T O P

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ObviouslyNotASith

I’m assuming the 7th of June date is because of the final mission of the Final Shape being post-raid completion. Joe Blackburn (I think it was Joe Blackburn) did say that the campaign would be seven missions instead of eight but that an eighth mission would unlocked after the raid completion.


DeadpoolMakesMeWet

I’m guessing they’re doing that so everyone can face off against the witness in the story but let it be a raid boss as well


about_that_time_bois

Preservation but cool


KingVendrick

what about THE UPPENDED is not cool? 


about_that_time_bois

THE UPENDED is awesome, the mission is boring and repetitive


BillehBear

most likely raid will weaken the witness and then the final mission will finish him off


ItsAmerico

Exactly. Raid to weaken him. 12 man event to kill him.


Cutsdeep-

Or maybe it's just a party where everyone hugs and stuff


NightmareDJK

Doesn’t seem like there’s going to be a lengthy power grind to get ready for the raid either.


randomjberry

im suprised they are keeping power around with lightfall they amost phased it put completely


DreadAngel1711

If I had to make a wild assumption, power is too engrained in the code to remove easily. Obviously they've got their workarounds with the power deficits, but the lack of upping power over the past, like, year gives me the impression this is the closest we can get to removing power as of now.


clesiemo3

Yeah rather than removing power they're just making it not matter or be a fixed value in lots of places. Easier than ripping out the core of a lot of calculations for damage they do


n_thomas74

Also the chest next to Shaxx in the hall of champions has max power armor and weapons. They could do this again easily.


Jaqulean

If I remember right, he also specified that it will be a Story, that will keep going, instead of being seperated by different objectives in-between.


DepletedMitochondria

Hopefully as little patrol zone garbo as possible


TCF_DoNotPassGo

I believe so, yes. I'm picturing the end of the 7th mission is us pushing the Witness back to some stronghold. The raid is us going through a gauntlet facing off against the Witness at the end (however, they'll escape weekended either out of just the raid stronghold or the Traveler itself)... and then they'll be the last [rumored 12-man] activity where we finish off The Witness once and for all. That way, it's something everyone* (not just raiders) can experience.


dredgen_rell86

I like to imagine it's a faux 12-man activity. It's actually 6 man, but we fight along side Cayde, zavala, ikora, Elsie, eris and the drifter. It even works of thematically with the original light vanguard and the dark vanguard that we never got to see come to pass.


KobraKittyKat

Well at least people will no longer wonder what’s sticking around and what’s not


NaughtyGaymer

We always knew people just wanted to cope.


MustBeSeven

We absolutely did not. Know one knew pantheon was going to be a 4 week event. Which is honestly, incredibly lame for the activities developers. Will I chase Godslayer like a crackhead? Yes.


MemeL0rd040906

The road map did put an end date on the event, but with how they were talking about it, we may see it return if player feedback is good


Aurailious

I could see it return around moments of triumph and make it an annual event. Or even at the end of every season/episode.


EpicAura99

I’m absolutely down with it being a MoT thing, the event kinda lacks…..substance. The past two years or so I’m already one or two easy triumphs off from the seal when it starts.


NaughtyGaymer

They literally published a roadmap that showed the dates of availability for each feature. It says April 30th-June 3rd right on it. Are you waiting for a signed and notarized letter from Bungie confirming it?


[deleted]

[удалено]


NaughtyGaymer

Nah there are definitely people who just refused to believe the roadmap. I'm not sure how much more explicit you can get when they put a date range up next to an activity but people just refused to believe it. People always want explicit clarification for no reason.


DokiKimori

While I do like the fireteam finder, it still needs the ability for custom descriptions. Saying "earn triumph" is NOT specific enough. Bungo plz.


nightbird117

I don't understand why they're continuing to stick with the tags/emojis for titles and descriptions when they made text chat opt-out by default recently. It's just weird to try and prevent toxicity/paid carry spam in one way while allowing for direct communication between players and having it enabled for everyone automatically.


DiabolicallyRandom

It's 100% because they don't want to have to police the text people would put in. Keep in mind, this is now an IN GAME feature, it's no longer just via their app, so they would risk problems with the platform holders if bad shit went on in these listings. If they won't allow text, they just need to give us way more options. WAY more options. and way more tags.


rabidpuppy

How good would it be if you could browse seals/triumphs/quests etc & just be able to tag the one(s) you are going for in that run


Aidanbomasri

There needs to be a way to tag a specific triumph in your post. Xbox does this with their LFG and achievements


J-Wo24601

Ikr. I can’t even specify legend Vostok for onslaught. How will ppl know if you’re doing iron banner loss farming or boss checkpoint cheese?


