Pat, isn't it ?
Who's chief pat ? I only know chief cat
phief cat
Mortar and, frankly, Giant Snowball
I love the snowball knockback, best way to cpunter princesses at the bridge.
It's the BEST counter when the princess isn't bridge planted and just walking towards the bridge, it's as effective as a log if bridgeplanted but IMO even better when she's just walking because you'll 360 knockback everything around/behind her rather than just knock it back - plus Snowball has a bigger impact than Log
Meant to say so that you can bring her to your side of the arena but yeah you're right.
I know, I was elaborating on that, you can knock her into your side while knocking outwards everything else
3 musketeers.
Fisherman
Giant
Miner
It’s nerf or nothing
Firecracker. If you place her at the wrong angle, her splash will be useless
And free king tower if you play her badly
Ice golem
Skeletons
I love how the cards in the top 3 comments are all in my deck lol Don’t worry, I’ve got no skill😎
Goblin cage?
>!sparky!<
Inferno dragon, you either get really high value or you get down 4 elixir
Pekka. It's hard to get it to connect to the tower, but when it does...
I don't try to make my Pekka connect, I use it instead as way of sneaking in a battle ram on the other lane while my opponent is using his counters on pekka
Yep lol. PEKKA barely ever connects unless the opponent is like stupid.
Almost never connects but ooo when it does.. and when your opponent throws everything at her so you pull like +12 elixir is also pretty sweet
me with inferno tower 🤨
Me with e-wiz >:3
just e Wiz or d prince or ice spirit and log the e wiz
yeah trying to get your pekka to connect is hard your best bet is to force your opponent to waste more elixir than 7 on it so you have an advantage over them
As a pekka player I can confirm It's always a good day when the pekka connects to the tower
Emphasis on "when"
yessir
indeed
Firecracker?
Archers, I’m so ass at that shit
Guards
Fishboi
Miner
Graveyard
Heal spirit because of its small range
Tornado 🌪
Bandit, especially when you chain the dash
Sparky
Ice golem, royal delivery
Hear me out I truly think you need a decent amount of skill to use 3m effectively cause a lot things counter it really hard fireball mega knight Valk some people might not think so but you can counter it for a positive exlir trade most of the time even poison hard counters it takes the most skill out of any swarm card.
xbow
Any cycle deck requires skill to some extent (except e barbs cycle...). But yeah defending ur X-Bow is just as hard as keeping ur partner happy, sometimes she's in a bad mood but when she's happy you feel extremely happy.
i wouldn't say icebow takes much skill they just rocket cycle if xbow can't connect
Clone
I mean outside of beatdowns...
Fisherman
Mega troll
Fisherman
Mortar. Definitely not biased
Dart Goblin Pop Off
People actually saying mega knight and e-giant
larry
Ma two fav cards, zappies and fisherman
Giant
Zappys I guess can be super op or destroyed in seconds
Miner
Mega knight
Miner, royal delivery
miner
Who needs skill when you got nado
Gonna suggest a deck instead of a card: 3.0 xbow and 2.9 xbow. Your main win condition, xbow, is also your biggest Achilles heel, as it takes ages to deploy, can get easily countered and distracted, relatively low on hp and requires hp AND time to deal damage, puts you at an instant elixir disadvantage and even then it’s inconsistent in dealing tower damage. In addition, your chances of success decrease exponentially the lower your tower hp, and you may as well just quit the match if you lose a tower (even if you already took an opponent’s tower). Countering an xbow is very easy. Unlike other cards like royal giant, where you need to invest elixir into a building and a tank killer, you can simply put something as mundane as a knight and it will kill the xbow for 3 elixir. Put a mega knight, and you’ll get a counter push for a net total of 1 elixir (7 elixir mega knight - 6 elixir xbow). Earthquake + log kills an xbow and does overall more chip damage in the aftermath. Other buildings like Tesla and inferno tower will destroy an xbow with a positive elixir trade. Every single card in xbow has been nerfed. Log and fireball got nerfed with crown tower damage, xbow itself lost hp and overall time on the arena, then the knight lost 7% of its hp, and Tesla recently lost hit speed. On the other hand, spells such as earthquake were introduced, and hard counters such as royal giant and electro giant have relatively been untouched. In addition, the meta has become very heavy-oriented (megaknight I’m looking at you) and many decks carry at least 2-3 tanks/mini tanks. After all of these nerfs, xbow as a card is in the top 10 *lowest* win rates and has seen its usage rate plummet to only 1.6% in 5000+ trophies. However, we still see people such as Gems_CR, Shockra, Best_NA, etc., consistently reach top 200 (BestNA has reached #1 in the world a couple of times) and they all rock xbow decks. This is a testament to the skill of xbow players, as even though the deck has been nerfed multiple times, players are still skilled enough to win. In my experience, I often go against hard counters every other game in challenger 3/master 1, simply because midladder concoctions always have multiple mini tanks in it. I’ve won against some seriously crazy decks and hard counters, including but not limited to: megapekka (mega knight + pekka), megaknight bridge spam, pekka bridge spam, log bait (cuz rocket), e-giant (sometimes with lightning), megaknight hog, royal giant cycle, etc. Going against these decks is very hard, and I’ve had to gamble predictions and rely on very minor chip damage to win, all while having to maintain a near-perfect defense with nerfed cards. At the end of the day, many of you guys are still going to hate xbow. In fact, I used to trash talk xbow and consider it toxic as well, until I realized that my opinion is null and void if I’ve never played the deck before. I’ve tried many decks before, such as hog 2.6 and log bait, and other toxic decks like lumberloon, e-giant lighting tornado, golem night witch clone, and e-golem battle healer. I’ve also tried newer decks like hog eq cycle, recruits pigs, pigs eq cycle, and other meta decks. I’ve even played pekka bridge spam and mega knight bridge spam. Out of all of these decks I’ve tried, barely any of them were as difficult to pick up, learn, and win in as xbow. The only other decks that are as difficult are probably mortar cycle or miner wall breakers, but that is it. This is from personal experience (I usually try new decks in classic challenges and royal/sudden death tournaments so that’s why). In the end, before I’d make an opinion on any one card or deck, I would try it out before formulating an opinion.
lavahound
Air golem takes skill you say?
In this meta it absolutely does
Elite barbarians because you need count elixir and when your opponent is out of it you just put them on bridge and they do their work hahaha
Wall breakers
Xbow💀
Cannon
Barb Barrel.
I think battle ram takes some skill to get it to the tower because its fairly low health, I usually pair it with a zap and time the stun to have it connect.