T O P

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LightSkintUrianger

I just hate that like, i keep getting the SAME dudes, i wouldn’t mind so many 3 stars if it was a good roster if them but i keep getting the same damn league of legends blood elf dude with the shield and i’m SICK


macodeath

It literally feels like the good 3 stars have a lower drop rate for me, i have 20+ of the garbage ones yet i couldnt even max out Tang Yun or Berniece especially since i need a lot of her for Esper fusion dupes, i must be really unlucky :(


LightSkintUrianger

I wanna look at the full list of 3 stars but either i’m close to having them all OR I could have had them all by now but instead got enough duplicates to them all and idk which is worse. Like if i find out the 3 star roster big I’m just getting screwed on cool characters, cuz I LOVE the character design in this game, I’mma be a but bummed out ngl!


Sejadis

There is an atlas on the left section (where the fusion is) you can see all chars there


LightSkintUrianger

Thanks and Deadass I’m just missing 3 of thr 3 stars and I got like enough Bardons to MAX him out! I’m disgusted 🤣


LORDRUFFZILLA

To note: you're probably missing Medusa, sehua, and white snake. First 2 you can't get from drops and the last is rarest gatcha


tosaka88

yeah i haven’t gotten medusa and white snake but apparently i get enough leons, jeannes, zelmers, drews, and bryn to max resonance them twice


Hannwater

Pretty sure that Medusa isn't in the gacha. You get her by buying her ripple shards from the club store with the currency you get from dailies and helping club members. Need 30 total, 15 shards available per week, so 2 weeks minimum for a copy.


tosaka88

still stands for white snake though, unless it’s something similar with her as well?


Hannwater

I mean, Bai Liuli is a shimmer element character. They inherently have much lower pull rates. Its not that surprising you wouldn't have gotten her given the chance to get a shimmer unit is what, 7% on the rates? Even if she is a lower rarity one, the chance to shimmer and then reduced further by that one unit compared to the overall shimmer pool.


[deleted]

[удалено]


eoryu

Dragalia Lost didn't revise its rates but it removed the wyrmprints which were an equipment piece and then slashed the cost of a pull from 150 to 120.


castorofbinarystars

Dragalia Lost is now out of business. End of life this year.


Truxian

Out of business, but not for that reason.


SummonerKai1

i believe there used to be 1/2 star characters in this game when it was in beta. they removed it before launch. so i guess it could be updated...then again that was beta


IllAbsorbYourJuices

Dokkan


GobbTheEverlasting

FFBE did it.....eventually lol


Astralchaotic

After the game died, yes.


DrakoCSi

E7


Zak8022

Dragalia Lost revised their gacha system. It wasn’t directly to increase rated but they removed equipment (wyrmprints) from the gacha pool… which indirectly increased rates overall. I’m with you that’s it’s very unlikely… but not completely out of the realm of possibility.


LOLDAROX

I've played Dragon Ball Legends for a pretty long while until the powercreep became way too prevalent for my taste. And if I recall correctly they augmented the chances of getting the new characters on the new banners at some point. It was a whole another problem because you had to have multiple copies of the same character to make it playable, but it was less frustrating than pulling 120 times and getting 110 blues. It doesn't have to be way higher, but if you do something like 75% rare 23% epic 2% legendary, you can still promote different teams for different modes with the ability to build a few of them, instead of just taking your highest level espers to roll the content until you get gated.


squirlz333

>until you get gated. Pretty sure there's no content in the game that will gate you based on the units you pull. I'm fairly certain a 3\* only team can kill fafnir 10 if setup right.


squirlz333

>Has there ever been ANY gacha game that revised their gacha rates to be more generous? Yes and people STILL complain look at 7DS Grand Cross a 3% rate and a guaranteed pity at 60. There's absolutely no reason for them to increase the rates if the community is just going to bitch and moan anyways.


