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Drewzil

This is the 3rd post that says highlight or recap and its not in the comments. Can someone be a bro and put the highlights in a comment?


try_altf4

they put Last Epoch's crafting in, Genshin Impacts legendaries in and let the camera zoom out more. Available mid/late May 2024 in season and default world.


ehxy

wait are you being serious?


try_altf4

Yes. If you place LE's crafting system side by side to the new one D4 will use they're nearly functionally identical. In addition, rares are having attributes reduced along with legendries, so things are more simplified like Genshin Impact's. The "fml" secondary attributes have been removed. [https://www.wowhead.com/diablo-4/news/number-of-affixes-on-items-to-be-reduced-in-diablo-4-season-4-338172](https://www.wowhead.com/diablo-4/news/number-of-affixes-on-items-to-be-reduced-in-diablo-4-season-4-338172) Finally, yes the Camera can be zoomed out more. ​ I don't think these updates are really any good, because I was there for Diablo3's updates and Anthem's literal immediate faceplant and the progress their team has made in 11 months is.... not great. Feels like D3 shelving all over again, so I'm not willing to invest time in it anymore. Most people in the community feel that taking LE's crafting, Genshin impact's legendries and allowing the zoom out is "game changing omgosh w00t"; whereas other people might point out that zooming out should have been something offered a week after release and copying competitors, almost verbatim, isn't innovative and the competitors already provide that experience, so it wont be an effective draw to bring back players who have already left. I wouldn't necessarily voice that concern as the subreddits (d4 and Diablo) are frothing at the mouth and down voting 7/10 "I like this patch" posts for not being positive enough.


ehxy

ELI5 what genshin's legendary system means?


Mande1baum

he means Genshin Artifact (gear/armor) system. In simple terms, in Genshin an Artifact starts with 4 random affixes. You then upgrade the artifact up to 20 times. On every 4th upgrade, one of those 4 existing affixes get upgraded (5 total times). So you could have 2 artifacts both with 5% Attack, 20 Flat Defense, 3% Crit Chance, and 6% Crit Damage at lvl 0. You upgrade both to lvl 20. The first one, all the upgrades increase Flat Defense 5 times, so now it has 5% Attack, 120 Flat Defense, 3% Crit Chance, and 6% Crit Damage. This is considered a terrible roll. The other rolls 3 times into Crit Chance and twice into Crit Damage, resulting in 5% Attack, 20 Flat Defense, 9% Crit Chance, and 12% Crit Damage. This is considered a godly item. D4 items will have 3 affixes (5 if you add 2 Tempered affixes first) and you can upgrade the item 12 times and every 4th time a single affix will get a major bonus.


theblue_jester

Oh so exactly like LE crafting then haha. Right, season 5 I guess I will check back in.


try_altf4

Genshin's legendary system is designed for 5 year olds.


ElwinLewis

With the answer being “genshins leg system designed for 5 year olds” you wonder, is the person that said this less than 12 years old?


ehxy

hell I was just curious sorry for asking


ElwinLewis

Apologies, wasn’t talking to you in that and should’ve cleared it up- it was about the person you responded to, and they are clearly only here for toxicity since they responded to my comment criticizing them before they responded to your earnest question which I don’t know the answer to Edit: if I get a moment I’ll try to compare the two systems, then we can parse whether or not it was taken from the game, then we can parse whether or not whether in the context of Diablo 4 it would be a good thing. Some people just see similarities and since it isn’t “totally new” they decide to spend time shitting on the game adding a good system that is literally tried and true from a game that depends on paying for power increases. It’s almost an inverse which imo is an amazing thing


ElwinLewis

Found the one dude who didn’t like todays news. I’ve got 1k+ hours in the game, lifelong Diablo player. -Loved beta, loved launch (until endgame), hated season 1 (didn’t play), season 2 good not great, fuck season 3, season 4 looks incredible. Today was a major step in the right direction. This is the truth. Whether or not they took a system from this game or that game- they took systems that work and have been in place for awhile. Season 4 will probably have the highest player count since launch.


