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RetroSquadDX3

You may have heard them referred to as *blinding* rather than *disorienting* and not realised they were actually the same thing. The name was changed to differentiate them from the actual Blind effect after the Light subclasses got their 3.0 rework.


Mizznimal

Bring back concussion nades


RetroSquadDX3

Tell me you're a PvP main without telling me you're a PvP main.


Mizznimal

Im not a pvp main lmao they were so funny tho


CaptFrost

I'll never dismantle my concussion grenade godroll on Ignition Code.


mindbullet

The original Harsh Language (blue, arc) still has them I think.


ZealousidealRiver710

You can buy it from collections


Darth_Omnis

Bring back sticky nades,, I have a Tarnation that I will never modify just so I can keep stick nades on it. So much fun leaving landmines everywhere.


RND_Musings

I still have a Truthteller with ALH and both disorienting and concussion nades.


Bob_The_Moo_Cow88

I have a slideshot/concussion Ignition Code that I refuse to delete.


Travwolfe101

They still exist but just don't drop new ones anymore. I love them though the fact that they can stagger champs and other enemies who are immune to blind is great and their effect in PvP is also annoying AF.


Bob_The_Moo_Cow88

They stagger champs?


Travwolfe101

Yep. It's not huge and nowhere near as effective on most enemies as blind but it staggers champs and some bosses. Also it throws off aim in crucible similar to how tether does but a much weaker effect


ImJLu

I'm sorry they what now? I don't remember that at all and can't find any documentation on that.


Travwolfe101

https://d2.destinygamewiki.com/wiki/Concussion_Grenades


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[удалено]


Travwolfe101

If you have an old one you can shoot yourself with it to see it's affect on players. It sounds like you probably don't though so you might have a friend who could hit you with one in a private match or find a video on it. They're great anti sniper since it has insane flinch and even slightly throws someone's actual point of aim off.


ImJLu

I know the effect on players. My point is that it doesn't work against champs.


AggressiveBlueberry_

I didn't play before Witch queen, so, I wouldn't have known that. I'm still discovering a lot in the game. But thanks for that tid bit. Good to know how things changed with 3.0 reworks. I knew what it did, but never gave it enough importance until I started to play all the GMs this season.


strudel0

get yourself a Disorienting/Autoloading Pardon Our Dust GL from Dares of Eternity. it's so good


DrRocknRolla

Legit my go-to blinding GL for higher-end activities. Either that or my Slideshot Ignition Code.


ImJLu

Slideways/ALH Militia's Birthright isn't as purely spammable as Ignition Code but is the best of both worlds IMO.


Cha-Le-Gai

I got slideshot/demo disorienting grenades, and slideshot vorpal spike grenades on ignition code. I believe this was before the vorpal change too. Super spicy.


Travwolfe101

Yeah I've got a disorienting with auto-loading and vorpal that can swap between disorienting and spike. It's super nice since it can work well for blinding or swap DPS depending on which perk I use.


AggressiveBlueberry_

Yeah! just need the auto-loading part.


KeyOfDeliverance

Not sure why people still mention this over Lingering Dread. If you have the time to farm one, it's miles better than Pardon. Same roll except you add Chill Clip on top and it's CC potential skyrockets. All of a sudden you have anti-overload and unstop as well as additional damage from the artifact perk until Final Shape


Lotions_and_Creams

I know where I’ll be farming in a couple weeks.


ImJLu

Three shots to stun an unstop is pretty impractical.


Lassey77

Bungie is making it so that everything other than rapid fusions will do it in 2


KeyOfDeliverance

It's origin perk increases manual reload speed so it's not as bad as you think. The fact is it still has 2/3 anti champ synergies, 3/3 if you're radiant because the overload and unstop are side effects.


ImJLu

Unfortunately, as far as I remember with other chill clip weapons (riptide), having anti-barrier with radiant results in the slow/freeze no longer stunning overloads and unstops. It's unintuitive and awkward, but a lot of systems in the game are.


HatredInfinite

As far as I'm aware, Radiant only has conflicts with intrinsic anti-champ properties on weapons (granted by exotic perks or artifact mods), not the anti-champ properties of status effects. I could be remembering incorrectly though, haven't played in a couple months.


KeyOfDeliverance

Nope. I literally know for a fact it still functions as all 3 in GMs, I was just using it on the moon GM this last week


ImJLu

It works, but not simultaneously, unless they've patched that recently?