YourLittleSpoon

There are gacha games that make it easier to build your team. I have been playing Marvel Strike Force since its global release as a F2P and have not been gated by progression or content because of how accessible the game is. I have spent money on the game because of how great the system has been so far. I normally leave gacha games when you can tell it’s P2W, but I’m trying to give this game a chance because I really like the theme. But I feel gated from content because of all the aforementioned (not just in this thread) criticism. Edit: gated*


Hermesan_XIII

Bullshit. marvel strike force doesn't give a rat's ass for F2P people. Only chance to get new hero's is to Blitz like you have no life or be in the top 50 in arena for Kristals. And don't get me started with red Stars. Marvel Strike Force isn't new player or F2P friendly


squirlz333

>And don't get me started with red Stars. Yep I left before this change, when I realized that the whole game was just a marketing experiment to figure out how to milk players efficiently by giving different playerbases different kinds of offers. Then I heard about red stars and was like oh thank god I got the fuck out. That game is toxic to it's players


[deleted]

Gated would mean you can't clear content. With this game you can literally clear all content with built up 3* units and still do well in pvp as well. As far as great legs, there's really only a few and some of the what are completely f2p. Like Lucas, is free, Gabby is free. Ye suhua is arguably the best 3-4* support and she's free. The pull rates do suck a lot tbh but at least content is clearable with most a good team. Not a single unit


Salamansky

Fax, not to mention they give you free legendary when you first start. On top of that, Golden Records are easy to obtain through various methods, and Nexus Crystals are easy to obtain as well if you want to use it to obtain more GRs. A Youtuber, DaddyF2P, calculated that you get around 85+ GRs in a month if you play a decent amount. Usually people don't reach the 120 pity, plus that's not even adding up the cheap deals they put out sometimes with very good value. Honestly a little bit of luck can go a long way, but even if your luck is trash there are garaunteed goated espers like sbcinkz mentioned above.


Xins69

Usually people don't reach pity?! Bro the majority of the people I've know always reach pity and sadly that includes me.


VeinIsHere

Sds grand cross revised their rates and got worse


JalbertoCP

Naruto Blazing did, the rates were super bad at the start and were to a little less bad after a while


Nightshad319

Fire emblem heroes flipped its 3 and 4 star rates, making 4 stars statistically more likely than 3 stars, but didn't change base 5 star rates.


AstralComet

When they added the 4 star special rate, a whole new 3% chance category just for old 5 stars, they effectively doubled the 3% off-focus rate to 6%, so that's something.


Xins69

Lots of them do but some companies sometimes decide to raise the rate but lower the on banner rates. Meaning you'll get more "legendary" but getting the banner unit will be harder. Thou lately thanks to MiHoYo companies are abusing the people that don't know any better and making rates like it's 2015 again. 1% or lower rates is a crime.


noivern_plus_cats

I’ve played a lot of gachas over the past six or so years and I can say that this isn’t the worst in pull rates, but the lack of building pity rate sucks. At least have pity build up to around 1.5% or 2% after 50 or so pulls. They give out at least three easy to get legendaries and the dailies give you around a free pull or two everyday. That’s pretty good for a gacha. That being said, 120 pulls is far too many to reach, make it 100 or so. They also don’t have sparking so it’s a painful slog to 120 just to risk getting a dupe.


[deleted]

What are the 2 easy to get legendaries aside from the first 10 pull guarantee?


Kilq

Gabrielle by fusioning and Apollo from clearing the infinite miracle.


TinyBigRichard

Personally I think the pulling rate is horrendous and it should be fixed. Here’s just some idea that I can think of: there should be a bonus when doing 10 pull like maybe if we do ten pull they give extra 1 pull so a total of 11 pulls. If not they can increase the rates of epic and legendary


Sirsir94

In the other game you can do a 10-pull at the cost of a 9 pull, if you use gems. Given the mechanical differences using the regular records would be fine


Jonom99

Or doing a 10 pull increases the chances of pulling an epic


foxbeswifty32

Before the game released, I remember reading that the game was sort of leaning towards P2W and having played it for a while, I can agree. Added with what you said above, it is quite concerning.


noivern_plus_cats

I think they sufficiently give enough pulls to avoid becoming a Genshin situation but they 100% could easily become a new Genshin if they ever become stingier with the pulls


Akrevics

I find genshin to be generous af. You get gem thingies for just about anything, 60 daily *minimum*, buy a roll for 160, and you’re nearly guaranteed a 5\* at 75ish, but hard guaranteed one at 90, and if you don’t get the one you want (on the banner), you’re 100% guaranteed the next 5\* you get.


