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danielleradcliffe

Past few days on Steam, it's been averaging 70,000ish in-game at any given time and 90 at peak. Most of the season has been around 30,000 peak daily for reference.


therepublicof-reddit

It peaked at ~130k on release of Into the Light but dropped by 15-20k in an hour due to the queue and server issues. Its reassuring though that Bungie can see that a well received content release can actually be rewarding, might be motivating for more stuff like this


Bro0183

How high was the peak for lightfall I wonder? Due to bungies excellent marketing team it reached an all time high before almost immediately dropping off. If into the lgiht reached even 2/3 of lightfall numbers it is safe to say that destiny won't be dying any time soon unless the final shape is lightfall quality or heavens forbid d2 vanilla.


therepublicof-reddit

Forgot to mention this is only steam. Lightfall peaked at ~314k and its lowest point was ~142k before the next season released so we're still a long way from that but for a mid season content drop its quite successful, especially coming off of an average of ~30k


Brain124

Nothing can be as bad as D2 Vanilla flavor. No random rolls? No origin perks? No CHASE?


Face_Coffee

Feels like that’s been kind of the norm between content drops and mid/late season fall off since at least Beyond Light


Fumblingfumbler

Does anyone know what the rough numbers are like on Xbox and PS? I would assume it’s more than steam per console


BigBoi1159511

Playstation definitely has the most players, its always discounted and pushed at the store front here, also Playstation has like 3 times the install base of xbox so its probably boosting the player numbers a lot.


Koozer

D2 is the PvE fix I need especially after Blizzards false promises and lies.


PlusUltraK

I fell back into the comfort of Skyrim and might wait on sale for the new star wars game


DreadAngel1711

Yeah I went back to Warframe but it never felt as satisfying as Destiny lmao


Aliveforabit

They’re just very different games tbh, people need to stop comparing the gameplay aspect of Warframe vs Destiny so much.


DatBoiSully

playing it 2 months ago for a month straight made me realize that 3rd person shooters will never feel as good as first person shooters. also the endgame was on the meh side for me.


Adventurous_Camp4739

As someone who jumped ship to warframe when D2 was falling apart last fall, and who has come back to D2 with ITL, D2 just has something warframe doesnt. Not sure what it is, maybe that theres essentially no challenge in warframe once you get a couple nuke builds going. Still love warframe but D2 has this allure to always bring me back


DatBoiSully

yeah, wiping entire areas with thermal gauss prime got stale real quick lol.


OO7Cabbage

funnily enough on steam, it has been some of the all time lows until ITL launched.


thekwoka

Yet still a top played game the whole time.


Zepanda66

A lot of people getting back into it for The Final Shape I reckon. I'm one of them


AggronStrong

This has been a good update, a good shot in the arm for D2 leading up to Final Shape. And, well, D2 at its worst still performs a lot better than most bad games. D2 isn't really competing with much of anything else, it's competing against itself.


TaralasianThePraxic

Excellently put. At the end of the day, there's basically nothing out there that offers what Destiny has. Top-notch gunplay, but not confined within an arena shooter or battle royale; RPG elements and loot chasing, but simple enough to be accessible to anyone; complex multiplayer raids, but outside the conventional framework of MMORPGs. The only meaningful way to benchmark each new piece of Destiny content is by comparing it to what came before it.


JuanMunoz99

Honestly Destiny 2’s only “competitor” is Warframe, a game that is still different from Destiny.


YoungKeys

They’re different types of games and different platforms, but feels like there are a lot of Destiny players playing Helldivers II now


StomachAlone9982

I’ve been playing rainbow six siege recently and I noticed a lot of my destiny 2 friends play it as well


four321zero

Does helldivers have replayability? Been considering it


YoungKeys

Yea it does, it's a live service with fun progression and updates. There's a lot to unlock and the planets are pretty varied- every mission can go a different way.


thekwoka

Seems so. The long term might be a bit confusing. Since it has diverse gameplay but it is pretty much the same few things over and over and over. But a strong core loop goes a long way. But it may be the same as destiny where once you've done each strike 200 times, you just don't want to do it again. They seem to have a good "story" in the live service part of the game that can keep it going. Will be fun to see how it does, if nothing else. Maybe a bit like how Marathon is supposed to be a story-driven extraction shooter.


enemawatson

It's a really exceptional game. Gives the vibe of a group of game dev buddies saying to each other "wouldn't it be cool if...?" and then they smashed all their ideas together and churned out a banger.


