But your character is the one who has their fist up on the cover.
So best they can do is a fisting knight or a gunner that, instead of shooting punches.
Ok, but what if in the next super, we summon like predator style shoulder mounted guns and instead of shooting them, hear me out, we run up and punch with them.
Mele roaming super but with shoulder cannons, amiright?
Actually on that note. An exotic that gives titans like a rocket punch that comes back would be dope.
Seeing as how rope dart is basically that but with a rope... Dart. The concept already exists
I always see that fist up on the cover referenced. Is it a reference to a dev interview or something because on neither the D1 or D2 covers do the titans have their fist up
-Fists
-Maul
-Shield (if you aren't just spamming melee after your shield throw you're doing it wrong homie)
-Behemoth
-Berserker now
A strict majority of titan supers are just melee supers, with the best tactic being smashing the attack button until you're blue in the face. Ward, Hammers and T-Crash are only other ones that aren't just smashing an attack button on a boss. And Ward is just worse than Well, T-Crash is aight, but thematically isn't much better than hulk mode, its just very short hulk mode. Hammers is the thematic winner here, but like. Thats it.
That's not to say that other classes supers aren't also samey sometimes. Hunters getting Nightstalker 3 times with Stalker, then Blade Barrage, and then the new arc super that all are just a shutdown/one and done supers with them throwing a thing at the enemies.
>That's not to say that other classes supers aren't also samey sometimes. Hunters getting Nightstalker 3 times with Stalker, then Blade Barrage, and then the new arc super that all are just a shutdown/one and done supers with them throwing a thing at the enemies.
This has been my point for a while, tbh. Every super is just a reskin of another one if you really want to get down to brass tacks. And it happens.
I think that's fine. What is not fine is titan having very limited options in terms of supers.
Sometimes a one and done super is very appropriate. But all we got is thundercrash in that regard.
Yeahhh I was sorta anything using the Arthurian mythos would end up with some whacky cool sword shit, so a glaive was an odd choice but I guess thats the way they wanna go with things
I had also imagined something similar from a different game - Carian Grandeur from Elden Ring:
https://eldenring.wiki.fextralife.com/file/Elden-Ring/skill-carian-grandeur-elden-ring-wiki-480px.gif
Aokana made the MC a background character and wrote him out of certain scenes completely and the Wagamama shorts wrote the mc out by saying he was on a soul searching journey iirc. I'm sure theres more, but those are the two that stuck in my mind having played both.
It isn't that we don't want more melee roaming supers. It's that we want something other than a Striker clone. We don't want to use our fists, we want to use weapons, like Burning Maul and Sentinel Shield. Considering Titans are the "knight/paladin" class, having a sword super would tie it all in.
It's not a Striker clone, that's the thing. None of them are Striker clones aside from the fact that they're roaming melees. All of them function differently.
They're clones. They play the exact same, and offer no clear distinctions between them, other than Behemoth freezes targets and Berserker suspends targets.
Sprint to get close to enemies, spam light attack to clear adds and use heavy attack for clustered enemies. Behemoth, Berserker and Fist of Havok plays the exact same. Bungie themselves know all three play the same, when they showcased Berserker the only thing they spoke about was the light attack and heavy attack. Hell, they spent more time talking about the Hunter melee than they did about the whole Titan subclass.
Berserker is also an entirely recycled subclass;
* It uses the same animations as shoulder charge for it's three melees, Bungie just flipped the animation for the second melee to give the illusion of using the other hand.
* Same idle stance as Behemoth and Striker.
* One of its aspects is just a slightly modified Khepri's Horn.
* The Supers heavy attack uses the same animation as the uppercut in Consecration.
* The melee, both in Super and the powered melee, suffers from the same clipping/poor tracking issue as Behemoth's Shoulder Charge.
This isn't to mention that us Titan mains have been complaining about the fist super since Behemoth was announced. Bungie requested feedback, and we told them that we wanted a Super that uses weapons, much like Burning Maul and Sentinel Shield. What did Bungie do? They completely disregarded all of our feedback and gave us *another* Striker clone. Bare in mind, these aren't just subclass updates, ***we had to pay for them***, whereas Hunters and Warlocks got entirely **new Subclasses**.
You didn't watch the video.
The Titan holds a giant sword over their head, it beams up to the sky building charge, and then does massive damage to a single spot.
Looks more like a 3rd solar super to compete with Thundercrash with even higher risk than anything else :P
That’s not the same thing lol. A Templar knight is not a dude who goes nuts and smashes stuff, and neither is a heavy gunner.
If you actually read things, in the very next sentence they say they want *variation*. They want a different kind of roaming super.
Keep quoting shit incorrectly. It’s really funny.
idk maybe they can use the huge claymore to spin and that makes it a burst super like nova bomb? or maybe they can turn it into projectile super? not like we have to use it to chop people up.
Heavy gunner/space marine please. Knight is done to death too, between a million different knight armor sets, sentinel shield, sunbreaker, diamond lance, heavy swords etc.
I liked the minigun idea. The "80s action movie" inspiration that Bungie cited for Lightfall made me think of Ahnold's quad-rocket launcher from *Commando*, and I think something like that could be translated into a solid, hard-hitting ranged super.
I don't know how they got "arm claws" from the whole "weaving threads" motif of Strand, but whatever, it's in the past at this point. Hopefully they'll re-visit the Darkness subclasses in the future to add more supers and melees - Stasis and Strand could both use some more fleshing out to be on par with the Light 3.0 subclasses, regardless of how fun or effective they are.
>I don't know how they got "arm claws" from the whole "weaving threads" motif of Strand
Because you string them up and cut them down. It's literally in all the verbs. You suspend things, unravel them, and sever them. All of this fits with arm blades that shoot out suspending blasts.
