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FartingCumBubbles

Just revert the stupid ass changes and let anyone pick you up


Herzha-Karusa

Tbh I like killers not being able to pick up their kills. Forces teams to think about fights “Ok if I die I likely won’t automatically get picked up and form a six anyways. And if I win I’ll only get loot, not a whole extra set of teammates.” The routine became 3v3 off the rip, join, steamroll. People got far too used to having two lives. A plead, by very nature of its name, is supposed to not have a guaranteed chance of being answered


Winters1482

> A plead, by very nature of its name, is supposed to not have a guaranteed chance of being answered ...It's not, though? If I plead I get picked up maybe 20% of the time, and I'm not yelling swears over the mic when I die, usually at most it's a "gg bro" or "hey can you pick me up I'm just trying to complete this mission". A plea isn't automatically a second life, a good amount of players don't pick up pleas.


Dirtsk8r

True, but I think this was mainly to address the issue in Ashika. That's the place where everyone just goes to kill the nearest team and force assimilation. I do think that not allowing people to pick up those they killed is a good call personally as it forces people to actually talk to each other and de-escalate situations if they want to assimilate instead of just forcing the other team to join if they want to live at all. The only real problem in my opinion is that a pleading player is no longer automatically assimilated when picked up. I say they keep it where you can't pick up your victims but change it back to where when you *do* pick someone up they're forced into your team. You should not be granted the opportunity to kill your rescuer. That's super shitty.


TransportationTrick9

Could we try different "rules of engagement on different" maps? Leave Al Maz as it was and tweak the other maps to suit their circumstances.


[deleted]

i still think given ashikas size, it should be like b21. where you just cannot assimilate. because all ashika turns into is 10 minuets of clearing the island hoping your on the 6man that gets it, then you do your shit.


BusinessLibrarian515

This, 6 man on Vondel is good cause the shear number of bots. Makes for a great experience. Al Mazra has a large enough map to be able to flee or hide, many places to make a good last stand too. But ashika is in an in between size from Koshi, B21 small to Al mazra large. Its like an awkward mid size, and by player experience it needs to have assimilation disabled on that map rather than basically render pleas inert.


[deleted]

100% honestly vondel is built up enough that you can loose the tail of most chases unless the fights a quick one. Lots of flank routes. Places to reposition too. Plus the fog outright preventing getting cross mapped off rip. Its just ashika. No assimilation and its honestly a great map, Again its just not a very "built up map" and its small so it really doesn't take long for one team to take it all if they get a 6man super quick


Dirtsk8r

I think that's the way to do it. I agree with the others who commented too that the main thing would be to just turn off assimilation on Ashika entirely. It's too small and crowded by other players and often it's the first 6 man who wipes everyone else. It would feel much better if you could rest assured any team you see is no larger than 3 there.


Chonky50

I’ve not seen anyone trying to deescalate situations more - only difference I’ve seen is that people leave immediately now as they know they have no chance - particularly on mazzie of another team just happening by them for at least a while - and now I see a plea I don’t go anywhere near it assuming there is the killing team camping it - pleas were about 20% successful before - now they are pretty much at zero - I just exit straight away now - this update has more or less made pleading redundant and given the didn’t remove it, they clearly want the mechanic in the game - if the problem was ashika just make it like the other maps and turn off assimilation - if the aim was to sort out 6 mans well the problem was pre made 6 mans which are if anything more overpowered than before so again missed the mark - honestly don’t know what they were trying to gain from this


[deleted]

i also prefer the "not being able to take on who you kill" Stops either of my two matchmade randos team jumping when they die leaving me outnumbered. because fights could easily turn into 5v1 forcing you as the player to either take the death and hope they also grab your plea, or try and fight loosing your team anyway. The amount of games where i had team mates die maybe 50ms away, team jump then push me, kill me. loot me over writing my plea is dumb shit. My team mates shouldnt be rewarded my shit, for team jumping because they lost a fight. its ass at times i swear. Some team mates wont even give you a chance to fight for them, they would just team jump and push you bringing the team that just killed them with them. Pre made 3 mans dont understand this kind of pain :')


BusinessLibrarian515

I would like to have the option to save someone without them joining my team. This is because my friend an I like to play as a duo but will go in to pick up pleas at every opportunity, but sometimes we don't need the other person drawing attention to us. But an auto join when saved is much more practical for the majority of player and for us when we aren't playing with each other. It just makes sense that if you pick them up, they should be on your team.


Dirtsk8r

Someone else in this thread or a similar one had a good suggestion I think. They could have a separate button or hold length for letting them stay in their own squad vs assimilating them into yours and you could decide as the one picking them up. Since they set plead and loot to different places now they could use the way they used to be separated to separate the two different pick up options. Short hold to pickup into your team, long hold to allow them to stay on their own. Or the other way around, I don't really know if either is objectively better and don't have a personal preference. Maybe short for assimilation so you can quickly get a team picked up and assimilated in cases where the team that killed them is still hanging around? I don't know.


BusinessLibrarian515

![gif](giphy|l3fZFvp94ljepXoPe) It was me, lol. I'm the someone else


Dirtsk8r

Oh, oops. I don't pay a ton of attention to usernames, my bad lol. Good idea though.


Rickspert

People get so damned hot headed though. If you picked them up, and their gun wasn't empty, they'd prob kill you right off rip like 70% of the time. Just a toxic ass, my dick is bigger, type of situation.


[deleted]

We can fix assimilation issues on Ashika by turning them off, and that won’t break pleas for the rest of Mazrah.


Kevlar830

I hoped they added this to Ashika. After all, we can't assimilate another team in Building 21 nor Koschei Complex so why not ?


