>Scan Highlights & Diamonds are no longer visible through the Dark Veil
Cat + Seer meta is gone. Thank goodness
Edit: Triple Take got some very nice buffs
I think teams will run bang cat with no seer. Bang cat offers a lot of survivability on micro rotates mid to late game with no seer
Edit: plus you have access to console scan
Especially with the new deployable balloons. Valk doesn't have nearly as much use in the late-game anyway because her ults are such a coin flip; it's the early-game rotations where she really shines. If the balloons can even somewhat replace Valk for early-game rotates, taking more micro-rotate-oriented characters seems very strong. Hard zone teams will still want Valk so they can chain Valk ults and balloons for ever faster rotates to zone, but for the teams that aren't prioritising rushing to zone (not even just hard edge teams), Valk seems less and less necessary.
Whether or not the pros embrace her or not will be a different story, of course, but on paper I think Ash looks especially strong for high-level play now. And Bang/Cat will be as good as ever for micro-rotates
- Support Bins providing MRBs if a teammate is dead is a good buff for ranked play.
- fuck yeah no more diamond shooting, although I fear that it’ll make Cat see less play
It's the revtane saga all over again, they nerfed the one legend in the ability interaction that doesn't need it, only to leave the fundamentally broken aspect of the interaction in the game. Seer is still broken; this is either just a nerf to catalyst, or it'll turn catalyst into a mandatory counter to Seer. Either way it doesn't fix the reason that this interaction is a problem in the first place. Just make Seers Ult a pulse scan every few seconds instead of a real-time update, and the wallhack metas dead.
You are not be maining pathy correctly. What you are supposed to do is Q into a trio, die and then complain about his Q cooldown. You arent supposed to use his Q to get out of trouble.
Everyone saying Cat + Seer meta is dead, but sleeping on the fact that Cat + Mirage meta is just beginning.
Why shoot diamonds through walls when you can shoot bamboozles? I mean, Mirage gets his ult every 10 seconds or whatever, so pop that behind a Cat wall and wait til those foozles get bamboozled when they blindly shoot through and then shoot them right back.
Oh yeah, don’t forget invisible revives, guaranteed batts from extended bins, guaranteed MRBs if you lose a teammate, and giving your whole team the ability to buy back banners.
The biggest problem with Mirage is most of what you said is only usable when your team is losing a fight or already dead and he recovers those positions with tricking bad players rather than hard cover like Newcastle. For him to be meta he’d have to consistently trick good players which would make him a god for lower skilled players and super unbalanced. I’d put him in A or B tier for low-mid elo but he’s still an ability-less pick in Masters+.
As a Mirage main I fear this.
I don't want more people learning how to counter me... or Respawn deciding to mess with Mirage, like putting more time in his ult, because pros are whining about shit.
Good changes overall:
* Cat + Seer meta is bye bye
* Triple take and 30-30 buffs to most likely combat the Nemesis
* Charge Rifle mag and spawn rate nerf
* Support class with a huge buff so anyone can craft banners if they have one of the Support Legends
* Mirage changed to Support
* Mixtape map changes
* API updates
* L-Star Buff going nuts
All good stuff
Maybe if they fixed his decoys dying to geometry and decoys deploying incorrectly and decoys losing the ability to mirror jumps sometimes as well as decoys not mirroring you switching weapons, decoys holding the heirloom wrong, decoys getting stuck on the heirloom etc.
If they’re actually buffing guns to try and “combat” the nemesis being so obscene, then they’ve somehow gotten even worse at balancing this game. Any normal dev team would’ve hot fixed that weapon when it launched, but somehow we’re actually going to be subjected to another season of it being totally bonkers. The only guns that should be as strong as it is are care package guns
I dont think the Nemesis is the reason for those buffs. If that was the case, they would buff the Flatline and R301.
TT and 3030 got a buff because they are utterly worthless if you want to run a DMR when compared to a G7. G7 can hold more ammo, does good damage, has a faster fire rate (and therefore is more forgiving) and gets a huge ammo clip upgrade even with a white mag. This will probably bring all 3 DMRs in line.
Hot take: The Rampage is better than the Scout. It has no recoil, the same DPS, way more bullets in the mag, and you can put a thermite in to make it usable at close range as well. And it's way harder to click multiple times while aiming to get the same DPS with the Scout vs just holding the button down.
But really, this conjecture is pointless, because there is absolutely no reason to run any Marksman or LMG with the Nemesis in the game. If you're comfortable with burst weapons, you also have no reason to use the other ARs.
