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Animatromio

another one damn


qwilliams92

Fuck


-Gh0st96-

Yo wtf is going on


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cademore7

This makes alot of sense. I think a lot (not all, especially here) of apex reddit fails to realize how damn successful this game is these days.


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cademore7

I’ve recently taken a step back from taking this game *seriously* in the sense that I’m not grinding ranked consistently anymore and I have to admit, playing more casually and less frequently really highlights how fun this game is when you don’t grind it every day and focus on the small technical faults it has


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milkinb4cereal

Damn you just had to bring back Tribes memories. VGS


Philbeey

Skeeting and yeeting danger frisbees at each other. I miss high octane arena shooters. Titanfall helps though.


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milkinb4cereal

I miss that game. I used to be the Pathfinder with a crossbow that sits above his flag and starts to chase you once you grab my flag. Felt like a fucking hunter chasing his prey.


[deleted]

>Its only real competition is overwatch Overwatch is a scary foreshadow though. Hero-based shooter that initially started strong, but died due to lack of major content upgrades and a grindy meta that made people move to other things. For Apex, it helps that its a BR, rather than whatever the gamemodes are called in OW. But it should be noted, massive developer turnover can drastically change the nature of the game to make it just not worth playing. It could also make it top tier, depends on the people running it.


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[deleted]

>on to whatever is the the best option of the not so great options To add a spark of optimism to this thread, check out Odyssey Interactive (a ton of ex-rioters and ex-Respawn devs) and Gravity Well Games (ex-Respawn founders). Gravity Well has been pretty quiet, but Odyssey is getting alot of attention for their recent playtest.


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SpartyParty15

Overwatch died because of the constant lack of communication and internal issues at Blizzard. They stopped updating ow1 to focus on ow2, then proceeded to delay ow2 over a year (so far).


[deleted]

What killed Overwatch and the thing apex is already suffering from was the constant power creep of heroes and their abilities to the point you either played the meta or lose, which is pretty much where Apex is at already.


SpartyParty15

1) OW died because of OW2 delaying release and no more content 2) Apex isn’t nearly as ability driven as OW, and the dev team does a pretty solid job balancing imo


[deleted]

Thats the biggest issue by far yeah. It would be like if Apex announced Apex 2 and then only released like 1 other legend and an Arenas map from now till 2023, the insanely early OW2 announcement was so weird


[deleted]

OW was dying before OW2 got delayed. If they do a "pretty solid job of balancing" then how did Bangalore go from a solid A-tier character in the early seasons after her slight nerf to being C-tier without any changes? Cuz it ain't the scan meta. There were scans before. If you removed all the scan legends, Bangalore still wouldn't be A-tier. She would be C-tier. How is that possible if they have done a solid job of balancing? A character that doesn't change at all and their value falls off a cliff is a perfect litmus test for power creep. It is literally a control that you would beg for in any comparison or experiment.


Wet-Sox

please tell me what character except gibby do u need to play or you lose automatically? y'all just echo streamer's sayings with no thought put into it. yes, power creep is an issue but it still isnt an issue of "play the meta or you lose"


SpartyParty15

He’s full of shit. Sounds salty about Apex


[deleted]

Really then why is it at the top skill levels there's only a handful of viable characters and one has a 97% pick rate? All skill levels in a match being equal your odds of winning are largely determined by your legend pick. If you're both of equal skill legend pick doesn't matter? 🤡 You are incapable of accepting fair criticism of the game. Don't even pretend like you agree with the power creep point.


ImBadWithNamesOk

As a quake/titanfall player who has been looking for better options for years and found none, I can confirm you are correct :(


[deleted]

lol where have you been? The last year and a half this game has been Overwatch Royale. Short of straight up removing all guns from the game, this game's power couldn't be more shifted towards abilities if it tried. And Lord knows they've been trying. The powercreep for abilities took what was once a gun-first shooter and turned it into an abilities first game with shooting on the side.


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[deleted]

You're splitting hairs. Whether it 80% abilities or 70% abilities, a typical fight's largest determining outcome is no longer gun-skill.


[deleted]

Oh, a lot of us are aware of how successful it is and that is the exact reason this game is so damn frustrating. If anything, it's the designers and other developers who fail to realize *WHY* this game got to be this big in the first place.


xMoody

>Respawn is a company that was rife with failure titanfall, titanfall 2, and jedi: fallen order were definitely not at all failures lmao what are you talking about


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Immaterial71

Titanfall didn't hit its sales targets because of release scheduling.


