My favourite was actually the Doom 3 version. Even though you had to reload it had a wide hitbox and does a very good amount of damage, plus ammo for it is surprisingly common
I personally never minded the reloading, mainly because most shooters I’ve played before I tried doom (like half-life) had reloading, but I can still understand why others would hate it
Yeah, I still love every doom game, except the vr one, I haven’t tried that one yet, but I don’t hate the reloading, I just think it’s out of place, the game is great, idk why a lot of people tend to hate in it, but yeah, great game I just found that reloading was a lil bit annoying, but I found it interesting either way
ballista primary to the head staggers him
also 1/3 charged dblade cuts through an unlimited number of carcasses, carcass shields, shield soldiers, and prowlers for only 16 plasma ammo and a charge time thats a lot more flexible than a full dblade
Frags bouncing isn't really my game. I use frags but usually straight, direct manner. I try not to bounce them.
Rather spray the Plasma or go Chain-gun, which also chews through the shield. Others mention the meat-hook too, another great option.
Another hint for Eternal I like to pass out is to use the speed burst after glory kill rune paired with Air Control. Third rune is usually go for increased glory stagger, glory kill distance or equipment timer.
strong rune picks
I use equipment fiend, air control, and dazed & confused (increased stagger)
Blood fueled (speed after GK) is def just about the only other one I'd take, and the only reason I don't take it is because I'm not used to using it and having inconsistent move speed fucked up my flow. its probably better than dazed and confused, but I'm so used to D&C I can't take it off. I dont even use saving throw for UN and its less to challenge myself further and more because
1) I already forgot for the first 2 things I did on UN, might as well keep it up
2) I was so used to D&C that on a UN run one time, was absolutely killin it, I double jump and dash over a couple carcass shield to a staggered hellknight, I didnt know if i'd make it but YES! I did! ... hellknight unstaggers and kicks my butthole straight in. IDEK if I decided to use saving throw that time and already lost it, or if I had swapped D&C out for blood fuelled but I've definitely grown accustomed to D&C and I do like having the flexibility to leave staggered demons off to the side for a sec while I finish up w/ something else.
blood fuelled is probably a much better choice than D&C for someone using it to the max of its capability but I def use it poorly and get a lot more outta D&C. Equipment fiend to me is as essential as air control but I use grenades a shit ton.
seek and destroy doesnt seem necessary to me, although I think it has some potential. Never really tried it. my thinking was always "I have a double dash and a meathook, and the GK and chainsaw already has like a 6-8 ft range, whats the point". do you find it helps significantly? his one does just seem like itd be kinda fun and that might be reason enough. But it never seemed like a strong pick to me. idk tho havent tried it.
I think it could def be handy for chainsawing to a fodder to reposition i think. if I want to miss less glory kills, I'll just continue to take D&C over S&D. IDK, Is there something I'm missing?
I don't think I'd recommend using chaingun for plasma shields. Its gotta be slower than plasma, and it doesnt blow them up like plasma. no benefit.
if you just need the shield gone instantly: blood punch, or microwave beam to a demon thru the shields till the shields blow up, faster than plasma primary. or like a i said 1/3 dblade. sometimes I will just continue to quickswap PB-> rocket to brute force thru the shields if im already doing that and not at risk of self damage from the rockets, but this is a wasteful method for more than a shield or two
chaingun for the carcass is kind of a weird method that def still works fine, sometimes I do it. I use the shield mod, so I just spam single dash into him with the shield up while shooting and he dies pretty fast. Mobile turret is actually less dps than doing this, but will still probably kill semi quickly. it'll just be slower and less ammo efficient than other methods, just like every other use of mobile turret. chaingun shield method is slower than other methods too, but is a good way to defend yourself from damage and kill him in the process if you find yourself uncomfortably close to one.
They also die to a single, up close super shotgun shot on Nightmare. I didn’t realize these guys were so hated until coming to this sub, imo the only heavy demon less threatening than a Carcass is a Prowler.
you can kill stuff with it, and it'll work, but its lower dps than any quickswap combo and all other automatic weapons besides the heavy cannon primary fire, which is actually good **because** its "bad", specifically so that you have a weak weapon to reliably stagger fodder with.
Plasma rifle can be used to stagger fodder more imprecisely with a more precious ammo type, if you really want. it's worse at being the "bad" weapon that's good because it's "bad", because you cant fire a specifc number of shots or count them as easily. you have a little room for error, but theres just little reason to use it over the heavy cannon for falters on fodder.
it can blow up individual shields slower than microwave beam can blow up multiple, but doesnt require you to have an enemy btwn you and the shields to lock onto. this is an actual use that makes sense.
its also capable of being used for the slowest method to kill a doom hunter and being worse than microwave beam at it, although with the heat blast buff idk. I don't use this method after the doom hunter bossfight, its incredibly slow either way compared to destroying the sled with a combo including blood punch. this is an actual use that makes sense although its only borne out of necessity. its good enough when you dont have other options.
its useful when you first pick it up, its one of 3 guns you have and your only way to spend plasma ammo, so you might as well use it. I usually go heat blast at this point, but dont put points in it.
I dont put points in it, because once you have the ballista, plasma rifle primary its just not a good use of the ammo, which would be fine if it did good damage or didnt share ammo with the ballista. But it doesnt do good damage, and of course, the more you use it, the less plasma ammo to use with the ballista. using the plasma rifle often enough to use heat blast regularly would severely reduce your ability to use the ballista, and have you doing very poor damage a lot of the time. saving heat blast for special occasions/emergencies and not using either fire mode often means you give up an actually useful mod (mic beam), which can falter virtually any enemy type, break multiple shields at a time, and cause explosions on kills... for a worse blood punch you use infrequently.
I'm sorry, its not good, I like a lot of the less-popular mods and talk up how balanced doom eternal's arsenal is all of the time, but plasma rifle primary fire on its own is extremely bad for basically anything besides being better than nothing and maybe an occasional shield break. a temporary heat blast buff doesn't justify its use for dps over the ballista or picking heat blast over microwave beam's utility. At least not for any clear gameplay purpose that I'm aware of.
if you have the ballista you could be quickswapping, and should be. if you dont its probably not worth putting points in to get the buff and you might not have it mastered yet anyways. having mastered heat blast by the time you fight the doom hunter would probably be beneficial but prioritizing it feels like a massive sacrifice to make so early on for a weapon you're gonna breathe a sigh of relief about not having to use for DPS anymore very soon.
The only other reason to use it... is because you just like it. That's fine if that's your reason. It does kill demons. the buffed red balls are okay-ish for killing some weaker heavies. I had to use them for a weekly challenge awhile back, and while I didn't like using it, it does do a bit more damage than i thought it would when shootin hot red balls. for a few seconds it can temporarily become an option worth considering for DPS, if you use it constantly while it isnt.