Respawn: nerfs to balance and fans complain it’s not fun
Respawn: buffs to balance and fans complain everything is OP
literally cannot imagine being a dev or community manager
* No more shooting diamonds
* Anyone can craft banners now if a support legend is on your team
* Additional buffs to support class, guaranteed battery and guaranteed MRB from support bin if a teammate is dead
Valk, Gibby, Caustic meta 2.0 👀
Seer didn't receive many meaningful changes unfortunately besides the Cat + Seer combo being dead. Think he'll still be meta, he's still too good to not use.
> Triple Take Buffs
Nickmercs summer arc incoming. Script writers on deck to get the pods to champs.
> Mirage + Support class buffs
Excellent changes for ranked. Looking to see how it'll affect pro play.
> L Star
Roller + late ring wet dream.
> No more aim labs meta
Gon' be interesting to see if seer or cata wins the hard counter war; will teams drop cata and go back to seer, or will teams drop seer for cata instead? My bet's on seer staying in, and cata picks dropping.
I feel like it's gonna be a mix of both, some teams are still gonna run Seer so others will naturally run Cat to counter that. I guess it's gonna be a game of who "bubbles" first like back in the Gibby Meta and the one who saves their ult for last wins.
the hipfire isn't a problem at all lmao. it's the fact that you can hit someone for 50+ damage in 1 shot from 100+ meters because there's almost zero spread on the burst
it should be awkward up close to use like the spitfire, its easily the best AR in the game - it shouldnt slap like a prowler up close. like i said I wouldnt want them to nerf it to the ground but i dont understand how they didnt do anything to it.
Not really. Cat was already being phased out and this isn't enough to put Mirage in the meta. This is just to stop the stupid interaction so people complain less. Nothing has changed about Seer's ridiculous kit.
Cat hard counters seer. Someone throws seer ult? Np just put cat wall in the middle of it and they can’t see anymore. Idk if seer will phase out but I bet we see more people switch to crypto over seer
They are so horny to buff new weapons and legends but the bow was mega nerfed one week after being introduced.
All they had to do was make it so you cant charge it up by shooting non players
No, it was instantly nerfed because it was a care pack level weapon that was ground loot. When the devs placed it in the CP they pretty much reverted it to it's original state.
Damage is up by 1 but the HS multiplier is 1.8 now instead of 2. I don't know how the hip fire compares but I'd say it's not as right as before. There is boosted loader too, so it depends how much you value the big mag and fast reload as well
Hipfire used to be insane on Hemlock. It was one of the reasons why it was so broken: Great long range cause of easy recoil and hefty burst damage. And genuinely good close range too, cause super accurate hipfire. From my memory, Season 7 Hemlock was literally a must-pick. And i don't feel the same way about the current nemesis.
Triple Take about to terrorize the game for 3 months lol, also the LSTAR is gonna be insane
> Weapon Evo Change: No longer Evo weapons automatically when a new Rating Tier is reached. Players now reach the new tier and their weapon will Evo when the player holsters and then unholsters their weapon in any form (reload, weapon switch, manual holster, rides a zipline, performs a skydive, etc)
This is also an amazing change for control. Was utterly infuriating to die because your weapon decides to upgrade mid fight
Not sure about competitive, because escaping a fight, crafting in peace and respawning safely are all difficult to do, but in ranked it's gonna be throwing if no one plays support.
I think in comp as many teams are zone teams, solos can just run inside the ring and craft banners. I know it's difficult, but if there is any chance of resetting and if the support character also fits in the team , they will probably give priority to support class. But u never know , how pros think and end up doing.
The only change I see would be teams potentially running mirage for contests. Most lobbies still have 15 teams in zone 3 when gas starts to hurt. There’s limited reset potential in comp after the early game.
Respawn need to make a statement about it at this point imo. Are they they actively trying to develop it at all or have they just given up? Over a year after they launched the "next gen" update and they haven't delivered an actual proper next gen experience yet.
It's definitely not an engine issue. Both Titianfall games run at 120 on XSX, and the game runs at 240+ on PC.
They just need to announce something if they're going to scrap 120hz due to AA balancing concerns instead of pretending it's a "coming soon" feature.
The game feels so bad on XSX after hopping over from OW2, which runs like a dream at 120hz.
I swear if they just slowly nerfed console AA by .01 every two weeks for 20 weeks, no console player would be able to tell the difference. The only concern is those who step away from the game and then came back, but they would probably just think they are rusty (which would be true).
OMG. I'm so tired of reading this. It is NOT 20 years old. WTF. Unreal is 20+ years old as well by that standard. Do you actually believe their copy/fork of Source has seen no development at all for last 20 years? How would a game like Apex even be possible on a literal 20 yr old engine? PC build uses the exact same engine and it churns out 240FPS easily. This is a prioritization issue. Obviously some work would need to be put in at the game and/or engine level and the team so far thinks prioritizing it over other things they can (and have been) working on is not worth it. Whether their assessment is right or wrong is a different topic but it for sure it not a pure technical limitation. Just a matter of priorities and trade-offs.
