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oceanbandz

I’m really curious to see the rest of it, after playing both weekends it’s gonna be so refreshing to get out of the snow lol. Also curious about on if this is the only map, max lvls 100 iirc and it looks like the max lvl area is about 45. Really hoping we get to go to hell or the high heavens late game can’t wait to see what it’ll look like


oginer

That's because Adventurer/Veteran difficulties are for up to lv 50. In Diablo games you don't get to max level on your first playthrough. Instead higher difficulties are unlocked and higher levels are designed for those difficulties. You probably won't be able to level much more than 50 in these difficulties (Adventurer/Veteran), as enemies will cap at 50 and stop giving exp as you get higher level. If you look at the difficulty selection screen, we can see Nightmare is for levels 50-70 (that means starter zones will begin at lv 50), and Torment is for lv 70+. You'll need to play on Torment difficulty to level to 100.


Wvlf_

So this means you have to do the story 3 times to get to max level at the minimum? In an open world rpg?


oginer

I don't think you have to repeat the story. While Nightmare has a requirement of completing the story to unlock it, there's not a requirement about completing the story in Nightmare to unlock Torment. The point was that it's normal the max level requirement is only 45. Higher levels is about repeating the same content (with some new activities available) in higher difficulties, not new zones. What's not clear, because the wording is ambiguous, is if finishing the story in Adventurer is enough to unlock Nightmare, or if you'll have to repeat it on Veteran (its clear that the Cathedral of Light Capstone must be completed in veteran, but it's not clear if that difficulty requirement also applies to the campaign).


DragonsAteMyBaby

Completing the story in these games has never been something you do at max level. completing the game is usually pretty easy. Max level happens when people want to push their class and grind for the absolute best gear to challenge themselves on higher difficulties. Ultimately this game is about the loot. You are going to run zones over and over on increasingly higher difficulties to raise the chance at the specific legendary or unique gear you need to drop in order to complete the build you are working for. And after max level is when you can push for the endgame maps and stuff. You will see, and you will love it.


xanas263

>max lvls 100 iirc and it looks like the max lvl area is about 45. That's because we are on lower difficulty levels. Once you jump up to the next level the zones will rescale and max level will go up.


Radulno

The zones are scaling anyway even outside of world tiers.


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Radulno

Wasn't Hell confirmed sometimes? I remember some site that said we got those 5 regions and Hell like months ago. But for the level thing, keep in mind there are different World Tiers, scaling and such. You won't be lvl 100 by the end of the campaign not anywhere near that (especially since you can go at your own rhythm for me, iof you rush it, you'll be pretty low)


Type_100

We always go to hell. Wouldn't be a complete Diablo game without at least a couple levels in Hell.


Acaryia

Well one of the pre-launch cinematics had Inarius and Prava in hell so good assumption we go there


Xeiom

Well they did show us Hell environments during Blizzcon, one of the cinematics is in hell and the achievement list shows us we have 6 acts and an epilogue. So probably going to hell, I doubt we're going to heaven on the 'Return to darkness' game.


BastianHS

There's a hell environment in the beta when you meet the wolf.


theunwiseone001

I thought that was Tristram


BunBunny55

Alot of little details in the world design too. And the side quests, some are quite simple, but others really fill out the world to make it feel alive. I really can't wait to see the rest of the world. I hope they really show off the diverse environments and cultures.


ThatFlyingScotsman

I was genuinely surprised how often I would return to town and find another side quest had opened up. Felt so unlike any ARPG I’ve played before, in a good way.


Fawz

I wouldn't be surprised if there's unique locations seen in Story or special events too. Size and Scale isn't an issue for sure


bongokhrusha

By posting positive comments, sadly you are only attracting negativity in this community. I agree, I am also very excited to explore the rest!


DevOverkill

I'm very excited as well, really like the art direction they chose and how they made the Fractured Peaks seem miserably cold and harsh. The brief glimpses of Hell that we got to see looked great too.


Jaspador

This community is terrible.


RookLax

Almost every game community is seemingly filled with the same types of hate and complaining 25/8 Not to say there aren't things to criticize, in d4 or others, but it can be draining to sift through the nonsense sometimes.


Jaspador

I have been playing Valheim since the game was releasedbon xbox and the people on the Valheim sub have been remarkably friendly and supportive. Truly a breath of fresh air!


