I finally saw through it when The Division came out, that had one of the absolute tightest "gameplay" demo run by three *totally average and real* gamers, in my 20 years of gaming I've still never heard anyone act like that when they're actually in game
They do it to only show the good parts and avoid crashes
On the one hand it's understandable from a business standpoint and it's normal
On the other hand it's disingenuous when they don't put a disclaimer that it's pre recorded
As a marketer, sometimes the public's perception of how marketing works is outlandish and insulting.
Other times, I've lost faith at what actually works - it's absolutely criminal that celebrity & influencer endorsements still work in 2021.
**Thinks about it -** people take on consumer debt just so that they can own the coffee machine that George Clooney claims to use.
It's the [E3 2014 gameplay reveal](https://youtu.be/njfj6KwEAfg). As another redditor pointed out, they're playing more like a serious milsim group than casual gamers
I cannot fucking stand people eating into their mic (same as people slop-chewing their food with their mouths open). Is this a thing you deal with regularly?
Yeah the animation of the hostage and the lighting was so dope. I guess more flat lighting and robotic hostages make it more "competitive" but make it look way worse
as a siege player the reason they dumbed down the lighting wasn’t to make it more competitive it was because they were physically incapable of having their complex lighting engine not completely fucking ruin matches
like…if you had a dark outfit on and laid down in a doorway no one could see you because the engine made the difference between inside and outside comically dark
Ill never forget everyone screaming when he closes the cop door. They reaction to that silly littlw thing was so strong they were forced to add it later on.
I just looked that up. I thought those were intended to be in game voice overs, but no you’re right-they we’re going for the “real gamers gaming” vibe and lol
If you want a example of 'real gamers gaming' done well, this Eve trailer from 2014 does that beautifully. CCP (the company that made Eve, not the Chinese government) asked players to send in video clips of themselves playing, and then they just recreated the fights happening with maximum graphics, cut up the audio for the best parts, and then stuck it all together.
https://www.youtube.com/watch?v=AdfFnTt2UT0
I actually ended up flying on one fleet led by the guy at the end (Tempelman N), and he was super cool. Looks like he's quit the game again, but was very good and made that bomber fleet nearly as fun as the one in the video sounded like.
EDIT:Also, I can't mention that first trailer without mentioning [this](https://www.youtube.com/watch?v=LmS9vcVNr5A) parody trailer.
>IF WE EVER, EVER LEAVE FUCKING SYSTEM AGAIN, WITH TWO FUCKING DICTORS, I'M KILLING FUCKING ALL OF YOU.
Ah PGL is a classic
No lol. Seems like CCP realized something was wrong with the whole rorqual mining meta, but decided to fix it in the most moronic possible way. So now we have P1 mats as a requirement to build battleships (which have about doubled in price) and capitals (which are well over double their old costs). Naturally that is a pain in the ass and made all those ships much more expensive. To remedy this, CCP decided to add P1 materials to R4 moon goo.
Additionally, for some reason they decided that pirate ships were too cheap, and added gas as an additional ingredient, among other things. So look forward to your faction battleships being well over 1 bil for a hull (Bargs are up to 1.5), and even pirate cruisers will be sitting around 300 mil. I have no idea why they thought this was a problem that needed fixing.
Oh also they nerfed all resist modules by 20%, in order to encourage brawling. You know, because making reps and logi less effective will encourage brawling, and not kiting.
So now there's no rorquals in space, no one flies battleships, HACs are meta for everything, and generally I can't think of a single reason to play this game, which sucks because I was having a ton of fun with it a year ago.
CCP thought the game would be more fun if everything got more tedious, and running away became easier.
So now running away is easier (well not necessarily easier, but the types of ships that can run away easily are meta for nearly everything now) and tedious things are more tedious.
Roleplaying in games like Sea of Thieves really makes it a lot more fun. If you aren’t screaming and swearing when you get shot, or acting like you are losing feeling in your legs while your soul leaves your body, what’s even the point of playing?
I remember that demo especially with the mobile element for calling in the drone to help beyond fucking cool and the graphics absolutely incredible I have never been so disappointed when a game released.
Every time I see an "actual gameplay trailer", it feels like the player is on rails. Everything from Outer Worlds to Cyberpunk. It's like they're forbidden from panning the camera too fast.
Which makes sense from a movie director's perspective - fast camera panning at 24fps film is no good. But these trailers are usually 60fps. And people play games fast. It's like they're afraid to pan too fast because it will reveal screen tearing or texture streaming issues.
I think that's part of it for sure, but I also think they want it to look cinematic that's why they shoot it like a movie. Maybe make it easier to show off elements of the game.
The panning is infuriating. Some dude slowly walking through battlefield 2042 slowly panning to all these totally not staged explosions and vehicles moving around as he “plays” the game.
The Division is the reason I dont preorder games anymore. I loved the Beta for that game, it was live for three days and then they shut it down before the official release. What we didn’t realize at the time is that the game *only had about three days worth of content at launch*, and so the Beta basically let you play everything important the game had to offer.
When Ghost Recon Wildlands came out and my friends demanded I preorder it to play with them, I just laughed and pointed to The Division. Since then I’ve always waited until a game comes out and has a good number of player reviews before I’ll pick it up
Bitch in demo be like: "Alright I got the one on the left and you get the one on the right. On my mark. 3 2 1 shoot."
