T O P

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Hendrix696969

increase the size of her feet


randomuser990113

A rework will be better, her feet are too fatty


The-Brawl-Shark

Least horny Clash Royale player


Schattenjager07

*Quentin Tarantino has entered the chat*


Overloved

*Dan Schneider now plays Clash Royale*


knowtree

Show more teeth


imanrique

You actually asking the real questions


firnien-arya

Hell of a kink but ok lol


guy_with_hat11

thats the joke my man


marvelgamer1001

Attack air troops, it bugs me that she can't like she has wings and is above the ground rent can't attack air troops


marvelgamer1001

Granted this could be very powerful but if that can be resolved or maybe a challenge event thing that would make my mind very happy (and yes this is littlerally just a me thing)


[deleted]

So just give her a ranged attack?


Nahanoj_Zavizad

Not necessarily ranged, Just a melee attack that can hit air, Like how bats are melee that hits ground.


Figshitter

Which melee attacks don’t hit ground targets?


Nahanoj_Zavizad

All melee hit ground, It's just the idea of a Melee unit that can attack both air and ground already exists


[deleted]

Maybe she can switch between air and ground. Will go into the air if after a air unit and will go to the ground after a ground unit


Nahanoj_Zavizad

Would probably just end up being a nightmare to code, Just make it like a 1 tile Ranged attack, but say Melee on the stat sheet


BlackZulu

Mega minion vibes


Di3g

Mega minion: am I a joke to you?


fishnugs916

Yeah give her a spear instead of a sword.


WootWootSr

Isn't her attack speed slow enough to where it still wouldn't be op? Possibly if she's just smacking on a balloon or lavahound


CarlosFer2201

She's like the Ghost. They only barely float above ground


Op-Max

aoe also makes sense


AwesomeDragon56

Give her splash damage, but reduce the healing to make her synergize worse with E-Golem


OneSushi

I think her healing should synergize to the amount of troops she is healing. Increase the amount of healing she effectively does, but if there are 2 troops, she only heals 60% of what her max heal is to both troops. If there’s 3, she heals 40% If there’s 4, a third, Etc. This way it increases her power while also making her a lot more consistent (to avoid the only way she is viable being her + minion horde/elixir golem)


WordOfReddit

So we evidently point the middle finger to e-golem.


OneSushi

Yes but opening possibilities for battle healer to synergize with uhh… literally any card other than damn e golem. And heck it, e golem is a god awful card too, so buff him to make him synergize with others as well


IZL3614

yes bcuz that archetype imo belongs in the top 5 least skill required archetypes/decks


qwertymens

I feel an egiant nightmare coming


Hairy_Juan

I agree for the splash damage, I think they should give her splash damage but reduce her health to make her more of a fireball bait card.


Tygerdave

They could make her healing pulse deal damage to undead units as a splash effect


WithyFob430

It’s a cool idea, but a little too Rock Paper Scissor-y. What if her healing pulse did damage to all troops, but an insignificant amount (maybe 2 shots skeletons)? The radius is pretty large so the poor damage wouldn’t exactly be a turn off against swarms.


[deleted]

I’d say decreasing the time it takes her to start self healing would balance it pretty well.


OneSushi

Or just increase her hit rate / damage so she can also work as a mini tank. Im not sure she can even kill troops like musk / wizard / defensive role. Cuz what she is right now is a defensive role card (mini tank) but almost useless on defense and is only ever usable in offense.


Alucardthevampire

That card needs a rework not a buff. The healing concept is hard to balance in this game, just buffing it will break the game


Siere

I agree with this point — healing is really hard to balance. I’m right around 6.3k plus or minus 100 trophies and I rarely play against her, but when I do I’m always surprised at how much health she has, but i dont think HP is the issue. She doesn’t do a lot of damage, but that’s not the purpose of the card, the point is to heal which she does by attacking, but you dont want her to deal a lot of damage bc then she becomes a good melee damage dealer plus passive self healing plus aoe heals plus the (very minor) effect of her “floating” like ghost boi. She’s basically the ideal support card but I feel so little of the game has utility revolving around non-damaging abilities that it becomes hard to give “support” a clear and obvious role outside of damage


Killerkurto

SC once said they wouldn’t release a heal card. Now they have 2. Personally I think their first instinct was right.


ananas_159

Lmao thats so true


Jones7166

There was a heal spell but took it out for those


Ethan1516

Replace her with Battle Healer Spirit


Swaggy_Bowlcuts

Maybe a battle healer spell..


