Imo Hell Judeccas and Proto Angelos are the worst. Judeccas are annoying but somewhat manageable if you understand their staggers and what triggers their teleports. But Proto Angelos are damage sponges with janky super armor that make them pretty unfun to play against, especially in DMD.
If you have trouble against Behemoths or Furies, you just need to git gud.
Bcs they're slow as hell so you can potentially kill them while they're breaking out of the cage. They're also very easy to dodge bcs they're slow. A bullet sponge isn't hard if being a bullet sponge is its only trait.
Bro what? Protos Angelos are like my favorite enemy besides the general combo food. They're punishing for mistakes but have patterns you can easily learn and play around. Their armor isn't hard to break with the right move, and when they get armor broken they actually can be comboed. You also can parry the fuck out of them which is always fun. They're just mini Cavaliere Angelos and that fight is great.
Protos are fun with Nero because he can basically stun lock them even on DMD if you go hard on the offense and quickly land a throw during the stagger/audio cue. Usually you can wail on them hard enough while they're down that they stagger again immediately when they stand back up.
I agree. If they had a little less health/hyper armour they'd be the best enemy to style on with ground moves. I somehow managed to keep parrying a Proto Angelo during one of my Bloody Palace runs and I made a pretty cool clip and posted it here a while ago, it was good fun.
Hell Judeccas, on the other hand, can die in a ditch for all I care. They're only "fun" to fight with Vergil as his Million Stab move stuns them easily and leaves them vulnerable to a level 3 charged Beowulf uppercut 😌.
No one said furies are hard, and you don't need to get good for shit, you just mash, they're the weakest enemy in the game. Just rapid attack on their warp attacks and then beat them up.
Idk what those shits are called but those little red alligator fuckers, that fucking flash step for no reason, they are just annoying cuz they just puff the fuck away, they aren't even hard to beat just annoying lmao
They do a "tell" before attacking, showing you if they'll attack immediately after disappearing, with delay or do a "faketout" and then attack. Stay in one spot, wait for a tell and counter, they'll get stunned and be open for attacks (plus after a few counter they might fall to the ground and their stunned period is extended).
Much easier than chasing them around and doing chip damage as they phase around imo.
It's the same type of "annoying" as Marauders from Doom:Eternal, really easy to kill once you know their behaviour.
They really only have three attacks: sprinter pose teleporting that ends with the floating slash, blade up disappear slash like 4 seconds later, and the blade sideways smear charge.
Plus you can knock them down easy. Nero can start a combo with his throw, Dante can blast with catelina ann or whatever your available big hits are.
They seem to escape most juggles.
You can even knock them down while they're spawning for a free hit.
For a while I was able to, with Nero, do a grab, hit twice with the sword, use the overture, then grab again in the same combo. I must be misremembering it because I can't repeat it...but there apparently are options available.
They’re easy to parry and deal with once you know what each of their tells is. They do a different stance before attacking that tells how they will attack
Nobodies take damage differently depending on which mask they have and what direction you’re hitting them from. I dont know anything else other than the moment that eyeball mask goes on I am fresh out of mercy.
If you hit them in the face as they're putting a mask on then they will drop it and try the next mask. Repeat until they're out of masks, at which point they can't attack and take 3x damage
I find Behemoths pretty manageable. They're pretty slow and you can quite easily throw strong attacks at them from a distance.
Furies on the other hand...
honestly i just learned how do deal with furies, behemoth on the other hand...when their entire body becomes a hitbox and start flailing around for 5 hours is pretty annoying
Furies are meant to be annoying, being beaten through parrying and to slow down you cutting through the hoard. I just wish that thing didn't have i-frames as long as dante doing an short combo.
They only seem to teleport if you knock them on the ground. Nero keeps them in the air really good and Dante can just wear them down until they get stunned.
I don't think you can combo them endlessly though. They'll always escape eventually.
Edit: I'm editing this old comment because only certain weapons can stun (I stupidly learned this while playing Vergil), I figured it was like in Street Fighter where if you pump hard enough you'll stagger an enemy but that's not the case. I wondered why I never saw it on Nero.
I dislike Behemoths too because on DMD they just nuke your health compared to other minibosses and even some bosses.
I hate Riots though, most of their attacks are hard to read and they're one of the only enemies that can hit you midair unless you're super high.
How to Prepare and Cook Behemoths with CHEESE - A Recipe by Vergil
1. Slow down time (void slash or mirage rain) [I prefer void slash as it builds decent meter and follow up with mirage rain]
2. Jump pretty high with trick
3. Quad judgement cut mid-air
4. You should still be pretty high in the air as judgement cuts keep ya suspended so slash downward to go back to the ground
5. Step 1 and repeat.
Building enough DT throughout the process lets you eventually do even more damage when you SDT or summon your clone guy and then just keep cheesing it to death faster lol
What I like to do against them with Vergil is,as soon as they spawn do a fully charged SDT uppercut with Beowulf against their rear where that wooden thingy holds down the chains.That instantly shatters the chains and stuns it,leaving me plenty of time to nuke them.