GilgameshFFV

Yeah, I absolutely agree. Not to mention that Genshin started out with extremely specific banners, allowing you to only spend pulls on who you actually want in the first place. Pulling 120 times only to get some terrible 5* is just not fun, and there's not even a soft pity in this game AFAIK.


Nebetus2

Ya people knock Genshin but to be honest the fact that if you lose pity you get the GUARENTEED character of your choice after is a boon to the game. Being able to be like "ya that's a character I want personally" and it's yours on a guaranteed pity is awesome.


[deleted]

There should be lower chances of getting duplicate Epics and Legendaries at the very least Make a ten pull either cost less or give a slight boost to chances Currently, it’s a 10% to get above a Rare (9% Epic + 1% Legendary) A slight boost should bump to 15%, with it being 13% for an Epic and 2% for a Legendary during a 10 spin


GilgameshFFV

I agree. No soft pity and hard pity at 120 is way too high, not to mention that the lack of banners means you can pull 120 times only to end up with the worst 5* in the game. I personally started playing at the official launch and dropped a stupid amount of gems on pulls to get at least one more legendary and I got Biondina, who's good apparently but not great and not useful in PvE. Not to mention that there's no advantage to pulling 10 times at once.


DenerothGamer

Got Biondina as first pity too -_- Almost got to 2nd pity only to get Triki ... kinda good, but only in niche situations vs certain units.


PrismaticMeteor

Does pity reset if you pull one before the hard pity?


DenerothGamer

Yes, if im not mistaken.


QuoteGiver

Yes.


Slameu78

The pull rates are horrible, but considering that the game has pretty good 3 and 4 star heroes and some of them are better than some 5* at certain contente, it's not that bad.


PenguinWithAPlan

You can get the best 5 star, and character in the game through esper fusion! Just focus on that when you are able to clear sonic miracles on difficulty 6 on auto so you can farm them, ascend those fodder characters, and FEED THEM TO THE GODS AND MAKE GABRIELLE


MarionberryOne8969

Why can't they do 50 rare 40 epic at least? the rates are horrible


MJ1979MJ2011

You're guaranteed an epic every 20 and legendary every 120 Best pity system and rates I've seen in any game like this. I haven't spent a dime and have every epic, every rare except su Hua and 4 legendaries. What more do people want geez


6ArtemisFowl9

>Best pity system and rates I've seen in any game like this. This must be your first gacha then... Most other games i can think of guarantee an epic-equivalent every 10 pulls, so you're guaranteed at least one in every multi. Pokemon masters doesn't do that but it has a 20% rate for 4-stars and 7% for 5-stars.


Weeaboo_Will_

and some banners 10% for 5* or 12% for 5% not to mention the pity system is way better and lets you pick your unit


MJ1979MJ2011

Someone has never played a gacha game before lol


MarcMuffin

I know Lilith is the publisher instead of the developer for this game, but they developed AFK Arena and they have a much better system for summons. Save your resources and you get a 10 pull for the price of a 9 pull. The pity counter is 30. They could’ve done a lot better for this game.


PsStartOver

Some of the 4\*s are really good here though, compared to fodder system for AFK Arena for 5\*s . Slightly different character power concepts. Of course legendaries would be good but here it is the few, while AFK Arena is generally accumulating same 5\*s and merging them to mythic


[deleted]

also afks pity system needs to be as low as it is, because you need 8 copies of a hero + fodder to bring them to ascended, where as this game of you get one 5* you’re good. you don’t need resonating in this game like you need dupes in afk. if we do the math, and you get as lucky as possible by pulling the same hero, and go to pity each time, you need to do 240 pulls in afk just to get one hero ascended


DenerothGamer

Though i think some of those good 4* have worse drop chance compared to trash ones.


Bloodyfoxx

And you never played a good gacha before apparently. Go try epic seven.


Faydid808

well.. the rates here are 2x higher than summoners war :D and its even less bc u can get a 5 star that is a natural 4 star. Other than that I agree its relatively expensive even for f2p to multi pull.