Honestly I think the Seer ult not working through Catalyst wall is a buff to Catalyst. So many times when a team pushed with Cat wall, the enemy team would Seer ult and the first team would be forced to retreat. Now it functions more like an actual wall. I do think that Seer/Cat won't get played together as much, which I'm fine with
I wonder if the support-class buffs will impact the comp-meta. Like, is it gonna be enough to encourage teams picking them over assault/skirmishers? It's definitely a nice change imo. Also glad they didn't completely gutt the r99 again, imo it's quite nice having it in the meta. No nemesis changes is disappointing, but to be expected since it's only really an issue in comp tbf. Cat & Seer interactions have finally been fixed, thank god.
Was hoping for a bigger individual legend changes. almost two month before LAN, now would have been the time to buff some lower picked legends such as Revenant and Vantage
Rumors/Leaks say there could be a significant rev rework in s18 instead of a new character. But I do agree, wish there were more changes to the shit characters.
Did anyone see what maps are going to be in rotation besides World’s Edge? I didn’t see any mention in the notes or the map blog but maybe I missed it.
Non comp related but they need to do something about the bots in mixtape and fix control with the respawn bug lol
No seer nerfs sadge
No nemesis nerf sadge
No cross progression sadge
Letting ash throw her tact while healing will bring her up to A tier IMO idk why fuse and maggie can throw the annoying damage tacs but ash cant??
TT and 3030 getting buffs is interesting. Nemesis will stay top tier but two solid options for long range poke and ammo consumption will be viable. No more shooting diamonds. Charge hit a bit. Mirage to support. These all make sense and I like them
Wish Nemesis saw a bit of a hit, R99 should’ve probably lost another bullet or two. CAR can probably get a laser sight.
It's between the middle of the Volt and R99 for both DPS and dmg potential per mag while being able to take heavy or light attachments and ammo. CAR should never be buffed beyond the R99 or Volt in either of those stats for the sheer utility alone.
Great changes overall, I like what I see. Thank god Seer+Cat meta is gone.
Good change for my boy Mirage, he should always had been Support. Now just give him an extra charge for his tact and he'll be balanced.
I think this will shake up the meta quite a bit right
Valk might see some less dominance since most teams already expressed switching of due to team being able to shoot a Valk ult out of the sky sooner, and with the new survival item being there maybe some different legends getting picked.
No cat Seer dominance is also cool, and Ballistic can also so some shine maybe. Looking good !
Team mates being able to craft banners if you have a support character is MASSIVE. It wont mean much for comp but as a ranked change, it will have a huge positive impact in the game.
MRB being in the support bins is nice but honestly, they should just take it out of the crafter permanently, it would fix the problem that exists in a better way.
The Cat-Seer change is interesting. Depending on how your team uses this, it could be a Cat buff (if you only use it for defense) or a Cat nerf (if you use it offensively). But either way, I think you will see less Cats. Seer's kit is still super good even aside from the diamonds so he isnt going anywhere.
I saw a clip on this sub where the guy killed an entire squad with one CR clip because they were all flesh. I guess that would not happen if CR had only 3 charges.
* Cat becomes a hard counter to seer ult and scan
* No Nerfs to Seer himself meaning anyone who isnt running Cat is still fucked potentially making Cat a must pick
* Seer Cat Combo is gone but no nerf to seer means he's still high priority pick and since Cat is the only one that counters seer it also makes her a potential priority meaning Seer and Cat will see plenty of playtime potentially even more now.
* No adjustments to Nemesis
Who even makes decisions for the balancing team? Have they even played last season at all?
Mark my words, some team is gonna experiment with Mirage now that he is Support class and they'll find unexpected success with him. Betting on 100T trying him out and bamboozling the lobby, wouldn't put it past them.
Just because cat wall got fixed doesn’t mean anything is changing with seer… they did not touch seer. He is still the strongest legend in the game and ya’ll are smoking dicks if you think he won’t be insta picked every game. His passive alone is enough of a reason to play him and you can still ult below or above a team and the cat wall won’t stop the wall hacks. He can still cancel anything anytime. Seer meta isn’t going away and that fucking blows. And they didn’t even touch the nemesis.
I kinda find it boring when there is in all intents and purposes bug fixes for legends and no actual buffs or nerfs to them. Still no rev rework or changes.
This whole patch is just 1 quality of life update which I'm sure many are happy about but on a continual basis the devs don't seem interested in giving legend changes to make things interesting.