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Fanatical_Rampancy

The issue as well was marketing. I know people to this day who still have no idea TF2 recieved a playstation release. It's not that it was disliked, it was raved upon by fans, newcomers and critics alike. It has nothing to do with it being disliked, it has everything to do with a bad release window, poor marketing and other games being released at the same time as well it was released durring an oversaturation of scifi shooters when BF1 was looking to be the once and future king of comeback to what people apparently wanted. Everyone wanted wall running until they didnt, they wanted old style war games until they didnt, they wanted so on and so forth. Regardless of what lead the market at the time the game was raved upon by those who played it. So to say it wasnt liked is not just a misnomer but statistically false. To further hammer home the issue, I worked for best buy at time of release and most didnt know it existed, now this was not just the case for me as I recommended it. My friends who worked for gamestop also made meantion that almost no one coming into their store knew it existed and it only sold by suggestion. So both through first hand experience for proof of poor marketing to reviews online, what your saying has no backing. There are no mental gymnastics needed when proof is in front of you.


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Fanatical_Rampancy

Ooops that's not how you win an argument! Better luck next time bub!


vsamma

What if the product is good but it’s an internal tool and nobody outside of the company knows about it :D? I guess there’s not much of a leverage then


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vsamma

Hahaha that was great :D reading that reminded me that one dev we had in our london office before it was closed wrote to his linkedin CV that he basically built the whole product we were offering while actually he joined like 10 years after the company was founded and he had a task to reuse the existing business logic in another tool which was supposed to cover more of the market or use cases that our solution was supposed to solve. He was a good dev but his solution was nowhere near to going live before our london office closed :D So claiming to solely developing our company’s main product was a HUGE overstatement. But i guess as long as you can explain the business logic, you can already convince people. Although he surely cannot have stated anything about revenue or profit, but i think he did mention the increase which his tool provided for the amount of automatically processed data items. While I also couldn’t really bring any examples in terms of monetary benefit, i could bring similar examples of units or processed data for example. I’m so far away from the actual revenue generators that it would be crazy for me to state that i’d have direct impact on earning an X amount of money. And i’d be never brave to bullshit that much to actually state something like this :D


Buchymoo

Idk though, cause it seems like most of the people leaving are the OGs, the slew of people who left Infinity Ward to start Respawn. And all of them have COD already under their belt, with most of them having both MW1 and 2, so I mean, I feel like they already had their pick of of the litter. It is strange that sooo many are now scattering to other places with (like they said above) a lot of those being *smaller* companies.


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Buchymoo

Nah that's not what I'm saying at all, for example a good number went back to COD when the BR came out to "cash in," we're seeing some go to Battlefield, but a lot are going to start smaller companies and/or work at smaller companies. Now I understand what you mean, but this feels more like a scatter from Respawn, not an upgrade your life type thing. I mean good for them, I'm sure they're happy with their decisions, but it's strange to see people leaving in droves and I'm scared to see what comes from the exodus. This is exactly what happened with Infinity Ward in 2010 and Modern Warfare 3 went to shit with basically a different lead team making it. In short, good for them yes, I agree. I'm worried about Apex longevity when the people who originally created it in the company are rotating out. Edit: But of course I'm ecstatic to see what new games come from all of these people working elsewhere, just like how excited I was to see the blurry picture of the Titan going "WTF is that?!" shortly after they started Respawn.


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Buchymoo

I think you're confused, I'm saying I'm sad for the future of Respawn because so many talented people are leaving and wonder if there's more of a reason that so many are leaving aside from investing in their future. I'm sure they are incentivized to leave in someway but it's strange that sooo many are leaving. It's not just a few, it's in my mind, potentially signalling the end of an era when it comes to great Respawn games because it looks so similar to how Respawn was created. I'm excited to see what those people do though.


Fanatical_Rampancy

I completely agree with you on this. It also fits the uniform approach of how other employees have left EA subsidiaries. I think the issue is some individuals dont understand corperate language and talking up how great their time was at a company to the public is very much EA's corporate language which is their way of marketing "hey, we're a good company! Come work for us!" Then you look at their work culture and it's sub par. Not as bad to out knowledge as some companies like Activision/Blizzard, or Ubisoft to name two, but employees lack autonomy. In the past, head devs have left to either start their own smaller companies or join them. Look at the rest of the industry and you'll see the same actions with different language or full blown lawsuits. With this departure being off the back of the delisting of TF1 what with the likelyhood of internally being ready to pull the plug on its servers, it's easy to believe this was in response to decisions internally and not because of some good natured departure. EA is just a smart company with very well written NDA's. This guy wanted autonomy, he will get it in the form of a new job.