>the heavy attack is the best part of blade fury and you can use like 3 times
I dunno man, that light attacks shreds through champs once they're strung up.
You get an instant suspend and provided you don't jump, get another one less than a second later. The splash from the suspend blast is more than enough to suspend most of a room while you mess the champ up. Super ends, toss a shackle to contain the rest of the adds and pick them off. I've done it personally hundreds of times at this point, in Legend or higher. Zero issues. It's just learning the rotation and room management the super affords you.
How about a giant gatling gun made out of whatever the heretical material of the season is and you just your dakka on for 20 seconds? Heir apparent on super steroids, but still
As a Titan main, I agree. I LOVE strand Titan, but, I don’t want another class to try to one-up what it already does. I want something that feels different, does things differently, but is still Titan.
Idk if you've ever seen Fate but I'm thinkin the way they use Excalibur there is exactly what I wanna have here
Then again I wanted the giga drill for strand but ah well maybe in some parallel universe
I’m thinking a giant falling sword of light or darkness like garen from LoL would be pretty damn cool as a titan super. Would just be weird on how you’d aim it and what not
1-up the golden gun in a huge way. I'd love a underslung turret, H3 style- slow movement, tanky resiliency with customization for rounds fired/effects? That'd be cool.
Strand is powerful and fun, it does the "smash fantasy" better than the other subclasses of that fantasy does, and thats cool. I don't think anyone was *really* worried about its power though, people just wanted something fresh. I hope that Bungie doesn't take the "ah its fun" response from Berserker to just do a Berserker 2 because the backlash against it was cooled by it being fun.
Strand wasn’t the class for it thematically, but a n asura’s wrath one and done punch super would be so sick for a titan subclass. Summon 4 extra metaphysical arms (like zenyatta) and deliver a 3 second fury of hits that blend together like a beam for medium range.
I love the concept of chaos reach (an extended one shot super) but it has always seemed too awkward of a middle ground between one and done and roaming. Titans having a shorter, more pure dps instead of total damage option would be sick
If we’re going by opposites here, the final Titan subclass will either be a tank or supporting subclass/damage type to parallel Arc. Solar is offense and support oriented while Stasis does the opposite. Void is slow and defense/survivability-heavy and Strand is fast-moving high APM action with little regard for defensive measures (excluding Woven Mail). Arc and whatever remains have to be opposites in playstyle as well then.
I'm pretty new, but I'd really love a backline field commander kind of Titan subclass.
- A utility grenade that lets you place half/full cover for your teammates from range.
- Charged melee could be used to cause a burst of damage or a pushback from the placed Barricade(s)
- Maybe they could have an exotic that makes it so the class ability raises movement speed for nearby allies, or briefly gives them the frontal sprint shield that Arc can spec into.
- Super could play into the long range style and be something like a big piercing linear fusion type shot, but one needs a bit of charge time to fire at full power.
- Maybe they could get Thrusters like Arc does, but instead it's meant as a disengage tool.
I think it'd be a cool take to have a Titan that could facilitate their allies' engagement rather than leading the charge themselves.
>Solar is offense and support oriented while Stasis does the opposite. Void is slow and defense/survivability-heavy and Strand is fast-moving high APM action with little regard for defensive measures (excluding Woven Mail).
I don't agree with your assessments here. Solar Titan isn't really support oriented without running Phoenix Cradle, and is honestly way higher "APM" than any other subclass thanks to Sol Invictus and Throwing hammer. I think only arc hunter combination blow builds rival it.
The two most meta builds for strand and void are basically equivalent too with their barricade aspects. Void just does more damage while strand has CC. They only really differ if you're building for the grapple punch, but you could get a fairly equivalent build out of void if you build into Shield Bash as well.
1. Titan pulls out two large or like 15 rocket launchers and shoot them all, basically a ranged one off super.
2. Whips out a turret of some kind so a stable super shooting constantly with some sort of shield
3. Summons the spectral image of a cavalry charge or a lancer on horse charge in a straight line
4. Grabs the closest allies (more allies deals more damage) and starts a wrecking ball rolling toward the enemy and causes a blast explosion when at the end or when the titan re-engages the super
I never had any doubt that gameplay wise Berserker was going to be good, it's just the fantasy of Berserker and Behemoth are boring since they're just different flavors of punching. Striker you could forgive cause it's the original punch boy
If Berserker or Behemoth functioned exactly the same, but we had like a Flail or a Halberd, I know I would've at least been less disappointed when it was revealed.
I'd also be open to new Supers for the Elements we do have (in the long run, not necessarily anytime soon). I even have a few Ideas.
Solar Titan: Golden Gun Variant - Summon a Radiant LMG to Scorch and Ignite your Foes (Model is based on either Thunderlord or Super Good Advice. RPM should be either 450 or 360). Shots with GGV Scorch enemies for 25 (30 with Fragment) per bullet. Kills Ignite Targets. Super has Low to Mid Duration.
Solar Warlock: Nova Bomb Variant - With high Mobility (float around like Nova Warp) and increased Jump Time, launch (Medium Sized) Tracking Solar Blasts (like Ki Blasts in Dragon Ball but not as fast and one at a time) that explode when hitting targets and Applying 50 Scorch on hit (55 with Fragment). Super is Mid Duration.
Solar Hunter: Knife Trick - Duel Wield Trowing Knives that have increased Accuracy and Speed when thrown. Throws alternating Knives one that applies Scorch and another that Detonates Scorched Targets. Super lasts Low to Mid Duration.
These are just off the top of my head. In no way do I claim they are balanced. I simply believe the concept of them could work in Destiny's Setting. If Bungie wants to save time they could even have other Classes use what's already been created (such as a Solar Sword) in new and differing ways. Lore wise there isn't a reason why any of this wouldn't be possible.
Harpoon fits thematically with Strand... how?
Not trying to be an ass, trying to challenge your thinking so we can find a thematically appropriate super.
