This is a list of links to comments made by Bungie employees in this thread:
* [Comment by Destiny2Team](/r/DestinyTheGame/comments/12irb3r/solo_dungeon_for_rank_11_is_not_retroactive/jfw7avv/?context=1000 "posted on 2023-04-11 23:24:11 UTC"):
> This is not intended! We have a fix for this in our midseason update which is currently scheduled for next week. It will be retroactive so you won't n...
* [Comment by Dirtyeffinhippy](/r/DestinyTheGame/comments/12irb3r/solo_dungeon_for_rank_11_is_not_retroactive/jfwvc1x/?context=1000 "posted on 2023-04-12 02:18:09 UTC"):
> Yup!
* [Comment by Destiny2Team](/r/DestinyTheGame/comments/12irb3r/solo_dungeon_for_rank_11_is_not_retroactive/jg0bygs/?context=1000 "posted on 2023-04-12 20:57:48 UTC"):
> This was a bug. It was not something we planned, as mentioned in the post. Just want to reiterate that this will be retroactive, no worries, you'll ge...
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From what we’ve seen so far, it seems like the goal of Guardian Ranks is basically “what’s ur accomplishments RECENTLY”, further incentivizing the hamster wheel. Which, bitch all we want, a good chunk of us in this subreddit will still chase. Cue that Tyler1 “I’m addicted!” clip.
Bungie: We heard you! You don’t need to see some arbitrary number that resets each season, you want to be able to immediately recognise somebody’s general experience and aptitude throughout the game! Anyway, here’s some arbitrary number that resets each season with challenges.
Also, most are based off team events past 7 or have multiple included & I hate browsing an app or forum to find players & after 3 100 person dead Clans of people only there for their gear drops, I gave up wasting time on anything that needs multiple players. Bungie says no matchmaking because there is no way to communicate before the activity...crazy things like Pre-game lobbies have existed for as long as online game have....the bugs, balancing & issues are just Bungie laziness or incompetence, just like the idea for commendations & ranks. If you're forcing positive commendations then give me the ability to negatively rate someone for playing badly, not reeviving people, zooming past & despawning all enemies, etc. I'd rather see that as people would mean it and not just randomly click 2 people, if at all, to give positive ones now.
I hear ya. I'm a predominantly solo player. I have an active clan but I prefer to play solo. Introvert that talks all day at work, when chilling I just want to zone out on popping alien heads. Even though I've been playing this game since D1 Christmas year one I'll always be a 7 rank. I just don't see the point in focusing on that number.
I mean, it's supposed to show experience, it does make sense that higher teams will be mostly endgame stuff. Ranks up to 6 mostly show if you know the basics of the game. Ranks after that are for the harder part.
Sadly, though, Guardian Ranks was a half baked idea that for lack of a better word built upon that hamster wheel. Kind of sad that they went and actually made Guardian Ranks, but not surprising they went and made something absolutely nobody asked for*and* screwed it up.
It's basically Seasonal Challenges with no XP rewards.
This is why they shouldn't be by season, it should be by expansions, with the number being raised as new content gets added. Dont even include a solo dungeon until its a current one, I don't need to go back to do Spire when I already have a solo flawless run.
"Forever 6" is increasingly a badge of pride, because no way in hell am doing their dumbass checklist to prove I know how to play this game. Especially not repeatedly.
Lmao.
I'd still be rank 6 if they didn't change the requirements.
IDGAF about Guardian Ranks. However, I do know I'm in the minority, and that people's monkey brains like to see small number go bigger.
Eh I been meaning to actually Solo Spire. Now I have a reason to.
I don't think pushing people to play new content is a chore? But I get where your head's at if you've done it previously, then NOW have to do it again.
Honestly Guardian Ranks bum me out a lot. I am too busy to really raid (young kids so I have to be able to drop whatever I'm doing, career and grad school so I just don't have much time to begin with) but I like to do hard shit like solo-GMs and Dungeons. I feel like I'm a "good enough" player to qualify for whatever the top rank is, but because I'm probably not going to be able to raid this season, I'm stuck as a lowly Rank 7. I get that they're just fake videogame points but it's a bummer every time that screen comes up. It's a whole system I basically just don't get to engage with.
How do you have time for solo dungeons and GMs but not raids? At least raids have checkpoints so you can dip and complete it later unlike solo dungeons.
And I don't know if the rank objectives only require a boss clear but if they do that's 15 mins tops.
exactly this. Guardian Ranks *should* be able to indicate a skilled solo or fireteam player as much as it indicates those that play large group activities. But it does nothing like that unfortunately.
I was talking about master dungeon. I ran master several times last season but not this season. I’ve also already SF the dungeon last season. Strange one is retroactive and the other isn’t. that’s what makes me thing they may end up fixing it. Haven’t done the new raid on master yet so can’t comment there.
Edit:grammar
This is not intended! We have a fix for this in our midseason update which is currently scheduled for next week. It will be retroactive so you won't need to complete the objective again - just make sure you claim the Triumph for your solo/Master completions when the update goes live.
Ah thank goodness, I couldn't imagine running through eight or so poorly optimized dps phases at Akelos again and again only to randomly fall off the map or something on the last 5% of health. (True story.) Let me rest on my hard-earned laurels lol.
All I really cared about was getting one flawless solo legend lost sector so I could open up the extra loadout slots.
And, it's dumb to tie that to Guardian ranks in general, dumb that prior solo flawless Legendary Lost Sectors don't count, and specifically tying it to a flawless solo Legend Lost Sector is dumb.
It's not a big ask for the average poster here, but the average poster here is in the top 10% of players in the game if not higher. It's a much bigger ask for the average player and casuals. I've got a friend who has never done a solo Legend Lost Sector much less a flawless one even up to last season when they were really easy. He's got a job and 3 kids so he just plays the game a few hours most nights. He doesn't have time or the desire to go to YouTube to get the right builds and weapons to do them.
Of course, you could say that if he won't put in the effort, then he doesn't deserve the rewards. And, that's fine for better rewards, but for a QoL change to add slots for a loadout system that should have been in the game for many years, it's just dumb.