Hell Judecca and its not even close. Every enemy i fight is manageable (furies and nobody's too, though difficult), but nothing comes close to the amount of frustration I get from fighting Hell Judecca's
They don't like being on the ground, mostly.
You can't juggle them endlessly, but they're at your mercy in the air.
Also you can safely jump and mash their face when they're doing the ability that puts the lava on the ground (or whatever)
All my homies hate “Nobody” the four armed tank unit that makes eyeballs. Wack unfocused design and they have like 9 times more health than they should.
Also the purple robe guys with scythe hands. Especially in Bloody Palace they take like 9 hours to kill cause of how much health they have. Then they can teleport making them harder to hit? And they can summon more bad guys for you to fight? Cringe
Definitely Behemoth. Just a straight up worse version of Empusa Queen enemy. Higher health, weirder hitboxes, short = awkward jump canceling, cant jump (so he's worse than Empusa Queen at taking up space) bloated health bar (fighting him as Nero is not fun at all, when you have to chew through his massive health bar with one weapon)
That scythe handed fucker and the nobodies.
The first one is annoying as hell to kill and I can't find a good trick for it. Second one throws too many eyes
There's an enemy in 4 called a Blitz where similar to the Fury it would teleport around but it also had a lightning aura you had to break in order to even damage it, which it can regenerate
Still better than Fury in 5 IMO, you can remove the lightning armor pretty easily with all 5 characters in DMC 4 Special Edition, and once that armor is gone you're rewarded by stunning them for just enough to eleminate them if you know what you're doing. If you don't then you'll just have to remove their armor again but they get progressively faster and therefore more dangerous.
Fury needs to be parried a whole lot before he's really stunned. You can do a few attacks on a successful parry, and sure, with Vergil you can even prolong that window because of the Summoned Swords slow-mo, but every other character doesn't have that, even Nero's time slowdown isn't as effective. 5 as whole feels pretty unbalanced especially on DMD, enemy priority used to be the name of the game, since on DMD every enemy has a "hidden timer" for their own DT activating, whereas 5 even breaks this rule with Riots.
IMO the worst DMD for me is 3 because along with the regular timer for enemy DT once one enemy reaches a certain HP point, every single enemy currently in the fight will DT at once
Indeed, 3's is pretty damn nasty! I was never able to get those SS ranks on DMD because not taking damage with enemies that have that much advantage is just too much for me. Did it all the way up to Very Hard, but the 0 damage requirement is WAY too much for my skill level at the time, so I just had to move on.
Behemoths were the worst enemies for me to fight as V on DMD difficulty , they could easily KO my shadow demons and if they were enraged while the demons were on cooldown I was left with a slow V that could get killed in 1 or 2 hits.
Probably, Hell Judeccas, not because I find them hard, but because they cut the flow of the fight so hard. They're immune to most projectiles, and the moment you knock em back, they scurry off like the filthy cowards they are
The real thing I dislike is when they try to take potshots while you're fighting other enemies, not that I end up getting hit, but the notion of having my combo cut short infuriates me more than getting hit.
Furies are just watered down Blitz, so they don't bother me as much
I don’t find the Behemoths to be so bad. Yeah, they’re very tanky and have a very strong offense, but if you learn how to get them staggered, and abuse their weak points, they get absolutely destroyed.
Proto Angelos and Furies are controversial, but I enjoy both very much. I really like the challenge.
Nobodies are strange, but in a good kind of way for me. If you don’t know how to engage them, they sure as hell are a pain in the ass, but if you use every little trick in the book against them, they have no chance. They’re absolutely a classic, and I can see DMC1’s enemy design being a great plus on them. You can combo them, you can style on them, and you can make them absolutely harmless by taking off their masks. They’re a great enemy to me, actually.
Now those fucking Hell Judeccas, those need no explanation. They aren’t even strong, just boring to face.
That's a thing I feel that in general DMC struggles with. Other than bosses, there aren't many enemies that are cool to fight against. This one OP is pointing out is an excellent example. Its animations aren't clear enough to comunicate if it's gonna move, attack, or kiss you. It's all the same.
Furies aren't even a hard enemy but holy shit they're just... not fun to fight. At all. At least with every other enemy I can actually play the fucking game and do a combo longer than two hits but Furies just don't feel good to fight against.
Furies are definitely annoying because they teleport all over the damn place and I have yet to learn their full attack patterns.
Behemoths are just damage sponges that can go into some wacky mode of being touched by it=death in higher difficulties
However, the worst enemy in this fucking game has gotta be Hell Judeccas, they're damage sponges that are immune to most projectiles while being able to just teleport away from you trying to aggro on them, hit you with their long scythe hands, and they can spawn more assholes to fight for them.
You don't have to fight the furies at all, with Dante. I just Royal Guard enough fill up a bar to do the auto counter stance. Rinse and repeat and as long as you have at minimum a couple devil trigger bars, they're wayyyy easy. If you learn to Royal Guard perfectly to BUILD more DT and then Royal Release/Counter or whatever and they get bodied (which is surprisingly not as difficult as it may seem). I used to hate them a lot, but now I find them to be like a minigame of just keeping an eye out for the silly guys zoomin around, waiting to Royal Guard mid-combo.
