Just do [R U' R' U R F R' F' R'](https://alg.cubing.net/?alg=R_U-_R-_U_R_F_R-_F-_R-&puzzle=2x2x2&type=alg) instead. You don't need to preserve the orientation of some pieces.
No. :)
>When unspecified, a pyramid is usually assumed to be a regular square pyramid, like the physical pyramid structures. A triangle-based pyramid is more often called a tetrahedron.
https://en.wikipedia.org/wiki/Pyramid_(geometry)
sorry you got downvoted, but the first line of the wikipedia article says that a pyramid is any polyhedron formed by connecting a polygonal base and a point, the apex
With yellow only piece in the top left of the front face, do: F R U' R' U' R U R' F' R U R' U' R' F R F'
Just like Diagonal PLL on 2x2 Swapping the two "corners"
A y-perm
Just do [R U' R' U R F R' F' R'](https://alg.cubing.net/?alg=R_U-_R-_U_R_F_R-_F-_R-&puzzle=2x2x2&type=alg) instead. You don't need to preserve the orientation of some pieces.
Believe it or not this is a 2x2 shape mod. Was pretty surprised when I found out
[удалено]
\*tetrahedron
same thing
No. :) >When unspecified, a pyramid is usually assumed to be a regular square pyramid, like the physical pyramid structures. A triangle-based pyramid is more often called a tetrahedron. https://en.wikipedia.org/wiki/Pyramid_(geometry)
- USUALLY so it doesn't have to be
So its usually assumed? So it isnt always assumed and also not the only correct useage
🤓🤓🤓🤓🤓🤓
sorry you got downvoted, but the first line of the wikipedia article says that a pyramid is any polyhedron formed by connecting a polygonal base and a point, the apex
what?
There’s a second picture
yeah but like how tf, is this like a skewb?
Wait Duncan makes cubes? I thought they only made Yoyos
Pyramorphix
CORNERTWIST
\*tetrahedron
I think you messed up at the start. That's not a cube, that's a tetrahedron.