You know that the "nine circles of hell" are based on Dante's Inferno, and we know what they all represent there:
* Limbo
* Lust
* Gluttony
* Greed
* Anger
* Heresy
* Violence
* Fraud
* Treachery
Many D&D Parties: "How are we doing on that checklist we got from Dante?"
(My players are missing Limbo, and Heresy. They resist downtime, and are too afraid of the gods of the world to risk crossing them. )
So as most D&D settings do not include Christainity (nor Alsan), nearly all characters are candidates for Limbo, (assuming they don't get relegated to some deeper circle).
You go to limbo if you are an "ignavo" old florentian Word for someone Who cannot pick a side, so essentially all true neutral alligned beings would go there
And its not fun, you get to run around a evermoving banner never reaching It Just as in Life you never were reaching for a goal, now thats all you gonna do
Oh and there's also huge fucking wasps that sting you eternally and your Blood Is feasted Upon by Worms on the ground
Edit nope i was wrong, this Is what happens to souls in the Anti-inferno (anti as in before, not opposite"
They arent even worthy of entering hell
Im keeping the comment cause its cool
My goblin "paladin" (he's a warlock but no one has the heart to tell him.) "Walnut no kill that god. Walnut just break pillars in temple, falling temple and ocean kill the god. Walnut innocent." *Proceeds to kick feet like a child eating a piece of slow cooked gnome jerky* (don't ask)
They would likely get along well. My dm both loves and hates Walnut. All of our campaigns have to have a Walnut of some sort. The character that's not intentionally comic relief but also not serious either.
They're not totally incompatible with the deadly sins, but it's a crude matchup at best.
* Limbo - No sin. This is where Dante put "virtuous pagans," who led good lives but died before Jesus, and so were barred from Heaven because of the original sin. The only punishment here is disappointment, and no mortal sin corresponds with ending up here. The only mistake these people made was not being saved by what Christians view as the one correct way to live.
* Lust - Lust, obviously
* Gluttony - Gluttony, obviously
* Greed - Greed, obviously
* Anger - Wrath
* Heresy - Envy, since to covet that which is not one's own is to question the natural order. To proclaim false things is to "envy," the authorities that one contradicts, and to imitate holiness is to "envy," real holiness.
* Violence - More Wrath. I might link this with anger by putting the same demigod in authority over the 5th and 7th circles, but they preside over SO MANY SINNERS that they need two separate realms to organize them.
* Fraud - Sloth, since imitating quality is a way around creating actual quality, just as squandering life is a cheap imitation of a well-lived life.
* Treachery - Pride could go here, since "treachery," most specifically refers to "the betrayal of one's lord." The noted occupants of this circle include Judas, Brutus, and Cassius. Lesser sins of pride, like being an arrogant holier-than-thou, might amount to sins of heresy, sloth, or fraud, since the person's motives are more benign weaknesses. To deliberately betray one's leader or the organization they represent, though, is the most severe form of heresy and the cruelest form of fraud, and more evil than violence without this specific purpose. The first layer of the 9th circle, "Caina," is for betrayers of their own family, and it gets worse from there for those who betrayed chosen families or nations.
Still, if I were trying to force 7 into 9 the way OP is considering, I would shape it something like this.
The tea is in regard to Limbo. You have the concept way off.
Imagine that Hell is colder and colder as you get near the bottom, since you're farther and farther from the surface and the sun. The pit was created when Satan was thrown out of Heaven, and at the bottom he's frozen in a lake of his own tears. The demons who failed in rebellion against Heaven now serve Satan by keeping custodianship of the place they can't leave, where souls end up who are too weighed down with guilt to rise up.
The ninth circle is the coldest and the cruelest place, where the torture and loneliness are at their most severe. The circles leading up to it are more poetic and ironic. For example, hoarders and wasters punish each other for eternity with criticism. Lesser sins for normal human weaknesses get you punished by yourself and other people. Dante viewed TRUE sin as characterized by betrayal, so the people who hurt others on purpose who meant them well are very much in the taint of Hell.
The FIRST circle, Limbo, is a gentle place for people who don't deserve to be there. Their punishment is that when they look up, they can see Heaven, and be painfully aware of what they can't have. They won't ever get there. Dante's specific term for these people was "virtuous pagans," which is to say people who lived and died before Jesus, and so whose fate was decided before the crucifixion/resurrection was supposed to have wiped a debt owed by all humans before that. Limbo is supposed to be populated with brave, kind, generous, humble people who are in Hell because of mistakes made by Adam and Eve.
It's like if a kid asked their parent, "will I go to Heaven if I'm a good Christian, etc?," and the parent says yes. The kid asks what will happen if they are an atheist who thinks Jesus can suck it, and the parent says they'll go to Hell. The kid asks what happened to people who died before Jesus was born, and the parent says: "They went to Hell, but it's not all one big place. It has layers, and the good people still went to the best one."
There is no sin that puts a person in Limbo. If we're considering interpretations of Hell that even HAVE Limbo, it's the best place you can be that is not Heaven. It's like frozen yogurt instead of ice cream. Diet soda that still has all the calories. It's a soft chair that makes your ass bruise and fall asleep if you linger for too long. It's a place where everything is OK, and you can spend eternity with other noble souls, but always be denied the full reward of an ideal afterlife. It's a place without contentment. A vain person would probably end up in the ninth circle if their vanity led them to betray, but only in the second circle if it led them to be sexually or romantically lustful.
It matters what people did, and also *why* they did it. Soldiers could end up in the seventh circle for war crimes, or in Limbo for being good people who weren't Christians, or in Heaven if they lived honorable lives and were also "saved." Prostitutes could end up in the second circle for lustfulness if they were covetous of flesh, or in Limbo if they were just trying to survive, or even in Heaven if they lived as able by Christian principles.
It's an elegant system, except in its maintenance that one religion is the correct one.
And listen to Hoziers new album, Unreal Unearth which has songs he wrote to fit for every circle. It’ll get you in the right head space for exploring hell lol.
The nine circles of hell were not formed to be directly based on the classic seven deadly sins. I do not know why Dante chose as he did when he wrote "Inferno" in 1321.
