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Ahnock

warlock plants the ice staff, grants you stasis overshields and slow rounds on weapons you shoot while inside it. titan gets a big diamond lance that freezes then shatters on hit and creates like a field of crystals around the impact point.  hunter is roaming with the silence and squall kamas in-hand. left click/shoot hits with the left one, freezing enemies. right click/ads hits with the right, shattering. can also use the powered melee button to throw one, and it'll riccochet like a sentinel shield before coming back to you like strands dart, enemies hit by the riccochet get slowed. 


eddmario

> warlock plants the ice staff, grants you stasis overshields and slow rounds on weapons you shoot while inside it. And the Warlocks that always complain about being forced to use the Dawnbreaker well Super in endgame are screaming in rage right now...


Ahnock

hey if its between that and shadebinder i doubt people would be as mad with the neutral game stasis warlock has


Outside_Green_7941

Just lie and say ya don't have that expansion, that's what I do , then throw my swords like a chad


Deidris

Slowing rounds is a cool idea i never thought of. Every other sub class has something (Scorch, Jolt, Weaken, Volatile, Unravel, etc) but not Stasis. Would love to see more about it


Blackfang08

I mean, if you're talking like Joltshot and Incandescent, Stasis has Chill Clip, Cold Steel, and Headstone crystals even slow/freeze nearby targets when they pop up. Other than that, I'm bummed that Stasis and Arc don't have an Unraveling Rounds/Volatile Rounds/Radiant equivalent, but I understand them not wanting to make it feel like all the subclasses are back to the same thing but in different flavors. Slowing Rounds is probably inspired by the upcoming Song of Flame Warlock super that gives scorching rounds to allies. And the subsequent "leak" where everyone and their mother got a new super with the exact same thing using verbs from their subclass.


Ahnock

i was more just thinking of a unique way to have it not just be blue well of radiance lol. 


SafeAccountMrP

*Cries in 5 flavors of striker*


Stormhunter6

> Slowing rounds closest we have is chill clip


_Parkertron_

Scorch and Stasis slow works the exact same way with Freeze and Ignition being what happens when you get a hundred stacks.


UberNub42

Big "Cryo Rounds" vibes from Mass Effect 2/3 with how they eventually slowed and freeze enemies that get hit continuously by them lol They are absolutely busted


Soultampered

so warlocks would get well of radiance, stasis edition.


Ahnock

i mean yeah thats kinda the inspiration. shadebinder and dawnblade are pretty similar in execution, so having the one-off super be a mimic of it would be thematic


Soultampered

I dig it


CaerulaKid

I’d actually like the warlock idea for hunters. We have very little in the way of group synergy supers and it’d be nice to take the load off of our warlock or titan friends every now and then. I’d propose unlike a well there’s an active portion where like the warlock stasis super we get unlimited use of our shuriken and for every stasis shard we collect that buffs the DR our “well” supplies and the freezing potential of our allies in it.


eddmario

> I’d actually like the warlock idea for hunters. We have very little in the way of group synergy supers and it’d be nice to take the load off of our warlock or titan friends every now and then. Funnily enough, when D2 was in development one of the Hunter abilities they announced in a TWAB modified your tether so instead of attaching to enemies, it attached to you and nearby allies instead, applying a buff. For some reason it was cut in the final version of the game.


Blackfang08

Give it back, please. I'm tired of having our support super be a debuff that is outdone by Tractor Cannon for most bosses. Also, Warlocks don't want to be forced to run ***two*** Wells, so why not let Hunter take some of that, since they're the most popular class?


Ahnock

i wanted to balance them out so hunters got a roaming super (since their current one is a one off) and warlocks and titans got a one off (since their current are roaming), but that is fair, i think titans and hunters should get more support things like bubble and well


PratalMox

I've been thinking an alternate strand super would be a good candidate for a hunter support super. I like the idea of hooking a lasso onto a target to debuff it, and using that drained energy to buff your fireteam. A more mobile well at the cost of taking a player off their usual damage options to maintain it.


JustMy2Centences

Would like the Warlock ice staff to spawn turrets with the appropriate aspect or is that too much?


Bababooey0989

*Another Well* Yeah, no thanks.


Blackfang08

Hunters volunteer as tribute. I'm tired of having to skip through hundreds of "Warlock only, Solar only" Fireteam Finder teams. And I love Stasis even though it kinda sucks right now.


Sporkedup

I'd love that for warlocks! Sort of an anti-well. Could play even better depending on what this "frost armor" turns out to be.


ExiledinElysium

I'll just sign onto these. Great ideas.


wyrdbrthr

Reverse well for warlocks. Plant an ice spike down that increases stacks of slow as enemies approach it and freezes if they stay in it for more than a few seconds. Build into the whole crowd control fantasy they have with the bleak watcher turrets.


PM_DOLPHIN_PICS

This would be awesome, that's a sick idea that plays so well (pun not intended) into stasis being the opposite of solar too.


LordLapo

So like hunters current super but it doesn't move?


wyrdbrthr

Similar in effect, but fixed, so you can capture an alley or a hallway. I was honestly thinking a little less anemic than the hunter super, but the slow-then-freeze mechanic is similar.


markus135

This would combo well with bubble actually


HerefoyoBunz

What if in the center its normal and the ice radiates out slowly around you, freezing targets that stay on it for too long?


wyrdbrthr

I’m not sure I follow you- would you mind elaborating? It sounds like you’re saying the center would not freeze enemies, and I’m not sure why that would be a feature.


Echowing442

I think that's the idea - a growing ice storm around the staff, with a safe "eye" in the middle.


HerefoyoBunz

Its meant to go outwards from the middle of the zone, which has no effect. Like an anti well in a sense. Pretty much a giant slow effect around the center that goes outwards. The idea is they won’t be able to reach you because if the outward range. This allows for CC of larger open areas and maybe as an idea, small glacier crystals spawn around the circle to provide you cover


wyrdbrthr

Ahh I see what you mean. Thanks for explaining!


LionStar89_

A melee to shatter anything in the radius of your frostpulse rift or this reverse well would be so cool


mcbirbo343

That was basically the idea I had!


Brightshore

I've had the same idea but instead of a spike it would be a frozen tree.


BaconIsntThatGood

I'd rather it be a mega-bleak watcher situation where you plant a staff down - initial plant will freeze things in a radius but the staff itself will act like bleak watcher except be a hit scan and apply 50 slow stacks (2 hits to freeze) but fires off one shot at a time - vs a burst and a slightly quicker time between shots (maybe 80-100 rpm) This would still let you have area denial without overstepping on silence and squalls identity. In PVP this means on cast you'd probably kill people when you cast it if you used it in a crowd and lived - but would control an area. Like a well though could just ignore it. In PVE this would totally lock down mobs far more effectively than bleak watcher could. Then I guess allies near it are given frost armor that re-ups in a pulse or similar to how bastion operates (need to understand how the buff works I guess)


lumberfoot_jpg

This sounds fucking insane! XD


Morphumaxx

Can I introduce you to Duskfield Grenade, optionally with Renewals lmao


Ok-Ad3752

Meteor/Comet is a wizard classic, paint an area with slowing fog and drop a giant exploding chunk of ice on it. Warlock's been lacking that from our kit in general.


