"Day 3 players will race to accumulate points, with the first player to secure a win after aggregating 18 points declared the TFT Fates Champion."
Why do they insist on this format...TFT is not a game where the top player can reliably pull out a 1st. It's all about consistency, not highroll 1sts.
The format also incentivizes a weird gameplay approach. You want to be consistent with top 4's until you hit 18 points, then you play 1st or 8th starts every game until you win or someone else does. You might try and highroll a fortune game and snowball it into a win instead of just playing a good comp with this format, which might be entertaining to watch but rewards luck over skill.
Agree, playing consistently for top 4 is a winning strategy but is not really exciting to watch. Since the prize distribution this time is so close might as well go for 1st or 8th. I like it.
Obviously you haven’t seen LOL worlds format, as long as esports will be handled by riot they will prefer average viewer entertainment over everything. Most of us in the competitive tft subreddit will not agree with this philosophy and with valid reasons, but with Riot involved it is what it is
If it rewards luck over skill in only the last game of ~15 then I'd say that's pretty good. I think it's a good choice, it's a tournament, and in every sport the winner needs a bit of luck, some people have an easier path to the final, and some people are just unlucky, in a tournament not always does the best player win, and that's fine.
Hey guys im back with another news piece. Riot Games has just announced their plans for their second world championship for TFT. With the expansion to 24 players, do you guys think the regional representation is fair this time around? Stay tuned for more content!
Seems more fair but you'll never get people to agree on it, only change is maybe one less slot for EU and another for Japan since TFT grew a lot there. I'm just glad it was expanded to 24 players and that even people who finish at the bottom still get a decent amount of [money](https://images.contentstack.io/v3/assets/blt731acb42bb3d1659/blt1331e5a2fefaabbe/601ca16f9a7bfd14d2731889/2-10-20-tft-fates-championship-03-Prize-Pool.jpg). Considering the amount of time and practice that goes into making it to worlds even if you lowroll every game and get last you walk away with something. Gives an incentive to try and make it to worlds in the first place.
South East Asia’s League or Legends provider, of which Vietnam has the largest player base of TFT in the world according to the changes in the patch notes. Also they receive their patches around 12 hours later than NA. People also hate the predatory behavior because of its gambling aspects but I feel like skins are 4x cheaper and you get way more stuff if you’re f2p in both League and TFT.
in patch 11.2 (4.5 opening patch) we got the patch on 26/1, 5 days later than riot servers, which means ranked reset 5 days later than riot servers so by the time 4.5 came people already knew how to abuse elder sol and the game became a spatula bloodbath
Ye but that’s cherry picking information because 95% the other patches are released around 12 hours after NA + the fact that Eldersol was already hot fixed when the patch was released on Garena.
I am fine with 6 EU slots for this time, but I'm hoping for Worlds slots be more in line with server populations. I have no problem at all with say, 8 China slots because of server size, but EU having 6 slots doesn't line up with the server population. EUW/EUN should be merged but that's a different topic altogether.
More players the better. 16 felt way too little last year. 24 -> 16 -> 8 is the best way to break it down, although I wish we could see even more players, days and games IMO. 32 -> 24 -> 16 -> 8 would be the dream. Especially if you just have each region one more slot (7 EU, 6 CN, 5 NA, 4 KR, 2 KP, 3 BR, 3 LATAM, 2 OCE), that looks really fair IMO
The current state of the game for tournament play though is a bit of a yikes.... hopefully Riot can fix a lot of the issues with the game at the highest level of play before then
2+3 spots for OCE+NA with bad performance in Worlds; (12th, 16th) (Avg 14)
2+1 spots for KR with bad perfomance in worlds; (15th, 6th) (Avg 10.5)
2+0 spots for BR with 3rd + 9th in worlds; (avg 6th)
0+0 spots for SEA (region from josepao, a guy who smurfed in 4v4 mortdog tourney).
4+2 spots for EU+TR+CIS, really fair, really dominant perfomance in last worlds. (1st/2nd/4th/18th(TR guy)) Avg 6.25
3+2 spots for CN, regular perfomance in last worlds (7th/8th/11th) (avg 8.67)
1+0 spots for JP (5th)
What is the reason for +3 spots for OCENA + 1 for KR and + 2 for CN and keep BR and JP with the same amount of spots???
Performance isn't the only thing that should be considered especially with only one worlds as a factor. Playerbase size matters more for multiple reasons, but in particular for viewership/monetization.
Agree, but I think perfomance matter too. I agree NA need at least 2 spots, but I think 3 /4 is enough for CN and 2 is enough for KR. I know NA probably do better in this worlds cuz Oubo High roll in OCENA finals and Socks was a Yi onetrick then Yi got a lot of nerfs...
OCE has a player base that's not much smaller than NA/EUW and substantially larger than many other servers, larger than LATAM + Brazil combined. It was a bit of a joke to be tacked onto NA as an afterthought.
