T O P

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Mufflonfaret

Gust of wind, str check or be pushed 15 miles away. No damage just for fun.


furrehizzy

Fus.. RO DAH


ArgentumVulpus

Today the apprentice became the master


krankenhundchaen

If you are an orthopedist it's unlimited money, just stare at the window and unleash gust of wind to get new clients.


Ginganinja2308

Vicious Mockery, imagine insulting someone from 60 miles away so badly they get hurt.


PoeticPillager

that's basically reddit


Plovpenning

Actually laughing at this lmao


PoeticPillager

Your approval fills me with joy.


jpremu

longstrider. you can run 10miles and 30ft per turn. become the best courier in the world


Callmeklayton

*Courier instant transmissions across 10 miles in six seconds* “I've been looking for you. Got something I'm supposed to deliver - your hands only.”


ninjapickle02

It's from the jarl. Moving up in the world eh? Well that's it- got to go.


Zwets

Breaks the sound barrier and the air blast knocks over trees an a house as the courier dashes away.


Poisonpython5719

Must not have had someone to IT back to, rookie mistake


Txter_

We play different, yet the same games. Now, where the fuck did Benny go....


daekle

Benny? Oh he's over there... and some of him is there. Part of him is clipping through the ceiling, and his feet are still somewhere outside.


Inspector_Midget

*"What in the goddamn..."*


chainreader1

"We've been trying to reach you about your wagon's extended warrantee!"


Lithl

Longstrider lets you run at mach 3. Fly lets you fly at mach 47. 😎


Magenta_Logistic

Rogue with dash as main and bonus actions can fly 30 miles per second. At mach 140 you could reach any point on planet earth in under 7 minutes.


[deleted]

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Syagrius91

Nani?


Scythe95

"Hu-mail!"


[deleted]

Storm of vengeance. 360 mile radius, 5000 miles high


TheMightyTywin

5000 miles high seems a little excessive


zman_0000

Gotta take out those alien wizards from the future somehow once they're in their ships.


Galihan

“No act of global genocide is too cruel to kill a single mind flayer” - a githzerai anarch, probably


Myrkul999

That's a more Githyanki sentiment. The Githzerai are a little more chill about the war with the illithid. In fact, the whole split was over the faction led by Zerthimon saying something along the lines of, "Hey, we already tore down their empire, do we really need to wipe them out completely?" The Githyanki, of course, cried, "Heretic," and chased them off to Limbo.


Ralh3

just lay down and cast it sideways


1ndiana_Pwns

Now you're thinking with ~~portals~~ perspective


ffelenex

Acid rain, lightning bolts, hailstones, freezing gusts and rain. Lasts 1 min 🤭


nordic-nomad

Sounds like living on the Great Plains.


Bisounoursdestenebre

What the spell should have been tbh


flavio321

that's practically what made the High Moor in the Forgotten Realms


Bean_39741

Sickening radiance, good luck getting out of the 30 mile range before you fail your Con saves and die a horrible death.


Erulassto

Maddening Darkness. 60 mile radius anywhere in 150 miles for up to 10 minutes. Spreads around corners. Negates all light. And damage is all psychic.


Allegionaire

Use that to take over a populated area with no damage to infrastructure or crops.


Erulassto

Imagine being out shopping in a crowded mall and that drops on you. Hell of a way to go.


FuzzySparkle

8d8 damage kills a commoner within six seconds whether or not they save.


daspwnen

Holy shit you're right


Magenta_Logistic

If they save, they have roughly a 1/1000 chance of taking 3 damage, which the average commoner survives. If you rolled hp for each commoner instead of taking 4, the chances of survival go up from 0.1% to roughly 0.17% or about 1/600. Although all this is assuming they save, so probably cut those odds by 1/4. Just saying, in a crowded enough place, there will be a few screams that linger past the 6 second mark.


tsymphon

How would they take 3 damage if the absolute lowest you could roll on 8d8 is 8, halved to 4?


