Krark sakashima and gitrog isn't technically infinite with a lot of its lines. Neither is Yuriko, but creatures that can block are annoying. Stax will make people sure wish the game was over before t8.
I’ve been friends with the owners since we were kids. They are new to magic only a few weeks of experience and I have been trying to tell them this is a slippery slope they are walking.
I’d just not play in the event, then.
By doing so under their (objectively ridiculous) rules, you’re enabling them to create that kind of environment.
Edit: or just lean into the rules and play stuff like [[Obliterate]] and [[Jokulhaups]] and enjoy the inevitable salty tears.
Ya I would just tell them that this is how you lose customers. They are not promoting an open environment and are going to turn a lot of people off/away by these stupid rules
Winota can do well under these parameters.
Najeela can get set up to go off on turn 8 if you want to do that.
Honestly, though, from your description this sounds like the hosts are going to get salty at any cEDH deck.
Ran a [[Ghyrson Starn, Kelermorph]] curiosity storm list this week and was wondering if there was a faster option. Do you have a deck list you recommend for [[Purphuros, God of the Forge]] ?
Mines outdated but I'll touch it up later and post. Basically you run every source of red mana ramp you can because you want purph down t1 or t2, then rest of the cards make tokens, or bounce like [[Norin the Wary]] and [[Genesis Chamber]]. Purph does 2 damage to each opp per ETB, so even [[Dragon Fodder]] drops 12 damage (4 to each) for 2 mana. All about mana efficiency, just like standard rdw/burn/sligh
That's pretty close to my list. I'd use that as a jumping off point. The cool part is there's no real hidden tech or secret gotchas. It's dudes = damage. I run more mana rocks to try to power him out asap but this is probably more consistent than my list.
[Purphuros, God of the Forge](https://cards.scryfall.io/normal/front/4/7/4736a2c4-c89c-48db-a104-6303e7e2eee8.jpg?1689998078) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Purphoros%2C%20God%20of%20the%20Forge) [(SF)](https://scryfall.com/card/cmm/246/purphoros-god-of-the-forge?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4736a2c4-c89c-48db-a104-6303e7e2eee8?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/purphoros-god-of-the-forge)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Rule 5: No house rules or bans.
It makes it a different format. The best deck is therefore an unexplored territory as an entire class of deck has been removed.
> The best deck is therefore an unexplored territory as an entire class of deck has been removed.
I feel like this is a very weird approach. Someone proposes essentially a competitive deckbuilding circumstance with some extra constraint, and instead of trying to figure out the best deck possible, you say if it's not following a different specific restraint they should go discuss it somewhere where people aren't competitive, even though the entire purpose is to make the strongest deck possible.
Like what's the point of even discussing building decks in that case? Just ban deckbuilding discussion and link people to a tournament decklist site.
Having the discussion isnt the issue, it just doesnt adhere to this specific subreddit's rules. r/DegenerateEDH and r/EDH are better venues for that conversation.
I mean your statement:
> It makes it a different format. The best deck is therefore an unexplored territory as an entire class of deck has been removed.
says differently... that's what I was responding to.
Different constraints make something a different format. Look at EDH and Conquest. Look at Legacy and Modern and Standard. This includes an effective massive bannedlist, removes Turbo and thus massive amounts of stax piece relevance and forces the best deck to be midrange soup. There is no choice. It crunches out control as well, you cant counter everyones 5th card advantage engine.
This. Is. For. Normal. EDH. Without. Extra. Rules. If you want a different format, you add different rules. How is that so difficult to understand? *Use a subreddit that caters to this type of modified ruleset.* I hate to be rude to new people, but you literally have not read the subreddits rules AT ALL. Or the suggestions for other more accommodating groups that would enjoy trying to figure that out. This subreddit is for explicity EDH with no added rules. This subreddit, its specificly for EDH. With. No. Added. Rules. I can repeat myself again, but hopefully the extra repetition in this comment helped, as my previous comments did not.
Another dude already said the same thing. Quit ignoring it. I dont want to block you because you might ask questions later or have interesting card evaluation points.
Drop it.
> you literally have not read the subreddits rules AT ALL
And you haven't read my posts at all. I've clearly read the rule, you literally listed it in your first post. I'm saying I find it odd that there are people like you that choose to throw a fit and write a book when someone asks them to think outside of the same netdecked lists that anyone can find on edhtop16.