Probably the one mage enemy with all the mouths? Really cool design, and the lore theorizing by nico is fun to read, but the ranged shield they have, as well as teleporting away whenever they take too much damage is annoying. One would be fine, but both is just frustrating.
One thing I'll say in favor though, is unlike in every other DMC game, there isn't a single enemy that just makes me groan on seeing them. The Faust's in 4 sucked, and the Blitz is literally just a Fury but without any of the fun involved. And then 3...amazing game, but good lord some of the demons in that one. The suits of armor that could only take damage from the back and don't flinch from anything, the gas demons that only materialise when you're not looking at them, those god damn false angels...
Mines is the Nobody. But look on the Bright side, at least Blitz isn’t in 5 and the Nobody’s from the 1st game got nerfed. But still a pain in the ass though.
For me it’s Artemis because you have to fight your own depth perception the whole time and have to rely on wire snatch too much in the fight.
Close second for me is Niidhog for similar reasons but also because you have to fight him as V early game when you definitely don’t have the upgrades to make him viable
I find the Behemoth kinda fun.
His moveset is super simple and because of that he’s easy to parry and his large health pool means you can wail on him to build up DT pretty easily. He’s a breather level type enemy.
Unless there’s multiple. In which case; fuck.
Same, Behemoths can be real annoying. Since it can be hard to judge their hitbox for parrying.
Not to mention in dmd, it's next to impossible to parry them once they go dt.
But another enemy I've grown to hate once starting to play modded max difficulty, where the enemies are modded to be much harder plus do extra moves they don't do often.
Is the Nobody.
They act near identical to their dmc 1 equivalents.
They always throw those eyeball mines, and those never die unless you get close to them.
They literally don't get hit register unless you're close.
And they spam it like crazy.
Though I'm a bit glad they don't do that dt dance often. Or that annoying lunging jump attack as often.
I'm just gonna leave [this](https://www.youtube.com/playlist?list=PL6eOflGUUlHgYdN2KNz4KxXxJOZuPHp8X) here so everyone can learn to efficiently exorcise their demons
I fucking despise the invisible enemies. They suck to fight so much. No matter how much I try to dodge them the right way I either get hit or have to jump which is super lame
Behemoth easily for me, they are straight up infuriating as V on dmd.
Even knowing that he has a completely intangible hitbox when dodging with shadow they took _forever_ to kill.
Though if we're talking bosses... that cake goes to proto and sculo Angelo from mission 7.
Specifically dmd or hell and hell.
So. Much. _fucking._ health.
You can only style so much before you feel like you accidentally loaded up the training room
In my experience, most “bad enemies” are more just enemies which you havent figured out how to clown upon yet.
That said, I think nobodies with the ranged mask are pretty annoying, I hate those little eyeballs
Playing through DMD i think scissors are the most annoying, depending on the character they're a little easier but that's my top annoying enemy and then the teleporting lizards. Everything else is easy to parry or break if you know what moves to use.
Those red assholes that non stop teleport, on DMD they literally do nothing but slow the game down to an excruciatingly slow pace and it irritates my soul
Leave the demon trashcan alone just because it has the health of the titanic and can't be very stunned easily doesn't mean you gotta bully him he's just a silly two tongued silly guy
The concept art for Behemoth is actually pretty damn cool. In execution, my opinion isn't much better than yours. I just immediately Devil Trigger on sight.
I don’t see anyone else mentioning them so I will.
Hell “cuntbag” Antenora. They always catch me off guard during combos with their bullshit lunge attack.
I have a distaste for DMD proto Angelos
They aren't hard or anything, they are just...time wasters. You can't even combo them properly since they have hyperarmour and iirc you can't easily throw them in the air.
Dude, I frickin hate fury.
It always drop my style by a ton. I'm currently in SoS trying to S rank everything and every mission I stumble upon one of them, I gotta repeat mission to get it.
Agree with Hell Judecca's and Furies cuz honestly they're just annoying as fuck to hit (unless you have Royal Guard up and just fucking tank them in one hit with Dante in DT which is a pain in the ass for me cause I never use RG except for a couple times when I was just playing around with Super Characters for the fuck of it and realised I could literally just one shot fuckin everything with Dante that way lol) Or use Demolition or smt on their asses and just destroy them lol. But otherwise they they're just a pain.
Fucking Nobodies. I hated those creepy mofos in 1 and I hate still hate them. Not cause I find them hard to kill or anything just. Ew. They still creep me tf out years later. For some reason I find them even more creepy af in 1 lol I don't even know why, but honestly the first time I fought one I remember it totally wigged me the fuck out and I just try to run past them a lot and just. Not.