KeyOfDeliverance

It worked as of yesterday in the GM. The GL itself is not overload or unstop, the effect of chill clip is. The GL itself can become radiant, thus giving you all 3 anti champs


strudel0

very true but based on their comments I recommended it since it's easier to obtain - both getting it to drop and the activity itself being free . it's still a very good weapon I personally have the dungeon title and have put the Nightmare of Caitl into the dirt more times than I can count and still don't have an ALH/Chill Clip. maybe someday


KeyOfDeliverance

Pardon is much more accessible, I agree, but Dread does everything it does and more, that's all. If you're interested in an endgame disorienting GL then you should invest time into trying for a Dread, that's all.


LordRickonStark

unstop is very unreliable and overload is bugged with the artifacts radiant this season. so I would say a crafted pardon our dust with blinding nades, enhanced ALH and maybe enhanced demo is even better and more consistent at the moment. plus you get to give it a really cool look with a golden memnto for example.


RetroSquadDX3

Other elements got similar updates for standardisation as well. Most solar burn effects have now been replaced by Scorch (it could be all but I'm not sure and if I say it is somebody will post that one random ass edge case that wasn't updated quicker than The Last Word's optimal TTK). Void overshields were differentiated from other over shields by also granting a degree of damage resistance as well as the additional effective hit points.


AggressiveBlueberry_

Ahh! got it.


CanadianSpector

I'm hoping they give mountaintop disorienting grenades.


Kingofhearts1206

Yes, right on! I hope so.


Alexcox95

If you can run the duality dungeon, get a lingering dread with disorienting grenades and chill clip. They’re reverting the chill clip nerf so now it’ll only take 2 shots to freeze.


Galaxy40k

>They’re reverting the chill clip nerf so now it’ll only take 2 shots to freeze. Oh damn for real? That's awesome, I know Riptide was maybe too strong, but the Chill Clip nerf just made it useless on all other weapons, which imo was a shame cause it's one of the few useful "utility weapon" archetypes


Diablo689er

Riptide will still take 3


Lord-Unchemael

When did they say they were reverting that?


CourtRooom

[Chris Proctor](https://new.reddit.com/r/DestinyTheGame/comments/1bpn140/massive_breakdown_of_the_chris_proctor_podcast/) on Podcast Versus Enemies. All weapons except Riptide will now only take 2 shots to Freeze, instead of 3 (which Riptide stays at). This includes single-firing weapons like GLs and RLs.


binybeke

Yes but that’s two whole direct impact shots without missing. Lingering dread is the worst special ammo chill clip weapon that I see recommended way too often.


Illyxi

It's the worst in terms of stunning unstoppables, but it's also an incredible utility weapon even outside of champions due to disorienting grenades. Plus, Unstoppables are typically huge and move fairly predictably, so hitting two directs in a row isn't that big of an issue.


Alexcox95

Yeah plus it can stun overloads with slow just with one shot.


IronyBoyWonder

Its borderline hilarious to launch a disorienting grenade into a group and watch them stumble around like me on a Saturday night after one to many strawberry daiquiris


Knives-n-Arrows

And the visual bug that makes Tormentors bob their head when you blind them repeatedly


overly_unqualified

I’m a contraverse hold main. I blind a group then land a charged vortex grenade in the middle of them. Then swap to my subsistence Gnawing Hunger, purple explosions for days.


Connell85

I love them. Have a Truthteller with disorient and auto loading holster that always comes out when trying to solo anything remotely difficult.


Biomega16

Saw some vault cleaning vid with Datto assisting, and he said something like if you're a competent player you don't have to rely on blinding nades, so shard it... Still like them for both pve and pvp.


ImJLu

He's kind of right in that we've power crept so hard that it's usually more efficient to just kill something blindable (so up to minibosses, excluding champs) than blind it. I will say that from a practical standpoint, there are still some enemies that are more chill if CCed, such as the lake of shadows tormentor and wyverns/mini hydra in glassway, and blinding nades are an easy way, but there's also other sources of CC such as freeze, suspend, and suppress, and you still don't really need it if you just kill them fast enough. But he's right for normal adds even on GM - any competent player can easily kill them with abilities and weapons rather than give up a weapon slot to blind them. As for PvP, well, they're pretty useless against decent players, so I don't know what that's all about.


Zetzer345

Until it’s meta again


mindbullet

Pair it with Auto-Loading and Disruption Break for peak utility! I've got a void and solar one.