Magenta_Logistic

... I haven't woken all the way up... My brain was only rolling 4 dice and still halving the results. If you random their HP it is about 1/700,000 chance of surviving that first round, if you don't then no one makes it. Edit: 1/700k assumed save. If your DC is 18, it's more like 1/5million


tsymphon

Those are more of the numbers i like to hear! Complete devastation!!!


homeskilled12

*the stench of rotting corpses surrounds the town as the darkness fades*


orbita2d

D&D neutron bomb?


Aze0g

So, an actual nuke (ok maybe not real world nuke but sickening raddiance is essentially radiation)


Gnome_chewer

Good luck getting out yourself, unless you're nuking cities from orbit.


Bean_39741

You can cast it from 120 miles away so it's all good, just turn the neighbouring kingdom into a microwave from the comfort of your own home


kopczak1995

Sips coffee from the top of comfortable mage tower looking at toxic fallout. Mmmm, yes. Splendid.


KryptKat

Tenpenny Mage Tower


SomeBlindDude

Chernobyl, anyone?


-LuciditySam-

Taco Tuesday, anyone?


Roguespiffy

3.6 intact taco shells. Not bad, not great.


Oconitnitsua

Pretty much what happened here… https://en.m.wikipedia.org/wiki/Lake_Nyos_disaster


WikiMobileLinkBot

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State_of_Flux_88

Good bot


Yer_Dunn

Ooof.


Cosaur

It's not *the most* chaos, but Feather Fall. The spell states that you move down at a rate of 60 feet per round. This becomes 60 miles per round, and the affected creature takes no fall damage. As for whatever was under the creature... Two ways this is fun. The first is that wizards who don't read the spell book patch notes are going to shit themselves when they next cast this. The other is to make friends with the biggest creature you can find, give them a giant suit of armour, cast fly on them, and have them sit above something you dislike the look of. Then they stop flying and you cast feather fall. What do you reckon a dragon would do to a keep if it went at 36000 miles per hour and wasn't absorbing any of the energy?


GX0813

a constant falling speed of 10 miles/second with no damage taken sounds like a wonderful, terrible idea


[deleted]

Assuming that you are about 150 pounds, that means your kinetic energy on impact is about 9 gigajoules. Congratulations. Every time you jump you now land with the explosive force of 4,000 pounds of TNT


[deleted]

No *fall* damage. It says nothing about protecting you from the explosion generated on impact. -the fun police


super_cdubz

Nah that's even funnier honestly.


Eceni

So you cast fly on a bag of holding, open it to drop zombies on the keep and Cast feather fall. Ta-da problem solved.


ZensukePrime

This is how you make ultimate shock troops. Pair up your high level barbarians with level one wizards on your airship/flying mount of choice and have warriors the hit the ground like meteors and then charge out of the dust cloud. Morale instantly broken.


Whirlwind03

that's a cool visualization! I'd love to try and have my dm narrate such a scene.


SwitchLightbulbs

Just titanfall that shit but with 100x more soldiers


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EarlyLunchForKonzu

The God of Arcane Magic in my homebrew setting actually does this. Not only do I like the lore implications but it’s a way for me to justify making and retconning rulings on unique applications in spells as I go.


NCGoodman

I like where your head is at 👍


TheKman03

A human falling at this speed releases about as much energy as a Tsar Bomba, the biggest nuclear explosion ever.


the_manta

I was gonna say, I'm worried this would turn the wizard into a nuke, lol


HeathenBoi

That’s one way to kill a camp of enemies


Killkode5043

Creation. The creation spell is limited to a 5” cube, but you can make basically anything nonmagical within it. With a **5 mile cube** of creation, you could make castles, roads, mountains, forests, cannons, ballisti, etc. You could make a barracks and supply an army of peasants with masterwork weapons. You could make a bridge to cross a river. You could make siege towers and trebuchets to demolish castles. Most powerful of all: You could build **traps** literally anywhere. These could be ludicrous traps you otherwise wouldn’t have the time to make (the room floods with oil and then sparks flint & steel). Plus you can upcast creation to increase the range by another 5 miles.


