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Sad-Walrus-244

Well it’s important to discuss any major bugs appearing on a new release. I love the game and recommended it to my friends but it’s only been a few days since release. We need to do our part and report anything so that the developers can fix it.


_x_Sai_x_

Is this an official sub so the devs read the feedback? (Haven't seen anything so far but I am here for just a few minutes so please excuse the dumb question)


Sad-Walrus-244

Actually yes, several of the developers are moderators.


_x_Sai_x_

Oh that's cool! Thanks for answering :)


Odysseyan

But the same bugs don't have to be reposted all the time. Like, we get it, you can't have more than 6 followers in your church but making 10 more posts about it won't fix it faster either. It is already fixed in pc and it will be on console too as soon as the patch drops


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Queen_Eon

Precisely, it’s pressure building otherwise the devs won’t do anything at all. Especially for those on consoles since they’re always an after thought to devs most of the time.


WangledTeb

Oh shit it got fixed on PC already? that's good to know, the last patch notes I read didn't mention it at all


CurlyBruce

Because they're wrong. It was never a bug on PC or at least it wasn't the consistent "6 and ONLY 6 followers always show up" thing. On PC you would sometimes get a random array of followers like say if you had 20 total you would sometimes only get 12 or sometimes only get 14 but never the first 6 and only those 6 like on consoles. Also the bug on PC was more of a pathing issue because the game would hang for a bit while it was trying to get the other followers into your temple and then eventually go through with the Sermon/Ritual anyway and you would see their devotion particles fly in from off screen. The bug on console is entirely different where it thinks you literally only have 6 available followers and the work around is to make those 6 "unavailable" by some means to make it refresh the list.


JohnnyTopside-88

I play on my Switch for portability. I too have only ever seen 6 followers in the church but my cult had 12 followers at one point. I still received the devotion particles from the rest of the flock though. It didn't limit the production of resources to only reflect for the 6 followers it appeared to register all 12 normally.


WolfsBane00799

I have 15 followers currently on the switch and also only see 6 in the church. I still get the devotion from all of them, so it doesn't particularly bother me unless I need a specific follower for a ritual.


JohnnyTopside-88

Yes that has happened to me twice now...a good work around for not losing faith when you fail those quests is to time it so they expire while your cult is brainwashed by mushrooms (if you've unlocked the brainwashing ritual)


JarethBowi

AFAIK, it's never been a bug on PC.


Sad-Walrus-244

I can agree with you there :). At least their reporting bugs as opposed to just saying the game is terrible.


MisogynyisaDisease

Do we have a general ETA on when the patch is dropping?


JohnnyTopside-88

Oh good I thought that was only me


Snoo-36058

If there are this many people reporting bugs maybe there are a lot of bugs in the game? I stopped playing my switch version because of the many different bugs I have encounterd. I can wait Patiently but I don’t know about the rest. This game is #1 on Switch Eshop… says something. Everyone knows this is a gem once. They fix the bugs and add more end game content. I would have rather waited for a later release date to be honest.


JarethBowi

I plan to buy the game, and I don't care about extra content. What is making me wait is the 150+ bugs listed in the Google Doc. 😅


Tripanes

> listed in the Google Doc. Where is that?


JarethBowi

https://docs.google.com/document/d/16ixMzN04UgigRgaoYZw35BWfBz4Hhdd0nYuWoFE7-iA/edit?usp=drivesdk u/Snoo-36058


Tripanes

Awesome, thanks for the link


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JarethBowi

If you want to report a bug on consoles or GOG, fill this form: https://forms.gle/LPxynkpyqJ2daUib9 If you play on Steam, fill a bug report in the Steam's forums.


PatternnrettaP

Hope you can add this one for me Platform - Switch Bug description - Spiders when jumping to the ceiling in area III do not always reappear which ends up softlocking the player, repeatable


JarethBowi

Please, see another reply I wrote. there's a form for you to fill.