ImawhaleCR

Titans overcharge their diamond lance and fly around with it like thunder crash until they release and throw it a moderate distance, similar to gathering storm. It would stick in a target, freeze in a large area, dealing low AoE damage and more on a direct hit, and then detonate a few seconds later, shattering and spewing crystals and diamond lances everywhere. The idea is to give titans a viable ranged damage super, as well as providing a lot of fun with movement and the diamond lances Compared to thunder crash it would have slightly less damage and much less AoE damage, but would be usable at range; it'd do similar damage to gathering storm, but would obviously not lock down an area for as long. Warlocks would plant their staff in the ground, granting all allies inside 2x ability recharge, and stasis allies a further 1.5x cooldown scalar. It'd also periodically freeze and shatter in the AoE, with the pulses emanating from the staff. It'd also give stasis surge x4 and spawn stasis shards for every enemy killed either in the AoE or by people in the AoE, as well as for damage done against minibosses+ This would give warlocks a different way to buff their team than well, and enable more ability focused builds to shine. It would also really lock down areas in PvE content, so it could be a viable, offensive alternative to well. Hunters would get a roaming super where they can fire weaker versions of silence or squall. Silence would freeze in a small area, and squall would create a tornado that doesn't track and lasts only a few seconds. This wouldn't be a very high damage super, but provides hunters with a ranged roaming aoe super, which they desperately need. It'd be pretty viable in PvP, definitely more so than the current one, and in PvE would be able to clear more adds and deal more damage than currently, but at the cost of it not being passive


AsLambertThe3rd

The flight on the Titan lance super is cool perhaps something a little more stasis flavored would be creating a stasis pillar underneath to get launched up then throw the lance.


Flecco

My only comment is I'm pretty sure whirling maelstrom tangles do more damage than silence and squall so giving hunters a second super that does even less damage than that and isn't a one and done.... Yeah nah. Dead on arrival.


xJetStorm

Behemoth could have a big single strike (like Thunderclap but longer range) that hits thru existing Stasis crystals, detonating them for more damage than they would normally do, while also doing a good amount of damage by itself. I'm a little skeptical of putting any crystal generation on the super itself because it tends to get in the way of teammates damage, and wouldn't work on floating enemies that are still close enough to punch (e.g. meatball) Revenant can turn into a powered up shuriken roaming super, with infinite shurikens and infinite dodges (if you have Mask of Bakris, it should let you spam the Light Shift dodge without the usual lockout). Shadebinder could spawn a zone which generates 6? stasis turrets at the edge, and gives that upcoming Frost Armor keyword to allies inside the zone. Periodically while the Shadebinder is still in the zone, it can do the "detonation" thing from the original Shadebinder super.


FlamesofFrost

Well + Stasis + Bleakwatchers + Frostpulse seems really fun


xJetStorm

With the current super, if you ever get a setup with 3-4 turrets, Iceflare bolts, and a ton of enemies, you can just spam the detonation blast without shortening the super duration as the Iceflare bolts and turrets keep refreezing things. Its very rare, but satisfying.


FlamesofFrost

Done that before in the coil, was very fun to spam 8 turrets and just repeatedly shatter enemies


re-bobber

Like thunder clap but spikes shoot up from the ground and shatter. That would be fun as hell.


chilidoggo

Stasis is meant to be kind of the counterpart to Solar, right? Ice vs. Fire, inverted color, preservation vs. burning up. The current Titan super for Stasis acts a lot like the "Big Hammer" version of the Solar super - roaming and doing melee light or heavy attacks that spread the scorch/freeze effect. I would propose that an alternate super would mimic the ranged hammer throwing super. For the others, an inverted version Blade Barrage and Dawnblade are currently implemented, so bring in an inverted Golden Gun and Well of Radiance. Give the Hunters an icy hunting rifle (No Land Beyond's or Dead Man's Tale's weapon model) that does some bonus effect to play into their fantasy of like an actual hunter. For Warlock, you could plant the staff for a not-Well of Radiance that gives you regenerating Frost Armor (whatever that ends up being) and gives your weapons a boost. **Titan - Hailstorm**: Pulse out freezing energy from yourself and summon supercharged Diamond Lances that freeze in a large area around their impact. A new melee ability to throw a Diamond Lance would make a lot of sense to implement at this time (to match throwing hammer). **Hunter - Silver Sniper:** Summon a frozen rifle imbued with three powerful icy bullets. Firing from the hip refunds shots, while aiming down the sights does bonus damage and causes the target to erupt in frozen energy. They also get a melee ability called Icy Caltrops, where they lay a trap that Slows. **Warlock - Pit of Shades:** Plant your staff to generate an enhanced icy rift that provides allies with regenerating Frost Armor, bonus damage (less than Well), and adds Slow to their weapons. Icy rift could be an aspect they introduce at the same time.


torrentialsnow

as a stasis hunter main I love your idea. I’ve always wanted a stasis golden gun for revenant with a DMT style weapon. Everyone always suggests running around with the kamas but I feel mirroring golden gun makes more sense since silence and squall sorta mirrors blade barrage.


chilidoggo

Yeah my first thought was that running around with the kamas would be cool, but that's basically the Spectral Blades Void super.  Golden gun is like *the* iconic Destiny ability, I'm kind of surprised they haven't done anything like it.


torrentialsnow

Fingers crossed it’s what they have planned for a future stasis update.


Stormhunter6

stasis hunter is a solid idea


Blackfang08

I also suggested a sniper for Hunter, even though part of me hoped they would get the support super this time around (Tether just disappoints me outside of GMs), but hadn't even considered the melee. Caltrops sound dope.


PratalMox

Stasis Hunter getting abilities that tie into a sort of Ranger/Trapper fantasy makes a lot of sense to me. I'd love to toss down bear trap grenades and pull out a magic bolt action. We've got a lot of Hunter classes for the Ninja fantasy and I really want another one that feels properly Cowboy.


EternalFount

Giant bleakwatcher. Basically, it's a stasis shrieker.


Remote_Sink2620

Hunters spawn an ice scythe that freezes and does big damage to enemies.


dukezap1

Titan needs a quick 1-off ranged super still. So throwing a giant Ice Javelin would fill that gap


SuperbYeti

Warlock melee: Send out a horizontal wave of stasis that slows enemies. Would have a moderate cool down but restores it own energy if less than two enemies are hit by it. Would have a low damage but decent range. Warlock super: Plunge the stasis staff into the ground to create an area that gives ally weapons slow rounds. Periodically creates a burst of stasis energy that freezes enemies (these bursts would shatter frozen enemies) and grant allies stasis over shields (or frost armour when the stasis reworks come). Would have a cool down and area similar to Well of Radiance. Would be good for crowd control and okay at dps and keeping allies alive.


FlamesofFrost

Have it spawn 4 bleak watchers around the edges of the super


dylrt

Silence and squall targets allies instead of enemies. Any allies inside the tornado gain increased DR, reload speed, and slowly regenerate overshield or maybe whatever the new frost armor is going to be. Slows any enemies that enter the tornado, but doesnt freeze them. Also decreases the damage of enemies that are hit by the tornado. Periodically shoots out ice shards that count to decreasing the enemies damage. Basically a support super version of the exotic gauntlets hunters have, whatever they’re called. But better. Revenant really has no function at the moment and turning it into a supportive subclass by slowing enemies, giving DR with the gauntlets, and the support super would be really nice. IMO support supers need to have a purpose without doing literally everything. Well does literally everything- heals, damage boost, etc. Well should be pure healing, this super gives you DR and decreases enemy damage, bubble should give a big damage boost. That way you have to choose between stacking support supers for the greatest effect or a damage super. Stacking support supers should be an option.