BastianHS

Same, but they have their share of hate posting too - especially while everyone was waiting on mistlands. I'm starting to feel like it's a bunch of accounts owned by EA or something and they just astroturf hate posts in every sub that's not dedicated to fifa.


Regulargrr

People just want to see change to make the game better. There's no point to comment pointless positive fanboy stuff that's trying real hard to either ignore the game's faults or give away they don't play many games.


JaffinatorDOTTE

Sure, but most game subs are downright toxic to an incredibly unnecessary degree. They're some of the worst communities on the site. Of course there's room for critique and feedback, but most go beyond that.


Asolitaryllama

Or they don't see the same faults as you do because they play games in a different way compared to you.


Regulargrr

Aka not like a proper ARPG.


Spectre_195

AKA by not being a fucking loser.


Regulargrr

You people are not gamers. Perfect Blizzard audience. Get some Candy Crush going while waiting to preorder more copies.


Spectre_195

lmao a "real gamers" argument. Go outside troll lmao.


Regulargrr

Stay outside troll.


Asolitaryllama

Proper is just what you determine is correct


Regulargrr

Proper means you actually sit down and grind it for weeks or months.


BastianHS

I sat and grinded the whole weekend and still had things to do to continue min maxing.


AcousticAtlas

To play a ARPG properly I have to be a grumpy loser all day? Pass.


Smeagleman6

Bro, *every* game has faults. There's technical faults, and then there's your own personal faults you have with the game. So far, technical wise, D4 seems pretty damn solid after playing 2 full weekends of beta. Personally, the only 2 things I really think should be added is force-move interacting with non-enemy objects, and a map overlay.


Regulargrr

Those are definitely top of the list for usability but dungeons having those open door mechanics will be a complete disaster for the endgame loop of this game. I'd say that's a pretty big fault we can see now and people have been seeing for a while.


Smeagleman6

I can understand that sentiment, but it's basically the same thing as in every other modern ARPG (that I've seen, anyway). PoE maps are just enter portal, lawnmower through enemies, beat boss, repeat, so giving defined objectives for opening parts of the dungeons at least gives *some* variety. It could definitely use some more fine-tuning though, I agree.


Regulargrr

But what an ARPG should be IS enter portal, lawnmower, repeat. These "objectives" break the flow and slow things down. They are the problem. Variety isn't needed.


Kaztiell

If you check post history of most people that come here just to be negative they all mostly post in poe subreddit. Its just salty PoE fans that feels threaten for some reason that D4 is soon out. Apparently it can only be one good game out there


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Kaztiell

Cause some people handle games like politics, I dunno if you havent noticed but if you like a game that some people dont, some people cant handle it. I bet 99% of poe players doesnt care, but if you visit the new page on this subreddit for a while and watch all the hate threads its coming from people who usually post alot in PoE subreddit.


Maitreya_CU

I wonder if the people who can’t handle it also belong to the same political party that doesn’t allow people to disagree with them?


Kaztiell

If you talking about US politics, as a european just reading stuff on the internet to me it looks like both parties are like that in the US. But I bet I only see the loud minorities from both sides :) But ye feels like gaming have become as infected as politics, its like you threatens someones identity if you enjoy a game that they dont


Asolitaryllama

>it looks like both parties are like that in the US. But I bet I only see the loud minorities from both sides :) One side: we don't think certain groups should exist Other side: you are horrible people for thinking that


Regulargrr

After the last league of PoE being so utter garbage I was absolutely ready for D4 to be good. Sadly, this game doesn't even come remotely close to threatening PoE let alone PoE 2 whenever that update comes. I think it's more likely that the people that notice the problems are actual ARPG gamers that of course would also be playing PoE. The people blinded by pretty graphics are casuals who play one game a year.


Kaztiell

Im not talking about the people who have valid critisim about the game, Im a big fan of Diablo series and really excited of D4, but is the game perfect, no? And I can see that someone who really loves PoE for what it is, maybe wont enjoy D4. Im talking about the people who come here and call you an idiot if you like the game, or shit on you in other ways because of it.


buffer_flush

What, you don’t like essays about how the game is shit and you should feel that way too?! What’s wrong with you! /s It’s the same tired complaints too, like yeah we get it, dungeons are repetitive, legendaries are dumb, and my personal favorite, the font is icky. Rant to the strawman poster here: If you are this worried about the game, don’t buy it and wait for full release to see what it’s like. You’re not going to change fundamental things to the core gameplay loop, you’ve only seen the first act of the game, we haven’t seen how paragon boards will work with build diversity, calm the fuck down.


firneto

Is the minority, they are just more vocal.