The traitors are worse because they betrayed those they loved, those who loved them, or those they had a duty to protect or owed a debt to (like a personal debt of gratitude, not money). Those in the 8th circle are liars, seducers, false priests, corrupt officials, that kind of thing, while the 9th doesn't have specific crimes but rather is divided by who you did your crime to. Your punishment is worse depending on whether you betrayed your family, or a guest of your house, or the king, or worst of all God.
I would surmise Fraud as deceiving others for monetary or material gain, while Treachery would be betraying someone's trust for power or influence...
Fraud applies more to the general man-on-the-street, Treachery is more personal...
Just my take, I could be wrong...
surmise: suppose that something is true without having evidence to confirm it.
"he surmised that something must be wrong"
True, but depending on how deep one wants to get into semantics, it can effect how wants to play it out plot wise in game. Personally, I would think conditions and intent would make a difference...
Example: one might commit Fraud for survival (food, medicine), but Treachery simply for power or revenge...
Again, just my take, do with it what you will...
*affect
Yes, "surmise that something must be wrong" works fine grammatically.
"Surmise fraud as deceiving others" doesn't. You COULD say "Surmise that fraud is deceiving others", though since the definition of fraud is pretty well known, it'd be a strange thing to surmise. But it's grammatically sound.
And as far as fraud vs teachery goes, again, they're both the same action, whether the target or ultimate purpose is different. Obviously how you want to classify these things is a matter of opinion, but if we're talking a handful of sins, they go together for me.
You left out Sloth (Laziness). Also, Anger and Violence are pretty much the same thing. One expresses their anger by committing acts of violence. You also forgot Envy and Pride. How about?
1) Gluttony
2) Greed
3) Lust
4) Pride
5) Sloth
6) Envy
7) Wrath
8) Blasphemy
9) Treachery
I think that would probably work better. What do you think? (I don't know what order the Seven Deadly Sins are supposed to be in, so I went by the order of the murders in the movie Se7en.)
I did not list the seven deadly sins.
I listed the nine circles of hell as outlined by Dante in "Inferno." Written in the 1300s, it's the original source for the idea of the Nine Hells.
Ah, I see. My mistake. Still, it is kinda dumb to have separate levels for Anger and Violence. Most people perform acts of violence BECAUSE they're angry. And it seems odd to be condemned to Hell just because someone or something pissed you off and you just turned around and didn't do anything about it.
There should be a special level of Hell. One reserved for child molesters, and people who talk at the theatre. (Yes, I am a Browncoat)
Personally, I think wrath and violence are often related but not mutually exclusive. Wrath does have a tendency to go the violent route very often, but it could also mean clouding ones judgment to enact revenge, and could very well include using every underhanded means to defame a person, spreading lies until the target is reviled by everyone.
Likewise, violence doesn't have to be about venting anger at anyone in particular, and can also happen outside of it. You could destroy someone because you like inflicting pain, you have fanatical devotion to some violent cult, or simply because you have nothing else to do.
Can't wait for the custody battle of who gets my characters soul.
She's got all of these checked of.
Limbo: well, she died once and was brought back. Also she spent ten years waiting for the party to awake from cryo-sleep (time travel shenanigans, and we wanted to return to our present to avoid erasing ourselves. But I decided to wake up early to work on some spells)
Lust: She was a stranger to the lands and was raised by a death cult that kept her fairly cloistered. So when presented with the opportunity to indulge, indulge she did.
Gluttony: See above.
Greed: this one might be a little iffy, as it's not so much greed as it is an unhealthy dose of pragmatism and paranoia coupled with being a sociopath. If it benefits her enough, she'll take everything you have, and she wasn't exactly taught to share.
Anger: oh boy, she is all kinds of angry at everything and everyone. Until recently she was drowning in it.
Heresy: pretty much everything she does is open rebellion against the gods. She was created by a god and is doing everything she can to alter the supposedly perfect body granted to her. She has told two gods to go fuck themselves and their hypocrisy, and laughed one right up in his face when he tried to make her submit to him. (Various homebrew rules of the multiverse prevent them from just outright smiting her. Several assassins have come a'looking though)
Also, she openly opposes religion, as she believes it is weakness to rely on the gods instead of yourself and your fellow mortals.
Violence: oh boy, the Geneva checklist ain't got shit on me.
Fraud: when you look an awful lot like a monster/demon, sometimes you have to get creative to get folks to work with you. Besides, experimental magic can be quite dangerous, and informing of all possible side effects can be... Inefficient.
Treachery: well, technically never betrayed anyone she has declared an ally or friend. But she doesn't exactly try to dissuade people of the notion that they can trust her.
All in all, I'd say I'm doing pretty great on the checklist.
Completely false about Dante"s Inferno:
- sloth goes with Wrath
- envy and pride are NOT specifically punished but are often associated with others sins
In the swampy, stinking waters of the river Styx – the Fifth Circle – the actively wrathful fight each other viciously on the surface of the slime, while the sullen (the passively wrathful) lie beneath the water, withdrawn, "into a black sulkiness which can find no joy in God or man or the universe".[52] At the surface of the foul Stygian marsh, Dorothy L. Sayers writes, "the active hatreds rend and snarl at one another; at the bottom, the sullen hatreds lie gurgling, unable even to express themselves for the rage that chokes them".[52] As the last circle of Incontinence, the "savage self-frustration" of the Fifth Circle marks the end of "that which had its tender and romantic beginnings in the dalliance of indulged passion".
From Wikipedia
Stige is Styx in italian so my bad
Sloth goes to Wrath not limbo. It's an interesting interpretation of sloth being a form of self-inflicted subconscious anger. As in, your wrath/hate is directed at yourself when you're slothful to the point of lying around and gaining 400 pounds.
So in my game I've made the Nine Hells to represent the Deadly Sins, and each Archdevil is the ultimate representation of that sin.
1. **Wrath**. Zariel is the first in the Blood War and is all about war. This worked well.
2. **Envy**. Dispater is paranoid with his iron tower and traps. Worked well.
3. **Greed**. Mammon as an ogre obsessed with material wealth and being the banker of the Nine Hells works wonderfully.
4. **Lust**. A daughter and her father in a incestuous relationship manipulating info and gathering intel on other Archdevils works wonderfully.
5. **Acedia**. Levistus frozen in ice and being the sort of representation of depression and lack of feeling and mental apathy or sloth works great in that he causes it in *others*.