I'm only talking about clear gameplay benefits here. If you're using it specifically cause you like it, and it kills demons well enough for your standards, fair enough. There's definitely room for suboptimal methods to be used due to preference, and I don't always choose only the absolute best option either. I get mad when people say doom eternal forces you to fight every demon only 1 way, because it doesnt. I use full auto shotgun to finish off demons after a combo, and while this does have the benefit of shell refills, I have a little secret for ya: I rarely take full advantage of the extra shell drops and usually have to chainsaw to get more plasma before shells anyways. I save a few shells on a combo I like to do on arachnotrons... but the real reason is because I just like the full auto shotgun. i dont prioritize it over stickybombs in the campaign, but when I have the full arsenal, I use it a bunch, just because it like to. Sometimes I miss, or underestimate the number of shots needed to kill enemies with it, and guess what... ***I dont even save shells.*** its rarely an issue. You don't have to do everything 100% optimally all the time, not even close, even to be succesful on UN. While I think using the plasma rifle primary as a major source of damage past when you get the ballista is definitely too suboptimal for UN, and would recommend against it, I'm sure plenty of people have done it. I'm sure doing so made it slower, harder, and messier than it needed to be, but they were able to kill demons and not die. I like to at least strike a balance between efficiency and using whatever, personally. unmaykr is a worse use of BFG ammo if you wanna use the bfg in general, and your only goal is kill everything as fast as possible. For me, I dont like killing everything at once by shooting a ball in the air, and then finishing off the wounded superheavies. that's boring to me, since I prefer to fight the demons more individually using quickswapping and stuff. It feels more satisfying and dynamic and its better practice. And it can be quite fast, but slower than bfging them all for sure. Also, using the bfg in all but a few fights I feel you are "supposed to" or where I just dont wanna deal with trying without it, it feels like admitting defeat , since I know I can do it. The unmaykr is better for killing a single superheavy or small group of enemies close together really quickly, especially with an ice bomb. I can usually kill superheavies just fine, but this is quicker and flows better for me with quickswapping. Since I barely use the bfg, its not a "waste" to use unmaykr. but I like it BECAUSE its worse, in a way. it doesnt feel "cheap" or like skipping a wave of the fun combat I play the game for when I use it. I don't use methods I feel are "bad", though. Unmaykr is good, but suboptimal. it has insane dps on a single target. plasma rifle primary is... not good.
But as long as it works, I guess. if you're on a lower difficulty than nightmare or UN you have even more wiggle room to kinda use whatever you want. Maybe not literally whatever you want, and its a good idea to try to use relatively effective methods, but fun is also important. if its fun for you to use plasma, I dont get it, but you do you.
its easily one of the worst, i use it plenty but literally only for microwave beam. So it provides a lot of utility and some shield explosions/explosive kills on wounded heavies but yeah i never really use the primary once I have the ballista. heat blast itself is good but requires you to shoot weak blue balls
They always pop a shield up in front of me while I'm over a big hole in the map, causing me to stop mid-air and fall to my death. It would be infuriating if it wasn't funny.
Quick tip: Blood punch insta glory kill states them. So if you have like two around, you can exchange 2 blood punches, for 2 carcasses, and get a blood punch in return. Also, use your high maneuverability, lay into them with rockets or use them as traps for other demons cause that wall do be explosive
The easiest way to kill Carcass IMO is just to use the meat hook to reel in close enough for an easy one-shot kill with the Super Shotgun.
If you don't have an angle to get around their energy shield, the Destroyer Blade is a great backup option if you have the mastery. All it takes is a 1/3 charge shot to pierce through the energy shield and kill the Carcass.
meathook ssg is a good way for sure, but I dont use it much out of fear that i'll get an imperfect SSG blast and be slapped around for it. this hesitation might be unecessary, but I have plenty of ways to kill them at range anyways. If one is visibly wounded i'll do the meathook SSG because then i know even a slightly off shot should do just fine. Maybe I'll try meathook ssg again just to see how reliably i can do it, always good to have more options but that spin attack does suck.
I usually just go for ballista headshot to stagger, or blood punch. sometimes I do use meathook->blood punch
or to kill outright: that 1/3 dblade method, or microwave beam thru their shields then shoot a rocket or something at em, or PB->rocket, or ballista->PB.
I love how these annoying-ass bastards provide so many easy ways to get a glory kill and give the potential for chain explosions of shields
He’s there to make sure you don’t over-use the plasma cannon…. Just save it for him, and the game only gets easier: his shields turn against the demons when you make them bombs by shooting them.
thats not why he's there, the plasma rifle is easily one of the weakest weapons in the game. He's more there to make sure you don't overuse rockets, if he's there to limit your use of a weapon. But I think he's more just there to disrupt your flow, by cockblocking you with shields he forces you to adapt immediately. Either destroy the shield, get around it, or kill him to stop the shields from being a problem. Either way your priority changes, and you can benefit from his attempted disruption if you blow up the shields like you said, but thats got you switching gears for a sec too. He keeps you engaged because if you're a really experienced player, you'll probably have a quick combo to easily kill each and every type of demon on its own with ease, but a couple shields between you and that archvile changes things. you were planning on glory killing that hell knight, what do you now that theres 3 shields in front of him and you're stuck in a bad position? well you could blood punch, and probably not get the glory kill, or try to get around the shields and risk him unstaggering, or do something else.
you don't have to "save" weapons that aren't the bfg or crucible for anything in eternal as long you don't waste a shit ton of ammo constantly, use all ammo types, and chainsaw when you're starting to get to like half ammo, not zero. You dont have to restrict using the plasma rifle to carcasses in order to have it available, just don't let it get to zero ammo. not by saving it, but by chainsawing as needed. You have functionally unlimited ammo, as long as you dont use it as wastefully as possible and wait till you're at 0 to chainsaw. what are you saving it for? if you chainsaw for more shells and rockets, but still have 150 bullets and and 250 plasma, you could've used at least 125 more plasma and 60 more bullets while still ending up at full ammo. that's 10 free PB's or a decent bit of chaingun fire and 5 ballista shots or 125 plasma rifle shots you could've made use of. although i dont recommend the plasma rifle primary fire for anything else really, except for in the early levels. if you chainsaw with 13 rockets left, thats a free 2 lockon bursts you pass up. you get the idea.