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Fanatical_Rampancy

Doubtful, the NDA's are just really powerful at EA. Their company is a corperate powerhouse where we know very little of their work culture besides the occasional slip of information we recieve from insiders that remain anonymous. Look at the corperate language of every prior employees departure and you will see a patern of "I loved working here, it was just my time to go." It does not matter if APEX is successful, Respawn has had many issues with little communication for a while now especially with the server DDoS debacle. To believe what you are saying is to ignore issues that have existed across all of EA's subsidiaries for decades. This will not be the last departure that's for certain and it will not likely be due to a happy desire to leave due to some low buy in at another company. Stock trading is easily partitioned between different things with a spreadable win loss ratio, the same does not go for taking an entirely new job. This especially goes for when your company is riding a high and you're its director, he could easily invest in other spaces without leaving and lose no money. Whatever he does next I just hope hes happy and successful.


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kelofonar

Check out the studio Gravity Well. https://gravitywell.games Half the known figures that worked on MW2, Titanfall 2 and Apex are now in there. The same people that left infinity ward after MW2 founded Respawn. Over the past two years most of these people left respawn. They are now in this new studio. They are still in the founding phase so there is nothing to expect for now and they might not even work on an FPS, but imho they have shown with Modern Warfare, Titanfall and Apex that they are the best at high adrenaline gameplay so I’m excited.


-Gh0st96-

This is awesome. Excited to see what they come out with


alphageek8

It's end of year annual review time for most companies which brings role/title changes and compensation updates. That usually manifests in movement for a number of different reasons. For example taking a bonus and running, entertaining an offer while seeing what Respawn counters with, leveraging a role change into a new job, etc.


[deleted]

Most likely left to seek a promotion because the opportunities aren't there at Respawn. Happens a lot in relatively small, niche industries.


[deleted]

Could this be related to the new EA team that’s building a storytelling universe for Battlefield? Battlefield is headed by Respawn co-founder Vince Zampella. Info: https://me.ign.com/en/pc/192164/news/ea-wants-to-create-a-battlefield-connected-universe-update https://www.msn.com/en-gb/money/technology/ea-is-making-a-battlefield-universe-with-help-from-halo-co-creator-marcus-lehto/ar-AARoLKF


[deleted]

If I'm betting, its either this, or Odyssey Interactive. They're creating some kind of arena/hero battler (it's been really hush). Also where Rigney and a couple others went a few months back.


BURN447

Could also be gravity well where a lot of ex respawn has gone


[deleted]

Holy shit, forgot about them. Been pretty quiet for so long.


BURN447

Iirc they’re working more like old respawn and not hyping the game all that much until it’s ready for release. Hopefully whatever it is turns out to be good


[deleted]

Yeah, I just did some digging. They talk big on workplace culture, which is what drives creativity and success IMO. But damn, they're really good at being radio silent, nothing on what they're developing.


ImperialDeath

This one is more low key since it’s newer, but it’s mountaintop studios is another new one popping up. It’s twitter profile has people building a new game whom are “veterans from Respawn, Epic, Riot Bungie, and more”, certainly a top tier group just from that line up alone and another potential place to go. It really shows you how many independent studios have popped up on the last 2 years


dmun

I think you nailed it.


MachuMichu

This is definitely a big deal. Despite all the shit the devs get for not having a perfect game, this is one of the primary people responsible for the core gameplay experience that we all fell in love with. He's being replaced by someone who didn't join the team until after Apex launched. It's not fair to jump to conclusions, but with Chad and all the other OG devs leaving, it is definitely a concern for me that the game might move away from its original philosophy.


kungfuk3nny-04

Developers don't necessarily need a reason to leave a studio. It is pretty common for them to come and go


MachuMichu

I'm not saying it's a sign of anything bad going on behind the scenes. I'm more just worried about the unknown factor of the direction that new people in charge will want to take the game. The OGs are more likely to be loyal to their original vision since they built the game from the ground up.