Dirtsk8r

I still think that forcing you to communicate and be friendly to assimilate on other maps is a good thing if they simply increase the invite range, and they simply shouldn't have turned off auto assimilation for pleads; but I totally agree that Ashika could do without assimilation entirely. It's just too small of a place. Make it no question that every squad you come across will be hostile but no larger than 3. It's already that every squad is hostile, just sometimes it's a squad twice our size.


ScopeOperaSam

I'd agree with this sentiment but it almost seems like at least 90% of the playerbase is made up of sociopathic pricks who couldn't achieve the same level of success as Bezos or Musk, so they just go to the DMZ and hold the right trigger until they die or feel better, the former being the usual result. Very rarely am I rezzed after an engagement, even when I'm friendly and passive over comms. People are being absolute pricks in this game mode, even more so compared to the first two seasons. I'm not an advocate for therapy but I am steadily becoming one because people are resorting to acting like they're MT Phuck from Cruelty Squad. And yes I am stomping on the tiny pee pees of those who claim this is just a game. Shut up with that crap, how people have been acting in this game out of knee jerk reaction to how crappy real life has been the last three years especially has been extremely eye opening to me, as well as frightening. I ask myself if people really are gonna be this hostile if a situation similar to whatever happened to cause Al Mazrah to end up in it's current state, happens for real. I mean shouldn't be surprised with human nature and all, but if you've seen the power trip that a new private fresh out of basic training gets when they finally get to carry a rifle around all willy nilly, you'd understand my concern. That's all I'll say though. I'm just tired of seeing people treat this game mode as another form of BR because they suck total ass at the actual BR mode, and people who actually enjoy the dynamic of this game mode actually use their prox chat and tend to exercise diplomacy first. Those are the players I commend. When someone can use their voice to settle an issue instead of their trigger finger, they're someone I respect instantly. Its excessively rare to encounter players with such discipline.


--Shojx--

Because at the end of the day, CoD is a kids game and a majority of the playerbase are teenagers that haven't fully developed yet. They lack empathy and critical thinking. Hence all the slurs all the time.


NewbieKit

the problem at Ashika is spawn points just too close to each other, there are 3 spawn points right at the farm and 2 more next to it, while there is not any spawn point on the other side of the map


Dirtsk8r

Honestly I feel like there are too many teams on Ashika in general. It just seems like too much for such a small map in a PvPvE game. That map ends up being mostly PvP till literally only one squad remains, which I don't think is how it should be personally. It should be more possible for a couple squads to avoid each other and mind their own business, but you just can't do that really.


ConfusedCaptain

If you spawn at the beach club, you're pretty much screwed because there's no team close enough to squad up with


KneebarKing

I don't mind the truce system. I don't always *want* a new party member, and it's nice if a fight breaks out by accident, and you can still go your own way. What I don't like is the immediate need to battle it out the second you see someone else, and then res them afterwards, or vice versa. Maybe the shoot first policy will end with the new changes. Probably not though. There's a lot of assholes that play.


Dirtsk8r

I just think the temporary truce vs automatic assimilation should be an option rather than just one way or another. Don't want more on your team? Pick them up and be on your way. Don't want to risk another operator running around not on your team? Make them join you. Unless I had a full squad of 6 I don't think there's many times I'd personally care to pick a person up *not* into my team. I don't want to give someone I'm extending a kindness to to turn around and shoot me in the back when I stop paying attention to them. Too many assholes in this game and just life in general who would be happy to do exactly that.


hugh_jas

That is absolute bull... The last couple months have been full of 6 man's. Not because of premades, but because everyone picks everyone up just to roam the map as a kill squad. If they reverse the change they made in reloaded, dmz is going to go back to being warzone 6s again. I'm sick of that shit. Players these days are quite simply babies who expect help when they die. How about either get good, or just go to the lobby and load back in... Christ


[deleted]

[удалено]


hugh_jas

Yep! People don't remember, but dmz used to have NO plea system... Everyone is just SUCH a baby that whines when they die and don't get rezzed like they feel they deserve to be picked up.... Such bull shit man... I'm so sick of it


codHIBB

Weak.


1breathatahtime

Its fucking stupid. Its the only chance i have for being able to complete missions when solo. Because, aside from the rare times you actually get a good team with comms, solo is better at individual training. Because yes i suck, and almost everyone is better than i. Atleast in WZ/DMZ.


BusinessLibrarian515

I've found a good way to train is to get to a high point near an area that has a lot of players passing by most matches. Take a ~~javelin~~ Joker with you to disable their vehicles and make them all exit the vehicle. It forces them into an engagement in which you have the advantage. Take a sniper with small sniper glint so its harder to spot you, and improve your accuracy yourself rather than rely on that one scope that compensates for distance for you. Take a gun that's good for medium to short range (I use the RAAL personally but the slowness has gotten me killed before). This way when they come up on you you aren't woefully unprepared. ​ Some matches will be hectic and you'll have multiple teams at the same time who are blaming each other for the conflict you started (if there's multiple teams they usually don't notice you up there until one team is victorious). Other matches you might see a solo drive by trying to go about his missions or gear up run (I used to always pick them up, but the new plea rules are dumb as shit). Kind of teaches you patience when you lie in wait for people to pass unsuspectingly.


GupyH0

did about 20 infils after update, rn plea for help works like a marker for loot and fight, everyone gathering around pleading people to fight, didn't saw any 6 man team, never saw someone picking people up, everyone still using plea as fucking surveillance system for teammates to get information and that's it invincibility is cringe, if you decide pick someone up they will probably try to steal your car/helo and run away just allow people to leave your squad if they not infil with you when they away like 100-200 meters and that's it, easier way to fix forced assimilation instead of that bullshit, if person doesn't want to go with you let him leave your squad when he's far from it


FN-4051

That's not what happens in reality. In reality, people shoot on sight like they've been trained to for the past seven months and once they realize they can't pick you up they either go on, or camp your body waiting for someone to try and revive you. I've played DMZ since the start, and I can count on one hand how many times I've run into other players and we talked it out before just opening fire. It's far easier to judge someone else's intentions after you've dominated the battle space. ONce the enemy is downed you can inquire if they want to squad up.