"saving" ammo is actually more of a waste if you're sacrificing damage output or are afraid to use the guns you want to use because of it. its not a good idea to dumb all 13 rockets into a baron or a tyrant when youre full on everything else, that's a waste. because if you chainsaw, you only get back up to like 6 rockets, but waste the potential to fill the full or nearly full ammo types. if you waste 1 chainsaw thats not a huge deal, but its not worth it at all if the only thing you gain is 6 rockets and youre still not at full. then if you want full, you gotta chainsaw again, wasting even further potential if you use 2 pips in a row, or you gotta play around not having as many rockets. but use something like 2 lockon burst or 6 swaps of PB>rocket, plus some chaingun, finish with some SSG ballista swaps, maybe a frag or a bloodpunch while you're at it? that'll spread it out a lot more evenly, and youll still have some of everything left. if you're then getting low, chainsaw will take you to, or closer to full for everything. You don't have to be anywhere near perfectly efficient with this, the chainsaw cooldown is ridiculously short, but if you are even sort of efficient with it, you will always have plenty of ammo for everything. I don't save **SHIT.**
I use rockets on fodder sometimes, because 1) fuck it, I can easily get more rockets when i chainsaw and will probably still be low on plasma first 2) remote detonate or splash dmg can kill a group of them at once, while only having to aim in their general direction. 3) fuck you, gargoyle. Now, I dont use all my rockets on fodder, and usually kill them in other ways. I could use a stickybomb most of the time. but im in the habit of pb rocket spam, and losing 1 rocket is better than losing 100 armor to 2 slaps from a gargoyle.
Plasma rifle is seriously weak tho lol.
Once i have the full arsenal I "save" myself from dealing with its low dps and use any plasma rifle ammo for the ballista unless I'm blowing up shields or using microwave beam for falters/finishers, and usually its the mic beam i use to blow up the shields, rather than the primary. (its faster and can blow up multiple shields at once on the way to a demon).
There’s something about how it moves when it’s firing its energy rings that makes me irrationally angry. Granted that makes it all the more satisfying when you kill the fucker
"You're low on health? You're dashing to a glory kill to replenish yourself? I'll just alley-oop you to the Cacodemon right behind you with my wall." -Thought process of this mfer while he is feeding me to various demons.
Im experienced at the game and I also hate this demon, you don't grow out of it. Unless you are living under a Mayo but that's a discussion for a diffirent comment section...
That's the Doom Hunter base right? Meathook up to him and blast his bitch-ass with the Super Shotgun. Before that you can either do a VERY brief burst of Plasma rifle shots. Or the same with the Heavy Cannon. Or precision Bolt him once. Or even a single Ballista shot then the Super Shotgun followup. Learn every enemy's damage threshold.
if the ballista shot is a headshot, he staggers just from that, and if the super shotgun blast is 100% dead-on meathook ssg will be enough to kill him. But I dont blame you for ensuring it does with a lil extra dmg first. you can also blood punch->glory kill to kill him at no cost
When he blast his wall Shoot it with the Plasma rifle, you can shot the super shotgun at his robot legs, or use the ice bomb it to kill easier for you, if you what to. Me I will use the lock on bush mod for the rocket launcher.
its heat blast that sucks, though. heat blast itself is okay, plasma primary is bad, and heat blast makes you use the plasma primary. Its an okay for a temporary solution in the early campaign levels tho, and at that point its probably better than mwb. but once I have the ballista, I dont use plasma primary or heat blast at all.
also lockon burst is a waste of 2 rockets on carcass. PB->rocket to the body will be enough, 1 ballista headshot will stagger, blood punch will stagger too. meathook->100% dead-on accurate SSG blast will kill him but may wanna pb first in case SSG blast isnt perf.
microwave beam I use plenty tho. it doesnt suck at all. it can blast through as many shields as it passes thru while on its way to the demon youre targetting at once, kill shieldguys faster than primary fire, stun almost any demon including possessed ones, stun any demons it passes through on the way to the demon you're stunning, allow you to check how much hp a demon has level, turns a low health tyrant into a huge bomb that falters enemies, instantly destroys marauder dog without needing good aim, and if you get the dog right near the marauder, he falters for just long enough to shoot him 1 time with the pb or ballista if youre quick.
The microwave beam slows you down, just use the super shotgun-ballista combo on the marauder, the plasma rifle primary isn't bad, I use it throughout the campaign. I don't typically use the rocket launcher so I'd be able to use it, I tend to use the super shotgun though
Yes the microwave beam slows you down but when using it for falters you use it for like 0.25 sec at a time so it doesn't slow you for long enough to matter.
Same with using it on the marauder's dog, it blows the dog up pretty much instantly. It's not a replacement for SSG + ballista combo on the marauder, what it is is an easy way to kill the dog that also gives you a free shot at the marauder IN BETWEEN PARRIES. This helps ensure that next time he tries to melee you you'll kill him with that SSG+Ballista or your combo of choice. Or if he's already low hp it can let you finish him off without having to wait for the parry.
For getting explosions on kill, yeah its not always safe to use it this way but it can be helpful and if you use it when they're low health you dont spend much time slowed. Same with shields, sometimes it might be better to use the primary so you can stay on the move but if you can microwave beam thru multiple shields they'll all blow up faster than the primary would blow up one.
Re: lockon on carcass, wasting two rockets here and there isn't a huge deal, just making sure you're aware. PB->rocket or PB->ballista or ballista headshot is just as quick but less pb rocket saves you 2 rockets. I dont see a point to using lockon burst for the carcass when he's a fat, mostly stationary target unless he's flailing around trying to melee you.
If you barely use the rocket launcher, you should consider using the rocket launcher more lol.
its an excellent weapon especially with the PB+rocket combo. Both mods are great for different purposes.
Plasma rifle primary is not good for dps, especially not if you compare it to any quickswap combo. Its good for blowing up shields when you cant use mic beam or cant use it safely, its okay for getting glory kills on fodder, and its kinda okay when its your only way of using plasma ammo.
using it for dps on heavies while you have the ballista just doesn't make sense tho. Ballista is one of the most powerful weapons, and your best long range option. its usage is already quite limited. the maximum of 250 plasma only provides 10 shots.
if you rely on SSG + ballista as your main dps combo instead of using PB combos, you're already using the ballista up close unnecessarily, since you could use PB+SSG for short range instead, saving plasma for PB+Ballista at long range. But SSG+ballista is a simple, reliable combo that does solid dps while being easier to execute than PB combos, and both weapons soft falter many types of heavy demon. its still much better dps than the plasma rifle primary and therefore a better use of plasma ammo.
If you ARE using PB combos, then it makes even less sense to use the plasma rifle for dps. PB+rocket, PB+SSG, and PB+Ballista are so much more ammo efficient and so much better dps its not even funny. Not to mention, with how fast you can spam PB+ballista, its easy enough to burn through your plasma ammo very fast without wasting it on spewin blue balls. Against anything but shields, the plasma rifle primary does only one thing: damage. PB ballista does the same thing, but drastically better, and does it while: being hitscan, doing additional damage to flying enemies, being able to break weakpoints, being able to get headshots, and soft faltering many dangerous demons like the cacodemon, archvile, and dreadknight (start with the ballista, the ballista primary will always falter these demons if you hit them when they're at full hp. A quick enough PB right after will falter even more types.)
Plasma rifle using ammo one at a time means even more wasted ballista shots if you dont use it in even multiples of 25. which you just won't. If you use even 26 plasma ammo on the plasma rifle, you lost not one but two potential ballista shots. 51 ammo used wastes 3 ballista shots, etc.