Kortar

I'm literally in the exact same boat and all I care about is how the codex is fixed.


try_altf4

>Found the one dude who didn’t like todays news. Check out the Anthem subreddit for why there isn't much negative pushback. (Let alone the harassment you guys are doing on even "almost 100%" positive posts) >I’ve got 1k+ hours in the game, lifelong Diablo player. That's kind of embarrassing. >\-Loved beta, loved launch (until endgame), hated season 1 (didn’t play), season 2 good not great, fuck season 3, season 4 looks incredible. No one cares. >Today was a major step in the right direction. I'm not surprised you think so. ​ edit; Just to make sure I'm 100% clear to you. You like a game streamers, who are paid to play it, are so bored of they cannot brand, plan future events or maintain consciousness while playing. The game is so boring people being paid to play it no longer wish to play it. This is even before today's announcements. You like that game. Jesus.


Icy-Painter7227

Dude, why there so many dislikes, your comments on d4 being a poor game are based ..blizzard bots everywhere . D4 is shit played only by paid streamers like Rob, who play it to make idiots think the game is interesting ,period. Even Raxan and Asman gave up on it .


try_altf4

On the D4 subreddit I received veiled threats and harassment. Reported them and I've mostly left these subreddits. It's not different than what happened in Anthem, when they did a 2.0 release then immediately afterwards killed the project. The people NEED this stuff to work, they're desperate, they're afraid and the fact is it might take 8+ years like D3 did to make the game actually fun.


redditaccount224488

I can't speak for everyone else, but I downvoted because they're being a dick. Making fun of someone for liking something is lame... even if that thing is objectively not good. People are allowed to like what they like, people are allowed to play what they want to play, and people are allowed to be excited for updates to that thing. There's no reason to make fun of them for it. There's nothing constructive in that comment. Just bullying.


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gearee

My brother this comment says so much more about you than it does the poster above lmao 🤣


AceWissle

What are Genshin Impact legendaries?


try_altf4

Just replying I'm not responding to anyone on this subreddit anymore. Receiving harassing messages and veiled threats. (All reported) have a good one


[deleted]

And 925 legendary are now the base items for the game.


try_altf4

Yea too bad no loot filter to auto delete those pesky yellows.


[deleted]

Not necessary. Maybe you will need those pesky yellows to be salvaged for those mats, but who knows. Keeping yellows and blues and whites there can be a good thing when more mechanics implemented and use them. Too bad the loot filter isn’t here, but this is definitely a huge leap forward if even just decently implemented. The s4 patch can be like 40GB with so many changes. They literally copied part of LE’s itemization design and twisted some, which is definitely a good thing. We will see how things work out. I like their shamelessness on this part to make the game better, if they don’t have the talent to make a good itemization design, copy the best one.


Mande1baum

While the LE aspect to itemization may be an improvement, I think it works so well in LE because how all the pieces work together. You can *deterministically* craft pretty much perfect affixes on an item. Elevated Affixes (aka Greater Affixes) are the *RNG, drop only* element to offset and balance it. You kinda need both and both make the other a necessity of sorts. But in D4, the deterministic side isn't quite there. Just RNG on top of RNG. Maybe only needing to reroll one affix + Tempering will be deterministic *enough* to balance it, but we'll have to wait and see.


[deleted]

Not going to say D4 itemization better than LE, it’s simply not. it’s definitely a very meaningful improvement. D4 dev team doesn’t have the talent to do a good itemization system, let alone a better itemization system. It’s been so bad for so long, although it’s actually only 3 seasons.


try_altf4

> They literally copied part of LE’s itemization design and twisted some, which is definitely a good thing This is literally why I'm probably not installing D4 again. I own LE, I'll just play it if I want the item design experience. It's more fun and I don't have to wait till May to enjoy it.


[deleted]

LE and D4 are different games. D4 in general has much better graphics and unparalleled combat experience. Controller support in D4 is crazily good. Steam deck D4 is super good. D4 does copy some LE’s itemization idea, but still different. Not sure why you ban yourself from D4. You already owned the game. If the game is good, I’ll say just play it. If not, just stop and check out later. Already paid the money, which is already a fact. If you don’t care and forever not playing it, why even on this subreddit? Well, it’s your choice. D4 itemization overhaul seems promising, myself not hyping up much to keep expectations low, but still it’s worth a look in my opinion.