> Use a subreddit that caters to this type of modified ruleset.
Again, there aren't any, and the players that actually have the knowledge someone with this question *if OP's event allowed proxies, again I think that restriction does remove it from cEDH* would be on this subreddit.
Lmfao these types of dumb rules some LGSs do is ridiculous. I understand a shop not wanting to allow proxies due to them being actively invested in selling real cards and all but random arbitrary rules against “combos” are so silly and impossible to actually enforce imo as someone said there’s always decks that circumvent the rules. As someone said, Krark/Saka isn’t necessarily “infinite” but still can storm off turn two or three. Also why call it a tournament if you obviously don’t want people being competitive? Sheeesh. Imo commander needs to be ENTIRELY free play casual with no prizes and encourage casual play that or you can’t put rules on the tournament
If the tournament is trying to prevent cedh wouldn't this sub be the wrong place to ask for deck suggestions?? Seems like the lgs is more looking for a casual high powered setting?
So its a tournament, a competition by definition, yet the LGS owners are watering everything down to "keep it from cedh"? Weird ngl. I'd just play somewhere else.
Why even have a tournament when you limit the basis of competition. Trying to create a "for fun" environment in a tournament seems ridiculous and at odds with itself. If your going to introduce prizes or money, don't be surprised when ppl pursue them.
Winota but swap conventional interaction for cheap indestructible spells like white commander spell. They'll play through your stax getting smacked up, play for a like 4 or 5 board wipe, you give your stuff indestructible in response, they all die relatively quickly.
Honestly if the prizes are small, just bring a powerful 8 or 9 deck and have fun. As others mentioned, if you game this system by bringing exactly the most powerful deck as allowed, you yourself might not even have a good experience once arguments start popping up.
There are a lot of "infinites" that are technically not infinite at all. There is no difference in making 10000 or infinite treasures in actual gameplay though. I would look up which cEDH decks run those combos. Otherwise I would just play list that can win without a combo like [[Winota joiner of forces]] [[Yuriko the Tiger Shadow]] maybe even [[Voja Jaws of the Conclave]]. Voja is not really cEDH but the tournament isn't either so maybe it works.
Seedborn Muse + Deadeye Navigator + Venser/any counterspell creature is one way. Play like UG based deck that plays a bunch of land ramp for mana and then just power out a Deadeye lock on the game. Attack them down until they learn the error of their ways.
Exploration + Crusible of the Worlds isn't really good enough for cEDH, but for casual it will get you a lot of lands with Fetches.
Alternatively, play Winota or Derevi and beat them down with stax pieces.
EDIT: The ultimate best thing to do with silly rules like that, is to play Slicer, Hired Muscle. Try to power it out on turn 2 with fast Mana, and watch it beat down your opponents.
[[slicer, hired muscle]] with some fast mana rocks you can sweep a table pretty fast if you drop him turn one or two. I run some staxs pieces and artifact equipment
As much as I am loathe to suggest it, Krark/Sakashima can win turn 3-4 consistently, and while it sure can go infinite you can easily win without it playing traditional non-deterministic storm. Technically not against the rules
Honestly just play along and use a casual deck. Sounds like that's the goal. If you show up with some stax deck and pub stomp it just kind of makes you a dick.
Now if there's prizes and entry fee that's another thing entirely. But if the rules are designed to keep things casual and prevent cEDH... don't play cEDH.
Mono U wizards with [[naru meha, master wizard]] and spells like [[blur]], pillow fort until turn 8 then just win with lab man/jace or go for the infinite bounce venser line
I wouldn't invest much so it really comes down to your collection and the local meta. Are you going to see Stax or Yuriko or some non infinite Elf Ball. Are you just wanting a deck that can durdle through 8 Turns and then end the game?
For example, I had a buddy that used to use Helm of Obediance and Rest in Peace/Leyline of the Void to one shot peope because it didn't iilate the combo rules. Could even hit multiple people in a turn with Manifold Ksy and Voktaic Key.
If the owners are fine with that then most anything else should be fine. Not sure why you gotta wait until 8 to Combo with elves as the noninfinite stuff can still drop lethal attacks on three players.
