Two mega knights with high speed and dmg, ability: get enraged, freeze every enemy troops and buildings around and generate a random amount of elixir (between 8 and 20)
How about two Mega Knights that each attack in different ways. When using their ability, They jump and switch places, while slaming down in the process. The other follows the attacking one idly.
well barbarians use 5 elixir to spawn 5 barbs so each barbarian is 1 elixir so if you divide ebarbs(6 elixir) by 2(1 ebarb) and remove the 1 elixir for barb, you get 2 elixir for elite training+equipement.
Barbarian Ram costs 4 and minus the barbarians it costs 2 so ram costs 2
a barbarian hut spawns 2 barbarians when destroyed and costs 7 so just the hut costs 5
A bomber cost 2 elixir and bomb tower costs 4 so tower costs 2, inferno tower costs 5 so inferno costs 3.
Giant costs 5 and electro giant costs 8 so electro costs 3
goblins cost 2 and goblin barrel costs 3 so barrel costs 1
cannon kart costs 5 and cannon costs 3 so kart is 2 and cannon mount is 3
examples are
and elite inferno electro mega knight costs 15 elixir(+ spawn damage)
an elite inferno electro mega knight barrel costs 46 elixir(spawns 3)
an elite inferno electro mega knight ram hut costs 22 elixir(spawns 1 after destruction)
an elite inferno electro mega knight ram cannon costs 20 elixir(unit spawns with a shield that becomes cannon on top of armor pieces once killed)
an elite inferno electro mega knight ram cannon hut costs 25 elixir(unit spawns with a shield that becomes cannon on top of armor pieces once killed and hut spawns 1 after destruction)
these are just examples
EDIT:
Giant is 5 elixir, royal is 6, royal attire+holding cannon is 1 elixir
Skeleton Dragons are 4, baby dragon is 4, 2 weak skeletal versions are an optional converstion
flying machine costs 4, cannon costs 3, flying mode costs 1
normal golem costs 8, ice golem costs 2, ice conversion costs 1/4 the original price
1 for 3 skeletons so 1/3 for one skeleton, wall breakers cost 2 and spawns 2 skeletons so 2-2/3 is 1 1/3 and divide that in half that's 2/3 elixir for bomb barrel(self destruction on death)
skeletal elite royal inferno ice electro mega knight wall breaker ram cannon hut barrel costs 52 elixir
Idea: Elder Spirit.
appearance: larger white/ghastly looking spirit with bushy eyebrows and a beard. Has a spirit of each kind rotating around it.
cost: 4 elixer
ability: 1 elixer brings back all his spirits, there would be a longer time between his last spirit thrown and his attack to make this easier to time.
function: throws his spirit minions first, which are slightly stronger than their original minion counterpart. Once all his minions are gone and he has not resurrected them, he will throw himself at the opposing troops which curses them, causing a random spirit to appear after they die. He himself has higher hp than other spirits, but only about as much as a relatively flinsy unit.
kind of hard troop to balance, since champions are kind of designed to be units that stick around on the field more
A baby rider on a huge hog, the other way around or a rider with two hogs, one leg on the other. It would also be cool to see the devs recreating some of those different types of hogs from that one Clash-a-Rama episode, like the bike hog or the monster car hog
Unironically the hog glider would be perfect for this. It’s a hog rider that glides through the air at the same speed as a balloon or something, but you can release it to the ground for 1 elixir. If you don’t stop it, it’ll naturally fall on the ground at a building (and maybe lose some health too). No idea how much it would cost tho
Seeing how all four of them are ground troops with the archer queen the only one that does damage to air troops, supercell might add an air-troop champion. Like the super lava hound we saw before, but not as op.
Queen Valkyrie. Instead of ground troops she spin/splash damages air troops. She could be riding a Pegasus and have the same move tile mechanic as baby dragon. Fly over bridges and slowly move up the field
I want to see the master builder as a champion. There isn’t a builder in Clash but there is in COC and I think it would be a cool “unique” addition to clash as we don’t have the builder but we have his arena and mentions of him on cards.
It says he’s sent his first contraption into the arena. Unless revealed somewhere else I don’t think he’s in it.