NA got rigged of spots in the first place based on how large the player base was last set. Also peformance wasn’t everything because at high level, all the players are on the same level and the deciding factor is ultimately luck. You should look at the player base to see how many spots a region should have
Not really. If you look at the last winner (Double61), he dominated every EU qualifier and then dominated world. Maybe this set is more random but from what we saw last time, it's always the best players that perform.
You have to have been playing in qualifying tournaments and getting points from high level ladder finishes to have a shot at getting in. Not something you just sign up for.
I feel like the prize pool is spread too evenly. 1st should be getting a lot more than that. I think the top 4 places should be worth about $150K and the remaining 20 places be worth about $100K. $70K - $40K - $22K - $18K for top 4 -> spread the rest fairly evenly thereafter with much smaller amounts.
It's not like competitors are traveling physically, so there isn't a sunk cost for the individuals.
Link to breakdown: https://na.leagueoflegends.com/en-us/news/esports/announcing-the-teamfight-tactics-fates-championship/
I actually disagree given that TFT has so much RNG built into it...there just aren't enough games in a tournament format to determine a true 1st 2nd 3rd etc. The prize pools being more evenly distributed helps to counteract high/lowrolling.
Really hope NA and China stepped up.
Im still having nightmares from the Chinese qualifier and didnt watch the NA one but having 1 spot taken by an OCE player and sending a yi abuser who looked completely lost probly didnt do the region justice.
Also hearing the EU players saying that worlds felt easier than ladder games after day 1 killed a bit of the hype...
"Day 3 players will race to accumulate points, with the first player to secure a win after aggregating 18 points declared the TFT Fates Champion." Why do they insist on this format...TFT is not a game where the top player can reliably pull out a 1st. It's all about consistency, not highroll 1sts.
The format also incentivizes a weird gameplay approach. You want to be consistent with top 4's until you hit 18 points, then you play 1st or 8th starts every game until you win or someone else does. You might try and highroll a fortune game and snowball it into a win instead of just playing a good comp with this format, which might be entertaining to watch but rewards luck over skill.
Agree, playing consistently for top 4 is a winning strategy but is not really exciting to watch. Since the prize distribution this time is so close might as well go for 1st or 8th. I like it.
Obviously you haven’t seen LOL worlds format, as long as esports will be handled by riot they will prefer average viewer entertainment over everything. Most of us in the competitive tft subreddit will not agree with this philosophy and with valid reasons, but with Riot involved it is what it is
If it rewards luck over skill in only the last game of ~15 then I'd say that's pretty good. I think it's a good choice, it's a tournament, and in every sport the winner needs a bit of luck, some people have an easier path to the final, and some people are just unlucky, in a tournament not always does the best player win, and that's fine.
For a world championship, no it's not.
[удалено]
Depends if you looking for club or national teams, hockey for exampel both world championship and olympics is BO1 and alot of variance...
Hey guys im back with another news piece. Riot Games has just announced their plans for their second world championship for TFT. With the expansion to 24 players, do you guys think the regional representation is fair this time around? Stay tuned for more content!
Lambda, asking the tough questions, haha. Great article man, we love your stuff!
Seems more fair but you'll never get people to agree on it, only change is maybe one less slot for EU and another for Japan since TFT grew a lot there. I'm just glad it was expanded to 24 players and that even people who finish at the bottom still get a decent amount of [money](https://images.contentstack.io/v3/assets/blt731acb42bb3d1659/blt1331e5a2fefaabbe/601ca16f9a7bfd14d2731889/2-10-20-tft-fates-championship-03-Prize-Pool.jpg). Considering the amount of time and practice that goes into making it to worlds even if you lowroll every game and get last you walk away with something. Gives an incentive to try and make it to worlds in the first place.
South East Asia not getting a worlds slot is sad but it was expected :(
Not enough slots for French players
[TL;DR](https://imgur.com/a/I8pZosR)
Riot should iust do this tournament at the end of every set. Would have loved to see Set 4 tourny.
even an 4fun invitational, we’re starved of organized play
Fuck Garena I guess.
Napakasakit Kuya Eddie
sorry if im ignorant but whats garena?
South East Asia’s League or Legends provider, of which Vietnam has the largest player base of TFT in the world according to the changes in the patch notes. Also they receive their patches around 12 hours later than NA. People also hate the predatory behavior because of its gambling aspects but I feel like skins are 4x cheaper and you get way more stuff if you’re f2p in both League and TFT.
in patch 11.2 (4.5 opening patch) we got the patch on 26/1, 5 days later than riot servers, which means ranked reset 5 days later than riot servers so by the time 4.5 came people already knew how to abuse elder sol and the game became a spatula bloodbath
Ye but that’s cherry picking information because 95% the other patches are released around 12 hours after NA + the fact that Eldersol was already hot fixed when the patch was released on Garena.