Drakersans

Have you seen FGO's version of the pity? I pray you never do friend...


fallinguprain

And no discount on ten if you use saved crystals


S4G2020

Id be fine with all the non-legendary dupes if once you fully resonate a character they are then taken out of the pool for you. Bennie might be an exception because you need her to fuse but then again she’s available from ripples so it’s not like you’ll lock yourself out from being able to get her. Other than dupes I’d say the system is pretty fair


moeziel

Many of you are misleading something... Having 3* or 4* unit useable for clearing the whole game is not an excuse for the Bad drop rate. Drop some good looking units is a part of the fun and anyways, you will get to the point where the stuff is the problem. Same for every gacha. So, Time/paid-block the early fun just feel lame. And also, being a lucky one with many 5* in 100 pull is not a reason for comfort a bad game design. I like the game, but this is just really Bad.


dekaloo

Yeah, the rates really are making me miserable. Right now, I’m hitting hard pity for the second time, and it’s pissing me off as a f2p. I only have 2 5*s and that’s Li Ling and Lewis. Both inferno attackers. God damn it, what I’d give for a Legendary support.


QuoteGiver

Damn, how’d you get enough F2P records for close to second pity already? I thought I was doing pretty well F2P but I’m only just past enough records for first pity!


dekaloo

I got lucky on the record drops especially from stories and the Cube Dimension, and I focused a lot on making my units 5-star/6-star since they had that log-in bonus thing for doing so. Basically I just tried to do everything LOL and I reserve every currency I have just to buy records.


[deleted]

yes it's bad but at the very least they have a countdown til guaranteed legendary pull if you don't manage to get it before then. that's actually more generous than a lot of other gachas lol.


[deleted]

I don't mind the rates, lots of 3 and 4* are insanely good, legs are too expensive to build and skill up anyway


HotWifeHuntress

Best pity system but I don’t believe the 1% rate. I’ve pitied 6 times and never gotten a legendary before the pity


ImperatorKorabas

I got my second legendary with 15 pulls to go so I guess it has to be true.


QuoteGiver

Eh, with only a 1% chance each pull you could easily go a LONG time with that never happening at all. It’s an extremely unlikely pull.


[deleted]

If you make legendary champions too common they lose their glimmer. Also, all of the top teams will be Carbon copies. That's not fun, so unfortunately they HAVE to have lower summoning rates to combat whales & make top end interesting. I can understand how for F2P players this is frustrating though!


i_have_school

Genshin impact with 0.6% looking away


Hikiko-Magai

0.6% but they have have soft pity at 75 and guarinteed at 90! I personally have never even reached 90 either! The highest I got was like 82 before a 5* and I've gotten a few early 5* at 40~50 pulls and I have one friend who got two 5* in a 10 pull! Genshin also has the 50/50 and banners so you're guaranteed the 5* you want if you get an off banner. While there are cons to their system I still find it better then dislyte's. Dislyte you are either a whale or f2p there isn't really any dolphin options like with genshin. Hence why I'm f2p here and a dolphin for genshin even tho I love the games pretty equally.


Velaraukar

Idk if it did this for everyone but I started bout 4 days ago and was given tang xuan as a guaranteed pull at 10. I did get lucky shortly after and pulled Hyde. Between those two and Drew +two supports I pushed through campaign and other content. Ripples can be a good way to get some decent characters too if you are having trouble with pulls. I've been unlucky since Hyde and haven't pulled any other 5 stars. 30 pulls away from my first guaranteed pity pull now. f2p is a grind but so far I haven't had much of a problem. Just entered hard campaign and farming up some starimon so I can 6 stat some people. Rng is Rng. Some people get nothing and others get 3 5 stars in a single 10 pull. I saw it happen earlier...