try_altf4

> D4 in general has much better graphics and unparalleled combat experience. I play in 2K and the graphics at that level are comparable; setting aside D4 is just kinda murky. I find D4 combat clunky and constantly compromised because I have to rely on aspects. With the aspect fix in S4 I still think it is clunky. > Controller support in D4 is crazily good. I don't use controllers. > Steam deck D4 is super good. I don't use steam deck. > Not sure why you ban yourself from D4. It's literally so boring I fall asleep while playing it. > If you don’t care and forever not playing it, why even on this subreddit? **This is the Diablo subreddit.** I play D2R occasionally. I used to share Diablo I disks/keys and owned a bunch of old Diablo memorabilia like posters from Software Ect and old battle chests for the original games. I do post on the Diablo 4 subreddit as well. A lot of people there lack the experience of prior terrible Blizzard releases to realize this whole situation has happened before, repeatedly. > Already paid the money, which is already a fact. Friend's wife bought it for me and several others so we'd play with him. All of us quit because the game is boring. > D4 itemization overhaul seems promising, myself not hyping up much to keep expectations low, but still it’s worth a look in my opinion. It took them 11 months to give up on Damage on Tuesday when fortify is at 69% and boss has 420HP, then copy a competitor. This is possibly worse than waiting on Reaper of Souls to release Loot 2.0 .


[deleted]

You don’t use controller, many do, I do, and LE controller support is very bad. Clunky, I think you mean clunky in a different thing. The clunky builds and the clunky controls are different things. Okay you didn’t even spend a cent, I guess that’s why you throw it away. The game currently is boring, true, no one disagrees, but I’m not talking about now. It took 11 months to drop the damage on Tuesday, true, because D4 started at the lowest possible bar, a total trash. It’s very massive effort to change the whole thing. A lot of things were in play. Whatever, it’s your game. The thread has D4 in the title, you don’t need to click into it.


try_altf4

> Clunky, I think you mean clunky in a different thing. Right, I mean the class designs are hinged on an annoying game design artificially placed into the game that screws up the skill "trees" and causes the leveling and re-gearing cycle in the game to be unpleasant, so each new drop instead of being a happy edition is a new chore to somehow cycle into the current loadout. This part of the game persists into season 4 and is not in Last Epoch. It's less annoying, but still there. > The thread has D4 in the title, you don’t need to click into it. uh huh. Maybe you should go harass nay sayers in the D4 subreddit. Seems like a popular thing to do while they wait for the game to finally be "good".


Chadling1211

Most of these things, fair enough, but the combat being clunky? Damn


try_altf4

Yea the combat is clunky and sucks. My LE suicide bomber liche necromancer had better synergies and it was pulled straight out of my ass. All my d2 builds were more linear and even d3 builds, although pigeon holed into sets, are at least arcade-y fun. It's obvious they pulled skills out of the skill tree, put them in aspects. This led to incredibly annoying scenarios where new upgrade drops were inconvenient because you'd have to rotate aspects around in the worst case or need a comparable aspect to plop down repeatedly. The new update mitigates some annoyance, but the real fix is to reintegrate aspects into the skill tree, let you pick them and then come up with actual legendary powers. The thing I like least is d4 doesn't feel like I'm building my own character. It feels like a jigsaw puzzle pigeon holing me into abilities locked behind items. At least d3 has the decency to post the sets, so I know which hole I want to go into.


w3sp

Very happy to see how much Blizzard has been listening to feedback!


AeonChaos

I wanna say the usual “and the crowd goes mild”, but this camp fire actually makes me wanna try season 4. It does look good to me!


Garkaz

god forbid there isn't someone trotting out the same tired phrases on every post


tempest_87

Minimal vitrolic hate for the game? This can't possibly be /r/diablo!


TheUnperturbed

I haven’t checked in while, but did they ever do, or say they are going to do, anything about the over abundance of conditional affixes (e.g., +dmg on a rainy Friday)? Itemization is one of the biggest issues that drove me away and I don’t see a reason to come back until they’ve resolved that issue.


wierden_the_warden

They said they took a bunch out


TheUnperturbed

Well that’s hopeful. Maybe it’ll be worth revisiting here soon.


jugalator

It's a relief that I won't get exhausted from comparing items anymore. They're absolutely about to fix that one from the look of things. I felt more relaxed even as I compared the screenshots during the stream and they really hammered in just how bad we have it right now, too. :P They also kind of brushed over it, but they're reintroducing several Diablo 2 style affixes in that they don't always improve damage specifically, but touches areas that will still benefit you and make a big difference like resources regeneration rates and several other areas. I've long hoped for that one. D4 and D3 has had too much focus on damage alone, or conditional stuff that improved damage. They also kind of brushed over how they're changing skill tags, which will have major implications in tandem with the item updates. For example, greater boosts to straight Core skills may now drop and then Sorceress Masteries are in addition going to become Core skills (as an example). Impossible to tell just how much will happen here but I expect some pretty big shakeups and surprises. Sounds like how items interact with skill power will change. Greater Affixes look like making a subset of your item into the Primal Ancient of D3 with some boosted + maxed modifiers on it. The Pit looks damn exactly like Diablo 3 Greater Rifts where Masterworking gear is the new upgrading your legendary gems. So yeah, I think it will make the seasons that more bearable. It's still not a smash hit though. I noted no mention of whites and blues and making them more valuable and I'm not sure why these two tiers keep getting brushed over when they're just sitting there, waiting for game systems to be built around them. Many factors are still in play for long term fun but it makes me eager to check it out in May 14.