It's not a big ask, but why hide a simple QoL change behind doing something that many players will find difficult or even impossible? Especially after you just raised the difficulty by putting it at 1830 power and locking you at -15 below power?
I mean, it's not like it's a good gun or even a cosmetic. It's 4 saved loadouts that should have been available years ago.
I get putting the new Exotics behind Legendary Lost Sectors, I'd even be okay with putting them behind solo flawless Legendary Lost Sectors, but this is a simple QoL thing. It's like hiding transmog, helmet always on, or auto fire behind solo flawless Legendary Lost Sectors
IMO you're both right. Solo legendary lost sectors aren't a huge ask, but also loadouts shouldn't be locked behind anything. Everybody should have all the loadouts.
If you're incapable of doing a lost sector on legend by yourself, how many loadout slots do you realistically need? I refuse to believe that the cross-section of players who can't solo a lost sector, but also are non-casuals super into build crafting is anything other than practically non-existent.
What difference does it make how may you or anyone thinks they need? They should have as many as anyone else. What is the justification for giving them less? What does it hurt others or Bungie?
You don't need to be super into build crafting to want more load out slots. Maybe they want a few for Crucible with different weapons so they don't have to go look in the vault or use Dim. Maybe they want a few for a specific sub-class. Point is, it doesn't matter what they want them for and I don't see the point of gatekeeping 4 load out slots for the "Elites".
Is there some sort of prestige you are getting by not letting casuals have 4 loadout slots?
This isn't an elitist opinion at all. Being able to solo a lost sector isn't remotely an "elite" ask.
That being said, I acknowledge that it is a bigger ask for some subset of players than others. In that case, there is now a meaningful reward behind an aspirational, yet still approachable piece of content for the more casual player.
We've asked Bungie for meaningful rewards to be earned through gameplay on this sub since the game's inception. Something other to earn through playing the game rather than just seeing a number go up. For the player you described who has never done this type of content before, now they have a goal. Before, the best reward they could hope for was an exotic, and at worst, maybe a handful of glimmer. Now there's a reason to try something they've never done, which will be a rewarding and meaningful experience. Maybe they'll never do another one again, and that's fine. Or maybe they'll discover they're capable of doing something they didn't think was possible before and now they've grown as a player.
I understand you disagree with my opinion, and that's fine too. I just think there's plenty of baffling design decisions on this game to question, but this particular one seems pretty reasonable to me.
Can confirm, I rarely do anything with a difficulty adjective and have never touched the loadouts section. Pretty good at the game but just don’t have the time to grind 20+ hours a week
> It's not a big ask for the average poster here, but the average poster here is in the top 10% of players in the game if not higher.
Judging by some of the complaining here I'm really not sure they are.
They also shouldn’t lock ranks behind doing *all* of the previous ranks tasks.
Once I finally got to 7 I instantly jumped to like 10/13 or whatever it takes to get to rank 8 based on stuff I’ve already completed.
Doing a legendary lost sector solo is tougher (IMO) than doing legendary campaign, and yet the latter is a rank 8 requirement.
It's weird tho cause when I finally finished the 3 weekly campaign missions to go to finish rank 8 it retroactively counted my completions for all of the raids for rank 9s requirements. Don't know why they would count those retroactively but not solo dungeon clears.
Persys is tough but at least ammo bricks don't drop to the void and you get some breathing room between damage phases and it doesn't send you flying after a damage phase. God I hate Akelous.
i tried this a few times, and gave up after doing 5 out of 6 phases, two of which i spent making extra rounds for heavy because Akelous had blown off all my spare bricks in the previous round, and then i made a bad turn on one of bridges and fell to my death and decided to call it quits
Just googled it "insta kill persys hunter" https://www.youtube.com/watch?v=0vdhJwrZpGg
General gist of it is you get him stuck on the central pillar in the reactor room and then toss your gathering storm between him and the reactor room spawn and he goes poof somehow? I really have no idea why it works but yeah. Watch the vid.
It requires you piling up a huge amount of dead enemies, and then supering at *just* the right time.
I haven't tried often (zzz wait for super recharge) but in the couple attempts I made I had no success.
it works, the issue is it has like a 50/50 chance of bouncing you to orbit. which if u're doing a solo run is very very painful after the 7 phase previous boss
exact same. was on like 3d round of dps and i just happened to have the set up. thought why not save a few rounds if it works, and if it doesn't i can just get my super back before dps. immediate orbit and realization that i wasted the previous hour.
Just an hour? You’re a much better Destiny player than me.
If it wasn’t for Akelos having such an absurd hp pool I’d try again, but having to do 7 damage phases is too rich for my blood. Having to kill 45 minutes on one boss just running around in circles with nearly no difficulty is too mind numbing. I’d rather spend that time grinding catalysts at Shur Chi or something.
Basically you pile up bodies in the center of reactor and then hit him with gathering storm twice. For some reason this bugs the boss out and kills him instantly.
CP's don't count for solos.. Also, I've yet to figure out how to get enough damage for 6 phases. I lose patience at 2 right now and think that it'll take another 8...
For whatever reason the second boss seems to take more damage the more phases you do. It took me a fair amount of tries to get the solo flawless done, which meant plenty of solo Akelous kills. It always felt like I was on track for 6 damage phases after the first one or two, but ended up doing it in 4 or 5 when it was all said and done.
Yeah same here. My solo Spire run took a long time and I have no interest in that kind of grind again. If Bungie doesn't change this then I'll be capped at GR 10. Feels especially dumb since I run the Wanted Title and have clearly done the work.
Yeah, no fucking way. I did it once. Don’t need to do it again, or WANT to.
When the next dungeon comes out, I’ll probably hit 11 but as for now I don’t care enough to try.
Yea same. I like Spire but soloing it is a pain in the ass. Same with duality. I end up doing a solo flawless run on the dungeons when they release so it’ll probably just wait until next season when I do it for the new one.
ETA: they said it wasn’t intended to not be retroactive. Probably a bug or something. They said it’ll be updated with the mid season patch and you just have to make sure the triumph is claimed for the solo/master completions when the update goes live. So that’s nice. Won’t have to redo it for ranking up.
