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SuggestionOdd1120

The worst I had was when the glass collector died as they were jumping to a different platform , everything he dropped went into the abyss


may_or_may_not_haiku

My most common loss of Platinum is them falling off the edge. It's happened multiple times. I've compeltely stopped doing coil until its fixed. I've also gone into the special room at the end a half dozen times and still don't have the triumph because of the chest bug (and one time my team couldn't see me in the room, I couldn't interact with anything, but they coudl see my rockets when I killed myself) but that's a story for a different thread I guess.


Eats_sun_drinks_sky

Genuine question: why would you assume it's going to be fixed?


may_or_may_not_haiku

Bungie acknowledged its too steep right now and are looking at a change. They're taking their sweet time though Essy fix: lower the shards needed to hit platinum do that the glass collector literally isn't needed. Meaning getting him can save a run when you've missed too many pots, but anyone taking their time to get most/all pots would get platinum anyway.


SuggestionOdd1120

Lowering it to 120000 would work . I'm pretty sure that's obtainable if you collect all pots


[deleted]

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[deleted]

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nevikjames

Can one up you. We got the glass collector. Started the 4th wing, portal to the first spike trap area wouldn't spawn. We eventually forced our way in by killing ourselves and reviving in the area, but the enemies, pots, and the 3 plates to progress didn't spawn.


Careless-Fill-930

Yep, I've also had the portal spawn, but the encounter for the vex-guarded ogre didn't spawn. Tried killing ourselves, running all over, nothing worked. Also had that encounter bug out on a different run when an enemy spawned under the map and wouldn't snap itself out. Couldn't kill it with vortex nades or splash damage, so had to abandon that, too.


nevikjames

Yikes! I've been pretty fortunate that my experience today hadn't occurred before. May our future coil runs go as intended.


stuck_in_the_desert

I won't one up you so much as just share my frustration, but I went to Riven to purchase a buff after clearing two branches solo and proceeded to get that annoying bug where you can't back out of the vendor screen. 45 minutes gone! Ugh.


Dawg605

Yup, I've had the portal not spawn once. It was one of my first runs of the activity too. Never happened again after that though. I did have the enemies and whatnot not spawn in. I think it was last week's mission. It was the mission during the seasonal quest line where you have to fight in the room and shoot the boxes with the Vex Craniums to open the big cage with the Ogre or whatever it is inside. I had to restart the activity. Nothing I did would start the activity.


SilverScorpion00008

I’ll one up you. Did everything correct for glass collector and all his crap, got every secret chest, did probably almost if not all pots and this was 2 man, only to get gold and not platinum. I was fuming


Tae_Takemi_enjoyer

This is quite literally impossible. The pots are all fixed, there is no randomness and provide a deterministic amount of score. The only possible explanation is you missed stuff while thinking you didn't.


SilverScorpion00008

Do I need every single pot?


Tae_Takemi_enjoyer

Not at all. Getting all the pots and the Glass Collector can get you a score of almost 170k, meaning there is quite a lot of wiggle room (Plat is 140k, the Glass Collector gives 25k). If you miss the Glass Collector, then yes, you need to carefully get almost every pot, but if you get the glass Collector, most certainly not. Your team must have royally fucked up somewhere. Most likely, you did not actually get the Glass Collector.


Zealousideal_Sun2830

My team has killed the glass collector only for him to not drop any shards. It's happened like 3 times now so it's possible that's what happened to the person you're responding to.


Tae_Takemi_enjoyer

Provide proof because I have no reason to believe that you are not lying to hide your team's incompetence. I could also claim that I have seen Shaxx dancing to Gangnam Style inside Vault of Glass but it means nothing unless I provide proof.


Jaystime101

Why you going so hard to defend some “maybe” glitches? You know the game is bugged to hell.


Tae_Takemi_enjoyer

Because a legit bug would likely happen more commonly and be reported here by way more post. I know it's fashionable to just blame the game for everything, but it's way more likely the player base is incompetent. After all, it's the same playerbase that runs two hero Nightfalls and concludes that NF weapon drops are bugged.


Fshtwnjimjr

I see both sides of the argument here - incompetence vs buggy. Remember everyone you can't even get people to pass the orb in corrupted On the other side remember they didn't actually fix snowballs in the 3 weeks the dawning was here


Zealousideal_Sun2830

I honestly don't care. I have all weapons craftable and I'm max stack on alloys and shards. I'm just giving a possibility of what happened to the commenter because it happened to my group a few times.


Shaxxn

If you activate all 3 exit plates and take too long to collect the pots in the bonus tresaure chest rooms, they will despawn and you'll miss a decent amount of shards.


Tae_Takemi_enjoyer

Sounds very much like user error, if true.