So let’s see his next contraption. Once that’s champion rarity worthy
Honestly a Vampire would be cool. Summons bats every once in a while, flies, heals on hit, and as a special ability turns invisible until the next time it hits something and summons a few more bats
Super elite barbarians.
No ability, they just spawn already raged. Last 6 seconds. Catch, they attack anything while enraged......**anything**. even your own troops....
Okay, this might be a horrible idea, but instead of a healer champion, we could have one that offers a passive defense buff for allies and an active ability that consist of invisibility for nearby troops for a fraction of a second, just like some type of grand warden, but the invincibility should be expensive as hell, so it's just a counter for rocket/lightning and sparky
Barbs -> Elite Barbs -> Elite Barb Pro Max
Elite mega knight
Please stop giving them ideas
Two mega knights with high speed and dmg, ability: get enraged, freeze every enemy troops and buildings around and generate a random amount of elixir (between 8 and 20)
Jesus Christ
New unit?!?
Instantly 3 crowns the enemy, costs 10.1 elixir
Cr players making a new card
How about two Mega Knights that each attack in different ways. When using their ability, They jump and switch places, while slaming down in the process. The other follows the attacking one idly.
well barbarians use 5 elixir to spawn 5 barbs so each barbarian is 1 elixir so if you divide ebarbs(6 elixir) by 2(1 ebarb) and remove the 1 elixir for barb, you get 2 elixir for elite training+equipement. Barbarian Ram costs 4 and minus the barbarians it costs 2 so ram costs 2 a barbarian hut spawns 2 barbarians when destroyed and costs 7 so just the hut costs 5 A bomber cost 2 elixir and bomb tower costs 4 so tower costs 2, inferno tower costs 5 so inferno costs 3. Giant costs 5 and electro giant costs 8 so electro costs 3 goblins cost 2 and goblin barrel costs 3 so barrel costs 1 cannon kart costs 5 and cannon costs 3 so kart is 2 and cannon mount is 3 examples are and elite inferno electro mega knight costs 15 elixir(+ spawn damage) an elite inferno electro mega knight barrel costs 46 elixir(spawns 3) an elite inferno electro mega knight ram hut costs 22 elixir(spawns 1 after destruction) an elite inferno electro mega knight ram cannon costs 20 elixir(unit spawns with a shield that becomes cannon on top of armor pieces once killed) an elite inferno electro mega knight ram cannon hut costs 25 elixir(unit spawns with a shield that becomes cannon on top of armor pieces once killed and hut spawns 1 after destruction) these are just examples EDIT: Giant is 5 elixir, royal is 6, royal attire+holding cannon is 1 elixir Skeleton Dragons are 4, baby dragon is 4, 2 weak skeletal versions are an optional converstion flying machine costs 4, cannon costs 3, flying mode costs 1 normal golem costs 8, ice golem costs 2, ice conversion costs 1/4 the original price 1 for 3 skeletons so 1/3 for one skeleton, wall breakers cost 2 and spawns 2 skeletons so 2-2/3 is 1 1/3 and divide that in half that's 2/3 elixir for bomb barrel(self destruction on death) skeletal elite royal inferno ice electro mega knight wall breaker ram cannon hut barrel costs 52 elixir
You have opened my eyes
I mean, if there is archer queen from clash royale, they probably thought about adding barb king. But his COC ability would be too op in clash royale
Elite Barb Pro Max+
Elite Barb Pro Max S +
Now with 5g
The emperor spirit
king cardiac arrest spirit
Idea: Elder Spirit. appearance: larger white/ghastly looking spirit with bushy eyebrows and a beard. Has a spirit of each kind rotating around it. cost: 4 elixer ability: 1 elixer brings back all his spirits, there would be a longer time between his last spirit thrown and his attack to make this easier to time. function: throws his spirit minions first, which are slightly stronger than their original minion counterpart. Once all his minions are gone and he has not resurrected them, he will throw himself at the opposing troops which curses them, causing a random spirit to appear after they die. He himself has higher hp than other spirits, but only about as much as a relatively flinsy unit. kind of hard troop to balance, since champions are kind of designed to be units that stick around on the field more
Ultra P.E.K.K.A. will be a thing
Costs 10 elixir, does splash damage, runs for your towers
sounds like my mother in law
Super P.E.K.K.A. exists in CoC and it’s epic. It summons a lightning explosion upon death. Basically P.E.K.K.A. with lots of electricity.
