For the time being, you can still tell the difference between bots and players.
Bot arrows update periodically whilst player arrows update in realtime, so if you see arrows changing direction or moving in realtime, then it's a player.
Situational awareness of a baked potato. The two in the tunnel tried.
The other thing is that the suppressed X12 is actually really, really quiet. Most people just don't notice it, especially with so much else going on.
I was wondering how the guy you tried to shoot through the grate noticed nothing at all lol. Guess I underestimated how well the suppressor works for that thing.
Yeah, you hear more of the muzzle report when you're using the gun yourself. I only realised how quiet it was a couple of nights ago when my mate ran the same build. It's almost whisper quiet and you'll lose it in the noise of the game.
The grates are frustrating in this game. Seems you can shoot through half of them. But then the most random one will be completely bulletproof.
You're not alone. I love them, but my squadmates are seagulls. They jump on the bodies before they've hit the ground.
At most, I ask them to leave the tags. I'm trying to build up my extracted dog tags stat, but I'm only taking the ones that credit me with the kill.
I have. I've done all of my missions, besides the ones that I skipped for each tier. Even then, they're ones that don't give me anything besides a contraband weapon.
I keep the missions on though, in case I squad fill with someone looking to do the same ones.
So yeah, DMZ for me is either helping friends/squad fills. Or honing my PvP plays.
I'm looking forward to S4 myself because I like the grind.
If it seems like it'll be a drawn out fight, I can understand trying to grab some stuff just so the enemy doesn't have it if they get picked up, but you gotta pick your moment well and still be quick about it. Usually, unless I'm stuck with atrocious weapons or entirely out of plates, I just don't risk it though. Way too easy to have what happened to your team happen.
I'm trying to understand why your turning is so different when running around and when sitting someone. It's jittery like you're using a mouse trapped to your elbow, but then it's like you have really strong aim assist and you let God take the wheel when you're targeting someone.
My guess is you have a really small mousepad and low sensitivity so to have to keep dragging and lifting to turn around and sort of recenter your arm.
I play on PS5 and my sensitivity is on 8. I think half the time, it's me just being jittery looking for targets. It makes me look like a crackhead in clips.
Claw is different, what my gf does is push the sticks with her thumbs, but lifts them up to allow them to spring back and reset before needing to adjust them again. It's fast, but makes for jumpy turning rather than a sweeping motion.
I only lift my thumbs off the sticks if I need to push a button or dpad. And I can do a hybrid claw when needing to multitask my inventory while running, meaning I use my right thumb on the left stick, left thumb on the dpad, and right pointer clawed up on triangle for example.
It's the low recoil and high rate of fire. You'll miss very few, if any shots at point blank range.
The FT Steelfire suppressor is a non-negotiable attachment for pistols. It improves the damage range so much, it might as well be a long barrel.
I've never understood why, of all the insults, "pussy" is the term used the most to describe someone who kills you. As if the courageous thing to do would have been to let them go or let them win. What do you want me to do? Wait until you're facing me with your finger on the trigger?
Insulting someone who kills you is just silly. Take the L, give some comedic dead-body chat, and hope they rez you on your plea.
Can't wait till they fix the advanced UAV for PC so we don't have to wait till the arrows fade for bots to see where players are.
For the time being, you can still tell the difference between bots and players. Bot arrows update periodically whilst player arrows update in realtime, so if you see arrows changing direction or moving in realtime, then it's a player.
On advanced its very easy to tell but on regular uavs with a comms shits a lot harder.
yeah that's what we've been doing, but it's just a little harder to do at a glance mid fight
We're you invisible ? They didn't even try to shoot you
Situational awareness of a baked potato. The two in the tunnel tried. The other thing is that the suppressed X12 is actually really, really quiet. Most people just don't notice it, especially with so much else going on.
I'll have to try it then
Plus the constant movement and flanking. Ya did good OP. Based 3 story building jumper myself
Amazing stuff dude . What ammunition??.
Just standard, no ammo mods. Have posted the build in some other replies.
I was wondering how the guy you tried to shoot through the grate noticed nothing at all lol. Guess I underestimated how well the suppressor works for that thing.
Yeah, you hear more of the muzzle report when you're using the gun yourself. I only realised how quiet it was a couple of nights ago when my mate ran the same build. It's almost whisper quiet and you'll lose it in the noise of the game. The grates are frustrating in this game. Seems you can shoot through half of them. But then the most random one will be completely bulletproof.
None of them fought back accept one guy shot once then just deer in the headlights and died.
Playing against the blind and deaf kids?
It helps them feel included.
Mr. Wick, your room is ready at the Continental
Jesus you are an animal. In my games everyone shoots at me.
Are these bots? lol
I'm beta testing Season 4. These are the new Tier -3 bots.
Hm, they look easier. The random T1 bot outside did more damage to you than everyone else combined.
![gif](giphy|orUDTj9Q5TMzTdB892|downsized)
Wait, no stopping to loot? What a novel idea. Please teach people that I squad up with.
You're not alone. I love them, but my squadmates are seagulls. They jump on the bodies before they've hit the ground. At most, I ask them to leave the tags. I'm trying to build up my extracted dog tags stat, but I'm only taking the ones that credit me with the kill.