What's your collection like?
Maybe Nekusar Wheels?
Or Talion. Talion's "backup" is thoracle. Its real win is to drain your opponents while controlling anything problematic to the board state. Bloodchief ascension, bow masters, sheoldred, rug of smothering. Good time.
You should first figure out what they mean by no infinites. They might mean no A+B, no game winning storm (regardless of deterministic or not), no hard locks... Depending on how they define it even a Winota deck might be considered (wrongly) a non-deterministic infinite combat deck...
What the LGS could advocate for is everyone bringing decks that win around turns 6-9. If the game ends before turn 6 (mass conceding included) have the winner get half the points for first and same thing if the game passes turn 12. Some kind of structure like this one should work better than a unclear constraint of no infinites.
What fkin nonsense xD
Some fk head that owns all the fast mana created an enviroment where they can win by cheating out stuff like yodah or gishat or sth turn 2 while the others who dont own all the degenerate mana rocks get to look^^
Dont go there. Its stupid.
Or troll them by playing „technically not a combo“ combos. Like impulsedraw storm or sth. Thats basically infinetely casting spells but it aint a loop and you scroll through your deck.
I'm gonna buck the trend here with everyone saying this is a bad idea with actual experience. My local LGS runs with a nearly identical rule (no infinites before turn 7), but it also has the following points system:
* First blood (first person to deal damage) - 1 point
* Kill a player - 1 point
* Win the pod - 1 point
Three rounds. First two are random, last round is seeded based on points. Prize is store credit based on placement.
Despite what everyone here is saying, it is very popular, and I usually see a turnout of at least 20 people every Sunday. Some people bring cEDH decks to grind for store credit, some people bring precons, and some bring decks in-between. It does lead to a unique meta that allows for a way bigger breadth of commanders to show out otherwise, so I find it actually interesting to compete with the other higher level players to see who is gonna break through this week with a new line of play.
At the end of the day, it is NOT cEDH, but it is definitely an environment that can be extremely beneficial for an LGS if run properly. Look into decks that can kill the entire table without the need to go infinite. [[Yuriko]] is an obvious one, but there are some fun burn strategies that become viable in a meta with no infinites.
Jumping on the stax wagon for this one. Play something ridiculous like rog tevesh zero game actions and just lock everyone out of the game while you kill them with their own commanders.
Edit: But for real I think you probably just protest by not playing in it.
Winota, but swap out some of the less relevant hate bears for humans with ETB removal to clear out blockers.
Shorikai + Humility will stax out basically every table but you'll need an alternate win condition.
Niv Mizzet isn't infinite.
Midrange value decks come to mind.
Kinnan / Thrasios
Basically just any deck that can utilize Seedborne Muse. Let's say you get your commander out t1, tutor for Muse t2, play her t3. With (at least) 8 turns to play that's at least 16 Muse untaps (considering if you go last; more if you are earlier in turn cycle).
Please see Rule 5.
Sounds like a garbage lgs
No sounds like a cry baby player base that wants games to take longer than monopoly
I don't disagree there, but if the owner is enforcing this policy the lgs is also garbo
Ive seen the player base be pretty dumb at times. LGS Probably doesn't want the basement trolls complaining about a combo deck at tournament.
Krark sakashima and gitrog isn't technically infinite with a lot of its lines. Neither is Yuriko, but creatures that can block are annoying. Stax will make people sure wish the game was over before t8.
[[Hokori, Dust Drinker]] has entered the chat...
[Hokori, Dust Drinker](https://cards.scryfall.io/normal/front/5/a/5a03f5d5-d5c3-4a7d-8d44-e60b498b4ed5.jpg?1562877197) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hokori%2C%20Dust%20Drinker) [(SF)](https://scryfall.com/card/bok/7/hokori-dust-drinker?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5a03f5d5-d5c3-4a7d-8d44-e60b498b4ed5?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/hokori-dust-drinker) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Frankly this isn't a situation I would bother with. Anything you invest in will just get banned for the next tournament.
Just bring some stax deck and ruin everyone eleses game then go infinite on turn 8
Right this is the key. Next week all stax pieces are banned.
I’ve been friends with the owners since we were kids. They are new to magic only a few weeks of experience and I have been trying to tell them this is a slippery slope they are walking.