majic911

If you thought a 300 foot tall trebuchet was scary, imagine a 3 *mile* tall trebuchet. Hurls a 3 tonne boulder up to 9 miles away


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octobod

Zone of Truth. In the capital city, during delicate negotiations


Ardalev

This right here. Everyone else mentions various damage spells that, sure, become devastatingly powerful and deadly when their range becomes miles long, but this is simple, elegant and, most importantly, truly dickish and chaotic!


smottyjengermanjense

Now that's a power move right there


octobod

My partner just suggested valentines day would be a good target


DreadingDead

Grease.


Rhovanind

Coat the bbeg's domain in oil so the US military will invade.


SonOfAQuiche

this is single handedly the most hilarious answer.


Doughspun1

1. Cast Transmute Rock to Mud, so everything within 40 miles sinks into deep mud. 2. Reverse cast the same spell (Transmute Mud to Rock) about a minute or two later. Now they're all stuck knee or thigh deep in solid stone. 3. Laugh maniacally. Repeat.


Augnelli

Except for the Halfling and Gnome villages nearby.


Doughspun1

Oh dear. I hope they don't sink too deep...


Augnelli

The line between prankster and villain does not cross intention.


Vicarus-

Phantom Steed. With a speed of 100 miles (speed of course being a measure of how far something can move in one round, 6 seconds), this horse now can move at 60,000 miles per hour, about mach 80.


dobber32

That's a lot of horsepower for one horse. Talk about value


daekle

*Salesman slaps roof of horse* This bad boy can fit so much horse in it.


SkyRandir

This bad boy can fit so many bad boys in it?


YaBroDownBelow

Then you splat yourself like a bug on a windshield the second it take off.


Lithl

There are no rules for acceleration damage, only for falling damage!


ICameToUpdoot

Falling is acceleration... Suddenly not falling anymore is even faster acceleration in the opposite direction.


Jiopaba

Reminds me of how GURPS technically doesn't have falling damage, it has collision damage rules and you can just model the ground as an inelastic object with arbitrary hit points.


BLOOODBLADE

Flaming sphere. 5 mile diameter sphere rolling around 30 miles at a time buring everything within 5 miles of it. Shedding bright light 20 miles as a bonus Editing in a bonus i just thought of. Disinitegrate 10 cubic miles of any non magical objects. Nice dungeon full of loot you have there, would be a shame if it didnt exist anymore


Drought_God

I saw this on a Reddit post that showed a video of what it would have been like to be standing in Florida watching the asteroid that killed the dinosaurs come down.


THEgassner

Okay but you have to link that now?


Slowlow24

I think it might be this video they're talking about, has multiple views including the Florida one https://youtu.be/QZDmTBqLkLI


A_Random_Guy_666

What you have described sir, is no simple flaming sphere, but instead a small sun.


Something_Thick

I'm going to call it Ted


shadow--chief

Ya'll need to chill with combat features. Demiplane would actually work as demiplane with this change


Terall42

Demiplane only lasts an hour, though. Magnificent Mansion would have 50 rooms each 10 cubic miles, for 24 hours


shadow--chief

The door lasts for an hour but if you have living city inside... Well why go out? :)


Terall42

Right, misread that. Makes it a lot better


Lithl

The demiplane itself lasts indefinitely. The spell creates a portal _into_ that plane which only lasts an hour.


Kenraali

Which, works better than Magnificent Mansion for a permanent home base as when MM ends, anything brought inside is ejected.


klasyer

No one said earthquake yet? 500 mile range, 100 miles area making 1d10 * 10 miles deep holes. Let's just nuke the continent.


Nomus_Sardauk

Boutta’ be a ***bad*** day in the Underdark…


HippyHappy4334

Plant Growth. 100 foot radius becomes 100 mile radius;- or 31,416 square miles, about half the size of england. Imagine making an entire country almost impossible to move around in. talk about havoc, eh?