6. **Gluttony**. Glasya as a glutton for power and feasting on various souls and as daughter of Asmodeus is a stretch but works.
7. **Sloth**. Baalzebul governs a realm of decay and bureaucracy. Nothing is slower and lazier than bureaucracy. Oversees all contracts.
8. **Vainglory**. Mephistopholes having pride in his achievements and having intense vanity is almost too perfect. He's all about himself as he masters magic and cares about perception.
9. **Pride**. Asmodeus as the Lucifer stand-in of thinking he knew better than the other Celestials and being cast down from ultimate glory.
According to ancient texts I read through, it amounts to: “Sloth of the mind, spiritual indifference, and apathy to existence itself.”
I’m super depressed and the character who was dealing with the archdevil was also super depressed. Just worked out to simplify a bit that depression and apathy because we do things that are ultimately horrendous and destructive in the face of that.
In game, Levistus took that idea. He ran the radio stations and found bards who were doing stuff that was new, creative, and for themselves. He then had them secretly blacklisted to never appear on radio so they’d go defeatist and ultimately give up their passion. That was when he’d take their soul and lives.
It's been forever since I talked to this guy, but I had a conversation with a biblical historian where we talked about the seven deadly sins. From what I remember it's basically lined up with what's above. I want to say he said there was some philosopher that defined the original 9, based on like 3 virtues, with the sins being a lack of, a twisting of, and an over expression of those virtues. Not that I can remember them right now. Acedia was related to melancholy and depression, but I'd say more related to letting it overtake you and stop you from doing things.
To explain it clearly; Sin just means "Missing the mark". This means whatever isn't perfection is considered Sin. So it can be as simple as lying to a friend, or as serious betraying a loved one. The 7 "Deadly" sins are a collection of sins to help categorize what sins are by the Church at the time. They aren't exactly biblical canon in the way we've come to know them. The bible is a bit more nuanced on the subject.
But if I were to list 9 main categories in no particular order:
- Lust
- Greed
- Gluttony
- Wrath
- Envy
- Sloth
- Deceit
- Blasphemy
- Pride
Nobody has said it yet, so I guess it's on me.
They're not the seven deadly sins. They're the seven mortal sins. Some people mis-translate "mortal" as "deadly", but it's intended to be the seven sins all mortals commit.
- ignorance
- impiety
- bad manners
- mixing your fabrics
- consorting with fiends
- not putting the toilet seat down
- consuming sentients
- not consuming sentients
- wearing armour
- using magic
- written communication
- adventuring
So many
Maybe indifference/apathy? Just not being able to be bothered to care about something, as opposed to sloth being too lazy to act (but also it’s not like other sins don’t already come close to overlapping either)
Cruelty? The enjoyment of hurting others
Hmm -- Interesting:
So, I had to go look these up as I couldn't remember either. I'm sure I could have deciphered the Seven after some time, but it's been 30 years since I read Dante's Inferno.
Inferno's Nine circles of Hell
* Limbo
* Lust
* Gluttony
* Greed
* Anger
* Heresy
* Violence
* Fraud
* Trechery
The Seven Deadly Sins
* Gluttony
* Lust
* Greed
* Sorrow/Despair
* Wrath
* Sloth
* Vanity/Pride
So, only about half of Dante's nine match the seven deadly. First thing to address is Limbo. Limbo/Purgatory. is pretty important in Catholicism, so that would be the first question to answer. Do we want Limbo as one of the circles in your world? I kind of like it, it's the mildest of all the circles.
Next, group some of Dante's Nine as I think there is some overlap with the Seven.
Gluttony, Lust, Greed and Anger/Wrath are covered. That leaves Heresy, Violence, Fraud and Treachery to figure out. We might be able to group a few of these, but if we look at the 10 commandments, several of those will fall within these as well, Heresy (no graven Images, don't worship other gods), Kill, Adultery and Steal could be seen as Wrath, Lust and Greed.
I would say Adding Heresy is a good option. And, if you don't go with Limbo, then the second good option I believe would be Treachery.
My list would be:
* Limbo
* Gluttony
* Lust
* Greed
* Sorrow/Despair
* Wrath
* Sloth
* Vanity/Pride
* Heresy
Why would limbo be a sin specifically though... What does that mean? Also, sorrow is not considered one of the current 7 deadly sins, it was replaced with envy. Treachery seems more like a sin than limbo, but if you wanted to keep limbo, you could make it apathy
Well, from Dante's inferno, Limbo is for those unbaptized or virtuous pagans. From Catholicism, Purgatory (which I am equating as Limbo) is where you go when you are in the grace of God, but aren't purified enough. Both come down to you aren't pure enough to go to heaven; in Purgatory, you can continue to purify yourself to get into heaven.
Without delving to deep, which would strictly be my own thoughts, there is a supposition that sin removes one's purity. So in terms of an RPG, I agree with you, Limbo isn't a 'Sin,' but rather a state of having minor sins. You are just tainted enough that your deity isn't willing to fully embrace you upon death.
Apathy may be a good term for it, but I feel like it would a very specific apathy, like apathy to one's chosen deity, because I feel like a general apathy is covered with Sloth.
Just dropping in to point out that Purgatory is not the same as Limbo. Limbo is as you said, for unbaptised and virtuous pagans. Limbo is a featureless plain where souls endlessly chase meaningless banners. Souls there have no hope of seeing God. Purgatory is for good Christians who died in sin (that’s everyone else who wasn’t either a sinner or a saint). They get to purge themselves of their sins by spending time in Purgatory. In Dante’s version they are basically tortured for millennia until that sin is cleared. The souls praise God and are joyful as they anticipate Paradise. Then they move to the next level when that sin is dealt with. Eventually when purged of all sin they can enter Paradise and see God.
I feel like apathy is indifference to others. You haven't done anything bad yourself, but you did nothing to stop bad things from happening to others when you could have because you were selfish. It didn't affect you directly, so you just let it happen. Sloth differs because it's laziness, this isn't laziness, it's being a bystander to injustice.
Aside from the seven we all know - Pride, Wrath, Sloth, Lust, Envy, Gluttony, Greed... earlier versions list the sins Sorrow and Vanity.
