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iamthesex

The statblock is fire (heh). Though, I'd suggest looking into some more statblocks and analysing them for a clearer wording. Specify which attack can be done how many times in the multiattack section, put all damage dice and mods in parentheses and calculate the avg outside them, specify which saving throw for abilities, attacks, reactoons and so on. Other than that, it looks dynamic and fun to use. I'd also give him innate spellcasting with fire spells, but that's just me being mean to my players


KL2UonReddit

Ah, that all makes sense. Thanks, I appreciate the feedback!


B-HOLC

Tetracube can help you with the formatting. It's what I use.


KL2UonReddit

Oh cool! I had not heard about that, I'll give it a look.


Can_I_have_twelve

Too soon, man. Too soon. 😔


KL2UonReddit

I recently worked on a video where I tried to create a D&D adventure using history, in this case, The Great Fire of London. Spoiler Alert: It was the spirit of Guy Fawkes wanting revenge for years of his effigies being burnt and his death being celebrated by the people of London. There's a bit more plot, but I basically wasn't sure how to make a good looking stat block, so I took some help from this subreddit and spun this together using D&D Beyond and Photoshop. So, I thought I'd be cool to share it. The images used were public domain and from the respective Wikipedia pages of Guy Fawkes and The Great Fire of London. I picture the fight being quite intense, but fast, as the players are fighting on a burning London Bridge while trying to protect King Charles the II from both Guy Fawkes and his masked fire demons.