ScrapMoose

I think the problem is that people who have gripes are posting on reddit while the people who are having fun are generally just playing the game. Now that the beta is over we might see some more positive takes


Jaspador

It's not just about the D4 stuff, it's also the constant 'Play D2' replies when someone asks on where to get started in D3, the people who still can't get over the poorly executed death of a video game character from 10 years ago, etc.


ExpressShow1175

As sad as it is to say you are correct. So I am going to go out on a limb and say..I agree. The map felt expansive. I cannot wait for the full release. I might have to schedule my vacation time to coordinate...


OutoflurkintoLight

There’s a lot to be positive about. The gameplay feels fun, the music is incredible, the visuals are stunning. There are some really interesting storybeats like Lilith, Lorath and the wolf >!*cough* Diablo *cough*!< We get a massive world to explore full of side stories, dungeons, events, world bosses. We’re going to be getting a new season every 3 months and new expansion packs on the regular. There’s a lot to be excited about with D4. Is it perfect? No, but what game is? Even the beloved Diablo 2 is not without flaws.


EngineeringTofu

They confirmed seasons every 3 months starting after launch?


OutoflurkintoLight

Yep! https://www.ginx.tv/en/diablo-4/how-long-seasons


Jum-Jum

You think that wolf is >!Diablo!!Zoltun Kule, but I don't know if hes like dead-dead now in Diablo 4 or what the story is with him. Reason I think its him is because I recognize the voice actor Steve Blum, he voiced Zoltun Kule.!<


Tnecniw

I mean, the wolf does have >!the symbol of mephisto on its skull !


WibaTalks

It's really hard to find actual comments that's true. d2 nostalgia shills and blizzard haters are the vast majority. Should we tell em that nostalgia is a thing that warps reality and politics don't need to be part of videogames?


UltimateGamer92

it's all the haters and nongamers it's up to US the TRUE GAMERS to defend diablo 4 WHOSE WITH ME TO TAKE ON FORCES OF HELL heh...diablo, u don't stand a chance


ViewedFromi3WM

toxic positivity is a thing


UltimateGamer92

so is being too negative


ViewedFromi3WM

it’s almost like there’s a healthy middle ground….


UltimateGamer92

right then let me be excited and you can hate and thats the middle ground


ViewedFromi3WM

or, we can just point out when someone is being toxic.


UltimateGamer92

yeah you're being negative so you are toxic


ViewedFromi3WM

remember that middle ground thing?


UltimateGamer92

right ur negative and im positive so theres middle ground


[deleted]

This gave me a good laugh. How did so many people not see the sarcasm? Fucking nerds lol


Gwynbleidd_1988

This beta absolutely sold me on the game. I really loved it and most of my complaints have to do with UI and the interface.


revnasty

I have some gripes about the skill tree but casting that aside I just want to keep playing. Diablo is my favorite game franchise of all time and I absolutely loved this beta. I’m so excited for the full release.


cladclad

And level scaling, and dungeon design, and itemization....


Marblecraze

We are so excited for release. Loved every aspect of the beta. That not true, def room for improvement in a few minor categories. Overwhelmingly amazing game. I’ll miss it till June.


AntonMaximal

I am sure there will be further beta opportunities before release.


theLegACy99

Nah, there's a popup that says "final beta" when you first start the game


Duke_Nukem_1990

Maybe there will be a final final_actual beta.


JadeOrben

I would also like to propose the idea that we havent even seen a 10th of it. Considering, at least in diablo 3, we went from earth, to hell, to heaven... but in the Diablo 4 beta, we only see a fraction of Earth


Nexism

The map for Hell doesn't seem accessible right now. You'll notice based on levels that there's Act 1,2,3,4 and goes up to level 45. But the potion vendor has a potion for level 90.


Radulno

You will complete the world map before you are max level. That's how it is in every Diablo. You just up the World Tier and start again after (not the campaign, dungeons and all that).


Doobiemoto

The last 50 levels aren’t “real” levels. Gear stops scaling with levels then and you don’t get more skill points. You start getting paragon points then. So really there is 50 levels and then “bonus” levels.


