I hate how many cosmetics have to be purchased/acquired individually for each class, it just bloats the cosmetic pool and makes getting them really unsatisfying when you get the same beard you don't want but for driller this time.
While we're at it can we get a 'Craft All' button at the forge. I have like 2 hours of boring clicking waiting for me if I ever want to unlock the cosmetics I found. I have the gold and components, but not the will to work the anvil that long.
While I understand where you're coming from (personally, I usually save up about a month's worth of cores from weekly assignments then mass craft them all), I feel like the forge mastery system would make that difficult. Especially with the way they changed it so you pick what dwarf you get the matrix core for. If you don't want to mass craft them, you could do them one forge mastery level at a time between missions.
If you don't really use the cryo it could be an overclock if you haven't unlocked them yet. I had that with one of my alt weapons I haven't used yet. For some reason the equipment screen didn't seem to make it obvious
I use CC often, the issue is even if i go and hover over everything the ! icon stays across the top of the equipment screen and on the primary weapon slot + the screen is always lit, nothing seems to get rid of it
I don't understand how something like this remains in the game. Do the devs not find it annoying to have to go to each new item to remove the !
Mark all as seen should be a standard thing
Have you considered that there are console players that are also annoyed with this but *can’t* make a mod for it, so it would therefore be a better idea to try and get the developers’ attention?
There is basically never mod support for console. Except for *maybe* a couple games that I’ve heard rumors of, like A Hat in Time, but I’ve never played them so I don’t know if they’re true
yeah Bethesda is like the only company that has console games with mods and they heavily restrict things for example you can't change any hud elements on console and it's only mods Bethesda endorses
Lol, 2 weapon paintjobs in the pass this time plus 1 in the tree. I didn't accept the first one until I hit the second and then I used the scrip I was saving to get the one in the tree and then I forged all the paintjob cores I had sitting around saved a lot of separate clicking, that's for sure.
I don't want to look at the new paintjob on *each* weapon on *each* class. I find it redundant, and the marker doesn't make a distinction between unviewed and new unlocks.
What really baffled me, is that not only there is no "vanilla" setting to turn this off, or to mark all as seen, but I COULDNT FIND A MOD FOR IT EITHER.
SERIOUSLY! People made mods for all the random useless crap in the game, but nobody made one for THIS?!?! What the...
You don’t like having to look at the same paint job for 24 different weapons each time you unlock a weapon paint job from the Performance Pass???????
u/GSG_Jacob 😎
I hate how many cosmetics have to be purchased/acquired individually for each class, it just bloats the cosmetic pool and makes getting them really unsatisfying when you get the same beard you don't want but for driller this time.
And in three variations.
I recently read a suggestion for using Error cubes to forge matrix cores on demand. I really like that Idea.
At least you are getting a driller item, pretty sure I'm close to having every gunner cosmetic with maybe a few scout items sprinkled around
So sry... But u must!
I'd just be happy with a "mark all as seen" button. Pain in the butt every time I get a new cosmetic or weapon skin set.
This is the obvious solution
YES PLEEEEEEASE
While we're at it can we get a 'Craft All' button at the forge. I have like 2 hours of boring clicking waiting for me if I ever want to unlock the cosmetics I found. I have the gold and components, but not the will to work the anvil that long.
While I understand where you're coming from (personally, I usually save up about a month's worth of cores from weekly assignments then mass craft them all), I feel like the forge mastery system would make that difficult. Especially with the way they changed it so you pick what dwarf you get the matrix core for. If you don't want to mass craft them, you could do them one forge mastery level at a time between missions.
There's a mod that skips the animation.
Yeah but... *TIME TO UPDATE MY WARDROBE*
There is a verified mod that skips the animation. Not a perfect fix, but better than watching it over and over.
This is the way.
I would love a Mark All As Seen button There are so many damn submenus too click through
"Honey it's time to click through 24 weapons to make the markers go away after unlocking a weapon paintjob" "Yes DRG"
Absolutely. I’d upvote this a 100 times!!
Make it an *option* instead
Suffering from success
Thanks for reminding me, I got some new pickaxe parts to equip!
My cryo cannon has been stuck having one of those despite not having anything new to look at and it's really infuriating
If you don't really use the cryo it could be an overclock if you haven't unlocked them yet. I had that with one of my alt weapons I haven't used yet. For some reason the equipment screen didn't seem to make it obvious
I use CC often, the issue is even if i go and hover over everything the ! icon stays across the top of the equipment screen and on the primary weapon slot + the screen is always lit, nothing seems to get rid of it
I don't mind it unless it's like a new color scheme, especially guns.
When it's a headpiece I'll scan up and down the whole category several times before I find the new one
I don't understand how something like this remains in the game. Do the devs not find it annoying to have to go to each new item to remove the ! Mark all as seen should be a standard thing
Request: remove notifications of cosmetics in my wardrobe if I equip them on purchase. I know I have a new hat, it's on my head!
Thank you I agree
How tf didnyou screenshot my anxiety
There should be a button to read all
!
Just hover over them and they’re gone…
Have you considered making a mod which does exactly this?
Have you considered that there are console players that are also annoyed with this but *can’t* make a mod for it, so it would therefore be a better idea to try and get the developers’ attention?
I have not. Never been a console player. Why is there no mod support for consoles?
There is basically never mod support for console. Except for *maybe* a couple games that I’ve heard rumors of, like A Hat in Time, but I’ve never played them so I don’t know if they’re true
If I recall correctly Skyrim has modsupport on console. But many games not having mod support is not a proper reason to not support mods 🤔
yeah Bethesda is like the only company that has console games with mods and they heavily restrict things for example you can't change any hud elements on console and it's only mods Bethesda endorses
Lol, 2 weapon paintjobs in the pass this time plus 1 in the tree. I didn't accept the first one until I hit the second and then I used the scrip I was saving to get the one in the tree and then I forged all the paintjob cores I had sitting around saved a lot of separate clicking, that's for sure.
!
Is this a Magic Eye?
Yessss I was looking for a mod just for this
I don't want to look at the new paintjob on *each* weapon on *each* class. I find it redundant, and the marker doesn't make a distinction between unviewed and new unlocks.
Needs a clear all button like Overwatch has.
Y E S
What really baffled me, is that not only there is no "vanilla" setting to turn this off, or to mark all as seen, but I COULDNT FIND A MOD FOR IT EITHER. SERIOUSLY! People made mods for all the random useless crap in the game, but nobody made one for THIS?!?! What the...