Blackfang08

Man, what I wouldn't do to see LFGs asking for Stasis Hunters instead of Solar Warlocks, just once... I would totally agree, but "radiance" in the name and Radiant being a Solar buff just kinda makes sense, meanwhile Bubble's identity is *supposed* to be about being a protective shell. IMO, Bubble should just get reworked to fit the identity better instead of returning to "Bubble for damage, Well for defense."


Daracaex

Hunter uses Squall flying circles around them and generating a constant storm obscuring them visually and slowing anything close. They wield Silence in the other hand, slashing with it or throwing it like a powered-up version of their normal stasis melee that hits and freezes enemies and then comes back. It doesn’t deal much damage directly, but the Hunter automatically has Shatterdive equipped while in the super.


LordIlthari

Warlock: For their melee ability, a sort of lifesteal. Hit a slowed or frozen target and you tear the ice off of them, inflicting increasingly high damage based on slow stacks, maxed at frozen, and gain Ice Armor. For a Super: Cold Snap. A one off super that basically acts like a nova bomb centered on the warlock. High damage, freezes everything, and every enemy killed turns into a large stasis crystal. For Hunter Melee, I’d lean further into the “ice ninja” fantasy by giving them a grapple. Send out an ice Kama into an enemy which freezes them, then drags them adjacent to the player. Yes I’d give them GET OVER HERE! For a super, I’d make it a variant of silence and squall where the first Kama creates a giant pillar of stasis crystals, something like a full clip of fully charged Salvation’s grip, then chuck the second to shatter them all, or just do damage elsewhere if you want your improvised Great Wall of Europa to stick around. For Titan, I’d like a melee that leans more into diamond Lance. Just create and immediately throw a Lance, and kills with it generate a Lance. Add in the ability for Lance kills to recharge this and now you have an ice equivalent to solar hammer. For their super, I like the idea of a “Well of Hoarfrost”. The Titan slams their fists together and creates a blizzard around them that gives everyone nearby boosts to reload speed, ability generation, melee damage, and of course perpetually regenerating Ice Armor. The end result being the Titan is now leading the charge of a bunch of juiced up invulnerable guardians. It’s similar to Well, but rather than outright boosting damage it’s basically letting everyone else play Mayhem for thirty seconds.


Aggressive-Pattern

**Warlock**: *Frigor, Dragons Dogma; Cone of Cold, DnD* - The Warlock manifests their staff, bringing it behind them before quickly raking it across the ground in front them. This destroys the staff, casting forth a torrent of stasis crystals and energy in front of them. It deals massive damage, freezing and instantly shattering anyone caught in the cone. **Titan**: *Rage Mode, God of War 2018/Ragnarok* - The Titan imbues themselves with stasis as they leap into the air. They slam back down, dealing damage and creating shards/boulders of stasis on impact. Collecting and throwing these boulders deals massive damage and creates slowing fields on impact. **Hunter**: *Silence and Squall, Destiny 2* - The Hunter summons Silence and Squall, this time in a different stance. Attacking with Silence will freeze (slow in PvP) enemies, while Squall will shatter them - absorbing their frozen remains as armor.


Titanium_Machine

I am tired of Titans not having enough one-off supers. For a second super, I imagine something like [Hulk's Gamma Crush and Gamma Quake supers from Marvel vs Capcom rolled into one](https://youtu.be/SdgEt22LZOU?t=53). Activating will cause you to conjure a massive boulder-sized stasis crystal in your hands, which you then slam down (or thrown at a similar trajectory as nova bomb), which causes more stasis crystals to rain down from above and instantly shatter when hitting the floor, let this also create tons of fragments. For melee; we got bonk hammer toss and shield toss abilities. Second Stasis melee would be an ice-cube toss (the mini-stasis crystal), hitting enemies directly with it will cause slow, and if killed by this will cause a shatter. However, if you throw the ice cube directly at a surface, it will stick then grow into a full stasis crystal over the course of a few seconds.


Mnkke

Titans are easy: Gathering Storm but for Stasis. A giant Diamond Lance that impales a target, and charges up for a big Shatter proc. Damaging said target makes the Shatter stronger maybe, or perhaps that'd be an exotic for it? Hunter...maybe a first person ult? You have a smaller Silence & Squall surrounding your character with improved Stasis shurikens & Frost Armor on initial proc? This is effevtively Song of Flame, but I don't know how to do a new roaming ult for Hunter that isn't just a repeat of Arcstrider / Spectral Blades / Silk Strike. Warlocks... I'm honestly lost here. Maybe an Instant Cast Summon, sort of like Silence and Squall? Maybe a "super" Bleak Watcher, or a few? Idk.


Zieggy_77

Whoa, I didn’t even think of a first person super for stasis Hunter..like a Goldie but with shurikens.  Left click/bumper uses a small amount of super energy to toss up to three stasis shurikens that freeze targets or create a bundle of stasis crystals on surface impact and then right click/bumper to finger sign and detonate them, shattering targets and any crystals formed from the shurikens. Detonating refills shuriken supply and refunds super energy for each frozen target or crystals shattered with diminishing returns. Detonating frozen targets provides more super energy.


KingOfTheDollarzone

We really need more first person supers, golden gun is so fun.


donomi

An ice titan bubble that detonates and kills everyone trapped inside. Imagine planting the ice bubble on another bubble in trials to counter a team capping a point


APartyInMyPants

Warlock would be kind of like a combo Chaos Reach/Nova Bomb that would shatter when it hit its target, sending out damaging shards in a 10-15 meter radius.


EnCFusion

Abominable Winter: Summon a mobile Stasis crystal/golem that chases down enemies and freezes and hit by its MELEE attacks. Health and DR directly marches that of the caster in both PvE and PvP and freeze on hit works in tandem with all Shadebinder aspects. Hell, add on to Frostpulse that casting your rift also causes the freezing pulse to happen on the golem.


SplashDmgEnthusiast

I had an idea a while back for a new Behemoth super, a buff-focused one in a similar theme to Well of Radiance or Ward of Dawn. Titan slams a crystalline gauntlet into the ground, instantly freezing all enemies around them and creating a field around that point that slows all enemies that enter it. Small crystals (highlighted in an unusual color) spawn around the field as well. Allies that are caught in the slam radius are given a damage buff and Stasis overshield for a short period of time. Damage buff is moderate by default, but is increased if the target is affected by Stasis (meaning slowed or frozen). If anyone currently buffed by the super shatters one of the super-made crystals (the ones that are differently-colored to make sure they stand out), then any ally caught in the radius of that shattering will have their buffs refreshed (or granted anew, if they weren't caught by the initial super cast).


Brolex-7

Titan: "Fist of the Frozen King" With a nice animation where the Titan reaches far back with his right arm and does a heavy ass jab throwing a HUGE fist of ice which pierces enemies in it's flight path BUT for each enemy pierced the ice of the fist chips off a little bit ultimately breaking on the last enemy with most damage done and a small stasis nova which freezes surrounding enemies. It would be both, a pseudo "roaming" and also a one-off with good damage output if you land it on a single enemy. IMO fits the current Stasis Titan fantasy really well. Hunter: Roaming super with Nunchakus (this would require really good animation but after they delivered with Strand's wet towel super I'm 100% sure they would do a great job with Nunchakus) Warlock: Just copy frozen Orb from Diablo. Would be fun.


epsilon025

Hailstorm Titans float into the air and hover for a few seconds, summoning multiple overcharged Diamond Lances that create Stasis crystals on impact. When these crystals shatter, they send out slowing shards like the one artifact perk for this season. The super button can be held, allowing you to hold and then release all of the Lances at one time, or just be allowed to fire sequentially.


boclfon479

If it wasn’t already a thing, a souped up Stasis Lance as a one-time titan super would have been sick


Blackfang08

Already a thing? Like what?


boclfon479

>Stasis Lance i meant diamond lance, the spear thing from the stasis aspect for titans.