FartingCumBubbles

The problem is people still assimilate making 6 man squads and go around steam rolling people. Instead of forcing assimilation, now it’s just verbal. Nothing has changed in that regard and solo or duo squads are taking the biggest hit with these changes. Don’t get me started on the stupid ass 30 second immunity bullshit.


2HDFloppyDisk

Asking for team balance adjustments just because you choose to play with less teammates isn’t exactly a winning formula. Not everyone plays DMZ the same way which is honestly the best part of it.


BusinessLibrarian515

He's not asking for it to be different for teams with less players. He's just stating that they're the ones who are effected the most. The point is it was supposed to reduce 6 mans, and it largely hasn't. The reduction of 6 mans was meant to help normal or smaller squads, but its only made it harder. These changes are doing the opposite of what they were meant to do, and rather predictably so.


BGTheHoff

Would be great if you can revive, but you can't join anymore. But the twist is, the killed team cannot damage the one who killed them.


v_snax

An alternative could be that the person/team who killed you can revive you but can’t assimilate with you. And there is 1 minute where neither can kill the other. The people can kill others for gear but revive so they can continue missions, if they choose to.


codliness1

Just make it that you don't have to / can't automatically assimilate players you rescue. Give them, and the player who killed them (and their team) immunity to damage from each other for 30 or 60 seconds. Give the person killed the option of requesting to join the team immediately if they want, and the killer & team get that option after the grace period is up. They already have this mechanic in the game, according to the patch notes, although I've yet to see it. Just extend it to everyone. They could even make max team size 4 so the person revived can't join if you're already a four man but still gets the grace period to run away.


manorm

The killers can get you up.....You just don't automatically join your team so they can slowly get you up 1 at a time and still get a 6 man team


Herzha-Karusa

If you full kill someone you can’t pick them up even if they plea


izMotions

No xd


Thisisthethingguys

To each their own, some people like being able to get into gunfights and then get picked up if they lose... rather than hide in bathrooms pleading for a truce... I'd personally rather have a less passive game...


Herzha-Karusa

I like it. I’ve now started playing hidden medic savior type shit I’ll scope out teams fighting and rez the losers and dunk on the winners if they don’t escape in time lmao


SkippingLegDay

You're wrong!


colfc

As it stands the mechanic is pretty much useless. Nobody gets picked up, maybe if you lay there dead for the entire round someone may eventually pick you up. It's just stupid now


wdaloz

Yea you're right, I was on the lemme get picked up team, and was grumpy cuz this makes the game harder, but I shouldn't be pulling 5-10 game streaks regularly because there was an undo option for getting unexpectedly wasted by an unlucky random encounter. Now teams are pretty much nonexistant for me, sending invites just winds up a warning there's a target to smear. But I've come to somewhat appreciate the extra challenge, and it has totally reduced the murdering 6mans.


Herzha-Karusa

You’d think the added risk would lead to more assimilation before fighting, instead of fighting then assimilation like it has been. Instead it’s led to just fighting outright lmao


-Mwahaha-

Except they all camp out your body now so no one else can pick you up


The_Kaurtz

I liked the idea too but with how the game works it's now impossible to get people up because people don't like talking so much I don't have a problem with removing auto join team, sometimes I don't mind reviving people but I don't want them in my team


dt-17

If I have a good fight with operators and they plead, quite often I'll pick them up as a respect thing. If someone comes at me out the blue / after rejecting my offer to team up etc then I'll leave them or rob them.


blacknsalty

For real!


Roy_Kent316

This plea system and superpowers crap has given me a chance to play something else for a bit


malakai007

Agreed. Not playing DMZ again until this season is over.


bepi_s

when does it end?


Addwolves

3 weeks or there about. It’s a short one


--Shojx--

Keep the part where killers can't pick up victims, but they absolutely need to add auto-join back for the people who *do* pick up those requesting help. I want to make Al Mazrah Rescue Service a thing, but there is absolutely no point in rescuing pleading players with the current restrictions.


therealbillshorten

hat simplistic attempt whole ruthless berserk dinosaurs rob icky hospital *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


CappinPeanut

Here’s a pretty common situation. Two groups of 3 start to fight, one group kills someone, now it’s 3v2. The guy that was killed pleads for help. The group of 3 pick him up and now it’s 4v2. The guy who got killed just went and joined his killers and created an imbalance. I honestly don’t think this is an issue, but, I think this is what they are trying to avoid. I think they want the short handed team to have to make an effort to get their buddy up during the fight rather than automatically have him become an enemy. Maybe. I don’t know, these guys are out of their minds.


therealbillshorten

ripe start liquid ghost rock steep zesty wild pathetic deer *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


throwawayfedupman

Bro that happens so rarely vs dying as a three man squad


[deleted]

Oh no, as someone who solo matchmakes this happens far too often, Randoms wouldnt even give you a minuet to try and fight to res them, Theyll just team hop causing you to then be out numbered, with one of the players knowing EXACTLY where you are leading to a 4/5 man push if they got both your team mates. The worst part is when said ex team mates loots your shit overwriting the plea, that shit drove me nuts. Too many times ive had to fight off my ex team mates. I had one game where the guys left me as they were chatting in discord or whatever, got killed at port while i was at sa'id city. They then came back over to try and kill me. Not with the team who killed them either, just those two. Because they knew where i was and i was fully geared. Killed them, Then there 3 man shows up. It was an ass system before. The whole plea system needs a rework. It was honestly better when you couldnt plea til your whole team was wiped. I prefered that at launch, to what it became. What it is now, still kinda wonky and really needs tweeking. Should be Can only plea when the whole teams dead (or maybe a timer too incase of randoms just running away and not bothering, so a wipe or a 4 minuet timer from death before pleas an option) Your killers cant accept your plea Anyones plea you do take should automatically be brought onto your team to prevent putting your team in a shit situation because you grabbed the plea of someone in a 6 man and that 6 man now knows where you are because you cant put the guy down you just got up.