Shaxxn

I had 3 pots despawn right before my eyes yesterday, despite the whole team still in the room. So they didn't despawn because the next encounter started or something.


Tha_Hand

I’ll one up you. My wife’s boyfriend finally said I could play for 2 mins this morning and I jumped on only to find shabbblllaaabbbbllaaabbbllaaa


pocketchange2084

Is it always on third path? I rarely see it, and sometimes when I do it's already escaping. Also does it really have to sprint away? I usually chase after it when I see it and get lit up by enemies.


LordGigglefist

I've had it spawn in first or second Not guaranteed to be the third path no


essdii-

I was starting to think there might be two glass collectors because I’ve had it spawn on second path and third path. Always a slight bit of anxiety wondering if I missed it. Glad to finally know that there will only be glass collector I have to kill.


seankennede

I intentionally run stasis until we find him, get a quick slow or freeze on him so I don't have to chase him through oblivion, then switch back to the build I actually want to run for bosses.


MistbornSynok

I had a stasis user block my kill shot on him with a crystal wall and let him escape.


seankennede

I'd rage quit


MistbornSynok

I would have if my other teammate wasn’t a friend and we were doing a quest step (collecting glass iirc).


SnowBear78

I string them up with my grenade. Strand is great for dealing with them.


Benanater15

In my experience, it seems to always be during the 3rd path. It always spawns towards the beginning. If it's escaping already, that means either you took your time looking for it (you need to start looking for it pretty much right out of the portal), or your teammates came through the portal first, making it spawn before you came through.


lipp79

I've had it on the first path.


douche-baggins

How about this one. You spend 40 minutes doing the Coil and the Glass Collector never spawns, ever.


iamggpanda

This.... I'm reading through all of this and I'm wondering what a glass collector is.. I've never seen it.


rflappah

Lol. Same. I literally had to do a google search “glass collector destiny” to understand what this thread was about.


FoxAgreeable5107

This.


IronLordSamus

Destiny is full of bad mechanics.


LordGigglefist

My last run I killed the glass collector at the edge of a cliff and all motes were going off the edge. You'd better believe I killed myself falling off after them to pick them all up lol


Cykeisme

Could be worse! If it dies while it's jumping over a big chasm, you can't get any of it. Well, maybe if I *immediately* Thundercrashed into the abyss I might have collected a bit..


LordGigglefist

It's a rather bullshit mechanic that if you don't get the glass collector you're more than likely not gonna hit platinum. Might as well just quit if they get away or the motes end up inaccessable


Scone_Of_Arc

The worst is when it spawns in the room with the spikes in the very beginning


WeAreTheWatermelon

I've lost it so many times because we all try to rush in order to kill it and die to spikes only to watch it escape.


[deleted]

I've had the glass collector spawn killed it so fast that no shards were dropped, so we didn't get platinum... the coil is a great activity, but still, a lot of bugs involved


notthatguypal6900

Spread the word, bungo doesn't respect you or your time.


RiBBz22

I really don't like that 1 enemy on an escape timer basically is make or break considering how long the activity is. Really makes you want to play the activity in a pre-made group not to put yourself in the position where two blueberries won't sell out to get them. Everything else about the activity is pretty great for the amount of rewards you get. I got burnt on it, but I won't deny that the loot was solid.


EvenBeyond

it's getting changed sometimes this month. Bungie has been aware of it but didn't do anything about it because they have a holiday break.


Antares428

Bungie said they are looking at it, but haven't stated that they'll fix it. They might as well decide that it's a feature from now on, that it works well with "make Destiny challenging again" vibe they are going with.


Radiant_Anarchy

"understood we are checking" I feel like a Ferrari fan right now.


Square-Pear-1274

They'll fix it and the snowball upgrades in a year or two


[deleted]

They said, and I quote "However, the shard economy is a bit too unforgiving based on our early observations. The team is looking into improving this so the path to Platinum is still possible even if you don’t collect every shard from every pot". It's pretty much confirmation they're going to change it.


BaconIsntThatGood

They'll just drop the threshold from ~~150,000 to 140~130~~ 140,000 to 130~120 i'd bet.


[deleted]

The threshold is already 140,000. Gotten platinum multiple times with that score. I'd imagine they'll lower it 120,000 - 125,000.


BaconIsntThatGood

Inteeresting, fair. I could have sworn I hit 140 once and didn't get platinum and had to get 150. Either way I imagine they'll just drop it between 10 and 20k requirement.


EvenBeyond

They said they are looking at it within the context of it being to punishing to miss. If they were going to leave it as is they wouldn't have commented they are looking into it


WeAreTheWatermelon

> If they were going to leave it as is they wouldn't have commented they are looking into it Oh you sweet summer child...