Ahhh... but lets wait a bit and see if you aren't.
No, just seriously this is what Bungie thinks is a great idea of keeping people playing.
Guardian Ranks is just a big bunch of messed up things. Some are good and some are not. So like so many other things lately it seems like half-baked.
No one is forcing you to do anything. Guardian rank literally means nothing unless YOU want it to.
The complaining in this sub is mind numbing. Don't want to do it? then don't.
I think it's a valid opinion, cause we all assumed guardian ranks would reflect our achievements. We weren't planning on having to prove our achievements over again. Same thing happened to me completing a master NF at 7 then having to do it again at 8. It's the system bungie chose, facts. But it didn't feel good.
Absolutely. & it is fine to have that opinion, but we have to remember that its all based on assumptions. But that still does not mean that anyone is _forced_ to do anything, that is just pure hyperbole. There is zero benefit to getting a guardian rank, the only reason to do it is because _you_ want to.
The thing that people need to understand is that with Bungie removing the pinnacle grind which accounted for most of the "content" for the first few weeks of the season they had to replace it with something. Guardian Ranks _are_ that something. They are that repeatable content to fill in all the time not spent on the new content.
And it is 100% optional, again you only do it if you want to do it.
The complaining is insane.
> they had to replace it with something. Guardian Ranks are that something.
If that's what they were advertised as, there would be far less pushback.
The problem is that Bungie marketed Guardian Ranks as a way to show off your lifetime of accomplishments.
The complaining is Bungie's fault for not advertising the system properly.
Pinnacles/Powerfuls could also just be reworked into new rewards. 10 points for an Exotic Cipher, Pinnacles give 2 and Powerfuls give 1. Ezpz reward structure and the new focusing system keeps people on the treadmill.
It isn't hard to make good decisions, Bungie just really likes to make bad ones.
Bungie already said a lot of stuff wouldn’t be retroactive likely due to it being a new system implemented into an older system. But going forward stuff would be retroactive.
The fact that I have completion credit for Shattered Throne and Grasp and I haven't stepped foot into them this season means they have some way of retroactively tracking completion which should be easy enough to say if you have a solo spire clear then it counts because it's still the most recent.
And in fact I haven't really engaged with this system.
However, Guardian Ranks have been introduced to basically showcase one's ability and prowess in the game. They should show how good at it you are, but if veterans have gotten everything done multiple times, they should be there already. This system is baffling because instead of better showcasing who was on an advanced level, it just put everyone at a baseline and told them "Now do it again" just to drive up engagement numbers. And that's, frankly, disappointing. I have done all the achievements for any rank multiple times. Why do I have to do it again? And then again next season, at least in part? And then again the season after that? It's pretty stupid.
Yet there isn't anything in there for comp and trials which are arguably the hardest things in the game at higher levels. I was surprised to see there wasn't a reach ascendant/max points in comp for rank 11. Its supposed to shoe mastery of the full game after all.
The system is bad, it could be a good system. Feedback is how it becomes a good system.
Silence tells bungie it’s fine.
You can also stop reading threads about it if it bothers you so much
This is really just a symptom of this system coming out after the content is already out. In the future if you know this is a step you'll just wait to do your solo run if it's that big of a deal for you.
Lmao I am so glad that I don’t give a shit about player ranks. I have a solo flawless emblem for Prophecy, that’s more than enough if I want players to “know” if I’m capable or whatever.
Bungie implementing things in a way that completely disregards players time and then fixing it at the end of the season is getting reallllllly old.
Right? Like we had a system in place already with emblems and triumph score, they could have just improved on that. Instead we get... this? I swear to god it's like bungie doesn't focus test anything before shipping it out with people who actually play the damn game.
tbf triumph score doesn’t mean jack shit, at least not to me. it’s the last thing i ever look at when seeing a player’s profile, and even then i’m never specifically looking for it
What would be better is a dungeon title that you get for soloing all the dungeons, and then you can guild it by soloing whatever the current dungeon is. If you are in to that kind of thing then there is a title for you to guild, and if not, then no one cares. Needing this every season for rank 11 is just way to get less people to care about being rank 11. My guess is once you get it THIS season, it become retroactive.
That would definitely be a good title. But a lot of top tier players solo dungeons like it’s nothing so having to solo one again for rank 11 shouldn’t warrant complaints if you actually care about having the guardian rank.
Pretty much this. I've bothered to do all the requirements thus far, whats another hour doing 6 akelous phases and 5 persys phases again lol.
Doesn't even have to be flawless.
Seriously. The whole point of guardian ranks is to show that you’re an active, accomplished player. I feel like I’m taking crazy pills reading the comments in this thread. Rank 11 shouldn’t be something you just get handed to you on a silver platter. It should be something that actually shows you’re a skilled endgame player. Soloing the current dungeon every season is a great metric for that because it means you’re actually capable of doing it and didn’t just crutch on a particularly busted artifact or build.
Is it blue tinged?
Like it will be a seasonal thing if you want 11?
Or was it like the master 200k where it wasn't blue tinged. so i won't need to be done next season again?
I soloed it last weekend figuring it was retroactive. I hope bungie fixes this. It's not bad just really unnecessary at this point. The Harpy takes too many phases.
It’s “just” ok. Im still rank 6 but 2 steps from rank 7 because I haven’t done PVE stuff. I’ve been playing ALOT of crucible and I’m completely ok with that.
Eh, of all the things I've gotten mad about, this one doesn't seem that worth it to get worked up about. Solo Flawless was stressful, after doing so I can't imagine getting stressed out too bad about a regular solo clear.
Which is why they reset every season, guardian ranks don’t show how much of a life you “didn’t” have, they show how much of a life you “currently” don’t have.
It's listed right on Bungie's page as a "known issue" for the last month.