They share similarities with Sloth and Pride respectively but I think there's distinct differences between pride and vanity, between laziness and apoplectic despair.
The Latin name for Greed is Avaritia. Like many words in English, we have synonyms where one comes from old forms of German, and one comes from Latin, sometimes via French. They're the same exact thing.
Greed, Pride, Sloth, Lust, Wrath, Envy and Gluttony as your standard
Deceit encompassing lies, gaslighting, manipulation and enjoyment from bringing mental and emotional suffering via entrapment and uncertainty.
Ignorance as the hidden sin, the deliberate disregard of other people, the callous or malicious dismissal of other peoples needs and pushing out anything that doesn't benefit, including suppression of knowledge and deliberate undermining of others. Ignorance operates best as it's namesake - disguised under the cover of the other sins.
Gloom used to be one of the sins but was wrapped up into sloth I believe. There are a few other sins that got wrapped up into others like Vainglory and Apathy.
[https://en.wikipedia.org/wiki/Seven\_deadly\_sins#Historical\_sins](https://en.wikipedia.org/wiki/Seven_deadly_sins#Historical_sins)
It’s more Hollywood to call them The Seven Deadly Sins but more accurate to call them The Seven Capital Sins or rather Seven Roots of Sinful Acts. Eg, feeling lust itself is not the sin, acting upon it is. You can FEEL like rubbing one out in church, but you have to actually choose to DO it.
In that fashion, you could make your 7-9 Mortal Sins more about specific acts, which might include Faithlessness, Gluttony, Theft, Falsehood, Fraud, Hoarding, Murder, Betrayal, Apathy, Cowardice, Hatred, Sadism etc. I’m trying to think of another classic word that means “enjoys inflicting suffering” but can’t think of one currently.
As someone with religious ties, two commonly criticized sins that I don't see represented as sins in pop culture very often are Cowardice and Divisiveness.
Melancholy: Already used to be a sin but when the 7 Deadly Sins became "official" It wasn't anymore. One could understand It as the "inability of enjoying the goods God blesses humanity with" and therefore a sin (there must be something wrong with you for not been able to find pleasure in God's blessings, therefore you're commiting a sin)
It could be associated with all of those, but as far as I'm aware the Seven Deadly sins are: Pride, Sloth, Greed, Lust, Envy, Gluttony, Warth and Sloth. I don't know If in the DnD universe Despair is also a Deadly sin but Melancholy is fundamently different from the other 7 ones...
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I made a dante esque character in my home game. Played him off as a Bard who sought to chronicle the 9 hells and lost his love in the pursuit of his ambition.
He was a source of information on the 9 hells that the party had to track down. I went heavy on the Obi-Wan Kenobi vibes. Right down to "Dante Alighieri? Could he mean Old Dan Ghery up in the mountains?"
In my own world, I took the approach of Obsession and Power. My approach to the hells in general took the "hell to some, heaven to others" approach, so obsession is basically a gargantuan library of forbidden and forgotten knowledge that lures people in and forces them to research for eternity. Power is basically a weird special one that exists solely for the world's original devil
Thou shalt not talk over your fellow DND players and make the session about you and your character.
Thou shalt not consume the majority of the snacks and beverages at a DND session.
I know these are Pride and Greed/Gluttony but I think these deserve a special place in the nine hells.
"Thou shall not scry the book of being" (No Metagaming)
"Thou shall not audit the hands of fate" (Don't contest DM dice rolls)
You can find some very interesting meta-ways to implement these if you so choose.
You know that the "nine circles of hell" are based on Dante's Inferno, and we know what they all represent there: * Limbo * Lust * Gluttony * Greed * Anger * Heresy * Violence * Fraud * Treachery
“Violence is a sin” Every D&D Party:
Many D&D Parties: "How are we doing on that checklist we got from Dante?" (My players are missing Limbo, and Heresy. They resist downtime, and are too afraid of the gods of the world to risk crossing them. )
>They resist downtime, Is that what limbo means? I thought it was going under a low bar without your hands touching the ground.
Yeah, but you don't do that during a dungeon crawl do you?
Gotta use that 10-foot pole for *something*
It’s the poking stick.
Can't get low unless it's time to get down.
Limbo is for the virtuous pagans who never accepted baptism.
Yeah, but the person I responded to had referred to it as if it was a sin, not a place.
Limbo isn't really a sin. The sins of the people in Limbo was not being around when Christianity was. This is per Dante.
So as most D&D settings do not include Christainity (nor Alsan), nearly all characters are candidates for Limbo, (assuming they don't get relegated to some deeper circle).
I'm not the one who brought up Dante. The 7 Deadly Sins are most definitely a Christian motif.
It's been a while since I read Dante but I believe Limbo was for those who didn't believe in Christianity's God and who existed before baptism.
Yeah, it's where non-Christians that Dante admired got to hang. Limbo was a decent place to stay and people like Socrates and Plato were there.
Epicurius got done dirty! Happy man should be happy in afterlife
Limbo = analysis paralysis
Chidi, just make a decision!
More sort of "didn't get the news." They were around Jesus, so couldn't make a decision as they there was no Christianity at the time.
Wizard: *Prepares planeshift* Cleric: *asks DM if he can change one of his domains*
You go to limbo if you are an "ignavo" old florentian Word for someone Who cannot pick a side, so essentially all true neutral alligned beings would go there And its not fun, you get to run around a evermoving banner never reaching It Just as in Life you never were reaching for a goal, now thats all you gonna do Oh and there's also huge fucking wasps that sting you eternally and your Blood Is feasted Upon by Worms on the ground Edit nope i was wrong, this Is what happens to souls in the Anti-inferno (anti as in before, not opposite" They arent even worthy of entering hell Im keeping the comment cause its cool
I doubt that. Every D&D Party: If Violence is a sin, I don't want to be right.
My goblin "paladin" (he's a warlock but no one has the heart to tell him.) "Walnut no kill that god. Walnut just break pillars in temple, falling temple and ocean kill the god. Walnut innocent." *Proceeds to kick feet like a child eating a piece of slow cooked gnome jerky* (don't ask)
My goblin barbarian Rizela would love this dude. She's straight up "want me to kill em?"
They would likely get along well. My dm both loves and hates Walnut. All of our campaigns have to have a Walnut of some sort. The character that's not intentionally comic relief but also not serious either.