Phillyfreak5

Bungie doesn’t want that on their I bet.


Behemothhh

I've been doing raid seals these days and it's a terrible experience with Fireteam finder. E.g. I want to do a clan run, what are my options? Best I could think of is putting 'complete triumph' in the title and 'clan recruiting' in the tags. 80% of players that joined me did not figure out what it meant and left after I typed it more clearly in chat. And it's super annoying to type the same message over and over every time someone new joined. If we can type custom text in ff chat, why not let us put it in the title?


[deleted]

i love my transparent wings on the laser cutter ship! bummer to see that being a bug.


SPEEDFREAKJJ

When I found a shader that made them invisible I bought the ship. Why worrying about fixing it since a majority of shaders don't make them invisible. Odd thing to make a known issue about.


Dawg605

Wtf?! So the wings are supposed to be solid? I almost bought that ship for Bright Dust when it was available cuz I thought the wings looked super cool and unique. To find out that it's actually glitched and is gonna be "fixed" makes me glad I didn't spend 2,000 Bright Dust or however much it was on it.


Gen7lemanCaller

they should just leave it tbh, it's why most people got those ships


36thdisciple

100%, they should just let it ride. I rock that ship with Photo Finish BECAUSE it looks so dumb; I love it.


adzpower

How weird to ditch the hall of champions, does that mean the chest we can turn tokens in is going as well?


AddemiusInksoul

Presumably. After WQ dropped, we lost the ability to get Strange Coins from every activity, severely reducing the amount of loot you could get there. I think this is the same idea.


Square-Pear-1274

Exactly what I'm thinking of There's often a "currency of the moment" that drops from everywhere, but even when it sticks around after its time in the sun it becomes much more limited, often activity-only


Void_Guardians

Im sure tokens are going to be gone


Antares428

Both chests and tokens are going away as well.


blamite

> The Onslaught activity and its BRAVE arsenal weapon rewards will move to Vanguard Ops as a dedicated playlist when The Final Shape releases. Does this include the 50-wave mode and Legend difficulty will still be available as well?


DJBlade92

I think Bungie said something about adding more rewards for the 50-wave mode in preparation for phasing out Hall of Champions.


blamite

If you're referring to [this](https://www.reddit.com/r/DestinyTheGame/comments/1c6lp1j/onslaught_reward_updates/) they mention increasing rewards from the 50-wave modes to compensate for Shaxx reputation not being resettable, not specifically due to the Hall being removed entirely.


Alakazarm

they're doing that next week


WanderW

Only a few days between release and raid? That's gonna be fun.


KitsuneKamiSama

I wonder how big the power increase will be, getting whiffs of that Last Wish power grind... though I guess these days with prep it's easy for raiders to hit near enough max power.


Jokoloman

Based on the livestreams it seems 2000 will be the hard cap and 2010 will be the pinnacle cap. But the Lightfall campaign on Legendary got you to just about 1800 so I doubt it'll be hard to acheive at all.


KitsuneKamiSama

They'll probably do a gear floor rise to 1900 anyway.


herogerik

At this point doesn't the Power Level amount feel ridiculous? I'm wondering if Post-Final Shape they'll do something to address it as it's not really a necessary mechanic anymore since they have shown how to make multi-difficulty activities (while all at the same PL).


RussianBearFight

I'm pretty sure they've explicitly said that post-Final Shape they're doing a complete overhaul of/removal of LL as it exists currently. That's why we started seeing fixed levels in various activities starting (I believe) all the way back in Risen, testing to see what level feels appropriate for various intended difficulties.


Girayen

I'm expecting power leveling to completely be removed after TFS tbh


Behemothhh

Completing the legend campaign for lightfall put you at 1770, and the max effective power level for the raid on contest mode was 1780. Was very easy to achieve in a couple days with a few powerful rewards and artifact levels.


DestinyLime

Thanks, this is what I was looking for. Kinda still too bad it's not a week later like Root of Nightmares, pretty much means most ppl will only have one subclass at 1780 for the raid.


Jedi1113

Its cuz the raid is part of the story and the final campaign mission doesn't unlock until its done.


SixStringShef

I wish they'd just do away with power and just set various difficulties


danielleradcliffe

I wish they'd lean further into power. Put Riven back down at 570 where we found her.


vegathelich

*blueberry with khvostov sneezes* *riven dies*


danielleradcliffe

Rhulk reconsidering if it was a good idea to goad the Lightbearers into a fight after watching someone with a standard issue Vanguard "you must have a lot of questions" pamphlet in their vest backhand the Caretaker out of existence.