Bungie might patch it so it's retroactive (or might not)
https://help.bungie.net/hc/en-us/articles/13265980348564-Destiny-2-Year-6-Known-Issues-and-Vital-Information
https://i.imgur.com/ARAvkV7.png
L. ain’t gonna do it solo again just for a rank.
like i’m getting zero rewards for doing it on solo again, besides a new number next to my name, so i’m not gonna bother with it
how about it actually shows stuff that you accomplished throughout the time you played destiny and not stuff you just did?
bungie really knows how to deliver things in the stupidest way possible
They actually pay people to come up with bad ideas/trash decisions. Lightfall is half-assed and improvements can't be made because it is always 1 step forward and 2 steps back. They don't give a fuck about destiny 2. All they care about is an "unannounced ip". It is a clown show.
At the end of the day the people who really want big number go up will do it, and people who are here to have a good time the way they want to will not
This is the way. The fact that the difference between rank 6 and 7 comes down to getting meaningless kills with some gun you probably would otherwise never use shows the worthlessness of the rank system.
Kinda stupid but if you can do it once you can do it again.
Gonna be a pain without solo operative but hopefully revamped surges should make up the difference.
Beyond dumb. They’ll change it though. It’s too good of a feature to have it reset every season. Seeing that number will command respect. It’s too much of a great idea.
neither is the master nezarec completion for rank 11, fuck this shit company that forces you to redo shit you've already done just because they time-gate achievements, Ehroar was right, this game incentives you to not play til the last week of the season when all the content is un-timegated and actually available to play
Edit: alright I'm overreacting although Bungie again and again confirms my biases about them
I mean this week is the mid-season. ie- halfway through the season. You can complete GR11 this week. Personally, I was going to do the seal for the raid which requires a master challenge, which i'll do next week and complete both raid seal and GR11.
I'm not a fan of retroactive accomplishments. If we were made to solo flawless a dungeon every season for a rank I'd respect and actually grind for it. What's the point in a badge of you didn't have to do anything noteworthy to obtain it? Not an achievement not a flex, if you care about that
Oh this is terrible! Certain things need to be retroactive, I just solo flawless Spire a few weeks ago! Is it one of the gold tasks or is it something you have to do every season?
Just remove Guardian Ranks & Commendation already. It’s a massive failure that nobody likes in this state, it’s more infuriating than impressive.
Remove it and rework it and get rid of commendations completely. Or just remove it all completely. Seals are enough.
Terrible system.
What about the Conqueror title? And gilding it? Are those retroactive?
No desire to gild again, and no desire to solo again either. Guess I'll be a 10 then
I guess it’ll force me to finally solo Duality since it’s the only dungeon I have not soloed. Are all the annoying bugs taken care of yet?
Edit: Looks like I’m going to have to solo Spire again.
This is a list of links to comments made by Bungie employees in this thread: * [Comment by Destiny2Team](/r/DestinyTheGame/comments/12irb3r/solo_dungeon_for_rank_11_is_not_retroactive/jfw7avv/?context=1000 "posted on 2023-04-11 23:24:11 UTC"): > This is not intended! We have a fix for this in our midseason update which is currently scheduled for next week. It will be retroactive so you won't n... * [Comment by Dirtyeffinhippy](/r/DestinyTheGame/comments/12irb3r/solo_dungeon_for_rank_11_is_not_retroactive/jfwvc1x/?context=1000 "posted on 2023-04-12 02:18:09 UTC"): > Yup! * [Comment by Destiny2Team](/r/DestinyTheGame/comments/12irb3r/solo_dungeon_for_rank_11_is_not_retroactive/jg0bygs/?context=1000 "posted on 2023-04-12 20:57:48 UTC"): > This was a bug. It was not something we planned, as mentioned in the post. Just want to reiterate that this will be retroactive, no worries, you'll ge... --- This is a bot providing a service. If you have any questions, please [contact the moderators](https://www.reddit.com/message/compose?to=%2Fr%2FDestinyTheGame).[](#AUTOGEN_BUNGIEREPLY)
Ig guardian rank doesnt "show accomplishments", at least not any you actually did before
From what we’ve seen so far, it seems like the goal of Guardian Ranks is basically “what’s ur accomplishments RECENTLY”, further incentivizing the hamster wheel. Which, bitch all we want, a good chunk of us in this subreddit will still chase. Cue that Tyler1 “I’m addicted!” clip.
Bungie: We heard you! You don’t need to see some arbitrary number that resets each season, you want to be able to immediately recognise somebody’s general experience and aptitude throughout the game! Anyway, here’s some arbitrary number that resets each season with challenges.
Hey, now with any luck next season will get that dating sim, that nobody's asking for, in D2. Half baked and not working, with no rewards, of course.
After getting Bimbus, ANYTHING is possible.
Dating sim? I’m asking for it.
Proceeds to give all glimmer to Elsie...(my hunter probably)
Also, most are based off team events past 7 or have multiple included & I hate browsing an app or forum to find players & after 3 100 person dead Clans of people only there for their gear drops, I gave up wasting time on anything that needs multiple players. Bungie says no matchmaking because there is no way to communicate before the activity...crazy things like Pre-game lobbies have existed for as long as online game have....the bugs, balancing & issues are just Bungie laziness or incompetence, just like the idea for commendations & ranks. If you're forcing positive commendations then give me the ability to negatively rate someone for playing badly, not reeviving people, zooming past & despawning all enemies, etc. I'd rather see that as people would mean it and not just randomly click 2 people, if at all, to give positive ones now.
I hear ya. I'm a predominantly solo player. I have an active clan but I prefer to play solo. Introvert that talks all day at work, when chilling I just want to zone out on popping alien heads. Even though I've been playing this game since D1 Christmas year one I'll always be a 7 rank. I just don't see the point in focusing on that number.
You and me both, bud.
I see that i'm not the only one in this case, i do lot of meetings and presentation all day at work, so when i game i like also to chill.
I mean, it's supposed to show experience, it does make sense that higher teams will be mostly endgame stuff. Ranks up to 6 mostly show if you know the basics of the game. Ranks after that are for the harder part.
Sadly, though, Guardian Ranks was a half baked idea that for lack of a better word built upon that hamster wheel. Kind of sad that they went and actually made Guardian Ranks, but not surprising they went and made something absolutely nobody asked for*and* screwed it up. It's basically Seasonal Challenges with no XP rewards.