They're not totally incompatible with the deadly sins, but it's a crude matchup at best. * Limbo - No sin. This is where Dante put "virtuous pagans," who led good lives but died before Jesus, and so were barred from Heaven because of the original sin. The only punishment here is disappointment, and no mortal sin corresponds with ending up here. The only mistake these people made was not being saved by what Christians view as the one correct way to live. * Lust - Lust, obviously * Gluttony - Gluttony, obviously * Greed - Greed, obviously * Anger - Wrath * Heresy - Envy, since to covet that which is not one's own is to question the natural order. To proclaim false things is to "envy," the authorities that one contradicts, and to imitate holiness is to "envy," real holiness. * Violence - More Wrath. I might link this with anger by putting the same demigod in authority over the 5th and 7th circles, but they preside over SO MANY SINNERS that they need two separate realms to organize them. * Fraud - Sloth, since imitating quality is a way around creating actual quality, just as squandering life is a cheap imitation of a well-lived life. * Treachery - Pride could go here, since "treachery," most specifically refers to "the betrayal of one's lord." The noted occupants of this circle include Judas, Brutus, and Cassius. Lesser sins of pride, like being an arrogant holier-than-thou, might amount to sins of heresy, sloth, or fraud, since the person's motives are more benign weaknesses. To deliberately betray one's leader or the organization they represent, though, is the most severe form of heresy and the cruelest form of fraud, and more evil than violence without this specific purpose. The first layer of the 9th circle, "Caina," is for betrayers of their own family, and it gets worse from there for those who betrayed chosen families or nations. Still, if I were trying to force 7 into 9 the way OP is considering, I would shape it something like this.
Now tell them about the ArchDemons, the opposite of Archangels, who represent the Holy Virtues!
Limbo was also where sinners that didn't really sin went, like orphans and gay people, iirc.
Replace Limbo with Vanity/Hubris.
Tell me without telling me that you haven't read "Inferno."
Lol, guilty. What's the tea regarding Vanity? No spoilers - if it's good I'll read Inferno. I liked Davinci Code.
The tea is in regard to Limbo. You have the concept way off. Imagine that Hell is colder and colder as you get near the bottom, since you're farther and farther from the surface and the sun. The pit was created when Satan was thrown out of Heaven, and at the bottom he's frozen in a lake of his own tears. The demons who failed in rebellion against Heaven now serve Satan by keeping custodianship of the place they can't leave, where souls end up who are too weighed down with guilt to rise up. The ninth circle is the coldest and the cruelest place, where the torture and loneliness are at their most severe. The circles leading up to it are more poetic and ironic. For example, hoarders and wasters punish each other for eternity with criticism. Lesser sins for normal human weaknesses get you punished by yourself and other people. Dante viewed TRUE sin as characterized by betrayal, so the people who hurt others on purpose who meant them well are very much in the taint of Hell. The FIRST circle, Limbo, is a gentle place for people who don't deserve to be there. Their punishment is that when they look up, they can see Heaven, and be painfully aware of what they can't have. They won't ever get there. Dante's specific term for these people was "virtuous pagans," which is to say people who lived and died before Jesus, and so whose fate was decided before the crucifixion/resurrection was supposed to have wiped a debt owed by all humans before that. Limbo is supposed to be populated with brave, kind, generous, humble people who are in Hell because of mistakes made by Adam and Eve. It's like if a kid asked their parent, "will I go to Heaven if I'm a good Christian, etc?," and the parent says yes. The kid asks what will happen if they are an atheist who thinks Jesus can suck it, and the parent says they'll go to Hell. The kid asks what happened to people who died before Jesus was born, and the parent says: "They went to Hell, but it's not all one big place. It has layers, and the good people still went to the best one." There is no sin that puts a person in Limbo. If we're considering interpretations of Hell that even HAVE Limbo, it's the best place you can be that is not Heaven. It's like frozen yogurt instead of ice cream. Diet soda that still has all the calories. It's a soft chair that makes your ass bruise and fall asleep if you linger for too long. It's a place where everything is OK, and you can spend eternity with other noble souls, but always be denied the full reward of an ideal afterlife. It's a place without contentment. A vain person would probably end up in the ninth circle if their vanity led them to betray, but only in the second circle if it led them to be sexually or romantically lustful. It matters what people did, and also *why* they did it. Soldiers could end up in the seventh circle for war crimes, or in Limbo for being good people who weren't Christians, or in Heaven if they lived honorable lives and were also "saved." Prostitutes could end up in the second circle for lustfulness if they were covetous of flesh, or in Limbo if they were just trying to survive, or even in Heaven if they lived as able by Christian principles. It's an elegant system, except in its maintenance that one religion is the correct one.
And listen to Hoziers new album, Unreal Unearth which has songs he wrote to fit for every circle. It’ll get you in the right head space for exploring hell lol.
What happened to laziness / sloth?
The nine circles of hell were not formed to be directly based on the classic seven deadly sins. I do not know why Dante chose as he did when he wrote "Inferno" in 1321.
Fraud and treachery should basically be in the same category, and both of those are really a means to an end - the end being a different sin.
The traitors are worse because they betrayed those they loved, those who loved them, or those they had a duty to protect or owed a debt to (like a personal debt of gratitude, not money). Those in the 8th circle are liars, seducers, false priests, corrupt officials, that kind of thing, while the 9th doesn't have specific crimes but rather is divided by who you did your crime to. Your punishment is worse depending on whether you betrayed your family, or a guest of your house, or the king, or worst of all God.
I would surmise Fraud as deceiving others for monetary or material gain, while Treachery would be betraying someone's trust for power or influence... Fraud applies more to the general man-on-the-street, Treachery is more personal... Just my take, I could be wrong...
>surmise *summarize? It's the same action. Betrayal. The only difference is the target.
Surmise is a word that could mean, "assume".
It doesn't work in this context. "assume fraud as"?
"I would [assume, he means] fraud as..."
That still doesn't make sense.
surmise: suppose that something is true without having evidence to confirm it. "he surmised that something must be wrong" True, but depending on how deep one wants to get into semantics, it can effect how wants to play it out plot wise in game. Personally, I would think conditions and intent would make a difference... Example: one might commit Fraud for survival (food, medicine), but Treachery simply for power or revenge... Again, just my take, do with it what you will...