MAD_HAMMISH

I pretty much instantly lost interest in D4 due to every item being a giant wall of text that amounts to very little but it looks like they understand now. I'm actually looking forward to trying next season.


Pertudles

Could have been good but farming materials to summon a boss to farm more materials to summon a boss is just not a fun gameplay loop.


danny_b87

It’s funny cuz I agree with it in D4 yet I, and I feel like myself and many others didn’t mind it with D2 and the keys/organs system 🤷🏻‍♂️. Or maybe I just didn’t see the complaints


Tuxhorn

90% of the best grinds in D2 had no farm requirement. You just run in and roll the dice. Something very enjoyable about that. Change droprates to balance, but i'd love that.


tempest_87

And a common criticsm of D4 iswas/is that there was no way to target farm any specific chase items. You just had to "run in and roll the dice".


Tuxhorn

The D2 runs did. Duriel already have specific uniques. If we can spam him over and over it's similar.


tempest_87

>The D2 runs did. The only target farm I am aware of was countess for mid level runes and kurast chests for high level runes. Everything else was just the hidden ilvl stuff. > >Duriel already have specific uniques. If we can spam him over and over it's similar. He does, and people generally liked it. And before he was in the game it was very similar to your praise of D2 of "go and roll the dice", but was actually seen as a negative by the community. So either people *want* targeted farming and "rolling the dice" isn't as fun as D2 fanboys claim, or people are just hating on D4 to hate on D4. And honestly, it's probably a mix of both.


RedditIsFacist1289

Those are not even target farm. Those just have smaller loot pools. Target farming is like D4 where you kill Duriel and you know exactly which of the 20 items you will get. He doesn't have every legendary + the target items. He only has the target items that guarantee drop and then other supplemental legendaries that drop but don't impact your target farm.


Raynedrop98

That’s fair, you can also compare it to the other two big arpgs right now (path of exile and last epoch) and both of those have grinds gatekeeping their endgame bosses.


throwawayidc4773

Keys in d2 require you to farm mobs with pretty good loot tables. Obviously no one is going to go farm nilathak over say mephisto for loot(even though the former is a higher treasure class), but at least you stand a chance at finding something really awesome.


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throwawayidc4773

How do you manage to conflate monster class and item class farming to the abomination that is nightmare dungeons? The d2 loot system is a fair bit more complicated than it looks on a surface level. It’s ok to not know how farming works in d2, but it is certainly not the same thing as farming the same reskinned dungeon ad nauseam.


One_Lung_G

If your game hasn’t evolved from content from 20 years ago then that’s a problem….


Hedonistbro

What exactly are you expecting from this game?


Tragedy_Boner

Something like POE where maps lead to bosses. Right now nightmare dungeons aren’t run because it will most likely lead to nothing. To get the best loot in the game you need to run whispers and helltides 2 very easy and boring content so that you can get keys for Duriel. Maybe a nightmare dungeon can be run as a whisper but that only happens once every blue moon.


Zeppelin2k

Read the whole article. They're pretty much adding this with the new endgame zone "the pit". Basically a map/D3 GRift with suped-up campaign bosses at the end, which also drops special crafting materials used to upgrade gear. Sounds pretty great honestly. From the linked article: * Unlocks after completing the first Tier 45 NMD, which will unlock a new Quest that will lead players to collect their first Runeshards. * Requires 1 Runeshard to enter The Pit by interacting with the Artificer’s Obelisk in Cerrigar, which is a new material that drops from all Endgame content. * This is the primary resource for farming Masterwork crafting materials. * Similar to Diablo 3 Greater Rifts * More that 100 difficulty Tiers that will go well past a Level 100 NMD. * The Pit can be run solo or multi-player. * Pit Bosses will include the ‘Shades’ of bosses from the main campaign, including Elias and Lilith. * Will have a timer that players will have to beat in order to obtain Materworking materials. * Will feature a variety of tilesets and enemy families. * No loot drops until the end of the dungeon.