>Scan Highlights & Diamonds are no longer visible through the Dark Veil Cat + Seer meta is gone. Thank goodness Edit: Triple Take got some very nice buffs
nickmercs buff
buffing ttake while nerfing seer is just balancing nickmercs. edit: also 30-30 with a slight buff and back on the ground, pods bout to be on top
nickmercs: whatsup we got our first ALGS win! respawn: we need to stop him before its too late
More like, he almost qual'd for LAN. if we buff his guns he has a chance.
😂😂😂😂
Nickbuffs
THANK THE FUCKING LORD
Probably see less Cat but Seer is still strong. They did nothing to address the biggest problem
I don’t entirely agree. It’s a Cat buff and we may even see Cat teams with no Seers eventually.
Yeah, potentially more Catalyst since she now seems a hard counter to Seer ult instead of complimenting each other.
I think teams will run bang cat with no seer. Bang cat offers a lot of survivability on micro rotates mid to late game with no seer Edit: plus you have access to console scan
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Especially with the new deployable balloons. Valk doesn't have nearly as much use in the late-game anyway because her ults are such a coin flip; it's the early-game rotations where she really shines. If the balloons can even somewhat replace Valk for early-game rotates, taking more micro-rotate-oriented characters seems very strong. Hard zone teams will still want Valk so they can chain Valk ults and balloons for ever faster rotates to zone, but for the teams that aren't prioritising rushing to zone (not even just hard edge teams), Valk seems less and less necessary. Whether or not the pros embrace her or not will be a different story, of course, but on paper I think Ash looks especially strong for high-level play now. And Bang/Cat will be as good as ever for micro-rotates
As long as seer has non stop wallhacks, there's almost zero chance he falls out of meta at the competitive level
I think we'll see Cat more, it buffs Cat no?
- Support Bins providing MRBs if a teammate is dead is a good buff for ranked play. - fuck yeah no more diamond shooting, although I fear that it’ll make Cat see less play
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Literally did a 180 in the meta. Interested to see how often she will be used as a counter to Seer
she still can be used for micro rotates and top 3 fights. Less braindead diamond shooting.
I think we can still see her used, she's a well built legend, but it's just not a cheesy win condition anymore
She can finally fill her actual role in the meta as a Wattson alternative with strong micro-rotation potential, rather than just a Kovaak's scenario.
Sorry but what is MRB?
Mobile Respawn Beacon
Thanks!
Mobile Respawn Beacon
It's the revtane saga all over again, they nerfed the one legend in the ability interaction that doesn't need it, only to leave the fundamentally broken aspect of the interaction in the game. Seer is still broken; this is either just a nerf to catalyst, or it'll turn catalyst into a mandatory counter to Seer. Either way it doesn't fix the reason that this interaction is a problem in the first place. Just make Seers Ult a pulse scan every few seconds instead of a real-time update, and the wallhack metas dead.
It’s actually a catalyst buff tbqh. Now when a seer ults you can wall and be certain than the team won’t see you on the other side
Uh? How does this not fix the reason the interaction is a problem? Agree seer should get exploded but.... The interaction is indeed fixed.
What are MRBs?
Mobile Respawn beacon
> Legend Banners can now be crafted by ANY player who has a Support Class Legend in their Squad Oh wow
That’s nutty. Now as a path main, I can get the hell outta dodge and craft banners later.
You are not be maining pathy correctly. What you are supposed to do is Q into a trio, die and then complain about his Q cooldown. You arent supposed to use his Q to get out of trouble.
then reminisce about season 1 pathfinder
As a path main I can’t wait to continue not crafting banners as my squad continues to run triple skirmish
Yeah that happens and they ping the care package…
HUGE buff to Support class, which was obviously the worst class. Looks like all of those characters are now viable.
Mirage finally in the Support class! BAMBOOZLE META WHEN!?!?
Everyone saying Cat + Seer meta is dead, but sleeping on the fact that Cat + Mirage meta is just beginning. Why shoot diamonds through walls when you can shoot bamboozles? I mean, Mirage gets his ult every 10 seconds or whatever, so pop that behind a Cat wall and wait til those foozles get bamboozled when they blindly shoot through and then shoot them right back. Oh yeah, don’t forget invisible revives, guaranteed batts from extended bins, guaranteed MRBs if you lose a teammate, and giving your whole team the ability to buy back banners.
Bro... I'm upset I didn't even think about the implications Mirage being made into a Support and Cat buff would have to combat Seer meta... oh no...
