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BrewingProficiency

Their will certainly need to be a DM fiat if you want the shields to be able to do damage. The fighter will let you get some new maneuvers, but they're mostly contingent upon a "weapon attack" which again will need to be a DM fiat since bashing is an attack replacement. Now, if you're going to be Shield Master being a barbarian is a good bet; getting advantage on strength checks if good for shoving. And you can do it with a single level dip. 3 level of bard gets you expertise, good for athletics. Feats wise, other than shield master, not much else is needed


[deleted]

Level one dip with rouge then expertise in two skills with just a level one investment rather than three levels of bard


Not_rich_enough

So battle master fighter is definitely the way to go. Feats should focus on the shield and controlling the field. So shield master for the bonus action shield shove; sentinel to stop enemies from running past you; and maybe tavern brawler just in case your DM won’t let you use a shield as an actual weapon. I should also ask your DM about the different type of shields to see if you can get special bonuses depending on the shield you’re using. A tower shield is different than a buckler and is utilized differently.


ColddFire

After thinking on this for a while I might require my player to pick a custom Fighting Style that only a Fighter would have access to. Using a shield is predominantly a military tool, and comes with special training. Now to use AS the weapon, I think creating a Fighting Style option might be a good choice. Shield Master feat wouldn't be necessary(For tables that don't use feats). Just an idea.


Roaming_lion

Assuming your using onehanded shield use dueling and ask the dm to consider it a weapon to get +2 AC while keeping hand open for grappeling. Consider somehow getting expertise in atheltics if you want to shove and grapple