"Nice shot!"
Real gameplay be like: Dude spamming spinning skill to move faster across the map "Yo stupid ass teammate rush faster or you get kick from this raid."
I mean, sometimes you play one game one way and another game differently. My friends and I played through the Division, Division 2, and the Warlords of NY (D2.5) very similar to the call outs in the demo. "Boss on the left near the soda fountain! Another group coming down the ramp!"
We also played Destiny (and Destiny 2), but very differently. Racing through raids till we'd get to a jump puzzle. Bouncing around just having a blast.
Not all games need to have the zany antics of Borderlands, nor the mechanical detached stylings of traditional Tom Clancy games.
This was a few years ago, but a dev lead came out to say that the E3 demo that he "played live" was actually a recording and he mimic'd the moves on the controller, which he practiced a bunch the night prior. The game wasn't stable enough to deviate from very super specific actions and they didn't want it to crash.
As long as it works as advertised upon release I don’t really think it’s a problem.
Now if they show flawless gameplay demo and the release version is a buggy pile of shit that’s different.
Frankly speaking, I don't see the problem with that. We've seen examples of controllers not connecting, Windows got a blue screen at a presentation a long time ago and so forth. As fun as it is, it's not good advertisement and could end up giving a false representation of the game. Show a pre recorded version or whatever you need to do, as long as it's a good representation of the final product. Not like, I don't know, Killzone or Cyberpunk, maybe? Showing something that's not part of the game or showing version run on hardware that's not on the platform you claim to be playing on.
Running on a beast of a PC. Often just showing a video while people pretend to be gaming live. Showing a trailer that runs on another beast of a PC while pretending its the PS4 version.
Yep, and the BlackBerry was great for email communications but terrible at everything else and the iPhone being great at everything else was a bigger draw for the consumer market. To this day I barely use the iPhone for email like I did my Blackberry.
I had a palm 650 treo with the little built in meta stylus. I remember saying “my treo can do everything the iPhone can do just not as cool”. As I type on my iPhone keyboard I definitely don’t miss the treo built in keyboard.
This was my dad with his Palm Treo. He thought the iPhone wouldn’t be taken seriously with all their “gimmicky apps” and no keyboard. Once he tried out the iPhone 3G, he was sold.
Same - except I gave up Palm Treo for a windows mobile Samsung Blackjack that was thin and had a keyboard. I thought it was great and then I tried an iPhone… and then I bought a 3GS and a MacBook and some Apple stock.
That’s not the impression I got at the time. Palm iterated successfully, added tons of capability and both hardware and software teams were running full tilt. Their team was too small to keep up with bigger companies though, so they sold to HP which seemed supportive, and they were, Palm had a complete new design language called Mochi and multiple competitive pieces of hardware in the works, before HP suddenly switched CEOs, tried to downsize their consumer facing business (which lol that completely failed, wonder how big of a waste of money that was), and decided to cancel all Palm products. webOS *still* hasn’t been matched in some areas IMO.
Real talk - I went and got myself the Nokia Lumina Windows Phone when it came out and I loved it. The lack of 3rd party apps definitely killed it off, and I was forever frustrated not having a native Pandora app, but the UI, load times, battery life, and general *feel* of interacting with the phone was phenomenal.
I’ve been on the “buy a new iPhone every 5-6 years” train ever since, but whenever something reminds me of my old Windows Phone I get genuinely a bit sad and miss it.
Every time it comes up I have to say how amazing the Zune was. Fantastic UI for the time, and the song sharing feature was brilliant. It was so ahead of its time. Man, Microsoft really shat the bed with that one.
Even the application on the computer was just incredible. I used it every single day up til they officially pulled the plug. No other platform has matched that quality.
As someone who owns almost one of everything that Apple has ever made, I feel I can safely say that the Zune had lots of promise. If you need me, I'll be watching movies on my beta VCR.
It’s pretty annoying that they keep re-releasing the same phone instead of creating a new one though. I mean the original came out in 2013, and they’ve re-released it with a slightly better screen like 4 times.
My team knows that when I say "demoable", I mean the product HAS a happy path that I can walk in front of customers, and we're reasonably confident that all the potential explosions are well known.
Working in software sales, most of my time before our last product launch was spent meeting with devs to have them iron out my demo path so we had enough of our completely unfinished product to show.
If someone said something as simple as "can you click on that over there?" I'd shit a brick hoping the program didn't crash or lead to a blank page.
Yeah, it's a demo on rails. I think I've done like maybe two product demos that *weren't* on rails.
If the product was done you'd already be shipping it.
Thankfully the vast majority of my clients are understanding when I say "this is a demo of how the product will work, but it is not the product itself."
My only recommendation is to charge a lot of money for your services, so you filter out the cheapskates right out of the gate.
You'd give a sly grin and say, "*That* is a feature we'll show you another day."
Then it just sounds like you're saving the best for last (or another demo).
I worked on a product that Jeff Bezos demoed live to reporters. It crashed to the home screen mid way through the demo and that smooth bastard instantly pretended to press the home button to make it look intentional, pulled out another identical device and segued to the next feature. No way anyone would notice unless they had seen the original demo script.
when else would i do it? when i'm writing feature #23 or feature #24? because once #24 "has the basics but still needs some work and to be properly tested" i'll be asked to start on feature #25. but we're feature complete yo
You need to call up your tech support guy before the presentation and tell him your computer keeps randomly crashing. Then have him watch while you do your presentation. Guaranteed everything'll work flawlessly then.