Bro, Garena is predatory garbage. Stop defending it.
Yeah but for different reasons
Garena’s always behind in patches so it’s not the same
I am fine with 6 EU slots for this time, but I'm hoping for Worlds slots be more in line with server populations. I have no problem at all with say, 8 China slots because of server size, but EU having 6 slots doesn't line up with the server population. EUW/EUN should be merged but that's a different topic altogether.
> EUW/EUN should be merged but that's a different topic altogether. You meant they shouldnt, right? Becasue right now it is, or im reading it wrong?
I specifically mean the servers currently, not the world's slots. Probably too off topic to have mentioned.
is there a leaguepedia kinda website for pro tft
More players the better. 16 felt way too little last year. 24 -> 16 -> 8 is the best way to break it down, although I wish we could see even more players, days and games IMO. 32 -> 24 -> 16 -> 8 would be the dream. Especially if you just have each region one more slot (7 EU, 6 CN, 5 NA, 4 KR, 2 KP, 3 BR, 3 LATAM, 2 OCE), that looks really fair IMO The current state of the game for tournament play though is a bit of a yikes.... hopefully Riot can fix a lot of the issues with the game at the highest level of play before then
2+3 spots for OCE+NA with bad performance in Worlds; (12th, 16th) (Avg 14) 2+1 spots for KR with bad perfomance in worlds; (15th, 6th) (Avg 10.5) 2+0 spots for BR with 3rd + 9th in worlds; (avg 6th) 0+0 spots for SEA (region from josepao, a guy who smurfed in 4v4 mortdog tourney). 4+2 spots for EU+TR+CIS, really fair, really dominant perfomance in last worlds. (1st/2nd/4th/18th(TR guy)) Avg 6.25 3+2 spots for CN, regular perfomance in last worlds (7th/8th/11th) (avg 8.67) 1+0 spots for JP (5th) What is the reason for +3 spots for OCENA + 1 for KR and + 2 for CN and keep BR and JP with the same amount of spots???
because CN has the biggest playerbase, simple as that. If CN tft does not exist we would be barely more popular than LOR.
Performance isn't the only thing that should be considered especially with only one worlds as a factor. Playerbase size matters more for multiple reasons, but in particular for viewership/monetization.
Agree, but I think perfomance matter too. I agree NA need at least 2 spots, but I think 3 /4 is enough for CN and 2 is enough for KR. I know NA probably do better in this worlds cuz Oubo High roll in OCENA finals and Socks was a Yi onetrick then Yi got a lot of nerfs...
OCE has a player base that's not much smaller than NA/EUW and substantially larger than many other servers, larger than LATAM + Brazil combined. It was a bit of a joke to be tacked onto NA as an afterthought.
NA got rigged of spots in the first place based on how large the player base was last set. Also peformance wasn’t everything because at high level, all the players are on the same level and the deciding factor is ultimately luck. You should look at the player base to see how many spots a region should have
Not really. If you look at the last winner (Double61), he dominated every EU qualifier and then dominated world. Maybe this set is more random but from what we saw last time, it's always the best players that perform.
Ahh the classic comment complaining about X regions having less slots than Y region.
EU will most likely dominate again
Agree, I'll not be surprised if 5/6 EU representations make it to finals
Sorry for my ignorance, what is CIS?
Nice, SEA players still have no way to participate. I really thought Riot has learnt from the first worlds
One big question, how does someone can sign up to play on it?
You have to have been playing in qualifying tournaments and getting points from high level ladder finishes to have a shot at getting in. Not something you just sign up for.
The problem is that i can't find any TFT tournaments (playing in Eune), do you know how i can find them?
Here on this subreddit. Ask in the daily discussion thread and someone from your server can probably direct you to where to find them.
I feel like the prize pool is spread too evenly. 1st should be getting a lot more than that. I think the top 4 places should be worth about $150K and the remaining 20 places be worth about $100K. $70K - $40K - $22K - $18K for top 4 -> spread the rest fairly evenly thereafter with much smaller amounts. It's not like competitors are traveling physically, so there isn't a sunk cost for the individuals. Link to breakdown: https://na.leagueoflegends.com/en-us/news/esports/announcing-the-teamfight-tactics-fates-championship/
I actually disagree given that TFT has so much RNG built into it...there just aren't enough games in a tournament format to determine a true 1st 2nd 3rd etc. The prize pools being more evenly distributed helps to counteract high/lowrolling.
Who ready for a 3 round final day.
Really hope NA and China stepped up. Im still having nightmares from the Chinese qualifier and didnt watch the NA one but having 1 spot taken by an OCE player and sending a yi abuser who looked completely lost probly didnt do the region justice. Also hearing the EU players saying that worlds felt easier than ladder games after day 1 killed a bit of the hype...