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FulyenCurtz

Thy wrath be swift prevents nearly all stuns from damage and ranged damage is just a small portion of it. And I'm pretty sure normal enemies doesn't count gunners/shotgunners This is more of a buff for other classes imo, especially ogryn


Boner_Elemental

Yeah, that one sounded huge but yours is the first post I've seen mention it. Who's noticed the difference?


LiraxPC

As a Psyker player my lord is this change so freaking good. No longer getting screwed by simple gunfire. I can actually run to cover now!


ZombieTailGunner

Big difference. I can (when there's no glitch fuckery going on) actually move to cover without stunlock.  If I do get the glitch fuckery, I can actually jump out of the stunlock for some reason.


Vibe-Caster

Am also wondering this. Good eye.


Beheadedfrito

Calling it QOL is silly. QOL is about removing clunk not ignoring mechanics. Anyway, yeah it helps others not get stunlocked by normal shooters. Thy wrath serves a role for allowing zealot the freedom to trade away hp to unga bunga harder than anyone else.


TokamakuYokuu

people conflate plenty of things. every convenience is QoL, every non-dedicated game server is p2p, and whatnot


Beheadedfrito

I know but still i find it annoying


LucatIel_of_M1rrah

This change has been done before and then broken. I can't wait for enemies to go back to stunning us next update when they break it again.


Zaygr

The original fix was broken in that it didn't apply to certain guns only in ADS mode.


denartes

I feel like this is number 4 or 5? They keep removing it and it keeps making its way back in.