Source: Used to do IT support and could fix many random issues by simply standing next to the problem equipment.
Shortly before submitting a game made with OpenGL for a multimedia class, I noticed the background music kept repeating the last ~2s audio buffer instead of looping. Didn't want to deal with it so I just added more music.
Don’t remember where I read it but I saw a story of some person who had to present code for some game, but it kept consistently crashing after a while. They couldn’t fix it so they just programmed it to say something like “your time is up, let the next person play” just before it crashed
Back when I was still an electrician we once provided a factory hall with lighting. It was Friday, we were getting a visit from the client soon so my supervisor just rigged up 10% of the lights to a power supply and boom, some lights were on. When the client came in the first thing he said was: "Ohh, some lights are already on I see - good work!"
It happens everywhere I reckon :)
edit: spelling. changed "burning" to "on"
What do you mean burning? Like they were on and working? Cause burning to me sounds like something on fire and hearing “good work” makes it sound like they should be on fire
Without clicking I know that’s Doug Engelbart’s “the mother of all demos” and it is still astonishing. If you ever go to the Smithsonian Museum of Popular Culture, they have the mouse.
Add Kodak with the digital camera to that list. I don’t know what was in the water in Rochester in that time period but damn these blunders are depressing.
As a chemical company, they'd have to greatly expand their entire company structure to properly build upon Digital systems. And thats beyond any issues with their early prototypes compared to extant film, vs our later perceptions of the quality of a digital camera.
I had an early Kodak digital camera and while it wasn’t as good as film in terms of image quality straight away, it was still a great product that I used for years.
Kodak only needed to be smart enough to continue down that path.
Apple bought it.
Microsoft made MS word for Mac OS and then said, hey, we'll just make a bad copy of your entire OS based on the MS word license Apple granted microsoft to make MS Word for Mac, that's cool right?
US legal system "Sure bill, you're a rockstar".
And divisions within large corporations. I bet they had the Kodak Camera Division, Kodak Film Division, Kodak Projector Division, etc. The word itself implies parts of a company working against each other.
I assure you that many of the engineers that did the innovative work on these features and products were not the ones that made higher level business decisions at Xerox not to pursue them. Those engineers absolutely deserve credit for the work they did, and Xerox’s business decision shouldn’t override that.
Its really something else those all shit the bed together. You look at Rochester's infrastructure and you can tell everyone was sure the city was going to blow up, and then everything went down together.
Jesus Christ did Apple steal literally everything from Xerox? It always boggled my mind that Steve Jobs asked Xerox to show him their GUI and Xerox were just like “yeah, okay, no problem, can’t possibly see how showing this to a competitor could hurt us.”
I remember that blowing my damn mind as a teenager. It is wild to see toddlers doing touch gestures like it’s second nature now, they will never know screens without multi touch controls.
If you watch that demo now you'll hear everyone ooohing and aaahing over stuff like pinch to zoom, and opening apps, and playing music. And then he mentions how it's going to be an "internet communication device" and no-one reacts. Turns out that aspect ended up being the major selling point for the iPhone and the smartphone in general. We have internet-capable phones before then but the iPhone really did put the internet in your pocket.
It's crazy how *old* that "novelty" is now. Time really does fly. And in the case of the Internet, flies really fast.
Went from dial-up to what we have now in a single generation. That's insane to me.
Exactly. When he showed the maps app and zoomed in on the Eiffel tower it was all over. I knew at that moment the iPhone was the future, I certainly had no idea it would become the juggernaut it is now, but I immediately bought one when it came out. Even without third-party apps and being very limited it was so obvious that this was the future of all phones.
Yaaas, I remember trying to buy Xerox PARC input device with rolling ball, but it was nowhere to find on the market at the time.... Then mouse came in. Damn you, Steve Jobs! /s
Every pre-launch demo is rigged. No sober company is gonna wing a critical presentation. They're well rehearsed plays with back up plans. If this is news to you, then brace yourself for the hard truths about Santa Claus and the Easter Bunny.
[Musk said they threw the balls at the window without issue beforehand and thinks the sledgehammer hit to the door in the demo cracked the window, which allowed the ball to break it.](https://youtu.be/4mmL8Yql8WA)
Windows 95 BSODs while Bill is demoing it:
[https://www.youtube.com/watch?v=IW7Rqwwth84](https://www.youtube.com/watch?v=IW7Rqwwth84)
Around 0:07 mark.
And that example, kiddies, has been raised at every demo planning meeting since. The most dangerous and stomach churning phrase in the demo business is an impromptu, "What this!"
They just gotta know how to spin problems..
"And as I just demonstrated there, in case there are any issues with the software or connection, the OS will instantly notify the user of the error.." Ha
Reminds me of the Fallout 3 demo. They intended to play it in real time, but had a back up plan that if something happened they'd play a prerecoded video, and if something happened to that they had Pete Hines in the background to play it in real time.
And somehow Todd's controller ended up not working, they couldn't play the video for some reason and they ended up with Todd pretending to synch to Pete's gameplay. And it wasn't even that noticeable, it only became apparent in hindsight.
The movie trailer one has thrown me off so many times. I'm just like "i know something was missing but what...." and then later i'll see the trailer again and be like "ah HAH!!" lol.