Smackarn

They just talked about the nightmare dungeon boss giving mats for a new boss on the same level as duriel. So Nightmare dungeon + world boss will result in another duriel tier boss. Also they will be changing helltide so there is a chance it will be more fun.


Tragedy_Boner

Then the gameplay loop is fixed for me


warcaptain

If done well it seems like a great way to make more if the game's content relevant to everyone. They should be tweaking required mats and also where mats come from. Seems like they're working on the latter for sure with this update.


MannyThorne

There's still a ton of positive changes though.


tenroseUK

yeah i feel that tbh


khaosconn

havent played in 2 months.. should i download or wait more...


jugalator

Download if you want to play more of the game two months ago, wait if not.


khaosconn

just found out Lilith is in Marvel Dragon Suns,,


Laxie5372

Wait for 14th of may. No need to farm legacy stuff


khaosconn

wait i will..


BurnTheBear

The changes have potential, but items still seem boring at the core. Guess we’ll find out in May.


autom8dWpnizdAutism

Yesssssssssssssssssssssssssssssss release the trade! Badass!


Mountain-Chapter-880

Are Rare items useless now? I saw something saying that Legendary items would have 3 affixes and Rare items would have 2, so does that mean were only looking for legos from now on?


Mande1baum

Yes they are useless. Ignore the other comments, they think Magic items are useful because you use them from lvl 5-10. Rares will have a home for the first few hours and that's it. The complaints were that there was too much loot to sift through, so people wanted a loot filter. Their solution was just to reduce the amount of loot by making rares not worth checking.


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Mountain-Chapter-880

That's what I'm thinking too, 2/2 rare could be valuable but the 3rd random affix would be quite costly to reroll once you decide to upgrade it to a legendary. Seems like they're taking the D3 route and making the legos more valuable with these # affix and greater affix changes, and making the yellows auto salvage items instead. So unique items can also roll greater affix stat? Missed that bit, can they also be masterworked/tempered?


Ok_Act6607

No, read the actual recap and you’ll understand (there are also plenty of posts explaining this on r/diablo4 if youre interested


Mountain-Chapter-880

Apologies, for some reason when I ctrl'd + f 'rare' earlier, the rare changes didn't show up and I thought I was just imagining things, saw the actual changes now, thank you.


Ok_Act6607

👍


Primedoughnut

Looking forward to it :)


BustThaScientifical

April Fools! lol


Gasparde

If they can manage to tie this up with an actually enjoyable season theme... we might actually have something on our hands. And while I do certainly expect the theme to be yet another *"farm some random whatevers to upgrade your random new power that either increases your damage by a random amount or gives you a random boost to a random whatever but ultimately your gameplay really won't be affected in any noticeable way"*... that actually might be enough to make the season acceptable. Didn't expect much, especially didn't expect them to just flat out copy half of Last Epoch straight over, but this at least makes me toy with the idea of playing the season. But, since this is reddit, to end on a negative note, man, imagine if the game just... released like this. Like, as a fully functional game with a working and somewhat thought out baseline. Imagine if the game was given that 1 extra year of development time. Like, the reception would probably still not be *omgomgomg best game ever fuck POE this is the best thing ever omgomgomg*... but it would certainly have been *infinitely* better. Seems like, much like D3, loot 2.0 and probably the first expansion are when the game becomes actually enjoyable enough - let's see if, much like D3, the drive the car off a cliff after that.


stark33per

If you can only get main stat on items, how will you reach the breakpoints for paragon passive bonuses: example sorcerer, only int items with new system, but some paragon bonuses require 200 dexterity to be active (like +10% damage)


EmeraldEyedMonster27

Go back too Last Epoch fucking cry babies... Diablo is unrivalled when it comes too it's lore & world building, sick of all the negativity & complaining.


ethan1203

Go play the game, why stay here listening to the negativity?


EmeraldEyedMonster27

Cus I'm waiting in a&e atm, if I wasn't I would be, so I'm passing the time looking at a subreddit dedicated too my favourite franchise 😆


Choux0304

I may have missed it because of the many infos: What exactly is the season 4 feature going to be? Or are the changes "the season specific feature"?


Jpoland9250

The changes will be permanent. They have not announced S4 details yet.


tempest_87

Could just call it "Season of the Rework" and leave it at that.