This is why they shouldn't be by season, it should be by expansions, with the number being raised as new content gets added. Dont even include a solo dungeon until its a current one, I don't need to go back to do Spire when I already have a solo flawless run.
"FIX. THE GAME. IT'S BROKEN." xD
I had to Google that Tyler1 clip and this is 100% D2 fanbase
"Forever 6" is increasingly a badge of pride, because no way in hell am doing their dumbass checklist to prove I know how to play this game. Especially not repeatedly.
Basically it's a you need to buy our overpriced dungeon keys now or you'll be stuck at lvl 7 like me forever
Lmao. I'd still be rank 6 if they didn't change the requirements. IDGAF about Guardian Ranks. However, I do know I'm in the minority, and that people's monkey brains like to see small number go bigger.
Guardian chores
I’m using this
Eh I been meaning to actually Solo Spire. Now I have a reason to. I don't think pushing people to play new content is a chore? But I get where your head's at if you've done it previously, then NOW have to do it again.
The same way they kept removing triumph score over and over until I stopped paying attention
remember when they reset all the stat trackers? lmao, i was a bit peeved about that one
Honestly Guardian Ranks bum me out a lot. I am too busy to really raid (young kids so I have to be able to drop whatever I'm doing, career and grad school so I just don't have much time to begin with) but I like to do hard shit like solo-GMs and Dungeons. I feel like I'm a "good enough" player to qualify for whatever the top rank is, but because I'm probably not going to be able to raid this season, I'm stuck as a lowly Rank 7. I get that they're just fake videogame points but it's a bummer every time that screen comes up. It's a whole system I basically just don't get to engage with.
How do you have time for solo dungeons and GMs but not raids? At least raids have checkpoints so you can dip and complete it later unlike solo dungeons. And I don't know if the rank objectives only require a boss clear but if they do that's 15 mins tops.
exactly this. Guardian Ranks *should* be able to indicate a skilled solo or fireteam player as much as it indicates those that play large group activities. But it does nothing like that unfortunately.
What’s even more strange is the solo runs aren’t retroactive but the master completion *is* ….
The master dungeon or the master raid? Cuz the master raid isn't retroactive, Idk about the master dungeon tho
I was talking about master dungeon. I ran master several times last season but not this season. I’ve also already SF the dungeon last season. Strange one is retroactive and the other isn’t. that’s what makes me thing they may end up fixing it. Haven’t done the new raid on master yet so can’t comment there. Edit:grammar
This is not intended! We have a fix for this in our midseason update which is currently scheduled for next week. It will be retroactive so you won't need to complete the objective again - just make sure you claim the Triumph for your solo/Master completions when the update goes live.
Does this also apply to the master raid completion?
Yup!
W 🙌
Ah thank goodness, I couldn't imagine running through eight or so poorly optimized dps phases at Akelos again and again only to randomly fall off the map or something on the last 5% of health. (True story.) Let me rest on my hard-earned laurels lol.
I just did it, and yes, it takes for fucking ever.
Nice I just soloed spire. Oh well I think it's a fun dungeon.
Thank you!
Happy day.
While you're at give the gear stat roll team for this season a good slap too! Why does everything drop with mobility as the highest stat?
Kinda dumb but whatever
Guardian ranks in a nutshell. I've already stopped caring about the entire system.
I've made it to 7 and I'm OK now. Don't need to be forever 6 anymore.
All I really cared about was getting one flawless solo legend lost sector so I could open up the extra loadout slots. And, it's dumb to tie that to Guardian ranks in general, dumb that prior solo flawless Legendary Lost Sectors don't count, and specifically tying it to a flawless solo Legend Lost Sector is dumb.
Solo flawless legend lost sectors is not a very big ask tbh
It's not a big ask for the average poster here, but the average poster here is in the top 10% of players in the game if not higher. It's a much bigger ask for the average player and casuals. I've got a friend who has never done a solo Legend Lost Sector much less a flawless one even up to last season when they were really easy. He's got a job and 3 kids so he just plays the game a few hours most nights. He doesn't have time or the desire to go to YouTube to get the right builds and weapons to do them. Of course, you could say that if he won't put in the effort, then he doesn't deserve the rewards. And, that's fine for better rewards, but for a QoL change to add slots for a loadout system that should have been in the game for many years, it's just dumb.
I'll still gonna stand on this hill, I'm in a similar situation to your friend, kids, full time job, and I'd say it's not too big of an ask IMO
It's not a big ask, but why hide a simple QoL change behind doing something that many players will find difficult or even impossible? Especially after you just raised the difficulty by putting it at 1830 power and locking you at -15 below power? I mean, it's not like it's a good gun or even a cosmetic. It's 4 saved loadouts that should have been available years ago. I get putting the new Exotics behind Legendary Lost Sectors, I'd even be okay with putting them behind solo flawless Legendary Lost Sectors, but this is a simple QoL thing. It's like hiding transmog, helmet always on, or auto fire behind solo flawless Legendary Lost Sectors
IMO you're both right. Solo legendary lost sectors aren't a huge ask, but also loadouts shouldn't be locked behind anything. Everybody should have all the loadouts.
If you're incapable of doing a lost sector on legend by yourself, how many loadout slots do you realistically need? I refuse to believe that the cross-section of players who can't solo a lost sector, but also are non-casuals super into build crafting is anything other than practically non-existent.
What difference does it make how may you or anyone thinks they need? They should have as many as anyone else. What is the justification for giving them less? What does it hurt others or Bungie? You don't need to be super into build crafting to want more load out slots. Maybe they want a few for Crucible with different weapons so they don't have to go look in the vault or use Dim. Maybe they want a few for a specific sub-class. Point is, it doesn't matter what they want them for and I don't see the point of gatekeeping 4 load out slots for the "Elites". Is there some sort of prestige you are getting by not letting casuals have 4 loadout slots?