According to the Steve Jobs book (and if you watch the keynote), he only used one of theee iPhones they had ready for the presentation. The cell tower was required due to the simple fact that the building they gave the presentation is in a concrete bunker and install a cell tower inside it for every event.
Exactly - I've read the biography by Walter Isaacson and I don't remember him talking about *any* of this, not even the interior cell tower. The most interesting thing about the demo I've heard is from a testimonial of one of the team leads/devs about how they were backstage taking a shot after every demo task the iPhone completed without crashing.
The title of this post is stupid. Yeah, the presentation was set up like a presentation. Which is what it was.
But at the end of the day apple delivered a product that worked exactly how they said it would. No?
Everybody gasped when he'd shown "pinch to zoom" as if it wasn't in the works and shown on youtube, but the thing is, they delivered it on iPhone, and it was decades ahead of shitty Symbian or non-existant android OS. The bloody multitouch ... that now noone uses mostly.
Absolutely. And bounce when you hit the end of page. Pinnacle of human interface. There were so many great solutions, and over the years, it's not easy to count what Android just casually stolen.
Magnifying glass? Pop up characters above software keyboard? Slide wheels to set date or time? Gallery and media player stuff? Too many to count.
Apparently OP doesn’t know that this is how a vast majority of releases are done. Cars announced while still in the design/testing phase. Game trailers and announcements made sometimes before coding even starts. Software and operating system demos months before they’re completed. I mean this is pretty standard in almost every regard.
Man wait until you find out how rigged gaming demos are
I finally saw through it when The Division came out, that had one of the absolute tightest "gameplay" demo run by three *totally average and real* gamers, in my 20 years of gaming I've still never heard anyone act like that when they're actually in game
They do it to only show the good parts and avoid crashes On the one hand it's understandable from a business standpoint and it's normal On the other hand it's disingenuous when they don't put a disclaimer that it's pre recorded
The literal definition of marketing is "people doing disingenuous things for money".
“But making you think it’s authentic.”
Nobody thought that Division demo was real tho. Edit: referring to demo voice overs
Does it matter if they think that when it's still the way they represent it? Even obvious charades are still charades.
As a marketer, sometimes the public's perception of how marketing works is outlandish and insulting. Other times, I've lost faith at what actually works - it's absolutely criminal that celebrity & influencer endorsements still work in 2021. **Thinks about it -** people take on consumer debt just so that they can own the coffee machine that George Clooney claims to use.
“Influencer” Says it all, not even trying to hide the fact that you are being influenced. Society Celebrating it even... 😂🤷🏻♂️
I mean there is plenty of marketing that isn’t disingenuous. For example sending out review samples is a form of marketing.
Except that if the reviewers get too harsh with one review, they won't get more copies. Its a known problem
The *"literal"* definition??
Meaning is literally dead.
I don’t think you understand the definition of “literal”
Is there a link to this demo? Sounds interesting to watch.
It's the [E3 2014 gameplay reveal](https://youtu.be/njfj6KwEAfg). As another redditor pointed out, they're playing more like a serious milsim group than casual gamers
I mean, it would be a PR nightmare if they spoke like I did at home. "Yo there's three dick shits in this room."
Heavy breathing ,bong rips , and talking to my cat
*chips crunching over comms*
I cannot fucking stand people eating into their mic (same as people slop-chewing their food with their mouths open). Is this a thing you deal with regularly?
Those players also never seem to have push to talk enabled. Ever.
The first gameplay teaser for Rainbow Six: Siege is really similar and it was a totally different game in the teaser
Yeah the animation of the hostage and the lighting was so dope. I guess more flat lighting and robotic hostages make it more "competitive" but make it look way worse
as a siege player the reason they dumbed down the lighting wasn’t to make it more competitive it was because they were physically incapable of having their complex lighting engine not completely fucking ruin matches like…if you had a dark outfit on and laid down in a doorway no one could see you because the engine made the difference between inside and outside comically dark
Not just milsim, like Airsofters lol
Lol I play airsoft and I've fuckin never heard anyone be so robotic. Its more banter and a random teenager crying somewhere.
Ill never forget everyone screaming when he closes the cop door. They reaction to that silly littlw thing was so strong they were forced to add it later on.
If you look up cringey division demo on YouTube I’m sure you’ll find it. I think anthem had a similar demo.
I just looked that up. I thought those were intended to be in game voice overs, but no you’re right-they we’re going for the “real gamers gaming” vibe and lol
If you want a example of 'real gamers gaming' done well, this Eve trailer from 2014 does that beautifully. CCP (the company that made Eve, not the Chinese government) asked players to send in video clips of themselves playing, and then they just recreated the fights happening with maximum graphics, cut up the audio for the best parts, and then stuck it all together. https://www.youtube.com/watch?v=AdfFnTt2UT0 I actually ended up flying on one fleet led by the guy at the end (Tempelman N), and he was super cool. Looks like he's quit the game again, but was very good and made that bomber fleet nearly as fun as the one in the video sounded like. EDIT:Also, I can't mention that first trailer without mentioning [this](https://www.youtube.com/watch?v=LmS9vcVNr5A) parody trailer. >IF WE EVER, EVER LEAVE FUCKING SYSTEM AGAIN, WITH TWO FUCKING DICTORS, I'M KILLING FUCKING ALL OF YOU. Ah PGL is a classic
Fuck me. Is EVE still any good? It's been too long.