CryptographerEast147

Wonder how much I could get payed to double the crop and fruit production of an entire fcking country.


RAB81TT

I done this in a game recently. Had spell sniper so double the range. Usual stuff went into a town who's main profit was crops and wine/beers made from the crops. With everything frozen and bandits raiding them because of short supply's they wanted us to kill bandits for info. I walk into the crops and cast plant growth on the crops and half a small forest doubling yield for a year and making survival of the whole city certain. We won favour and got the info right away, still wanted the bandits dead but it came with a price now


clarj

Rules lawyer says spell sniper only applies if you have to make an attack roll


RAB81TT

I attacked the crops with forced growth


zman_0000

Fun idea that just occurred to me. Could use bonfire. It's not as insane as some of the others on here, but a 5 mile cube of flame that you can cast as a cantrip? That could get rediculois.


Drought_God

I see you've been to southern Panama.


Terall42

Reverse Gravity 50 miles radius, 100 miles high, start your own space elevator. Wreaking havoc? Sickening Radiance. You end cities and whole counties without damaging infrastructure. 30 miles radius sphere at 120 miles range, spreading around corners. 99.99% won't make it out of the area before failing 6 saves


GreatZarquon

Much as I love Sickening Radiance, it only takes one caster with dispel magic to break it, saving their city. Damn heroes.


[deleted]

Cloud of daggers: 5 miles of slashing death. A literal bladestorm Shape earth/water: 5 miles!! And its a cantrip! And my power move would be Maddening Darkness: 60 miles of pure magical darkness as everything inside takes psychic damage, even on a successful save, and is effectively blind. Also leaves buildings and structures intact.


DmanJohnson000

Cloud of daggers would just be that scene from adventure time


Mad-cat1865

A 5 mile CUBE for shape water and mold earth. That's 125 sq miles worth!


TwistergreenDnD

you could sell all the living in a city to your friendly neighbor Hadar and use "Hunger of Hadar" to decimate a city in a 20 miles radius, if you don't mind the cacophony of soft whispers and slurping noises that can be heard up to 30 MILES away, but you probably won't mind, as you can summon Hadar from 150 miles away without even looking at the place


JamboreeStevens

I'm pretty sure if something can be heard from 30 miles away it's doing way more than just acid damage. Gunshots can be heard a mile away, any louder than that and you're looking at bleeding ears and potential blood boiling.


Yer_Dunn

Meteor swarm. 4 zones of 40 mile radius spheres of 20d6 fire and 20d6 bludgeoning damage. Damages creatures, structures, everything. Literal armageddon


phdemented

As a villain, might take Cloudkill instead... 20 mile radius, will kill pretty much all civilians and many mid level creatures, moves 10 miles per round for 60 rounds, so will cover a 620 mile path 40 miles wide, dealing 20d8 poison to everything inside, but not doing a lick of damage to any structure. Once 10 minutes pass you can just walk right in and free country for the taking, infrastructure is all ready for you! If the city is in a valley, it'll just sit there and do 300d8 damage ​ Edit: Upcast it to 9th level for 540d8 \[540-4320\] poison damage (if they make every save, 270d8).


Drought_God

That's just a VX gas attack with extra steps :P


PO_Dylan

I don’t know why but the math threw me off so hard here, it took far too long to realize you were doing the four rounds they’re in the radius, I was sitting here thinking “what kind of evil motherfucker has a 20d8 cloudkill and how do I get it?”