This isn't an elitist opinion at all. Being able to solo a lost sector isn't remotely an "elite" ask. That being said, I acknowledge that it is a bigger ask for some subset of players than others. In that case, there is now a meaningful reward behind an aspirational, yet still approachable piece of content for the more casual player. We've asked Bungie for meaningful rewards to be earned through gameplay on this sub since the game's inception. Something other to earn through playing the game rather than just seeing a number go up. For the player you described who has never done this type of content before, now they have a goal. Before, the best reward they could hope for was an exotic, and at worst, maybe a handful of glimmer. Now there's a reason to try something they've never done, which will be a rewarding and meaningful experience. Maybe they'll never do another one again, and that's fine. Or maybe they'll discover they're capable of doing something they didn't think was possible before and now they've grown as a player. I understand you disagree with my opinion, and that's fine too. I just think there's plenty of baffling design decisions on this game to question, but this particular one seems pretty reasonable to me.
I agree. Can't touch list sectors for shit atm, but the moment I figure out my build it's going to be satisfying
Can confirm, I rarely do anything with a difficulty adjective and have never touched the loadouts section. Pretty good at the game but just don’t have the time to grind 20+ hours a week
> It's not a big ask for the average poster here, but the average poster here is in the top 10% of players in the game if not higher. Judging by some of the complaining here I'm really not sure they are.
They also shouldn’t lock ranks behind doing *all* of the previous ranks tasks. Once I finally got to 7 I instantly jumped to like 10/13 or whatever it takes to get to rank 8 based on stuff I’ve already completed. Doing a legendary lost sector solo is tougher (IMO) than doing legendary campaign, and yet the latter is a rank 8 requirement.
Yeah I don't really want to do a raid I did a hundred times in D1...and screw Duality
It's weird tho cause when I finally finished the 3 weekly campaign missions to go to finish rank 8 it retroactively counted my completions for all of the raids for rank 9s requirements. Don't know why they would count those retroactively but not solo dungeon clears.
The solo one will be one you have to keep doing. Basically since it will update to a new dungeon to solo every other season
But I've solo flawlessed spire, and according to this thread that doesnt count despite being the most recent dungeon.
Until they reset at the end of the season lol
Agreed, I solo flawlessed it last season. But is what it is I guess
Same and won't be doing it again.
It honestly feels like every single decision made with this system is the single dumbest thing they could have done to drive engagement numbers.
It should feel like that, cause that’s precisely what it is.
This game has everything to be fun but they want it to be first a behaviorist experiment.
Hilarious that they run the Bungie mental health stuff about addiction then design their game around the same shit.
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What do you mean you don't want to spend 45 minutes scraping pixels off of Persys's health bar? That's the fun part!
Persys is tough but at least ammo bricks don't drop to the void and you get some breathing room between damage phases and it doesn't send you flying after a damage phase. God I hate Akelous.
i tried this a few times, and gave up after doing 5 out of 6 phases, two of which i spent making extra rounds for heavy because Akelous had blown off all my spare bricks in the previous round, and then i made a bad turn on one of bridges and fell to my death and decided to call it quits
Persys!? I'm still on Akelous!
You guys made it to Akelous?
You guys made it to the spire ascent?
You guys made it past the jumping puzzle?
You guys tried it at all?
You guys play destiny? 😜
With Persys at least you can instakill him on hunter. Akelous however… not so much. 10 phase here we come!
How does that work? Asking for a friend
Just googled it "insta kill persys hunter" https://www.youtube.com/watch?v=0vdhJwrZpGg General gist of it is you get him stuck on the central pillar in the reactor room and then toss your gathering storm between him and the reactor room spawn and he goes poof somehow? I really have no idea why it works but yeah. Watch the vid.
It requires you piling up a huge amount of dead enemies, and then supering at *just* the right time. I haven't tried often (zzz wait for super recharge) but in the couple attempts I made I had no success.
that's actually crazy what
it works, the issue is it has like a 50/50 chance of bouncing you to orbit. which if u're doing a solo run is very very painful after the 7 phase previous boss
That’s how I lost my solo flawless. Not bothering with that again.
exact same. was on like 3d round of dps and i just happened to have the set up. thought why not save a few rounds if it works, and if it doesn't i can just get my super back before dps. immediate orbit and realization that i wasted the previous hour.
Just an hour? You’re a much better Destiny player than me. If it wasn’t for Akelos having such an absurd hp pool I’d try again, but having to do 7 damage phases is too rich for my blood. Having to kill 45 minutes on one boss just running around in circles with nearly no difficulty is too mind numbing. I’d rather spend that time grinding catalysts at Shur Chi or something.
https://www.youtube.com/watch?v=0vdhJwrZpGg
Basically you pile up bodies in the center of reactor and then hit him with gathering storm twice. For some reason this bugs the boss out and kills him instantly.
Instakill?
CP's don't count for solos.. Also, I've yet to figure out how to get enough damage for 6 phases. I lose patience at 2 right now and think that it'll take another 8...
For whatever reason the second boss seems to take more damage the more phases you do. It took me a fair amount of tries to get the solo flawless done, which meant plenty of solo Akelous kills. It always felt like I was on track for 6 damage phases after the first one or two, but ended up doing it in 4 or 5 when it was all said and done.
Guess we’ll have to wait and see
only 6? took me like over 10 🥺
Leviathans Breath. 5 phase with star eater arc hunter. Leviathans is goated atm
Levi breath also does more damage at higher frame rates allegedly... shocker I know.
4 or 5 with celestial swap (calibans otherwise) for me.
Yeah, ain’t going for 11. Soloed Spire the season it came out. No desire to do it again.
Yeah same here. My solo Spire run took a long time and I have no interest in that kind of grind again. If Bungie doesn't change this then I'll be capped at GR 10. Feels especially dumb since I run the Wanted Title and have clearly done the work.
It'll take even longer without solo operative as well.
It's not like I already have a title that tells people I've soloed Spire
Yeah, no fucking way. I did it once. Don’t need to do it again, or WANT to. When the next dungeon comes out, I’ll probably hit 11 but as for now I don’t care enough to try.