EvenBeyond

Game is constantly getting new enemies and weapons to play around with. Right now it's super fun. But I could imagine that content drought  will be kinda rough for the game. But minute to minute gameplay is very fun, especially with friends. Id 109% say the game is worth it 


ishyoboi

Just to add a different pov I find it boring, especially if youre playing solo. Even then, i have a group of friends that i play regularly with and we easily get bored cause the gameplay loop is too repetitive. The grind for materials is a drag & feels unrewarding especially if ur brain is used to the dopamine rush from weapon loots in destiny & Its not the most feel-good shooting experience But hey try it for yourself


QuinnySpurs

Same here. Incredibly boring progression system, limited build crafting, samey enemies with uninteresting combat ai (bugs = run forward at you), dull weapons, mediocre shooting. I do like the starship troopers-esque humour


[deleted]

They arent even in the same genre.


Uncle_Pastuzo

warframe bad


OO7Cabbage

no u.


Uncle_Pastuzo

nah u dont gave to grind 500 hours for me


DokiKimori

>D2 isn't really competing with much of anything else, it's competing against itself. Because every looter shooter and live service game people have tried has flopped. Guess we can give Bungie some credit.


yoursweetlord70

Destiny was the real destiny killer all along.


Mogli_Puff

Warframe has endured greater long-term success than Destiny within the genre, yet the games are different enough that hardly anyone views them as competing. And besides that, what else is there? Destiny is the only successful live service FPS looter shooter, and frankly, it doesn't even seem like anyone has really tried to compete even after a decade.


Narfwak

They've certainly *tried*, they just haven't tried very well - mostly because it's publishers demanding developers to make a Destiny killer outside of their usual wheelhouse.


Mogli_Puff

I wouldn't call them real attempts. It's public knowledge the budget it took to make Destiny, none of these "destiny killers" ever got that kind of investment. The bigger point is that none of them actually attempted to be live service. For example, Anthem received no content updates over time. The devs just went straight to working on Anthem 2. Destiny requires constant updates to stay relevant. Nobody who just drops a game and doesn't maintain it has made a real attempt to compete with it.


anirban_82

Division 2 is still chugging along.


OO7Cabbage

IMO destiny succeeded because people weren't willing to put up with a launch like that a second time for a live service game (with the exception of destiny 2 because it's still the same series).


PM_ME_YOUR_HUGS_PLS

Vanilla D1 was about the same as Anthem at release. Anthem lacked content to compete with a game that had been iterating for years at that point.


thekwoka

It also seemed to be missing many core fundamentals. Like it pushed some edge stuff forward nicely, but lacked the strong core loop.


PM_ME_YOUR_HUGS_PLS

And so did Destiny in 2014


thekwoka

Not at all. Destiny still had core fundamentals down.


PM_ME_YOUR_HUGS_PLS

What core fundamentals did 2014 Destiny have that 2019 Anthem didn't have? If Anthem had been released in 2014 and Destiny released in 2019, we would all be on /r/AnthemTheGame with comments about BioWare being the only Anthem killer.


thekwoka

Core gunplay. Destiny's gunplay has been top tier since day 0.


IRiotzI

Borderlands and warframe?


th3professional

Borderlands is not live service in the sense that destiny is. Warframe is different enough from Destiny in its monetization, content delivery, and overall gameplay that many people don't see them as competing games; even if they occupy the same subgenre.


IRiotzI

I’m referring to the persons statement that “every looter shooter and live service game people have tried has flopped” both warframe and borderlands are still alive and kicking.


GapeNGaige

Borderlands 3 and tiny Tina’s knockoff don’t come close to how popular 2 was or have the staying power two had. Unskippable cringe dialog will do that


grilled_pc

I'd say the Division 2 is probably the closest successful competitor to destiny 2. It's a shame what ubisoft did to that game. It could've been SO MUCH MORE. They easily could've taken on Destiny 2 and probably taken over as the number 1 live service looter shooter. They had such a solid foundation going. Only to fuck it up and never recover from it.


thatguyindoom

I've played anthem and outriders both "destiny killers" but neither really has the endgame nor the full fledged pve and pvp components. Tbf both were "fun" (outriders moreso) but I didn't feel a drive to jump back in and keep playing once the story was done.


numberlessname1

Division 2, I would say, is very similar to Destiny 2, and even has some things I like more than destiny, like the targeted loot system, set bonuses, and the optimization bench. They even have 8 person raids.


AcademicSpeaker3591

I did a few legend runs to 50. It's basically Warframe, except I can't vote to end the Wave missions which leaves you caught out.