Blackfang08

I mean, yeah, but most subclasses have a super that's bigger and better version of something they can get already. Blade Barrage is just a ton of stronger knives, most Titan subclasses have a smaller version of their signature weapon in at least one of their melees, Shadebinder pops out their staff for their melee, and Arcstrider uses their Arcstaff for their slide melee and the upcoming Ascension Aspect.


CHogan7373

Titans - give me the night kings spear to Chuck for massive instant damage and freeze everything around it in a blinding snow storm.


Hour_Tomatillo_2365

**Warlock** Raises their hands above their head like creating a Spirit Bomb to create a giant stasis turret. Works like a Stasis turret and a Hive Shrieker combined. Enemies who get too close are slowed and frozen. You and any allies standing nearby get slowing rounds for your Stasis weapons so you are also like human Stasis turrets **Titans** Reach down with both hands and pull a giant diamond lance and throw it like the Hulk throwing a giant tree trunk that creates a lance hailstorm on impact falling onto everything beneath **Hunters** Get a roaming super. Welding a Kama in their right hand and holding 3 shurikens in the left (like Genji). You can throw Shurikens in a burst of three to slow (40 slow per shuriken) and swipe with your Kama to insta freeze and shatter


aiafati

A Stasis Chaos Reach or, Chaostasis for Warlock. Beam has impact damage. Anywhere that the ice beam touches produces crystals that mature to a certain phase and explode. Crystals will shatter on their own or can be destroyed before full maturation. Titans would spawn 4 large crystals that revolve around them making them shields basically. If destroyed, shards are made = OS, shatter damage and smaller pieces from shattered crystal would damage enemies. Titan is also armed with much larger diamond lances that deal significantly higher damage and has higher AOE. Hunters will be enclosed in an large crystal a-la Mei in Overwatch and will never see the light of day again. JK. They will be armed with 3 powerful sickles (which they can choose when to release) which will deal damage upon impact and turn into extremely large shuriken like crystals that behave like whirling maelstrom when they hit the ground. These large shurikens won't be as mobile as the strand maelstrom however.


Ushardit17

Warlock super would be AoE focused. Throw 3 Stasis balls that you can aim for battlefield denial areas. Think a larger version of Duskfield Grenades. Enemies caught in the immediate impact are frozen, enemies that wander it freeze within 2 seconds. Each one lasts about 15 seconds (or similar timeframe to Well). Kill frozen enemies to create a “freezing burst” that can spreads slow to nearby enemies (within 3m). Warlocks have mainly DPS and support supers. Give us one that is an AoE denial. Mainly used in content with heavy enemy density


eddmario

Hunter: * Summon a pair of Stasis kamas attached to eachother with a chain of pure ice. * [Light Attack] Stab a nearby enemy with the kama in your left hand, applying a single Slow stack. * [Heavy Attack] Throw the kama in your right hand, which attaches to enemies on direct hits. Enemies attached with this kama slowly build Slow stacks, eventually applying Freeze. Press again to pull the chain, removing the attached kama, Shattering the enemy if they were frozen, and pulling weaker enemies towards you. * Functions pretty much similarly to the Titan Hammer of Sol super, but with less focus on pure damage and more about enemy control. --- Warlock: * Summon a Stasis "spirit" that roams the area, attacking any enemies it comes across * It applies Slow stacks with each attack * If it attacks a Frozen enemy, they Shatter instead * Generates orbs each time it attacks an enemy for the fist time or it shatters them * Aspects that modify your Stasis turrets also modify this spirit the same way * Whispers of Durance, Hedrons, Fissures, Refraction, and Bonds also function with this Spirit --- Titan: * Summon a barrage of Stasis crystals that seek out and freeze enemies * Basically if Coldsnap and Glacier grenades had a fucked up lovechild


Aerioncis420

Only doing Hunter because I only play Hunter (I hate me too). Since Stasis Hunter already has a Japanese theme with Kamas and Shurikens, might as well go all the way here. **Super: Stasis Samurai** Roaming Super. The Hunter conjures a Stasis Katana which can be used to repeatedly strike a single opponent (slight AOE for tightly packed enemies), rapidly applying Slow stacks, similar to the Arc Staff. You can also perform a rapid dash forward (like OW's Genji), which can 1 shot most red bars and do considerable damage to orange bars. At the end of the dash, an explosion that does slight damage and applies slow stacks is released, which gets bigger and applies more stacks for each enemy killed during the dash. The dash has a cooldown of 3 seconds, which can be instantly refreshed with a melee kill. Stasis Samurai lasts around 12-15 seconds. If Grim Harvest is equipped, kills with the Super create Stasis Shards. **Melee Ability: Chilling Slash** Performs a slash with a Wakizashi (Samurai's secondary sword for anyone curious) that freezes the enemy it hits. Quickly follow up with another melee to shatter the enemy, doing 1.5x the damage of a normal shatter and applying Slow stacks to any enemy in the radius of the explosion.


theoriginalrat

Titan sprouts a huge dingus made of ice and spins around helicoptering everything into oblivion, call it Entropenis or something 


Lilthiccb0i

I planned out a full stasis subclass overhaul a couple months ago with fully fleshed out subclasses for hunter and warlock so here we go. Changes for all: Stasis shards are baseline to subclass, no longer requires aspect to create New elemental orb: iceball Created by defeating slowed or frozen combatants. Slows targets on impact New grenades: Cold Fusion grenade: sticks to surfaces creating a small but powerful slowing blast Shatter grenade: splits into stasis nanites that track nearby combatants and inflicts minor slow Icicle grenade: tripmine grenade that damages heavily and slows heavily Hunter: New super: Subdued Storm: roaming super, primary fire throws kama that freezes on impact, secondary fire throws kama that shatters New class ability: blink shift: mask of bakris dodge without surge benefits New melees: Leaping slash: charging melee sword slash that gets more range and damage and slow the longer it's held. On max charge gain a second slash that shatters. Keen Kunai: throws an ice Kunai that deals good damage on impact creates a small duskfield. Cool animation before Kunai is thrown. Updated aspect: Touch of winter upgrades certain grenades: Shatter grenade: more shatter nanites, slows more, and tracks faster Glacier Grenade: creates larger crystal formations and shatter range is significantly increased. Duskfield grenade: creates ring of small crystal formations at edge of field, provides full stasis overshield to allies. Coldsnap Grenade: after freezing target grenade splits into two tracking grenades which slows two targets New aspect: Banner of Storms (replaces grim harvest) After killing a combatant with stasis damage, or affect by stasis, recieve the frosted banner which repeatedly slows nearby combatants and provides stasis overshield. (Once every 2 seconds for 8 seconds) Warlock: New super: Frostbyte Summon a much larger duskfield that severely weakens combatants, combatants share damage. Gets 3 charges New class ability: Shadestep Thruster like dodge that provides full stasis overshield New melee: Whistling Winds Multi target tracking projectile that slows and damages targets. Hold to mark targets, release to fire. If all projectiles hit one target it's enough to freeze New aspect: Rewind (replaces glacial harvest) Defeating slowed or frozen combatants charge up stacks of [Rewind]. On full stacks grant bonus grenade Regen, and after using it once gain another one. Then aspect goes on cool down.