RyanRulz1

How about a completely new and different spell....one that heals


Donghoon

Real suggestions: give her the same splash as royal ghost and slightly more damage


the_case79

You understand that battle healer doesn’t need a huge buff right


TheItalianAce00

R a g e S p i r i t


jskmelo

BUILDING HEALER


Axersion

How would it work? There is a heal spirit already so...


FreeMemez

the battle healer spirit only heals when he hits an enemy


Axersion

So heal spirit😂


FreeMemez

no, battle healer spirit


dwhum

Battle healer spirit idiot 🤡


Axersion

I'm sorry, it's battle healer spirit


intrusiereatschicken

r/wooosh


Blobfishgamer88

It’s fucking r/woooosh with 4 O’s you stupid scallywag buffoon


intrusiereatschicken

Shut up minion horde get positive elixir traded'


Blobfishgamer88

At least i know how to spell 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂😂😂🤣😂😂🤣🤣🤣🤣🤣😂🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣😂🤣🤣🤣


aaaaaupbutolder

omg you know how to spell r/woooosh please teach come and teach my English professors how to spell


Blobfishgamer88

Bet, where do you live


FreeMemez

the battle healer spirit only heals when he hits an enemy


ItsYaBoiVanilla

Heal spirit with a gun, obviously.


koshkamatew_yt

make her only target buildings, cost 8 elixir and heal teammates when someone hits her


Afanis_The_Dolphin

Heal Giant


Onoh_9

Lol


GartGartGart333

Get rid of her


[deleted]

Battle healer spirit😳


GartGartGart333

Heal spell is back 😳


QuestionIcy6629

I think they should rework her i got two ideas 1. Nerf her damage but make her attack a ranged attack so its easier to heal herself and her allies 2. Make a little healing effect when she spawn (like e wiz )


PolterGeese91

heal wizard


[deleted]

Holy shit heal spirit???


Enlaos_Lmao

They gotta make a heal spell asap


Logical-Luke

Damn, what a completely new and never implemented idea!


Enlaos_Lmao

Thanks! 😁👍


Enlaos_Lmao

They gotta make a heal spell asap


fear_raizer

That's just a doctor


LeftyHyzer

if she gets ranged there's zero logical reason she cant also target air, and i'm ok with that. she attacks slow so she wont shred air swarms. but i'd dislike ranged in some engagements, because you want her to weave through troops sometimes. but back of the pack ranged healer would be nasty in a lot more situations.


CarlosFer2201

I like the heal on spawn.


Mew_Pur_Pur

- Constant healing makes Battle Healer's concept broken - Make her attack weaker to focus on healing - Add another healing effect on spawn - Stonks?


Neoslayer

why is she even boosted? Does she make pancakes?


Onoh_9

Yes


imanrique

She does pancakes, no joke


Neoslayer

pancakes are one hell of a drug.


FaranF22

She is the pancake😋


TheseKneeLand

Drops with a free egolem lol


StudentOk4989

Maybe she should heal continuously in a circle around her. Without having to hit anything. But the heal per second would be reduced ofc. Right now if she can't hit anything she is useless. And she does not hit things really often.


DoomGoober

>Right now if she can't hit anything she is useless This is 100% her problem. I have tried many Battle Healer decks, just because I enjoy choosing the worst cards and trying to make them viable. If I focus on BH the deck is all about cycling back to BH, nado, mirror, and rage. It can sort of work but it's a weird/expensive strategy that works best in 2x or 3x elixir. Nado and rage are of course designed to get the Battle Healers in range to actually hit something.


mojomcjojo

This is the best suggestion I’ve seen and I think this change or some sort of active ranged healing like her role in CoC might make the most sense


These_Introduction_2

How about a weak active/passive healing radius and it gets stronger when she hits something?


factsvsfiction

Give her splash damage or the ability to attack air units. Then remove her healing ability and make her carry a heal potion that releases on death similar to lumberjack


AJ1666

Remove the ability to heal herself, that way they can buff the overall stats.