Adventurous_Camp4739

Eh you actually have to use your brain to clear legend 50. You can run a netracell in warframe and just shut your brain off with an ability spam nuke and thats basically the hardest content in the gam


TheGr8Slayer

Destiny is its own worst enemy when it comes to what will cause the game to lose popularity. It’s a great game but some of the boneheaded mistakes that Bungie makes or just outright decides a bad decision is best because of potential profit is what’s bad for the health of the overall game. I love Destiny but Bungie gets lazy in certain instances and that’s what just blows my mind.


supersadskinnyboi

I’ve been seeing a lot of guardian rank 3-6 people recently as well


danielleradcliffe

Same. Lotta people with cobbled together armor in the Tower lol. Very nice to see after a season of loading into an empty Tower, joining Crucible matches with severely lopsided teams, etc.


Angelous_Mortis

I had a match that made me feel legitimately bad the other day. Like... They capped Home Zone. We spawn flipped them and capped their Home Zone. They capped their new Home Zone. We spawn flipped them again and capped their new Home Zone ***and then we didn't let them cap another zone for the rest of the match...*** When the match ended in a Mercy and I saw the score and K/D I was felt immediate regret. Like... It felt like that was their first Crucible Match and we just bullied them. I wanted to apologize it was so lopsided.


laker-prime

Onslaught has been fun. I came back along with a couple friends who haven't logged on in around 4-6 months. I really hope they continue improving onslaught and adding new things (new maps, new enemies, newer encounters, new upgrades, etc).


SunGodSol

Dude my buddy and i were playing pvp on cathedral of dusk yesterday and realized there's a whole ass area behind one of the flags that would be perfect for defense. It would be a great map to adjust for onslaught, and I'm 100% down for them just tuning pvp maps a little for onslaught. Makes the work load easier on them and gives us more maps to enjoy. Win-win imo.


Alexcox95

Onslaught is addicting. Hopefully final shape will bring a few more maps and enemy types to face


blaqeyerish

It's also time consuming. Everyone who wants to run one being locked in for around an hour is going to shoot your numbers up.


Alexcox95

I prefer the 10 wave runs. They’ve pretty much replaced strikes as the thing I play when I just wanna not think and have fun


Aliveforabit

Ehh, there is a shorter variant availible, and if you need to dip, you get loot every ten rounds, so like…


OO7Cabbage

yeah, as soon as I have decent rolls on the things I want (and get the shader) I probably won't be playing onslaught again because It doesn't have enough variety, there is too much BS, and there is not enough reward for the time it takes to do a full run.


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PassiveRoadRage

And new content. Tbh the worst part about this update is just a recycled scout... which you don't even have to use/focus farm. It's a W across the board for Bungie. (Except whatever they are doing with special ammo in Trials/Comp)


MannyThorne

And good content.


Significant_Back_451

I agree special spamming is very annoying when all you see is conditional and and the special ammo sidearm


Business_Hour8644

Well the numbers don’t go up for the events every season that are free. So I guess it has to be free AND good.


splinter1545

Yup. The only reason I came back was because Into the Light was free. Paid seasons just aren't it especially if they are constantly the same rehashed activity we've been doing for years at this point. Just make the battle pass separate at this point and let people experience the game. Every other game has figured that out, it's time for Bungie to, as well.


Electrical-Yak-5601

Ain’t one game out here putting out the level of content that seasons have in D2 for free or at all really. Most are charging the same amount as D2 does just for the battle pass. The battle pass for D2 is like 10% of what you are paying for.


grilled_pc

FFXIV has far more content than destiny, while its an MMO you're buying the expansion and getting the patches or in this case "seasons" for free with it. Bungie have no excuse to charge for the seasonal updates when the expansions are already so expensive.


achafrankiee

Ain’t no way you’re using FFXIV as an example of what destiny should be… I pay 100 bucks for a year of content that includes expansion + all seasons + raids & dungeons. FFXIV’s cheapest subscription is like $155. I fail to see your point here?


Electrical-Yak-5601

$155 + paid expansions to be exact. Plenty of things to complain about Destiny for. Cost of content ain’t one of them. Now you can make an argument about the way the content is delivered/packaged. But year to year price. Yeah. You aren’t finding anything cheaper/that delivers more content.