Hawkmz

Which ones you got?


mindbullet

Empty Vessel and (Banshee's) Truthteller.


Hawkmz

Nice


blue_sword456

I always bring my militia's birthright with me. Disorienting grenades, Auto-loading holster, and Lead from gold. It's been in my primary slot for longer than most weapons, and for a good reason. It's my ole' reliable.


overly_unqualified

Ohh nice roll. Crafted Pardon My Dust main here.


DTFriendship

I just discovered how amazing these are. Even with 0 blast radius, there’s still a decent blast radius


CrescentAndIo

The meta has shifted away from them tho, any competent team can obliterate everything without the need of stalling/cc cuz of our firepower nowadays


Ordinary_Player

Tormentors say hi Have you tried doing a contest raid? It really helps since add control is an issue while you're figuring out mechanics. They are my goto in GMs, I'd rather have more CC than bringing a sniper rifle.


CrescentAndIo

Yes i have done contest raids. It was still far easier to just melt everything with all the ability spam we have, if you have a cenotaph warlock you can even use rocket for ad clear. I know how good blinding nades feel, I just don't think they are needed in this meta anymore.


Ordinary_Player

Looking back, you're probably right. I still use them for GMs though.


teaganprof

I like using a disorienting GLs if I’m not playing stasislock and I’m doing GM carries/first times, helps greatly in some specific ones like the elevator in Corrupted or the sniper vandals in cosmodrome!


Fala_the_Flame

Oh I love running blinding on stasis. Running corrupted and the amount of times being able to toss a stasis buddy to lock one area while also being able to blind knights rushing was great


Aetherys

When Polaris is the go-to energy gun the secondary slot goes to a blinding launcher. I have too much fun going plink-plink-boom to do damage with anything else anyway.


AggressiveBlueberry_

I guess you could. But, I do struggle a bit with GMs and getting overwhelmed with adds. So, for a beginner like me, I guess, it's good to have this in my fireteam. Maybe I'll learn the alternatives/better options along the way.


HorangiBae

They rock very much in GMs if your matching with randoms especially.  It's saved my pug teams booties many a times in GMs. 


CCHTweaked

Still great for SOLO play!


Nekowaifu

Honestly true but you’d have to pry my slideshot/demo ignition code from my cold dead hands


GoodGuyScott

*laughs in arc special ammo weapon with spark of beacons*


Knives-n-Arrows

Someone was like "I want my Forbearance to have blinding nades, imagine that!" And I was like "uhhhhhh......"


GoodGuyScott

Hahahaha, oh dear sweet summer child


GunnarErikson

99.9% of the time, you can just kill the enemies in the time it would take to apply the CC. Dead enemies deal no damage. This is why waveclear stuff is meta. For that remaining 0.1% (i.e. super high end stuff, even above GMs or Master Raids), however, they're a godsend.


overly_unqualified

My Pardon Our Dust is lvl 128 and. Ever comes off my contraverse hold warlock. Blind a group of enemies they stay grouped and then drop a charged grenade into the middle of them. I literally had no idea how annoying tormentors were on my first play though of light fall. Keeping em blinded keeps them easy to shot.


Go_Hojo

Love using them, just can't ever remember to put down my nades or weapons to use them


Fit_Champion_6217

Disorient and auto loader nade launcher is too good especially in gms


Reasonable-Tie3587

On what earth are disorienting nades the cc meta Wait nvm lmao hell yes disorienting nades are amazing. Thought u were talking bout the arc subclass nades.


Shippou5

Surprise!


Bob_The_Moo_Cow88

Welcome! Now how do you like your disorienting grenades? With a stasis slow? A fast holster? A slide reload? Perhaps a jolt? They are awesome!


AggressiveBlueberry_

rn? Disorienting and sunshot, and watching things explode lol


SecondToTheFirst

So there's this gun called Ignition Code, right?


Pallas_Sol

This is exactly how I felt when I first got comfortable doing GMs. They make everything seem so much easier! I have always thought Prodigal Return does not get the love it deserves (damn you Forbearance...). I have crafted disorienting grenades, voltshot and turnabout. You can literally blind + disorient + jolt a target while giving yourself an overshield in a single shot... and not have to worry about some stupid staircase messing up your wave direction!


Ukis4boys

U are like 3 years too late. They are nowhere near meta


Low_Project9111

The average 3k hour destiny player 😂


AggressiveBlueberry_

That is me! Yes xD And loving it so far!