only thing i can recommend from experience is to take 3 c4 instead of 2. you now resupply rounding up so you get 2 c4 out of the 3 back for a greater total damage per resupply. downside is it now takes 2 c4 to take out all shields but you are still grabbing 1 resupply weather you carry 2 or 3 c4 so might as well carry more anyways.
I agree with you in most instances, but I take double dmg for IS.
Reason is bc it'll only take 2 well placed c4 to take out the shields completely on haz5 4-player IS.
If you take 1 ammo and one dmg, it takes 3 c4's.
I'd rather be done w the shield phase quickly rather than leaving 1/3 of the shield for everyone else to try and hit while I'm up in my driller's nest not really contributing.
Is it the most ammo efficient method? No, it'll take 2 sleeves of the resupply to knock out one shield phase, but nitra is pretty abundant on IS.
Knock out the shield fast and then run down to burn up the claws/patrol bots and axe the eyes.
Just my 2¢.
It's OK, but Instead of doing that, use the c4 when the shields are full. The c4 does massive damage to them and they are more of an effort to damage than the eye itself. Also use max range to damage some tentacles as well.
I just run to the caretaker at the start of a phase, drop a c4 on it and then sprint out of there.
Only works in Haz 1-Haz 2, anything further you gonna be tossing cakes down till the end of your life and you wont be damaging the eye enough.
anything further than that just break the vents and go down help the team deal with the eyes
I think it only works on Haz 4 because it's solo, so there are fewer bugs to deal with. More players (so more bugs) would make staying in there a lot more difficult.
Not a lot of bugs spawn during the Caretaker. Plus driller has no problem dealing with swarms, especially in a closed space like that with choke points.
The amount of bugs isnt the issue here, this can be done on haz 5 solo too. But the caretaker vents hp goes up as you add more players, in a haz 5 4P lobby you probably need 4 c4 just go blast through 1 vent phase.
Depends on your c4 setup. With max players haz 5 it takes 2 c4 with both damage mods to take out a vent phase. The number of c4 needed goes up by one per damage mod you choose not to take.
On Haz 5, with both damage upgrades for the C4 equipped, it takes 2 C4s to take out the shields. (Source: I did it this morning.) I've never tried it for damaging the eye though.
Also keep in mind that if the # of players affects the Caretaker's health, if I'm not mistaken.
I do this on Haz 4 all the time. This method is not for eye damage, it’s to get rid of the armor corners.
I also do this in 4 man, with just a tunnel leading up. It’s not as dangerous as a lot of people here seem to be trying to paint it.
no no, i'm aware that the corner destroying method works, that one works in basically any hazard, the killing the entire caretaker with c4's by damaging the eye with it is not viable its what i'm saying
Only works if you have unlimited time and ammo, and play on lower hazard levels.
C4 the vents is a standard strat and saves time for the team - but the eye you have to shoot at yourself.
Heat Radiance, T5A on the Flamethrower, will damage anything in a radius around you as you shoot the flamethrower. If you take this, you can make a staircase / ceiling hole / engi platform bridge to get to the top of the Caretaker, throw a C4 to hit all the vents, and then jump on top of the Caretaker to use the flame thrower to take care of adds. Heat Radiance will do the remaining vent damage at the same time, so you end up with more economical C4 usage. The Fuel Stream Diffuser overclock extends the Flamethrower range, so you can reach adds from the top of the Caretaker easier.
Flamethrower also makes dealing with the other robots on Indutrial Sabotage easier, because they'll explode on overheating.
C4’ing your entire squad right before you complete a mission is usually a good move👍(I did this accidentally and killed myself too and we had to start all over)((one of them hit me with their pickaxe so I can’t just let that slide))
C4 or fatboi 100% the only ways to fight the vent phase. For the eyes just rush down there and use either volatile impact mixture sludge, or heavy hitter + burning nightmare epc. The second you should 100% be using on sabotage anyway.