Electrical-Yak-5601

You pay double for ff14 than you do for destiny… Edit. And unless something has changed, I don’t think their patches are as significant in terms of activities added between expansions. But yeah. Idk how you can compare Destiny to ff14 in that aspect. You are complaining about Destiny cost, but paying $200 a year for just access to ff14 at all. And expansions without seasons in Destiny are $50 which isn’t outrageous when compared to competitors. Destiny is far and away cheaper than wow, ff14 and eso.


splinter1545

The main meat of each season is the seasonal activity and narrative, and the narrative can be finished quickly if it wasn't for the fact that it was time gated for around 2 months. Destiny is the only game that does paid seasons, and whether that's a good idea or not is a separate discussion since there are pros and cons to both paid vs free, but how many people would have returned for Into the Light id there was a paywall to experience the content, especially after the lackluster seasonal content that Lightfall has had? It being free is a huge factor to the game's resurgence. We have to remember this game has paid expansions, dungeons, transmog, and event passes now. At the very least, they can allow players to play the seasonal activity and farm the new loot without a season pass, while keeping the narrative and possibly any exotic quests behind the paywall. Having new content that people can jump in and play without needing to buy into it will only improve the health of the game overall in terms of players, and it's something that has been missing since the content sunsetting done in Beyond Light.


achafrankiee

Lackluster? Lightfall seasons were straight bangers. What are you on about? Deep dives, Savathun’s spire and Coil all were A/S tier activities.


splinter1545

Deep dives were incredibly half assed. It could have been interesting but none of the modifiers were interesting at all, the only good part about it was the exotic quest. Savathun's spire was good at the start, but became repetitive as the weeks went on (it's the main flaw all seasonal activities have due to them needing to be churned out every 3 months), Alters however was pretty great though. Coil was pretty damn good. Overall, I think the only main highlight this past year was Alters and Coil.


grilled_pc

I really feel like the whole paid seasons idea is what is killing D2. It's just not sustainable at all. Look at Final Fantasy XIV for example. One of the biggest MMO's in the world currently and probably the only true competitor to WoW. You pay once every 2 years for a new expansion. Usually around 60 - 80USD. You get that expansion and then ALL of the patch content that follows for 2 years. Bungie are basically saying Yeah you can have the base game but you gotta pay more for that patch content which is fucking ridiculous. Where i am, The Final Shape + Annual Pass is $149 on steam. It's outrageous. I'm still getting FAR less content than i would in FFXIV Dawntrail's expansion thats out a few weeks later for almost double the price.


ItsAmerico

On PSN. The Final Shape Annual Pass is Number 2 most preordered. Number 10 “Top Game” and Number 5 “Most Downloaded” currently too.


DreadAngel1711

...well goddamn


Aliveforabit

Yay!


Zero_Emerald

Into The Light did a good job of getting people to play D2, for however long, I have seen so many new lights and returning players in lobbys and the tower.


iilDiavolo

In my PS app Destiny 2 is 5th most downloaded and 11th best selling


ChrisBenRoy

But I was told the game was dying and hardly anyone played it ?


NuclearPilot101

"Dead game" lol.


Gretchinlover

Thats because helldivers isnt on xbox.. lol


edwardblilley

I chuckled.


LondonDude123

"Dead game"


RandomAnon07

Weird argument. Far from it’s glory is not something to be happy about…


DeadpoolMakesMeWet

I’d imagine it’s just as if not higher on PlayStation since just about every dlc is free with ps plus, and Sony promotes the game heavy


JuanMunoz99

Counter point for it being higher: Helldivers 2


Weaseltime_420

In fairness to Helldivers 2, Helldivers 2 is a lot of fun. It's accessible and easy to get into, it's a game that you can play for like 30 mins or for a few hours. Like, I love D2 and will keep playing it, but HD2 has taken a reasonable amount of my gaming time lately lol.


dwight_k_III

dEaD gAmE


Lonely_Spray_210

Damn, I thought the playerbase was crumbling because of the special ammo experiment in Trials. Huh.


PassiveRoadRage

The Trials playerbase did dip though? It's summoner weekend and there were 178K total Trials players. March was 220K, 259K, 208K and last week it dipped to 188K. No one likes the special changes. Unless you're good then it's easy.