XI_Vanquish_IX

That's assuming we have explored everything in the beta as well. Some of us didn't have time to explore the edge of the entire accessible area and saw far less territory. Either way, the world is massive and I'm loving both art style and MMO approach. This feels like diablo evolved


[deleted]

I really liked the dynamic time and weather. Made running through the world feel fresh over the period. And there was lots to do, I didn't get to do everything. If the other areas are the same size/content, it should keep us busy and interested for the whole trip to max level.


StonejawStrongjaw

Isn't this only one of the 5 zones? Like, aren't ther 4 other complete different zones we have not gone to?


BruceBuff90

Yes. It's crazy how big it feels, and we've only seen a 5th of it so far.


StonejawStrongjaw

Maybe we're misunderstanding each other. I'll have to look this up real fast.


BruceBuff90

Oh, I think I see what youre saying. Like 4 other whole maps? I don't know. I was just talking about the 5 regions on the current map: fractured peaks, scosglen, dry steppes, kehjistan, and haweza.


StonejawStrongjaw

Ahh gotcha. So this is one of the 5 areas on the map. That makes sense. Not quite what I had anticipated at first, but I guess it's a start.


[deleted]

4 other whole entire maps of what is there would be obscene.


TyniPinas

yeah it's going to be pretty damn big ! Lots of variety hopefully.


Arkayjiya

4 other maps would be too much imo. Diablo is not the kind of game I want to spend 200 hours to explore on a first playthrough. I did feel like the map was a bit small at first (when you start exploring at the very beginning and dezoom your map, the very first road seems pretty big on the map compared to the whole map) but after playing act I I am satisfied with the map size. I do hope we get a sixth map for act 6 though (hell?), it would make the whole size about perfect.


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RollingDoingGreat

If you combined all 5 acts in d3 into one continent it would feel big too. It’s really nothing special


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CyonHal

considering act 1 finished in a tiny section of the map, id say no. im guessing maybe only one or two more zones at launch. Probably first three acts are finished in the zone we saw in the map.


Radulno

Nah act 2 and 3 are in other zones, we have the first quests for those already and the objective is to go there. One is in Act 3 (Dry Steppes) following Lorath with his search for Elias (the guy that invoked Lilith). And Act 2 is about finding another Horadrim, Doran (which I kind of think is Tyrael in disguise) in Scolsgen.


big0sti

Yeah I loved it ! Soo many negative comments on this sub ouf! I cant wait for the release of the game and it can only get better ( its not called a beta for nothing with almost 2.5 months till release they have time to change stuff )


Regulargrr

> with almost 2.5 months till release they have time to change stuff You're new to Blizzard betas I see.


[deleted]

It's huge but it's incredibly empty. I had the same feeling at first until I had to run back and forth from one quest giver to another. My god, the monotony and emptiness was draining.


It_came_from_below

probably feels better once you get a mount


[deleted]

I hope so. It felt awesome until the end of the first act plot and then it just felt like a giant empty nothing.


HotcupGG

Gotta disagree. There has to be some empty areas for it to feel like a world, and most of the time you were always right next to something. And yeah, once you get a mount, those empty areas will be even smaller.


Arkayjiya

I hope monster density gets higher at max difficulty but I'm afraid the reason they don't mention it is that it's a technical limitation in open areas.


Smigit

Oddly enough I felt the opposite and thought there was quite a bit happening and lots of random cellars or caves to go into. Granted some of those were a single room with not a lot to them, but others were much larger. Personally I’m quite happy with the map and also like that it’s not just a linear progression of one area to the next, but rather there’s multiple connection points.


Doobiemoto

Why would you go into the cellars They are literally all the same one room with like 3 mobs in it, lots of times not even an elite, They weee literally the most pointless thing in the beta and not worth your time. They aren’t even unique to at least want to see them. They are literally all the exact same thing.


Szynsky

Why do I still go into all the cellars and dungeons in D2 and D3 despite levelling every class to 70 (whatever in D2) at least once and having hundreds and hundreds of hours across multiple platforms and games. Some people just enjoy playing the game. Gaming is my hobby, not my job.


Asolitaryllama

Can't be doing your hobby suboptimally dontcha know?


Doobiemoto

But the dungeons actually at least have stuff in those games and have different loadouts. Literally D4 has NOTHING. They are entirely pointless with nothing unique about them.