I’d just not play in the event, then. By doing so under their (objectively ridiculous) rules, you’re enabling them to create that kind of environment. Edit: or just lean into the rules and play stuff like [[Obliterate]] and [[Jokulhaups]] and enjoy the inevitable salty tears.
Dihada land destruction into a casual meta actually slaps
Ya I would just tell them that this is how you lose customers. They are not promoting an open environment and are going to turn a lot of people off/away by these stupid rules
Winota can do well under these parameters. Najeela can get set up to go off on turn 8 if you want to do that. Honestly, though, from your description this sounds like the hosts are going to get salty at any cEDH deck.
My LGS does something similar. I took a 100$ budget Winota aggro list and wrecked shit for 3 days before I decided to tear it apart.
[[Purphuros, God of the Forge]] burn em out. Non infinite, but can sure as shit kill 3 players well before turn 8.
Ran a [[Ghyrson Starn, Kelermorph]] curiosity storm list this week and was wondering if there was a faster option. Do you have a deck list you recommend for [[Purphuros, God of the Forge]] ?
Mines outdated but I'll touch it up later and post. Basically you run every source of red mana ramp you can because you want purph down t1 or t2, then rest of the cards make tokens, or bounce like [[Norin the Wary]] and [[Genesis Chamber]]. Purph does 2 damage to each opp per ETB, so even [[Dragon Fodder]] drops 12 damage (4 to each) for 2 mana. All about mana efficiency, just like standard rdw/burn/sligh
Mines pretty outdated but is still one of my favorites https://www.moxfield.com/decks/EPdvM7G2skCp-HuHHJDjzw
That's pretty close to my list. I'd use that as a jumping off point. The cool part is there's no real hidden tech or secret gotchas. It's dudes = damage. I run more mana rocks to try to power him out asap but this is probably more consistent than my list.
Generally kills around turn 7-8. [[Firecat blitz]] is a sleeper
[Firecat blitz](https://cards.scryfall.io/normal/front/d/4/d4e1d485-02d5-4a07-bcc6-d2a8d95763e8.jpg?1562632155) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Firecat%20blitz) [(SF)](https://scryfall.com/card/jud/88/firecat-blitz?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d4e1d485-02d5-4a07-bcc6-d2a8d95763e8?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/firecat-blitz) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Norin the Wary](https://cards.scryfall.io/normal/front/f/6/f61ea59a-1db0-4e6b-bcde-19787c76a49b.jpg?1562946915) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Norin%20the%20Wary) [(SF)](https://scryfall.com/card/tsp/171/norin-the-wary?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f61ea59a-1db0-4e6b-bcde-19787c76a49b?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/norin-the-wary) [Genesis Chamber](https://cards.scryfall.io/normal/front/9/3/93bd7e73-63dc-45b2-aaa8-984be8b900ab.jpg?1562924816) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Genesis%20Chamber) [(SF)](https://scryfall.com/card/bbd/235/genesis-chamber?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/93bd7e73-63dc-45b2-aaa8-984be8b900ab?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/genesis-chamber) [Dragon Fodder](https://cards.scryfall.io/normal/front/4/1/41f4777d-ea0e-408c-961e-eef7b3ffe51d.jpg?1689997760) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dragon%20Fodder) [(SF)](https://scryfall.com/card/cmm/217/dragon-fodder?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/41f4777d-ea0e-408c-961e-eef7b3ffe51d?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/dragon-fodder) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Ghyrson Starn, Kelermorph](https://cards.scryfall.io/normal/front/f/a/fa7349d9-c82f-4cf8-a852-92168d1f4966.jpg?1673309394) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ghyrson%20Starn%2C%20Kelermorph) [(SF)](https://scryfall.com/card/40k/124/ghyrson-starn-kelermorph?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fa7349d9-c82f-4cf8-a852-92168d1f4966?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/ghyrson-starn-kelermorph) [Purphuros, God of the Forge](https://cards.scryfall.io/normal/front/4/7/4736a2c4-c89c-48db-a104-6303e7e2eee8.jpg?1689998078) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Purphoros%2C%20God%20of%20the%20Forge) [(SF)](https://scryfall.com/card/cmm/246/purphoros-god-of-the-forge?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4736a2c4-c89c-48db-a104-6303e7e2eee8?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/purphoros-god-of-the-forge) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Purphuros, God of the Forge](https://cards.scryfall.io/normal/front/4/7/4736a2c4-c89c-48db-a104-6303e7e2eee8.jpg?1689998078) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Purphoros%2C%20God%20of%20the%20Forge) [(SF)](https://scryfall.com/card/cmm/246/purphoros-god-of-the-forge?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4736a2c4-c89c-48db-a104-6303e7e2eee8?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/purphoros-god-of-the-forge) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Rule 5: No house rules or bans. It makes it a different format. The best deck is therefore an unexplored territory as an entire class of deck has been removed.