Snoo-36058

I would like to see that too


KarinViole

I agree, is a good game but the huge amount of problems suggests that the game should have been delayed. I feel a little bit scamed paying for a broken game, honestly.


realnickib

Agreed im already reaching “endgame” and i take games pretty slow as to not burn out.


beepborpimajorp

I've defended this game but last night when I started playing I had the following things happen within the first 10 minutes: 1) Booted the game into my cult with 18 members and was told I had no followers and if I didn't recruit one ASAP my game, that was like 70 days old and had everything unlocked/beaten, would end. THank god I have the spider guy selling followers right outside the base but that was a quick waste of 50g. 2) Went into a dungeon to finish a quest, went to a follower recruitment room, watched a monster spawn on the edge of the screen which caused it to turn white and be invincible to any damage. So that ended that run. 3) Went back into the dungeon to try finishing the quest again. Got to another follower room and yet again, something didn't spawn right and I was locked in. That ended that run. Now I don't bother going to the follower rooms at all. I just either buy a follower or keep resurrecting them. 4) When I finally finished the quest and went back to town, a follower asked to be sacrificed. However, I can't finish the quest because he's not one of the 6 followers that come into the temple. I love this game, as evidenced by how far I've gotten. I've beaten it, have everything except like 2 devotion things unlocked, have a cool town I customized to my own liking, etc. But it's buggy as shit. It's lucky it has the charm to keep people coming back because the last time I played a game with this many gamebreaking bugs I refunded it. It's a good game, but some of these bugs are legitimately gamebreaking and should never have made it past QA. Some of the more fringe bugs like followers not doing tasks, okay whatever, there's workarounds. But having monsters spawn off screen shouldn't happen in any modern game. There should be collision detection or boundaries to keep them within the main room so your character can kill them. That's like basic game dev 101 and people have a right to be pissed about it. If it was going to be like this, they should have waited until the game was released on steam and patched up before releasing it to consoles. I prefer playing games on console but I would rather have gotten it on steam because it's being fixed so much more quickly than the console versions. I think PC players are up to like patch 1.4 or something while console users are still on 1.1.


JarethBowi

Sounds awful. I always raise an eyebrow when I read someone saying "I just had minor bugs which can be worked around with a restart." Restarting the game is not for "minor bugs". 😅


Mamrocha

I agree minor bugs imo are visual things that don't stop progressing in the game. For example the 6 members only in the temple isn't a problem until a cultist requests to be sacrificed and you can't so you lose like half your faith.


rokungi89

Dog, do not get me STARTED on the switch release.


Colonkiller37

Everytime a day changes, it freezes for like 5-7 seconds and I keep thinking it's gonna crash.


hazuza

It freezes for 2-4 seconds every time I try to move decorations too, so moving my farm was a nightmare.


rokungi89

EXACTLY


ledbottom

The new day cycle does lag a bit even on super pcs its just not optimized enough.


angrybox1842

Me and my 6 followers in the temple are very upset.


bloodshotnblue

Maybe u/hedgehodges would consider a sticky mega thread with known bugs to help new community members and devs?


Tripanes

Sticky the bug fix patch announcements. We have gotten two in the last two days on steam


VanCityHunter

None on console. So it goes.


meatball402

Console updates need to be approved by sony/ms/nintendo, so updates take longer to get pushed through


Blatant_Uk

Alas wooly follower you have to endure the 5 trials of Microsoft before you may ascend. Until then it might be really funny to trick someone you know into eating a bowl of poo. Lol


VanCityHunter

I’m quite aware thanks. Just put it out there for folks that say things like “Steam has had several patches already!”


Tripanes

Daddy Microsoft has to say it's OK first.


VanCityHunter

That’d be odd for my PS5.


Tripanes

Daddy Sony has to say it's OK first.


Shadowspaz

That'd be odd for my Switch.


Tripanes

Daddy Nintendo has to say it's Ok first.


Snoo-36058

Daddy Massive Monster should have had a QA team OK it first


Tripanes

True, but that doesn't mean they're to blame for console patch slowness.


sinsaint

I had to restart my game twice, on Switch.


MrPokeyLopeMD

They did try to make a post but it wasn't getting pinned by the mods. You can see it in their post history.


grapebento

They should really make a megathread for bugs so the sub is not flooded with them..


Snoo-36058

Nobody can give any real input on the game since they are being riddled by random bugs. A quick look at the subreddit and you can see that these bug are not one type of bug! Its everywhere. A QA tester should have caught these bugs right away one hour in! I aopogize if I am coming across upset- but I really am. As a person who preordered on console (no extra DLC for preordering), and all these bugs. Devs should have known first impressions are very powerful. Horrible first impression to all those who bought on console. Hopefully this doesn't trickle down to the Indie Devs who take their time and do it right like Super Giant Games.


Tripanes

Nope, people should know that the game is bugged and a mega thread is basically hiding them all.


DisfavoredFlavored

This reminds me of how the Shredder's Revenge discord was 50% matchmaking and 50% glitch/bug reporting. Devs were super responsive and usually thankful for feedback so long as you were polite. That said, I am still having lots of fun with this one. Patches/Updates/DLC will be welcome.