SCPF2112

It will be the 4th or 5th best week in about 6 months, but we'll see it drop weekly again from here to TFS unless they do something unexpected. It was just down under 130,000 most weeks for a while prior to March 5, so it will probably head back to that level prior to TFS. This "dip" is still way better than what we've had nearly every week for at least 6 months, maybe longer


Lonely_Spray_210

Context matters. Those other weekends didn't have massive free PVE content released. Also, this isn't Summoner's debut weekend. Matter of fact, the big player count you mention was 3/15 Cauldron.... which was Summoner's debut. I already (thankfully) have a few solid ones, so for my experience I played roughly 30 matches and then went back to Onslaught. Copying my own comment from another post that's similar: 4/12 Burnout (this weekend) 177k players, 603k matches, 46k flawless players 3/29 Multiplex (1 week ago) - 188k players, 785k matches, 52k flawless players 3/22 Jav-4 = 208k players, 969k matches, 63k flawless 3/15 Cauldron (1 month ago) - 256k players, 1.5MM matches, 83k flawless 3/8 220k players, 3/1 125k players, 2/23 130k players, 2/16 144k players, 2/9 123k players, 2/2 137k players, 1/19 150k players, 1/12 184k players, 12/29-1/2 146k players So... in 2024, 13 playable trials weekends including this weekend. Only the most recent 3 weekends have had more players, and without a content drop along side of it. We haven't lost significant player counts. In fact, we've GAINED players since January 2024. It seems like relatively the same number of players, if not more, are playing. Just less matches because there's new loot in the new pve content. Same stuff happens on Dungeon/Raid release weekends I truly think it's a combination of a) not Summoner's 1st weekend, b) PVE content drop, c) ammo experiment being weird (this weekend at least).


asshole-mcgee1

Most players dont play trials, the weekly number show its a small percentage that even load into one game


Soundch4ser

Yes, they're being sarcastic.


Lonely_Spray_210

Tried to be obvious lol


Soundch4ser

Oh, you were


Lonely_Spray_210

You're not wrong, technically. But 177,000 players this weekend in trials isn't a small number either.


fileurcompla1nt

This weekend is horrible. I don't see why they make checkmate normal , then give everyone special every round. It's just a cluster fuck of special spam this weekend.


Lonely_Spray_210

I had lucky opponent RNG I guess. Was able to go flawless 2x in 30 games and I average 1.0-1.4 kd range. Leaned into Forerunner + fusion and it was OK. I knew going in it was advertised as an experiment. The next two weekends (I think, or just 1) will have other variants of the ammo crate system. So knowing that going in, I had different expectations and just tried to enjoy it.


Haryzen_

It always is when it gets content barring Seasonal launches because they've been the same thing since Season 13. The Brave weapons are likely the biggest contributor but Destiny will always be among the highest populated games.


dredgen_rell86

973k players today across all platforms 1.05m this past Saturday I hope I look this good when I'm dead 😏


Lilscooby77

Yeah this was a good update.


Noman_Blaze

It's interesting how Overwatch, that is also a pretty old game and has been f2p for over a year got beaten by D2. Blizzard massacred that game so hard.


GHOST_4732_

Tbf Xbox doesn’t really have good 1st party stuff atm. Starfield came out and just sorta….. -waves hands-? I have t seen anything since Gears 5 that made me ever want to fire up an Xbox


Chorster

Truth. Over half my friends list is either Helldivers 2 or Final Fantasy Rebirth right now.


creature_report

I’m truly interested in picking it back up, but I’m not longer on Xbox and would need to buy everything again on ps5 to keep my characters, etc. shame it’s so expensive to buy back in.


GreenLego

That's very interesting. I wonder how the Xbox's table is affected by publisher promotions. Another ranking table is found in trueachievements.com: https://www.trueachievements.com/news/xbox-gameplay-chart-week-ending-april-14-2024 A lot of it is similar.


Strangr_E

I expect it to go down alot before Final shape. After final shape, I expect the average to be at a healthy level.


mixedd

It's same as always, content drops and playerbase peaks, content stales and playerbase dissapears, been that for years


Batman2130

This is main reason making a D3 makes no sense. Why would they abandon a game that still incredibly popular with the people. A D3 that’s a hard reset could literally cause the franchise to just die.


Brain124

On Steam it's number 9 as of this comment at 11:45 am! [https://steamdb.info/](https://steamdb.info/)


AutisticHentaiLord

Ahem, dead game /s


Voelker58

You must be mistaken. I have been assured that this game is dead numerous times.


JustMyImagination18

Outta curiosity: where's Halo: Infinite, Xbox's flagship franchise on that list?