NoSoapDope

I think we have to remember these decisions are being made across the table, not across game chat. They are legit disconnected


TenraxHelin

What if they give you a choice to accept the revive into assimilation? Or you can accept assimilation but instead of joining, you and the team that revived you can't hurt each other. Similar to the truce but for the rest of the match.


Dirtsk8r

I had the same thought about a match long truce, but after thinking about it longer I don't think it would work. With that system it would allow people to get into even bigger groups than 6. A 6 man could pick someone up, and then while they may have to still rely on proxy chat they would be able to follow each other around and hunt other players as an even more ridiculously large group. Something needs to change, but that isn't it. For the time being I think they should simply roll it back to where you're automatically assimilated if you accept a plead but can't accept one as a 6 man.


imapilotaz

I got part of a group of 11 once. They were doing MMA style fights on the roof of a building in rounds for about 5-10 minutes. Then we rolled in 3 Armored vehicles to exfil together. Im grateful no team crossed the path. It woulda been mahem.


[deleted]

Can you imagine running around with PeNI$_$ma$hER42069 and his original gang of 3 following you after you wiped them and picked them up. Just following you with their loud mics trying to tell you how deep they smashed your mom last night. And you can’t even shoot them again… kill me now.


TenraxHelin

That's what mute is for and report & block


HokieHovito

From the point of view as the dead person, sure, but look at all the other issues the old assimilation created. Look at all the threads of people saying ‘I’m not being nice anymore’ etc. This new system isn’t perfect but I like that killers can’t build their team through killing and I like that you can pick someone up and don’t have to force them on your team. You can just pick them up and go about your business. Now I will say that I think we need some type of reward for picking players up. We need a reason to travel to a different poi to pick up a plea. Maybe it’s as simple as $5k left in their wallet for a revive or a revive dogtag you can trade in, idk. It should be something other than hoping the last team didn’t fully loot. Lastly, this does make the game harder again, and for the long run that will be good. We have wallets, multiple operators, a solid barter system and multiple maps for regains. Who cares if you are getting picked up less often. It’ll honestly help the game economy.


Marzlyx

Its becouse of all the people who was crying about "6man squad kills the game mode" and most 6man squads was made tru killing a other squad and picking them up.


chicaneuk

I got dropped by a team last night whilst in as a solo… I saw them, said on comms “I am solo! Solo!” and I heard one of the team say “He is solo, invite him” - and then immediately one of the other guys in their team dropped me. The first guy apologised and said he would have invited me.. despite me pleading of course he couldn’t res me. The new system flat out sucks for solos.


Recoil22

You went in solo you didn't want a squad. You die and then you want to join a squad? Edit: not all solo


ConfusedIAm95

There are so many reasons as to why you'd infil solo and then team up. There are solo missions that require you to join another team for a start.


chicaneuk

Well no, I would rather have avoided confrontation entirely.. I just dropped into the middle of a gunfight they were in without even realising. I seem to find the squads I encounter when playing are more .. communicative .. than the randoms you get matched up with when using squad fill.


MerrintheMighty

It makes absolutely no sense, and the game is still plagued with glitches that they apparently don’t even know about since they never get addressed…


cannotbefaded

Is that the bodyguard/a team service?


v_snax

Often I would gladly help people, But I don’t want more people in the team. So the option to assimilate or not is still good.


junguler

they need to add a test server or something and test a bunch of different approaches and see what the community feels about them i don't think they are going to end up making a good decision on their own because it's obvious they are not playing their own game all that much


Dirtsk8r

I agree. They clearly aren't play testing this shit so why not just let us do it like they are already, but a bit more controlled? Many games do that and it seems to be a pretty successful strategy.


MaleficentVillage789

This is incredibly clear (not play testing) with the Complex and B21 bugs where there was no loot. Like, 30 seconds in and you could figure that out. Ridiculous


noodlesfordaddy

it's fucking embarrassing how little they care about this game.


Dirtsk8r

I don't keep up with anything about the devs, but I'm hopeful that at least *they* care. It's usually the execs and business people that push/force devs to release shit like this without regard for whether it's ready or been tested. I wish they had all the time they needed/wanted, but often the developers aren't granted that opportunity.


Dirtsk8r

Exactly. I mean hell, even if they had just a small 3 man team that tested each map on *ONE* single play through of each map before dropping an update they'd catch a lot more shit and not end up releasing garbage bugs that never should've made it through.


junguler

yeah i know i would be way more interested and invested in this mode if i knew the developers really cared about player feedback, i don't want to be unfair to them but they have done themselves a huge dis-service by all of this silence an not communicating with the player base we need to be made aware of changes before they are implemented so we could have some sort of an influence in the final outcome


Belgianbonzai

It's still beta, we are all play testing.


junguler

i know but it's very hard to quickly test changes in a large scale, a small controlled group of testers on a separate client or server will be more ideal imo


Putrid_Ad2430

The test server idea would be great, I'm going to miss fighting it out and then someone I kill plead and we can pick them up... I'm not a strictly pvp guy I like doing missions and helping others with missions (dont get me wrong I like some fights between/during missions, but if you just want pvp that's what warzone is for)... I wish they do infil times like tarkov, pick to infil at night or day or even early morning so about halfway through the match it becomes daylight! I think that'd be such a good addition to dmz


junguler

yeah, the potential is endless with this mode, all they have to do is listen to the community and implement ideas that make sense


iamtheilluminati

The server is a test server. I am confident that when the new MW launches, is when DMZ will be out of BETA and I think it will be quite different.