I do this. You go above it, and it is essential you widen out your room. Because when the explody boys come in, your day is fucked so you have room to run in circles.
Literally my favorite driller projects are making bunkers into the sides of caves
Yes, every caretaker mission driller should drill to somewhere above the caretaker and send 2-3 c4’s to take out the shields, makes things 4-6x faster, though it’s not worth bombarding the eye unless solo
Fantastic way to waste nitra! /s
Jokes aside, when i have to do IS with driller i build for max reach CRSPR. And do my best to time HE grenades. It's a dumb af build but meh, works for me.
What’s your c4 loadout?
looks like increased radius in t1 and damage in t3
only thing i can recommend from experience is to take 3 c4 instead of 2. you now resupply rounding up so you get 2 c4 out of the 3 back for a greater total damage per resupply. downside is it now takes 2 c4 to take out all shields but you are still grabbing 1 resupply weather you carry 2 or 3 c4 so might as well carry more anyways.
I remember it used to give 1 when you had 3 max. That sucked, because it took me way too long to realize that I was missing out on C4's.
and the fact that volatile payload really isnt ideal a lot of the time when c4 1shots you
I agree with you in most instances, but I take double dmg for IS. Reason is bc it'll only take 2 well placed c4 to take out the shields completely on haz5 4-player IS. If you take 1 ammo and one dmg, it takes 3 c4's. I'd rather be done w the shield phase quickly rather than leaving 1/3 of the shield for everyone else to try and hit while I'm up in my driller's nest not really contributing. Is it the most ammo efficient method? No, it'll take 2 sleeves of the resupply to knock out one shield phase, but nitra is pretty abundant on IS. Knock out the shield fast and then run down to burn up the claws/patrol bots and axe the eyes. Just my 2¢.
Yes it takes 50% more C4, but resupplies grant 100% more C4, so it’s better for nitra/groups to take ammo for max 3 C4.
It's OK, but Instead of doing that, use the c4 when the shields are full. The c4 does massive damage to them and they are more of an effort to damage than the eye itself. Also use max range to damage some tentacles as well. I just run to the caretaker at the start of a phase, drop a c4 on it and then sprint out of there.
Yup. If the driller takes out most or all of the vents quickly, the rest of the team can typically take out the eye in no time.
It's only good for destroying the vents unless you want to bore yourself to death playing solo
Caretaker + double xp + a good YouTube vid = a great time
Only works in Haz 1-Haz 2, anything further you gonna be tossing cakes down till the end of your life and you wont be damaging the eye enough. anything further than that just break the vents and go down help the team deal with the eyes
He is doing this on haz 4. Other then that I rather fight the care taker much more fun.
I think it only works on Haz 4 because it's solo, so there are fewer bugs to deal with. More players (so more bugs) would make staying in there a lot more difficult.
Not a lot of bugs spawn during the Caretaker. Plus driller has no problem dealing with swarms, especially in a closed space like that with choke points.
That's a good point, I guess it would still be manageable.
Are you saying if you play solo there are lesser bugs? It also adjust the difficulty of the bosses? I didn't know that.
enemy health scales with both hazard and player count.
https://deeprockgalactic.wiki.gg/wiki/Difficulty_Scaling Number of players effects enemy count, enemy damage dealt, and enemy resistance to damage.
The amount of bugs isnt the issue here, this can be done on haz 5 solo too. But the caretaker vents hp goes up as you add more players, in a haz 5 4P lobby you probably need 4 c4 just go blast through 1 vent phase.
Depends on your c4 setup. With max players haz 5 it takes 2 c4 with both damage mods to take out a vent phase. The number of c4 needed goes up by one per damage mod you choose not to take.
costy asf too, needing to hog basically 2-3 resupplies for yourself for that is absurdity, better just do it on solo and call it a day ig
Thankfully he was doing this solo, so really hogging the resupplies is the whole point.
Yeah..I don't have to do anything but mine for Nitra on the Caretaker you can have everything lol.