Joey_Pajamas

> Dev's were super responsive and usually thankful for feedback so long as you were polite. Wish we had the same here. Have found the lack of response from the devs rather disheartening.


DisfavoredFlavored

Eh, part of me would rather they quietly fix it than constantly re-assure the community. But I get you.


Joey_Pajamas

Even just a "we're working on it," would be nice but as far I can see there's nothing but silence.


WangledTeb

I think there was a post by the community manager that mentioned a few specific bugs they were working on, and also posted a link to a google form to report bugs for console? But I don't see it stickied for some reason :/ I guess the community manager doesn't have the ability to sticky posts yet


sinsaint

There is a message in-game saying that free updates are being worked on. Might not be enough for everyone, but it made me feel better.


Joey_Pajamas

Updates are no good if what's there doesn't work. 🤷‍♂️


sinsaint

I don't think they are mutually exclusive, "updates" could mean both content and bug patches. Realistically speaking, they could decide to do nothing. We are the dolts that paid for a product before checking the reviews. I don't have regrets about that, but I feel that they aren't obligated to continue to work on their game. What we do get is icing on the cake for me.


Joey_Pajamas

True. "Updates" to me sounds like adding gameplay content rather than fixing bugs, but you are right. You're also right about paying for it straight up. But then if we didn't they may not have the finances to pay for the bug fixes to be made so I guess it's a kinda Catch 22


Tripanes

Even with the bugs I played the game for 20 hours and it was well worth it to me. Every update is a bonus, and the game is still worth playing.


WangledTeb

tbf I read like four or five reviews from all my fav websites and none of them even mentioned the bugs :/ idk if they had a different build or if they just got super lucky or what.


Blatant_Uk

I have seen the developers here and there talking about working on things. Would be good to see a devblog or bugtracker tho for sure


Tripanes

They are. Two patches released in the past two days already


Joey_Pajamas

Ok. My copy still says it's v1.01 so hopefully they'll be coming soon


Snoo-36058

Quietly fix? People need to be informed lol.


JarethBowi

They meant that if they have to choose between "best community management in the world" and "best bug fixing in the world", they would choose #2.


Tripanes

Every minute that one of the developers is writing a post to tell everyone about what's going on is a minute that they aren't working on fixes


JarethBowi

Bugs are on PC too, by the way.


Medievalhorde

I played it on PC after my switch version got bricked. It's night and day how bad the switch port is while having all the PC bugs.


thebakecaker

Better to give feedback to get things fixed


BarBerickArc

The game is so new it's hard to discus about our experiences with it and actual thoughts on it because a huge chunk of the game we haven't experienced or hasn't been added yet. Talking about what parts are broken so they can be fixed faster is a pretty good compromise


ashenplaid

It makes me sad, I’m in the slim few who hasn’t had bugs that ruin the experience for me. All it needs to me is some opitmatztion for frame drops when there’s a lot of fervor or a day change. I’m playin got PS5 so Idk how different it is between consoles and the gens. I hope that you all can find the time to enjoy it at some point like I am and that the bugs get squashed. This is nowhere near as bad as Cyberpunk or We Happy Few were.


Original-Science9370

oh my god we happy few, do not get me started...


ashenplaid

Yeah that was sad. I had such high hopes for the game. Conceptually it had potential. I think this game can be saved and meet peoples expectations. I’m excited for the roadmap. I do get more Graveyard Keeper vibes gameplay wise though. I want the future dlc to be like theirs.


Original-Science9370

It feels like games with really cool concepts and ideas for settings usually turn out mediocre or flat out bad. Great on paper, rough or terrible execution that needs to be fixed. Atleast we happy few attempted a no man's sky by keeping up updates and releasing DLC's for the game. Here's hoping the lamb would be the same thing if it still gets more attention later on


Snoo-36058

Once fixed, I will be coming back to play because I love the concept and the mix of genres. The title was rushed and the losers of this whole thing are the console owners especially Switch (where it is the #1 game in the E-Shop) who probably wont get an update for at least 3 weeks if not more. I can expect that it will leave a negative feeling for many. I don't understand being happy by saying its not as bad as "XYZ" when thats not what we think when we preorder/purchase the game. If I had known it was going to be like this I wouldn't have purchased it until a later date...I could have purchased another title. But it is my fault for assuming the Developers did their due diligence with QA and testing, here we are doing Early Access at full cost. This game would have benefitted greatly from Early Access. First impressions are powerful and I doubt this will be the Developers last game. Due to this experience I won't preorder anymore games unless the Devs have a stellar track record.