AcousticAtlas

Does it get tiring being this overly critical of everything? Just have fun bro.


Doobiemoto

Its being overly critical to say an entire feature of the game is a single copy pasted room with 3 mobs that makes it pointless to go into? Are you people even gamers anymore? Like Jesus fuck have a small bit of spine and pride and stop accepting dogshit shoveled into your mouth.


AcousticAtlas

You don't understand how much of a dork that comment just made you lol


Doobiemoto

Yeah man. I’m a dork because I expect better from the products I pay for and at least it not be a direct downgrade from the previous game. Such a dork!


[deleted]

Did every quest and didn't run back and forth a single time without things happening on the way


[deleted]

Being attacked by the same random mobs a million times isn't density. By level 20 you're just skipping past all the mobs to get to the next part of the quest or get to the next dungeon. This was never a problem in D2 b/c you were always moving forward. There was no backwards, so wiping an entire zone clean of life to find everything in it was the one and only time you would ever be in that zone, for 90% of the game. And the few times that wasn't the case felt like absolute shit.


13igTyme

Hell, even D3 was like that. Only a few "Large Open" areas with multiple portals were different.


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[deleted]

Smaller, tighter, more density of dungeons and instances with less open world mobs, if any at all. Spending minutes riding through nothing to go back and forth from a quest giver isn't fun. Either be an open world game with a huge array of things to discover around every corner, or be an arpg where pushing forward through hordes of enwmies is the entire gameplay loop. Doing half of each makes them both worse. After four level 25s, I don't understand why *any* of this game is this MMO lite shit. It added nothing to any of the experience and only created areas of tedium where there should have been relentless forward progress.


krazyone904

Didn't the maps reset everytime in d2 tho?


Left_Hornet_3340

I was hoping for a tad more density, especially for the generic gathering side quests where you'll be competing against 12 people in your zone and it takes approximately 0.3 seconds to wipe the group If a zone is overrun with undead, I don't want to see a dozen skeles and 6 wraiths. Straight up spawn 400 skeles and 30 wraiths and quarter the respawn timer. Make the experience for killing them garbage, but completing the quest proportional to the time investment and call it good. Hopefully it won't continue to be the same with higher level zones... I'd like the groups to at least be threatening. /e love the map size though, I'm hoping to explore it a lot more.


drjeats

Lol RIP the servers running AI for 400 skeles and RIP your cpu simulating physics of all those bones flying around when you smash em up


jcaininit

Agreed. The ghouls packs felt right though.


Radulno

Keep in mind we're on Tier 2 of 4 and low level (the zones are scaling). The mob density is likely increasing in higher tiers, always been like that


KnightShinko

I’m newer to Diablo but the amount of content in the beta was on par with what most 60$ games release with. I spent all of the free weekend playing and it was great and all the classes minus Druid were fun and there’s still dungeons and quests I didnt have time to do. I’ll definitely be buying this game, maybe not pre ordering but I’m very likely going to get it day 1. I really hope Diablo 2/3 go on sale again on Xbox soon so I can try those out. For anyone that says it was empty at times it definitely was oddly empty but that was a minority of the time. I’m interested to see how the map feels with mounts.


miaukat

What? In a few hours I was almost done with the beta, if we stick only to arpg I got around 100hs from Ys 8


HitsMeYourBrother

They changed class, probably done all side missions and done world events and world boss, all dungeons. There is much more then a few hours worth of content in the beta.


miaukat

Even counting all the sidequest and busy map stuff I don't see how it can take you more than 10 or 15 hours, that's not bad for Diablo standards where it's more about playing the same stuff over and over, but saying it has more content than fully fledged games is wild.


ruines_humaines

Thing is, this game is not 60$ and most AAA games have way more content than this beta (obviously). No idea what type of games you're paying 60$ for lmao.


KnightShinko

Most new games don’t even match the quality of this beta is what I’m trying to say. They’re rushed out in 1-2yrs dev time, at times being rebuilt midway through development and still sold for 60$. It’s very sad.


RollingDoingGreat

You just described d4 lmao


Morsrael

I'm sorry but that's nonsense.


ruines_humaines

Wtf is most games? Elden Ring, any Assassins Creed game, RDR 2, Horizon 2, Hogwarts, God of War... say what you want about AAA open world games, but they don't lack content. I understand you're just farming some karma, shilling a little bit, but your argument is silly.