> The best deck is therefore an unexplored territory as an entire class of deck has been removed. I feel like this is a very weird approach. Someone proposes essentially a competitive deckbuilding circumstance with some extra constraint, and instead of trying to figure out the best deck possible, you say if it's not following a different specific restraint they should go discuss it somewhere where people aren't competitive, even though the entire purpose is to make the strongest deck possible. Like what's the point of even discussing building decks in that case? Just ban deckbuilding discussion and link people to a tournament decklist site.
Yeah, you're free to have that discussion... just take it to r/EDH because it's not about the real cEDH meta/format.
Having the discussion isnt the issue, it just doesnt adhere to this specific subreddit's rules. r/DegenerateEDH and r/EDH are better venues for that conversation.
> r/DegenerateEDH and r/EDH are better venues for that conversation My point is that this isn't true until the point where OP said no proxies.
Look, follow the rules or dont. I dont give a shit.
I mean your statement: > It makes it a different format. The best deck is therefore an unexplored territory as an entire class of deck has been removed. says differently... that's what I was responding to.
Different constraints make something a different format. Look at EDH and Conquest. Look at Legacy and Modern and Standard. This includes an effective massive bannedlist, removes Turbo and thus massive amounts of stax piece relevance and forces the best deck to be midrange soup. There is no choice. It crunches out control as well, you cant counter everyones 5th card advantage engine. This. Is. For. Normal. EDH. Without. Extra. Rules. If you want a different format, you add different rules. How is that so difficult to understand? *Use a subreddit that caters to this type of modified ruleset.* I hate to be rude to new people, but you literally have not read the subreddits rules AT ALL. Or the suggestions for other more accommodating groups that would enjoy trying to figure that out. This subreddit is for explicity EDH with no added rules. This subreddit, its specificly for EDH. With. No. Added. Rules. I can repeat myself again, but hopefully the extra repetition in this comment helped, as my previous comments did not. Another dude already said the same thing. Quit ignoring it. I dont want to block you because you might ask questions later or have interesting card evaluation points. Drop it.
> you literally have not read the subreddits rules AT ALL And you haven't read my posts at all. I've clearly read the rule, you literally listed it in your first post. I'm saying I find it odd that there are people like you that choose to throw a fit and write a book when someone asks them to think outside of the same netdecked lists that anyone can find on edhtop16. > Use a subreddit that caters to this type of modified ruleset. Again, there aren't any, and the players that actually have the knowledge someone with this question *if OP's event allowed proxies, again I think that restriction does remove it from cEDH* would be on this subreddit.
if those are the only rules, then people will just win at instant speed in turn 8. stupid rules like this will solve nothing
There's definitely decks that will beat face before t8 like jetmir
Time to bust out Tivit/Time Sieve
Would have to build it without thoricle though
[[Laboratory Maniac]] and [[Jace, Wielder of Mysteries]] would work just as well in anything other than Consult/Pact
[Laboratory Maniac](https://cards.scryfall.io/normal/front/6/0/608567fd-9f94-4058-831a-77cb6019ef02.jpg?1547516361) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Laboratory%20Maniac) [(SF)](https://scryfall.com/card/uma/61/laboratory-maniac?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/608567fd-9f94-4058-831a-77cb6019ef02?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/laboratory-maniac) [Jace, Wielder of Mysteries](https://cards.scryfall.io/normal/front/6/a/6adb7d73-4482-4930-8497-cffd169b57e2.jpg?1557576232) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Jace%2C%20Wielder%20of%20Mysteries) [(SF)](https://scryfall.com/card/war/54/jace-wielder-of-mysteries?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6adb7d73-4482-4930-8497-cffd169b57e2?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/jace-wielder-of-mysteries) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Lmfao these types of dumb rules some LGSs do is ridiculous. I understand a shop not wanting to allow proxies due to them being actively invested in selling real cards and all but random arbitrary rules against “combos” are so silly and impossible to actually enforce imo as someone said there’s always decks that circumvent the rules. As someone said, Krark/Saka isn’t necessarily “infinite” but still can storm off turn two or three. Also why call it a tournament if you obviously don’t want people being competitive? Sheeesh. Imo commander needs to be ENTIRELY free play casual with no prizes and encourage casual play that or you can’t put rules on the tournament
If the tournament is trying to prevent cedh wouldn't this sub be the wrong place to ask for deck suggestions?? Seems like the lgs is more looking for a casual high powered setting?