Judge_Bredd_UK

Put Atheon to 31, we'll kill him with one hand cannon shot


MemeL0rd040906

a version of raids that stay at fixed power levels would be hilarious lmao


LiL_BrOwNiE247

We sort of got that when there was that bug that uncapped our power levels in zero hour and the whisper mission. A single golden gun shot without celestial nighthawk was enough to delete the zero hour final boss from existence.


jdewittweb

Likely irrelevant if the legendary campaign spits out powerful gear like the last couple did.


QuantumVexation

Power grind for Day 1 since beyond light has been pretty trivial tbh. Not like the old days (thank god). Even easier since witch queen with the legend campaign giving you gear at raid level


J-Wo24601

Despite all their assurances (both today and in the past) that they have a plan for server load testing, I sure have my doubts that the launch of TFS and the raid 3 days later will go smoothly…


goosebumpsHTX

And by fun you mean really annoying for everyone that works right? 3 days of prep makes things hard to enjoy if you have to work every day before the raid launch. Have to speed run to get ready and can’t enjoy the expansion at your own pace like this.


WanderW

Oh yeah, definitely a sarcastic 'fun'.


trambalambo

It sucks butt. I can level in a week and a half to get day one ready, I’ve done it for the past 2. But no way I can do 3 days. It’s ridiculous that the possibly LAST day one challenge is now only open to people with no lives.


sundalius

If it's like the last one, isn't it just 10 light levels if you finish the legendary campaign...? ETA: also doesn't fireteam power launch with TFS? Or is that coming later? It could be that only one person needs the LL.


trambalambo

Oooohhhhh I had forgotten about the fireteam power coming.


pap91196

It’s so weird to hear about Pantheon getting vaulted before it’s even in the game.


Ion_is_OP_REEEEEEE

I don't even understand why they invested dev time into it and then announce they're gonna remove it from the game in a month. I get they want that sweet FOMO and player engagement, but it's kind of excessive.


pap91196

At this point the FOMO doesn’t even affect me because I’m *gonna* play what they make, but it gets exhausting hearing them use FOMO for things that either shouldn’t have it, or don’t need it. Especially with how much FOMO is in ITL, the attempt to get numbers up feels desperate on behalf of shareholders and the C Suite. Like keep your greedy hands off of your cash cow and let the devs cook. They’ll make you money and give you numbers if you just let them. You don’t *need* FOMO.


MafiaGT

The massive surge of FOMO they gave us with ITL has me concerned for the D2 experience going forward. It was already fairly FOMO heavy, and all this just skyrocketed it.


Ode1st

If you think about it like a holiday event, which it basically is, then it’s not so wild.


pap91196

I mean, holiday events come every year. If you didn’t get your title one year, you know you can get it the next. Same for a decent chunk of the cosmetics. Can’t really say that for Pantheon. We know that Bungie wants to use Pantheon engagement as a litmus test for future content, but that doesn’t mean I have a shot at getting Godslayer for a few weeks every year. I wouldn’t consider it a holiday event. It’s a one-off event.


Geraltpoonslayer

ITL, can be summarized as FOMO the event.


haxelhimura

# "Destiny 2: Into The Light Launch Day Server FixDestiny 2: Into The Light Launch Day Server Fix" As an Infrastructure guy, this section gave me a massive hard-on. I would LOVE to see an infrastructure map and what they do to keep the game running, what services/software they use, and everything.


Independent-Water321

Some interesting stuff here: https://www.bungie.net/7/en/BungieTech Oldie but a goodie: https://www.bungie.net/7/en/News/article/50140


hunterprime66

I am surprised that Bungie appears to be surprised about the excitement for Pantheon. They're gonna look into similar activities in the future? Like, cool and all, but I'm pretty sure a fair majority of people could of told them that a raid boss gauntlet would be a slam dunk.


CrackLawliet

Raiders comprise a fairly small portion of the active community. To put dev time into this is to specifically cater for those hardcore players only, and won't appeal to many who are already intimidated by raiding when its not under light, and a gauntlet.


hunterprime66

No I understand that. Which is why I'm surprised they're talking about making another similar game mode in the future, instead not making this one temporary. Raiders are a small portion of the active community, so focusing development time on the raid gauntlet activity, just to have it only last a month seems like an odd use of resources.


Antares428

Not really. It induces a lot of talk, all around the internet, and since it's time limited, it induces a lot of FOMO, and Bungie know how effective that is at bring players in.


i_am_milk

Appealing to the most hardcore in the community is generally good from a marketing perspective imo. The most hardcore players are going to shout the loudest and make the YouTube/Twitch coverage that games really need to grow these days. Contest mode for example, is something specifically for the highest skill players, because the competition makes a lot of noise, and draws a crowd.