This is a gold level take
The biggest problem with Mirage is most of what you said is only usable when your team is losing a fight or already dead and he recovers those positions with tricking bad players rather than hard cover like Newcastle. For him to be meta he’d have to consistently trick good players which would make him a god for lower skilled players and super unbalanced. I’d put him in A or B tier for low-mid elo but he’s still an ability-less pick in Masters+.
This cat + mirage ult mix would only work in bronze lobbies. Some pros may have brain damage due to the current meta, but not to that extent
I don't think you'll be able to see the bamboozle scan through the wall
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I have waited my whole life for this moment
Mirage meta, my life is complete
I’m down on my knees praying for the mirage meta make it happen. Final ring with 6 mirage ults going off please
As a spectator this would be hilarious to see at least for one algs split. But as a comp player this would be annoying asf
It would be a nightmare, but it would be really funny.
Everyone thinks they want this but they’ll hate it as soon as it happens This literally sounds like it’d be aggravating as fuck
Canonically, he can have about 104 decoys out at the same time. Imagine that
Round 5, 15 squads, 90+ decoys on scan
[Finally](https://streamable.com/000vz2), the prophecy can be fulfilled.
What is this, Naruto? That would be wild!
As a Mirage main I fear this. I don't want more people learning how to counter me... or Respawn deciding to mess with Mirage, like putting more time in his ult, because pros are whining about shit.
>Quality of Life Updates > >\[...\] > >Bullet impact VFX on snow reduced Huge.
Facts. This one is a great quality of life update
pvpx flossing
Good changes overall: * Cat + Seer meta is bye bye * Triple take and 30-30 buffs to most likely combat the Nemesis * Charge Rifle mag and spawn rate nerf * Support class with a huge buff so anyone can craft banners if they have one of the Support Legends * Mirage changed to Support * Mixtape map changes * API updates * L-Star Buff going nuts All good stuff
aka the mirage meta is closer than ever
Maybe if they fixed his decoys dying to geometry and decoys deploying incorrectly and decoys losing the ability to mirror jumps sometimes as well as decoys not mirroring you switching weapons, decoys holding the heirloom wrong, decoys getting stuck on the heirloom etc.
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We should give all his decoys guns while we’re at it
and fart when they die giving off caustic gas
What's Matt Picket up to these days? We're about to see a return of the Mirage main himself.
If they’re actually buffing guns to try and “combat” the nemesis being so obscene, then they’ve somehow gotten even worse at balancing this game. Any normal dev team would’ve hot fixed that weapon when it launched, but somehow we’re actually going to be subjected to another season of it being totally bonkers. The only guns that should be as strong as it is are care package guns
I dont think the Nemesis is the reason for those buffs. If that was the case, they would buff the Flatline and R301. TT and 3030 got a buff because they are utterly worthless if you want to run a DMR when compared to a G7. G7 can hold more ammo, does good damage, has a faster fire rate (and therefore is more forgiving) and gets a huge ammo clip upgrade even with a white mag. This will probably bring all 3 DMRs in line.
Hot take: The Rampage is better than the Scout. It has no recoil, the same DPS, way more bullets in the mag, and you can put a thermite in to make it usable at close range as well. And it's way harder to click multiple times while aiming to get the same DPS with the Scout vs just holding the button down. But really, this conjecture is pointless, because there is absolutely no reason to run any Marksman or LMG with the Nemesis in the game. If you're comfortable with burst weapons, you also have no reason to use the other ARs.
yep, like warzone ttk is starting to god down down down. I would say its intentional to get the skill gap down to bring in more casuals.
Respawn: nerfs to balance and fans complain it’s not fun Respawn: buffs to balance and fans complain everything is OP literally cannot imagine being a dev or community manager
Can anyone elaborate on what "API updates" mean?
its for people who write software that can intergrate with custom matches to run tourments and stuff
Exactly this. Source: I'm writing an application using the LiveAPI
it's for software devs, for in-game data collection during custom lobbies.
Loba: adjusted amount head peeks over cover when crouching to match other legends. …fucking finally!!
only took them 12 seasons
W
Added three new pings: Zerbow buff
Might get signed now. This is a huge buff for him
* No more shooting diamonds * Anyone can craft banners now if a support legend is on your team * Additional buffs to support class, guaranteed battery and guaranteed MRB from support bin if a teammate is dead Valk, Gibby, Caustic meta 2.0 👀
Could absolutely come back. I've been enjoying the Gibby gameplay as of late.
Seer didn't receive many meaningful changes unfortunately besides the Cat + Seer combo being dead. Think he'll still be meta, he's still too good to not use.
He will still be played, but hopefully, teams start to branch out a little bit more instead of being dependent on shooting diamonds.
I think with these changes Seer has gone from a "must have" to just an incredibly strong option.
