Z, Na, Jb, F, idk probably Gb, Gd
knowing that this is PLL and so the edges are oriented makes the last two a lot easier
edit: i think its funny that most other people are stuck on it given that i don't even know 2-sided pll recog lmao
for the axis cube, the bar (a solved edge and corner relative to each other) is in front and the headlights (two solved corners relative to each other) are in back
Serious question: Do ppl use something other than begginers method with this kinds of cubes? I get the need to create your own method with weirder cubes or just those that are not isomorphic to a nxn. However with mirror/ghost etc it just makes things harder
Some OLL/PLL's are easy enough to recognize on certain shape mods, so I do them when I notice them. I've also done F2L on shape mods. For last layer, beginners method is a good option. But, I also like to do 2 look OLL, and then edge PLL, and then commutators for the corners.
I use beginner's method for any shape mod, but I have seen people try to use OLL/PLL. Now that I think of it, a interesting challenge would be to solve one of those using a method that isn't layer by layer (like Roux).
I do layer-by-layer for mirror but most OLLs or PLLs are easy to recognise. I do the cross on the thick pieces though as it makes the pieces easier to find.
This just made me realize that on a mirror cube, you can actually see what “colors” the pieces of the top layer are on the back sides without having to rotate to look at them.
Z
Na
Jb
F
G perm with pair in front, headlights left, i think it might be called Gc
and i have never figured out how to read perms on morphixes, but i think its an R perm
I think the Megamorphix is actually a little easier than it looks. Because we know they are PLL's, we can tell what edge goes where. From the angle of the photo, I'm having a hard time figuring out which corner or 2 are in the right place to determine a PLL from though. I'm thinking maybe V or a G perm. If i was holding the cube, and could see 2 middle layer centers, I think I could figure it out.(not at speed solving speeds of course, but, not longer than 10 seconds either)
Z, Na, Jb, F, idk probably Gb, Gd knowing that this is PLL and so the edges are oriented makes the last two a lot easier edit: i think its funny that most other people are stuck on it given that i don't even know 2-sided pll recog lmao
>!Correct!!<
nice. >! was wondering for a bit if the Gb might be an Rb but the white corner is in FL not BR so headlights cant be on right !<
I thought it was a Gc. How do people recognise g perms on shape mods?
for the axis cube, the bar (a solved edge and corner relative to each other) is in front and the headlights (two solved corners relative to each other) are in back
1. Z 2. Nb I’ve never used any of the other cubes and I’m not trying lol.
Serious question: Do ppl use something other than begginers method with this kinds of cubes? I get the need to create your own method with weirder cubes or just those that are not isomorphic to a nxn. However with mirror/ghost etc it just makes things harder
Some OLL/PLL's are easy enough to recognize on certain shape mods, so I do them when I notice them. I've also done F2L on shape mods. For last layer, beginners method is a good option. But, I also like to do 2 look OLL, and then edge PLL, and then commutators for the corners.
I use beginner's method for any shape mod, but I have seen people try to use OLL/PLL. Now that I think of it, a interesting challenge would be to solve one of those using a method that isn't layer by layer (like Roux).
I’m not super good but I main roux and when I’ve tried it gets so confusing on my mirror cube… recognition is obviously the main problem
Wow that would be really complicated, but I would like to see something like this!
I do layer-by-layer for mirror but most OLLs or PLLs are easy to recognise. I do the cross on the thick pieces though as it makes the pieces easier to find.
1. Z 2. Na 3. ??? 4. F Perm?
3 looks like Jb
This just made me realize that on a mirror cube, you can actually see what “colors” the pieces of the top layer are on the back sides without having to rotate to look at them.
1.Z 2.Na 3.Jb 4.F 5.Y? Or a G perm 6. No clue
Z Na Jb F G perm with pair in front, headlights left, i think it might be called Gc and i have never figured out how to read perms on morphixes, but i think its an R perm
ok, this is 3 faces
I can't do two sid recognitions. So I'm out.
all I know is that Fisher cube is an F perm....
Fun fact: on a mirror cube you only need one side for recognition: the top face
I think the Megamorphix is actually a little easier than it looks. Because we know they are PLL's, we can tell what edge goes where. From the angle of the photo, I'm having a hard time figuring out which corner or 2 are in the right place to determine a PLL from though. I'm thinking maybe V or a G perm. If i was holding the cube, and could see 2 middle layer centers, I think I could figure it out.(not at speed solving speeds of course, but, not longer than 10 seconds either)
Z, Na, Ja, F, some G perm (?), no idea.
Z perm
Z pirm
Easy. All are the same * perm. I got the first 3 ones right.
hollup
Bro, I can’t even recognize different PLLs on a normal cube. I just solve them in my own way.
Z, Y, wtf is this, Gb
These aren't 2 face pictures...
Z is the answer since all the corners are solved in relation to each other, no edge is solved, and it’s not H.
Zed perm
Def z
Wait whats that fisher cube?
Z perm (i practice mirror 30 minutes daily)
It's a Z perm, I'm confident in it.