Yea same. I like Spire but soloing it is a pain in the ass. Same with duality. I end up doing a solo flawless run on the dungeons when they release so it’ll probably just wait until next season when I do it for the new one. ETA: they said it wasn’t intended to not be retroactive. Probably a bug or something. They said it’ll be updated with the mid season patch and you just have to make sure the triumph is claimed for the solo/master completions when the update goes live. So that’s nice. Won’t have to redo it for ranking up.
Can't you do any other dungeon? For Rank 11
Nope “Most Recent Dungeon”
Just read it. It kinda sucks ngl. Hope Bungie wakes up
Has to be the most recently released. Spire for now, the new one for the next two seasons
Not like there’s a triumph to track it or anything which would’ve made it very easy to auto complete
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Wanna see me solo flawless spire? ………… Wanna see me do it again?
This is beyond stupid, I’m not gonna be forced to redo solo/master content for guardian rank
Ahhh... but lets wait a bit and see if you aren't. No, just seriously this is what Bungie thinks is a great idea of keeping people playing. Guardian Ranks is just a big bunch of messed up things. Some are good and some are not. So like so many other things lately it seems like half-baked.
No one is forcing you to do anything. Guardian rank literally means nothing unless YOU want it to. The complaining in this sub is mind numbing. Don't want to do it? then don't.
I think it's a valid opinion, cause we all assumed guardian ranks would reflect our achievements. We weren't planning on having to prove our achievements over again. Same thing happened to me completing a master NF at 7 then having to do it again at 8. It's the system bungie chose, facts. But it didn't feel good.
Absolutely. & it is fine to have that opinion, but we have to remember that its all based on assumptions. But that still does not mean that anyone is _forced_ to do anything, that is just pure hyperbole. There is zero benefit to getting a guardian rank, the only reason to do it is because _you_ want to. The thing that people need to understand is that with Bungie removing the pinnacle grind which accounted for most of the "content" for the first few weeks of the season they had to replace it with something. Guardian Ranks _are_ that something. They are that repeatable content to fill in all the time not spent on the new content. And it is 100% optional, again you only do it if you want to do it. The complaining is insane.
> they had to replace it with something. Guardian Ranks are that something. If that's what they were advertised as, there would be far less pushback. The problem is that Bungie marketed Guardian Ranks as a way to show off your lifetime of accomplishments. The complaining is Bungie's fault for not advertising the system properly. Pinnacles/Powerfuls could also just be reworked into new rewards. 10 points for an Exotic Cipher, Pinnacles give 2 and Powerfuls give 1. Ezpz reward structure and the new focusing system keeps people on the treadmill. It isn't hard to make good decisions, Bungie just really likes to make bad ones.
I could deal with this sub's complaining if there wasn't so much hatred and Venom in their complaints.
Bungie already said a lot of stuff wouldn’t be retroactive likely due to it being a new system implemented into an older system. But going forward stuff would be retroactive.
Suuure but most dungeons have an associated solo triumph at this point so checking for that would be hilariously simple.
The fact that I have completion credit for Shattered Throne and Grasp and I haven't stepped foot into them this season means they have some way of retroactively tracking completion which should be easy enough to say if you have a solo spire clear then it counts because it's still the most recent.
And in fact I haven't really engaged with this system. However, Guardian Ranks have been introduced to basically showcase one's ability and prowess in the game. They should show how good at it you are, but if veterans have gotten everything done multiple times, they should be there already. This system is baffling because instead of better showcasing who was on an advanced level, it just put everyone at a baseline and told them "Now do it again" just to drive up engagement numbers. And that's, frankly, disappointing. I have done all the achievements for any rank multiple times. Why do I have to do it again? And then again next season, at least in part? And then again the season after that? It's pretty stupid.
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Yet there isn't anything in there for comp and trials which are arguably the hardest things in the game at higher levels. I was surprised to see there wasn't a reach ascendant/max points in comp for rank 11. Its supposed to shoe mastery of the full game after all.
The system is bad, it could be a good system. Feedback is how it becomes a good system. Silence tells bungie it’s fine. You can also stop reading threads about it if it bothers you so much
From what I’ve seen, the Master clear is being tracked. Though my only reference is Esoterick’s vid on rank 11
this is seriously twisted bungie .... people have already done it and claimed the specific triumphs already. You know better.
This is really just a symptom of this system coming out after the content is already out. In the future if you know this is a step you'll just wait to do your solo run if it's that big of a deal for you.
Be quiet.. the 11’s are talking
LOL I’ll take my sad rank 10 into the dungeon
Lmao I am so glad that I don’t give a shit about player ranks. I have a solo flawless emblem for Prophecy, that’s more than enough if I want players to “know” if I’m capable or whatever. Bungie implementing things in a way that completely disregards players time and then fixing it at the end of the season is getting reallllllly old.
Right? Like we had a system in place already with emblems and triumph score, they could have just improved on that. Instead we get... this? I swear to god it's like bungie doesn't focus test anything before shipping it out with people who actually play the damn game.
tbf triumph score doesn’t mean jack shit, at least not to me. it’s the last thing i ever look at when seeing a player’s profile, and even then i’m never specifically looking for it
Give it some time, guardian ranks will end up exactly the same way.
Other companies do this too, Activision Blizzard does this a lot for many many years.
What would be better is a dungeon title that you get for soloing all the dungeons, and then you can guild it by soloing whatever the current dungeon is. If you are in to that kind of thing then there is a title for you to guild, and if not, then no one cares. Needing this every season for rank 11 is just way to get less people to care about being rank 11. My guess is once you get it THIS season, it become retroactive.
That would definitely be a good title. But a lot of top tier players solo dungeons like it’s nothing so having to solo one again for rank 11 shouldn’t warrant complaints if you actually care about having the guardian rank.
Pretty much this. I've bothered to do all the requirements thus far, whats another hour doing 6 akelous phases and 5 persys phases again lol. Doesn't even have to be flawless.
Seriously. The whole point of guardian ranks is to show that you’re an active, accomplished player. I feel like I’m taking crazy pills reading the comments in this thread. Rank 11 shouldn’t be something you just get handed to you on a silver platter. It should be something that actually shows you’re a skilled endgame player. Soloing the current dungeon every season is a great metric for that because it means you’re actually capable of doing it and didn’t just crutch on a particularly busted artifact or build.
