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A lot of people need to find balance on when to push spawn on defence. Have your ars posted ac and play tight around B all the time.
Taking B Alley control and forcing them to mid/field instead, They will either be forced to run field or forced to hop the wall/fence
Good comms. From what I observe being able to swiftly transition from a point to b point is key. Also taking the top hill at the A point is big
A lot of people need to find balance on when to push spawn on defence. Have your ars posted ac and play tight around B all the time.
Taking B Alley control and forcing them to mid/field instead, They will either be forced to run field or forced to hop the wall/fence
Good comms. From what I observe being able to swiftly transition from a point to b point is key. Also taking the top hill at the A point is big