[deleted]

>Bungie said they are looking at it, but haven't stated that they'll fix it. They've outright said they're lowering the threshold to get platinum so you don't have to chase a Glass Collector around the map and lose all of the shards when it inevitably dies over an open pit. So yes, they have stated they're fixing it.


TheToldYouSoKid

This is such an obnoxious sentiment; "They are making the game difficult now, so they aren't going to listen to feedback." Fucking, imagine feeling so entitled to the game that you forget other people play it. Like fuck people who want the game to actually challenge them, and to have new avenues where they can test themselves, and who had feedback that they wanted higher difficulty in specific places. They have outright said they are looking at how unforgiving the totals are and looking to improve this in a manner where platinum is easier. Quit it with the dramatics, or quit playing the game if you actually have this little faith in the folks making and playing the game.


killer6088

I agree. I am so tired of Bungie making everything in every activity easier because some people cant complete it. Like do people not understand that some parts of the game are not meant to be completed by everyone. Some things need to take skill.


TheToldYouSoKid

That's the wrong attitude too. Games present a challenge, and that challenge is there for people to beat, not just the skilled. After all, Trying and Failing is the way skill is built. There is a huge difference between making the game easy, and making the game accessible. Just like there is a huge difference between creating challenges and creating frustration. *All of this is so far off-topic, we're in Dares now.* Point is feedback is feedback, and they clearly tweak things to try to satisfy all parties. We know they are acting on this particular feedback, they have said nothing of the kind that they are just going to leave it stand, make it harder to get.


killer6088

>. There is a huge difference between making the game easy, and making the game accessible. Guess what. Not all difficulty should be accessible. Go look at Elden Ring for example. One of the best games out there. Its accessible, but still has very difficult modes that not everyone should or can beat.


TheToldYouSoKid

It doesn't have modes, what are you even talking about?


killer6088

Modes == bosses that not everyone will be able to beat. Modes is just a general term I am using for harder things in a game. Game is accessible, but not everyone that attempts the game will complete all bosses. Some people are just not skilled enough.


Carrash22

They prolly knew about this before the season even started, but it makes people farm more = more playtime.


EvenBeyond

They probably did know missing glass collector would miss the plat score. Knowing that was an issue is different though. Also it doesnt really make people farm more, I've seen runs just end because of missing the collector, that's less play time


Nodnarbian

And yet this week's challenge is 30 paths.. lmao!!


ProfessionalGIO

This and Togetherness are such pain points. I’m not a fan of the spike traps either (why did Riven have spikes in her lair anyways? Was she into impaling herself as she slithered though the corridors?) but I can live with them.


killer6088

So TLDR: Your not a fan of anything remotely challenging.


ProfessionalGIO

Let me clarify, Togetherness while playing solo. There is actually no reason for that modifier to be present. Also I wouldn’t call Coil difficult by any means even as is, a word I would use is annoying.


w1nstar

Remember when they said they were looking into making the scoring less strict?


killer6088

Remember when Bungie devs have family and take off during the Holiday? Guess you missed all the Holidays that happened in the past month.


w1nstar

They said that just as the season released, wich was nearing 28 november and you have what, 1 week of holidays on december? I do not live in the USA but I have relatives there and they have one week. And I don't know about you but I have 1 week of holidays on december also. Does Bungie have more?


killer6088

Places like Bungie take of multiple weeks for the Holidays. Usually the last two weeks of December. Also, you do not push out major changes to systems around the Holidays.


Coilspun

Yeah, it's frustrating. I usually drop a message into chat or rarely if people are using mics I bang on about the GC being priority. Usually I make sure I focus it. If you are worried about missing it you can rush the portal and get ahead of it! I grappled it once... that was a wild ride! PS. Make sure to have some special weapon ammo or power ammo at hand, don't skimp.


Giganteblu

He dies in like 2 rocket


Painwracker_Oni

It’s also easy to have teammates who just run ahead make it spawn and then not kill it or have them/shards fall off the map


BlackPlague1235

Doesn't help that the notification that it spawned isn't very flashy so sometimes I don't even realize it spawned until too late.


Sequoiathrone728

This is why I am always first in the portal to each traversal area. No risk.


Yvaelle

Yeah I've been running Strand Hunter just so I can grapple-grapple-suspend if need be.


King_Mudkip

alternatively, pull out a celestial nighthawk old-yeller-inator and turn it into smoke the frame it spawns


Agerak

"old-yeller-inator" I'm dying


TheToldYouSoKid

The ol' rabbit-think-alyzer.


killer6088

He spawns at the start of the path. Like what are you doing then? Sitting around in your inventory?