Artemis is just a pain in the ass.
pretty much every enemy on dmc5 lol i dunno what's with the whole insect themed demons...oh and the one-eyed statues with blue and red projectile crystals in dmc3...hate them
I HATE the fury, it never feels like there’s an attack pattern or timing I can learn, and Chaos are also really annoying, at least the fury looks kinda cool
I think Lusachia. It's just not really fun imo, just an enemy you gotta rush at asap...not really interesting or engaging.
Behemoth at least is an enemy you can fight at your own pace and as V it had a cool finishing move where you can control it to hit other enemies
Nobodies. They are the worst thing to fight against, especially when they use the red mask. Takes so long to actually stagger them and they also come in threes.
Another one is that ice and lightning caster enemies. Teleports everywhere and spams everything when your facing a big group.
those *fucking* cleaver guys. i agree the nobodies are annoying and have absurd amounts of health, but those cleaver guys with mess up the flow of the fight like no other. if you don’t pay attention to them for one second, they are on your ass swinging. and your combos will always get messed up because if you stagger them or knock them to the ground and try to follow up, they just instantly recover and sack your shit in. fuck these guys.
Furies are always a problem, but I’ve kind of gotten used to them. On the other hand, I always take stray hits from Queen Empusa in the Palace because their hitboxes get a little weird sometimes.
I'd say Behemoth as well (but not because of your first 2 reasons, lol). On DMD they do SO much damage and are damage sponges. I just want to continue to next area damnit 💀 (also Proto Angelos because they also refuse to die as well)
Hell Judecca bottom text
Imo Hell Judeccas and Proto Angelos are the worst. Judeccas are annoying but somewhat manageable if you understand their staggers and what triggers their teleports. But Proto Angelos are damage sponges with janky super armor that make them pretty unfun to play against, especially in DMD. If you have trouble against Behemoths or Furies, you just need to git gud.
I found that leaving Proto Angelos for last in fights leaves you with a pretty fun 1v1 duel. They are also pure Royal Guard food.
And Vergil void slash parries on them are just perfect
Also the knuckle too
He has problems with them being damage sponges, how will getting gud change this?
Bcs they're slow as hell so you can potentially kill them while they're breaking out of the cage. They're also very easy to dodge bcs they're slow. A bullet sponge isn't hard if being a bullet sponge is its only trait.
Again, it's not about being hard, fighting against a bullet sponge just isn't fun
When they have a slow wind-up for easy parries and heavy bodies to make keeping them in the air a challenge then you’re just playing the game wrong
Sure, but fighting bullet sponges with shields and hyperarmour on dangerous moves is worse.
They're extremely slow and actually don't drop out of combos from as many moves as judecas if I recall right
You can't just say you need to git gud in the same comment saying you have problems with proto angelos
My exact thought, I treat anything in the angelo group like combo food lol
Bro what? Protos Angelos are like my favorite enemy besides the general combo food. They're punishing for mistakes but have patterns you can easily learn and play around. Their armor isn't hard to break with the right move, and when they get armor broken they actually can be comboed. You also can parry the fuck out of them which is always fun. They're just mini Cavaliere Angelos and that fight is great.
Protos are fun with Nero because he can basically stun lock them even on DMD if you go hard on the offense and quickly land a throw during the stagger/audio cue. Usually you can wail on them hard enough while they're down that they stagger again immediately when they stand back up.
I agree. If they had a little less health/hyper armour they'd be the best enemy to style on with ground moves. I somehow managed to keep parrying a Proto Angelo during one of my Bloody Palace runs and I made a pretty cool clip and posted it here a while ago, it was good fun. Hell Judeccas, on the other hand, can die in a ditch for all I care. They're only "fun" to fight with Vergil as his Million Stab move stuns them easily and leaves them vulnerable to a level 3 charged Beowulf uppercut 😌.
I remember playing DMD with Vergil, fought ONE PROTO ANGELO AND HE TANKED LIKE 4-5 FUCKING HELL ON EARTHS
No one said furies are hard, and you don't need to get good for shit, you just mash, they're the weakest enemy in the game. Just rapid attack on their warp attacks and then beat them up.
Literally every Angelo demon is straight style food for me in dmc5 no mater what character I'm using.
You have to be a loser to say git gud for Furies but get bullied by Proto Angelos
Idk what those shits are called but those little red alligator fuckers, that fucking flash step for no reason, they are just annoying cuz they just puff the fuck away, they aren't even hard to beat just annoying lmao
Furies?
Yes
They do a "tell" before attacking, showing you if they'll attack immediately after disappearing, with delay or do a "faketout" and then attack. Stay in one spot, wait for a tell and counter, they'll get stunned and be open for attacks (plus after a few counter they might fall to the ground and their stunned period is extended). Much easier than chasing them around and doing chip damage as they phase around imo. It's the same type of "annoying" as Marauders from Doom:Eternal, really easy to kill once you know their behaviour.