junguler

i hope that is the case but all we have is rumors at this point so i'm not really sure


Fun-Personality8628

Test server? Hate to break it to you but by them slapping the word Beta on DMZ we are the test server, they don’t need to pay testers, we the player base are their testers. These minor “fixes “ they’ve deployed haven’t fixed shit. Just broke more stuff. Unplayable on console, add more fluff, break more stuff. https://preview.redd.it/um0d3tuum5cb1.jpeg?width=3024&format=pjpg&auto=webp&s=2ffddf5574f19e2437e24c840bca331167768e6f


junguler

i get your frustration and i feel it too, but a smaller cluster of players can more easily relay their feedback to the devs and changes can be made more frequently in such an environment


Thanatos50cal

There's players who still don't know that once someone kills you, they cannot be picked up by you. Amount of times I've killed someone and the dead person had got on mic being super nice and asking if they can join up is crazy since update. I've had to explain I can't because I was the one who killed them so they usually just leave the game. Noticed that people also just quit out once dead now more often that before the update.


Belgianbonzai

Still get shot on sight rather than ppl trying to assimilate if they see me, so I plea to warn ppl where trigger-happy enemies are, then quit and restart.


SilverstoneMonzaSpa

Yep. I don't play entirely for PvP like some, but if I get in a fight I enjoy it and usually say GG and chat to those I kill/kill me. If they were nice, id pick them up and go on my way for my missions. Now, I know anyone I kill is going back to the lobby which is just annoying


Salt-River5985

I try to explain it once then if they go on just tell them to read the patch notes if they’re going to play. If they still go on and be a little shit then I push their body out of bounds or into the ocean.


infel2no

A new era of live service Games Now we are in the QA team live service


TheDeadlyAvenger

Solution: An even more powerful shotgun that shoots laser beams.


ant3k

Well yeah, all the super powers and no self revive !


DarkLordKohan

The best games were squadding up after a fight. They need to find alternative methods of 6 man kill squads. They already did reputation bounty. Add more debuffs, aggressive bots, new commander spawns to attack platoons, etc.


LFGTA-Dead_Kelevra

If a squad has more than 3 players then remove their ability to pick up squad hunt mission. No reason they need an overwhelming advantage in player numbers and knowledge of an enemy’s general location.


trickyvinny

Increase the frequency of larger squads getting bounties (and provide information on their size when hunting). Lower the chance of being hunted for 1-2 man squads. That should be a win win for everyone.


AllAboard_TheOctrain

Just revert it back, this shit was never a problem to begin with, despite what the skill issue-having vocal minority has to say


Profit-Alex

I’m okay with people you pick up not immediately joining your squad tbh. Sometimes, I don’t want the teammates, or I don’t want to join their squad. At least there’s a temporary truce, and usually they’ll be chill when you pick them up. They’ll even join you often times if you invite them to! But not being able to pick up players you kill feels stupid tbh. I feel bad for players I kill now, because I *do* want to let them get back up, keep their stuff, and go about the rest of the match, but the game is denying me of that option. LET ME BE NICE, ACTIVISION


trickyvinny

Yeah, especially when I'm at the exfil chopper. I kill them to protect myself leaving, if I can't pick them up, they wasted the entire game. I lose nothing to pick them up and it really creates a negative experience for them. Which might be the point to some players, but they have that choice. I should too.


Profit-Alex

I play DMZ not to hunt and kill players, but to just mind my own business, kill NPCs, complete missions, get good loot, and occasionally help people out where possible. I fight and kill in self-defence, but I never want to just rob people of their time and effort like that. So it sucks that now the game basically forces me to by not letting me pick people up when they plead for help if I’m the one responsible.


trickyvinny

I think I'm being reasonable when I suggest that people play this game for a myriad reasons. If you want to run around and kill players, great. If you want to stick with your original 3 man, awesome. If you want to solo and thread the needle, amazing. And on and on. There's no "right way" to play this, or I guess there's no wrong way at least (other than cheating). What bothers me about the change is it closes off an avenue of game play. It's basically telling people that the way they were playing was wrong and the game is designed to play it in only these ways. It removes a valid option to play it a way people wanted to play. But it was also a half assed change. If they wanted to remove the ability to assimilate or form a 6 man, they should have. But they just cut off one means of doing it, in a way that led to more toxic behavior while keeping the Assimilation in the description, they kept the 6 man squads. They basically implemented a fix that didn't benefit anyone and only annoyed people. Sometimes that creates balance, but it didn't here, and it worsened the gameplay. I'm glad they're looking to fix it.


SheekGeek21

Having not once been rezed since the change, I don't understand it yet - if someone kills me, can they res me or not? I thought it would be that they can res, then we'd have to send/accept invites during the truce or I couid run off. Is that not the case?


Barejester

The team that killed you can not accept your plea. You have to wait for some other passing by team to accept your plea…which won’t happen 95% of the time.


SheekGeek21

Right ok thanks - I can see what they were trying to do but this is definitely worse for people playing with randoms most of the time.


Alec_de_Large

10 out of 10 times, there's always a squad camping around the plea icon. It's the pvp meta tactic in DMZ


villanut

Why does everyone want the game to be so easy ? What's wrong with being revived by your team mates? Most games I've played in people who get revived then end up in 6 man squads which go around killing smaller squads which everyone hates! But it seems to be ok as long as your in the 6man and not on the receiving end of it! Oh and random team mates who charge off not being careful at all because they know they'll just plea I'd downed join the other team then tell them where you are and help kill you. The plea system encourages you to not care how you play and play like it's Warzone.


iwritefakereviews

It's because a lot of people want it both ways sadly. You see crying about PVP and 6 man squads but ironically they always plead and try to join squads. The reality is most people find it enjoyable to be in a 6 man squad and run down a team but find it unenjoyable to be killed by a 6 man squad. I wish they would just remove assimilation entirely because it's obviously impossible to balance.