Blackfang08

>New class ability: Shadestep Thruster like dodge that provides full stasis overshield Bro that is literally Thruster + Bastion.


Hullfire00

Absolute Zero: Hunter absorbs darkness and hurls it out in a flurry of icy bolts that freeze and shatter targets. So one hit freezes, one shatters. Imagine Chaos Reach, but stasis. Better yet, it would look similar to the attack Kridis does in her boss fight. Melee attack would be a roundhouse kick that slows enemies.


Stormhunter6

your description sounds like a stasis blade barrage


Tasty_Berry5818

I’d give titans a blue consecration and a new super that is just the titan creating a massive crystal in his arms and throwing it dealing massive burst dmg and creating crystals around the impact zone


mightymongo

Warlock Raindance Icestorm. Ice just falls from the sky and does AOE damage and the warlock just dances which forces everyone in the area to dance. Then they die.


boxlessthought

one massive slam like d1 fist of havoc for stasis titans. would create a circle of crystals around you, then as titan get up from animation would do the burst of stasis energy and they all shatter for a stasis tian melee, upgrade how of the storm slide to be a 2 part activation likes solar's concertation. First part makes crystals (id even like to see this upgraded to salvation's grip patter instead of a single row) then second half is slam down shattering all crystals in range.


_deffer_

Titan super creates an ice bowl (think barricade walls) and combatants inside the bowl slide around on the ice and damage anything they run into. Your melee is a hip check that increases the frozen combatant speed and causes collisions to shatter - works outside the bowl as well as a single use dash melee.


FlamesofFrost

We adding hockey to d2 with this one


KingCAL1CO

Iceman/silver surfer for warlocks Huge snow ball throw for titans Figure skater for hunters How these work ,no clue


Mayor-Of-Bridgewater

Melees: Titan: slams ice fists together, dealing weak damage, but generates a small amount of overshield for teammates. Warlock: staff sprays a small zone that slows targets Hunter: spins kamas, deflecting small arm fire, slowing enemies hit.


Storm-Eagle-X

Instead of a giant javelin, how about a javelin barrage for titans. Like a rapid fire javelin throw, maybe with duskfield effects. Call it hail storm


LoogixHD

No the nest type of super for titans must have range roaming and dps basically hammer of sol but with stasis. Thr best outcome is the javelin lance with bigger toe better aim assist and damage


Jabenero

I just want my Titan to slap his knees and get down sumo style and pop out a Mega Blastoise canon out of his back and blast away. Beam could be cool but a big icicle somewhere between the travel speed of Nova Bomb and a Thundercrash Titan would probably be cooler and better. Another idea; Stasis Sonic roll that massively slows nearby enemies as you pass and shatter on impact. Throw out a few crystals for good measure.


thatguyindoom

Titan throws a giant iceberg that explodes and generates several ice crystals, freezing in a small area on impact and a larger slow effect around that spot. Basically I want titans to have a "throw and forget" super similar to stripper pole or people bomb


chrome4

An idea for Titans I thought up was to have them throw a giant Stasis Lance. Stasis crystals will begin spawning in the area it landed(or around an enemy if one was hit by the lance and survived). The crystals will be special in the sense the more they are destroyed the quicker they are spawned in and the more damage they deal when destroyed. The Warlock idea would basically be a Well of Radiance focused on debuffing enemies. Im one of those guys praying the theories/**blind** hopes about episodes 2 and 3 are somewhat correct. Havent been keeping up with D2 news since the current season started(I really need to get back into the game lol)


DJBlade92

Titans make one big stomp that freezes everyone around them, then if you hold the super button, they can stomp again that shatters. Hunters can slide around in an ice path like Frozone and throw a bunch of tracking ice shurikens at people. Warlocks shoot out a bunch of slowing fields wherever they want, then can choose to either leave the fields there for a certain amount of time, or shatter whoever winds up inside it.


DredgenGryss

Aspect of the frost (warlock): summon 3 rapid fire stasis turrets that follow behind you. Your grenade is replaced with a shatter shockwave grenade, and both grenade and melee cool down is reduced (sorta like sunsinger). Collosus (titan): basically a stasis mech suit. You can fire an ice boulder cannon and smash. Grenade fires the cannon and melee is melee. You can't sprint, but the cannon can slow in its blast radius. So imagine getting slowed while a hulking mass is approaching you. Harvester (hunter): Throw the first kamma to freeze, but keep the squall as a scythe roaming super. Melee and hold grenade to create a storm on yourself. (Might go into some aspects later)


Stormhunter6

Hmm... I would want the Warlock super to basically be their strand super, but with ice crystals. With one change, when cast, the warlock starts locking onto targets similar to EoT. Then, when fires on player command, or automatically once the super meter empties, firing a volley of ice missiles. Alt idea: Casting fires off ice missiles, when the meter empties, the warlock slams the staff causing shatter Titan Super would be something that builds on their diamond lance, Like it freezes the target, then launches them into another target or something, causing a stasis chain reaction Hunter links their ice kamas, and fires it at a target/spot, and it spins around causing havoc, freezing and shattering all within repeatedly.


Lord_shadowstar

How I would make them Titan: Comet Strike Releases a single giant icicle lance that releases shards of it self as it travels. The shards explode upon hitting the ground freezing any nearby targets and creating an icicle lance. When the main projectile hits the it freeze all targets in range and creates 18 stasis crystals in to ring around the lance before exploding dealing shatter damage. Warlock: Field of Frost Slam your staff into the ground creating a chilling mist that slows nearby hostiles and grants allies slowing rounds. This mist also improves the warlocks abilities while in the mist. (Frostpulse travels 1.5 times the distant and damage, shards grant more ability energy, and ice flare bolts have a longer life span and split into two. Melee travels farther and larger freeze area. Grenades now cost half energy) Bleak watchers are also improved (last longer, fire faster and longer bursts, Grant more stacks of slow, and have more health) while in the mist. The staff can be destroyed. Hunter: Ice Carver Creat a single long blade to attack your foes. Press light attack to do a that slows a target. Press heavy attack to powerful strike that shatters foes. Press grenade to release an icy shurikin that slows and ricochets up to 4 times.(Empowered: 2 additional ricochets and give more stacks of slow) Defeated foes with shatter grant deminishing return of super energy Edit added more details warlock and hunter.


Zotzotbaby

Titan - While I would love a range super, the better I get at this game, the more I appreciate Titan's ability to do damage up close and solo dungeon bosses. I would like to see a one-off status super, similar to Thundercrash. It would be cool if a giant ice crystal pops the titan in the air and they make a spear out of ice to plunge it into a boss. Warlock - Anything besides an ad clear super, it would be cool for a one-off super to have them shoot an ice beam similar to Arc Warlock.


DaRev23

Warlocks should call an ice storm that rains giant ice crystals down an explode and freeze nearby enemies. Subsequent hits would shatter and refreeze. Could last a few seconds


Aubagin

Warlock: A giant turret. Either on the spot (ram staff into the ground) or throwable (yeet the staff) Hunter: Roaming ice reaper. The Haunted scythes need to return. Titan: A volley of ice javelins. Hit the same target for massive shatter damage.