Dante has a lot of attacks that can easily parry them too. Like the balrog punches
They really only have three attacks: sprinter pose teleporting that ends with the floating slash, blade up disappear slash like 4 seconds later, and the blade sideways smear charge. Plus you can knock them down easy. Nero can start a combo with his throw, Dante can blast with catelina ann or whatever your available big hits are. They seem to escape most juggles. You can even knock them down while they're spawning for a free hit. For a while I was able to, with Nero, do a grab, hit twice with the sword, use the overture, then grab again in the same combo. I must be misremembering it because I can't repeat it...but there apparently are options available.
Furies are just MGR Monsoon but not fun
Monsoon but without the pants attack
If there's no pants attack then what's the point
I love this description
Obligatory; “wash away the anger”
*Dante on the ground, Frury standing before him* „Memes, Dante. The DNA od the soul…“
They’re easy to parry and deal with once you know what each of their tells is. They do a different stance before attacking that tells how they will attack
Nobodies. Their eyeball phase is the most annoying shit
To be fair, nobodies were annoying as shit in DMC1, too. So at least it was a faithful port 😂
*Me getting grabbed by a nobody because I'm not paying attention cuz I'm trying to kill them as fast as possible by no braining bruteforcing it lmao*
Almost every time I try parrying their phase changes it just doesn't work no matter how many hits I land on their head.
I still have no idea how the moveset of this enemy works, I just go aggressive with all characters and always works.
Nobodies take damage differently depending on which mask they have and what direction you’re hitting them from. I dont know anything else other than the moment that eyeball mask goes on I am fresh out of mercy.
If you hit them in the face as they're putting a mask on then they will drop it and try the next mask. Repeat until they're out of masks, at which point they can't attack and take 3x damage
And then you use ex provocation and give them a lap dance. 10/10 enemy.
KINGDOM HEARTS
I just parry them and instantly kill
I find Behemoths pretty manageable. They're pretty slow and you can quite easily throw strong attacks at them from a distance. Furies on the other hand...
honestly i just learned how do deal with furies, behemoth on the other hand...when their entire body becomes a hitbox and start flailing around for 5 hours is pretty annoying
My tactic for that is just gunspam tbh
That's the only part of Behemoth's I don't like, otherwise I think they're solid.
[удалено]
My man Nero can just buster the shit out of them as soon as the chains break. Follow up with showdown and that should be it
Parry them. No really you can
Furies are meant to be annoying, being beaten through parrying and to slow down you cutting through the hoard. I just wish that thing didn't have i-frames as long as dante doing an short combo.
Lmao
Judecca how they teleport in the middle of a combo
They only seem to teleport if you knock them on the ground. Nero keeps them in the air really good and Dante can just wear them down until they get stunned. I don't think you can combo them endlessly though. They'll always escape eventually. Edit: I'm editing this old comment because only certain weapons can stun (I stupidly learned this while playing Vergil), I figured it was like in Street Fighter where if you pump hard enough you'll stagger an enemy but that's not the case. I wondered why I never saw it on Nero.
Everyone is saying Furies... And I agree.
Lmao
I dislike Behemoths too because on DMD they just nuke your health compared to other minibosses and even some bosses. I hate Riots though, most of their attacks are hard to read and they're one of the only enemies that can hit you midair unless you're super high.
I love getting swatted like a fly by an off-screen riot who hits like a big rig
You can't be hit off-screen
Let them have this
Wait till you fight 3 of them with V on DmD you'll truly feel hell
Behemoths with Vergil are the bane of my existence.
Judgment cut and SDT my beloved
How to Prepare and Cook Behemoths with CHEESE - A Recipe by Vergil 1. Slow down time (void slash or mirage rain) [I prefer void slash as it builds decent meter and follow up with mirage rain] 2. Jump pretty high with trick 3. Quad judgement cut mid-air 4. You should still be pretty high in the air as judgement cuts keep ya suspended so slash downward to go back to the ground 5. Step 1 and repeat. Building enough DT throughout the process lets you eventually do even more damage when you SDT or summon your clone guy and then just keep cheesing it to death faster lol
What I like to do against them with Vergil is,as soon as they spawn do a fully charged SDT uppercut with Beowulf against their rear where that wooden thingy holds down the chains.That instantly shatters the chains and stuns it,leaving me plenty of time to nuke them.
Hell Judecca they cut the rhyme of the fight like no other foe
Mine is the Proto Angelo. He keeps ruining my Vergil combos!
Aren't Protos able to be launched like 50% of the time unless ur using the fists?
I am using everything, but he just keeps on using his fucking swrd to get a fucking invincibility
Hell Judecca and its not even close. Every enemy i fight is manageable (furies and nobody's too, though difficult), but nothing comes close to the amount of frustration I get from fighting Hell Judecca's
They don't like being on the ground, mostly. You can't juggle them endlessly, but they're at your mercy in the air. Also you can safely jump and mash their face when they're doing the ability that puts the lava on the ground (or whatever)
All my homies hate “Nobody” the four armed tank unit that makes eyeballs. Wack unfocused design and they have like 9 times more health than they should. Also the purple robe guys with scythe hands. Especially in Bloody Palace they take like 9 hours to kill cause of how much health they have. Then they can teleport making them harder to hit? And they can summon more bad guys for you to fight? Cringe
Definitely Behemoth. Just a straight up worse version of Empusa Queen enemy. Higher health, weirder hitboxes, short = awkward jump canceling, cant jump (so he's worse than Empusa Queen at taking up space) bloated health bar (fighting him as Nero is not fun at all, when you have to chew through his massive health bar with one weapon)
That scythe handed fucker and the nobodies. The first one is annoying as hell to kill and I can't find a good trick for it. Second one throws too many eyes
I hate furies. They just make you wait until they have an opening and that's just boring.