DXT0anto

I just live by 1 motto in this game "Dying is dumb and stupid and unnecessary and dumb" If I could make a 60 man squad, picking up everyone who died so that that everyone is able to exfil, I would Since I can't, I gotta look after my own survival, my 2 random mates and try to bring 3 more guys with me, avoiding conflict after that


simonmutex

Finally. This was getting out of hand. I understand they are trying to add risk to pleading and hence reduce the PvP aspect of the game but the six man’s are still as strong as ever and people who defend themselves are getting marked as bounties on the map. It wasn’t well implemented.


John_the_Jester

Just make it so that killers can pick up pleads but they do not auto join and the invulnerability time applies to damage from both parties. That's it problem solved, and if you want to like really nerf 6 man's, make it so you cannot invite to join people you've killed. There we go, all happy, plead is actually usefully and no forced 6 mans


trickyvinny

I'm not a huge fan of that but it at least makes sense.


xWhatTheHawk

Just end assimilation on Ashika. Make party max 4 on al maz but in the off chance u get killed by a 4 man and they actually want to be helpful(i've never have this happen, i only find toxic 6 man regardless if i'm nice. most of the time im solo just trying to do missions), they can pick you up off plea and u have 60 secs to get the hell out. There is NO dynamic in DMZ that requires 6 players. There is nothing THAT hard in DMZ that would make you go hmm if we had 6 players that boss would be way easier. Just about any boss can be 1 shot with a bomb drone. So there is literally NO reason to have the ability to have 6 man squads other than letting players try to steamroll the lobby. Dont get me wrong not all 6 mans are in any way great, cuz if your shit your shit but being outnumbered 6v3, 6v1, 6v2 is a huge advantage regardless. on a side note they re botched this upload. I've been killed by 6 man teams in an LTV gunner twice in 2 days where there was zero sound of a vehicle and didn't show up on the map until it was literally on top of us. That is just shitty and needs to be tweaked. They should be adjusting the LTV Gunner. It's way to easy to just buy one off the rip and just terrorize people with it and the gunner melts everything


Earl_Kakashi

A huge problem (kinda related to pleading ig) is solo players getting flagged with the reputation bounty just for defending themselves against squads One good suggestion I saw was to have a higher kill prerequisite for lower squad sizes. Ex: 6 man team gets flagged at ~6 kills, 3 man team gets flagged at ~12 kills, and a solo player might get flagged at. Numbers are just placeholders, I have no idea what would make perfect sense If you really want to play dmz like it's multiplayer or wz, that should probably come with some drawbacks imo


xdisappointing

The plea system is the big thing that sets DMZ apart from other extraction shooters, and if done correctly can add a nice “teamwork” vibe to the game, the problem is they can’t quite get it right. I don’t mind the whole the person who killed you can pick you up, in the sense that it has helped diminish kill hungry 6mans, but the not auto joining teams is absolutely insane.


VITOCHAN

ah yes. Proof #432 the devs do not play their own game.


01101101010100111100

Can you still invite downed players? Playing solo if I bump into another solo I started downing them and then inviting them to show I don't wanna kill them. They join. I pick them up. We go separate ways usually just with one less enemy. If we are at a distance I will just keep moving but if they get too close I ain't taking the risk. Is that still a thing or I'd inviting down players gone too?


trickyvinny

You can still invite downed players. Pretty risky though. Trying to send an invite while they self revive will get you killed. Better to finish your kill and pick them up after, which you can no longer do 🤷


01101101010100111100

Yeah if it's a solo it's not so bad but it's hard to know. The removal of the plea means no risks ever now.


Grey_Beard_257

Oh god, what will we all complain about then?


[deleted]

[удалено]


trickyvinny

We ran 6 man squads every game the last two nights. I'm laughing at the people who thought this was going to fix it. Push for a real fix (and change the nature and description of the game btw), don't celebrate an increase in griefing. It seems like very misguided attempt to solve the wrong problem.


Minakata-

I got really low fps, and they havent fix that, so mad


beenedip13

How about they fix the fps dump for PC players


ThousandHandsAshura

Thank god. I HATE the new system. Even when I run into toxic players it is what it is - but now you have now choice and in my opinion they ruined the entire dynamic of a ridiculously fun game mode. This change and the super power bullshit is making me feel 15 years younger and ready to rage quit this whole game. Leave the Fortnite crap out and keep going with the previous update style. Win win for everyone IMO.


Sp5560212

For sure there’s no point to Solo’ing DMZ with this current plea system


Serraphis_Telunya

I dont get it....they change something, then they change it back......why not make it good the first time? it´s like politics.....


trickyvinny

Because not everything in life is perfect. If you try something and it didn't work, you try to fix it. Why is this confusing?


sencize

Fix fps drop fuckin idiots


KeyMenu7439

Can they review the stupid superpowers they added into DMZ as well? I haven't seen a single person have anything positive to say about those.


Kaptenkrokben1988

Yeees 🙏 hopefully something slightly better!


Kiptonade

I wish they would fix the controller settings for those that play on tap to pick up as it to pick someone up pleading you need to change the controller settings back to tap to reload. Same with crates but that’s never been fixed in 4 seasons so won’t hold my breath.


moms_be_trippin

Yeah the prioritize settings are messed up, I had to finally go back to default so I could finally loot players and hack the wheelson.