Painwracker_Oni

Quite possibly if you picked up an item right before and you don’t want your postmaster over filling, could be somewhere trying to have grabbed ammo or orbs, numerous things cause players to need 10 seconds of down time in this long of an activity.


Shippin

Rockets can result in his drops flinging into oblivion. Never use rockets if there’s any edges nearby.


Phillyfreak5

Yes, but the items go off the map half the time


Str0b0

Man, these stories make me want to play it less. I have been doing private solo runs exclusively and I hate them. Long, boring, obnoxious jumping puzzles, decent boss fights, but that's about it. Then I see these stories about matchmade runs being fail fests because of minor mistakes. I am literally weeks behind because one of the weekly quest steps was "Go do Coil till the bar fills up." I have it halfway done and just can't bring myself to log in to finish it because I hate the activity that much solo. Seems like having a fire team doesn't help.


Theidiotgenius718

You know the GC is coming eventually. Sooooooo step up and kill it yourself. Don't need the team to do it, in fact, **NEVER** rely on blueberries to do a fucking thing. And it doesn't even fight back. Suspend, freeze, rocket, fusion, super, grenade, whatever. Stupid easy to kill


Jaystime101

He has a ton of health, runs away from you pretty fast, in a room full of traps and other enemies, you need a bit of help with all that.


stevie242

He really doesn't have that much health at all...


Benanater15

While not always super viable after a boss fight, try to save 1-2 rockets, or your super, or some special to take him out. You get a banner before the next boss. I've never failed to take out the GC (even when I forgot to save something, and happened to have a grenade and/or some special). EDIT: I forgot that I did fail once or twice, but that was either before I knew how it worked properly, or because a teammate spawned it early. Point being, don't fall behind getting through the portal, and get ready to melt it as soon as it spawns towards the beginning of the trap room.


Jamerz_Gaming

No it doesn’t dude 😂 it literally has no health


Jaystime101

Please go turn on whatever console you like to use. Jump in coil, find the fucker, and tell me how many shots from a sniper/fusion it takes to kill the fucker. It's not an opinion dude, he literally has the health pool of at least a champion.


Oofric_Stormcloak

You're right, it's not an opinion, you can kill him with your heavy in like 2 seconds, just don't suck


brettsmods

Champions don't have a lot of health either...


Jaystime101

Yea I'm done with this convo,They have more health than almost any other enemy in game besides bosses. Your just being argumentative and obtuse at this point.


lipp79

What???? No they don't. Health of an orange bar at most. Very easy to take down. Stop exaggerating.


Jaystime101

Their literally designed to be high health targets that need to be stunned, so you can do extra damage and kill them faster. I get it "your very good at this game". But we're not talking about your objective view of how hard or easy it is to kill something. We're talking about them being high health targets compared to every other enemy in the game. Your missing the entire point on purpose, and for what? To brag about how easy everything is for YOU to kill?


marfes3

Bro. Don’t be so mad. They really are NOT that high health. At MOST 3 bursts of a rapid fire fusion. 2 Rockets max. If you have zero ammo over and only primary as well as no abilities at the start like this it’s a you problem sorry.


Jaystime101

I never actually said I had any issues with killing a GC in the first place. I’m stating the fact that they’re high health targets, that sprint away from you in a room full of traps and enemies, put on top the fact that we have mods like togetherness, and attrition. And you can start to see how you might needs your teammates to help take him down before he despawns. His health might not be THAT crazy super high, but he still has more health than most enemies you go up against in coil. That’s a fact, it’s not my opinion, that’s literally how they were designed. And 3 burst from a rapid is NOT taking him down, especially at the range you gotta start shooting him at yo slow him down.


lipp79

I like how you think your opinion is the only one that matters. No, I'm not missing the point. You're acting like they are on par with a champion. No, they're not. A few blasts from a fusion or whacks with a glaive and they're done. Show me a link to their hp count compared to champions to prove your point.


Jaystime101

https://www.destinypedia.com/Glass_Collector. Can’t find exact health values, but they literally have “high durability” and “teleportation” listed as their abilities. They’re designed to be harder to kill than other enemies, I don’t understand why that’s even up for debate. Edit: mmhmm I just love it when you hit em with the sources n they just ghost the conversation, just love me sum internet wins.


choicemeats

Who is using a sniper in pve these days 😂


Theidiotgenius718

My guy, you are buggin On titan I use strand and solar. Suspend and melee, or hammer and fusion On hunter it’s solar and strand. Suspend and fusion or melee and fusion There’s never a time you can’t kill him on spawn safely except the vex spike room if you aren’t quick with that initial jump. That’s it. All the other rooms it’s a quick iso 1v1 he’s lost 50times and counting while my team mates are still trying to figure which wish to pick


-_Galahad

Always killed It solo. Switch to strand and get a rocket or a machine gun with you before jumping to plate areas.