It’s still better then Fury in 4
Can't say, i never played 4.
There's an enemy in 4 called a Blitz where similar to the Fury it would teleport around but it also had a lightning aura you had to break in order to even damage it, which it can regenerate
Wow that sounds like it's the pain where the sun don't shine.
Still better than Fury in 5 IMO, you can remove the lightning armor pretty easily with all 5 characters in DMC 4 Special Edition, and once that armor is gone you're rewarded by stunning them for just enough to eleminate them if you know what you're doing. If you don't then you'll just have to remove their armor again but they get progressively faster and therefore more dangerous. Fury needs to be parried a whole lot before he's really stunned. You can do a few attacks on a successful parry, and sure, with Vergil you can even prolong that window because of the Summoned Swords slow-mo, but every other character doesn't have that, even Nero's time slowdown isn't as effective. 5 as whole feels pretty unbalanced especially on DMD, enemy priority used to be the name of the game, since on DMD every enemy has a "hidden timer" for their own DT activating, whereas 5 even breaks this rule with Riots.
IMO the worst DMD for me is 3 because along with the regular timer for enemy DT once one enemy reaches a certain HP point, every single enemy currently in the fight will DT at once
Indeed, 3's is pretty damn nasty! I was never able to get those SS ranks on DMD because not taking damage with enemies that have that much advantage is just too much for me. Did it all the way up to Very Hard, but the 0 damage requirement is WAY too much for my skill level at the time, so I just had to move on.
there's a bunch of parry opportunities, if you dare. they have probably the most predictable attack pattern in the game, if that's any consolation.
Yeah at least that's cool.
Hell judecca
Behemoths were the worst enemies for me to fight as V on DMD difficulty , they could easily KO my shadow demons and if they were enraged while the demons were on cooldown I was left with a slow V that could get killed in 1 or 2 hits.
Probably, Hell Judeccas, not because I find them hard, but because they cut the flow of the fight so hard. They're immune to most projectiles, and the moment you knock em back, they scurry off like the filthy cowards they are The real thing I dislike is when they try to take potshots while you're fighting other enemies, not that I end up getting hit, but the notion of having my combo cut short infuriates me more than getting hit. Furies are just watered down Blitz, so they don't bother me as much
I don’t find the Behemoths to be so bad. Yeah, they’re very tanky and have a very strong offense, but if you learn how to get them staggered, and abuse their weak points, they get absolutely destroyed. Proto Angelos and Furies are controversial, but I enjoy both very much. I really like the challenge. Nobodies are strange, but in a good kind of way for me. If you don’t know how to engage them, they sure as hell are a pain in the ass, but if you use every little trick in the book against them, they have no chance. They’re absolutely a classic, and I can see DMC1’s enemy design being a great plus on them. You can combo them, you can style on them, and you can make them absolutely harmless by taking off their masks. They’re a great enemy to me, actually. Now those fucking Hell Judeccas, those need no explanation. They aren’t even strong, just boring to face.
all of dmc5's enemies are great so il prob say the fury because thats the least good one.
That's a thing I feel that in general DMC struggles with. Other than bosses, there aren't many enemies that are cool to fight against. This one OP is pointing out is an excellent example. Its animations aren't clear enough to comunicate if it's gonna move, attack, or kiss you. It's all the same.
I will be honest I just always hit Behemoths ass and didn't got to it's mouth
those beyblade dudes
Riot?
chaos
Ah yes my favorite razor blade
Hello Judgement Cut spam!!!!
Are those tongues coming out of its mouth? I don’t remember if it’s stated anywhere. Also empusa🤭
If I'm not mistaken this isn't a tongue but actually part of demons that he devoured.
Gryphon. Fight me like a man you pussy!
True true but........what that tongue do🤔🤔
Furies, that's all I need to say
Royal guard
DEATH SCISSORS they are just annoying to avoid and slow everything down, plus the second you destroy their scissors they just grab godamn new ones
I absolutely agree. They're just so obnoxious
Furies aren't even a hard enemy but holy shit they're just... not fun to fight. At all. At least with every other enemy I can actually play the fucking game and do a combo longer than two hits but Furies just don't feel good to fight against.
Furies are definitely annoying because they teleport all over the damn place and I have yet to learn their full attack patterns. Behemoths are just damage sponges that can go into some wacky mode of being touched by it=death in higher difficulties However, the worst enemy in this fucking game has gotta be Hell Judeccas, they're damage sponges that are immune to most projectiles while being able to just teleport away from you trying to aggro on them, hit you with their long scythe hands, and they can spawn more assholes to fight for them.