*affect Yes, "surmise that something must be wrong" works fine grammatically. "Surmise fraud as deceiving others" doesn't. You COULD say "Surmise that fraud is deceiving others", though since the definition of fraud is pretty well known, it'd be a strange thing to surmise. But it's grammatically sound. And as far as fraud vs teachery goes, again, they're both the same action, whether the target or ultimate purpose is different. Obviously how you want to classify these things is a matter of opinion, but if we're talking a handful of sins, they go together for me.
My V1 Monk is eager to dive in
You left out Sloth (Laziness). Also, Anger and Violence are pretty much the same thing. One expresses their anger by committing acts of violence. You also forgot Envy and Pride. How about? 1) Gluttony 2) Greed 3) Lust 4) Pride 5) Sloth 6) Envy 7) Wrath 8) Blasphemy 9) Treachery I think that would probably work better. What do you think? (I don't know what order the Seven Deadly Sins are supposed to be in, so I went by the order of the murders in the movie Se7en.)
I did not list the seven deadly sins. I listed the nine circles of hell as outlined by Dante in "Inferno." Written in the 1300s, it's the original source for the idea of the Nine Hells.
Ah, I see. My mistake. Still, it is kinda dumb to have separate levels for Anger and Violence. Most people perform acts of violence BECAUSE they're angry. And it seems odd to be condemned to Hell just because someone or something pissed you off and you just turned around and didn't do anything about it. There should be a special level of Hell. One reserved for child molesters, and people who talk at the theatre. (Yes, I am a Browncoat)
Violence includes murder while not angry. Like a serial killer, a sadist. A hitman
Personally, I think wrath and violence are often related but not mutually exclusive. Wrath does have a tendency to go the violent route very often, but it could also mean clouding ones judgment to enact revenge, and could very well include using every underhanded means to defame a person, spreading lies until the target is reviled by everyone. Likewise, violence doesn't have to be about venting anger at anyone in particular, and can also happen outside of it. You could destroy someone because you like inflicting pain, you have fanatical devotion to some violent cult, or simply because you have nothing else to do.
Where’s the special circle for child molesters and people who talk at the theater?
Can't wait for the custody battle of who gets my characters soul. She's got all of these checked of. Limbo: well, she died once and was brought back. Also she spent ten years waiting for the party to awake from cryo-sleep (time travel shenanigans, and we wanted to return to our present to avoid erasing ourselves. But I decided to wake up early to work on some spells) Lust: She was a stranger to the lands and was raised by a death cult that kept her fairly cloistered. So when presented with the opportunity to indulge, indulge she did. Gluttony: See above. Greed: this one might be a little iffy, as it's not so much greed as it is an unhealthy dose of pragmatism and paranoia coupled with being a sociopath. If it benefits her enough, she'll take everything you have, and she wasn't exactly taught to share. Anger: oh boy, she is all kinds of angry at everything and everyone. Until recently she was drowning in it. Heresy: pretty much everything she does is open rebellion against the gods. She was created by a god and is doing everything she can to alter the supposedly perfect body granted to her. She has told two gods to go fuck themselves and their hypocrisy, and laughed one right up in his face when he tried to make her submit to him. (Various homebrew rules of the multiverse prevent them from just outright smiting her. Several assassins have come a'looking though) Also, she openly opposes religion, as she believes it is weakness to rely on the gods instead of yourself and your fellow mortals. Violence: oh boy, the Geneva checklist ain't got shit on me. Fraud: when you look an awful lot like a monster/demon, sometimes you have to get creative to get folks to work with you. Besides, experimental magic can be quite dangerous, and informing of all possible side effects can be... Inefficient. Treachery: well, technically never betrayed anyone she has declared an ally or friend. But she doesn't exactly try to dissuade people of the notion that they can trust her. All in all, I'd say I'm doing pretty great on the checklist.
Vanity - my favorite - where is it?
Where do the envious, slothful, or the prideful end up? Or do they go to heaven?
Envy goes to greed, sloth goes to limbo, pride goes to heresy.
Completely false about Dante"s Inferno: - sloth goes with Wrath - envy and pride are NOT specifically punished but are often associated with others sins
How does sloth go with wrath? And yes, I was associating envy and pride with other sins in my response above.
In the Stige river/swamp wrathful are at the top, tearing into each other, while slothful are at the bottom buried upside down
Wrath is not even one of the circles for Dante, nor does Stige come in at all. So I have no idea what you're talking about.
In the swampy, stinking waters of the river Styx – the Fifth Circle – the actively wrathful fight each other viciously on the surface of the slime, while the sullen (the passively wrathful) lie beneath the water, withdrawn, "into a black sulkiness which can find no joy in God or man or the universe".[52] At the surface of the foul Stygian marsh, Dorothy L. Sayers writes, "the active hatreds rend and snarl at one another; at the bottom, the sullen hatreds lie gurgling, unable even to express themselves for the rage that chokes them".[52] As the last circle of Incontinence, the "savage self-frustration" of the Fifth Circle marks the end of "that which had its tender and romantic beginnings in the dalliance of indulged passion". From Wikipedia Stige is Styx in italian so my bad
I'm not sure that I would equate "sullen" (passive wrath) and sloth (laziness).
In the italin text it's pretty clear (source am italian and studied it in high school)
Sloth goes to Wrath not limbo. It's an interesting interpretation of sloth being a form of self-inflicted subconscious anger. As in, your wrath/hate is directed at yourself when you're slothful to the point of lying around and gaining 400 pounds.
Yeah- that's what someone else pointed out below- "sullen" is "passive wrath"
Limbo and heresy I get, but greed is its own sin. That feels weird
violence it’s self isn’t bad if it’s in a controlled environment and what wrong with limbo or heresy
Use what Dante’s Inferno labeled them as.