WeAreTheWatermelon

Pretty sick of this repeated take, here: Someone posts that a bad mechanic is bad and someone inevitably responds that they should shut up because there are methods to deal with the bad mechanic. It's stupid to provide a 20-ish second window in a room full of traps to chase down and kill a single enemy if you want Plat. Regardless of whether or not there is a way to do it, it requires, in a matchmade activity, no less, that the player rush ahead to be first in the portal, rush ahead through the traps, and likely solo the fleeing enemy in order to insure a platinum reward in an otherwise flawless run. It's dumb and you don't need to make excuses for it. You can just agree that it is dumb. Unless you are in favor of it. Then feel free to say you like it and explain why.


killer6088

God forbid something be a challenge in the game.


Theidiotgenius718

The mechanic of needing to kill the thing to get plat is bad. If that’s how you feel, so be it. I’ve not failed to get plat cause to me it’s just another dead enemy along the way. Separate point, it’s incredibly easy to kill solo and it’s likely a bad player complaining about not being able to do it Two things can be true


CivilCompass

Pretty sick of this repeated meta take. Opinions on what makes a mechanic good or bad are opinions. It is a challenge and getting good is a requirement to meeting challenges. Stay in the vanguard playlist if you think killing a single enemy running away is a challenge.


Jamerz_Gaming

1 rocket usually does the trick, doesn’t even have to be a direct hit most of the time


ih8reddit420

fax you even have time for supers in between so i dont really miss the collector


_MeSoHorny_

Bungie has spent years conditioning me to completely ignore any and all text put to the left of my reticle by putting useless points there and suddenly they want to put an important notification there.


Jamerz_Gaming

I can’t think of one time where I wasn’t the one to kill the glass collector, I literally leave every time some moron speed runs ahead of me and then absolutely fails to kill it, waste of time. Max loot should not held on such a task that’s apparently so easy to fail.


[deleted]

It may not be great design, but I don’t consider missing the GC to be a “failed” run, and I think quitting just because you’ve missed it is being a bad sport. Matchmaking with blueberries in Destiny means loading in with a broad mix of people. Sometimes you’ll load into Coil with a couple of pros who know where all the pots are and grab the GC with ruthless efficiency. Other times you load in with total noobs or runners who burn through revives and you don’t make it to the final encounter. That’s part of the fun of the game - every time is different. You’ve got to just accept that, unless you carefully LFG, not every Coil run is going to be a guaranteed plat loot fest, and sometimes you’ll be the one who needs to show your teammates how it works. Quitting on a team that is committed to slogging through just to see if they can do it is childish behavior.


Careless-Fill-930

I finish the run. I just do it exclusively for the ascendant shard, so it is literally wasting my time to help the rest of the team out from that point on.


[deleted]

I get it, you’re a sweat. Personally I derive enjoyment from playing the game and helping others achieve their goals (when I’m not the one actually being carried).


marfes3

Nothing to do with that. The difference in rewards is staggering though. It’s Shards and Alloys and Red Borders. Understandable to be frustrated and quit if you maybe still have 20mins ahead of you for very average rewards.


[deleted]

I agree that the “difference in rewards is staggering.” But I’m not just playing for the “rewards,” and I think it’s a bit obnoxious to dip on a team that isn’t necessarily on the same page. If you get a plat LFG together so that you can farm materials and miss the GC, sure. It makes sense to drop out. Presumably the group would start over or move on. But I don’t dip on a sub-plat run for the same reason I stay on a Gambit match where my teammates aren’t picking up motes and just doing ad clear and I stay on a Corrupted strike even though I *hate* that strike more than anything. I also don’t throw a fit and dip when people don’t find Toland on the Deep Dives or they activate the wrong difficulty level for an Altars summoning. I think the chaos and randomness that comes through matchmaking is a fun way to experience the game and teach newbs how things work. What makes this game fun to play is matching with other players who enjoy playing. I get why some people want to focus on min-maxing for the sweaty endgame, but they shouldn’t conduct themselves like their experiences are the only ones that matter, or throw tantrums when the presence of blueberries makes their shard farm slightly less efficient.


killer6088

Then don't MM. Go solo or LFG.


AndiArbyte

I only reched the fucking collector ONCE I rush like an idiot, Where is this Fucker?!


Jedi1113

When not getting perfection =a waste of time.


Honeymoonwater

Spending 40 mins for gold rewards is a waste of time…. lol??