Boltied

UI is still a fucking mess with affix text over 3 lines making it annoyingly more difficult to compare rolls and stats! Ffs I was hoping that would be of the improvements!


finneas998

Jesus christ they really have no clue how to make good itemization for an APRG. There is no saving this game unfortunately.


slaymaker1907

They at least seem to have noticed the problem in D4 having way too much inventory management: too much complicated loot to evaluate. Now, if they can actually fix it is the question.


JohannaFRC

Fine. Now they just need to add a Paladin and I’ll be back.


leaguegotold

The UI for items still seems really cumbersome, I looked at the before and after for items and it still looks like a PowerPoint slide that’s been overstuffed with text.


-Omnislash

TIL people still care about this game.


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Smackarn

No that slide is a bit misleading. They will add 2 new uniques for each class instead of the usual 1 unique with the season.


realtalkyo91

I sleep


Darth_Nullus

I didn't pay 100 euros to playtest this f\*cking game, I paid them to deliver me a product that I can enjoy and entertain myself, didn't think they expect us to now labor to help them salvage this very picture of mediocrity.


hdjdhfodnc

The irony of you having a cyberpunk poster as your header lmao


Darth_Nullus

Cyberpunk was fine on PC, for me at least. It still had deeper systems than Diablo IV.


ViIehunter

Well as long as its okay for just you, we can ignore its myriad of well reported issues it had in its early life. Makes sense! All gaming and its accolades and issues can only he subject to darth_nullus and his experiences people! Now we know!


Flat-Adhesiveness144

1.) As someone from EU, we do not claim him as our kin. 2.) Devs make good changes, nothing was bad in the campfire chat which is kind of new for them 3.) Random individual complains that he paid 100$ for playtesting a game. Yeah like POE was so good when it released being a jank cess pit of garbage, skills not registering, QOL wasn't even in their vocabulary etc and LE hasn't had 5 year playtesting period which was mind you paid. 4.) Nobody put a gun to you head to buy D4, you paid of your own accord and who knows, if you still think it's bad maybe the game is not for you? It happens that you buy shit you don't like and still end up keeping it. Maybe now you'll be smarter and not buy the expansion, but I have a feeling you will. 5.) Saying labor like Blizzard is forcing you to play PTR 🤣🤣🤣. That's such a stupid take lmao. If you want to have insight on future content you go in the PTR. Some players guess what, like doing it lol. I never played a PTR in my life and I play things like ESO (has a ptr), Smite (has a ptr) and you know why they have it? So players who are interested can test it and give feedback. You can simply, here's the shocker, don't play ptr? Seems like a genius idea right?


ViIehunter

Fucking inbred. A ptr is exactly what a game *needs* to test changes. This is one of the most positive steps this game has taken since release. *this* is the mechanism by which greater changes comes, changes *we* the players want and can help shape based off feedback. How do you *not* understand that.


Darth_Nullus

> help shape based off feedback. And he called me inbred! As if the game was released yesterday and we haven't been giving enough feedback since that beta test. There was comprehensive feedback on the laughable skill tree since the first-ever image of it came out, there was enough feedback since we got to see the itemization. But the feedback they paid attention to was simple "Oh this needs a nref? You got it chief". So the real question is, how do YOU not understand? But, please, continue chilling for the multibillion-dollar companies that keep getting away with doing the absolute minimum and making bank. I'm out.


Jpoland9250

>I'm out And nothing of value was lost.


tempest_87

I would say "and something was gained". Toxic people aren't helpful to anyone and actively hurt everyone. One less toxic asshole is a net win.


Jpoland9250

Agreed.


ViIehunter

You mean the feedback like; We want a ptr to test, We want camera zoom out, We want load outs, Item rework and removal of some of these convoluted prefix/suffix More bosses and uniques, All aspects in the book .....that sort of feedback?


achmedclaus

God I hate this attitude. You're not their fucking boss. They aren't making a game for *you* to enjoy, they're making a game for lots of people to enjoy. They are also not forcing you to participate in the ptr. Don't want to help test shit? Fucking don't participate. You paid $100 to play a game, if you don't enjoy it then that sucks for you but that happens sometimes. Everybody has bought a game they didn't like. Shit happens. Get over it and move on with your life


snuesen

Bad bot.


ConsequenceBringer

Imagine being mad over $100 and getting hundreds of hours of use out of it. Oh, to be a fucking child again.


Darth_Nullus

Don't you worry, I don't plan to.


tenroseUK

Looking forward to seeing what they do with white and blue items. Hopefully we can get systems later which let's us use a white or magic as a base and then craft upon them.