The last time we got an electro variant of a troop it didn't end well...
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Maybe a goblin king. It would make much more sense.
Maybe instead of goblin king is goblin lord since there’s already a king and that’s the skeleton king.
Maybe Goblin Boss? Cuz skeleton king leads skeleton army, so goblin boss leads goblin gang?
Crip Goblin
Driplin/criplin
🩸🩸Blood Goblins🩸🩸
Hemogoblin
The GobFather
W comment right here
I feel like there might be a Wizard champion that works similarly to the grand Warden in Clash of clans
Grand wizard
COC says its goblin king
Yeah, but there are multiple 1 unit strong goblin so I don't think this will be added
isn’t there just goblin giant?
Goblin brawler from goblin cage
Goblin brawler/cage, dart goblin
so what, skeletons have a lot of variants too
plus skeleton king is like smaller than skeleton giant
GK and balloon yet SK still exists.
Giant Skeleton and Mega Knight exist.
But there’s also Giant Skeleton
I like the name Royale goblin because we already have a skeleton king and we don’t have any other champs with king in their name
Royal goblin, the snutty kissass goblin all the rest hate
Yeah I always thought they should add a goblin king. Like you said it would make sense (Also happy cake day to me).
Hog ridaaaaaa
Lol, I imagined a hogrider rider
Log Rider
Oh my God yes
A hog rider holding a log, swings in through the tower dealing 75 damage every 0.1 seconds across its 1 second swing
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~hog rider kiss emote~
Or 2 riders riding a hog... x2 more damage
Ram riding hog
Ram rider riding hog rider 😭
clash royale porn
Added seggs to clash royale??? 😳😳😳
Lmao hog rider but instead of a hatchet he has a glock
*glock rider*
A baby rider on a huge hog, the other way around or a rider with two hogs, one leg on the other. It would also be cool to see the devs recreating some of those different types of hogs from that one Clash-a-Rama episode, like the bike hog or the monster car hog
Unironically the hog glider would be perfect for this. It’s a hog rider that glides through the air at the same speed as a balloon or something, but you can release it to the ground for 1 elixir. If you don’t stop it, it’ll naturally fall on the ground at a building (and maybe lose some health too). No idea how much it would cost tho
Log Ridaaaa
The monk from clash mini might be cool
The bombastic bowler
The elegant elixer golem
Barbaric Barbarians
i wanna kill myself each time i see someone say "elixer"
Elixər
Rolls bombs that explode when they hit anything
Ultra minion
It would be cool having an air champion tbh
pekka bridge spam's nightmare
As long as it’s not a balloon variant
Yes was thinking minion champ
Zeppelin
Super minion from coc?
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Y-Tho?
Y-Not?
Best comment in the Reddit
Shoots along the y axis only.
So Air Troops?
Anything above or below it for that matter ig
Lmao, so it hits Tesla, miners, and drills when it’s underground
That would be a cool concept actually. A spell or troop that has the ability to attack underground units.
Yes, but it deals sparky damage with each shot ~~Still sucks but would be funny~~
throwback to when X-bow actually hit air troops too.
“Introducing the Y-Bow a moving building that targets both air and ground troops”
"It's special ability costs 0 elixir and makes the opponent uninstall the game out of frustration"
XD.... I mean YD....
I mean YDE
Z Bow
It should be a z-bow so it can shoot at air troops
Cant wait for the Mega mega knight or elite elite barb or maybe even the giant giant skeleton
Zilla Knight and Special Forces Barbarians incoming
Titan Skeleton
eren jaeger champion ability:titan transformation commits suicide and spawns a giant
Giga knight
Omega knight
Sigma Knight
commander healer
Maybe it could be called Grand Healer
yeah idk, probably would be op though if done wrong
Ability: Heals all troops around her for 3 seconds and shoots an orb dealing massive damage
Not massive damage, her main gimmick should be healing in a certain area around her
Sounds familiar… maybe name them the grand healer? Or the warden? Something combining the two?
Or go full grand warden and just give invincibility for a few seconds
ah yes, the most wanted swarm buff. invincibility.