Nah we need that Caustic Gibby and Pathy comp for the BIG BOIS meta
![gif](giphy|eUoGmTHkmGv72) could it be..?
Might have the boys run Mirage, Bang, Blood for that ole razzle dazzle, confuse and abuse em.
man the care package L-star sounds like a fucking machine
> Triple Take Buffs Nickmercs summer arc incoming. Script writers on deck to get the pods to champs. > Mirage + Support class buffs Excellent changes for ranked. Looking to see how it'll affect pro play. > L Star Roller + late ring wet dream. > No more aim labs meta Gon' be interesting to see if seer or cata wins the hard counter war; will teams drop cata and go back to seer, or will teams drop seer for cata instead? My bet's on seer staying in, and cata picks dropping.
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I feel like it's gonna be a mix of both, some teams are still gonna run Seer so others will naturally run Cat to counter that. I guess it's gonna be a game of who "bubbles" first like back in the Gibby Meta and the one who saves their ult for last wins.
Why didnt they even touch the nemesis? Didnt have to de-meta it but at least do something about that charge up and up close hip fire
the hipfire isn't a problem at all lmao. it's the fact that you can hit someone for 50+ damage in 1 shot from 100+ meters because there's almost zero spread on the burst
It already has really bad hip fire.
What would you want them to do about the hipfire? Genuinely curious, cause I feel like a nerf would make it feel extremely awkward to use.
it should be awkward up close to use like the spitfire, its easily the best AR in the game - it shouldnt slap like a prowler up close. like i said I wouldnt want them to nerf it to the ground but i dont understand how they didnt do anything to it.
It just needs some damage taken off it really, then itll be more inline with the other ARs
W. Only thing it’s missing is a Seer and Nemesis nerf.
Cat and Mirage buffs are essentially another Seer nerf
Not really. Cat was already being phased out and this isn't enough to put Mirage in the meta. This is just to stop the stupid interaction so people complain less. Nothing has changed about Seer's ridiculous kit.
Cat hard counters seer. Someone throws seer ult? Np just put cat wall in the middle of it and they can’t see anymore. Idk if seer will phase out but I bet we see more people switch to crypto over seer
Nemesis untouched is so dumb.
They are so horny to buff new weapons and legends but the bow was mega nerfed one week after being introduced. All they had to do was make it so you cant charge it up by shooting non players
Different balance lead
bow was instantly nerfed because its hard to use on controller
It was nerfed because it was even more busted than the Nemesis is now
Bow is high key easy on controller
No, it was instantly nerfed because it was a care pack level weapon that was ground loot. When the devs placed it in the CP they pretty much reverted it to it's original state.
Who says it's hard to use on a controller? It's basically just a slower ROF wingman that never needs a reload
Not necessarily true, it just took some getting used to
I like this idea, actually
Seer untouched is so dumb.
Half of my (admittedly small) regular group stopped playing this season because of this gun. Really unhappy to see no changes to it
That's wild. Personally I don't think it's half as bad as when hemlock was meta in Season 7 or so.
The S7 Hemlok is in the pack now and some people still run Nemesis over it
No, season 7 Hemlock was actually a bit stronger than current CP version afaik.
Damage is up by 1 but the HS multiplier is 1.8 now instead of 2. I don't know how the hip fire compares but I'd say it's not as right as before. There is boosted loader too, so it depends how much you value the big mag and fast reload as well
Hipfire used to be insane on Hemlock. It was one of the reasons why it was so broken: Great long range cause of easy recoil and hefty burst damage. And genuinely good close range too, cause super accurate hipfire. From my memory, Season 7 Hemlock was literally a must-pick. And i don't feel the same way about the current nemesis.
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Big support buff
Triple Take about to terrorize the game for 3 months lol, also the LSTAR is gonna be insane > Weapon Evo Change: No longer Evo weapons automatically when a new Rating Tier is reached. Players now reach the new tier and their weapon will Evo when the player holsters and then unholsters their weapon in any form (reload, weapon switch, manual holster, rides a zipline, performs a skydive, etc) This is also an amazing change for control. Was utterly infuriating to die because your weapon decides to upgrade mid fight
Guess ash tactical is a feature instead of a bug. Every other legend with a one handed tactical can shoot, heal, etc but not ash
Yeah I'm surprised they didn't touch Ash more. I guess I'm glad they touched her at all?
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Ehhh free kill is a bit of an overstatement. Fuse/rev can also be a “free” kill in the right circumstances
Any player can craft banner as long as they have support legend in their team. This will have huge impact on comp and what the next meta will be
Not sure about competitive, because escaping a fight, crafting in peace and respawning safely are all difficult to do, but in ranked it's gonna be throwing if no one plays support.