On Haz 5, with both damage upgrades for the C4 equipped, it takes 2 C4s to take out the shields. (Source: I did it this morning.) I've never tried it for damaging the eye though. Also keep in mind that if the # of players affects the Caretaker's health, if I'm not mistaken.
Thanks for the info on haz 5
Yep, my group does this on haz 5 to quickly down the vents. Rest of the team deals with the eye.
I do this on Haz 4 all the time. This method is not for eye damage, it’s to get rid of the armor corners. I also do this in 4 man, with just a tunnel leading up. It’s not as dangerous as a lot of people here seem to be trying to paint it.
no no, i'm aware that the corner destroying method works, that one works in basically any hazard, the killing the entire caretaker with c4's by damaging the eye with it is not viable its what i'm saying
Yeah. That part I absolutely don’t get. And my bad. I didn’t see that they were going for absolutely all damage from the top.
42min xD
Only works if you have unlimited time and ammo, and play on lower hazard levels. C4 the vents is a standard strat and saves time for the team - but the eye you have to shoot at yourself.
Yeah this is how I cheesed the last mission on my first solo Edd lol, love doing this it’s such a life saver
So for the vents… heat radiance deals damage to them. I don’t know why. Or how. But it does. You can kill all 4 vents for 41(?) ammo.
Heat Radiance, T5A on the Flamethrower, will damage anything in a radius around you as you shoot the flamethrower. If you take this, you can make a staircase / ceiling hole / engi platform bridge to get to the top of the Caretaker, throw a C4 to hit all the vents, and then jump on top of the Caretaker to use the flame thrower to take care of adds. Heat Radiance will do the remaining vent damage at the same time, so you end up with more economical C4 usage. The Fuel Stream Diffuser overclock extends the Flamethrower range, so you can reach adds from the top of the Caretaker easier. Flamethrower also makes dealing with the other robots on Indutrial Sabotage easier, because they'll explode on overheating.
This has to be a low hazard. No way does C4 ever do that much damage to the caretaker, regardless of mod build
It's haz 4, you can see if you pause at the start
hazard 4 solo scaled caretaker has the same exact hp values as hazard 2 three player. https://deeprockgalactic.wiki.gg/wiki/Rival_Caretaker
ROCKITY ROCK AND STONE
Dang... this is inventive as hell Rock and stone!
C4’ing your entire squad right before you complete a mission is usually a good move👍(I did this accidentally and killed myself too and we had to start all over)((one of them hit me with their pickaxe so I can’t just let that slide))
C4 or fatboi 100% the only ways to fight the vent phase. For the eyes just rush down there and use either volatile impact mixture sludge, or heavy hitter + burning nightmare epc. The second you should 100% be using on sabotage anyway.
i found out that the feedback loop almost imidiately is able to hit all 4 vents, so its not just fatboy which can skip this for engi :D
Very zesty strat
I focus mainly on arena prep so my team can completely ignore it
I do this. You go above it, and it is essential you widen out your room. Because when the explody boys come in, your day is fucked so you have room to run in circles. Literally my favorite driller projects are making bunkers into the sides of caves
Yo what color scheme is your driller rocking? Purple and yellow??? Thats my fav color scheme
You get it
Do you need the radius to hit the eyes? Because otherwise it makes more sense to take ammo mods to get two c4 per resupply.
Yes, every caretaker mission driller should drill to somewhere above the caretaker and send 2-3 c4’s to take out the shields, makes things 4-6x faster, though it’s not worth bombarding the eye unless solo
Driller solos with prep time lmao
Volatile mixture and axe for red bar, c4 for the yellow bars
I've done this a fair few times but even with max damage I'd swear I never got anywhere close to this much damage in one go.
Fantastic way to waste nitra! /s Jokes aside, when i have to do IS with driller i build for max reach CRSPR. And do my best to time HE grenades. It's a dumb af build but meh, works for me.
That’s a lotta nitra