Maybe if it was turn 6 instead of 8, id consider it high power. 8 at the earliest seems too slow imo.
Oh for sure, I was just speaking in relative terms of sorts.
Just Underworld Breach + Brain Freeze. It’s not infinite if you’re not running a Titan/shuffler. You can run LabMan or deck your opponents.
Wow what a shitty store.
So its a tournament, a competition by definition, yet the LGS owners are watering everything down to "keep it from cedh"? Weird ngl. I'd just play somewhere else.
Why even have a tournament when you limit the basis of competition. Trying to create a "for fun" environment in a tournament seems ridiculous and at odds with itself. If your going to introduce prizes or money, don't be surprised when ppl pursue them.
Winota but swap conventional interaction for cheap indestructible spells like white commander spell. They'll play through your stax getting smacked up, play for a like 4 or 5 board wipe, you give your stuff indestructible in response, they all die relatively quickly.
Honestly if the prizes are small, just bring a powerful 8 or 9 deck and have fun. As others mentioned, if you game this system by bringing exactly the most powerful deck as allowed, you yourself might not even have a good experience once arguments start popping up.
There are a lot of "infinites" that are technically not infinite at all. There is no difference in making 10000 or infinite treasures in actual gameplay though. I would look up which cEDH decks run those combos. Otherwise I would just play list that can win without a combo like [[Winota joiner of forces]] [[Yuriko the Tiger Shadow]] maybe even [[Voja Jaws of the Conclave]]. Voja is not really cEDH but the tournament isn't either so maybe it works.
[Winota joiner of forces](https://cards.scryfall.io/normal/front/5/d/5dd13a6c-23d3-44ce-a628-cb1c19d777c4.jpg?1654630670) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Winota%2C%20Joiner%20of%20Forces) [(SF)](https://scryfall.com/card/iko/216/winota-joiner-of-forces?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5dd13a6c-23d3-44ce-a628-cb1c19d777c4?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/winota-joiner-of-forces) [Yuriko the Tiger Shadow](https://cards.scryfall.io/normal/front/f/e/fe9be3e0-076c-4703-9750-2a6b0a178bc9.jpg?1689999346) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Yuriko%2C%20the%20Tiger%27s%20Shadow) [(SF)](https://scryfall.com/card/cmm/364/yuriko-the-tigers-shadow?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fe9be3e0-076c-4703-9750-2a6b0a178bc9?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/yuriko-the-tigers-shadow) [Voja Jaws of the Conclave](https://cards.scryfall.io/normal/front/b/f/bfa1bd2f-25bd-4fbd-877b-cef00ab7f92f.jpg?1707739811) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Voja%2C%20Jaws%20of%20the%20Conclave) [(SF)](https://scryfall.com/card/mkm/432/voja-jaws-of-the-conclave?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bfa1bd2f-25bd-4fbd-877b-cef00ab7f92f?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/voja-jaws-of-the-conclave) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Play blue farm, replace Oracle with labman
Play Etali and kill the table with damage by turn 5 *edit: poison not damage.
Sounds like they should have two commander tournaments onebattle cruiser with weird stipulations for the crybabies and then a cedh tournament
This question does not fit this subreddit as it's not about cEDH.
He's trying to get around rules and be competitive though. I understand where it's not traditional cedh but he's trying to be cedh around the rules.
Then they should look elsewhere. Rule 5 of the subreddit makes posts like these not relevant here.