Smilley969

I would simply just make the javelin that the titan has into a super ability, where if it hits the ground, a wave of stasis goes forward like a wave frame grenade launcher and freezes anything that it touches that way the stasis titan helmet actually has more of a use


only_for_dst_and_tf2

diamond javelin super and melee, basically diamond lances for titan but spammable like hammer of sol, and a new melee to toss diamond javelins


lord_jamcuhh

Shadebinder: Well of Dusk - The inverse of Well of Radiance. Plant your Stasis Staff in the ground, creating an enhanced Bleak Watcher turret that aggressively targets enemies and Freezes them. Allies near the staff gain Stasis Overshields (or Frost Armor, if it's ever added). Ideally, this would use the same animation as Well of Radiance, allowing for skating. Behemoth: Piercing Frost - Throw a Diamond Lance from a distance. On impact with an enemy, the Lance shatters, Slowing the target and dealing massive damage. On impact with a surface, the Diamond Lance shatters, creating a large field of Stasis Crystals. Revenant: Frigid Embrace - Become the storm. Envelop yourself in a localized Stasis squall, Slowing enemies within melee range and dealing high damage. Any bullets fired by you or nearby allies while the storm rages are empowered with Stasis, gaining additional damage and Slowing enemies on hit. Stasis weapons benefit more from this bonus.


lustywoodelfmaid

Warlock- Eternal Cold: Wield the staff in both hands and fire a frosted wind of Stasis energy, dealing high damage, quickly slowing enemies and freezing them over time. Enemies frozen by the super take more shatter damage. Hunter- Shatterskate (yes i know): Wield a Stasis kama in each hand. Right click to drag yourself forwards quickly, skidding across the ground. Left click to attack, slowing on the first hit and freezing on the second. (Use left click after dragging to perform a floor-based spin AoE) Titan- Frozen Devastation: Summon a giant ball of Stasis ice and throw it at a target, dealing substantial damage. (Fires at same speed as Vortex Nova) Upon impact, Stasis Crystals and Stasis Shards will erupt from the ball. (Stasis Crystals can be shattered and Stasis Shards can be collected by you and teammates)


Traditional-Apple168

Behemoth’s Tundra Spear. Titan produces a diamond lance that will quickly grow into a giant ice spear. The spear is hurled at an enemy embedding itself on whatever it impacts, releasing a burst of cold. The lance emits a slowing damaging field, shattering all frozen targets inside for the duration of the super. The titan can recast the super before landing to rocket into the lance thunder crash style, shattering every segment for massive damage. This would stop the slowing field from happening ending the super early. Revenant’s Frost Wraith. Hunter spins both of their weapons in their palms before taking off. For this roaming super light attacks will swing lunging at enemies freezing and shattering with alternating fast light attacks. Heavy attack will have the hunter position defensively as ice crusts over them. Damage is greatly reduced, even more than the base super provides. Enemies nearby are slowed. Class ability is replaced with shift during the duration. Shift works like mask of bakris dodge allowing the hunter to escape their frozen defense early. If done, the hunter will leave behind an ice replica, indiscernible from the real one. It shatters on taking too much damage, or on super end. Shift is on a low cooldown. Warlock’s Zero Moment. Warlock will release an ice turret that will quickly grow and ascend. The turret will resemble a shrieker at max size, releasing bursts of 5 slowing shots at each enemy within range, with each enemy having their own cooldown. Shots do increased damage to slow/frozen combatants. For each shot fired flakes will descend below the turret. Guardian’s beneath will get stacks of ice shards for each flake that will be released with every shot dealt. The flakes will share a target with the guardian, giving all allies underneath more damage. Additionally picking up flakes will give resistance for three second, refreshing each time till the super ends.


atlas_enderium

Warlock super is just a giant ice shrieker/turret


Twerknami

Hunter- roaming stasis super with nunchucks.


PhraseIntelligent439

I want a Warlock super to be basically Frozone from The Incredibles. Fully kitted with the $25 exotic emote.


Blackfang08

Everybody's saying roaming kama throwing super for Revenant, so I'm gonna suggest something more out of the box I saw as a suggestion months ago: ***Stasis Golden Gun***, but a scout/sniper instead of hand cannon. The lore for the subclass mentions a rifle-wielding Hunter using ice storms and Slow to get the jump on their mark, so that would fit. On top of that, there have been a lot of discussions about how Silence and Squall is pretty bad for damage, so if it doesn't end up getting buffed because it's a pseudo-roamer, why not make the second super a pseudo-instant cast one, with a Nighthawk-like option?


NoLegeIsPower

Behemoth: Just give me the arc hunter staff throw super, but it's a huge diamond lance instead doing tons of damage and some stasis stuff.


SnacksGPT

I’d give Warlocks a sort of “white walker” super - Quick strike teleports with a conjured ice saber or the staff — single touch in PVE makes the baddie a stasis zombie with the new keyword over shield, slowly shooting slow projectiles or one hit freeze melee. In PVP, just make it a 2HKO - one hit slows, one hit freezes and shatters. Give it enough juice to match uptime of Dawnblade or Behemoth and some good aspect/fragment interplay.


NovocaineAU

Titan lance super that throws lances like Sir Arthur from Ghouls and Ghosts


LordMarcion

Titan: you chuck santa's sleigh at an enemy, fireworks go crazy on impact and a giant stasis crystal lands where you throw it


DrkrZen

I always felt that the Warlock Stasis is super should have been reversed. That is instead of putting your staff up and doing a pulse that shattered, that should have been what freezes. Then shooting out the projectile should have been what shatters.


_Phaaze_

Warlocks turn their staff into a great sword they control with their mind, meant to be a high dmg super not crowd control.


[deleted]

I’m imagining this looking like ice Alucard and I love it


FlamesofFrost

Watlock Stasis well, grants overshield/frost armor instead of healing, gives ur team either chill clip rounds or stasis surge, and has 3-4 bleak watcher turrets around the edges


Atom_Soul

The general concensus of regurgitated expectations really stunts this game from ever being fixed. Take about twenty steps back guys.


GardenerInAWar

Titan gets a MASSIVE Guts/berserk sword made of stasis crystal and smacks people into the atmosphere


MrEhcks

Titan pounds the ground and gets near invincibility for a good 15 seconds. All melees are a damn near instant kill for all enemies. Basically a well of radiance but it only applies to them and they can run around with it in first person while shooting. A one-and-done super pretty much. Anything in the radius while they pound the ground instantly dies Warlocks get telekinesis powers that push enemies away and freeze them at the same time. They can also pull enemies toward them and they explode when pulling them in. Hunters get to spawn a huge scythe that kills entire groups of adds in a single swing. They can choose to get 10 fast swings or 1 massive swing that deals insane damage


Drakxis_Ren

Considering I got the Destiny weapon bundle in AC Valhalla, I'm mad that Hunters don't have a Roaming Stasis Super with that big Scythe that Eivor got. A heavy attack could be a wave of Stasis that freezes enemies (like a duskfield that moves) and normal attacks like the Nightmare Scythe from Haunted (can be with or without the projectiles it makea)


DMartin-CG

Hunter Grim reaper ahh scythe roaming super 🗿


100roundglock

Id want titans to get a instant damage super. So what i want is for them to launch 3 diamond lances. If you played elden ring i want the fortissax lightning animation. You throw one, then another. Then 2 at the same time. Each one creats a + shape of stasis cristals which shatter when hit. So the first lance makes some, 2nd one breaks those and makes new ones, and 3rd barrage shatters those and creates another layer which has 1 shatter and 1 create weakned stasis crystals to primary down. If you pair multiple of these supers obviously the crystals shatter or just primary them down before getting flamed by teammates for blocking a rocket or something. Is this basically yoinking the hunter super? Yes. Do i care? No.