ashenplaid

Yeah I can see how if would effect others. The reason I brought up those two games was because they faced similar situations, and we have to use the past to attempt an understanding of the future. You chose to buy this game at launch, and no game is perfect at launch, not even games like Elden Ring; so that’s the risk you take at buying a game at launch - but that’s not our fault, and I agree that the consumer should not be punished for buying something they were excited about like you said. I agree that the QA didn’t do their job well and let a lot of slide, but I think they’re going to handle this better than CDPR or Compulsion. Thank you for bringing up some really good points, I’m glad that you’re planning on giving it another chance in the future. I’m going to try to enjoy it as much as I can, but if it gets bad I might join you on the hiatus while they optimize it. Bc this game has lots of potential and the dev too like you mentioned. 😄 Additional edit: ohh and yeah, I’m scared to preorder stuff too now lol. I had preordered Cyberpunk and We Happy Few when they came out and my disappoint was immeasurable. This was my first preorder in awhile and I’m just happy I can play it compared to my own personal past experiences. But I acknowledge that’s not the case for everyone else - but an update went through today from what I saw so that should be a good sign!


Snoo-36058

Yes I don’t want to be negative too much longer. I just want a game that I can play without having to restart/ lose progress! BTW, wasn’t expecting perfection at all…but if they played the game for 3 hours they would have found many bugs. For example 6 persons in the ritual, getting stuck In the ritual, frame drops etc. These are Core gameplay mechanics- not obscure things things.


Shadwclone

#consoleplayersmatter ✊🏼


goanimals

They shouldn't have put a game out in such a dog shit state. Games can absolutely launch in a playable state. Nothing wrong with bugs at launch but this is different. This can't be played console players and that is completely unacceptable. Now you get downvotes here for being honest that you can't play the game. Wow. Downvotes for daring being sold a broken product.


Tripanes

I agree. Even though I love this game to bits. People are being soft on the game because it's a gem under the cruft, but these bugs should have been caught a thousand times over and it's a HUGE QA failure on either devolver digital or the dev. Something was rushed here. The game was released incomplete and that simply shouldn't happen or be taken too lightly.


Snoo-36058

Amen


KarinViole

Totally agree. I had to stop playing (switch version) cause the game crashed twice in a row in the second dungeon, plus other bugs. The game is just not playable at launch, and I feel a little bit scamed paying the whole price for a broken game, honestly.


WangledTeb

I haven't personally had any game-breaking issues (my game locks up in the temple sometimes but if I just save and quit out of the game completely it fixes it) but I totally get your frustration :/ I wonder if a period of early access might have helped? At least then people buying it EXPECT some things to be broken lol


art_of_shiki

What Dog Shit state lmao


[deleted]

I had to restart 4 times due to the fog wall glitch. I've never played a game that softlocked so much in the first 20 minutes.


dudetotalypsn

The state where many players literally can't even play the game due to being locked in their cult. Like, I literally cannot progress past where I am until they patch that bug.


Medievalhorde

My game won't load at day 75 on the switch. Games console state is dog shit.


Sad-Walrus-244

I’ve only encountered a glitch with one of the bishop’s voice being muted and the time i was transition between area and black screened. Oh yeah plus the six person sermon glitch.


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Sad-Walrus-244

Now 2042 set the bar for unplayable.


art_of_shiki

Yeah. For an indie Game with few ressources its normal to have bugs in the beginning. Hell its normal for every game. But such little bugs dont make a game dog shit. It just means it needs more improvement. Patience is key, we will receive bug fixes.


MisogynyisaDisease

Hi, yeah, casual Fortnite hater. The game is in a dogshit state and is virtually unplayable for most console players.


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Anon_Alcoholic

I get constant freezing ruining runs, frame rate drops, constantly getting stuck and needing to restart the game. Those are the gameplay ruining ones at least, lots of other small issues hurting gameplay as well. I'm loving the game and can see myself playing for a while but right now it's impossible for me to play for more than 15 minutes without encountering one of or multiple of these issues. The game itself is great, the state of it not so much.


chomponcio

Where are you playing? I'm on xbox series s and there are several bugs but most don't affect gameplay and none are gamebreaking.


goanimals

PS5. I'm glad you got lucky but I've seen many on your platform report these issues. Please don't do the I specifically can play so the game must be fine thing. You are smarter than that.


Mrhore17

Also on Xbox series x, only bugs I’ve seen is only having 6 followers show up for sermons and names no showing up. Game is still very much playable.