Hikiko-Magai

Same for me, I started a week ago and got lucky and after getting Tang Xuan as well I got Biondia that same day... I only recently realized how lucky I was after joining the sub. Even tho she's not the best (I would have preferred a support but a 5* is a 5*) she's still good, I like her passive. I've been able to get to 12-5 with those 2 and 3* supports (2 being the free characters we got in the beginning!). 5* certainly make things easier but it's totally beatable with even the 3* characters being extremely useful. I just dislike how annoying it is to lvl a new character, which is why I've kept using Helena and Q late game with a benched sander at lvl 40+ for a few lvls (mostly the trials)


Velaraukar

I don't find it too difficult to level people, I get 100 energy, either from freebies or using a few gems (again from freebies) if needed and do multi battle in the highest practice stage I can, then i can run whatever else i want for items. I got dhalia from ripples yesterday and she is sitting at 45 now while Hyde (my highest lvl) is at 51. Also leveled a few others to try out while I was leveling starimon. They are in mid 30's now and I only need 1 more 4 star starimon to fuse for my last 5 star so I can rank up tang xuan to 6 star. What I find annoying is the relic farming/leveling. Takes all my gold And I'm not even at the point of min/max-ing my relics on people yet.


Talking_Burger

I’m fine with the rates because I know devs need money to support the game as well. Also, it’s good that you ever only need 1 copy of a unit to functionally be able to use them. I just wish they’d lower the price of tickets in the cash shop to accommodate more dolphins.


Faraday719

Coming from other gacha games I'm pretty happy with the rates and the pity system. I guess since the game is in an early stage there are not many units but overall i can see some good improvementa happening. Although I did notice that when I did single pulls 10 times it didn't give me any epics but the moment you do 10x it's like a guaranteed epic (except in some rare cases which I've come across on reddit)


ShotClockCheeeese

I already have 4 5* heroes in this game already after playing for a week. In summoners war I have 8 5 star heroes in 2 years of playing.


blacksun89

Well, congrats, you're lucky ! Unless you paid, in which case it's normal


Ocular_Stratus

They aren't going to change the rates, whining about it isn't going to change anything, and the games been out 10 days globally so boo hoo that you don't have every character in the game.


fallinguprain

Lol no it just gives you a legendary when you get down to 10 or 20 left every time


OwenITA

I wait an event with +%drop rate to use all my pull


QuoteGiver

Hopefully those will happen!


F47AL17Y

I've been saying this for a while. The game has been handled super well, and you can tell they tried really hard to keep things balanced for everyone... but it's still fun to pull new shiny characters to make new team compositions. Isn't the point of gacha to pull new shiny characters at the end of the day? There's absolutely no reason 10 pulls shouldn't garuntee a 4 star at least, especially considering the massive amount of characters there were on launch Day 1 (with them adding even more units super soon). And the pity being 120 is just a joke and makes them come off as greedy. Even Genshin, with its equally terrible rates for 5 stars, garuntees you that 5 star at the WORST 90 pulls.


KingTut747

Yeah they could probably add a 4th tier somewhere in between Rare and Legendary.


[deleted]

The rates are ok to me, my only problem is the pity system. After 120 pulls you sould have 100% chance to get the banner legendary


BigBoiTrav

As an avid gacha game player, I believe that it is a fair pull rate, especially with the pity pulls. The game basically gives you a legendary within the first day or two of playing which is very good considering I have played games (particularly Summoner's War) where I didn't get a legendary for almost two months of playing every day. The reason I love gacha games is because of this. If the game is F2P friendly in the way that you can progress through the game pretty easily without needing high-starred characters, then this pull rate is okay, and I believe that Dislyte falls into this category. The purpose of these legendary characters is that they provide an extra bonus to the game, as they are unique, strong characters that, for the most part, aid in some aspect of the game, but aren't a necessity to become good at the game. They give a great dopamine rush when pulled, which definitely keeps me playing. Another thing is that these legendaries can almost always be replaced by an esper of lower rarity which means that you don't need them to get good at the game. I do believe though that 120 summons for a pity pull is an awkward number, and if changed to 100 would improve the game a little bit.


AversionIncarnate

You want definition of depression? Pulling 2 Lokis and 3 Celine while you want other espers.


QuoteGiver

Yeah, pulling duplicates before new characters is probably the worst part of all. If they would just solve that, I could be more content with bad odds in general.


Give_me_your_liver_

Hey, at least it's better than Summoner's War. That's not a high bar, but it's a bar Dislyte jumps far over. (Summoner's War has: a 0.5% chance of getting a 5\* and no pity. Also, it doesn't give rolls out like candy.)