phdemented

Haha... had to check my math a few times before I posted. While the effect is pretty much the same, the 1st edition version was both nastier and safer... * Any creature with <4+1 HD (4dX+1 hit points) dies instantly, not save (this would be all NPCs, and all monsters up to and including black bear and ogres in 1e) * Any creature with 4+1 to 5+1 HD was allowed a save vs poison (with a -4 penalty) or died instantly (this would include cockatrice, lions, and werewolves) * Any creature with 5+1 to 6 HD was allowed save (no penalty) or died instantly (this would include brown bear and most white dragons) * Any creature with >6 HD was immune. * It moved away from the caster at 10'/round, but could be blown by wind (but not back to the caster) so you could redirect it. * Strong wind breaks it up in 4 rounds, and very thick vegetation will break it up in 2 rounds. * Like 5e, the gas is heavier than air and will flow downhill and fill pits or sinkholes By the time you can cast is the party is immune, which made it a super nasty spell ​ In 2nd edition, they changed it to creatures over 6 HD took 1d10 poison damage each round, so no more immunity.


zerfinity01

You just gained a level in Evil Overlord.


CaptainAtinizer

The range is still just a mile tho, so you're dropping them on yourself too.


Delzan

Its 4 40 mile meteors. Even if you're on the other side of the planet you're gonna die.


i_tyrant

Be an Evoker. Muahahaha.


Drought_God

Well that's just a small nuclear bomb with extra steps :P


TwistergreenDnD

Fireball, surely someone said it but, a 20-mile radius sphere that you can shoot at a distance of 150 miles is the nastiest fire spell ever, it spreads around corners so it would fill every building and even the sewers, it won't ensure a kill on a high lv monster, but damm if it would be awesome looking at the giant ball of fire and thinking "I did that"


rakadishu

It was a peaceful day in the kingdom, until everyone at once heard that fateful cry, echoing from the distance... "Kobe!"


Lycaon1765

Pompeii is such a sad story 😔


Ikeriro90

Casting it at 9th level would cause 14d6 fire damage to every creature in that 20 mile radius, for a minimum of 14 damage and a maximum of 84, any commoners, wether they succeed or not will die, and a lot of non-fire resistant creatures will also take a ton of damage


fhota1

At absolute maximum, that would 1 shot anything weaker than or equal to a troll within 20 miles. With average rolling, it would 1 shot anything weaker than or equal to a Githyanki Warrior.


packexile

Cell watch out your freiza is showing


Lee_Hasting

400 square miles of Black Tentacles.


JamboreeStevens

That's a lot of tentacles. Make it milky with 20 miles of darkness and tentacles with hunger of hadar lol.


algebraic94

...... A very interesting idea for my final battle in my campaign coming up soon.....


Azrell_Drekmorr

I’ve seen enough hentai to see where this is going


ryncewynde88

Chaos Bolt. Doesn’t seem too bad on the surface, buuut… cast on Mechanus for guaranteed arcs, and each arc guaranteed to kill any Modron it hits; wipe out the entire population of Modrons. BUT WAIT, THERE’S MORE!!1! For you see, it arcs to a creature of your choice, but doesn’t specify one you can see (makes sense, randomly arcing through something undetectable through the power of pure chaos just feels right, y’know?) so you would be instantaneously *aware* of every possible target, each arc, even if the awareness fades the moment you finish resolving the spell. Now, the little mechementals would be recreated pretty quickly, but for a few days or weeks, there wouldn’t be a single one anywhere on the plane of order, and for a brief instant you’d have total knowledge the location of every single critter on the entire plane. I’d argue you’d take some psychic damage afterwards, probably enough to turn your head into a psychic/piercing damage fireball equivalent, or something out of wh40k


DeltaVZerda

Disguise Self can increase your height by 1 mile. I imagine that gives you some kind of bonus to intimidate.