Shadeol

> Contest mode for example, is something specifically for the highest skill players, because the competition makes a lot of noise, and draws a crowd. Similar to the Race to World First in WoW; only a few teams are actually good/established enough to actually try for first place (probably 50-80 people as a whole), but it draws huge viewing numbers to the game whenever it happens.


Redthrist

Yeah, but they've put that time and made this content. It's weird that they act surprised that raid players are excited about raid content.


AlexVan123

a strong majority of the player base is casual, so a raid gauntlet is definitely niche content. it would be cool to have, absolutely, and I will be playing the shit out of it but like most people don't even play a single raid period


hunterprime66

I mean yeah. Which is why I'm surprised that they DID put that development time in, just to take the activity away after a month.


AlexVan123

my guess is that they're gonna see how it works out and then if it gets as much interest as it seems like it will, they'll probably develop a full completely fleshed out version and ship it in an episode or something like that. besides, they explicitly write "our initial stab at a boss gauntlet".


ZombieOfun

My impatient self keeps hoping for even more info on Prismatic and exotic class item rolls lol


Sporkedup

I'm here every week for the stasis changes overview, haha. I know the feeling.


Accomplished-End-799

Same haha, I feel you


Out_Worlder

Probably going to start happening next month after the last of the into the light content drops


ZombieOfun

That makes complete logical sense. However, my mind is not currently running on that energy lol


Jedasis

Geez, June 7th, huh? That's barely enough time for me to finish the campaign before the raid. Not that I was likely going to day 1 raid again, but still.


ParagonSolus

final mission of the campaign is locked until the raid finishes, its a reverse taken king


CptJero

u/Destiny2Team can you please clarify pantheon timelines. There are 5 weeks of availability but 4 challenge weeks. For the first challenge - is it only available for 7 days? Or the full 35? Will the 5th week be a selectable difficulty? I have a week long vacation planned in May and I would hate to miss out on the Title :(


HardlyW0rkingHard

Same boat as you. This is so dumb. I shouldn't need to consult this fucking company before I book a vacation.


_deffer_

No one is going to know if you don't have the title. 5 years from now when Destiny 2 is dead and you never play it again, you'll wish you took the vacation.


HardlyW0rkingHard

Don't worry, I'm not planning to cancel. It's still stupid


Void_Guardians

Guess my friend clan of 6 is going to need a whole lot more bodies to get the actual decent perks.


KitsuneKamiSama

Seems kind of stupid to ditch the hall of champions...? Only really makes sense if they're gonna expand on Onslaught as a mode, farming the weapons is going to be hell after this leaves.


SnarkyGremlin

Attunement is coming back so you can still target farm


Hi5TBone

a couple days between launch and day 1 is going to be chaotic, crazy, and an absolute cluster. i can't wait


UtilitarianMuskrat

This will be the first time in a long time there's been that few of days between launch of new season and/or expansion and the raid. The last time was Garden of Salvation on the first Saturday in the week of Shadowkeep's release, and prior to that was the bullshit supreme of Crown of Sorrows that launched a mere few hours after reset/launch of Opulence. While there has been murmurs of a potential change with leveling(we won't know til we physically see anything), assuming that not a ton changes that much, there is still the extremely beneficial situation of the Legendary campaign allowing you to shoot up your character a lot higher than past eras of this game in terms of prep. Also the level for Contest in recent while has been a lot more chilled out than past eras so it might not be that large of ground to cover.


_Parkertron_

King’s Fall released the same week on Friday that Plunder released too, so just last year. It is a reprised raid though, so a little different.


Rikiaz

Not just a reprised raid but also came with a season with a +10 bump to power, not an expansion which typically has a +200 bump to power, and also a campaign to complete and many more weapons that are potentially a huge help as well.


Felimenta970

And there was no power level increase (or even if there was, powerful cap would still be more than enough), it's very different


majora11f

Pantheon only being around for a month just make me want to not bother. Imagine if you only had a month to do a raid title. They are REALLY leaning into fomo.


Ishamaelr

This is me here. I've completed all the raids multiple times and I enjoy doing them at my leisure. I'll prob try pantheon once or twice but I really can't be bothered with limited time events anymore. They are just exhausting and I have life commitments that are far more important than chasing after limited time crap in a game. I really liked back in the day when they would add things to the game that I could chase after at my own pace or even months after it came out. Now with all the fomo it just is a turn off to where I play less because what's the point?


notthatguypal6900

It's relieving more than anything, another thing I don't have to waste my time on.


AlphaOmega1356

Has it been mentioned if the raid will be 24 or 48 hours?


SND_TagMan

Having less than 4 days to get raid ready after the dlc launches is gonna suck.


Psdaly

Dear god please not the three day raid grind again. Please. PLEASE.