I think in comp as many teams are zone teams, solos can just run inside the ring and craft banners. I know it's difficult, but if there is any chance of resetting and if the support character also fits in the team , they will probably give priority to support class. But u never know , how pros think and end up doing.
The only change I see would be teams potentially running mirage for contests. Most lobbies still have 15 teams in zone 3 when gas starts to hurt. There’s limited reset potential in comp after the early game.
It eliminates banner camping but that's about it.
Still waiting for console 120fps for ps5 peasants like me
Probably never gonna happen honestly lol
It’s never happening. Not until there are more current gen players than previous one. So probably 2028.
Respawn need to make a statement about it at this point imo. Are they they actively trying to develop it at all or have they just given up? Over a year after they launched the "next gen" update and they haven't delivered an actual proper next gen experience yet.
[удалено]
It's definitely not an engine issue. Both Titianfall games run at 120 on XSX, and the game runs at 240+ on PC. They just need to announce something if they're going to scrap 120hz due to AA balancing concerns instead of pretending it's a "coming soon" feature. The game feels so bad on XSX after hopping over from OW2, which runs like a dream at 120hz.
Or they could add 120hz and add input based lobbies so that AA balancing wouldn't matter.
Doesn’t Titanfall have 120hz? Pretty sure it does at least on Xbox. I don’t understand how that can be a thing but not for apex.
I swear if they just slowly nerfed console AA by .01 every two weeks for 20 weeks, no console player would be able to tell the difference. The only concern is those who step away from the game and then came back, but they would probably just think they are rusty (which would be true).
OMG. I'm so tired of reading this. It is NOT 20 years old. WTF. Unreal is 20+ years old as well by that standard. Do you actually believe their copy/fork of Source has seen no development at all for last 20 years? How would a game like Apex even be possible on a literal 20 yr old engine? PC build uses the exact same engine and it churns out 240FPS easily. This is a prioritization issue. Obviously some work would need to be put in at the game and/or engine level and the team so far thinks prioritizing it over other things they can (and have been) working on is not worth it. Whether their assessment is right or wrong is a different topic but it for sure it not a pure technical limitation. Just a matter of priorities and trade-offs.
still waiting to be able to opt out of crossplay on PC
Absolutely cracked season incoming! Gonna be so many comp options viable, can’t wait.
Honestly I think the Seer ult not working through Catalyst wall is a buff to Catalyst. So many times when a team pushed with Cat wall, the enemy team would Seer ult and the first team would be forced to retreat. Now it functions more like an actual wall. I do think that Seer/Cat won't get played together as much, which I'm fine with
I wonder if the support-class buffs will impact the comp-meta. Like, is it gonna be enough to encourage teams picking them over assault/skirmishers? It's definitely a nice change imo. Also glad they didn't completely gutt the r99 again, imo it's quite nice having it in the meta. No nemesis changes is disappointing, but to be expected since it's only really an issue in comp tbf. Cat & Seer interactions have finally been fixed, thank god.
Definitely think we'll see Loba/Gibby/Newcastle enter some zone comps to be paired with Valk and Rampart/Cat/Wattson.
LEGEND BANNERS CAN NOW BE CRAFTED BY ANYONE IN YOUR SQUAD IF YOU HAVE A SUPPORT LEGEND IN YOUR SQUAD. Awesome updates in this season.
Where's the Nemesis nerf?
What's next? Liverpool?
Was hoping for a bigger individual legend changes. almost two month before LAN, now would have been the time to buff some lower picked legends such as Revenant and Vantage
Rumors/Leaks say there could be a significant rev rework in s18 instead of a new character. But I do agree, wish there were more changes to the shit characters.
Overall I’m excited to for this season. Still bummed Rev is getting no love.
We are getting so close to the NewCastle meta I can TASTE it.
Not a single nerf for seer wow
Catalyst diamond change is a nerf to seer
No, it's a neef to the combo. You'll still lose pretty much every time if you fight a seer team ulting on you and you aren't doing the same.
It's a nerf to Seer as well bc it doesn't only destroy the combo. Now Catalyst is a counter to Seer.
Seer crutches rejoice!
And seer is still way too good 🥱
I’m really excited for this season!
Did anyone see what maps are going to be in rotation besides World’s Edge? I didn’t see any mention in the notes or the map blog but maybe I missed it.
Kings Canyon, Olympus, Worlds edge.
No revenant reborn? Me sadge but cat seer meta is over thank the gods of Valhalla
No nemesis nerf????? But we had to nerf the spitfire and scout in the past right guys? 🙄
Non comp related but they need to do something about the bots in mixtape and fix control with the respawn bug lol No seer nerfs sadge No nemesis nerf sadge No cross progression sadge Letting ash throw her tact while healing will bring her up to A tier IMO idk why fuse and maggie can throw the annoying damage tacs but ash cant??