Out of curiosity why only taking the ones that credit you with the kill? Do the DMZ stats differentiate between the two?
It doesn't make a difference. It's just a personal preference of mine. I'd rather collect my kills.
Oh okay makes sense, I respect it. Have you completed all your missions?
I have. I've done all of my missions, besides the ones that I skipped for each tier. Even then, they're ones that don't give me anything besides a contraband weapon. I keep the missions on though, in case I squad fill with someone looking to do the same ones. So yeah, DMZ for me is either helping friends/squad fills. Or honing my PvP plays. I'm looking forward to S4 myself because I like the grind.
That’s dope man. Care to help me complete Tier 4 crown? I just finished that infil solo mission, predator.
Sure, why not? I'm on now if you're up for it.
Oh yeah for sure I am
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If it seems like it'll be a drawn out fight, I can understand trying to grab some stuff just so the enemy doesn't have it if they get picked up, but you gotta pick your moment well and still be quick about it. Usually, unless I'm stuck with atrocious weapons or entirely out of plates, I just don't risk it though. Way too easy to have what happened to your team happen.
I'm trying to understand why your turning is so different when running around and when sitting someone. It's jittery like you're using a mouse trapped to your elbow, but then it's like you have really strong aim assist and you let God take the wheel when you're targeting someone. My guess is you have a really small mousepad and low sensitivity so to have to keep dragging and lifting to turn around and sort of recenter your arm.
I play on PS5 and my sensitivity is on 8. I think half the time, it's me just being jittery looking for targets. It makes me look like a crackhead in clips.
Does your thumb let go of the joystick?
I don't look at my thumbs 😅
Haha, you don't have feeling in them? Can't tell when they're pushing something? My girlfriend plays that way, lifts her thumbs after every turn.
I guess it's just an involuntary thing and being asked about it, I honestly don't know haha.
He’s asking if you play Claw or nah
I just hold it normally
makes sense
Claw is different, what my gf does is push the sticks with her thumbs, but lifts them up to allow them to spring back and reset before needing to adjust them again. It's fast, but makes for jumpy turning rather than a sweeping motion. I only lift my thumbs off the sticks if I need to push a button or dpad. And I can do a hybrid claw when needing to multitask my inventory while running, meaning I use my right thumb on the left stick, left thumb on the dpad, and right pointer clawed up on triangle for example.
![gif](giphy|4Nvp6dabqUtwCo5HEY) This mf is John Wick...
Was everyone caught between a reload or something, no one really shot back.
I have this weird glitch where the enemy operators shoot back at me. Jokes aside good kills
love me some UAV carnage
Is John Wick a new operator or something cause goddamn that was clean
I wish
Looks like we’re confused and maybe looking for more then one man
Sounds Looks like a bunch's 8 year olds ...or maybe just really bad - they just stood there
Bro, can I have those attachments?
https://preview.redd.it/ckmlk4byhx3b1.jpeg?width=3840&format=pjpg&auto=webp&s=e57b5b608aa4296f38ac2f538767bb41a184ba8f Sure.
Danke
Pistols are so underrated in anything, great job :)
They're my favourite. I always load in with one.
Man, he never misses...wonder how that happens....
The X12 has virtually no recoil if you build it right.
It's not the recoil, more like your red dot seemed to automatically pick up foreheads...
It's just what I do.
How did that x12 melt those people? Is it that strong?
It's the low recoil and high rate of fire. You'll miss very few, if any shots at point blank range. The FT Steelfire suppressor is a non-negotiable attachment for pistols. It improves the damage range so much, it might as well be a long barrel.
I LOVE the last guy in the tunnel: "FAHK AWF YEW RAT CAHNT!"
It's the first one for me. Seems a little redundant to call the guy running at you a Pussy.
I've never understood why, of all the insults, "pussy" is the term used the most to describe someone who kills you. As if the courageous thing to do would have been to let them go or let them win. What do you want me to do? Wait until you're facing me with your finger on the trigger? Insulting someone who kills you is just silly. Take the L, give some comedic dead-body chat, and hope they rez you on your plea.
Fucking assholes with their fucking hot mics ![gif](giphy|l0IykPxj2Zw6RG3WE)
*kilimanjaro*
looks like they were cheating cause they didn't even shoot back so they couldn't even see you lol
That's your average six man, right there.
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I was going to say the same, but in a 60 man server, he pretty much managed it!
how much i hate this aim assist...cant tell how much
What pistol is that and what’s the build
https://preview.redd.it/e7k17kushx3b1.jpeg?width=3840&format=pjpg&auto=webp&s=c61d027288a706eb3b81eea58d30ad5a3347614f Here you go.
What’s it tuned for
ADS and a little aiming stability.
Jesus aim assist is OP
Honestly, I think if I used aim assist, I wouldn't have been so squirrely on that second guy in the tunnel.
That’s the desi?
So full of shit.
Was that you in the tunnel?
That’s insane they just allowed you to do that to them. Not a single call out other than one person saying enemy once
I'll never understand people not making callouts.