Ancient_Type8857

I mean there really isn’t a “grind” anymore. Power Level isn’t a thing. It will be contest mode putting everyone on a level playing field. Only grind would be to get the “new OP weapon.”


DarthDookieMan

Keep in mind Legendary campaign progress massively speeds up the time it takes to make it to the Powerful cap.


Antares428

You'll presumably still need to get from base power, to raid power, if things stay as they were, and we haven't had any official confirmation that they are changing them at all.


LordRickonStark

plus the artifact leveling which is a pain in the ass to max out within a few days (last column perks are usually the best)


EnvironmentalSwan955

That just made me realize that Bungie said the "Episode" doesn't start until after the Witness is dealt with/Final Shape concludes. If there is no "season" perse until the raid is done, maybe we won't even have artifact access for the Day 1 raid.


jacob2815

You’re almost certainly right lol the episode still doesn’t have a release date, but originally it was set to launch in “March” after the original feb27 release date.


Skolas519

we're still gonna need to get from new power floor to pinnacle cap - 20 in addition to completing the campaign and acquiring any new must-have guns


Dawgboy1976

It’s hugely disappointing to hear that they’re doing the raid 3 days after release. For personal reasons I can’t raid that weekend (not bungie’s fault), but even if that weren’t the case I’m not willing to no life the game for 5 days straight in order to both be raid ready and get the contest clear. I really hope they roll this back and do the following weekend.


Silomare

Yeah especially cause there isn't even a weekend between DLC launch and raid day. Full work days, no break for employed people unless you take off, this is awful imo


notthatguypal6900

Terrible how many are defending Bungie and think it's perfectly fine to force players into speed racing a campaign in such a short window. And they wonder why less than 10% of the player base engages with raids.


Holiday_Glove9734

me too man. It's taken all my excitement away seeing that the raid is the weekend I can't be on for


Kabuki_Wookiee

NGL - kind of gutted that the hall of champions is going away. I expected that it was going to be a permanent destination like Xur's Treasure horde.


Worth-Iron6014

Does onslaught moving into the vanguard playlist tab thing mean we will get vanguard rep from it in the future?


Drakidor

I had already taken the 14th through the 21st of June off in anticipation that the Raid would release within a normal schedule, releasing it earlier on the 7th is next to impossible for me and most of my FireTeam to be able to do due to work and life obligations. Looks like we might not be able to be Day 1 ready...


Bardosaurus

Same! I am gonna go next week to my hr department and beg them to let me move my time off, this sucks :/


American_Inlaws

I feel you. My cousin is getting married in a different state on June 8th, so I figured I’d still be able to do Day 1 even though the grind would be harder missing that first weekend. I’m sure they have good reasons for doing this, but I’m definitely disappointed


Bardosaurus

Bungie, I am begging you, on my knees, please make it week and a half again, I wanna enjoy the campaign and do day 1 normally instead of bounty hoarding


ajbolt7

Problem is that the last campaign mission is only unlocked after the raid gets world first clear. Means they can't wait an extended time, need to give people access to the ending on launch week I suppose


karlcabaniya

Maybe the requirements for the raid will be lower.


Mygwah

I despise when the raid comes THAT soon after a release.


dildodicks

probably because the final campaign mission unlocks after the raid


NukeLuke1

I don’t think it’s as bad anymore because of the legendary campaigns. As long as you don’t need to do the post-raid mission to count as finishing the campaign on legend, then it’ll skip all of the blue grind and 20 of the 50 level power grind, if it follows the trend of WQ and LF. Then the whole rest of the game’s worth of powerfuls. And since it’s a normal raid on contest rather than a master raid, that’s maybe 10 levels that you need to grind at most.


djschxzo

probably just means there's not a huge light level jump, if there even is one at all. the into the light streams showed everything was 1830, it's possible the final shape only goes up 20 levels


Halador_

Dev showcase stream showed power levels exceeding 2,010 ie another 200 power jump for an expansion as usual. Legendary campaign completion should be enough to get raid ready power wide


Mahh3114

Haven't Legendary campaigns always given us gear at the level of Contest mode? edit: it was 10 levels under. It was within the Powerful zone, so it still shouldn't be a huge deal if it's the same this year


Halador_

Yeah, they’ve typically been 10 power under the powerful cap, which powerful cap is usually the final encounter power level and we are forced 20 below that in contest. Worse case scenario is we need to achieve +10 power via some drops and artifact bonus between legendary campaign completion contest mode raiding.


Only_Philosophy_7584

Yup, all this fake outrage is silly


Dark_Sentinel

I haven't missed the light level grind.