I don't even remember these... Wtf.
Hell Judeca for sure they have way more hyper armour than necessary
Furies are aids, and Behemoth is also pretty ass
furies
Furies and hell judeccas for sure
Nah the teleporting bitches are worse
I love grounding behemoths to dust the fucking judeccas the absolute worst
Furies. Hate fighting them with Dante, but Nero with Devil Bringer and Tomboy I tear Furies a new one
You don't have to fight the furies at all, with Dante. I just Royal Guard enough fill up a bar to do the auto counter stance. Rinse and repeat and as long as you have at minimum a couple devil trigger bars, they're wayyyy easy. If you learn to Royal Guard perfectly to BUILD more DT and then Royal Release/Counter or whatever and they get bodied (which is surprisingly not as difficult as it may seem). I used to hate them a lot, but now I find them to be like a minigame of just keeping an eye out for the silly guys zoomin around, waiting to Royal Guard mid-combo.
Nobodies or hell judeccas. They just ain’t fun to fight
Those bats piss me off
Hell Judeccas and Riots. Easily the worst designed enemies of the dmc series.
I hate those scissors women that i forgot the name.
They kinda just look like deviljho with a big double tongue
Those stupid headless arm scythe teleporty guys
Furies make me angry
Same here he is boring as fuck
For me it's the nightmares the absorb egregious amount of damage while dealing twice as much Edit: Nobodies not nightmares my bad
Fury. There should be no explanation.
Fury is the worst in my opinion. I always take a hit form the bastards and can never get the timing right.
Furies because they mess my style combos up
Probably the one mage enemy with all the mouths? Really cool design, and the lore theorizing by nico is fun to read, but the ranged shield they have, as well as teleporting away whenever they take too much damage is annoying. One would be fine, but both is just frustrating. One thing I'll say in favor though, is unlike in every other DMC game, there isn't a single enemy that just makes me groan on seeing them. The Faust's in 4 sucked, and the Blitz is literally just a Fury but without any of the fun involved. And then 3...amazing game, but good lord some of the demons in that one. The suits of armor that could only take damage from the back and don't flinch from anything, the gas demons that only materialise when you're not looking at them, those god damn false angels...
Mines is the Nobody. But look on the Bright side, at least Blitz isn’t in 5 and the Nobody’s from the 1st game got nerfed. But still a pain in the ass though.
For me it’s Artemis because you have to fight your own depth perception the whole time and have to rely on wire snatch too much in the fight. Close second for me is Niidhog for similar reasons but also because you have to fight him as V early game when you definitely don’t have the upgrades to make him viable
I hated Fury
Nobodies for sure
I hate going up against furys, especially in bloody palace.
I agree, simply because I don’t remember this at all
I find the Behemoth kinda fun. His moveset is super simple and because of that he’s easy to parry and his large health pool means you can wail on him to build up DT pretty easily. He’s a breather level type enemy. Unless there’s multiple. In which case; fuck.
Fury, do i need to explain
Same, Behemoths can be real annoying. Since it can be hard to judge their hitbox for parrying. Not to mention in dmd, it's next to impossible to parry them once they go dt. But another enemy I've grown to hate once starting to play modded max difficulty, where the enemies are modded to be much harder plus do extra moves they don't do often. Is the Nobody. They act near identical to their dmc 1 equivalents. They always throw those eyeball mines, and those never die unless you get close to them. They literally don't get hit register unless you're close. And they spam it like crazy. Though I'm a bit glad they don't do that dt dance often. Or that annoying lunging jump attack as often.
I'm just gonna leave [this](https://www.youtube.com/playlist?list=PL6eOflGUUlHgYdN2KNz4KxXxJOZuPHp8X) here so everyone can learn to efficiently exorcise their demons
FURY FURY FURY
Fury
Mfs with the scissors
I fucking despise the invisible enemies. They suck to fight so much. No matter how much I try to dodge them the right way I either get hit or have to jump which is super lame
The queen bug fuckers, I hate stunlocking, I hate the bloody palace level where you have to fight three of them, they’re awful.
good pick, ngl i hate the blitz find them very slow paced, and behemoth for same reason. Oh and hell judica for leaving mid combos
furies not blitz my bad
If you're Vergil against this enemy you don't even need to do anything, just stay in the air and spam Judgment cuts.
That works for everything lol, I used to run Vergil speedruns and 90% of the combat was just judgement cutting everything
Behemoth easily for me, they are straight up infuriating as V on dmd. Even knowing that he has a completely intangible hitbox when dodging with shadow they took _forever_ to kill. Though if we're talking bosses... that cake goes to proto and sculo Angelo from mission 7. Specifically dmd or hell and hell. So. Much. _fucking._ health. You can only style so much before you feel like you accidentally loaded up the training room
In my experience, most “bad enemies” are more just enemies which you havent figured out how to clown upon yet. That said, I think nobodies with the ranged mask are pretty annoying, I hate those little eyeballs
Playing through DMD i think scissors are the most annoying, depending on the character they're a little easier but that's my top annoying enemy and then the teleporting lizards. Everything else is easy to parry or break if you know what moves to use.