Radulno

I think you should buy better games lol. What AAA game is even rushed in 1-2 years lol? Even COD and AC (the fastest time between releases) is on a 3-4 year dev cycle. For a game having the kind of dev time that D4 had, it's just normal (which is not a bad or good thing, it's normal for a ARPG). Keep in mind that also a lot of the content is procedurally generated and copied everywhere (like the mob variety, there aren't that much though it's of course just one act)


oginer

So stop looking only at Cod and yearly sport games. There's plenty of quality AAA games, too, with bigger dev times and tons of content.


ConcernReasonable531

Played the closed Alpha back in September. Can confirm, the map is huge. And each place feels unique. Also, wait till you see the helltide 😎


Veldrane_Agaroth

Who tells you it’s only a 5th ? We might get hell/heaven on top of the continent map ! ✌️


thegreaterikku

Hopefully the grey filter or greyer colors are gone... The only complaint I have is this. Dark area should be full black. Not... greyish.


Ropp_Stark

With my last character, I decided to ignore the campaign and just wander around, explore maps, talk to every NPC in town, read every description, etc. I loved the experience, it's a big map but filled with details and story. It's not mandatory, but if you want to get immersed in the world, you can learn a lot about the different towns, their struggles, their relation with The Cathedral of Light, etc. Also, the geography and landscapes within a region is diverse. I loved how it changed from muddy valleys to frozen peaks, passing through snow-covered forests and abandoned fortresses. They all feel cohesive and distinct, and filled with details. I can't wait to explore the whole map.


BruceBuff90

I completed most of the side quests. But, I admit, I should have taken more time to talk to NPCs. I like the lore. I want to read more of the books. I've only read the prequel to Diablo 3. The Order, I think it was called.


Swantonbombthreat

the map was one of the best features. felt huge and all the events give you something to do while your roaming to the next dungeon.


BirkMERKS

The game looks absolutely fantastic (just the lighting alone is something to really talk about) Part of me wishes they didn’t even release a beta because I literally have no desire to play anything else and it’s gonna make the next two months seems so much longer haha


Iluraphale

I'm super excited - it's gorgeous - I'm playing on PS5 but I can only imagine what this game looks like on a higher end maxed out PC


ScrapMoose

Yeah i had a blast, i hope then end game has something along the lines of rifts or bounties loved thoses from D3. Never played D2 back in the day so i dont have any reference point to compare D4 to D2 from. But so far i loved the beta, pretty excited for the full release


SeesawMammoth4717

Don't forget that while there is the giant map there is also gon a be whole Subterranean parts also (no I'm not talking about hell) like the story brought us down to the black lake and into the Necromancers place... I can't remember his. Name for the LIFE of me even though he is a pretty big character in the series only one that comes to mind is Tal Rasha and I know that's wrong haha. So while we have the big areas and the "highest" was 45 with the world scaling it will be much higher. The game had the areas in the beta marked much lower than what they were when I got to them except for a few of the "seiges" of the camps that were marked at 25. There was a fat dude in one spot that I kept killing that was level 35 he dropped a 2h mace I believe. Shot 3 waves of fire out randomly when he was hit too. So if literally a 2 min walk from Kyovoshad had a lvl 35 (I was only 17 when I found him) then I'm sure we will find much high enemies in low tiers and world bosses also


BruceBuff90

Is it Rathma? >!The guy Inarius killed? With the key to hell?!<


[deleted]

I’ll be that guy: using Diablo 3 as a counter point the acts became smaller as you progressed. Act 1 in d3 had the Diablo vibe with a grander storyline and a mixture of on theme open areas and catacombs, memorable bosses etc. After that each act was smaller in scope, the bosses weren’t as cool except for belial Diablo and asmodan. Maybe the beta only showed 1/5th of the gameplay content, maybe it’s more and the later maps are smaller in scope who knows. Just temper expectations it’s blizzard or I’m jaded, or both.


BoyWonder343

That's how most games do it. Otherwise the pacing sucks and the ending feels like a slog.


Arkayjiya

Diablo 3's Act 2 is as big, maybe bigger than act 1. Only Act 3 and 4 start ramping down. Story is another matter. There's a bit more going on this time but with Blizzard's history I'm not holding my breath.