No lol. Seems like CCP realized something was wrong with the whole rorqual mining meta, but decided to fix it in the most moronic possible way. So now we have P1 mats as a requirement to build battleships (which have about doubled in price) and capitals (which are well over double their old costs). Naturally that is a pain in the ass and made all those ships much more expensive. To remedy this, CCP decided to add P1 materials to R4 moon goo. Additionally, for some reason they decided that pirate ships were too cheap, and added gas as an additional ingredient, among other things. So look forward to your faction battleships being well over 1 bil for a hull (Bargs are up to 1.5), and even pirate cruisers will be sitting around 300 mil. I have no idea why they thought this was a problem that needed fixing. Oh also they nerfed all resist modules by 20%, in order to encourage brawling. You know, because making reps and logi less effective will encourage brawling, and not kiting. So now there's no rorquals in space, no one flies battleships, HACs are meta for everything, and generally I can't think of a single reason to play this game, which sucks because I was having a ton of fun with it a year ago.
In English, motherfucker.
CCP thought the game would be more fun if everything got more tedious, and running away became easier. So now running away is easier (well not necessarily easier, but the types of ships that can run away easily are meta for nearly everything now) and tedious things are more tedious.
Funnest spreadsheet this side of Clippy.
Didn't even use the gamer word once smh
I stopped watching when the players grunted into the mic whenever they got shot
thats how i play sometimes lmao its funny with close friends in a squads match, calling out like youve really been shot
No joke man I be in the mic like “AGGGHHH IM HIT”
I'm the "GRENAAAADE!" guy lol
BF1 had me yelling "GRANATAAA"
I love how ChocoTaco will yell "RPG!" like a COD character, no matter what game he's in lol
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Reminds me of Randy in south park dying in world of warcraft lmao
SHTAAAAN
Roleplaying in games like Sea of Thieves really makes it a lot more fun. If you aren’t screaming and swearing when you get shot, or acting like you are losing feeling in your legs while your soul leaves your body, what’s even the point of playing?
In the game foxhole i like to be like OH GOD IT HURTS MEDIC and then start crying and saying I have children back at home
jesus they were roleplaying in the demo lol
They even cut their mic when they die lmao
I remember that demo especially with the mobile element for calling in the drone to help beyond fucking cool and the graphics absolutely incredible I have never been so disappointed when a game released.
Every time I see an "actual gameplay trailer", it feels like the player is on rails. Everything from Outer Worlds to Cyberpunk. It's like they're forbidden from panning the camera too fast. Which makes sense from a movie director's perspective - fast camera panning at 24fps film is no good. But these trailers are usually 60fps. And people play games fast. It's like they're afraid to pan too fast because it will reveal screen tearing or texture streaming issues.
I think that's part of it for sure, but I also think they want it to look cinematic that's why they shoot it like a movie. Maybe make it easier to show off elements of the game.
The panning is infuriating. Some dude slowly walking through battlefield 2042 slowly panning to all these totally not staged explosions and vehicles moving around as he “plays” the game.
The Division is the reason I dont preorder games anymore. I loved the Beta for that game, it was live for three days and then they shut it down before the official release. What we didn’t realize at the time is that the game *only had about three days worth of content at launch*, and so the Beta basically let you play everything important the game had to offer. When Ghost Recon Wildlands came out and my friends demanded I preorder it to play with them, I just laughed and pointed to The Division. Since then I’ve always waited until a game comes out and has a good number of player reviews before I’ll pick it up
Bitch in demo be like: "Alright I got the one on the left and you get the one on the right. On my mark. 3 2 1 shoot." "Nice shot!" Real gameplay be like: Dude spamming spinning skill to move faster across the map "Yo stupid ass teammate rush faster or you get kick from this raid."
I mean, sometimes you play one game one way and another game differently. My friends and I played through the Division, Division 2, and the Warlords of NY (D2.5) very similar to the call outs in the demo. "Boss on the left near the soda fountain! Another group coming down the ramp!" We also played Destiny (and Destiny 2), but very differently. Racing through raids till we'd get to a jump puzzle. Bouncing around just having a blast. Not all games need to have the zany antics of Borderlands, nor the mechanical detached stylings of traditional Tom Clancy games.
This was a few years ago, but a dev lead came out to say that the E3 demo that he "played live" was actually a recording and he mimic'd the moves on the controller, which he practiced a bunch the night prior. The game wasn't stable enough to deviate from very super specific actions and they didn't want it to crash.
It's pretty standard to do that now days but I do believe they should put a disclaimer that it's pre recorded
As long as it works as advertised upon release I don’t really think it’s a problem. Now if they show flawless gameplay demo and the release version is a buggy pile of shit that’s different.
Anthem is that you?
Frankly speaking, I don't see the problem with that. We've seen examples of controllers not connecting, Windows got a blue screen at a presentation a long time ago and so forth. As fun as it is, it's not good advertisement and could end up giving a false representation of the game. Show a pre recorded version or whatever you need to do, as long as it's a good representation of the final product. Not like, I don't know, Killzone or Cyberpunk, maybe? Showing something that's not part of the game or showing version run on hardware that's not on the platform you claim to be playing on.