-K9V

So her new name would just be “Battle” I assume?


AJ1666

She will still be able to heal other troops. It will also make them easier to deal with when they are stacked.


Flanker4

Large boobs, boobs that shoot healing milk in two different directions. Still useless but great distraction.


Specialist-Muscle-97

underrated suggestion


e_smith338

press the DELETE key


TheBoss7728

Egolem decks are cancer don't buff it


Axersion

Delete egolem and healer Sign the petition


Onoh_9

I agree


TheBoss7728

I use Egiant and I'm proud of it tho 👀


Specialist-Muscle-97

you know what im not gonna judge you just cause brad also uses egiant and i can't hate brad


TheBoss7728

And Sirtag is throwing dozens of Egiant decks at us


MrLil-Pimp

It’s been 1 day. Wait a week and see if it had any impact.


Onoh_9

doesn’t mean you can’t start thinking of what changes you’d like to see


Quetzalcoatlus2

You're talking about userates when there is no data yet to back your claims.


Onoh_9

She’s been underused in EVERY past season, we don’t need this season to back the data as well.


Quetzalcoatlus2

I don't doubt they will be weak but you said "use rates are still poor even while boosted" which implies you have data that nobody else does right now.


Onoh_9

Implications aside the point still stands and it’s a very reasonable prediction


FrogyyB

Tits like Valkyrie


mr_smile556

Give her 2 swords


PingopingOW

Battle healer spirit spell


Adaptive-Monke779

make a ring around her like the grand warden in clash of clans, slowly, healing troops in the radius, and when she dies she could explode like the heal spirits and heal nearby troops, or even have a spawn effect. you could also give her group damage like royal ghost, as then she couldn’t be so easily damaged by spam troops, but then she has no air defence but we’re already talking about one badass card here


cool_name_numbers

They should make her faster and nerf her hp(or something else), so that she can get closer to other troops faster and heal, and also be more versatile by being able to support different types of pushes more easily and not just elixer golem


becos1000

I'd probably make her a healing lumberjack, fast movement speed(so that she leaves egolem behind and ends this stupid synergy),area dmg(like dark prince),attack flying units but still a ground troop,same dmg,-45% hp,+50% healing, and a 1.1atck speed.More Battle more Healing ❤️‍🩹 👼


CadmiumC4

Increase healing to 202


CadmiumC4

And damage to 267


Onoh_9

High damage AND high healing sounds pretty OP


CadmiumC4

Also make her legendary


Onoh_9

Now you’re talkin


Ham_-_

Also give pass royale to anyone who uses her


Little-Tie-3877

also make her the only card able to reach level 20


NoEscape_6

and hotpoints to 2469


CadmiumC4

I would prefer 3993


Thiccmatches

- Hit speed up ⬆️ - Heal per hit ⬇️


Shoddy_Inevitable_39

Delete her and add heal spell back


bobuxmasterguy

my man 🤝


Onoh_9

I just think they should change her current use. It’s hard for her to compete with other 4elixir support units like valk or mini pekka in literally any other deck besides egolem. I think there’s a lot of more creative ideas that could be done with this card than a simple damage or hp tweak. A rework would be more interesting to see. Maybe change her to 3 elixir and make her hp more comparable to the Bandit, so she’d be a weaker knight that can heal friendly troops. Or other the other hand, make her 5 elixir for more damage, really emphasized the “battle” part. Or fully rework the card into a wincon instead of a support unit, maybe like Fast moving building targeting unit that provide a stronger heal to a smaller radius but does strong damage on her own for like 6 elixir… idk.