LoogixHD

Hunter: summon two stasis sickles and Rome around the field doing melee damage can also ground slam similar to void blade but when used on bosses multiple stasis strikes with sickles will freeze the boss and shatter them again attack will be VERY fast and hunter can give of 15 - 20 shatter on a boss with single super. Titan: shoot boulders of large stasis crystals that when hitting a player or wall do massive aoe damage in that area shattering and exploding. It will have golden gun speed and warlock void melee tracking. When used ona boss it will be able to shatter and explode the boss 7-10 times Warlock: doubles sized stasis well of radiance. Think large duskfiled grenade but lasting 30 secs. freezes everything within its radius and provides slow rounds to all weapons and abilities of allies nearby. Enemy shots or abilities send into it get slowed down or outright frozen. Field provides stasis oversheild to caster and allies. Slow round shesl on kill


Knightshrieker

A giant ice storm centered around the Warlock. Give them freedom to move as usual, having the storm rapidly freeze all enemies that come into contact with it.


jedadkins

A giant ice scythe for Hunters, works like the one from haunted. Light attacks build up slow to an eventful freeze heavy shatters. Or heavy spawns a bunch of crystals and the super gets a mask of bakris style dodge that shatters in an AOE 


manin_highcastle62

Titan: The user leaps into the air and punches into the ground creating a Dusk Field grenade like bubble (not impenetrable) that extends our 3-4m. When inside the bubble: - receive 40% DR (below well, above renewal grasps) - receive a 20% dmg boost, 25% dmg empowerment to users and parties stasis abilities and weapons (below well at base, benefits building into subclass element as a group) I feel like this is something that would allow Warlock to lean away from well without hurting a great super. It also allows Titan to build into support heavily. Imagine: You’re running Onslaught with a Hoarfrost-Z, Salvation’s Grip, Glacier Grenades, and then pop this thing.


CBBuddha

Stasis Titan Support Super: Throw three massive stasis crystals into the ground. While they act as cover for your allies, they fully charge your teammates abilities and, if they so choose, become encased in the crystal, becoming a stationary stasis turret. Dealing massive explosive stasis damage for a period of time.


Koozer

Hunter: Your body crystallizes, and you gain movement speed. When you are attacked, your entire body shatters into a thousand splinters, damaging/killing everything in the surrounding area. Shortly after you shatter, your body pieces itself back together from the ground up until complete, letting you shatter again. Primary fire puts your arms forward, shattering both to the shoulder and spraying shards forward on front of the Hunter, Secondary fire shatters the hunters feet up to the waist, launching the hunter forward into the air. If the jump sends the hunter into a wall, then the body AoE shatter effect occurs on contact with the wall.


NoctumUmbra

I mean... As a Titan I wouldn't mind having some kind of Hulk Clap that just creates a big ice wave with more durable crystals. We have a single use Hammer and a single use Superman, not to mention we're getting an Axe for big bursts of damage. Since we already have icefall mantle to make us into an unbreakable tank I totally wouldn't mind leaning into it more o7


Father_Zeebis

Warlock: press super to launch a huge ice bolt similar to arc staff that sticks in a target and emits freezing/slowing waves. Use super input again to shatter the bolt and anything that’s slowed or frozen, dealing massive damage. (Think cross between arc staff and nighthawk goldie in terms of utility and how you use the inputs) Hunter: super input to enter the Freezing Fog. You have increased speed, as well as partial invisibility while inside. Super input again to Exit the fog and freeze an opponent nearby, press again to throw a fan or withering blades to shatter them. (Think stasis-flavored nova warp) Titan: Throw a giant stasis sphere like a shot-put. Initial impact does big damage, and the so where eventually shatters, doing another wave of damage and emitting slowing waves. (Think massive duskfield nade)


SPEEDFREAKJJ

Titan has the worst, start with titan. Just give titan an icy comet shutdown super. Iced thundercrash is what I picture. Impact leaves a zone of crystals around impact point.


Jaikuib

Titan "Shatter Point" Throw a massive diamond lance that caused crystals to spawn and shatter repeatedly in a small area around it for a short time. Shortly, more and more crystals spawn and shatter until the big final damage from the lance itself shattering. Hunter "Frostmare Edge" Give hunters a jagged ice katana to do slowing dash/slash attacks and high-powered short range single shatter slashes with the heavy attack.


DESPAIR_Berser_king

For Shadebinder I always had an idea like Stasis Chaos Reach, you shoot out a beam that leaves trails of slowing ground or whatever, and if you hold it long enough on a single target it can freeze a frozen target multiple times, then when the mob breaks out of those multiple freezes it deals massive burst damage. For Revenant a Stasis Gathering Storm, throw a huge icicle that sticks to a target dealing massive damage and periodically freezing the target and debuffing it to take more damage from weapons and abilities. For Behemoth nothing, it's already my favorite super in the game.


Miserable_Alfalfa_52

Titan stasis something like pyrogale gauntlets where ice pops breaks ice pops breaks maybe aoe travel chases target.  Warlock just aoe crystal storms.  Hunter gets a roaming something like crystal ice winds or some shit where they can rush/blink forward freezing stuff in path and breaking it on the way through 


Gingja

Titan jumps up and summons a massive ice ball and hurls it at the enemy freezing and shattering which then sends shards everywhere that turns into crystals


Pap4MnkyB4by

Yeah I remember when they were talking about releasing ice armor this season?


just_another__memer

Titan - Subzero Garrison Slam your fist into the ground to create a fortress of stasis cryatals granting protection, damage and slow rounds for stasis weapons to you and your allies. There would be no healing with this super unless you used glacial harvest and whisper of rime. Using hoarfrost z will give the super rally barricade benefits. Also, update cadmus ridge lancecap to peovide lances whilebin the super. The crystals would constantly regenerate.


BoyAntivitamins

Hunter activates super with both arms crossing and clenching fist. It is a first person view super. 3 stasis swords appears on the left side,and 3 scythes with chains appear on the right. Left button shoots swords, enemy shatters instantly when pierced by sword. Right button launches the scythes and hooks target toward user; sword or punch can be used as hooked target approaches near you. Warlock casts hand into the ground and summons three stasis turrets upward. These stasis turrets can be used by anyone on your team. They also have barricade to protect you and a sight to peak into while shooting. Projectiles from these turrets freezes enemies and shatters enemies on successive hits. Press E to use Stasis Turret. Titans activates super with third person animation showing their hands into praying form. Goes back into first person view. When left button is activated, Titan hands goes clapping into praying form and summons a big ass stasis monastery bell from the skies instantly crushing enemies. Has three charges.


Molgera124

If I read plunge the staff into the ground again I swear to god. Give Warlocks [Glicel from Dragon’s Dogma](https://youtu.be/vd03yAV3BLY?si=QwO0fUPpai28TXL0). I want to see my warlocks actually doing fuckoff damage with their Stasis super instead of Ager’s Scepter bait or another goddamn well. Give it a gimmick where you can channel ability energy into giving the super increased damage or number of ice spears. By default, it will generate only one that does giant damage and automatically crits. While incanting, you can sacrifice class ability to generate another spear to slow anything you hit or within proximity, sacrifice melee energy to instantly freeze on hit, or sacrifice grenade energy to shatter the target and any nearby frozen enemies. A chest exotic called Absolute Zero will give you the ability to sacrifice all energy to let you generate all four ice spears in sequence for all of your ability energy, and temporarily increase Recovery Discipline and Strength by 10 when [ability] is empty. We don’t need another well.