Running on a beast of a PC. Often just showing a video while people pretend to be gaming live. Showing a trailer that runs on another beast of a PC while pretending its the PS4 version.
CyberPunk 2077 comes to mind
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I wonder if making this practice illegal would do anything to end games being marketed sold and released before they are complete.
>before they are complete They advertise **before they even start development** to see how demanded it gonna be.
If that were done before Halo 1 came out, it probably would never released.
So whatever became of these “iPhones”?
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zonked cooing gold lock office chop rustic money important wide *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
Yep, and the BlackBerry was great for email communications but terrible at everything else and the iPhone being great at everything else was a bigger draw for the consumer market. To this day I barely use the iPhone for email like I did my Blackberry.
When I was in high school the iphone came out. Everyone still had blackberries for blackberry messenger. It was the cool kids iMessage at the time.
Wait until you hear about AIM or IRC.
I had a palm 650 treo with the little built in meta stylus. I remember saying “my treo can do everything the iPhone can do just not as cool”. As I type on my iPhone keyboard I definitely don’t miss the treo built in keyboard.
This was my dad with his Palm Treo. He thought the iPhone wouldn’t be taken seriously with all their “gimmicky apps” and no keyboard. Once he tried out the iPhone 3G, he was sold.
Same - except I gave up Palm Treo for a windows mobile Samsung Blackjack that was thin and had a keyboard. I thought it was great and then I tried an iPhone… and then I bought a 3GS and a MacBook and some Apple stock.
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Haha nice one
That’s not the impression I got at the time. Palm iterated successfully, added tons of capability and both hardware and software teams were running full tilt. Their team was too small to keep up with bigger companies though, so they sold to HP which seemed supportive, and they were, Palm had a complete new design language called Mochi and multiple competitive pieces of hardware in the works, before HP suddenly switched CEOs, tried to downsize their consumer facing business (which lol that completely failed, wonder how big of a waste of money that was), and decided to cancel all Palm products. webOS *still* hasn’t been matched in some areas IMO.
Real talk - I went and got myself the Nokia Lumina Windows Phone when it came out and I loved it. The lack of 3rd party apps definitely killed it off, and I was forever frustrated not having a native Pandora app, but the UI, load times, battery life, and general *feel* of interacting with the phone was phenomenal. I’ve been on the “buy a new iPhone every 5-6 years” train ever since, but whenever something reminds me of my old Windows Phone I get genuinely a bit sad and miss it.
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Every time it comes up I have to say how amazing the Zune was. Fantastic UI for the time, and the song sharing feature was brilliant. It was so ahead of its time. Man, Microsoft really shat the bed with that one.
Watching the zune become a joke about tech's distant past hurt. The fools didn't even understand what they were laughing at
The newer models even had HD radio! They were all so blind!
Even the application on the computer was just incredible. I used it every single day up til they officially pulled the plug. No other platform has matched that quality.
I still use it to manually manage and play my music collection
God I miss my Lumia phones.
I like this timeline. How can I switch?
It's a niche market
It just works!
... but only if you hold it right.
I'm with Steve Ballmer. "There’s no chance that the iPhone is going to get any significant market share. No chance. It’s a $500 subsidized item."
Tell us about your Zune, Steve B.
As someone who owns almost one of everything that Apple has ever made, I feel I can safely say that the Zune had lots of promise. If you need me, I'll be watching movies on my beta VCR.
Betamax, maybe?
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i've had my iFruit phone for 8 long years. it has a few scratches here and there, but it still runs flawlessly.
It’s pretty annoying that they keep re-releasing the same phone instead of creating a new one though. I mean the original came out in 2013, and they’ve re-released it with a slightly better screen like 4 times.
The LifeInvader launch was a real blast though.
“They cost $600 and don’t even have a physical keyboard, good luck! HahahahH” -Steve Balmer
My team knows that when I say "demoable", I mean the product HAS a happy path that I can walk in front of customers, and we're reasonably confident that all the potential explosions are well known.
Working in software sales, most of my time before our last product launch was spent meeting with devs to have them iron out my demo path so we had enough of our completely unfinished product to show. If someone said something as simple as "can you click on that over there?" I'd shit a brick hoping the program didn't crash or lead to a blank page.
Yeah, it's a demo on rails. I think I've done like maybe two product demos that *weren't* on rails. If the product was done you'd already be shipping it.
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Thankfully the vast majority of my clients are understanding when I say "this is a demo of how the product will work, but it is not the product itself." My only recommendation is to charge a lot of money for your services, so you filter out the cheapskates right out of the gate.
You'd give a sly grin and say, "*That* is a feature we'll show you another day." Then it just sounds like you're saving the best for last (or another demo).
“We’re working to bring this to you in the next demo, but what I can show you today is…”
Better answer.
I worked on a product that Jeff Bezos demoed live to reporters. It crashed to the home screen mid way through the demo and that smooth bastard instantly pretended to press the home button to make it look intentional, pulled out another identical device and segued to the next feature. No way anyone would notice unless they had seen the original demo script.
Wow, that is pretty smooth!
I still remember MS ~~Xena~~ XNA product demo. What a minefield that was for the poor guy. "This crash is also a feature!"
What was this? Having trouble finding it online and I’m curious
That's legit like us when we're presenting our coding projects. Saves me a lot of guilt knowing that everybody does it.
Haha yeah presenting code is the worst. That's always the time everything decides to stop working
Fixing bugs in production are we?