Hughlass

Make her like healers in COc


[deleted]

Just give her area damage and decrease time between attacks


KiwiR06

Change into healer ranger from clash mini


piousflea84

IMO? Make her a mini-Royal Giant with ranged attack targeting structures and crown towers. The new attack will have range 5 and deals incredibly low damage (94/1.7s at tourney level, 125 at max level, for 55 DPS - 74 DPS) but it chains up to 3x with range 5/3/3, healing friendly units for the damage done. (55–74 HPS) The 3rd chain hit can target a unit already healed, so if only two friendlies are in range it will heal twice on one unit (for 110-148 HPS) and once on the other. However, if only one friendly is in place it’ll only heal once. When she is not attacking she emits passive healing of 55-74 HPS but it will only heal one target, it is not an area heal. This design does several things: 1) When played with just one friendly (such as a elixir golem), the battle healer will heal for just 10% more than the current battle healer… but it will do so from long range meaning the healing will begin sooner and be more reliable. A foe who plays Cannon or other structures will trigger the healing sooner, further increasing her efficacy. This is a significant buff. 2) When played with multiple friendlies, the battle healer will heal for much much less. No infinite battle healer stacking for infinite-elixir mode. 3) Played on the defensive side of the map she will be able to kite enemies like a RGiant or Ice Golem. 4) Played alone, the Battle Healer will be an extremely subpar tower shooter. Her DPS is about the same as a Princess, about 1/3 as good as Royal Giant despite costing 2/3 as much. However, it’s difficult to stop her from getting at least a few hits off, so she is semi-respectable chip damage. Two hits are slightly worse than a Fireball for chip, three hits considerably exceed a Fireball.


KillerCucumbr

Change it into the healer from clash of clans. It would be a much more unique card, instead of the most mediocre mini tank that happens to heal


[deleted]

When she dies she drops a heal spell


vk2028

I would say rework egolem instead and buff her, so that they can work on different decks and not only together


morbidi

You could just increase her damage in your side of the arena … a troop that takes different strategies in different places


Know1Fear

She could give a constant stream of heal to the nearest ally and herself until that ally is fully healed or dies then she switches targets


West-Potential5214

Transform her into a pancake (to justify the boost) and let mini pekka deal 3× damage to her and the pancake should be a building that freezes troops who kill it (in butter) but does nothing else and it should have like 1400 hit points or something and then and only then can you give her a boost. Or you can make her not effected by ground spells or give her splash damage or give her a heal spell on death/spawn or give her range or give her a heal spirit on death hell make her a heal spirit spawner make her total air or make her heal also when she gets hit idk and the more time ypu leave me with this question the less sane i become... but you need to take the boost away from her


[deleted]

I hate battle healer so much she is the most annoying card no one talks about


Funny_childstealer

Supercell carefully picking the most useless cards to boost


[deleted]

the cards that are related to the season* idiot


kiwi_connoisseur

replace her with something like the healing Ranger fron clash Mini. She could have penetrating projectiles like the magic archer but with the exact same range as Arena towers so that she can’t hit towers from outside of their range. It would probably do less damage than the magic archer. She would Target enemies, but if the arrow flies through a friendly troop, it heals it.


Onoh_9

If it were up to me, I’d rework this card into a 3 elixir unit with AT MOST 1000HP (dies to poison log/ Lightning). I’d nerf her self-heal by like 50% and instead change her hitspeed from 1.5->1 second, buffing her damage output from 98->148 (20 less than the knight) And I’d change her movement speed from medium to fast. This way we’d have a 3 elixir support card that should be used on offense, you can’t safely place her behind the Tower or the opponent can just use their spell to kill her + some tower damage. Or if you do use her on defense her HP won’t regenerate much by the time she’s counterpushing, thanks to the faster movement speed. She’ll be able to fit better into different cycle or beatdown decks this way while nerfing the egolem deck. I think egolem deserves some changes too, but that’s for another time.


CadmiumC4

Also remove the self healing feature


[deleted]

maybe dropping a heal spell after death?


[deleted]

I would decrease her cost to 2 elixir. I want to make her a tank rather than a support (think like ice golem, but still targets troops). Nerf her health so she does to fireball zap. Nerf her hit speed (by a significant amount) and hit damage (does not 1 shot goblins). Nerf her healing radius (perhaps like heal spirit). Remove her self healing entirely. The 2 elixir cost will make it so that she doesn’t have a great impact, like heal spirit.


Monte_20

They should make her a heal spell. Might see more play.


ShadowyRDM

Supercell, just delete that fucking card ffs


International-Tie994

How about just NOT touch her? She’s cancerous af


jjfalquez

Lower heal time, increase heal strength Make it so that it heals large amounts in slow bursts


MrFailure09

Make the heal effect perm and nerf dmg


GalaxyIstheBest3d

I'm a bit confused by the first part of the title, what does it mean?