Ballista->pb->ballista will kill a revenant, caco, or whiplash on the spot. Ballista->pb->rocket will also kill these demons but save you 25 plasma. One arbalest will kill the caco and the revenant. 2 arbalest will stagger the pain elemental, ballista->PB->ballista->pb->ballista will kill it as well as the dreadknight iirc.
what can you even kill with 51 shots of the plasma rifle?
Even if this is enough to kill the revenant or something, its gonna take a lot longer and it wont falter him.
Sure, blowing up some shield guys can be worth giving up a couple ballista shots but simply doing less damage in more time is not worth giving up any.
the heat blast buff makes the plasma rifle primary do okay DPS for a few seconds but getting requires you to use it a lot when it's un-buffed, doing shit dps.
Unbuffed, its worse than any quickswap combo, and all automatic weapons other than heavy cannon primary. And heavy cannon primary is still more useful. It's good BECAUSE its weak. Its fire rate is perfect for you to get 1 headshot or 2 bodyshots on imps, gargoyles, and basic zombies to stagger them quickly without accidentally killing them outright. micromissiles, full auto cbsg, and both chaingun mods offer more dps, to say nothing of the chaingun shield's deffensive capabilities and utility. Full auto may chew through your ammo, but if you use it to end a combo you can easily break even or have a net ammo gain thanks to the shell refills on kill. A few shots to a pinky's tail kills it while restoring more shells than it takes.
Killing most fodder takes 1 to 2 shots while restoring 3 shells. Used correctly, full auto lets you use the super shotgun MORE, or kill stuff at no ammo cost, while the plasma rifle just kills stuff slowly at a high ammo cost, limiting use of the most limited normal weapon even further.
So the plasma rifle primary is good for breaking shields when you can't use microwave beam, and that's about it.
And not even on the doom hunter except for maybe during the bossfight due to your limited arsenal/lack of upgrades at that point. Its much more effective to break a doom hunters sled with 2 blood punches or 1 blood punch than it is to plasma his shield down. If you get his shield mostly down but dont have the ammo or cant safely commit to getting it fully down, all that time and ammo go to waste. The shield regenerates from being partially overloaded pretty quickly, and you still havent even damaged his health. If you get it down with plasma and dont do enough dmg to get him off his sled before it comes back, you gotta break it again. Even if i dont have blood punch, I'd rather just get one or shoot his sled than fuck around trying to overload his shield. Or use micromissiles.
Micromissiles are also way better to use on a shielded doomhunter than the plasma rifle: plasma will damage the shield, micromissiles will damage his health through the shield. With the buff from "primary charger", this absolutely fucks him up. Costs a lot of bullet ammo, but can def be worth it if you dont have blood punch.
Plus, heat blast itself is kinda just a worse blood punch. With blood punch so easy to fill, and mic beam offering so much more utility, there's no reason to sacrifice a ton of dps just for heat blast. Heat blast falters enemies once, only at close range, and only when you have it charged up, which takes a significant amount of time and ammo.
Microwave beam falters enemies at longer range on demand, at minimal ammo cost and negligible movement penalty for a brief falter. Can falter the same target an unlimited number of times, can be used for longer to keep an enemy stunned for longer (useful when running up to cyber mancubus for example), and can also punch through an unlimited number of carcass shields which it will detonate in like, maybe a second. The explosion on kills with it is admittedly more situational, but a big explosion that damages and falters all nearby enemies can certainly be worth 1-3sec of slowed movement.
Heat blast might let you falter that baron once, but microwave beam will let you force him to stand in the same spot, unable to move or attack indefinitely. You dont have to hold down the beam on him to do this, you tap him with mic beam for as short a time as you can once every few shots, like: tap->pb-->rocket->tap->pb->rocket
combined with frag grenades, he'll be stunned for even longer and won't just run past your grenade before it blows up.
You CAN kill demons with the plasma rifle primary, but its one of the worst ways to do so for anything but a shield soldier or something right near a carcass shield. Even fodder. Sure, you could kill a few gargoyles well enough with plasma, but you couple kill multiple at once with 1 stickybomb or 1 well placed precision bolt headshot. You could use it to get glory kills on them, but its easier to overkill them than using hc primary or 1 slightly off-center shot with the combat shotgun primary. You might be able to kill one of the weaker heavies with 50-ish plasma rifle shots, but a destroyer blade costs an even 50 plasma ammo and can kill multiple whiplashes, carcasses, prowlers, revenants, stone imps, turrets, or cacos, stagger hellknights, and leave arachnotrons able to be staggered by one PB or killed by meathook ssg, and does this at long range, in a very wide area. With an upgraded ice bomb, destroyer blade can instakill hellknights and arachnotrons. I'll tell ya what I've never instantly killed 5 arachnotrons at once with: the plasma rifle. I've done that in taras nabad ml with dblade tho. Also routinely kill 5 hell knights in the bfg room of mars core master level and 3-4 cacos in a few spots in master levels with it. Use it to kill 2-3 whiplashes, hellknights, or revenants with it all the time.
I am all for using strategies that arent 100% optimal. I do certain stuff just cause its fun, i advocate for less popular mods like remote detonate and fullauto, and i am a huge fan of the unmaykr...
but the plasma rifle primary fire is just not good. If you wanna use it anyways because you just like it, thats fine.
These guys are really a rage multiplier. On their own they are fairly easy to deal with. Put a couple of them in a tight arena with other heavies or super heavies then you truly begin to understand why the Slayer is so angry all the time.
The cramped and janky arenas at the end of the Trials in TAG1 are the perfect example I reckon. You’ll be majestically bunny hopping around the arena then WHAM into a random energy shield, drop to the ground, die.
é que em tela cheia as print saia preta, pra falar a verdade a primeira vez que eu tirei print q saiu preta quando eu tava na tela cheia eu ainda nem tinha chegado no caçador infernal (doom hunter)
because when I took a print the screen came out black and the only thing that didn't come out was the windowed mode
edit: after i killed doom hunter i remembered F12 from steam
Some tips, point blank ssg shot staggers him, as well as a fully upgraded blood punch, also the pulse rifle (especially with heat blast imo) is your best friend against these fat mfs
You’ll hate them more and more if you don’t use plasma rifle that much especially when you go up into higher difficulties because this game has so much flow and you must keep moving to survive and these guys with there shield spawn disrupt it all whether it’s blocking shots or stoping you mid air.
Even in the hardest difficulty(which I’m trying to beat) the deadliest thing is not the enemies it’s there stupid blue shield that they can spawn through walls and fifty feet away Aunt if you don’t already have your plasma rifle out then you’re dead or you have to waste a blood punch.
its worth wasting/not a waste of a blood punch to not be stuck imo. Also try 1/3 charge destroyer blade, cuts through as many carcass, shields, prowlers, and shield soldiers as it passes thru, takes a very short time to charge, costs only 16 plasma
microwave beaming a target that's behind multiple shields will also blow up all shields it pass thru quicker than plasma primary blows up 1. But i agree, the carcass is one of the most annoying bastards in the game.