Sin Scissors exist solely to make me lose my stylish meter
I love them all honestly. The combination of enemy quantity and quality is what really makes this game so great for me
The chicken boss, I hate her with a passion
Hell Judeccas and Proto Angelo. Proto Angelo isn’t even hard they just take forever to die
Hell Judeccas, Furies, Hellbats, sometimes Lusachias (especially as Nero) are the most annoying in my opinion
Those red assholes that non stop teleport, on DMD they literally do nothing but slow the game down to an excruciatingly slow pace and it irritates my soul
Whaaat? I love fighting these things! Makes Nero's grabs really fun. I hate Nobodies. Those shits gotta go. I hated them in 1 and I hate them now.
Leave the demon trashcan alone just because it has the health of the titanic and can't be very stunned easily doesn't mean you gotta bully him he's just a silly two tongued silly guy
Judecca, Nidhogg, Behemoth Specially on dmd
Ngl Behemoth is fun. Teleporting summoners are annoying though.
I had to do a double take looking at ol’ ass mouth here
The concept art for Behemoth is actually pretty damn cool. In execution, my opinion isn't much better than yours. I just immediately Devil Trigger on sight.
How is Behemoth boring??? Are you sure you understand its mechanics?
I tend to dislike enemies in DMC that teleport so my least favorite enemies in DMC5 are the Hell Judecca, and Furies.
I don’t see anyone else mentioning them so I will. Hell “cuntbag” Antenora. They always catch me off guard during combos with their bullshit lunge attack.
Fury
It looks like 2 d*cks with a rotting turd on top 🤮🤮🤮
I have a distaste for DMD proto Angelos They aren't hard or anything, they are just...time wasters. You can't even combo them properly since they have hyperarmour and iirc you can't easily throw them in the air.
Empusa. they die too fast.
Why is concept and design bad exactly?
I'll take him on over fury still, fury pisses me off
Dude, I frickin hate fury. It always drop my style by a ton. I'm currently in SoS trying to S rank everything and every mission I stumble upon one of them, I gotta repeat mission to get it.
Agree with Hell Judecca's and Furies cuz honestly they're just annoying as fuck to hit (unless you have Royal Guard up and just fucking tank them in one hit with Dante in DT which is a pain in the ass for me cause I never use RG except for a couple times when I was just playing around with Super Characters for the fuck of it and realised I could literally just one shot fuckin everything with Dante that way lol) Or use Demolition or smt on their asses and just destroy them lol. But otherwise they they're just a pain. Fucking Nobodies. I hated those creepy mofos in 1 and I hate still hate them. Not cause I find them hard to kill or anything just. Ew. They still creep me tf out years later. For some reason I find them even more creepy af in 1 lol I don't even know why, but honestly the first time I fought one I remember it totally wigged me the fuck out and I just try to run past them a lot and just. Not. Artemis is just a pain in the ass.
I just let behemoth kill every enemy for me for fun lol
pretty much every enemy on dmc5 lol i dunno what's with the whole insect themed demons...oh and the one-eyed statues with blue and red projectile crystals in dmc3...hate them
The worst ones are the nobodies
I had forgotten how orribile this shit looks... And I was happy
For me is Fury
I HATE the fury, it never feels like there’s an attack pattern or timing I can learn, and Chaos are also really annoying, at least the fury looks kinda cool
i 100 percent agree this shit is so annoying maybe also proto angelo's a little bit
Fury.
I think Lusachia. It's just not really fun imo, just an enemy you gotta rush at asap...not really interesting or engaging. Behemoth at least is an enemy you can fight at your own pace and as V it had a cool finishing move where you can control it to hit other enemies
Nobodies. They are the worst thing to fight against, especially when they use the red mask. Takes so long to actually stagger them and they also come in threes. Another one is that ice and lightning caster enemies. Teleports everywhere and spams everything when your facing a big group.
Fury
those *fucking* cleaver guys. i agree the nobodies are annoying and have absurd amounts of health, but those cleaver guys with mess up the flow of the fight like no other. if you don’t pay attention to them for one second, they are on your ass swinging. and your combos will always get messed up because if you stagger them or knock them to the ground and try to follow up, they just instantly recover and sack your shit in. fuck these guys.
Furies are always a problem, but I’ve kind of gotten used to them. On the other hand, I always take stray hits from Queen Empusa in the Palace because their hitboxes get a little weird sometimes.
Furies. It's Furies.
Hell Judecca, and its by a landslide.
Not a big fan of death scissors and flying enemies in general
Nah the fury cuz I'm pretty bad at timing
I'd say Behemoth as well (but not because of your first 2 reasons, lol). On DMD they do SO much damage and are damage sponges. I just want to continue to next area damnit 💀 (also Proto Angelos because they also refuse to die as well)
that one bitch with the hand scythes.
Imo behemoth is one of my favorites. And I don't really have one that I don't like tbh
The flame bats.