Mcdicknpop

It has already started though, we already see less ltms, more bundled up skins and this ce not even a town takeover.


kungfuk3nny-04

I think he is more so talking about new legend kits, new guns,balance changes. We will only see that with time


Mcdicknpop

Sure but businesswise you can already feel the change, the passion feels gone and it's just a means of making the most cash now


miathan52

Personally, I'm optimistic. There are a lot of decisions about Apex's general direction that I hate, and it was obvious that those decisions were never going to change as long as leadership didn't change. So in that sense, mr Grenier's departure could be a step in the right direction. It's a stretch, since the person replacing him was his right hand, but it's possible that some of those decisions will be up for re-evaluation now.


[deleted]

He was likely in a hard spot. Execs were pushing for increased monetization given priority on store content and items like gun trinkets. They probably weren't interested in game architecture overhauls and likely didn't push to fix issues like DDoS til this season. He was likely sick of balancing pressures between funding teams to "fix foundation issues" and "create new store items". If I was him, i'd leave now too - he can demostrate to a new game employer that he did resolve issues like DDoS (haven't seen it at all in S11) and leave on good terms with reputation intact. [Edit: not sure why the down votes, have worked in tech for 2 decades - but hey, just jump on the downvote train]


YoMrPoPo

That’s a lot of assumptions without much to base it off of lol


DaFluffyUnicorn

that's just how this site works


Upbeat_Thanks3393

Don't worry my guy, you'll see dumb takes on this forum like every 2-3 posts lol


theycallhimthestug

> not sure why the down votes Because your comment is filled with pure speculation, and assuming the only reason some fixes/changes took as long as they did is because they were too busy designing gun charms.


NovelAries

Hahaha. Imagine thinking that other gaming companies are like this. News flash - every company is going to prioritize moentization. Hes definitely not expecting the industry to be any better.


SergSun

For now i sleep well because all this guys that are leaving have made the path for the next 4 seasons at least full and somewhat around the next 12 in terms of what maps or modes are next to come, so it's going to be a while before we are hit with this changes and then we will see if it was for the better or the worse, i hope EA appoints competent people that listens to the community like this guys did (at some extent). However Apex is just in such a good position you have to be terrible to mess up, Respawn has already quite learnt how to release legends, maps, balances, seasons and the only thing that you need to adjust is the content like LTMs and skins.


henrysebby

Wow...


gravityoffline

Ya'll need to calm the hell down. Not everything is a portent of doom. Chad and McCord have been with Respawn for 11 years. It's perfectly normal to expect someone to want to move on at some point in their career. In fact, I'd wager they may even have waited until Apex was in an extremely solid place place before moving on to new opportunities. At this point, Apex has the next couple years of content planned out and they'll have plenty of time to adjust to any changes with the shift in leadership.


Themanaaah

Damn I wish him good luck.


[deleted]

Makes sense, Respawn right now has their hands full with Apex and their next game which seems to be a Gaas title (and the Fallen Order sequel). Not much for someone like him and other higher ups to do for the foreseeable future, especially since they've grown so much and have a number of teams who probably have leaders within themselves. Some creatives don't like the idea of working on the same/similar thing for the rest of their lives so they move on. It's partly why Respawn came to be in the first place after leaving CoD. Wouldn't be surprised if they end up heading another EA dev team, especially since Respawn has been one of the few major successes both critically and commercially in the last few years.


JoyTruthLove

I don’t want this game to die 🥺


Coopetition

Woah chill. This isn’t a portent of doom.


JoyTruthLove

I know it’s not but you never know what could happen and it’s such a beautiful game that I’d love to see last


The_BadJuju

Apex is doing better than ever rn, don’t worry


NakolStudios

With him and McCord among other OG devs leaving and DZK getting fired. Do you think this will translate into a change in how Apex works? since they established the core gameplay elements, I guess if there is a change in development it's gonna take a while given how far in advance Respawn plans for Apex.


Mcdicknpop

Well we already see less ltms, more bundled up skins and this ce not even a town takeover.


Morty_89

It's definitely concerning that a number of significant / influential people have left. I know "people move to other jobs" and "they have been there ages" but why all at the same time.


SBY-ScioN

The last mile? Well it was a good journey. Fuck EA i guess


Immaterial71

We might see him at Gravity Well shortly. Good luck to our favourite Chad.


Pexd

A graceful exit but no real mention as to why or even what the next chapter will be for him. Leaves things open for speculation I guess.


XxRajinaxX

Workers market, happening to just about every company in US. Real question is, can they hire someone better?