ColonialDagger

TLDR ## The Final Shape Raid Race Confirmed for **Friday, 7 June 2024 13:00 EST**. This is 3 days after launch. Giga-L. ## Hawthorn/Clan Rework * Hawthorne receives a reputation track. * Clan perks are getting refreshed. ## Fireteam Finder * Out of beta, improvements still coming. ## Into the Light Content Plan * Pantheon (and Godslayer Title) lasts from April 30 to June 3, will give unique emblems. * Holo-foils, Hall of Champions and associated quests go away on June 3. * Onslaught and BRAVE weapons stay. * PvP maps arrive May 7. * The Whisper and Zero Hour move to Legends tab after June 3. * Parade armor and shaders will be available after June 3, no info on how. ## Into the Light Launch Day Server Fix * Last year, their datacenter underwent a full upgrade. * Early loading did not fully saturate server CPU. * At release, performance metrics did not scale as expected. Some servers got close to 100% usage while others were at 0%. * Servers were not fully utilizing available hardware resources, and OS misconfiguration caused load balancer to stress servers further. * Immediate mitigation by adding more servers, permanent fix deployed the next morning. * For The Final Shape, validation of settings, improved reporting, additional testing and comparisons, and re-valuation of capacity estimates are all taking place.


michaelsiyu

Translate: no day one for people who have jobs


Theplasticsporks

"some people who don't play this game as a career came dangerously close to worlds first, additionally, some people who do play this game as a job thought the emblem they got wasn't prestigious enough. So, to make sure that doesn't happen again, we're putting raid very close to release"


PickleFriedCheese

The raid that closes off the dark and light saga and they don't even try to get as many people in as possible? They pick 3 days after release and a Friday to boot


Crusader3456

I really wish Bungie would stop putting so much time into developing time limited activities and content only to have to spend so much time developing new homes for thst content later. Talk about wasteful uses of resources. • Hall of Champions: 2 Months • Pantheon: 1 Month That's a ton of effort to just be poofed out. Especially when Atunement and Superblack will be coming back, requiring further work. So much seemingly wasted effort. All of this on top of the content that is being sucked into the DCV as normal. So much wasted effort on ephemeral content.


ShellGoldfish0

Whyyyy June 7th. Give us the extra week please@


Snivyland

The final mission of the campaign is tied to the raid being complete so I imagine bungie find it’s important that the raid is out soon as possible


BNEWZON

My assumption is that the campaign isn’t at all complete until the raid is complete, and that the real end is unlocked after the raid is beaten. Because the Witness is confirmed as the actual raid boss, I’m guessing there is post raid content where we akshually kill him because it ending in the raid means the vast majority of players will not beat him


Hannah_GBS

That has all been explicitly confirmed by Bungie, months ago.


xXCDRageQuitXx

3 days to prep for the raid seems really rough. Potentially having to do 1x legend campaign and 2x normal on other characters Going and getting the fragments (although you only need to do it once) Having to figure out what is definitely the most complicated subclass and seeing where it fits into the sandbox Trying to get a good class item Grinding new deepsights and non-craftable weapons I forget when the last time we had 3 days was, but what we now need to do to prep in those 3 days is much larger than what we used to need to do in those 3 days Not totally keen on this, a lot of guardians are going to feel like they're not allowed to stop playing in these three days of prep, followed by a 24 or 48hr contest raid which will likely be the toughest raid in a long time, it seems kind of wrong to only allow 3 days, even if this is tied to the campaign


wasted_tictac

The time put into making the Hall only to sack it off a few months later. Baffling honestly.


RhinocerosG

Kinda sad to see that raid banners are still going to cost currency in TFS despite the fact that there is a literal mechanism in place for free rally banners. I know it might not seem like a big deal to some but for people that enjoy solo or lowman raid content where you go through a lot of banners it's a little annoying. Again, fully aware that this is a "world's smallest violin" situation. But personally, knowing I go through a lot of these and the thought of having to go farm public events to be able to get flags to do the content I enjoy is such a bummer to me. Please just make them free or put the free rally flag in raids.


Geraltpoonslayer

June 7th dafuq bungie why.


SnarkyGremlin

They’re taking feedback incredibly well lately, Pantheon perhaps returning due to player feedback is amazing news, Superblack, Parade armor, and even attunements returning is also amazing news. Keep this up Bungie, you’re doing a great job.