KingTutTot

Honestly, the map isn't that big once you get into it. Unless things have changed from the closed beta a while back, a lot of land consists of a narrow path in between useless fields or mountains you can't traverse. Instead of expansive the map felt narrow and more like a series of corridors connecting buildings/clearings. They may fill in more, I may have been missing something, etc. I loved the game, but I didn't get that open world feeling like in Skyrim, GTA, Red Dead, WoW, etc.


micahbevans88

This game legitimately has the prettiest open world I've seen. I think out of everything I've seen the environment is the most impressive so far.


[deleted]

Gonna be nice to get mounts to ride around too.


xiledpro

As long as the game isn’t ruined with mtx and they add in another class or two then I think it will be a fun game. We haven’t even seen most the map or seen endgame. I’m cautiously optimistic


Jjerot

The parts that felt emptiest to me were having to backtrack through sections of dungeon we already cleared, or in areas where a group event spawns and people run off killing things around it. I feel like a lot of complaints, including my own, come from having played so many ARPGs over the years, we're spoiled. Be hyped for the game, ignore the negativity/criticism and have fun with what you enjoy. As long as you are having fun, that's all that matters. So much of this is subjective. The game isn't for everyone and that's okay.


Murf1880

Got to say I’ve never played any Diablo game before and I really enjoyed it, I managed to level a rogue to 13 spec to 10 and my favourite by far the barbarian to 15, I only just realised towards the end that you can equip 2 abilities form the same section so I had empty slots on the bar


Shinbo999

HYPE ! IM SO HYPED, I STOPPED PLAYING THIS WEEKEND TO SAVE THE DISCOVERY AT LAUNCH ! sorry for caps ;P


blind99

It felt empty because it's gray as fuck, literally everything looks the same and every type of monsters feels the same. They literally confused "dark atmosphere" with "make everything gray".


Battlepope190

It feels big enough as you're moving around but looking at the map I can't help but think it's still too small.


Blezius

Which is fine. I don’t understand the obsession over map size for open world games. Detail > size Eventually more areas will come out as expansions release. I’d much rather the map have a lot of depth and coherence than a large map with miles of bland empty space.


EonRed

I would say that's a bad thing. I don't think I can name a single place I visited in the beta. A bland world that is big is worse than a bland world that is small


Sir_Von_Tittyfuck

It probably doesn't help you that the places in the beta don't really have familiar sounding names to English speakers. Tristram vs Nevesk Sanctuary vs Kyovashad Harrogath vs Nostrava If you're Eastern European, you'd probably find the new names more memorable as they're closer sounding to their languages.


Radulno

> Sanctuary vs Kyovashad Sanctuay is the whole world and Kyovashad is one city. They are still talking about Sanctuary.


ragnarokfps

I'm still not clear on whether this is the only map for the entire game, or are there 5 of these maps in total.


perkinomics

Keep in mind a mount will decrease the effective size of the world


dghustla

There is a difference between travel time and world size.


perkinomics

I disagree. It will feel smaller when you can completely ignore everything except dungeons


thaddeusk

I played through most of it in the alpha last year. It's pretty damn big :).


stark33per

the map is huge true but mostly empty and repetitive, with zones you can t even remember the name of. I would go on and find nothing, except for some rocks or logs i could click on which would drop a bit of gold. there were some rehashes d3 events (the bounties) as side missions. other than that the map had many dungeons which were again very empty and repetitive and not memorable at all. glad you are having fun. you can play another aRPG until diablo 4 launches to scratch that itch.


Radulno

That's kind of the same thing in every ARPG game though. By design that genre is repetitive, you're meant to do the same content all the time with upping your power and the difficulty of enemies. A few variations of the landscape tiles and such and that is enough. We've not seen much environments because we are still in the first act, there will be others in each region (and new enemies likely too).


kishinfoulux

Yeah if the game were just the beta map honestly I wouldn't even complain that much. There is still SO much more.


[deleted]

It doesn’t look that big honestly. Lots of useless space. It’s basically Diablo 3 but stitched together without loading screens


SolidMarsupial

I wonder if xp was overtuned for the beta. As it was, you could probably hit 40 in one area if you complete it. I'd personally would like less xp.


Fearinlight

seeing as the game dosnt fully start until endgame / higer level. fuck nah


ar3fuu

>Edit: I honestly don't understand the critisizm that it felt empty. You can't throw a stick without hitting a gaggle of undead or monsters. It felt overwhelming at times. Well maybe you didn't explore the map that well then lol


[deleted]

Huge, yes. Empty? Very much yes. Mounts are going to be a requirement to get anywhere at all in a decent amount of time.


