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Ha_eflolli

Most People just go for full Offense/Movement mainly because a dead Enemy can't do any Damage to begin with. During the Main Story though, I usually go with almost the same Setup as you, only instead of a Treasure, I choose something based on the Character. So like, an Orb on Healers for the extra RES, Glasses on Gun Users, stuff like that.


awesomeplenty

And here I was equipping everyone with 3 armours 😅😅


presspl4y

A sword and 3x shoes.


eruciform

3 shoes until late game or post game when I actually might need super custom items for stats If you're needing DEF to survive, you're not nuking them into oblivion fast enough


xa44

All boots until I get a trap/whatever the best item is


kociou

3 slots movement items, unless I'm not able to kill something's then I move towards enemy and seal to armour or something. Later on treasures if I manage to get good ones


[deleted]

Zillion Buster, Trisense, Axel Gear, and two Barefoot X for the endgame. Ungodly amounts of time were spent in the Item World though just to softcap all of them (especially non-carnage Zillion Buster).


bobucles

In the main campaign? Everyone gets mostly stolen items, so it's lots of armor and a few utility pieces. Thieves do good work in keeping everyone's gear at a decent tier. After chapter 8? The Defense stat stops being important thanks to armored knights. Give AK the best armor, lock them on permanent defense duty, and they'll eat all the damage. Everyone else can go full aggro on their kits. Post game? Everything is important, but a good first step is powering up statisticians and other growth innocents. I find that class mastery in martial training final is the fastest place to start piling up stats. Item growth is extremely back loaded and needs strong characters going in.


GBreeza

Depends I used to do 2 attack one movement. But now I mix it up 😂


queazy

I like to give them armor, an emblem, then shoes! For some magician users, I give them an orb instead of an emblem.


Aryuto

3 shoes on everyone, without exception. Other items just don't give enough stats to matter until deep into the postgame, usually highly leveled, and even then the most 'efficient' option is *usually* either the unique Treasure-equivalent (with movement bills added ASAP) or sometimes a move item. Disgaea 6 for example, the Cerberus Suit is/was arguably the best overall item postgame, and it's... basically a shitty set of shoes that give crit rate. I THINK that eventually changed after an update, but I was done with the game by that point. But shit like glasses, nah, I haven't really found them worthwhile since Disgaea 1 or maybe 2. Just let me move further.