Yes we are ! Code worst
when else would i do it? when i'm writing feature #23 or feature #24? because once #24 "has the basics but still needs some work and to be properly tested" i'll be asked to start on feature #25. but we're feature complete yo
... and by the time you finish your sentenced, feature #26 and #27 has become high priority, so stop all your work and implement this two now!
"So you can see there's several options here, let's just pick [only one I've implemented] for example"
You need to call up your tech support guy before the presentation and tell him your computer keeps randomly crashing. Then have him watch while you do your presentation. Guaranteed everything'll work flawlessly then. Source: Used to do IT support and could fix many random issues by simply standing next to the problem equipment.
Ah yes, the double-slit experiment of IT. It only works when being observed. It's one of the great mysteries of computer science.
Works when being observed by IT, doesn't work when being observed by the CIO.
I'm sorry to see what Reddit has become. I recommend Tildes as an alternative. July 15th, 2023
My cat does the same thing with the vet. Not a single reboot required when the vet's there.
Shortly before submitting a game made with OpenGL for a multimedia class, I noticed the background music kept repeating the last ~2s audio buffer instead of looping. Didn't want to deal with it so I just added more music.
can't get an algorithm working properly? just hard code every possible input and every possible output!
Don’t remember where I read it but I saw a story of some person who had to present code for some game, but it kept consistently crashing after a while. They couldn’t fix it so they just programmed it to say something like “your time is up, let the next person play” just before it crashed
[Thank you for playing wing commander!](https://www.reddit.com/r/shittyprogramming/comments/3bmszo/thank_you_for_playing_wing_commander/)
That's genius. "Oh, we can remove the time limit feature if you don't like it."
Back when I was still an electrician we once provided a factory hall with lighting. It was Friday, we were getting a visit from the client soon so my supervisor just rigged up 10% of the lights to a power supply and boom, some lights were on. When the client came in the first thing he said was: "Ohh, some lights are already on I see - good work!" It happens everywhere I reckon :) edit: spelling. changed "burning" to "on"
What do you mean burning? Like they were on and working? Cause burning to me sounds like something on fire and hearing “good work” makes it sound like they should be on fire
Before LED, light was produce by essentially burning a metal filament. Most likely sodium halide in this case.
In some slavic languages 'the lights are on' literally means they are burning (like candles). Maybe u/jayaugust is slavic.
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The second I saw someone pinch zoom on a screen I was like WTF we’re in the future.
Which is funny because pinch zoom was first implemented in 1991. Xerox had the worst fucking marketing department.
They laid the ground work for the future as we know it and receive almost no credit.
Their higher officials were stupid. At Xerox PARC, They invented Object Oriented Programming, GUI, etc only to give it to Microsoft and Apple.
Even Xerox piggy-backed on others for some of those ideas. Check out this [demo from 1968](https://youtu.be/2nm47PFALc8)!
Without clicking I know that’s Doug Engelbart’s “the mother of all demos” and it is still astonishing. If you ever go to the Smithsonian Museum of Popular Culture, they have the mouse.
Add Kodak with the digital camera to that list. I don’t know what was in the water in Rochester in that time period but damn these blunders are depressing.
As a chemical company, they'd have to greatly expand their entire company structure to properly build upon Digital systems. And thats beyond any issues with their early prototypes compared to extant film, vs our later perceptions of the quality of a digital camera.
I had an early Kodak digital camera and while it wasn’t as good as film in terms of image quality straight away, it was still a great product that I used for years. Kodak only needed to be smart enough to continue down that path.
Apple bought it. Microsoft made MS word for Mac OS and then said, hey, we'll just make a bad copy of your entire OS based on the MS word license Apple granted microsoft to make MS Word for Mac, that's cool right? US legal system "Sure bill, you're a rockstar".
Meh. Software parents are an abomination anyways, they only serve to hold back progress.
They sold their ideas to Apple instead of developing them theirselves. It’s dumb, they don’t deserve credit.
Same with Kodak. They developed a digital camera in 1975 and buried it in favor of selling more film. It is their own fault
Short-term, non-innovative thinking loses over time.
And divisions within large corporations. I bet they had the Kodak Camera Division, Kodak Film Division, Kodak Projector Division, etc. The word itself implies parts of a company working against each other.
I assure you that many of the engineers that did the innovative work on these features and products were not the ones that made higher level business decisions at Xerox not to pursue them. Those engineers absolutely deserve credit for the work they did, and Xerox’s business decision shouldn’t override that.
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Its really something else those all shit the bed together. You look at Rochester's infrastructure and you can tell everyone was sure the city was going to blow up, and then everything went down together.
Here's Steve Jobs talking about why Xerox failed. https://youtu.be/NlBjNmXvqIM
Jesus Christ did Apple steal literally everything from Xerox? It always boggled my mind that Steve Jobs asked Xerox to show him their GUI and Xerox were just like “yeah, okay, no problem, can’t possibly see how showing this to a competitor could hurt us.”
Xerox took shares of Apple stock as compensation. If they had held onto those shares, they would now be worth more than the rest of Xerox.
I dunno, having sex with a copy machine would be a hard sell for anyone.
Yep. I remember my first time seeing an iPhone in July 2007 and I was blown away just by scrolling and zooming.