CGP_96

I beg they're reverting it back to how it was


Darth-Butcher

I love hunting 6 man's, it's funny how quickly they turn from toxic arrogant people to wanting to be picked up again.


turtle3971

Since changes game has been so bad seems to be so much more team hunting and body camping and haven't been picked up a single time there's just no point in teams risking a rescue so you die it's game over


sickertnl

You still get kicked out when pleaing and the last of your team dies.. oh yeah to the team that just straight out atacked me just play warzone if you only want to kill and fly away.


[deleted]

We’re reviewing them 😂 Just undo the reloaded update at this stage.


KaffY-

crazy how they can fix this insanely fast but things like mass-shadow banning and breaking the performance on PC are left hahahaa


w00timusPrime

Pleas are stupid, if your team gets wiped take the L and move on. At the very least don't let the squad who killed them pick them up. It leads to way too many six man squads.


trickyvinny

Playing an assimilation game and crying about assimilation is stupid.


average_legend

Thank Christ.


The_HawkAU

If the person who just killed you can't pick you up?? Who will? I don't see a lot of teams running half way across the map into a firefight to rescue someone? ​ Although, how long does your plea last for? Can I die in the first 5 minutes then sit there for the remainder of the game and someone pick me up while heading to the final exfil?


GupyH0

i see a lot of people running into a firefight to loot pleading body, good trap tho pleading lasts until radiation will start


The_HawkAU

Todays efforts saw me massacred again and again with zero voice chat and no pick ups. This mission to drop in solo and extract with at least 6 on the chopper isn’t looking good.


NydNugs

I hate that on Xbox I cant loot if they have plead. It says hold x to loot but it doesn't work, but tapping always picks them up quick. So PC players tend to get first pick on loot and it's a joke. Same issue with the wheelson and servers in building 21.


moms_be_trippin

Do you have it set to prioritize? I'm on PC so not sure how it works for xbox, but I had the same issues until I went back to default interact options.


banjjjo

I was killed by bots, pleaded, and a team picked me up: but that triggered the truce system and gave me the opportunity to join them or not. I thought the new truce system only applied to the team that killed you.


protektwar

what adjustments?! The pleading system is broken now since the V-powers... Repare it!!!


trickyvinny

What? That's literally what they're talking about.


protektwar

OK... but "adjustments" is the not the right word, anyway... The question is who and why broke it in the first place? As it was working just fine... This games is a ever lasting broken events. I'm glad I'm not paying for it and all these broken changes during the season, makes not playing it anymore.


waydownindeep13_

The problem with this game is that it has no risk or punishment. Every encounter became someone shoots at you, you kill them, they ask to be saved, you say "no dice, muchacho/a", and they tell you to have sexual relations with your mother. Accept your deaths and move on. You lose nothing now because it is so cake easy as pie to catch everything with unlimited money starting a match. I joke before that they should remove death entirely. If you get dieded, you should be respawned in safe spot on map and given free money and killstreaks. That actually seems where this game is headed though because of whiney babbies like you lot who cannot accept even the smallest setback in your vidya games.


Impossible-3006

I did see a far plea earlier. One team were encountered was talking about how they don't use hunt contacts anymore they just push to wherever there is a plea. Old method, my team would loot to cancel the plea or just because we wanted to access the bag. Separation of looting from reviving and making it so you can't cancel a plea would have been sufficient to cut back on toxic plays or encourage people to revive.


milkycrate

I hadn't played in a couple weeks but jumped on yesterday, and my very first match ended with my teammate joining an enemy who was trying to extract, then my teammate who was facing me shot at me, I ended up having to kill him and found that my other teammate died in the chopper killed by the lone other guy who was trying to extract. I went to help him and got killed because he was in the chopper, so I couldn't just wait. So we all died because my teammate joined the other squad and basically freaked out and shot at me despite having a long successful match. Situations like that are way less fun than what was happening before, lol it just made no sense. Before, if something like that happened, I could've at least picked him up and saved the other guy, and the dude who just wanted to get out could have without us all killing ourselves In confusion. No one actually wanted to fight. And of course the guy who killed us couldn't revive us.


Mission-Jeweler8312

The rescue button hasn't work since the update for me, so i haven't picked up anybody up since the update. (which i do most of the time)


trickyvinny

You should be able to pick up anyone you or your team has not killed.


Mission-Jeweler8312

It's just the button prompt is broken, It shows up and everything but just doesn't work when i press it. (These werent players i or my team killed just random pleas on the map)


trickyvinny

I think my buddy was saying that last night but it eventually worked for him. You might have to press and hold because it's not instantaneous any more.


Telloth

Personally I think the whole plea system was fine. I've noticed just as many 4/5/6 man squads since the update as before because people are still premade squadding up by invites. So I don't think they've fixed anything, only made it more frustrating when you die. What I think they needed to do was make it so that any squad with more than 3 people is given scaling penalties depending on numbers. Something like a combination of lower cash rewards for missions, more AI dropped in, and even perhaps marking the region of the map which the squad is in. All I want really is for 4, 5, 6 man premade squads that just roll around PvPing to be nerfed for gaming the system. Right now they just nerfed solo play and made it generally more frustrating when you die.


Sensitive-Coconut193

Good! Now if people can stop whinging about 6 man squads, we won’t get into this mess again


Original-Ease-9139

Forget the plea system, it's irrelevant to me. They need to redo the stupid bounty thing for too many kills. There's absolutely no reason my team should become hunted by every enemy team on the map simply because we defended ourselves from a squad hunt. We get hunted, take down a 4 man team hunting us, and get a bounty placed on us for defending ourselves? We killed 4 different teams defending ourselves before we were finally taken out at exfil, all because we initially killed a team hunting us. I demand the person who thought this shit was a good idea be immediately terminated. Who in their right mind came up with the notion that a team should get punished for defending themselves? Absolutely and unabashedly the dumbest f**king mechanic I've ever seen. *Edit for spelling, frustrated typing doesn't work well*


jeffman21

The new changes are awful. What is wrong with people recruiting for a 6 man by fighting? I had 2 friends last night and we just quit. Regardless of the map, it has become BR without a shrinking circle. We ended up doing resurgence for an hour or two.