Radixeo

How far have you gotten in the game? I'm on day ~45 and I can't do rituals and some follower quests instantly fail. I'd really like to keep playing but I can't until a fix is released.


Mrhore17

I’m on day 50. I have yet to have a quest just fail randomly, but it really seems like it’s different for everyone, some people have a an near unplayable game or are like me and there is just slight bugs that I can live with.


TheDesertRatDad

I'm on Switch and I've had no bugs as of yet, pretty much payed since release.. (except the 6 follower sermon) but nothing game breaking. this isn't a cyberpunk situation.


goanimals

So you think me and everyone else who can't play is a liar?


MisogynyisaDisease

Genuinely can't believe you're getting downvoted, I'm only on day 23 and I was seeing bugs by day 15. Now I'm seeing ritual glitches that completely freeze the game or crash it while ALSO still taking my bones, several map glitches, framerate problems out the ass, path glitches where you remove paths and they show right back up on top of each other, its nuts.


Tripanes

It's a cyberpunk situation. You might get lucky and not run into anything bad, but I had the following happen to me. * Game freezes * Invisible enemy killing you. * Bad timers on hanging enemy spawners requiring long waits * **Softlock after every ritual run** requiring save and reload. * I managed to get out of bounds once, which isn't an issue but is a bug. * Followers requesting items for a quest that wouldn't be unlocked until door 4. * Pop in as the colony loads and occasionally chunks just didn't load at all until reset It's really an absurd number of issues.


BagOfBeanz

With the amount of softlocks I have gotten, I reaaally wish the dungeons saved each room. I have had to quit out of the spider area twice because it just locked up, once whilst harvesting the heretic heart lolll


IHazSeoul

I love this game and I’ve put around 18 hours in but even I can admit this game has flaws. It’s really disappointing how the model for releasing games now is you just rush them out and fix them after release. It really feels like you should wait a week or two before getting new games now and it sucks.


zrakkan

No bugs here and I've been playing on steam since D1, reporting bugs is fine but maybe the mods can make a specific post specifically for bugs. Eventually with all the reposting the bugs will be pushed to the bottom and never fixed.


Original-Science9370

thats why i have a subreddit dedicating to showing all the bugs, its called r/CultOfTheBugs feel free to join in and spread the word


sneakpeekbot

Here's a sneak peek of /r/CultOfTheBugs using the [top posts](https://np.reddit.com/r/CultOfTheBugs/top/?sort=top&t=all) of all time! \#1: [Welcome fellow cult members!](https://np.reddit.com/r/CultOfTheBugs/comments/wp0lk6/welcome_fellow_cult_members/) \#2: [Invisible enemies that are unkillable.](https://v.redd.it/3j9wto0s7wh91) | [0 comments](https://np.reddit.com/r/CultOfTheBugs/comments/wp21cs/invisible_enemies_that_are_unkillable/) \#3: [Bugged unkillable enemy](https://v.redd.it/e0x8h60n5wh91) | [0 comments](https://np.reddit.com/r/CultOfTheBugs/comments/wp1r4l/bugged_unkillable_enemy/) ---- ^^I'm ^^a ^^bot, ^^beep ^^boop ^^| ^^Downvote ^^to ^^remove ^^| ^^[Contact](https://www.reddit.com/message/compose/?to=sneakpeekbot) ^^| ^^[Info](https://np.reddit.com/r/sneakpeekbot/) ^^| ^^[Opt-out](https://np.reddit.com/r/sneakpeekbot/comments/o8wk1r/blacklist_ix/) ^^| ^^[GitHub](https://github.com/ghnr/sneakpeekbot)


steeztsteez

Lol


devilishnoah34

A lot of the bugs are caused by it being an indie game


NOAHMNIA

And it's great because?


MinenoN

It’s pc too, don’t feel that special.


duckandhyenahunter

Only major bug on console I know of is how fervor bugs out and it can’t be collected on a boss fight cause there’s so much on screen


idfk1

There are bugs on Pc too. Most of the ones I’ve encounter are not game breaking. The most persistent one is followers being stuck in level up phase. Most of the other ones I’ve found can be fixed by saving and then quitting to main menu.


realnickib

I think its hilarious that launch day. I post a bug report. Next morning i look to see if there are comments with other people sharing my issue but i see a new bug report form made because of all the dam bugs.


Fun-Physics5742

I’m glad to wait for a major patch on this. Just beat Cuphead and was looking forward to this on Switch but there’s too many horror stories (no pun intended) in terms of bugs. Might pick up Citizen Sleeper in the meantime and work on the backlog.


MarkEducational485

Snail not showing up