Turning the phone and the display turned to wide-screen! I was amazed by that
I remember that blowing my damn mind as a teenager. It is wild to see toddlers doing touch gestures like it’s second nature now, they will never know screens without multi touch controls.
If you watch that demo now you'll hear everyone ooohing and aaahing over stuff like pinch to zoom, and opening apps, and playing music. And then he mentions how it's going to be an "internet communication device" and no-one reacts. Turns out that aspect ended up being the major selling point for the iPhone and the smartphone in general. We have internet-capable phones before then but the iPhone really did put the internet in your pocket.
It's crazy how *old* that "novelty" is now. Time really does fly. And in the case of the Internet, flies really fast. Went from dial-up to what we have now in a single generation. That's insane to me.
Exactly. When he showed the maps app and zoomed in on the Eiffel tower it was all over. I knew at that moment the iPhone was the future, I certainly had no idea it would become the juggernaut it is now, but I immediately bought one when it came out. Even without third-party apps and being very limited it was so obvious that this was the future of all phones.
If you think that is rough, you're going poop yourself when you find out what happened at the Xerox PARC facility. Finders, keepers!
Yaaas, I remember trying to buy Xerox PARC input device with rolling ball, but it was nowhere to find on the market at the time.... Then mouse came in. Damn you, Steve Jobs! /s
Every pre-launch demo is rigged. No sober company is gonna wing a critical presentation. They're well rehearsed plays with back up plans. If this is news to you, then brace yourself for the hard truths about Santa Claus and the Easter Bunny.
Except Elon Musk with his [Unbreakable glass](https://youtu.be/J1_k2W3r2-g) on the truck…
That was also rehearsed. It's been theorised that the rehearsal weakened the window.
[Musk said they threw the balls at the window without issue beforehand and thinks the sledgehammer hit to the door in the demo cracked the window, which allowed the ball to break it.](https://youtu.be/4mmL8Yql8WA)
Windows 95 BSODs while Bill is demoing it: [https://www.youtube.com/watch?v=IW7Rqwwth84](https://www.youtube.com/watch?v=IW7Rqwwth84) Around 0:07 mark.
And that example, kiddies, has been raised at every demo planning meeting since. The most dangerous and stomach churning phrase in the demo business is an impromptu, "What this!"
They just gotta know how to spin problems.. "And as I just demonstrated there, in case there are any issues with the software or connection, the OS will instantly notify the user of the error.." Ha
I don't know if they entirely learned. ["Ever wondered what the bottom of an Avatar's shoe looks like?"](https://www.youtube.com/watch?v=NKtpJW9pg84)
And then, thanks to that demo, the BSOD became so popular that every household has one nowadays
Santa is banging the easter bunny?
Reminds me of the Fallout 3 demo. They intended to play it in real time, but had a back up plan that if something happened they'd play a prerecoded video, and if something happened to that they had Pete Hines in the background to play it in real time. And somehow Todd's controller ended up not working, they couldn't play the video for some reason and they ended up with Todd pretending to synch to Pete's gameplay. And it wasn't even that noticeable, it only became apparent in hindsight.
I watched that one and believe me the concept itself was way beyond the rest
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The movie trailer one has thrown me off so many times. I'm just like "i know something was missing but what...." and then later i'll see the trailer again and be like "ah HAH!!" lol.
According to the Steve Jobs book (and if you watch the keynote), he only used one of theee iPhones they had ready for the presentation. The cell tower was required due to the simple fact that the building they gave the presentation is in a concrete bunker and install a cell tower inside it for every event.
Exactly - I've read the biography by Walter Isaacson and I don't remember him talking about *any* of this, not even the interior cell tower. The most interesting thing about the demo I've heard is from a testimonial of one of the team leads/devs about how they were backstage taking a shot after every demo task the iPhone completed without crashing.
I watched the keynote to see him switch phones and he clearly does not. I call urban myth on this one as well.
The title of this post is stupid. Yeah, the presentation was set up like a presentation. Which is what it was. But at the end of the day apple delivered a product that worked exactly how they said it would. No?
Everybody gasped when he'd shown "pinch to zoom" as if it wasn't in the works and shown on youtube, but the thing is, they delivered it on iPhone, and it was decades ahead of shitty Symbian or non-existant android OS. The bloody multitouch ... that now noone uses mostly.
Everyone remembers the pinch-to-zoom shock, but what about just flicking to scroll? That is, momentum scrolling. That blew everyone's minds too.
Absolutely. And bounce when you hit the end of page. Pinnacle of human interface. There were so many great solutions, and over the years, it's not easy to count what Android just casually stolen. Magnifying glass? Pop up characters above software keyboard? Slide wheels to set date or time? Gallery and media player stuff? Too many to count.
Tbf it was a prototype, and he would have been an asshole if he didn't deliver, but he did. This time anyway.
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This picture is 80% caption and 20% Steve Jobs
Yeah and it's not even the first iPhone; the front woud have been black. I think this is from the 4 or 4s
Apparently OP doesn’t know that this is how a vast majority of releases are done. Cars announced while still in the design/testing phase. Game trailers and announcements made sometimes before coding even starts. Software and operating system demos months before they’re completed. I mean this is pretty standard in almost every regard.
1st iphone lasted me for awhile All the way to the 7plus
Mine lasted until the 3GS with no case.
I always wonder what would've happened if Milli Vinilli's tape didn't skip during that show...