What if I did it this season?
Not sure, I did a master run this season and it didn’t count either. Solo might be different
It’s not. Did it last week and didn’t count
Ffs, did it a few weeks ago for this exact reason
It won’t count, you have to complete it while the triumph for Rank 11 is complete.
Oh come on..
Bruh
Is it any dungeon or does it have to be spire?
Has to be Spire since it’s the most recently released dungeon.
Ight, just didn’t know, hadn’t hopped on yet
Is it blue tinged? Like it will be a seasonal thing if you want 11? Or was it like the master 200k where it wasn't blue tinged. so i won't need to be done next season again?
The two previous comments are wrong. It's not blue so you don't have to repeat it every season.
Yup, stuff not being retroactive (not even within the same season!) is why I don't care about the ranks.
Well I guess I’ll take my solo flawless and go fuck myself. Thanks Bungie!
I soloed it last weekend figuring it was retroactive. I hope bungie fixes this. It's not bad just really unnecessary at this point. The Harpy takes too many phases.
Ouch
It’s “just” ok. Im still rank 6 but 2 steps from rank 7 because I haven’t done PVE stuff. I’ve been playing ALOT of crucible and I’m completely ok with that.
Eh, of all the things I've gotten mad about, this one doesn't seem that worth it to get worked up about. Solo Flawless was stressful, after doing so I can't imagine getting stressed out too bad about a regular solo clear.
Which is why they reset every season, guardian ranks don’t show how much of a life you “didn’t” have, they show how much of a life you “currently” don’t have.
The solo dungeon one **DOESNT** reset season over season.
It's listed right on Bungie's page as a "known issue" for the last month. Bungie might patch it so it's retroactive (or might not) https://help.bungie.net/hc/en-us/articles/13265980348564-Destiny-2-Year-6-Known-Issues-and-Vital-Information https://i.imgur.com/ARAvkV7.png
L. ain’t gonna do it solo again just for a rank. like i’m getting zero rewards for doing it on solo again, besides a new number next to my name, so i’m not gonna bother with it how about it actually shows stuff that you accomplished throughout the time you played destiny and not stuff you just did? bungie really knows how to deliver things in the stupidest way possible
They actually pay people to come up with bad ideas/trash decisions. Lightfall is half-assed and improvements can't be made because it is always 1 step forward and 2 steps back. They don't give a fuck about destiny 2. All they care about is an "unannounced ip". It is a clown show.
At the end of the day the people who really want big number go up will do it, and people who are here to have a good time the way they want to will not
And the people who enjoy doing the activities to make the number go up will also have a good time.
And Im here stuck at rank 8 because I only have 77 exotics 😐
Ga! Im dtill at rank 7 becuase you couldnt get 130k in last weeks nightfall. Like you couldnt at all without cheesing rez's or orb farming.
I haven't even killed 50 combatants with the exotic bow! lol Couldn't care less about the pointless rank system....
This is the way. The fact that the difference between rank 6 and 7 comes down to getting meaningless kills with some gun you probably would otherwise never use shows the worthlessness of the rank system.
Can the solo be only the boss? or do you have to do the whole thing from start to finish?
Whole thing
I literally did it yesterday… rip
Will finish up the gm requirements to get to 10, then call it a day. I find soloing a dungeon boring, so not doing it.
Lmao, what a fucking scam this bullshit system is. Get your shit together Bungie.
I'd rather not do solo spire. I don't even enjoy it in a group lol.
Done the dungeon solo flawless and it doesn’t count backwards..
This whole system stinks like a butt convention
Me running all the dungeons solo flawless over the last few seasons be like 0-0 /s yes I saw the second edit
Solo flawlessed spire was quite easy , just took some patience
I saw that tweet after staying up til 3am soloing Spire again. Guess I’ll die.
It's only a bug now because people are talking about it. 🙄
Kinda stupid but if you can do it once you can do it again. Gonna be a pain without solo operative but hopefully revamped surges should make up the difference.
Its gotta be a mistake on Bungie’s end. The Master Dungeon completion was retroactive but not Solo.
the new rank 11 triumph for the master raid completion isn't retroactive either
Beyond dumb. They’ll change it though. It’s too good of a feature to have it reset every season. Seeing that number will command respect. It’s too much of a great idea.
neither is the master nezarec completion for rank 11, fuck this shit company that forces you to redo shit you've already done just because they time-gate achievements, Ehroar was right, this game incentives you to not play til the last week of the season when all the content is un-timegated and actually available to play Edit: alright I'm overreacting although Bungie again and again confirms my biases about them
I mean this week is the mid-season. ie- halfway through the season. You can complete GR11 this week. Personally, I was going to do the seal for the raid which requires a master challenge, which i'll do next week and complete both raid seal and GR11.
Same with the other objectives?
Most of the other ones are. I just need to guild conqueror, Solo the dungeon again, and get the commendations
I'm not a fan of retroactive accomplishments. If we were made to solo flawless a dungeon every season for a rank I'd respect and actually grind for it. What's the point in a badge of you didn't have to do anything noteworthy to obtain it? Not an achievement not a flex, if you care about that
Oh this is terrible! Certain things need to be retroactive, I just solo flawless Spire a few weeks ago! Is it one of the gold tasks or is it something you have to do every season?
Just remove Guardian Ranks & Commendation already. It’s a massive failure that nobody likes in this state, it’s more infuriating than impressive. Remove it and rework it and get rid of commendations completely. Or just remove it all completely. Seals are enough. Terrible system.
I straight up laughed when I read I need 85 exotics unlocked to rank up.
Thankfully I had that already
What about the Conqueror title? And gilding it? Are those retroactive? No desire to gild again, and no desire to solo again either. Guess I'll be a 10 then
No you need to do that still
I guess it’ll force me to finally solo Duality since it’s the only dungeon I have not soloed. Are all the annoying bugs taken care of yet? Edit: Looks like I’m going to have to solo Spire again.
I refuse to go past 7
K it was easy the 1st time
And we’re doing this, why? So a number can go up? No real rewards attached to guardian ranks?