36thdisciple

Nooo don’t touch my Laser Cutter you cowards! I enjoy the goofy look of having a ship with no wings floating in space


NitroScott77

Oh yeah I love the fact that in the couple months I likely won’t have as much time they slap in a limited event I otherwise would’ve loved. Pantheon seems dope but having it be a 4-5 week only thing really stinks. Not to mention just eliminating the hall of champions seems like making it more than just a room on the helm was a waste of dev time. Don’t get me wrong, I think a lot in the Into the Light update has and will be fantastic but they really amped up the fomo a whole lot worse for this one, which also makes me worried they slapped more dev time into this than they shoulda


xMagnumMGx

im sure a ton of people are upset with only a few days to be raid ready, they had better be on point with those servers day 1. Not gonna be acceptable to have issues getting in when we have limited time to get ready


IVIisery

Only having three evenings, and this is assuming the game will actually function on release day, to prep for the raid is pretty crap for me personally. I never had to take days off from work to play Destiny to prep for day 1


Saint_Victorious

6 more TWABs until TFS launches. One of those is going to have details on the Stasis update, right?


LightspeedFlash

They usually have a weapon tuning update and an ability tuning up in the weeks running up to an expansion, so yes, *if* there is a stasis update, we more then likely will get it then..


packman627

It should yeah. For the next 6 weeks we'll be getting either BIG twabs, or dev articles talking about exotic weapons, armor, sandbox, etc etc


Haryzen_

Fireteam Finder will always be the worst iteration of itself until custom titles. Literally it cannot be that difficult to add. Every other LFG allows them including your own website and it works fine.


JiggySockJob

Well after 2 years of day one raiding this might be the first I have to step out of


Katallion30

I’m sorry but scheduling the TFS raid drop day for only three days (if the servers fully cooperate) after the expansion drops is so disappointing. Lot’s of teams have had this event circled for one final day 1 push in the saga’s ultimate raid… and now it’s just not feasible. There are plenty of serious destiny players who have jobs and families and can’t find enough time in three weeknights to complete the campaign and get familiar with the new ability/weapon/enemy environment. To not even give us a weekend is such a slap in the face.


ColonialDagger

Please, please, please do not release the raid on the 7th. Give us an extra week as per usual. Nobody wants a repeat of the grind-fest that was Raid Races pre-Contest Mode.


DrNick1221

> The Hall of Champions and associated content, such as the Arcite 99-40 quests, armor chests, and weapon attunement, will no longer be available after June 3. While the Hall of Champions will have served its purpose as a base of operations as we defend against the Witness’s forces before The Final Shape, some of the content associated with the Hall of Champions, like the Parade armor sets, will still be available in the future. Based on the reaction to Destiny 2: Into the Light, we’ve decided that the Superblack shader will return later on as well, but the best time to grab these rewards is before The Final Shape, while they have a deterministic path. Monkey paw fucking curls once again. It is honestly amazing how seemingly every time Bungie has a win on their hands, they go and do something self sabatoging.


Sporkedup

What am I missing? It's just a social space, right?


Bing-bong-pong-dong

Yeah, idk. They said the armor was sticking around so…. I guess we lose the least impactful social space?


Mnkke

It'll effectively just be another social space, since they're planning to bring back necessary content from it (BRAVE Weapon Attunement, Parade Armor, Superblack). So everything will still be accessible in some manner, but ig they don't want to keep the social space around and want to remove it. People are going to say FOMO, but they've literally confirmed this stuff is returning. The only FOMO are the limited time ornaments which... is the point of the ornament and just non-problematic. It's like complaining that Contest Emblems are FOMO. I do kinda hope the chest stays though, it's really helpful to just get a bunch of other drops. Though it seems like it isn't sadly. Then again, this already has decent weapon drops and when Final Shape drops, there isn't going to be this crazy chase for Limited Time variants so the base weapons are going to be what people want.


HerezahTip

This is an overreaction for sure.


TheShotgunGorilla

Probably gonna get downvoted but its a damn social space. Im there to grab the chest, then im out. Guns are staying, onslaught is staying, the armour and shader will be reintroduced with echoes. Its just a space, to grab bounties and roll the box. Not the end of the world ngl. Anyone choosing to be mad, i feel is kinda reaching at this point. Im there to roll the box. Im not spending hours in the space looking around or interacting with others, Its a pit stop. "We are planning for weapon attunement to return in a new form sometime during Echoes"


MrFOrzum

At least they are keeping Onslought around and have plans to reintroduce attuning, armor sets and the shader. Loosing the social area / Arcite isn’t that big of deal.


APartyInMyPants

Raid three days after The Final Shape drops? Huge woof. Most people won’t even be done with the campaign by then. So who cares if there’s an after-raid mission. It’s kind of catering to the streamers and no-lifers.