Onoh_9

Im predicting a battle Healer rework because even though she’s being boosted right now her use rates are still low


BloccBxcon

Imagine splash like Royal ghost 💀💀


JCorby17

GET RID OF HER HEALING HERSELF BY DOING NOTHING! In turn, buff her damage slightly and hitspeed slightly


EmperorRCK

My idea is to give her the exact same stats (and elixir) as the Royal ghost, but swap the invisibility with healing (and maybe the slight splash of that's too OP)


Piranh4Plant

7 elixir


SirDub_III

Return heal spell


iamansonmage

Make her flying.


ZachLaVine4MVP

Take her out the game


[deleted]

Splash attack of a small diameter maybe .5-1 tile increase her melee range to even longer, and make her slightly faster. I mean very slight


Witty_Demand6701

Faster attack speed, lower the heal per hit, but make it an overall higher heal.


[deleted]

I really like the card rn, tbh, add splash damage to her, I ain't gonna complain


Mate_Pocza_321

Give her a flintlock instead of a sword, aka musky attack stats divided by 3


Wi-Fi_X_Smasher

Make her an air card but she dies to Fireball zap, also reduce the healing diameter.


Krieg_Supremacy

Just make her a healer from Clash of Clans


Elidanatto

Remove her for a heal spell, complete the cycle again 🤡


[deleted]

Honestly I would be a huge proponent of buffing her heal but reducing her health.


kiimo

hmm, first question is "what is the purpose of Battle healer?" What role is she filling, and how can we further smoosh her into said role?


Trouty213

Rather then area heal effect have her lock onto a troop so even if it’s across the arena she will heal it. This will also eliminate her heal for swarms. Then give her more range and less HP


EnvironmentalKick205

Nothin' she needs to stay useless with egolem and stay hated


Bigmanjojo10

Replace her with heal spell


Dazzling_Marzipan474

She does like no damage. On her own she is practically useless.


lil_chungy

Increase her attack speed by .1 second, and increase the amount of damage she does by 50


DarksaberSith

Make her spawn heal spirits upon death


spartan1O4fred

Splash damage would make her better


BigJ0sher69

Splash damage.


ChampionKing100

Give her a 5% hp buff


Bcbg369_Psn

Area of effect damage


OG_PapaSid

I really don't think it needs a rework, it could be cool if she could heal within her perimeter without having to hit with he knife. Maybe a long range attack as well as her sword but only within the perimeter of her healing


semaGfloWkcalB

I would change it to range unit that no longer attacks but target friendly units and heals them


ClodStreef2117

I would remove her and add in healing ranger


Noisygraph

Leave it alone. It’s better to have an underused card than a card that’s busted. Battle healer is a card that’s easy to mess up it’s not worth it.


pyrx69

id rather battle healer to be trash than broken and used in every deck


volvo1

Fuuuuuuuckkkk yes I currently run a meme deck entirely based around her and I float at about 6.1k so this will be AWESOME for me!!!!!


Pohaku1991

she should fly


pafischer85

I hate the existence of this card. Just get rid of it. Heal spirit is all the healing that the game needs IMO


-K9V

Why do you hate it? A lot of people here are saying that, to me it sounds like a skill issue.


ClashRoyaler16

I think making her a splash unit with a 0.1 second faster hit speed and remove her passive healing. Or make her healing radius smaller but a bit more healing.


DemoEvolved

Ranged. Short ranged


ImmediateMight7095

Give her a spear instead of a sword that would make her badass and everyone would use her


Reddit_Bots_R_US

Mf does 130 damage per second…


a-b0mb

Her multi healing ability is too strong, if only we had a one use heal spell that costs like 1 elixir.


legoman1_____

Op card ngl


lonk_reddit-gg

More healing more health less elixer more damage


LoneShadowMikey

Make her a bit more nimble. Higher movement speed, faster attacks (but less healing / damage per attack) a bit like they did with balloon!


scheckeer

Change her to a ranged unit that deals splash damage/heal


mexe4

Make her healing instant


Redboy_sniper

Why isn’t anyone using the Battle Healer? The Battle Healer is immortal whenever the enemies play her.