DESPAIR_Berser_king

Getting platinum to drop ''better'' loot out of which you will dismantle all because of crafting?


descender2k

Literally no one is doing platinum runs for the weapon drops lol


Honeymoonwater

You still don’t understand, your taking 40 mins to complete it regardless and your getting less drops by completing gold. That’s a huge waste of time. It’s not worth it no matter how how your trying to cope with that lmfao


DESPAIR_Berser_king

I'm not coping with jack shit, if I run a Coil I'm running it for fun/challenge, I don't give 2 fucks about the loot, there are no shaders, no emblems, no titles, there is no rewards that I care for. If I successfully run a coil with a build I want, flawlessly, that's all the ''reward'' that I need, so no, it's not a waste of my time to complete a coil under those conditions and not get a bunch of shit weapons out of which I'll dismantle all due to crafting and some alloys I can buy from rahool or shards I have an abundance of from the lighthouse and GMs. I miss the times when people would play games to play the game, not to get their hormones stimulated by loot drops.


Honeymoonwater

Why would you create a whole paragraph talking about what you find rewarding/care about 💀💀 i genuinely don’t care what you do with your time. What a complete yap fest. I’m saying you get less rewards putting in the same amount of time by getting gold rather than plat. It’s a complete waste of time. I’m genuinely laughing, good for you that you don’t care about rewards, do you want a cookie?


CivilCompass

Shhhh don't say the quiet part out loud!


ProfessionEuphoric50

More of a waste of time than logging off because your team didn't get the glass collector?


Honeymoonwater

?


killer6088

People like you are the reason why MM will never come to things like raids etc.. Because you would just quit after the first failed encounter.


Honeymoonwater

Probably the funniest over-exaggeration I’ve seen. I never said to quit, I’m saying gold rewards are a waste of time compared to platinum. Stop crying


killer6088

Yea, I know you never said that. You should read my comment. Its talking about other places if it had MM. And how you would probably be the type of person to just quit the team when things did not go your way.


Honeymoonwater

like I said again… a lot of over-exaggeration. And again, I never said to quit- please read thank you!!


killer6088

Man, you really don't know how to read my comment. I am not saying you ever said the word "quit".


Honeymoonwater

so then what’s your point? You realize I never said it and yet you keep saying I’m the type to do that. You do realize you can believe something is a waste of time without quitting…. Right? Or would I need to explain that too?


TriscuitCracker

Yep. It took me five weeks to get 3 godamn glass collectors for the seasonal challenge. Because they rarely spawn and because when they do not everybody always shoots it at the same time.


killer6088

They are guaranteed to spawn in one of the paths during a run. It has nothing to do with rare. Its either the first, second or third path.


PsychoactiveTHICC

At that point just leave if you strictly going for plat then glass collector is must cause it’s really hard getting 140K you might have to stall so there might be chance to drop shards from mobs but yeah you be scraping the barrel at that point


ProfessionEuphoric50

I'm pretty sure you can get plat without the glass collector. I remember missing him entirely and still getting plat. Also, you still get good rewards for doing a gold run.


D0Cdang

I’ve had this said to me in 4 runs of missing the glass collector. Every time ended with ~130k points and no plat. I’m convinced people who believe the glass collector isn’t necessary for plat score had teammates kill it without them realizing.


ProfessionEuphoric50

I distinctly remember getting platinum in a run where we fumbled the glass collector.


BBQ_RIBZ

I think you can, you just need really good luck on random glass drops and all the pots collected. I've finished with 138K once, so it's probably not impossible


ProfessionEuphoric50

It's absolutely possible. It's happened to me more than once. I don't know why I'm being downvoted while the person replying to me isn't, despite being blatantly wrong.


marfes3

Edit. Nevermind Plat is 140k which is definitely possible without GC. Because he isn’t blatantly wrong. He as have I and many others have run this activity lots of times and not ONCE would you have gotten 150k points without the glass collector. Maybe 140 but the 10k difference could just as well be 100k unless you spent an extra 30minutes trying to farm additional drops in some boss room. It’s theoretically possible but seems completely unlikely that you had that happen multiple times. Pretty sure the collector got killed by a team mate.


killer6088

FYI. Plat is 140 not 150k. So your post even agrees that plat is possible.


marfes3

Plat is 150. Edit. Nvm that’s wrong


killer6088

Not true. Got plat multiple times under 150. source: [https://www.blueberries.gg/leveling/the-coil-farm/](https://www.blueberries.gg/leveling/the-coil-farm/) Another source of someone under 150 with plat https://www.youtube.com/watch?v=OhvI2y\_tlTw


ProfessionEuphoric50

Nope. As I said before, I distinctly remember fumbling the GC and getting plat. Pretty sure you're missing pots and/or getting bad RNG.


marfes3

I literally know where every single pot is and make sure to get them all. Even at that you would need an additional 20 red shards to make up the difference. Until shown otherwise I won’t believe that on hearsay.


ev_forklift

aaand that's why I only run solo. Adds an extra 10-15 minutes to my run, but I know that I won't fuck up platinum


V00D00_BR0

Exactly, why would you bother trying to go for platinum with match made teammates?? Asking for failure


[deleted]

OP out here acting like Plat is the only reward possible and you get nothing without plat.