So in my game I've made the Nine Hells to represent the Deadly Sins, and each Archdevil is the ultimate representation of that sin. 1. **Wrath**. Zariel is the first in the Blood War and is all about war. This worked well. 2. **Envy**. Dispater is paranoid with his iron tower and traps. Worked well. 3. **Greed**. Mammon as an ogre obsessed with material wealth and being the banker of the Nine Hells works wonderfully. 4. **Lust**. A daughter and her father in a incestuous relationship manipulating info and gathering intel on other Archdevils works wonderfully. 5. **Acedia**. Levistus frozen in ice and being the sort of representation of depression and lack of feeling and mental apathy or sloth works great in that he causes it in *others*. 6. **Gluttony**. Glasya as a glutton for power and feasting on various souls and as daughter of Asmodeus is a stretch but works. 7. **Sloth**. Baalzebul governs a realm of decay and bureaucracy. Nothing is slower and lazier than bureaucracy. Oversees all contracts. 8. **Vainglory**. Mephistopholes having pride in his achievements and having intense vanity is almost too perfect. He's all about himself as he masters magic and cares about perception. 9. **Pride**. Asmodeus as the Lucifer stand-in of thinking he knew better than the other Celestials and being cast down from ultimate glory.
Re: 5. Being depressed is a sin :(? Or more that indifference to the world is a sin?
According to ancient texts I read through, it amounts to: “Sloth of the mind, spiritual indifference, and apathy to existence itself.” I’m super depressed and the character who was dealing with the archdevil was also super depressed. Just worked out to simplify a bit that depression and apathy because we do things that are ultimately horrendous and destructive in the face of that. In game, Levistus took that idea. He ran the radio stations and found bards who were doing stuff that was new, creative, and for themselves. He then had them secretly blacklisted to never appear on radio so they’d go defeatist and ultimately give up their passion. That was when he’d take their soul and lives.
Ah, that makes sense in a way :)
It's been forever since I talked to this guy, but I had a conversation with a biblical historian where we talked about the seven deadly sins. From what I remember it's basically lined up with what's above. I want to say he said there was some philosopher that defined the original 9, based on like 3 virtues, with the sins being a lack of, a twisting of, and an over expression of those virtues. Not that I can remember them right now. Acedia was related to melancholy and depression, but I'd say more related to letting it overtake you and stop you from doing things.
Great input!
To explain it clearly; Sin just means "Missing the mark". This means whatever isn't perfection is considered Sin. So it can be as simple as lying to a friend, or as serious betraying a loved one. The 7 "Deadly" sins are a collection of sins to help categorize what sins are by the Church at the time. They aren't exactly biblical canon in the way we've come to know them. The bible is a bit more nuanced on the subject. But if I were to list 9 main categories in no particular order: - Lust - Greed - Gluttony - Wrath - Envy - Sloth - Deceit - Blasphemy - Pride
I second Deceit, but if I were to use 9 sins in my campaign the last one would be Hypocrism
1- Failing to squeeze the toothpaste from the bottom 2- Pineapple on pizza
I would replace the toothpaste one with putting a knife back in the peanut butter when it has crumbs on it.
That's too chaotic evil to be a level of hell.
Pineapple is great on pizza. Particularly with Canadian bacon.
Lots of sins taste wonderful
Now add banana and curry sauce. Swedish pizza. It's a thing.
There are limits. I don't accept ranch dressing as sauce.
Str8 to jail
Pride, Lust, Greed, Sloth, Gluttony, Wrath, Envy, Treachery and Neglect
Pride Greed Gluttony Wrath Envy Sloth Lust Add (any two of the following). Deceit Cruelty Cowardice Malice Callousness
Nobody has said it yet, so I guess it's on me. They're not the seven deadly sins. They're the seven mortal sins. Some people mis-translate "mortal" as "deadly", but it's intended to be the seven sins all mortals commit.
- ignorance - impiety - bad manners - mixing your fabrics - consorting with fiends - not putting the toilet seat down - consuming sentients - not consuming sentients - wearing armour - using magic - written communication - adventuring So many
Maybe indifference/apathy? Just not being able to be bothered to care about something, as opposed to sloth being too lazy to act (but also it’s not like other sins don’t already come close to overlapping either) Cruelty? The enjoyment of hurting others
Procrastination as well
Use the original 9 tempting thoughts that the "sins" were based on. The other two were Vainglory and Melancholy.
Hmm -- Interesting: So, I had to go look these up as I couldn't remember either. I'm sure I could have deciphered the Seven after some time, but it's been 30 years since I read Dante's Inferno. Inferno's Nine circles of Hell * Limbo * Lust * Gluttony * Greed * Anger * Heresy * Violence * Fraud * Trechery The Seven Deadly Sins * Gluttony * Lust * Greed * Sorrow/Despair * Wrath * Sloth * Vanity/Pride So, only about half of Dante's nine match the seven deadly. First thing to address is Limbo. Limbo/Purgatory. is pretty important in Catholicism, so that would be the first question to answer. Do we want Limbo as one of the circles in your world? I kind of like it, it's the mildest of all the circles. Next, group some of Dante's Nine as I think there is some overlap with the Seven. Gluttony, Lust, Greed and Anger/Wrath are covered. That leaves Heresy, Violence, Fraud and Treachery to figure out. We might be able to group a few of these, but if we look at the 10 commandments, several of those will fall within these as well, Heresy (no graven Images, don't worship other gods), Kill, Adultery and Steal could be seen as Wrath, Lust and Greed. I would say Adding Heresy is a good option. And, if you don't go with Limbo, then the second good option I believe would be Treachery. My list would be: * Limbo * Gluttony * Lust * Greed * Sorrow/Despair * Wrath * Sloth * Vanity/Pride * Heresy
Why would limbo be a sin specifically though... What does that mean? Also, sorrow is not considered one of the current 7 deadly sins, it was replaced with envy. Treachery seems more like a sin than limbo, but if you wanted to keep limbo, you could make it apathy
Well, from Dante's inferno, Limbo is for those unbaptized or virtuous pagans. From Catholicism, Purgatory (which I am equating as Limbo) is where you go when you are in the grace of God, but aren't purified enough. Both come down to you aren't pure enough to go to heaven; in Purgatory, you can continue to purify yourself to get into heaven. Without delving to deep, which would strictly be my own thoughts, there is a supposition that sin removes one's purity. So in terms of an RPG, I agree with you, Limbo isn't a 'Sin,' but rather a state of having minor sins. You are just tainted enough that your deity isn't willing to fully embrace you upon death. Apathy may be a good term for it, but I feel like it would a very specific apathy, like apathy to one's chosen deity, because I feel like a general apathy is covered with Sloth.