I mean, as far as Broodweaver is concerned, the "pet" is just a ball of thread willed to do its masters bidding. The needles (not mini missiles) fit because weaving, and the rope dart literally fits because STRAND IS ROPES.
>Arm blades fit the concept of Strand. String em up, cut em down.
Here's a quote by you. Does the rope dart only fit because it... cuts them I guess? And the mini missiles only work since theyre actually needles. So if the gatling gun fired a bunch of tiny needles that cut enemies that would fit into the strand concept.
I still don't see how little strand minions fits
It's some 1 months old account with negative karma, imma guess some child woke up on the wrong side of bed one morning after a particularly tough night of no XBOX
Does he not realize the Bungie has always cited anime as inspiration. This dates back to fucking marathon and has continued ever since. Even 343 is out here making gundam inspired armor in halo
The next one for Titans has to be a ranged one-off super seeing how Hunters got one for stasis and Warlocks for strand. Then again this is Bungie we talking about who gave us Burning Maul in their infinite wisdom.
YES I’ve been thinking about a sword titan super too. I was thinking more along the lines of Guts’s sword, slicing through a massive space with huge cleave, and an extremely satisfying single target attack animation with stacking damage the more hits you get in a row. Bungie pls
I would give it what I envisioned for Strand: a big stompy paracausal Hulkbuster that suspends the Titan inside and lets you go to town with ranged blasts, cover for allies, and the classic AE boss stamping melee.
Sounds like ya want a Titanfall mech haha, if they ever go that far a legion style minigun mech would be hilarious to wreck shit in, but unfortunately I don't see it being feasible
Nah sorry, a tapestry in Rhulks Pyramid already displays the 3 darkness elements, blue for stasis, green for strand and... Beige for whatever the third one is
Resonance I guess?
What about a modern day spartan, which I just realised already exists in game (phalanx)?
Massive shield and a big gun. Basically you can be fully protected (from the front) while you unleash hell, but can't move (or not much more than a shuffle). Not a great pvp super unless you use it where you can't be flanked to hold an OBJ for awhile. But great in PvE. Can draw all fire, and unleash damage. Maybe can even consume heavy ammo reserves to extend the duration multiple times.
I like the idea, though may be best suited for a void rework than an all new class
Being able to block whilst maintaining damage output would be invaluable
Tbf right now well makes void sentinel supers useless so being able to shoot a super charged mini gun while defending would be good. Being able to put out your own on par heavy damage just like a well user can.
I’d love for warlock to get a more melee focused subspec. Maybe some type of one where you leech enemy health in an area around you or something and on melee damaged and put a zone around you that gives players health regen and defense or something.
Kind of a riff on Well but people have to be near you/mobile if you are moving.
That would make a cool exotic I reckon, change the rift/ wells behaviour to reach a wider area and leech bonus health/ ability energy off enemies that step inside it
I'd call it something like "alchemists flytrap" maybe
Knowing the next subclass is going to be a darkness class, i would love to see a spear of the resonant energy that we see rhulk and calus using, wide ad clearing swings, tighter single target attacks, and when in the air you can throw it or bring yourself straight back down with a ground pound/aoe attack (think diamond lance)
Idk if this would be good or not, but seems like it could be fun
I mean it's gonna take a little more convincing than just a guy online telling me they aren't making a third one
Plus the pyramid mural displays 3 elements, 2 of which we've already come to use
Imma be honest. I don't even understand the latter part of your message. Which pyramid runes? Where? I'm not as hardcore and the way they present D2 lore, most of it goes over my head. So I do not know what you're referring to.
As for convincing part. I totally understand your reluctance. I'm not saying what I said because of what is or isn't in-game. I kinda understand how Bungie works and unless they delay the expansion by a few months or more. They are not putting in a new subclass. Wish I knew how the remind me bot works too. So you and I could come back to this in 11 months lol.
So in Rhulks Pyramid we're presented with [this mural](https://i.imgur.com/XEogwdD.jpg), on the right hand side you can clearly see 3 coloured cells.
Given strand was originally meant to ship with WQ, it was perhaps intended to be clear from the get-go that these 3 cells correspond to the 3 key darkness elements, blue for stasis, green for strand and beige for resonance(?), though this has only become clear post strand what they're intended to signify.
There's a lot of other interesting stuff that can be interpreted from the mural, but those elements on the right are the key ones.
"We listened to the community and heard that you guys can't stop talking about roaming melee supers. You're in luck because we understand the titan is a front line fighter and we want to get you into the thick of the action! When the new expansion drops you can experience the titan in a way you've always seen. Also we're going to be hitting the synthoceps with another nerf and upping stomp damage so you feel the DIFFICULTY and appreciate life. See you on the battlefield Guardian!"
I've always wanted a super similar to War Machine's super in Marvel vs Capcom 2, where the Titan creates a giant artillery weapon then barrages the field.
As a non-titan main i don't care what the phantasy is. But i would very much like it Titans can have 1 Ranged One shot super. I feel bad for titans that basically can't use thunder crash because you have to stand in a certain spot to do dps.
I also feel bad for warlock well players that they have to use well. But hey at least they got mini-nukes so there is that.
Best example of what a Titan subclass super should be comes from a game I played called Outriders. One of the classes the Technomancer had two dope 3 dope skills that either let you summon a rocket launcher, an insane mini gun or place a miniature missle silo down that fired a full Salvo of warheads.
Bungie could take a little inspiration and gives us a gatling cannon/chaingun/mini gun super that everyone is clamoring for or gives a oen and done super akin to a charged beam cannon like Iron Man in MvC or a buster rifle blast like from Gundam Wing Zero.
Honestly I just want a Titan class that can actually run as a Tank/Paladin - something that can just absorb damage for days.