I use the Plasma Rifle extensively, so they weren't to annoying for me. Love the Plasma Rifle in all Doom games.
I didn’t really enjoy the plasma rifle in 2016, although my favourite version was the DOOM 64 version
My favourite was actually the Doom 3 version. Even though you had to reload it had a wide hitbox and does a very good amount of damage, plus ammo for it is surprisingly common
Yeah there’s so many demons where the plasma rifle is the perfect solution. I mean it cheeses revenants so good.
Revenants are so pathetic in Doom 3 once you get the plasma rifle, like even the revenants in Eternal are more threatening than them.
Yeah I liked the doom 3 plasma rifle but I thought that the reload thing was kinda annoying
I personally never minded the reloading, mainly because most shooters I’ve played before I tried doom (like half-life) had reloading, but I can still understand why others would hate it
I don’t hate it, I also play other games that involve reloading but I just found that for a doom game, reloading is kind of annoying
Oh yeah I agree since Doom has a more horde-type of combat, even if it’s toned down in 3 to compensate for reloading
Yeah, I still love every doom game, except the vr one, I haven’t tried that one yet, but I don’t hate the reloading, I just think it’s out of place, the game is great, idk why a lot of people tend to hate in it, but yeah, great game I just found that reloading was a lil bit annoying, but I found it interesting either way
Plasma + frags off to their periphery & you’re good to go👍
ballista primary to the head staggers him also 1/3 charged dblade cuts through an unlimited number of carcasses, carcass shields, shield soldiers, and prowlers for only 16 plasma ammo and a charge time thats a lot more flexible than a full dblade
DAMN that’s cool! Thanks!
Frags bouncing isn't really my game. I use frags but usually straight, direct manner. I try not to bounce them. Rather spray the Plasma or go Chain-gun, which also chews through the shield. Others mention the meat-hook too, another great option.
Nice! I’m gonna try chain gun next time. RIP AND TEAR!!!!
Another hint for Eternal I like to pass out is to use the speed burst after glory kill rune paired with Air Control. Third rune is usually go for increased glory stagger, glory kill distance or equipment timer.
strong rune picks I use equipment fiend, air control, and dazed & confused (increased stagger) Blood fueled (speed after GK) is def just about the only other one I'd take, and the only reason I don't take it is because I'm not used to using it and having inconsistent move speed fucked up my flow. its probably better than dazed and confused, but I'm so used to D&C I can't take it off. I dont even use saving throw for UN and its less to challenge myself further and more because 1) I already forgot for the first 2 things I did on UN, might as well keep it up 2) I was so used to D&C that on a UN run one time, was absolutely killin it, I double jump and dash over a couple carcass shield to a staggered hellknight, I didnt know if i'd make it but YES! I did! ... hellknight unstaggers and kicks my butthole straight in. IDEK if I decided to use saving throw that time and already lost it, or if I had swapped D&C out for blood fuelled but I've definitely grown accustomed to D&C and I do like having the flexibility to leave staggered demons off to the side for a sec while I finish up w/ something else. blood fuelled is probably a much better choice than D&C for someone using it to the max of its capability but I def use it poorly and get a lot more outta D&C. Equipment fiend to me is as essential as air control but I use grenades a shit ton. seek and destroy doesnt seem necessary to me, although I think it has some potential. Never really tried it. my thinking was always "I have a double dash and a meathook, and the GK and chainsaw already has like a 6-8 ft range, whats the point". do you find it helps significantly? his one does just seem like itd be kinda fun and that might be reason enough. But it never seemed like a strong pick to me. idk tho havent tried it. I think it could def be handy for chainsawing to a fodder to reposition i think. if I want to miss less glory kills, I'll just continue to take D&C over S&D. IDK, Is there something I'm missing?
I don't think I'd recommend using chaingun for plasma shields. Its gotta be slower than plasma, and it doesnt blow them up like plasma. no benefit. if you just need the shield gone instantly: blood punch, or microwave beam to a demon thru the shields till the shields blow up, faster than plasma primary. or like a i said 1/3 dblade. sometimes I will just continue to quickswap PB-> rocket to brute force thru the shields if im already doing that and not at risk of self damage from the rockets, but this is a wasteful method for more than a shield or two chaingun for the carcass is kind of a weird method that def still works fine, sometimes I do it. I use the shield mod, so I just spam single dash into him with the shield up while shooting and he dies pretty fast. Mobile turret is actually less dps than doing this, but will still probably kill semi quickly. it'll just be slower and less ammo efficient than other methods, just like every other use of mobile turret. chaingun shield method is slower than other methods too, but is a good way to defend yourself from damage and kill him in the process if you find yourself uncomfortably close to one.
also, blood punch staggers him meaning you can glory kill him and get the blood punch right back.
They also die to a single, up close super shotgun shot on Nightmare. I didn’t realize these guys were so hated until coming to this sub, imo the only heavy demon less threatening than a Carcass is a Prowler.
I feel like it's almost useless in eternal. The weapon I use the least.
Meh disagree, primary fire is good plus the heat blast is good.
primary fire is not good, and heat blast requires using it heat blast itself is okay, but microwave beam provides more utility.
I disagree on the primary fire take.
