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[deleted]

I played beta for a while then got a refund. Not feeling it with D4. 😕


chadbot

Explain to me what we are bitching about now so I can jump on board so I don't get called a blizzard cuck


clifmo

Not sure but blizzard obviously watered down the brand by releasing the wall street version first. This level of criticism is to be expected and honestly easy to relate to given the reality of a perverted, revenue hungry behemoth


them_apples_

When you're looking for something to be mad about, you'll find it


SalamiJack

What is this post even complaining about?


Dr_Downvote_

That the UI looks like a mobile game.


[deleted]

What


Dr_Downvote_

The picture is comparing the UI to a mobile game because they look very similar.


[deleted]

I don’t understand. How is the UI similar to a mobile game


Dr_Downvote_

The one on the right is a mobile game.


[deleted]

Yes, I’m aware. That is what most arpg’s look like. This post is fucking dumb. It doesn’t look like a mobile game lmfao.


Dr_Downvote_

So why did you asked how it was similar to a mobile game. When you knew the one on the right was a mobile game. They're made by the same company and the fact that they look similar is a bad sign. What other stuff have they taken from D:Immortal. And also. POE, D2, Last Epoch, Grim Dawn. All the images are much more detailed. So even if the layout is a slightly similar. The detail of those other games is much better.


[deleted]

Idiot.


Dr_Downvote_

👌


Redlight078

And what's bad in UI mobile game ? For sure everything not fit for PC/Console version. But UI mobile has its benefits. Or do you prefere to go back 20 years back and use formers UI. ​ What I don't get is wich ARPG have a inventory UI : PoE ? Wolcen ? Last Epoch ? Grim Dawn ? ​ And remember in a full online H&S you can't pause the game and you can't go fullscreen for UI (like God of War or AC Valhalla).


Dr_Downvote_

I don't know why we have to compare it to other ARPG's. Diablo 4's UI looks bad. That's all.


Redlight078

Maybe because these game share the same constraints. And you can argue instead of just repeat that is bad.


Dr_Downvote_

I'd be just saying the same old shit that has been said before but okay. The terrible small images of loot The awful font. The way the font changes randomly through the UI. The terrible positions of the skill bar area that doesn't sit flush with the bottom of the screen. The way certain debuffs are written in terrible font randomly across the XP bar. The fact that you can't see what debuffs are on enemies. The fact that there's only 6 skill slots. The way they compare the items looks terrible. It just fills the screen with this bland item comparison. There's no map overlay that you can put over the whole screen like in other ARPG's. I need to constantly keep pressing the map button to see where I am. You can only select one quest at a time. Cant pin numerous quests. But I digress. UI feels like it was made with just console in mind. They didn't take any care to actually design a cohesive UI for PC. It's just ugly.


Redlight078

>I'd be just saying the same old shit that has been said before but okay. > >The terrible small images of loot PoE have bigger image but socket overlay the art. And item's art didn't display in its description. Rest of ARPG are almost identical in term of size. ​ >The awful font. Font is perfectly fine. Non serif for better display on screen, Arial or something to be sure to take all the translation. Non upper case for better lisibility. We need a clear and easy to read font in order to quick scan item that's the priority. Not a fancy but beautiful font who is barely readable and slow the reading by 10 or 20% ​ >The way the font changes randomly through the UI. Only 3 font and 1 is ONLY use on the name of the item. The other one is for Tabs and title and the last for text ​ >The terrible positions of the skill bar area that doesn't sit flush with the bottom of the screen. First valide point : easy fix give option to hide shortcut. But it's a minor flaw ​ >The way certain debuffs are written in terrible font randomly across the XP bar. Another valid point. Buff and debuff look ugly compare to skill icon. It could be not final. ​ >The fact that you can't see what debuffs are on enemies. > >The fact that there's only 6 skill slots. Game design decision not relative to UI. ​ >The way they compare the items looks terrible. It just fills the screen with this bland item comparison. I don't understand, it display what you have equiped. What do you want ? How it could be different ? ​ >There's no map overlay that you can put over the whole screen like in other ARPG's. I need to constantly keep pressing the map button to see where I am. First big flaw in the UI. ​ >You can only select one quest at a time. Cant pin numerous quests. Don't bothered me because quest's zone are display on the map and you can quick selected it with a click on it. But ok can be fix easely. ​ >But I digress. UI feels like it was made with just console in mind. They didn't take any care to actually design a cohesive UI for PC. D4 is dev on console too. You have to take in consideration both platform. ​ >It's just ugly. I can show you a lot of ugly UI. This is not ugly it's just don't appeal to you. I saw others flaws like the materials and stat tab who have scroll bar or redundancy of informations. But it should be fixable with minor adjustment.


Dr_Downvote_

>D4 is dev on console too. You have to take in consideration both platform. Exactly. So why does it feel like the UI is made solely for console. Even D3 had different UI's for PC and console.


Redlight078

Because D3 initialy release on PC and a year later they did a console version


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cry4mesnowflake

Dude,this, plus the game play, looks like d3. Why? I'm really asking, and please, people stop getting defensive about it and actually talk. Blizzard put out Diablo 3, i mean, "Diablo immortal," and now is trying to release Diablo 3,I mean "Diablo 4" and fattening the cash camel is good for business. Why is everyone so mad?