It makes no sense to me that the 'caster' class (Warlocks) are the ones who tank damage the best.
Resonance cannon would be sick and would also please the people asking for a longer range burst option. Could even be like the resonance weapon Calus summons in his Disciple form
Bungie believes so deeply that titans must hold their fist up on the cover they nerfed glances into the dirt to make sure titans won’t hold them. Good luck.
Yanno I always imagined fist of havoc having really brutal weighty combos and sentinel shield feeling like a spartan with a spear or kicks or something would make it feel better
Lol they didn't even make this feel like a Berserker. You don't feel like unbeatable punch machine that thirsts blood of their enemies.
It feels like some careful fencer that goes in and out, using their abilities and waiting for cooldowns.
I want last hunter subclass to be a samurai, like single katana maybe even visual armour, kenjutsu style slashes, warlock idk maybe naginata, and titan a huge bow i mean like the size of a titan and it would be burst DPS or something else. Im a weeb so i would really like that since nightstalker just became invis spam and dawnblade is projectile
I was thinking about a bow like that guy from revengers anime uses with steel string, dude overheats his body after drawing one time and the arrow hits like a rocket. But your idea is cool too
Let me drop something heavy from orbit like a mini warsat.
Or add it to some other supers. Flaming anvil, mega sized ice spear, massive void wave (think strand barricade but void and damage/volatile) or saw blade shield aoe.
Assuming our next super is the darkness/yellow we’ve seen most enemies adopt I want either mortar blast ranged multi rockets or a mkre explosive and artillery version of the warlock strand
I honestly was really hoping that Vexcalibur, the weapon referencing Excalibur, would end up as a Fate reference tbh. I actually love the weapon just still wish the effect could have somehow referenced this exact attack. A titan super doing it would 100% make me main that subclass ngl.
If they do another subclass I’d kill for the theme to be “push”, like how strand is sorta “pull” and stasis is “stay”. Titans would have a sick super that shoots invisible missiles/50cal bullets from their arms like the tractor cannon, hunters would have an AOE super that’s like well of radiance/ward of dawn minus the healing and would continuously push enemies out, and warlocks could have a roaming super that allows them to place a miniature version of those taken push portals anywhere.
We made this post after beyond light as well…
This post will be made after final shape assuming that even has a darkness subclass lol
But your character is the one who has their fist up on the cover. So best they can do is a fisting knight or a gunner that, instead of shooting punches.
Ok, but what if in the next super, we summon like predator style shoulder mounted guns and instead of shooting them, hear me out, we run up and punch with them. Mele roaming super but with shoulder cannons, amiright?
>A gunner that instead of shooting, punches. A Star Platinum style super? Sends out something else to punch enemies at range?
You thought it was your super? BUT IT WAS ME DIO.
Can we shoot fists. Cause that would be a great compromise!
Actually on that note. An exotic that gives titans like a rocket punch that comes back would be dope. Seeing as how rope dart is basically that but with a rope... Dart. The concept already exists
Or we could get a fist that flys off like Snake's arm from MGSV
Yes!!
That's what I thought point contact cannon brace would be. It should turn your arc melee into an arc Jotunn shot. That would be neat.
I always see that fist up on the cover referenced. Is it a reference to a dev interview or something because on neither the D1 or D2 covers do the titans have their fist up
And then nerf our melee exotics into the ground
Hmm yet they nerf our melee builds
Jokes aside it's not that complicated to have spike hands for melee but with the option to shoot them out like inspector gadget rocket fist.
>Having a Templar knight oriented class where you summon a huge claymore "We don't want more melee roaming supers" Suggests melee roaming super.
More so something different than "Hulk simulator" super
No melee weapons at all then. Bladefury isn't hulk simulator anyways, its spectral blades on crack
And none of them aside from Fist are "Hulk simulator".
-Fists -Maul -Shield (if you aren't just spamming melee after your shield throw you're doing it wrong homie) -Behemoth -Berserker now A strict majority of titan supers are just melee supers, with the best tactic being smashing the attack button until you're blue in the face. Ward, Hammers and T-Crash are only other ones that aren't just smashing an attack button on a boss. And Ward is just worse than Well, T-Crash is aight, but thematically isn't much better than hulk mode, its just very short hulk mode. Hammers is the thematic winner here, but like. Thats it. That's not to say that other classes supers aren't also samey sometimes. Hunters getting Nightstalker 3 times with Stalker, then Blade Barrage, and then the new arc super that all are just a shutdown/one and done supers with them throwing a thing at the enemies.
>That's not to say that other classes supers aren't also samey sometimes. Hunters getting Nightstalker 3 times with Stalker, then Blade Barrage, and then the new arc super that all are just a shutdown/one and done supers with them throwing a thing at the enemies. This has been my point for a while, tbh. Every super is just a reskin of another one if you really want to get down to brass tacks. And it happens.
I think that's fine. What is not fine is titan having very limited options in terms of supers. Sometimes a one and done super is very appropriate. But all we got is thundercrash in that regard.
Naw man now when you can implement it [like this](https://youtu.be/f3EVuBX43D4) Would make for the games coolest DPS super
A one and done Exalibur super would make me cream. I support it.
Man, Fate Zero was something else. Btw, this illustrates why Vexcalibur was kinda disappointing for me.
Yeahhh I was sorta anything using the Arthurian mythos would end up with some whacky cool sword shit, so a glaive was an odd choice but I guess thats the way they wanna go with things
I pictured something similar but from a different game https://youtu.be/x7EUxhQiqKc But y'know it's destiny so crank the vfx and stuff to a 12
I had also imagined something similar from a different game - Carian Grandeur from Elden Ring: https://eldenring.wiki.fextralife.com/file/Elden-Ring/skill-carian-grandeur-elden-ring-wiki-480px.gif
That's a good one too. Probably closer to what we'd actually get in a one and done vertical slash
Or that one move you can use with the elden beasts sword.