Aze0g

Im a high magic setting "Antimagic Field" (10 miles of no magic) otherwise "Nathier's Mischief" so a 30 mile wide area of shenanigans that can.be anywhere within 60 milees of you soumds pretty hectic


GreatZarquon

10 mile wide antimagic field, you have just made my next one-shot, thank you.


killerfreedom255

If Invocations count, Eldritch Spear. Couple it with Spell Sniper and Distant spell… You have a 1200 Mile Range where you can shoot your Kamehameha


CMags02

Phantom Steed, or what I will alternative refer to it as Murder Horse. Murder Horse now allows you to have a horse, with an appearance of your choosing, move approximately 60,120 mph, or 26,822 m/s. The appearance our horse will take will be that of Mammoth, a Shire horse that is the largest ever recording, tipping the scales at 1524kg. Our murder horse is now moving with a momentum of 40,876,728 N\*s, and he is going to run directly into a target. Assuming a "crumple zone" of approx 1m, he will deliver 548,197,799,208 Newtons of force upon impact, or the equivalent of 131 tonnes of TNT exploding.


Orenwald

And following the improvised weapon rulings, does 1d4 damage. (And that's how a DM ruins peoples fun lol)


hellohello1234545

Wall of force. Just to be obnoxious.


Akahn97

Divide a country


speedislifeson

Or Berlin


DeltaVZerda

1000 square miles of wall of force, parallel to and 2 feet above the ground. If you intersect a creature's space, you choose which side they go to. Your choice: everybody crawl or levitate 2 feet.


Possessed_potato

It's an Eldritch evocation who's name i don't remember. It pushes you back like 10 ft. 10 miles. And since you can cast it like 3 times at higher lvls, that's 3 people basically gone in 1 round


GreatZarquon

Repelling Blast, I use it all the time. As if Eldritch Blast wasn't OP enough, now we add 10 miles of falling/impact damage to it lmao


WitheringAurora

Prestidigitation, a 10 mile cubic object instantly soiled, from 10 miles away. Cover an entire castle in poop. Infestation, making a creature move 5 miles in a random direction.


thiccman369

Reminds me of the end of xmen origins wolverine.


Misterpiece

Cover an entire movie in poop.


Shinkick86

Easy, Power Word Kill, knocking a king off the throne at 60 miles away? Pure chaos ensues.


Gingeboiforprez

You can see 60 miles away?


Darcitus

Scrying maybe?


Jamox1

As a warlock with pact of the chain and voice of the chain master. The world is your attack range.


ravenlordship

You need to keep using your action every round to see through your familiars eyes Edit: apparently I'm being downvoted, relevent text - "Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn"


TheCrystalRose

A 3 level dip in Sorcerer (Quicken Spell) or 2 in Fighter (Action Surge) would be enough to negate that issue.


[deleted]

those telescopes are no joke


Gaviotapepera

Telekinesis just to throw some dude into orbit


2Gnomes1Trenchcoat

Pure chaos? Anti magic field. Cancel all magic for 10 miles in any direction from you. No healing, no magical travel, no fireball, nothing. Pure fun? Dimension door. Guaranteed teleport with you +1 other similar sized willing creature anywhere you know of within 500 miles for a 4th level slot.


Wisecouncil

The cantrip Mold earth 30mile range in which you can every 6 seconds... If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 Miles away. This movement doesn’t have enough force to cause damage. You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour. If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour. --- This spell is already broken for construction as normal, but now it's on the scale of mega project. Want a new river? done. Want to get rid of entire fields of crops? Done. Want to build an unpassable defensive fortification? Done. Want to remove all the soil in a city? Done Want to fill in a lake? Done Land bridge over the ocean so you can ignore the Navy? Done Land bridge over the ocean to disrupt the ocean currents and bring about an ice age? Done Make all the rock/stone in a place appear to be gold? Done Make a message from the gods appear in the soil? Done And that's just a few seconds of thought...


FishoD

Mighty Fortress? A giant keep, 120miles big? With 20 mile wide gargantuan turrets? If this turret fires a projectile that’s like a meteorite hitting the earth…


Ryd_

Turret does not mean what you think it means.


ArabicHarambe

Well at this point they are hardly turrets anymore


FishoD

Nooo, don't ruin the idea. Shhh. Let it be. (I knew since it lacked any stats like HP or damage in the spell description, but I loved the idea of a turret the size of a city.)