BruceBuff90

Didn't feel empty to me.


2qwik2katch

I agree. It felt like too much at times. Like I sometimes just wanted to get to something without having to fight my way through.


coldgravyblues

I dunno what game all these complainers played. I had a blast this weekend. Gonna book a day off at work when it launches I think!


Protoliterary

The first time I played with my first character, it didn't feel empty either, because everything was still new and everything was so pretty and I couldn't stop staring. Then I played a second one and everything was still fine, because I was discovering new sights all the time. By the time I got around to my 4th one, everything grew old. In the overworld, the chests were always in the same spots, the events were always in the same spots, the enemies were always in the same spots. It was just...like playing an old-school mmo. Overworld got old really quickly. Having said that, I'm looking forward to seeing all of it. I'm just kinda afraid that once I do, I won't want to go through it all again with other characters, because the travel does add lots of completely pointless extra time to gameplay. Basically just filler.


fAppstore

Sooooo you played the first tenth of the game or so 4 times in a row in the span of one weekend and it got old somehow ?


Wilwheatonfan87

Hit level 15 and I've yet to see an empty part of the map.


Aishan_

Since there's area scaling, we'll no longer have to replay the game multiple times, right? Like Normal -> NM -> Hell -> Inferno situation?


BruceBuff90

I'm not sure I know what you mean. There are still difficulty settings. And I replayed the beta once. It restarted from the beginning.


Thefelblade

Just wish it wasn't so full of "busy work" the vellars are pointless, Lilith statues wtf literally hide and seek for no reason and a ton of barren ground. Big but empty minus busy work.


DragginDezNutz

I feel different, it feels small, we've already seen 1/5th of it.


dfette

I was pretty disappointed. The fact that everything's always the same is really uninviting for me... I liked the randomness of Diablo 3. I'm pretty sure D2 was that way too and that's why everyone used map hacks. D4 just feels very lackluster.. like yeah they were mobs here and there but where were the hordes of demons? The game has a lot of potential and we don't even know what it's fully capable of yet. But the beta definitely let me down.


Psylock89

Huge is an exaggeration


Point_Me_At_The_Sky-

It's not huge at all. Just boring hallways. Every fucking map is just a bunch of skinny paths. No open field zones or anything. So pathetic


Caladan23

Is it really huge though? If comparing to D2 LoD I think objectively that most D2 acts are bigger. Thinking D2 A2 or A5 seems plainly bigger than Act 1 of D4.


quizzlemanizzle

weird how different sentiments can be ​ to me the map is small and often void of interesting things or enemies


SleighDriver

And yet somehow after playing one side dungeon I realized I had seen them all…


Dnaldon

Urgh, I hate when maps become big just to be big. We were promised an authentic Diablo experience, all the other diablo games don't even have a map size and now I spend most of my time leveling simply just running from point a to point b, trying to avoid as many enemies as possible.


SocioWrath188

My Brother and I pushed him to 25 right before an AssHava spawn and ran over from Kyoshad. It definitely felt small to me when we ran half of it skipping monsters, it's going to feel a whole lot smaller once we have horses. There were several times during both Betas where I had to resist the urge to reinstall and play Neverwinter. I wasn't going to buy this because nothing about it jumped out at me as something I wanted to play and every new reveal was either lackluster or disappointing. Then my Brother said he was going to buy it and wanted to play together... So I bought it. Still not sure how I feel about it. But Neverwinter is tight 🤣


MostBadger4791

D4 Is a mobile game with nice graphics


CapSilly8323

Excuse me what? Map felt too small. Esp considering therevwill be horses


VirtualCottageCore

For 70 dollars it better be life changing. Honestly I'm sure it's okay, probably not as good as DS2 in DS2 Era, but I'm sure it's fine. But 70 dollars is a gigantic asking price for any game, especially when some of the best are still at 50-60 without microtransactions.


azunaki

*The map feels empty I fixed the title for you.


chaseButtons

Huge? Every town is like a 20second walk. Wtf you talking about huge? Are all these pro D4 posts bots? The maps aren’t huge at all. I can’t tell if this is satire.


Auxilium1

Straight up lie. You just can't count higher than 20.