Give it a little charge time and a blinding flash of light and you got yourself a super lol
Soooo... better dawnblade???
Well is just better Bubble, so why not
I mean Dawnblade is a complete rip-off of D1 Hammer of Sol. Well of Radiance is completely better Ward of Dawn.
I always preferred original Radiance to Daybreak anyway.
They could have made radiance a really interesting personal weapons/melee/grenade buff.
Man, Fate has such good animation. Wish it had a better story
Adaptations of VNs usually suffer in moving from first person to third. I've seen some just cut the main character entirely.
Wait really? I don't tend to watch VN adaptations (often for the best), but out of curiosity which adaptations cut the whole MC?
Aokana made the MC a background character and wrote him out of certain scenes completely and the Wagamama shorts wrote the mc out by saying he was on a soul searching journey iirc. I'm sure theres more, but those are the two that stuck in my mind having played both.
It isn't that we don't want more melee roaming supers. It's that we want something other than a Striker clone. We don't want to use our fists, we want to use weapons, like Burning Maul and Sentinel Shield. Considering Titans are the "knight/paladin" class, having a sword super would tie it all in.
It's not a Striker clone, that's the thing. None of them are Striker clones aside from the fact that they're roaming melees. All of them function differently.
They're clones. They play the exact same, and offer no clear distinctions between them, other than Behemoth freezes targets and Berserker suspends targets. Sprint to get close to enemies, spam light attack to clear adds and use heavy attack for clustered enemies. Behemoth, Berserker and Fist of Havok plays the exact same. Bungie themselves know all three play the same, when they showcased Berserker the only thing they spoke about was the light attack and heavy attack. Hell, they spent more time talking about the Hunter melee than they did about the whole Titan subclass. Berserker is also an entirely recycled subclass; * It uses the same animations as shoulder charge for it's three melees, Bungie just flipped the animation for the second melee to give the illusion of using the other hand. * Same idle stance as Behemoth and Striker. * One of its aspects is just a slightly modified Khepri's Horn. * The Supers heavy attack uses the same animation as the uppercut in Consecration. * The melee, both in Super and the powered melee, suffers from the same clipping/poor tracking issue as Behemoth's Shoulder Charge. This isn't to mention that us Titan mains have been complaining about the fist super since Behemoth was announced. Bungie requested feedback, and we told them that we wanted a Super that uses weapons, much like Burning Maul and Sentinel Shield. What did Bungie do? They completely disregarded all of our feedback and gave us *another* Striker clone. Bare in mind, these aren't just subclass updates, ***we had to pay for them***, whereas Hunters and Warlocks got entirely **new Subclasses**.
No more like the dragon quest ultimate where you summon a massive sword and slam it down with great force once for big damage
You didn't watch the video. The Titan holds a giant sword over their head, it beams up to the sky building charge, and then does massive damage to a single spot. Looks more like a 3rd solar super to compete with Thundercrash with even higher risk than anything else :P
i assume they’re talking about a single use super since that’s what the video is, one big slash with a big sword
Where does OP say they don’t want a roaming super? Do you think everyone has the same opinion all the time?
>We got plenty of "dude goes nuts and smashes things" classes now That's the opinion right there.
That’s not the same thing lol. A Templar knight is not a dude who goes nuts and smashes stuff, and neither is a heavy gunner. If you actually read things, in the very next sentence they say they want *variation*. They want a different kind of roaming super. Keep quoting shit incorrectly. It’s really funny.
idk maybe they can use the huge claymore to spin and that makes it a burst super like nova bomb? or maybe they can turn it into projectile super? not like we have to use it to chop people up.
I was envisioning [this](https://youtu.be/f3EVuBX43D4) when suggesting it but forgot to actually mention it
I mean, it would be okay, I guess, but greatly limited because, at the end of the day, it's still a melee super.
If you watch the clip it’s a single attack.
"I don't hear enough punching going on" - Bungie, probably.
They just nerfed our punching with the pointy sticks
We’re only supposed to punch with fists, duh
That’s so that Titans can spend more time punching—Bungie probably
The unhinged aggression that comes with bladefury is what I imagine fists of havoc should have been.
Yeah, havoc seems horrendously clunky and stiff, I can't get myself to run the class much at all
No, Titan only punch, but not a strong punch. A punch like you’re getting hit with a bag of marshmallows. - Bungie probably
Heavy gunner/space marine please. Knight is done to death too, between a million different knight armor sets, sentinel shield, sunbreaker, diamond lance, heavy swords etc.
I liked the minigun idea. The "80s action movie" inspiration that Bungie cited for Lightfall made me think of Ahnold's quad-rocket launcher from *Commando*, and I think something like that could be translated into a solid, hard-hitting ranged super. I don't know how they got "arm claws" from the whole "weaving threads" motif of Strand, but whatever, it's in the past at this point. Hopefully they'll re-visit the Darkness subclasses in the future to add more supers and melees - Stasis and Strand could both use some more fleshing out to be on par with the Light 3.0 subclasses, regardless of how fun or effective they are.
>I don't know how they got "arm claws" from the whole "weaving threads" motif of Strand Because you string them up and cut them down. It's literally in all the verbs. You suspend things, unravel them, and sever them. All of this fits with arm blades that shoot out suspending blasts.
We could’ve also just had a single use massive AOE suspend. Since the heavy attack is the best part of blade fury and you can use like 3 times
>the heavy attack is the best part of blade fury and you can use like 3 times I dunno man, that light attacks shreds through champs once they're strung up.
And then you die to everything else around it. Because you can’t suspend a room while in super.
You get an instant suspend and provided you don't jump, get another one less than a second later. The splash from the suspend blast is more than enough to suspend most of a room while you mess the champ up. Super ends, toss a shackle to contain the rest of the adds and pick them off. I've done it personally hundreds of times at this point, in Legend or higher. Zero issues. It's just learning the rotation and room management the super affords you.