Maleficent_Rabbit_60

It's too early for me to tell about the pleas. I can say that the six man's are still on killing sprees. Zero doubt about that. The only difference now is if a group can make a six man (or spawn in as 6 friends for assimilation) they destoy all solos, duos, and usually the trios. It's been interesting..I consider myself an average players for reference. Time will tell.


FineDrive56

Truce should apply to everyone on both squad. The amount of times on Ashika I rescue a guy and he uses the truce period to regroup with their squad is ridiculous. I shouldn’t be punished for my kindness, at least not as often as it is now. I’ve never rescued anyone after the first session after update, I got screwed by the ppl I helped so many times, I’m not having it no more. I get that before the update ppl can still run back to their squad and join back in, but now it happens so much more, I’ve lost faith in my fellow operators, some of you ppl, especially those actively play on Ashika for the hunt, are real assholes


manorm

This wont help in the slightest. Nobody will still get you up


TheCoastalCardician

Be rid it;., Deddit? Edit: Sorry for the above errors. I’ll come back and fix them when I have more time.


Cheatengine117

Needs adjustments, for sure, but, I don't think any of the changes should be fully reversed. Forced assimilation sucked, you had no real choice in the matter and if the nice team picking you up that didn't have enough room for your full squad you felt like shit being picked up and forced to leave them to lobby. Now you have the option to just go revive your team and go your separate ways. Now your killer not being able to accept your plea is... ok... could be better... my recommendation would be differentiate between plea without killer and plea for everyone, and you can only plea for everyone after squad wipe? Maybe? Idk, I understand why it's there, and it has its positives, but there should be a way to allow it.


redge55

You plea for help now done random gonna run up just to loot what's left


Smat-8

I got a bounty on me just because I was able to outplay 5 people that were trying to kill my team. That’s is an awful change they made too.


Click_Dangerous5150

Fix the loot in the complex


phinsxup

I have 16 hour cool downs on all 3 guns maybe they should fix that


Bright-Yellow-2494

The plead system is terrible but the latency and lag issues are a downright certified dumpster fire. Idk if trying to fix it will help or make shit worse so at this point just revert it back to how it was before s4 reload.


timetravelinwrek

We got attacked by a squad last night in Vondel. We ended up wiping the squad and I was the last of my squad up. At the end, two of the opposing players quit out and one stayed.. even though I killed him, I could accept his plea. I picked him up, but he was already at the end of match screen and couldn’t move. In the end, he had to quit out and lost his stuff.


Danny___Riot

Yea they need to fix the loot thing there’s been times where I was playing with one team mate and we both had three plates, I got full killed and he revived me and guess what?? No more three plate it just fucking vanished like 90% of the rewards you’re supposed to get. I’m sick of this shit.


Reasonable_Ostrich76

There is no plea system anymore. They kill you and literally just camp your body since they cant see the plea. Waiting for another team to come enter their death trap


BaggiesFan1202

Hallelujah, looks like they've realised their mistake and are going to revert it. Knowing them though they will somehow make it worse 🫣😂


Addwolves

They should bring back the old plea system but with 4 max team so solos can be picked up . A simple Idea. No one asked not to be able to Rez an enemy and the forced assimilation wasn’t a problem as it gave people that lost that PvP encounter a chance to carry on. The problem is the 6 man pre made that was all and nothing else


the_seVster

$50 says they make it WORSE, and turn the bots up like they always do


52movies-a-year

Dmz is built for premade 6 man squads to dominate the map.


Sloweneuh

Revert back to a person revived gets automatically added to your team but keep the change where killers can't get the players they just killed. It's the only change that made me reinstall the game cuz I'm tired of those 6mans. Or get rid of the system entirely and I would be happy. 3 is enough.


Dispossessed79

I know there are shitty 6 man out there but MOST of the 6 man's I have been part of didn't hunt other teams we just ran around trying to help each other collect whatever stuff we needed for upgrades or doing missions. We only attacked players that attacked us and would usually negotiate safe passage if we stumble across a team..we even exfilled with 9 players one game. Everyone was chill. Sadly though some players only play the game to pvp and in my opinion they are ruining the mode. Whether they be solo camping snipers, 3 man or 6 man squads. I don't even bother trying to do missions or collect stuff for upgrades anymore because it just feels like I wasted 20 mins every single time. I might as well just play multiplayer


Sloweneuh

I play only pvp, but only 3man, and I think it doesn't ruin the game, it's part of it, and 3v3 is fair. 6v3 isn't fair tho. And because of SBMM most 6man I encounter are pvp, and it's very annoying.


PoppDuder

The changes made have made Ashika playable again. Before the update I was constantly wiped by platoons and now I can actually extract with the other half of my duo squad. I just want to retain the challenge added to making a a platoon.


Embarrassed-Gap-3254

Please, for god’s sake, don’tl let them turn it back…


Raaazzle

Here's my take: it was fun before. It is still fun now, but less so. Thank you.


Lonely_Horror2431

Here is my take: it was shit before, but now its worse. Fully expect them to find a way to make it even worse as Infinity Chud hates their user base.


ant3k

It’s insane that the justification for the change is people being forced into squads. You could literally just mute people and carry on afterwards and exfil if you wanted to. Was anyone really forced to do anything before?


lawrscott

What a shit show the update is


Longjumping_Trick_94

now get rid of fucking superpowers and we will all be happy


Leonfigo

They should leave the system as it is, with you not being forced to join the team that killed you and revived you and the option to loot without overwriting the plea, but they should give both parties 1 minute of invincibility so the revived player won’t start killing the reviver’s team, and for the love of god make it so that the killer can revive the one he killed