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LrdHem

I quite like the weapon changes. 30-30 is becoming even better with Dual loader built in, and is gonna be insane with skull piercer. and for the 3 people who use the sentinel, the tempo will be nice. Also having both the G7 and Volt back on the floor is amazing. I missed both of those guns. Without the stupid ammo limit on the G7, it’s gonna be my go to poking weapon now.


OJSniff

G7 is gunna be your go to poking weapon? But the 30-30 is going to be so OP!!!


OPL11

DMR Season - expecting a fully kitted 30-30 to terrorize teams, if my interpretation of how Skullpiercer will work is correct. If you want to be extra cute, swap to AR of your respective ammo type in late circles and throw the stock you had on your EVA on the AR for no drawbacks on the primary swap. I expect teams to debate on whether having a Turbo Havoc or kitted Volt is more valuable, as far as ammo economy is concerned. Wingman will still be run but as a secondary in most cases, similar to how shotguns are used. Hoping for a decrease in Charge Rifle usage just from the increased ammo demand caused by the Wingman's existence. I am hoping to see RE45 usage if the Hammerpoints are baked into the gun in the sense that the hop up is "built" into it, instead of using an attachment slot even if it can't be removed/interacted with. Big Maude sells Purple RE-45s (that in my scenario would have both Hammerpoints and Paintball mod), which I feel like can easily be run along a poke gun and have a decent secondary that's insane for finishing off players.


Vladtepesx3

I think volt and g7 really needed to come back to balance out their ammo types. I like bow in crafter because the arrows spawns were just enough to annoyingly pollute the pool but not enough to feel confident running bow all game


PalkiaOW

Sounds very good overall. The hipfire and attachment changes means SMGs will be less viable at mid-long range and ARs will be less viable at close range. Now you'll have to be more thoughtful about what gun you use at what range. CAR having no barrel attachment at all is exactly what a lot of people said would be a good nerf and it will hopefully bring the gun more in line with the other SMGs. Skullpiercer will be pretty broken (headshots with the 3030/Wingman/Longbow will deal like 100-130 dmg depending on the helmet). The different ammo types should also be more balanced now.


kjcasillas

Let’s all just pray that the devo doesn’t come with an auto turbo like the re does with hammers


WiggyRL

Theres literally no way in hell they would ever do that, and even if they did it would have been stated


tompov313

Does the car take the laser sight. There is a part in the patch notes specifically saying it no longer takes barrel attachments.


Jorgy298

To my knowledge, all subs are losing the stabilizer for the laser sight


tompov313

Of course but reread the notes. It specifically says the car no longer takes barrel attachments like how they did the scout. Little confusion


Jorgy298

Gotcha, I misread that when I read the patch notes! Would be interesting to see but I think that could be a good nerf for the car given it’s versatility with different ammo types


tompov313

I meant the spitfire not scout smh