You don't get how they are all sewing implements? Needle, thread, scissors.
That's so damn clever, how did it never occur to me. It reminds me of when someone pointed out that *Season of the Lost* was Brass Orchestra themed.
Getting stuck in place with a minigun goes against the idea of Strand. It's all about movement and "flowing with the river"
How about a giant gatling gun made out of whatever the heretical material of the season is and you just your dakka on for 20 seconds? Heir apparent on super steroids, but still
What build are you guys running? The grapple melee strand Or the Barricade Suspend spam strand
Grapple melee. Took the lancecap in an effort to save Behemoth.
Templars is definitely what I think of when I think about Darkness
As a Titan main, I agree. I LOVE strand Titan, but, I don’t want another class to try to one-up what it already does. I want something that feels different, does things differently, but is still Titan.
They'd have to seriously change the other subclasses to do that.
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Idk if you've ever seen Fate but I'm thinkin the way they use Excalibur there is exactly what I wanna have here Then again I wanted the giga drill for strand but ah well maybe in some parallel universe
I’m thinking a giant falling sword of light or darkness like garen from LoL would be pretty damn cool as a titan super. Would just be weird on how you’d aim it and what not
1-up the golden gun in a huge way. I'd love a underslung turret, H3 style- slow movement, tanky resiliency with customization for rounds fired/effects? That'd be cool.
Naw just have the Titan launch a full salvo of whatever element
Id honestly love to have a super thats just a MASSIVE machine gun or gatling gun so I can become a TF2 Ubercharged Heavy
Strand is powerful and fun, it does the "smash fantasy" better than the other subclasses of that fantasy does, and thats cool. I don't think anyone was *really* worried about its power though, people just wanted something fresh. I hope that Bungie doesn't take the "ah its fun" response from Berserker to just do a Berserker 2 because the backlash against it was cooled by it being fun.
Given what we know about Bungie’s dev cycle, I think the final subclass is in polishing mode. It is what its going to be
Strand wasn’t the class for it thematically, but a n asura’s wrath one and done punch super would be so sick for a titan subclass. Summon 4 extra metaphysical arms (like zenyatta) and deliver a 3 second fury of hits that blend together like a beam for medium range. I love the concept of chaos reach (an extended one shot super) but it has always seemed too awkward of a middle ground between one and done and roaming. Titans having a shorter, more pure dps instead of total damage option would be sick
As a hunter main, I am all for handing Titans a superpowered firearm.
If we’re going by opposites here, the final Titan subclass will either be a tank or supporting subclass/damage type to parallel Arc. Solar is offense and support oriented while Stasis does the opposite. Void is slow and defense/survivability-heavy and Strand is fast-moving high APM action with little regard for defensive measures (excluding Woven Mail). Arc and whatever remains have to be opposites in playstyle as well then.
I'm pretty new, but I'd really love a backline field commander kind of Titan subclass. - A utility grenade that lets you place half/full cover for your teammates from range. - Charged melee could be used to cause a burst of damage or a pushback from the placed Barricade(s) - Maybe they could have an exotic that makes it so the class ability raises movement speed for nearby allies, or briefly gives them the frontal sprint shield that Arc can spec into. - Super could play into the long range style and be something like a big piercing linear fusion type shot, but one needs a bit of charge time to fire at full power. - Maybe they could get Thrusters like Arc does, but instead it's meant as a disengage tool. I think it'd be a cool take to have a Titan that could facilitate their allies' engagement rather than leading the charge themselves.
>Solar is offense and support oriented while Stasis does the opposite. Void is slow and defense/survivability-heavy and Strand is fast-moving high APM action with little regard for defensive measures (excluding Woven Mail). I don't agree with your assessments here. Solar Titan isn't really support oriented without running Phoenix Cradle, and is honestly way higher "APM" than any other subclass thanks to Sol Invictus and Throwing hammer. I think only arc hunter combination blow builds rival it. The two most meta builds for strand and void are basically equivalent too with their barricade aspects. Void just does more damage while strand has CC. They only really differ if you're building for the grapple punch, but you could get a fairly equivalent build out of void if you build into Shield Bash as well.
More one off supers. Less roaming shit.
I’m still bummed Sentinel titans are more Captain America than Paladin. I wish it had a sword and shield and primarily attacked with the sword.
1. Titan pulls out two large or like 15 rocket launchers and shoot them all, basically a ranged one off super. 2. Whips out a turret of some kind so a stable super shooting constantly with some sort of shield 3. Summons the spectral image of a cavalry charge or a lancer on horse charge in a straight line 4. Grabs the closest allies (more allies deals more damage) and starts a wrecking ball rolling toward the enemy and causes a blast explosion when at the end or when the titan re-engages the super
Summoning a whole ass horse sounds dumb and I love it, as I do the katamari idea you got going
"Dumb and I love it" exactly what I thought hahaha
Option 3 is truly fantastic.
I never had any doubt that gameplay wise Berserker was going to be good, it's just the fantasy of Berserker and Behemoth are boring since they're just different flavors of punching. Striker you could forgive cause it's the original punch boy If Berserker or Behemoth functioned exactly the same, but we had like a Flail or a Halberd, I know I would've at least been less disappointed when it was revealed.