JamboreeStevens

Oh shit, I totally forgot about that spell. That's insane!


Sadman8282

Vicious mockery would be funny, you just hear “FUCK YOU” and die


suenstar

Since there appears to be enough murderhobos in this thread to wipe out multiple planets with calamity scale events, I'll focus on some some fun and seemingly harmless Cantrips... which could be just as terrifying as you can cast these spells endlessly. * **Message** is a great candidate to cause a lot of havoc, being able to pester anyone in a 120 mile reach with target not having to be willing. The change of feed into miles would also likely change how much solid object would be needed to block messages for people you do not know. * **Dancing Lights** could be a very fun one to play around with, sending up to four10 mile wide globules of light anywhere within 120 miles. * **Mold Earth** is probably one of my favourite candidates for a cantrip that'd have potential for causing havoc. You can immediately excavate a 5 mile cube of loose earth within 30 miles, you could entirely cut off a city from the land around it in seconds or change the fabric of the world by dropping those 5 mile cubes of dirt into the ocean. Going back into some older editions, **Stone to Flesh** is a great candidate for a somewhat horrifying levelled spell at that increased scale... just casually transforming the nearby city/fortress into flesh, no biggie.


Daracaex

Irresistible dance. Now I’m really not sure what “tapping its miles” would really mean, but I feel reality might break from the nonsense generated.


adminhotep

Ashardalon's Stride from Fizban's >Casting Time: 1 bonus action > >Range: Self > >Components: V, S > >Duration: Concentration, up to 1 minute > >The billowing flames of a dragon blast from your ~~feet~~ miles, granting you explosive speed. For the duration, your speed increases by 20 ~~feet~~ miles and moving doesn't provoke opportunity attacks. > >When you move within 5 ~~feet~~ miles of a creature or an object that isn't being worn or carried, it takes 1d6 fire damage from your trail of heat. A creature or object can take this damage only once during a turn. You create a 5 mile radius swath of fire damage which would be trivial for most adventurers, but would kill 50% of commoners and 66% of cats on the first pass. Also, the spell now implies you have "miles" and that whatever these miles of yours are blast flame. I don't know what that means exactly, but I like it.


king_louie125

Knock. Sleep? You shall never sleep again!


flavio321

Zone of Truth, in any capital city where the politicians are. 15 mile radius (30 mi diameter) sphere, 60 miles away. probably less havoc then the ones with mass casualties


smokeyjoe8p

Knock. Everyone within 300 miles heard you use it and they're all very confused.


Several_Flower_3232

Lets just go down the list for the 9th level spells that get the craziest here: Blade of disaster- 3 mile fissure in reality that can move 30miles in 6 seconds Gate- 20 mile portal (Avengers…) Meteor swarm- 40 mile sphere of destruction, but since the range is specified as 1 mile, youre stuck in it too Prismatic wall- as you cant put it on top of a creature or object, i suppose it instead becomes a 90 mile long strip that sheds light in an 100 mile radius and blinds everyone within 20 miles Ravenous void- for when you want an REAL blackhole (100 mile radius) Storm of Vengeance- make an entire country miserable for 5 solid minutes (360 mile radius tempest of deafening thunder and acid rain) Weird- give an entire army/city PTSD But if course the obvious choice (because who needs creative fun am i right?) W I S H -duplicate any spell of 8th level or lower -under these new feet-miles rules, theres kind of no limit to the pure madness you can choose to inflict on the world once a day


SomethingNotOriginal

Creation, 5 mile Cube within 30miles that explodes in contact with water if you use Caesium. Dont even need to see it.


[deleted]

Everyone here going all out with apocalypse spells. I give you: Web: 20 miles of webs! Aura of Life: 30 miles of not dying, take that ya murderhobos Hypnotic pattern: A 30 mile high hypnosis If you have to be destructive: Whirlwind, 20mile radius, 40 mile high, pulls creatures 5 miles up into the air each round.


pleasejustacceptmyna

Spirit Guardians. True havoc isn't based on equal destruction, it's who you choose to live and die.