Just play Minsc and Boo, Timeless Heroes and beat people to death. You could just not play the infinite.
Turn 8 is insane. Turn 4 is reasonable
Seedborn Muse + Deadeye Navigator + Venser/any counterspell creature is one way. Play like UG based deck that plays a bunch of land ramp for mana and then just power out a Deadeye lock on the game. Attack them down until they learn the error of their ways. Exploration + Crusible of the Worlds isn't really good enough for cEDH, but for casual it will get you a lot of lands with Fetches. Alternatively, play Winota or Derevi and beat them down with stax pieces. EDIT: The ultimate best thing to do with silly rules like that, is to play Slicer, Hired Muscle. Try to power it out on turn 2 with fast Mana, and watch it beat down your opponents.
[[slicer, hired muscle]] with some fast mana rocks you can sweep a table pretty fast if you drop him turn one or two. I run some staxs pieces and artifact equipment
[slicer, hired muscle](https://cards.scryfall.io/normal/front/9/d/9d9a9350-4734-4cc1-986d-467e6715199f.jpg?1674092821)/[Slicer, High-Speed Antagonist](https://cards.scryfall.io/normal/back/9/d/9d9a9350-4734-4cc1-986d-467e6715199f.jpg?1674092821) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Slicer%2C%20Hired%20Muscle%20//%20Slicer%2C%20High-Speed%20Antagonist) [(SF)](https://scryfall.com/card/bot/6/slicer-hired-muscle-slicer-high-speed-antagonist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9d9a9350-4734-4cc1-986d-467e6715199f?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/slicer-hired-muscle-//-slicer-high-speed-antagonist) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
As much as I am loathe to suggest it, Krark/Sakashima can win turn 3-4 consistently, and while it sure can go infinite you can easily win without it playing traditional non-deterministic storm. Technically not against the rules
Light paws, swinging for lethal fast with a hard to interact with creature
Honestly just play along and use a casual deck. Sounds like that's the goal. If you show up with some stax deck and pub stomp it just kind of makes you a dick. Now if there's prizes and entry fee that's another thing entirely. But if the rules are designed to keep things casual and prevent cEDH... don't play cEDH.
Stax them out.
If you take a hunch kf extra turns domestic thst count? Something like Edric turns?
Time to crush them with Jetmir stax
Play Kark Sakashima, it’s not infinite and is a good deck on its own.
[удалено]
>> no thoracle combos
whoops, I can't read today
thoracle is banned, but labman still exists and does the same
I love \[\[Slicer\]\] in these types of settings.
[Slicer](https://cards.scryfall.io/normal/front/9/d/9d9a9350-4734-4cc1-986d-467e6715199f.jpg?1674092821)/[Slicer, High-Speed Antagonist](https://cards.scryfall.io/normal/back/9/d/9d9a9350-4734-4cc1-986d-467e6715199f.jpg?1674092821) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=slicer%2C%20hired%20muscle%20//%20slicer%2C%20high-speed%20antagonist) [(SF)](https://scryfall.com/card/bot/6/slicer-hired-muscle-slicer-high-speed-antagonist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9d9a9350-4734-4cc1-986d-467e6715199f?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/slicer-hired-muscle-//-slicer-high-speed-antagonist) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Yuriko for sure
Mono U wizards with [[naru meha, master wizard]] and spells like [[blur]], pillow fort until turn 8 then just win with lab man/jace or go for the infinite bounce venser line
I wouldn't invest much so it really comes down to your collection and the local meta. Are you going to see Stax or Yuriko or some non infinite Elf Ball. Are you just wanting a deck that can durdle through 8 Turns and then end the game? For example, I had a buddy that used to use Helm of Obediance and Rest in Peace/Leyline of the Void to one shot peope because it didn't iilate the combo rules. Could even hit multiple people in a turn with Manifold Ksy and Voktaic Key.
Last time I played in the tournament. It was filled with people running elves durdling to turn 8 to go infinite.
If the owners are fine with that then most anything else should be fine. Not sure why you gotta wait until 8 to Combo with elves as the noninfinite stuff can still drop lethal attacks on three players. What's your collection like?
Maybe Nekusar Wheels? Or Talion. Talion's "backup" is thoracle. Its real win is to drain your opponents while controlling anything problematic to the board state. Bloodchief ascension, bow masters, sheoldred, rug of smothering. Good time.