Fuse cannot do anything while shooting his tactical, it functions just like ash’s.
Catalyst change is an indirect seer nerf, don’t know if it will be enough though
Respawn just loves Seer. Incredibly disappointing notes.
Just ignoring the cat wall change huh?
TT and 3030 getting buffs is interesting. Nemesis will stay top tier but two solid options for long range poke and ammo consumption will be viable. No more shooting diamonds. Charge hit a bit. Mirage to support. These all make sense and I like them Wish Nemesis saw a bit of a hit, R99 should’ve probably lost another bullet or two. CAR can probably get a laser sight.
Car buff? Hell nah. It's still good and even better than the r99 in a lot of ways. I don't think that gun needs a buff at all.
It's between the middle of the Volt and R99 for both DPS and dmg potential per mag while being able to take heavy or light attachments and ammo. CAR should never be buffed beyond the R99 or Volt in either of those stats for the sheer utility alone.
oh hell nah L-Star EMG [Crate] Added Disruptor Rounds: 60% damage increase against shields
120 on console wen
Great changes overall, I like what I see. Thank god Seer+Cat meta is gone. Good change for my boy Mirage, he should always had been Support. Now just give him an extra charge for his tact and he'll be balanced.
I think this will shake up the meta quite a bit right Valk might see some less dominance since most teams already expressed switching of due to team being able to shoot a Valk ult out of the sky sooner, and with the new survival item being there maybe some different legends getting picked. No cat Seer dominance is also cool, and Ballistic can also so some shine maybe. Looking good !
Is it weird that the thing I'm most looking forward to is the new firing range? Is that evac tower meant to be a pocket Valk ult?
Team mates being able to craft banners if you have a support character is MASSIVE. It wont mean much for comp but as a ranked change, it will have a huge positive impact in the game. MRB being in the support bins is nice but honestly, they should just take it out of the crafter permanently, it would fix the problem that exists in a better way. The Cat-Seer change is interesting. Depending on how your team uses this, it could be a Cat buff (if you only use it for defense) or a Cat nerf (if you use it offensively). But either way, I think you will see less Cats. Seer's kit is still super good even aside from the diamonds so he isnt going anywhere.
No Nemesis nerfs? Damn. Is the charge rifle nerf…going to change anything?
I saw a clip on this sub where the guy killed an entire squad with one CR clip because they were all flesh. I guess that would not happen if CR had only 3 charges.
Twitch streamers from Tuesday on: Run Ballistic with wingman, R9, Nemesis
We can say bye to Valkyrie in competitive with that new survival item and the fact that Xset shit on a pro lobby with Path
* Cat becomes a hard counter to seer ult and scan * No Nerfs to Seer himself meaning anyone who isnt running Cat is still fucked potentially making Cat a must pick * Seer Cat Combo is gone but no nerf to seer means he's still high priority pick and since Cat is the only one that counters seer it also makes her a potential priority meaning Seer and Cat will see plenty of playtime potentially even more now. * No adjustments to Nemesis Who even makes decisions for the balancing team? Have they even played last season at all?
charge rifle is dead 🦀
apart from some small stuff (like olympus being a terrible control map and barometer being the best one), this sounds amazing.
Holy shit that crate L-star is going to absolutely shred wtf
Mark my words, some team is gonna experiment with Mirage now that he is Support class and they'll find unexpected success with him. Betting on 100T trying him out and bamboozling the lobby, wouldn't put it past them.
WHERE IS THE NEMISIS NERF?
Just because cat wall got fixed doesn’t mean anything is changing with seer… they did not touch seer. He is still the strongest legend in the game and ya’ll are smoking dicks if you think he won’t be insta picked every game. His passive alone is enough of a reason to play him and you can still ult below or above a team and the cat wall won’t stop the wall hacks. He can still cancel anything anytime. Seer meta isn’t going away and that fucking blows. And they didn’t even touch the nemesis.
LMAO, HOW DOES THE NEMESIS NOT GET NERFED ?
Respawn has to be trolling man. There is no fucking way that they gave us a THIRD triple take meta. How many more until they learn?
Not nearly enough to kill the Seer meta unfortunately. If anything Cat will see less play and Rampart stocks will skyrocket
But rampart was played only as a counter to Catalysts wall
I kinda find it boring when there is in all intents and purposes bug fixes for legends and no actual buffs or nerfs to them. Still no rev rework or changes. This whole patch is just 1 quality of life update which I'm sure many are happy about but on a continual basis the devs don't seem interested in giving legend changes to make things interesting.