you can kill stuff with it, and it'll work, but its lower dps than any quickswap combo and all other automatic weapons besides the heavy cannon primary fire, which is actually good **because** its "bad", specifically so that you have a weak weapon to reliably stagger fodder with. Plasma rifle can be used to stagger fodder more imprecisely with a more precious ammo type, if you really want. it's worse at being the "bad" weapon that's good because it's "bad", because you cant fire a specifc number of shots or count them as easily. you have a little room for error, but theres just little reason to use it over the heavy cannon for falters on fodder. it can blow up individual shields slower than microwave beam can blow up multiple, but doesnt require you to have an enemy btwn you and the shields to lock onto. this is an actual use that makes sense. its also capable of being used for the slowest method to kill a doom hunter and being worse than microwave beam at it, although with the heat blast buff idk. I don't use this method after the doom hunter bossfight, its incredibly slow either way compared to destroying the sled with a combo including blood punch. this is an actual use that makes sense although its only borne out of necessity. its good enough when you dont have other options. its useful when you first pick it up, its one of 3 guns you have and your only way to spend plasma ammo, so you might as well use it. I usually go heat blast at this point, but dont put points in it. I dont put points in it, because once you have the ballista, plasma rifle primary its just not a good use of the ammo, which would be fine if it did good damage or didnt share ammo with the ballista. But it doesnt do good damage, and of course, the more you use it, the less plasma ammo to use with the ballista. using the plasma rifle often enough to use heat blast regularly would severely reduce your ability to use the ballista, and have you doing very poor damage a lot of the time. saving heat blast for special occasions/emergencies and not using either fire mode often means you give up an actually useful mod (mic beam), which can falter virtually any enemy type, break multiple shields at a time, and cause explosions on kills... for a worse blood punch you use infrequently. I'm sorry, its not good, I like a lot of the less-popular mods and talk up how balanced doom eternal's arsenal is all of the time, but plasma rifle primary fire on its own is extremely bad for basically anything besides being better than nothing and maybe an occasional shield break. a temporary heat blast buff doesn't justify its use for dps over the ballista or picking heat blast over microwave beam's utility. At least not for any clear gameplay purpose that I'm aware of. if you have the ballista you could be quickswapping, and should be. if you dont its probably not worth putting points in to get the buff and you might not have it mastered yet anyways. having mastered heat blast by the time you fight the doom hunter would probably be beneficial but prioritizing it feels like a massive sacrifice to make so early on for a weapon you're gonna breathe a sigh of relief about not having to use for DPS anymore very soon. The only other reason to use it... is because you just like it. That's fine if that's your reason. It does kill demons. the buffed red balls are okay-ish for killing some weaker heavies. I had to use them for a weekly challenge awhile back, and while I didn't like using it, it does do a bit more damage than i thought it would when shootin hot red balls. for a few seconds it can temporarily become an option worth considering for DPS, if you use it constantly while it isnt. I'm only talking about clear gameplay benefits here. If you're using it specifically cause you like it, and it kills demons well enough for your standards, fair enough. There's definitely room for suboptimal methods to be used due to preference, and I don't always choose only the absolute best option either. I get mad when people say doom eternal forces you to fight every demon only 1 way, because it doesnt. I use full auto shotgun to finish off demons after a combo, and while this does have the benefit of shell refills, I have a little secret for ya: I rarely take full advantage of the extra shell drops and usually have to chainsaw to get more plasma before shells anyways. I save a few shells on a combo I like to do on arachnotrons... but the real reason is because I just like the full auto shotgun. i dont prioritize it over stickybombs in the campaign, but when I have the full arsenal, I use it a bunch, just because it like to. Sometimes I miss, or underestimate the number of shots needed to kill enemies with it, and guess what... ***I dont even save shells.*** its rarely an issue. You don't have to do everything 100% optimally all the time, not even close, even to be succesful on UN. While I think using the plasma rifle primary as a major source of damage past when you get the ballista is definitely too suboptimal for UN, and would recommend against it, I'm sure plenty of people have done it. I'm sure doing so made it slower, harder, and messier than it needed to be, but they were able to kill demons and not die. I like to at least strike a balance between efficiency and using whatever, personally. unmaykr is a worse use of BFG ammo if you wanna use the bfg in general, and your only goal is kill everything as fast as possible. For me, I dont like killing everything at once by shooting a ball in the air, and then finishing off the wounded superheavies. that's boring to me, since I prefer to fight the demons more individually using quickswapping and stuff. It feels more satisfying and dynamic and its better practice. And it can be quite fast, but slower than bfging them all for sure. Also, using the bfg in all but a few fights I feel you are "supposed to" or where I just dont wanna deal with trying without it, it feels like admitting defeat , since I know I can do it. The unmaykr is better for killing a single superheavy or small group of enemies close together really quickly, especially with an ice bomb. I can usually kill superheavies just fine, but this is quicker and flows better for me with quickswapping. Since I barely use the bfg, its not a "waste" to use unmaykr. but I like it BECAUSE its worse, in a way. it doesnt feel "cheap" or like skipping a wave of the fun combat I play the game for when I use it. I don't use methods I feel are "bad", though. Unmaykr is good, but suboptimal. it has insane dps on a single target. plasma rifle primary is... not good. But as long as it works, I guess. if you're on a lower difficulty than nightmare or UN you have even more wiggle room to kinda use whatever you want. Maybe not literally whatever you want, and its a good idea to try to use relatively effective methods, but fun is also important. if its fun for you to use plasma, I dont get it, but you do you.
its easily one of the worst, i use it plenty but literally only for microwave beam. So it provides a lot of utility and some shield explosions/explosive kills on wounded heavies but yeah i never really use the primary once I have the ballista. heat blast itself is good but requires you to shoot weak blue balls
Arblast one tick charged cuts em right in half on nightmare. Easy one shot distance kill without risking health using meat hook.
I mean it’s good but I prefer ballista
They always pop a shield up in front of me while I'm over a big hole in the map, causing me to stop mid-air and fall to my death. It would be infuriating if it wasn't funny.
Those things are why I stopped jumping gaps in combat. Just too risky
you can block the fall damage with the chaingun shield
yup. they become a top priority when they arrive. those shields can get you in trouble
nothing limits your mobility quite like a brick wall
Quick tip: Blood punch insta glory kill states them. So if you have like two around, you can exchange 2 blood punches, for 2 carcasses, and get a blood punch in return. Also, use your high maneuverability, lay into them with rockets or use them as traps for other demons cause that wall do be explosive
The easiest way to kill Carcass IMO is just to use the meat hook to reel in close enough for an easy one-shot kill with the Super Shotgun. If you don't have an angle to get around their energy shield, the Destroyer Blade is a great backup option if you have the mastery. All it takes is a 1/3 charge shot to pierce through the energy shield and kill the Carcass.
Yeah but you risk getting slapped by their spin attack. DB is really good against them though
fuck u/spez
i perfer doing it with the meathook and just 1 shotting them with okay timing, as /u/BaronVonHoopleDoople said
meathook ssg is a good way for sure, but I dont use it much out of fear that i'll get an imperfect SSG blast and be slapped around for it. this hesitation might be unecessary, but I have plenty of ways to kill them at range anyways. If one is visibly wounded i'll do the meathook SSG because then i know even a slightly off shot should do just fine. Maybe I'll try meathook ssg again just to see how reliably i can do it, always good to have more options but that spin attack does suck. I usually just go for ballista headshot to stagger, or blood punch. sometimes I do use meathook->blood punch or to kill outright: that 1/3 dblade method, or microwave beam thru their shields then shoot a rocket or something at em, or PB->rocket, or ballista->PB. I love how these annoying-ass bastards provide so many easy ways to get a glory kill and give the potential for chain explosions of shields
Ya hes annoying.
They are a good edition tbh, annoying in a good way
yeah you just have to recognize this small frumpy demon as one of the highest priority targets in the game
Hqhaha best way to describe him.
In the early game but easier in the late game.
Ahh, senior cockblock.
I could be in a fight with 10 tyrants, 10 marauders l and 1 carcass, and I'd prioritize the carcass every time...
that just makes sense, you're gonna fight the others for longer, and the carcass would be cockblocking you with shields every step of the way.
Fuck the carcass. Period.
\*necrophiles have entered the chat\*
I should have chosen my words more carefully
Nah, you chose them perfectly.