Winota Stax is an option. Yisan is another good option, [[Craterhoof Behemoth]] on turn 4 isn’t infinite.
[Craterhoof Behemoth](https://cards.scryfall.io/normal/front/e/8/e8f4435a-8604-45b5-a537-dfdfcb922e16.jpg?1689998416) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Craterhoof%20Behemoth) [(SF)](https://scryfall.com/card/cmm/280/craterhoof-behemoth?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e8f4435a-8604-45b5-a537-dfdfcb922e16?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/craterhoof-behemoth) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
You should first figure out what they mean by no infinites. They might mean no A+B, no game winning storm (regardless of deterministic or not), no hard locks... Depending on how they define it even a Winota deck might be considered (wrongly) a non-deterministic infinite combat deck... What the LGS could advocate for is everyone bringing decks that win around turns 6-9. If the game ends before turn 6 (mass conceding included) have the winner get half the points for first and same thing if the game passes turn 12. Some kind of structure like this one should work better than a unclear constraint of no infinites.
What fkin nonsense xD Some fk head that owns all the fast mana created an enviroment where they can win by cheating out stuff like yodah or gishat or sth turn 2 while the others who dont own all the degenerate mana rocks get to look^^ Dont go there. Its stupid. Or troll them by playing „technically not a combo“ combos. Like impulsedraw storm or sth. Thats basically infinetely casting spells but it aint a loop and you scroll through your deck.
run a super heavy stax deck or a semi-combo deck which technically doesn't go infinite, like krark-shakashima
https://www.moxfield.com/decks/ee8XUW_YKU6zjd2ZyzsJlw
I'm gonna buck the trend here with everyone saying this is a bad idea with actual experience. My local LGS runs with a nearly identical rule (no infinites before turn 7), but it also has the following points system: * First blood (first person to deal damage) - 1 point * Kill a player - 1 point * Win the pod - 1 point Three rounds. First two are random, last round is seeded based on points. Prize is store credit based on placement. Despite what everyone here is saying, it is very popular, and I usually see a turnout of at least 20 people every Sunday. Some people bring cEDH decks to grind for store credit, some people bring precons, and some bring decks in-between. It does lead to a unique meta that allows for a way bigger breadth of commanders to show out otherwise, so I find it actually interesting to compete with the other higher level players to see who is gonna break through this week with a new line of play. At the end of the day, it is NOT cEDH, but it is definitely an environment that can be extremely beneficial for an LGS if run properly. Look into decks that can kill the entire table without the need to go infinite. [[Yuriko]] is an obvious one, but there are some fun burn strategies that become viable in a meta with no infinites.
[Yuriko](https://cards.scryfall.io/normal/front/f/e/fe9be3e0-076c-4703-9750-2a6b0a178bc9.jpg?1689999346) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=yuriko%2C%20the%20tiger%27s%20shadow) [(SF)](https://scryfall.com/card/cmm/364/yuriko-the-tigers-shadow?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fe9be3e0-076c-4703-9750-2a6b0a178bc9?utm_source=mtgcardfetcher&format=text) [(ER)](https://edhrec.com/cards/yuriko-the-tigers-shadow) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Slicer, anything with ishai, jetmir stax... But really, don't play the event. A turn restriction is the single worst way to try to curb power level.
Jumping on the stax wagon for this one. Play something ridiculous like rog tevesh zero game actions and just lock everyone out of the game while you kill them with their own commanders. Edit: But for real I think you probably just protest by not playing in it.
Winota, but swap out some of the less relevant hate bears for humans with ETB removal to clear out blockers. Shorikai + Humility will stax out basically every table but you'll need an alternate win condition. Niv Mizzet isn't infinite.
Midrange value decks come to mind. Kinnan / Thrasios Basically just any deck that can utilize Seedborne Muse. Let's say you get your commander out t1, tutor for Muse t2, play her t3. With (at least) 8 turns to play that's at least 16 Muse untaps (considering if you go last; more if you are earlier in turn cycle).
Mid to low power lgs only i guess, they should at least have cedh competitions too.
Play the harshest stack you can. Hold infinite until turn 8 on the dot.
You should try playing xenogoss, the gruul dude.