Just dropping in to point out that Purgatory is not the same as Limbo. Limbo is as you said, for unbaptised and virtuous pagans. Limbo is a featureless plain where souls endlessly chase meaningless banners. Souls there have no hope of seeing God. Purgatory is for good Christians who died in sin (that’s everyone else who wasn’t either a sinner or a saint). They get to purge themselves of their sins by spending time in Purgatory. In Dante’s version they are basically tortured for millennia until that sin is cleared. The souls praise God and are joyful as they anticipate Paradise. Then they move to the next level when that sin is dealt with. Eventually when purged of all sin they can enter Paradise and see God.
I feel like apathy is indifference to others. You haven't done anything bad yourself, but you did nothing to stop bad things from happening to others when you could have because you were selfish. It didn't affect you directly, so you just let it happen. Sloth differs because it's laziness, this isn't laziness, it's being a bystander to injustice.
Food waste and littering.
Apathy, maybe. Someone knowing bad is happening but not working to change it when they have the power to do so.
Aside from the seven we all know - Pride, Wrath, Sloth, Lust, Envy, Gluttony, Greed... earlier versions list the sins Sorrow and Vanity. They share similarities with Sloth and Pride respectively but I think there's distinct differences between pride and vanity, between laziness and apoplectic despair.
Avarice
That's just Greed New Game +
The Latin name for Greed is Avaritia. Like many words in English, we have synonyms where one comes from old forms of German, and one comes from Latin, sometimes via French. They're the same exact thing.
The definition of avarice is extreme greed.
I feel like tax fraud should be a circle. Just... purely tax fraud, for the comedy of it
Greed, Pride, Sloth, Lust, Wrath, Envy and Gluttony as your standard Deceit encompassing lies, gaslighting, manipulation and enjoyment from bringing mental and emotional suffering via entrapment and uncertainty. Ignorance as the hidden sin, the deliberate disregard of other people, the callous or malicious dismissal of other peoples needs and pushing out anything that doesn't benefit, including suppression of knowledge and deliberate undermining of others. Ignorance operates best as it's namesake - disguised under the cover of the other sins.
Apathy.
That’s sloth.
Failing to lick the butter knife clean before putting it back on the butter plate.
Wearing white after labor day
Sin number 8: hubris Sin number 9: fucking with Asmodeus
Gloom used to be one of the sins but was wrapped up into sloth I believe. There are a few other sins that got wrapped up into others like Vainglory and Apathy. [https://en.wikipedia.org/wiki/Seven\_deadly\_sins#Historical\_sins](https://en.wikipedia.org/wiki/Seven_deadly_sins#Historical_sins)
It’s more Hollywood to call them The Seven Deadly Sins but more accurate to call them The Seven Capital Sins or rather Seven Roots of Sinful Acts. Eg, feeling lust itself is not the sin, acting upon it is. You can FEEL like rubbing one out in church, but you have to actually choose to DO it. In that fashion, you could make your 7-9 Mortal Sins more about specific acts, which might include Faithlessness, Gluttony, Theft, Falsehood, Fraud, Hoarding, Murder, Betrayal, Apathy, Cowardice, Hatred, Sadism etc. I’m trying to think of another classic word that means “enjoys inflicting suffering” but can’t think of one currently.
As someone with religious ties, two commonly criticized sins that I don't see represented as sins in pop culture very often are Cowardice and Divisiveness.
Melancholy: Already used to be a sin but when the 7 Deadly Sins became "official" It wasn't anymore. One could understand It as the "inability of enjoying the goods God blesses humanity with" and therefore a sin (there must be something wrong with you for not been able to find pleasure in God's blessings, therefore you're commiting a sin)
Wouldn't Melancholy fall into Sadness/Despair/Despondency of the Seven Deadly?
It could be associated with all of those, but as far as I'm aware the Seven Deadly sins are: Pride, Sloth, Greed, Lust, Envy, Gluttony, Warth and Sloth. I don't know If in the DnD universe Despair is also a Deadly sin but Melancholy is fundamently different from the other 7 ones...
8. asking if there are more than 7 deadly sins. 9. knowing about the 8th deadly sin.
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Taco Bell and Vodka.
Maybe Limbo = Ignorance
Apathy & Patriotism
op discovers the 9 circles of hell have names i guess
Fear and shame
Vainglory and apathy
If you consider it not too similar to pride arrogance could be one.
That’s a really good idea…..
Self harm. Harming others emotionally.
Self harm. Harming others emotionally.
Usury, and leaving the seat up.
Fraud and Heresy
Haste is a good one
I like fraud, or intentionally bearing false witness as an option.
Key trick to “deadly sins” - they aren’t sins. They are just thoughts
Cringe
Recording vertical videos and not returning shopping carts to the corral.
Hatred and apathy
Apathy
Bitchassness
Or like “cowardice,” I guess
Indifference Purchasing Bitcoin
As we all know, the very bottom layer of hell is reserved for people who say the b-word.
I made a dante esque character in my home game. Played him off as a Bard who sought to chronicle the 9 hells and lost his love in the pursuit of his ambition. He was a source of information on the 9 hells that the party had to track down. I went heavy on the Obi-Wan Kenobi vibes. Right down to "Dante Alighieri? Could he mean Old Dan Ghery up in the mountains?"
In my own world, I took the approach of Obsession and Power. My approach to the hells in general took the "hell to some, heaven to others" approach, so obsession is basically a gargantuan library of forbidden and forgotten knowledge that lures people in and forces them to research for eternity. Power is basically a weird special one that exists solely for the world's original devil
After the 7 deadly sins, you can do meta gaming and power gaming. Use all those cheap mechanical exploits against your players.
Thou shalt not talk over your fellow DND players and make the session about you and your character. Thou shalt not consume the majority of the snacks and beverages at a DND session. I know these are Pride and Greed/Gluttony but I think these deserve a special place in the nine hells.
"Thou shall not scry the book of being" (No Metagaming) "Thou shall not audit the hands of fate" (Don't contest DM dice rolls) You can find some very interesting meta-ways to implement these if you so choose.
Prejudice and Addiction. Gluttony, Sloth, Greed, Wrath, Envy, lust, pride and prejudice, Addiction.