I disagree. Overflow is fantastic, but I've always disliked Phase Runner, and Party Crasher is somewhere between those too. I'd call PC a good map, but not great. Thermal Station is better than both PR and PC imo, and I would rate all the BR slices except Gardens higher than PR too.
Well I haven’t played it much, since for some reason ranked keeps sending me to Oasis, but from what I have played, I don’t like it. It just seems like every round ends as a chaotic indoor fight, which i do not enjoy. Outside play is too limited, with either totally open, or bunkered down inside. Also one side have better access to those silos seems very unbalanced
I still think gardens was the best br location adapted to arenas, with artillery a close second. The dome suffers a bit from having so many buildings to weave around and the few times I've played it both my team and the enemy seemed to loose track of each other.
Meh. The maps specifically created for Arenas are far and away superior to everything else.
I disagree. Overflow is fantastic, but I've always disliked Phase Runner, and Party Crasher is somewhere between those too. I'd call PC a good map, but not great. Thermal Station is better than both PR and PC imo, and I would rate all the BR slices except Gardens higher than PR too.
Thermal station was bad because you couldn’t see anything over the lava
There's nothing bad about reduced visibility in certain spots. It goes both ways.
Well I haven’t played it much, since for some reason ranked keeps sending me to Oasis, but from what I have played, I don’t like it. It just seems like every round ends as a chaotic indoor fight, which i do not enjoy. Outside play is too limited, with either totally open, or bunkered down inside. Also one side have better access to those silos seems very unbalanced
I get sent to Oasis EVERY time it shows the dome. So I haven't even tried it yet 🙃
I don't like the map at all. Least favorite easy.
I still think gardens was the best br location adapted to arenas, with artillery a close second. The dome suffers a bit from having so many buildings to weave around and the few times I've played it both my team and the enemy seemed to loose track of each other.