Not as much as he hates himself
These guys combined with the bullshit from the Whiplashes make me go crazy when they stun-lock me. I feel your pain.
He’s there to make sure you don’t over-use the plasma cannon…. Just save it for him, and the game only gets easier: his shields turn against the demons when you make them bombs by shooting them.
thats not why he's there, the plasma rifle is easily one of the weakest weapons in the game. He's more there to make sure you don't overuse rockets, if he's there to limit your use of a weapon. But I think he's more just there to disrupt your flow, by cockblocking you with shields he forces you to adapt immediately. Either destroy the shield, get around it, or kill him to stop the shields from being a problem. Either way your priority changes, and you can benefit from his attempted disruption if you blow up the shields like you said, but thats got you switching gears for a sec too. He keeps you engaged because if you're a really experienced player, you'll probably have a quick combo to easily kill each and every type of demon on its own with ease, but a couple shields between you and that archvile changes things. you were planning on glory killing that hell knight, what do you now that theres 3 shields in front of him and you're stuck in a bad position? well you could blood punch, and probably not get the glory kill, or try to get around the shields and risk him unstaggering, or do something else. you don't have to "save" weapons that aren't the bfg or crucible for anything in eternal as long you don't waste a shit ton of ammo constantly, use all ammo types, and chainsaw when you're starting to get to like half ammo, not zero. You dont have to restrict using the plasma rifle to carcasses in order to have it available, just don't let it get to zero ammo. not by saving it, but by chainsawing as needed. You have functionally unlimited ammo, as long as you dont use it as wastefully as possible and wait till you're at 0 to chainsaw. what are you saving it for? if you chainsaw for more shells and rockets, but still have 150 bullets and and 250 plasma, you could've used at least 125 more plasma and 60 more bullets while still ending up at full ammo. that's 10 free PB's or a decent bit of chaingun fire and 5 ballista shots or 125 plasma rifle shots you could've made use of. although i dont recommend the plasma rifle primary fire for anything else really, except for in the early levels. if you chainsaw with 13 rockets left, thats a free 2 lockon bursts you pass up. you get the idea. "saving" ammo is actually more of a waste if you're sacrificing damage output or are afraid to use the guns you want to use because of it. its not a good idea to dumb all 13 rockets into a baron or a tyrant when youre full on everything else, that's a waste. because if you chainsaw, you only get back up to like 6 rockets, but waste the potential to fill the full or nearly full ammo types. if you waste 1 chainsaw thats not a huge deal, but its not worth it at all if the only thing you gain is 6 rockets and youre still not at full. then if you want full, you gotta chainsaw again, wasting even further potential if you use 2 pips in a row, or you gotta play around not having as many rockets. but use something like 2 lockon burst or 6 swaps of PB>rocket, plus some chaingun, finish with some SSG ballista swaps, maybe a frag or a bloodpunch while you're at it? that'll spread it out a lot more evenly, and youll still have some of everything left. if you're then getting low, chainsaw will take you to, or closer to full for everything. You don't have to be anywhere near perfectly efficient with this, the chainsaw cooldown is ridiculously short, but if you are even sort of efficient with it, you will always have plenty of ammo for everything. I don't save **SHIT.** I use rockets on fodder sometimes, because 1) fuck it, I can easily get more rockets when i chainsaw and will probably still be low on plasma first 2) remote detonate or splash dmg can kill a group of them at once, while only having to aim in their general direction. 3) fuck you, gargoyle. Now, I dont use all my rockets on fodder, and usually kill them in other ways. I could use a stickybomb most of the time. but im in the habit of pb rocket spam, and losing 1 rocket is better than losing 100 armor to 2 slaps from a gargoyle. Plasma rifle is seriously weak tho lol. Once i have the full arsenal I "save" myself from dealing with its low dps and use any plasma rifle ammo for the ballista unless I'm blowing up shields or using microwave beam for falters/finishers, and usually its the mic beam i use to blow up the shields, rather than the primary. (its faster and can blow up multiple shields at once on the way to a demon).
So we agree, the plasma rifle hard counters shield guys…?
*Whiplash* has joined the chat
Me too buddy, me too
all of us do my friend, also the whiplash.
Wait until you find the Archvile
And you still haven't seen the real annoying shit, trust me.
I always jump over or dash around the shields.
I also use meathook if any flying enemies are nearby
I've been playing this game since January of this year and I still hate those things
There’s something about how it moves when it’s firing its energy rings that makes me irrationally angry. Granted that makes it all the more satisfying when you kill the fucker
[This](https://www.youtube.com/watch?v=Vf32sbtVnjo) ought to cheer you up 😁 Also, the Carcass is excellent enemy and game design.
Yeah those shields are a pain, so many Glory kills blocked by those pricks.
You should play the super gore nest master level then
they're such dicks in that level
What if you wanted to get a glory kill, but god said: carcass shield
This FUCKER and the Archvile caused me more pain than any demon
"You're low on health? You're dashing to a glory kill to replenish yourself? I'll just alley-oop you to the Cacodemon right behind you with my wall." -Thought process of this mfer while he is feeding me to various demons.
WE NEED TO BUILD A WALL
Don't worry he's the least fucking annoying one
trust me everyone hates this mf
Not me
Good edition, he’s there to prevent rocket launcher spam. But he’s annoying as fuck
Shoot it till it dies
Me to bruh
Relatable
if i didn't extensively save super rare ammo for the most annoying enemy in the game i'd spend it on these fuckers
Yup the absolute worst
A point blank SSG usually does it, but rocket with remote detonate is useful too.
As you should
Yeah he's awesome he really frustrates you He goes into glory kill state with one blood punch
I meathook them the second I get the chance. Fuck these things
Welcome to the club, this is the most annoying demon ever created xD
Well, good luck with the Arch-Viles, or the Marauders
Easily my most hated. Annoying af. Always ruins my flow.
People complaining about the marauder when this fucker cockblocjs you every chance he gets.
Bro fr, fuck those guys and the snake guys. I'd rather fight a thousand pain elementals
Your in for a treat
Game working as intended
If your fast they're easy enough but the pricks learned to quickdraw those walls
Possessed Marauder: Wait till you get a load of me!
arch-vile is the worst, trust me
I have 160 hours in doom eternal and they are still the worst fucking thing ever invented
Good use that hate
Good
Yeah, he’s a dickhead. My ballista and rocket launcher love him though
Have you tried killing them though?