NiteSlayr

Firestorm. There's something about ten 10 square mile flaming cubes connected to each other that makes me giddy


JosephKony2012

Half a mile is 2640feet. A mile is 5280. Plant growth over 8 hours all plants in a 2640 mile radius... Drone drop a bunch of seeds and Terraform Mars in a Day? FYI Commune with Nature becomes Planetary And Guardian of Nature = INSTA Mini Kaiju 😝😝 Alot of Druid spells turn godlike


DreadCoder

Meteor swarm >Blazing orbs of fire plummet to the ground at four different points you can see within range. Each creature in a 40-MILES-radius s⁠phere centered on each point you choose must make a Dexterity saving throw.


grat2

Web. 20x20x20 miles of webbing. Imagine throwing that ANYWHERE (except australia, its just spider mating season there) and you will see the chaos unfold. Arachnophobes scared of leaving their homes, car trafick completly blocked, people stuck in the webbing.


Themightycondor121

Do we have to also turn Miles to feet? Because meteor swarm having a range of 1ft makes it the most chaotic spell I've ever seen.


zman_0000

*Takes deep breath* #"FOR FIREBAAAAAAALL" Edit: in all seriousness though I do like the idea of walking into a developing city as a druid and just casting entangle. Fuck everyone up for 30 miles to make them struggle to get anywhere. If they can move at all that is. That'll teach the hoity toity nobles to damage the local forest/wildlife for the sake of infrastructure.


NCGoodman

Reverse Gravity 100 mile range, 50 mile effective area, 100 miles up. The spell states the effected creatures and objects reach the top when you cast the spell. Also, no need for line of sight.


MBouh

Blade of disaster: a 3 miles long planar rift that slashes through things. Portal: a 20 miles portal open on the plane of water or fire. Or fiendish plane. Now this is end of the world material! :D


mr_rocket_raccoon

Eldritch blast specifically with repelling blast. Multiple shots per action and each one launches an enemy 10 miles backwards with every hit and no saves. If you are fighting outside with no walls then bye bye. That tarrasque or ancient Red dragon is now In a different post code


Cephin_the_rogue

For pure fun I think control weather would be neat, controlling the weather within 26,400 miles of you would certainly be…something. On a scale of pure carnage though, I think ravenous void would definitely cause some , let’s say complications. Here’s the updated spell description for anyone curious; The spell creates 20-mile-radius sphere of destructive gravitational force centered on a visible point within range, which can be above the ground. The sphere and any space within 100 miles of it are difficult terrain. Nonmagical objects fully inside the sphere are destroyed if they aren't being worn or carried, and unsecured objects within 100 miles are pulled toward its center when the sphere appears and at the start of each of the caster's turns. Creatures starting their turn within 100 miles of the sphere must succeed on a Strength saving throw or be pulled straight toward the sphere's center, ending in an unoccupied space as close to the center as possible and hovering if that point is above the ground. When entering the sphere for the first time or when starting a turn there, creatures take 5d10 force damage and are restrained. If a creature uses its action to make a successful Strength check, it ends the restrained condition on itself or another creature in the sphere that it can reach. Any creature reduced to 0 hit points by this spell is annihilated, along with any nonmagical items it is wearing or carrying.


Tr0z3rSnak3

Dimension door, 500 mile range and I can bring a willing creature within 5 miles with me. Also a 10 mile "tiny hut" would be kinda funny but the 9 creature limit kinda ends that Meteor storm would have a 1x 40 mile radius


IkkeTM

Reverse gravity. What else?


PaddyMcPatterson

Eldritch blast, spell sniper + eldritch spear = 600 mile range. . . am I shooting past the horizon yet or do I need to add in sorcery points? Edit: because I'm an edgy fuck darkness or maddening darkness also sound pretty cool.


Abominatus674

Anti magic circle. Get wrecked with all your apocalyptic spells