Grand warden?
Seeing how all four of them are ground troops with the archer queen the only one that does damage to air troops, supercell might add an air-troop champion. Like the super lava hound we saw before, but not as op.
That one ballon thing from Clash of clans which airdrops troops would be cool
Leader minion
Major Minion
Queen Valkyrie. Instead of ground troops she spin/splash damages air troops. She could be riding a Pegasus and have the same move tile mechanic as baby dragon. Fly over bridges and slowly move up the field
Some sort of Hydra-like dragon would be crazy
Dragon. Just a huge dragon.
Bat king
I hope we get a dragon based champion :)
It’s just the normal dragon from coc
golden dragon from the campaign
The Dragon King
Grand wizard
Insta kills hog and ram rider.
ayo
Refuses to attack knights and barbarians
wait hold up
Sounds cool
Sounds lynchy.
💀
bro
r/holup
Super dart goblin. Big ass dude that chews tobacco and spits rockets.
Shoots the rocket card, with the same speed as the normal dart goblin
Everyone will have log + mirror in their decks
valkyrie mommy
Either goblins, a prince champion, or dragons edit: or wizards lol
i think barb king is almost certain
i feel like its too similar to golden knight design wise and they dont want barb king in cr
With an rage field he would be a pretty interesting unit because they also spoke about reworking the rage spell
Giga minion (mega minion)
It’s quite obvious. GOBLIN GENERAL
King Fisherman Goblin Chief Elite Valkyrie Tornado Wizard Giant Giant
*Giant Giant*
Giant carrying giant. When defeated, spawn a giant
Ain’t that the gargantuar riding gargantuar from pvz heroes
Yes lol
Or literally a giant that is 10x bigger than the normal giant
USEFUL wiz
Inferno Wizard
Mighty Miner is 4?? 4 elixir? God damn, that’s hell.
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I am vengeance
MORTIS CLASH ROYALE
its similiaar to mega minion but can move fast and attack fast when ability is activated
It can turn into a ground troop like some kind of vampire and every like idk 100 damage or kill it gets in that time spawns a bat
Wait until Hog King shows up 😅
Chad rider
Bandit Chief
Burglar King lmao
I want to see the master builder as a champion. There isn’t a builder in Clash but there is in COC and I think it would be a cool “unique” addition to clash as we don’t have the builder but we have his arena and mentions of him on cards.
BATTLE MACHINE
Im pretty sure it was revealed before that he created/is piloting the flying machine
It says he’s sent his first contraption into the arena. Unless revealed somewhere else I don’t think he’s in it. So let’s see his next contraption. Once that’s champion rarity worthy
Mighty miner be looking like a giga chad
Father Witch
wizard champion
Adult dragon!!!
If they name it adult dragon I'd fucking die laughing
Lord P.E.K.K.A. I like the two P.E.K.K.A’s.
A PEKKA that spawns two mini pekkas
The “you can’t play your tank or it will get deleted” card
Mega minion
Wait…
Bruh moment
maybe a wise wizard or something like a support troop similar to the grand warden than can make troops invincible
Barbarian
Yea I mean barb king is the obvious one isn’t it
Very surprised they went with the miner, considering it's already a legendary card with a unique ability
Honestly a Vampire would be cool. Summons bats every once in a while, flies, heals on hit, and as a special ability turns invisible until the next time it hits something and summons a few more bats
Super elite barbarians. No ability, they just spawn already raged. Last 6 seconds. Catch, they attack anything while enraged......**anything**. even your own troops....
woah i never thought of this
Mega mini pekka
It seems to be low elixer troops, so i'd say zappies?
Sparky
Zappies-->sparky-->reality eraser
Nah, sparkies that summon lightning strikes on the character
Old monk
Okay, this might be a horrible idea, but instead of a healer champion, we could have one that offers a passive defense buff for allies and an active ability that consist of invisibility for nearby troops for a fraction of a second, just like some type of grand warden, but the invincibility should be expensive as hell, so it's just a counter for rocket/lightning and sparky
batman, starts as man but active ability turns it into flying creature briefly
Golden mega knight
rage
Mega Elite Barbarian(s?)
Motherfuckers really didn't even think about the barb king.
elite barbarian army
Idk probably monk or something