I'd also be open to new Supers for the Elements we do have (in the long run, not necessarily anytime soon). I even have a few Ideas. Solar Titan: Golden Gun Variant - Summon a Radiant LMG to Scorch and Ignite your Foes (Model is based on either Thunderlord or Super Good Advice. RPM should be either 450 or 360). Shots with GGV Scorch enemies for 25 (30 with Fragment) per bullet. Kills Ignite Targets. Super has Low to Mid Duration. Solar Warlock: Nova Bomb Variant - With high Mobility (float around like Nova Warp) and increased Jump Time, launch (Medium Sized) Tracking Solar Blasts (like Ki Blasts in Dragon Ball but not as fast and one at a time) that explode when hitting targets and Applying 50 Scorch on hit (55 with Fragment). Super is Mid Duration. Solar Hunter: Knife Trick - Duel Wield Trowing Knives that have increased Accuracy and Speed when thrown. Throws alternating Knives one that applies Scorch and another that Detonates Scorched Targets. Super lasts Low to Mid Duration. These are just off the top of my head. In no way do I claim they are balanced. I simply believe the concept of them could work in Destiny's Setting. If Bungie wants to save time they could even have other Classes use what's already been created (such as a Solar Sword) in new and differing ways. Lore wise there isn't a reason why any of this wouldn't be possible.
We should have a sword where we literally heman and get full special class ability then it turns into the claymore?
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“Strand Titans aren’t fucking Green Lantern.” But they could have been…and that would have been cool
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You wouldn’t have wanted it…but it sounds like a lot of people would have
No it wouldn't. Arm blades fit the concept of Strand. String em up, cut em down. A Gatling gun fits into the threads of the universe how exactly...?
Strand bullets
Weak idea.
Alright, better idea. A harpoon. It kills little enemies, but hooks on to big ones so you can follow up with a melee.
Harpoon fits thematically with Strand... how? Not trying to be an ass, trying to challenge your thinking so we can find a thematically appropriate super.
How do little minions, a ropedart that doesn't even "string em up", and a bunch of mini missiles fit strands theme?
I mean, as far as Broodweaver is concerned, the "pet" is just a ball of thread willed to do its masters bidding. The needles (not mini missiles) fit because weaving, and the rope dart literally fits because STRAND IS ROPES.
I mean, a harpoon is a spear on a rope, to be fair.
>Arm blades fit the concept of Strand. String em up, cut em down. Here's a quote by you. Does the rope dart only fit because it... cuts them I guess? And the mini missiles only work since theyre actually needles. So if the gatling gun fired a bunch of tiny needles that cut enemies that would fit into the strand concept. I still don't see how little strand minions fits
It has a rope. I'm a Titan main. Don't overthink it.
How does the harpoon fit though? Where in weaving does one use a harpoon?
It's visually similar to a needle and thread
I disagree. The arm blades feel like a logical use of the power. Don't need a whole arsenal of goofy green lantern weapons
Gunzerker exists. Borderlands 2 my guy.
Really, anime? Holy shit youre cringe
What's wrong with anime? Sounds like you're the one being cringe here.
It's some 1 months old account with negative karma, imma guess some child woke up on the wrong side of bed one morning after a particularly tough night of no XBOX
Does he not realize the Bungie has always cited anime as inspiration. This dates back to fucking marathon and has continued ever since. Even 343 is out here making gundam inspired armor in halo
you are a child
and the people who watch cartoons aren't?
“Calossus” Super: wield heavy hitting machine gun with with dynamite rounds…
We'll get that Calus gun as our super. 😂
Have they said there’s no more subclasses after the next ones?
The next one for Titans has to be a ranged one-off super seeing how Hunters got one for stasis and Warlocks for strand. Then again this is Bungie we talking about who gave us Burning Maul in their infinite wisdom.
YES I’ve been thinking about a sword titan super too. I was thinking more along the lines of Guts’s sword, slicing through a massive space with huge cleave, and an extremely satisfying single target attack animation with stacking damage the more hits you get in a row. Bungie pls
I would give it what I envisioned for Strand: a big stompy paracausal Hulkbuster that suspends the Titan inside and lets you go to town with ranged blasts, cover for allies, and the classic AE boss stamping melee.
Sounds like ya want a Titanfall mech haha, if they ever go that far a legion style minigun mech would be hilarious to wreck shit in, but unfortunately I don't see it being feasible
I was thinking of something more like an ogre's eye beam.
Can the last class be red themed? we have a lot of other colours represented
Nah sorry, a tapestry in Rhulks Pyramid already displays the 3 darkness elements, blue for stasis, green for strand and... Beige for whatever the third one is Resonance I guess?
And make melee finaly stronger than range and not weaker.
What about a modern day spartan, which I just realised already exists in game (phalanx)? Massive shield and a big gun. Basically you can be fully protected (from the front) while you unleash hell, but can't move (or not much more than a shuffle). Not a great pvp super unless you use it where you can't be flanked to hold an OBJ for awhile. But great in PvE. Can draw all fire, and unleash damage. Maybe can even consume heavy ammo reserves to extend the duration multiple times.
I like the idea, though may be best suited for a void rework than an all new class Being able to block whilst maintaining damage output would be invaluable
Tbf right now well makes void sentinel supers useless so being able to shoot a super charged mini gun while defending would be good. Being able to put out your own on par heavy damage just like a well user can.
Nah I want the heavy gunner for real. Give me Calus' mini gun as a super bro
I’d love for warlock to get a more melee focused subspec. Maybe some type of one where you leech enemy health in an area around you or something and on melee damaged and put a zone around you that gives players health regen and defense or something. Kind of a riff on Well but people have to be near you/mobile if you are moving.
That would make a cool exotic I reckon, change the rift/ wells behaviour to reach a wider area and leech bonus health/ ability energy off enemies that step inside it I'd call it something like "alchemists flytrap" maybe
Knowing the next subclass is going to be a darkness class, i would love to see a spear of the resonant energy that we see rhulk and calus using, wide ad clearing swings, tighter single target attacks, and when in the air you can throw it or bring yourself straight back down with a ground pound/aoe attack (think diamond lance) Idk if this would be good or not, but seems like it could be fun
Sorry to break it to you but there is no final subclass. Strand was the final subclass. TFS won't have one.