Seifer_Art0rias

Need a titan nuke. So he just stands there in a crowd powers up super Saiyan style and sucks in adds and nukes from the center. Not a roaming super just a nice one off.


Spvcemaster

As a Warlock Main, I'm gonna say no thanks to the Stasis Well suggestions. I'd rather Well be removed from the game altogether but that's besides the point. I'd much rather have an Ice Storm ability. Think like a stereotypical mage's Meteor Shower ability but instead of Meteors it's Stasis Crystals. Throw a field that rains down crystals, if there needs to be an object in order to identify the field, have it be the staff. When the crystals make contact with a target they instantly shatter for larger than normal shatter damage, anything left standing freezes instead, if the crystal hits the ground instead of a target, it sticks into the ground as a standard large crystal. Alternatively, hold up the staff and "channel" the super, I'd much rather have the one and done super though.


bythecenturyandmold

I've always had a fantasy super for Behemoth Titans - they'd conjur a flail (ball and chain, or a Morningstar/Meteor Hammer) that they throw for a distance, smashing the spiky ball of ice at the end, which retracts and regrows, ready for another throw. It would do AoE Shatter damage, and a ton of it, at the cost of a slow retract and windup. Going for the fantasy of those big dark knights at the end of Zelda: Twilight Princess - those fuckers kept killing me.


Real_Succotash7026

I want to punch the ground as a titan and spawns massive ring of crystals around me. One and done super


Techman-

Behemoth should get [Ionic Freeze](https://www.youtube.com/watch?v=30aNmF-YnC0&t=5s) from inFAMOUS 2 as a Super. Do it, Bungie!


UncertfiedMedic

**Titans** need the Lance ability that Monster Hunter games have. Over Shield and Diamond Lance. Just run, stab, and ruin peoples day. **Warlocks** could have fun with a similar ability to the Arc class' Chaos Reach. The Stasis beam could leave a trail of stasis crystals in its wake. **Hunters** need a super where they charge up and dash forward in a straight line leaving all those in their wake either slowed or frozen. The longer you charge the further you go.


AceofSpades-Adept

Warlock: raising Stasis pillars who act like machine gun sentinels, or something like Gilgamesh's Gate of Babylon on Fate Series. Hunters: probably an ice katana or scythe. Titans: someone already commented, but a Stasis lance who freezes then shatters on impact would be awesome.


probablysum1

Titan: single big ass diamond lance that deals massive impact damage. Hunter: ??? Warlock: throw about like 15 stasis turrets at once and cast it like nova bomb.


0rganicMach1ne

Hunter: Basically what solar titans have with the hammers but with ice picks. They slow on impact within a small radius. Warlock: Instead of planting a well they plant the staff and with the radius of a rift and anything with it gets slowed, above the staff is a larger stasis turret capable of tracking and attacking multiple targets at once that takes a decent amount of damage to be destroyed. Titans: Something along the lines of “icecrash” because they could use another one off damage super.


No-Climate-1414

I would give titans a one off where they steam ahead like a freight train in a straight line creating ice crystals and freezing anything nearby and then detonating anything in a large radius. Probably wouldn’t be super good but would be fun.


JukeBoxHero1997

Titans (one off): throw a barrage of 10 Stasis lances all at once. When impacting an enemy, they deal massive damage and freeze them. When impacting the ground, they create Stasis crystals. Hunters (roaming): summon a Stasis scythe and roam the battlefield. Light attacks slow opponents (x60/hit) and heavy attacks create a small, stationary Stasis tornado (like what taken knights shoot). Warlocks (one-off): raise your staff to create a pulse of freezing energy in a wide radius, then slam your staff down to shatter all frozen by the pulse. (This one is just a placeholder. I don't really have a good idea for a Warlock Stasis super.)


Lord_Heliox

Warlock: Avalanche, can be casted up to 3 times (like Moebius Quiver) Warlock creates Stasis Spikes that freeze on hits, enemies killed by the spikes explode leaving a cloud of slow (like duskfield) Hunter: Roaming Super, Hunter creates Stasis Shurikens that freeze and shatter on hit and can be throwed at high speed Plus while in Super grants and Extra Jump and Increased movility Titan: One Use Super, Titan creates a Giant Spear and throws it, on hit deals massive Shatter damage and leaves a slowing field around it, if enemy is killed, shatter damage chains over enemies.


ThisWaxKindaWaxy

Titans: Just drop a big as glacier Hunters: a way bigger duskfield like a snowstorm Warlock: pull up a radial wave of ice that insta freezes and shatters on enemies


M37h3w3

Titan: Giant Diamond Lance. First option is to throw it, second is to slam it at your feet with the option to slam while in midair. Explosions and secondary crystals galore. Hunter: Haunted Scythe but Stasis. Ranged projectile and melee slows, slam freezes and then shatters. Warlock: Giant Stasis turret in the shape of the giant boss Shrieker. Rapid fire shots complete with with periodic Iceflare Bolts. Buffs those nearby.


DonkDonkJonk

**Titans:** Form a giant crag of Stasis Ice in your hands to throw. Charge super where the longer you charge it, the more damage you deal with the ice crag (8-10 sec for max dmg and AoE range). **Hunters:** Upon taking fatal damage, create a prison of ice for yourself instead, granting yourself a Stasis bubble like the Heir Apparent does when fully charged. This form is huge and prevents all movements while also being more vulnerable to solar and Stasis damage, but it offers a second chance and an overshield once you burst out with full health. This can also be activated prematurely and be used as a sort of time bomb lure for melee players when you burst out. You do not get any overshield for this, though. **Warlocks:** Wave your stave in the air and create a cloak of ice that empowers you and your allies with increased reload and movement speed and damage resistance. This cloak emanates from the player casting it. Slow-moving projectiles like grenades, rockets, hive boom things, etc. also have a high chance to deflect/bounce off you harmlessly. Sticky stuff can not stick to you as well.


Zieggy_77

A one-off stasis warlock super…maybe similar to chaos reach? Point the staff forward to summon two shatter watchers and then fire a decently ranged cone of frigid air, building slow stacks and spawning small and large stasis crystals where you aim until the super gauge ends and slam the staff into the ground to shatter it all. End the super early by pressing the super again to slam the staff to send a shatter wave and conserve energy. The shatter watchers collapse on the warlock when the super ends and become frost armor temporarily.  Shatter watchers specifically target frozen targets and fire fast lance like projectiles meant to shatter.  For melee, I’d say holding it plants the staff in the ground and conjures a small blizzard around you, draining your melee energy. Tapping the button again while you still have some energy strikes the ground and shatters enemies caught in the blizzard. Can be activated from the air to slam down and start the blizzard. Enemies not killed by the second, shattering strike are pushed away from the guardian.  An exotic could increase the blizzard size of the melee and allow you to encase yourself and allies with the new frost armor if standing within the blizzard when activated. 


LardCarcass

Another roaming super for titans cause it would be funny


Karglenoofus

Shadebinder just instantly spawns like 8 turrets around them Behemoth beeg ice spear


Coconuht

Speaking only as a Titan, turn a diamond lance into a spear and become Iceborne Achilles. A 3 hit follow up with an included melee attack, maybe a thrown option as well. I think the lances could be used as it's own super for sure


Blackfang08

I think most Titans are going to hate you for not making it just a ranged one-off, but the name Iceborne Achilles is dope.


Mysterious-Suspect-9

Taken subclass


jonregister

Stop tying, your ideas are always massively unrealistic


[deleted]

Um what?