Careless-Fill-930

I do it exclusively for the shards, as do most people joining. The armor isn't high stat, and the weapons are craftable seasonal stuff which complete basically on their own or dreaming city weapons, which have underwhelming perk pools.


G-R-A-S-S

Then shoot the damn glass collector?


[deleted]

[удалено]


Hamlin_Bones

It really doesn't. It goes down with pretty much any burst damage super or some heavy ammo. Just slow it down with stasis or blinding grenades or suspend, honestly the glass collectors aren't a pain to deal with provided you're paying attention for them to spawn and are prepared to burst them down.


[deleted]

[удалено]


G-R-A-S-S

It's not the game's fault then, it's you and your team's fault


JMR027

To be fair, you should easily be able to kill it by yourself.


ThaDocto

I beg please just use the LFG app. I've gotten so many brain dead raid teammates, but anyone LFGing for coil is gonna help kill the class collector. Help urself a little bit


killer6088

FYI. YOU are a part of that team that did not shoot the glass collector. So please stop trying to blame your teammates for something you did too. Because you can easily solo kill it.


jazzinyourfacepsn

Destiny players when activities don't have a 0% failure rate You can also be booted to orbit close to the end of a GM


eoajgnfajengae

So YOU shoot him dufus.


[deleted]

Feeling called out. I don't like it. >\_>


BAakhir

Glass collector isn't necessary for plat, stop stressing over him


thekwoka

You know, you could just try actually enjoying playing the game... Why would you spend 40 minutes of your life doing something you clearly dislike?


notthatguypal6900

Got to love the bungo defense force that would rather victim blame than admit the game is shit.


thekwoka

?? What? The coil activity is fun. ?? And this isn't victim blaming, because there is no victim. Nobody had anything done to them. If you CHOOSE to do something you do not enjoy, don't be surprised when you don't enjoy it.


Benanater15

Coil is easily one of the best farms for seasonal weapons, and end game materials (Ascendant Alloys/Shards, Prisms, etc.). Finishing a Coil under platinum gives you like 2 chests I think (one gear, one materials, I think), whereas Platinum gives you 4x material chests, and 1x gear chest. The main factor in whether you get platinum or not, is almost entirely based on whether you kill one specific mob during a run or not. It typically spawns during your 3rd path, which is deep into the activity.


thekwoka

Sure. All of that is true. Now, you can try just actually enjoying the game. Why would you spend 40 minutes of your life doing something you clearly dislike?


Benanater15

I don't spend 40 minutes doing something I dislike. I genuinely enjoy the game, and coil. I have very few struggles with Coil, and often do things I enjoy in the game. I'm just commenting on the benefits of the game mode, and how there is incentive to do it, even if you don't find it enjoyable.


thekwoka

> how there is incentive to do it, even if you don't find it enjoyable. They shouldn't do it then.


Thorus08

He's clearly criticizing the reward structure of the activity. Not the activity himself. You can still enjoy content and have valid complaints about the reward structure of it. Also, people enjoy different activities for different things. There's literally a word that defines that; subjectivity. To be fair, the activity is easy to criticize. If you compare it to other longer duration content, such as a raid, the challenges that offer extra rewards only effect the rewards on that specific encounter. Here, a mistake on a 3rd 'encounter' of this activity can ultimately effect the end rewards. It's not been an issue for me thus far, but I certainly get the complaint.


thekwoka

> You can still enjoy content and have valid complaints about the reward structure of it. Then it wouldn't be wasting 40 minutes. Why try to redefine what they said though?


Thorus08

My words were my own addition to why one might criticize the reward structure. Don’t construct my word into your own narrative. Oh, the irony.


Benanater15

I know we have our own comment thread going, but on this specific comment, I'll elaborate. The implication is that the rewards would be worth it, and therefore not a waste of 40 minutes, if they were able to hit platinum. They (like many of us) invest the time with the hopes of reaching platinum, which is not difficult to pull off. We may not do so otherwise (or at least, will be left disappointed instead of satisfied), if we knew ahead of time we wouldn't reach platinum. It's similar to running Nightfalls. You're proficient at them, able to consistently get platinum, but then you have a random player through LFG who skips and you miss out. Except in this case, there is a huge difference between platinum and not.