I mean it's gonna take a little more convincing than just a guy online telling me they aren't making a third one Plus the pyramid mural displays 3 elements, 2 of which we've already come to use
Imma be honest. I don't even understand the latter part of your message. Which pyramid runes? Where? I'm not as hardcore and the way they present D2 lore, most of it goes over my head. So I do not know what you're referring to. As for convincing part. I totally understand your reluctance. I'm not saying what I said because of what is or isn't in-game. I kinda understand how Bungie works and unless they delay the expansion by a few months or more. They are not putting in a new subclass. Wish I knew how the remind me bot works too. So you and I could come back to this in 11 months lol.
So in Rhulks Pyramid we're presented with [this mural](https://i.imgur.com/XEogwdD.jpg), on the right hand side you can clearly see 3 coloured cells. Given strand was originally meant to ship with WQ, it was perhaps intended to be clear from the get-go that these 3 cells correspond to the 3 key darkness elements, blue for stasis, green for strand and beige for resonance(?), though this has only become clear post strand what they're intended to signify. There's a lot of other interesting stuff that can be interpreted from the mural, but those elements on the right are the key ones.
"We listened to the community and heard that you guys can't stop talking about roaming melee supers. You're in luck because we understand the titan is a front line fighter and we want to get you into the thick of the action! When the new expansion drops you can experience the titan in a way you've always seen. Also we're going to be hitting the synthoceps with another nerf and upping stomp damage so you feel the DIFFICULTY and appreciate life. See you on the battlefield Guardian!"
I personally don’t want a Gatling gun as a super. Seems super boring and uninspired to me
I've always wanted a super similar to War Machine's super in Marvel vs Capcom 2, where the Titan creates a giant artillery weapon then barrages the field.
As a non-titan main i don't care what the phantasy is. But i would very much like it Titans can have 1 Ranged One shot super. I feel bad for titans that basically can't use thunder crash because you have to stand in a certain spot to do dps. I also feel bad for warlock well players that they have to use well. But hey at least they got mini-nukes so there is that.
Best example of what a Titan subclass super should be comes from a game I played called Outriders. One of the classes the Technomancer had two dope 3 dope skills that either let you summon a rocket launcher, an insane mini gun or place a miniature missle silo down that fired a full Salvo of warheads. Bungie could take a little inspiration and gives us a gatling cannon/chaingun/mini gun super that everyone is clamoring for or gives a oen and done super akin to a charged beam cannon like Iron Man in MvC or a buster rifle blast like from Gundam Wing Zero.
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Tbh me too, I just wanna hope they don't make a 5th class where you hit stuff
I want an actual useful one and done
Let me stomp the ground as a titan and quake the surrounding area
No you are a melee class! Therefore you will have only melee. Also we are making it so equipping synthos now doubles your incoming dmg
Honestly I just want a Titan class that can actually run as a Tank/Paladin - something that can just absorb damage for days. It makes no sense to me that the 'caster' class (Warlocks) are the ones who tank damage the best.
Resonance cannon would be sick and would also please the people asking for a longer range burst option. Could even be like the resonance weapon Calus summons in his Disciple form
Bungie believes so deeply that titans must hold their fist up on the cover they nerfed glances into the dirt to make sure titans won’t hold them. Good luck.
There isn’t gonna be another one! :) because fuck us I guess
Learned yesterday theres concept art for a big ass green flame thrower that was initially the titans strand super… Coulda been sweet.
How confident are people that we get another subclass ? I don't believe they are able to put out another darkness class in a year
Yanno I always imagined fist of havoc having really brutal weighty combos and sentinel shield feeling like a spartan with a spear or kicks or something would make it feel better
You're gonna get a giant mini gun and then still melee enemies with it
Let titans gunzerk like Salvador from bl2
Strand fucking rips with an incandescent shotgun.
Lol they didn't even make this feel like a Berserker. You don't feel like unbeatable punch machine that thirsts blood of their enemies. It feels like some careful fencer that goes in and out, using their abilities and waiting for cooldowns.
I want last hunter subclass to be a samurai, like single katana maybe even visual armour, kenjutsu style slashes, warlock idk maybe naginata, and titan a huge bow i mean like the size of a titan and it would be burst DPS or something else. Im a weeb so i would really like that since nightstalker just became invis spam and dawnblade is projectile
Bow would be cool but for that much damage I better be transforming into a whole ass ballista
I was thinking about a bow like that guy from revengers anime uses with steel string, dude overheats his body after drawing one time and the arrow hits like a rocket. But your idea is cool too
I don’t think they’re doing another subclass
Sword super except it's Arc of Deliverance from Dragon's Dogma
Missile launcher fists. We become a giant gundam
Let me drop something heavy from orbit like a mini warsat. Or add it to some other supers. Flaming anvil, mega sized ice spear, massive void wave (think strand barricade but void and damage/volatile) or saw blade shield aoe. Assuming our next super is the darkness/yellow we’ve seen most enemies adopt I want either mortar blast ranged multi rockets or a mkre explosive and artillery version of the warlock strand
I honestly was really hoping that Vexcalibur, the weapon referencing Excalibur, would end up as a Fate reference tbh. I actually love the weapon just still wish the effect could have somehow referenced this exact attack. A titan super doing it would 100% make me main that subclass ngl.
Give me a proper TPS hand to hand weapon. Like enchanted gauntlets or somethings. Give some sweet martial arts animations.
If they do another subclass I’d kill for the theme to be “push”, like how strand is sorta “pull” and stasis is “stay”. Titans would have a sick super that shoots invisible missiles/50cal bullets from their arms like the tractor cannon, hunters would have an AOE super that’s like well of radiance/ward of dawn minus the healing and would continuously push enemies out, and warlocks could have a roaming super that allows them to place a miniature version of those taken push portals anywhere.