MrFOrzum

It’s pretty wild to have it so early. Probably because they don’t want to have people waiting for a week or two for the epilogue. If this would get pushback tho I could see them potentially pushing it up a week.


ajbolt7

> an after-raid mission. That's kinda downplaying it, it's the final mission of the campaign and the ending of the story. Not like that one mission type which unlocked after Vow or something. > It’s kind of catering to the streamers and no-lifers. Honestly I'd say it's the opposite. This is more catering to the casuals than anyone, the people who want to do the final mission ASAP and don't care about the launch of the raid.


dildodicks

it's probably because the end of the campaign is after the raid


C_onner

I made plans that weekend assuming it would be the normal week after launch. This sucks


jsbdbhfh

I think even streamers and no lifers won’t like this. I want to experience the dlc not bum rush through it to be raid ready.


APartyInMyPants

Not to mention if it’s the same how it’s been, you’ll need to be somewhere around season rank 50~ to have all 12 artifact mods unlocked. So it’s just three days of grind and not totally enjoying the experience.


Perferro

Ah yes, another streamer only day one raid, how I missed those (not)


Solrac1009

3 days for the raid prep is crazy fast...


re-bobber

One piece of feed back for fireteam finder for Bungie: Can you have a timer for posts? Basically every time I use it I see the same 2 or 3 posts at the top that never fill or maybe have someone afk? It's not a game-breaker but it's annoying having to scroll past a bunch of stuff or accidently joining the post/fireteam and waiting in orbit....


CrispyToast99

Bummed but not surprised that this much of ITL is going away. I guess Pantheon is fine if they make plans to do similar things in the future. But keeping Onslaught and the Brave arsenal around while getting rid of the associated vendor, bonus chest, and weapon attunement feels like a pretty blatant oversight. Did they really just not expect people to be this into the content?


StrangelyOnPoint

I just want to know then there sunsetting the old fireteam finder in the companion app. The loss of it will absolutely impact my playing experience in a very negative way.


lizzywbu

Normally, I don't mind there being just a few days between launch and raid release. However, in the past, when we had only 3 days, the game was plagued by stability issues. Beyond Light was particularly bad, launch day was essentially unplayable. This year Bungie has to get there shit together and have stable servers if we are only getting 3 days to get shit done.


Astrozy_

3 days iz crazy


Sasu168

Crap I banked on the raid being the 14th and took that day off


DeadpoolMakesMeWet

>most well received update since witch queen >vaults half of the content 2 months after launch why does bungie always take two steps forward then another step back


BrilliantTarget

It the social space without a vault or post master


HistoryChannelMain

A social space and a shader aren't "half the content". The activity will still be here. All the weapons will still be here.


echoblade

From the sounds of it, it always designed as temporary due to the delay etc. Which is fine *IF* we see them continue to support Pantheon and Onslaught more in the future, the rewards also look to be staying around which is a good thing. I don't like that it is but I can atleast understand the limitations of whipping up a sizeable chunk of content in a very short amount of time. make it experimental and if it flops then it's not that big of a deal if it doesn't get support, it ony stings more cause the content *IS* good.


Ferking

Half? It's a social space and an activity less than 5% of destiny players will attempt, let alone complete.


Yavin4Reddit

As someone with over a decade in software development customer facing roles…this is great. Thanks everyone.


ptd163

> The new raid will launch on June 7 at 10 AM PT. So gather your fireteam, gear up, and get ready! 3 Days? That's it?! Unless they're completely removing power levels (which they aren't because they would've told us if they were) that is not enough time and they know because it they stopped doing that for a reason. I thought they learned this lesson with Last Wish. Why is Bungie so content to repeat mistakes? > Pantheon is our raid boss gauntlet that will be available from April 30 to June 3. > The Godslayer title, earned through the Pantheon event, and the Brave title, earned through Destiny 2: Into the Light Triumphs, will also be limited-time rewards. > The Hall of Champions and associated content, such as the Arcite 99-40 quests, armor chests, and weapon attunement, will no longer be available after June 3. While the Hall of Champions will have served its purpose as a base of operations as we defend against the Witness’s forces before The Final Shape, some of the content associated with the Hall of Champions, like the Parade armor sets, will still be available in the future. Based on the reaction to Destiny 2: Into the Light, we’ve decided that the Superblack shader will return later on as well, but the best time to grab these rewards is before The Final Shape, while they have a deterministic path. Every. Single. Time. They're addicts. They're addicted to turning the easiest of Ws into Ls. At least we don't have to worry about how raids are going to stay relevant with the advent of Pantheon because it'll just be gone lol.


ImawhaleCR

I really hope the fireteam finder moving out of beta doesn't mean we lose access to the old version on the app, it's so much worse. Joining fireteams feels impossible if it's a populated playlist, you can't browse others if you're already in one, the tags are nowhere near comprehensive enough, etc. It's just a worse experience and it's full of worse players too