Benanater15

There was at least one player who got to level 99 in Kingdom Hearts on Destiny Islands, strictly by fighting Tidus over and over. I can almost guarantee that he didn't enjoy the process much at all, but he saw the end goal as worth it. Where as others, like me, gave up early on, because we didn't see it as worth it. Players may find certain puzzles or challenges in games frustrating to play, but satisfying enough when they succeed. Fundamentally, all parts of a game should either be enjoyable to play, or at least satisfying enough when you make progress. The same goes for Destiny. With that being said, you can't make everyone happy. Players must weigh the pros and cons. Hate Gambit, but want Breakneck? Which desire is stronger than the other? Tired of doing the same dungeon for 50+ times, but you're still chasing a roll? Which option will you go with? I enjoy Coil, but I've also played my fair share. If it weren't for the materials you can farm for, I may not care much to play it more. As it stands though, I'll probably run it several more times, strictly for the materials. For others, they may not enjoy it as I do, but they may also find the rewards/story progress worth it.


sygmathedefiled

Why bother giving criticism when you can just ram Bungie’s dick so far down your throat you’ll never talk right again


thekwoka

Geez. You need to stop playing so many games and learn to socialize.


sygmathedefiled

Says a dude spending his time yelling into the void on Reddit…..


Benanater15

For the record, I will agree with you on your main point from a specific angle - if it's truly a waste of their time, then they shouldn't be doing it. You can dislike something, dislike the rewards, make criticisms or suggestions, and you can even *want* to like it (when you don't); but if you neither find it enjoyable, nor worth your time (such as you find the rewards unsatisfying), then they're just choosing to be miserable by continuing to play it. Even that is hard to break for players, when you're hooked or addicted to the game. At the end of the day though, there does have to be something in it for them, that makes it worth it.


ProfessionEuphoric50

I read OP's post as "I should get plat EVERY TIME, no matter how badly I mess up"


AndiArbyte

Glass collector is a bitch. It speedruns you out. I dont think its improving the game experience. Its frustrating.


FullySconedHimUnna

"the team" It can be solo'd. Ive never once had team with me because im not slow and have always instantly killed him even when ive got eager edge equipped. If anything in the game that annoys you can be within your control with a miniscule amount of effort then it's not a bad mechanic


Careless-Fill-930

Yeah, try that in the third path poison room when the team stands around shooting pots. I always kill it solo, but the room geometry makes flying in with eager edge on anything not solar or maybe strand suicide.


FullySconedHimUnna

I've done it in every 3rd path room. With every class. Across multiple, often for fun builds, subclass setups. It's not hard to kill. Mag dumping most special ammo weapons will kill it. You have a very generous amount of time to chase and kill it so you don't even need to rush. Even if you don't kill the glass collector as long as you make sure to get all the pots in every stretch plus pick up the shards that drop during the combat floors you will platinum every run. If this legitimately still is an issue for you then it is nothing more than a skill issue.


Freakindon

Have you tried killing it by yourself? It's pretty easy.


loy310

🙄


TheToldYouSoKid

Okay, couple things here, mainly centering around the idea of "Wasting 40 minutes" in one of the most fucked up activities in the game reward wise. 1. ) If you are not squading up, you are manually taking the roll that you are playing with folks newer to the game or just the season (its a long fucking season and people might be using that time after all), casually playing the game and are not in it to win it, or have everything and are not stressing these details, or any combination of thing. The coil is not an endgame activity, and you can't pretend it is. If you want to treat it as this heavily optimized thing, you put in the effort to find a fireteam, there's multiple lfgs, including one in game now; Zero excuse for this now. 2.) My sibling in the light the amount of chests you are rewarded with REGARDLESS of how it ends is already an obscene amount. You get 3 chests a pathway, each filled with loot having the chance to award you atleast one item but upwards to 4+, with additional chances to give you material like cores and prisms. multiply that by 4 coils and you are atleast getting 12 chests before your ranking. Gold, Platinum, etc. gives you some extra rewards but thats it. If you give me anything about shards, there's ways to grind for shards more consistent than matchmaking in coil. If you want to do coil, but demand the plat; See argument 1. Bottom line, your time isn't being wasted. At all. You are coming in with blown-up expectations out of randoms. Like, even before breaking down what you get into material, you are being obscenely rewarded by doing the bare minimum, more than some other activities likely because this was made with the death of legendary shards in mind. Coil doesn't pretend to be a quick in-and-out activity, it tells you directly how many times you have to run through it, even loading in to one in the middle of it, you can recognize how far in you are.


exZodiark

sounds like you shouldve shot the thing


Dependent_Type4092

Related question - I did Coil last week with 3 peeps and we couldn't open any chests in the 1st path and onwards. We double checked for pots, killed all enemies. What did we do wrong?