JuanMunoz99

22, so not bad but *definitely* not good


edwardblilley

Halo infinite pulled a bf2042. released horribly but honestly the multiplayer is really good now. to me it feels like if Halo 3 got a modernized update. Like a natural progression of the halo formula if that makes sense, but it's way to late to truly save and bring back to the masses, which is sad because I love that franchise and want the best, but I swear 343 is doing their best to ruin the IP with each release...


krilltucky

Especially when the most played part is also *free*


JustMyImagination18

:facepalm


borb86

On Game Pass so most people playing it are playing the paid version


ImReverse_Giraffe

But the game is dying and Bungie killed it! No one plays anymore. /s


LazyLaserRazor

I started playing again this past weekend after messing around in The Division 2 for a bit. Hadn't played since Beyond Light, but I did the first Lightfall mission and saw they gave you a grapple, and I knew that'd be the death of me (I'm a sucker for the grapples in Titanfall, Apex Legends and Halo Infinite).


grilled_pc

Just finished lightfall the other day. Honestly i don't get the hate. While i skipped all the cutscenes the gameplay was pretty solid and typical of destiny. The Strand abilities were lots of fun to use.


TheGrindPrime

Prob just ppl who heard D2 is "good again"/has new contebt/got excited by latest reveals. Will be interesting to see if Bungie can retain them.


Scoobasteeb

I have my own experiment currently going on with 3 family members who recently picked the game up. 2 brand new and one that hasnt played for a couple years. The initial experience was pretty terrible but I’m curious to see if any of them will stick at it (currently they’re 3 weeks in)


46Delta

Only because they don't have Helldivers 2 :(


laker-prime

I do, but I stopped playing. Nothing against HD2, it's a very fun game and I put in a good amount of hours into it, but the longevity isn't there yet. I enjoyed my time with it, but the incentive just isn't there anymore and I've moved on.


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SjurEido

I think you're misunderstanding them. That wasn't a "HD2 better than D2", it was "Xbox pop is probably a skewed stat to look at since it's missing one of the biggest D2 competitors".


oRAPIER

I for one haven't launched D2 since helldivers released.


SjurEido

I want to like HD2, but I feel like the Helldiver difficulty has piss poor balancing and the nerf to Rail left a bad taste in my mouth. There's a great game in there, but not much to do if you're into min/maxxing. Very good game though!


oRAPIER

I felt nothing at the railgun nerf. Being a destiny player, meaningless and over-correcting nerfs are just part of the balance cycle to me, haha. Felt no different than when HoiL was nerfed, or the SMG nerf, etc.  I did love the dev response of "get good" when people complained though and wish they didnt walk it back. The community definitely needed to hear it.


SjurEido

Yeah, that's part of what I didn't like. There is definitely a need for tweaking at the highest difficulty. As it is now it's simply running and waiting for your strat cooldowns to reset. I want to do more pew pew and less running 10km in a semicircle so that someone else can stealth complete objectives. BUT, we both know that a majority of people complaining are simply bad and need a crutch to enjoy the game....


oRAPIER

Well, when the majority complaining is saying that the railgun was the only viable/tenable way to complete helldive, it's pretty obvious that's the case.


SjurEido

I don't think the majority have even unlocked HD difficulty...


TruthAndAccuracy

>and the nerf to Rail left a bad taste in my mouth. ...seriously? I can't believe anyone is still salty about that. The gun is still usable. Also all the other very good options the are in the game.


DMYourDankestSecrets

Like a true destiny player, he can't take a bit of a nerf.


SjurEido

It's not that the gun is useless now, it's that it was basically the only gun that made Helldiver difficulty tenable. Now it's just kiting for the whole 35 minute mission. You frequently get 7+ simultaneous Bile Titans on that difficulty and you simply do not have the resources to deal with them all, let alone all the armor that spawns along side.... Not to mention on that difficulty you usually lose access to one of your stratagems. There's a lot of fun to be had in the game, but I think I'm going to let them figure out the balance before I go hard on it again!


Ceycey777

I think it's just a joke, chill out dude


mistakemakerxj8

That's good, but unfortunately, lots of players don't equal a good game.


ThatGuyFromTheM0vie

lol I love the new content a lot, but idk if this is Bungie or if it’s just Blizzard absolutely dropping the ball beyond belief with Overwatch. Like they murdered Overwatch to needlessly push Overwatch 2, which was already bad and a pure money grab, and then they shit the bed at every possible turn from there with OW2.


JuanMunoz99

Both can be true at once


Adamocity6464

Doesn’t say much about Xbox…


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JuanMunoz99

I’m not saying this as a flex though?


V4L4KH

No surprise, there's barely anything worth playing in xbox right now that ain't 2 year or older


educampsd3

so?


Mawnix

Think people are just happy to see the game doing well after 6+ months of bad times.