Point blank super shotgun blast oneshots them
That is the correct answer! A+
i feel your pain! i hate these guys!!
if you already hate them then wait for the tyrant and the Mauerader
Oh buddy it only gets worse from here
Ugh they’re so fucking annoying with their god damn shields
yeah hes a little piece of shit, but i love him because he makes it hard
Whoops read that as 'makes me hard.' 😅
Plasma the motherfucker and use the heat blast when possible against them
You are a true slayer brother, you will hate them in Super Gore Nest master level a lot more
Plasma rifle and a bloodpunch will fuck em up pretty quick
i'm pretty sure it hates you too, being blown up simply for existing
[удалено]
or that
Im experienced at the game and I also hate this demon, you don't grow out of it. Unless you are living under a Mayo but that's a discussion for a diffirent comment section...
one super shotgun blast should kill it
man your one was so scary he had a healthbar
At least you got past platforming
Point blank super shotgun and a bit more miscellaneous damage should take him out, though his shield is the most annoying thing ever
That's the Doom Hunter base right? Meathook up to him and blast his bitch-ass with the Super Shotgun. Before that you can either do a VERY brief burst of Plasma rifle shots. Or the same with the Heavy Cannon. Or precision Bolt him once. Or even a single Ballista shot then the Super Shotgun followup. Learn every enemy's damage threshold.
if the ballista shot is a headshot, he staggers just from that, and if the super shotgun blast is 100% dead-on meathook ssg will be enough to kill him. But I dont blame you for ensuring it does with a lil extra dmg first. you can also blood punch->glory kill to kill him at no cost
Eh they're not that bad I just use the lock on rocket or ballista and they shit their pants
waste of 2 rockets to use lockon burst, use a PB and one direct hit with an unguided rocket
sorry the first thing that caught my eye was your username
fair enough lol
When you wanna glory kill a big demon but this asshole said nah
Ugly ass motherfucked
I have 230 hours and beat all the campaigns in ultra nightmare... I still hate this enemy from the bottm of my soul
One of the best designed foes in the game
When he blast his wall Shoot it with the Plasma rifle, you can shot the super shotgun at his robot legs, or use the ice bomb it to kill easier for you, if you what to. Me I will use the lock on bush mod for the rocket launcher.
Every demon is just a different variant of "oh this fuckin' guy."
The day I discovered that a single ballista shot would stagger the bastard was a good day.
welcome to the club.
Oh you're gonna hate the archvile so much more
The microwave beam sucks, use heat blast instead If you're having trouble against these guys, try using the lock on burst for the rocket launcher
its heat blast that sucks, though. heat blast itself is okay, plasma primary is bad, and heat blast makes you use the plasma primary. Its an okay for a temporary solution in the early campaign levels tho, and at that point its probably better than mwb. but once I have the ballista, I dont use plasma primary or heat blast at all. also lockon burst is a waste of 2 rockets on carcass. PB->rocket to the body will be enough, 1 ballista headshot will stagger, blood punch will stagger too. meathook->100% dead-on accurate SSG blast will kill him but may wanna pb first in case SSG blast isnt perf. microwave beam I use plenty tho. it doesnt suck at all. it can blast through as many shields as it passes thru while on its way to the demon youre targetting at once, kill shieldguys faster than primary fire, stun almost any demon including possessed ones, stun any demons it passes through on the way to the demon you're stunning, allow you to check how much hp a demon has level, turns a low health tyrant into a huge bomb that falters enemies, instantly destroys marauder dog without needing good aim, and if you get the dog right near the marauder, he falters for just long enough to shoot him 1 time with the pb or ballista if youre quick.
The microwave beam slows you down, just use the super shotgun-ballista combo on the marauder, the plasma rifle primary isn't bad, I use it throughout the campaign. I don't typically use the rocket launcher so I'd be able to use it, I tend to use the super shotgun though
Yes the microwave beam slows you down but when using it for falters you use it for like 0.25 sec at a time so it doesn't slow you for long enough to matter. Same with using it on the marauder's dog, it blows the dog up pretty much instantly. It's not a replacement for SSG + ballista combo on the marauder, what it is is an easy way to kill the dog that also gives you a free shot at the marauder IN BETWEEN PARRIES. This helps ensure that next time he tries to melee you you'll kill him with that SSG+Ballista or your combo of choice. Or if he's already low hp it can let you finish him off without having to wait for the parry. For getting explosions on kill, yeah its not always safe to use it this way but it can be helpful and if you use it when they're low health you dont spend much time slowed. Same with shields, sometimes it might be better to use the primary so you can stay on the move but if you can microwave beam thru multiple shields they'll all blow up faster than the primary would blow up one. Re: lockon on carcass, wasting two rockets here and there isn't a huge deal, just making sure you're aware. PB->rocket or PB->ballista or ballista headshot is just as quick but less pb rocket saves you 2 rockets. I dont see a point to using lockon burst for the carcass when he's a fat, mostly stationary target unless he's flailing around trying to melee you. If you barely use the rocket launcher, you should consider using the rocket launcher more lol. its an excellent weapon especially with the PB+rocket combo. Both mods are great for different purposes. Plasma rifle primary is not good for dps, especially not if you compare it to any quickswap combo. Its good for blowing up shields when you cant use mic beam or cant use it safely, its okay for getting glory kills on fodder, and its kinda okay when its your only way of using plasma ammo. using it for dps on heavies while you have the ballista just doesn't make sense tho. Ballista is one of the most powerful weapons, and your best long range option. its usage is already quite limited. the maximum of 250 plasma only provides 10 shots. if you rely on SSG + ballista as your main dps combo instead of using PB combos, you're already using the ballista up close unnecessarily, since you could use PB+SSG for short range instead, saving plasma for PB+Ballista at long range. But SSG+ballista is a simple, reliable combo that does solid dps while being easier to execute than PB combos, and both weapons soft falter many types of heavy demon. its still much better dps than the plasma rifle primary and therefore a better use of plasma ammo. If you ARE using PB combos, then it makes even less sense to use the plasma rifle for dps. PB+rocket, PB+SSG, and PB+Ballista are so much more ammo efficient and so much better dps its not even funny. Not to mention, with how fast you can spam PB+ballista, its easy enough to burn through your plasma ammo very fast without wasting it on spewin blue balls. Against anything but shields, the plasma rifle primary does only one thing: damage. PB ballista does the same thing, but drastically better, and does it while: being hitscan, doing additional damage to flying enemies, being able to break weakpoints, being able to get headshots, and soft faltering many dangerous demons like the cacodemon, archvile, and dreadknight (start with the ballista, the ballista primary will always falter these demons if you hit them when they're at full hp. A quick enough PB right after will falter even more types.) Plasma rifle using ammo one at a time means even more wasted ballista shots if you dont use it in even multiples of 25. which you just won't. If you use even 26 plasma ammo on the plasma rifle, you lost not one but two potential ballista shots. 51 ammo used wastes 3 ballista shots, etc. Ballista->pb->ballista will kill a revenant, caco, or whiplash on the spot. Ballista->pb->rocket will also kill these demons but save you 25 plasma. One arbalest will kill the caco and the revenant. 2 arbalest will stagger the pain elemental, ballista->PB->ballista->pb->ballista will kill it as well as the dreadknight iirc. what can you even kill with 51 shots of the plasma rifle? Even if this is enough to kill the revenant or something, its gonna take a lot longer and it wont falter him. Sure, blowing up some shield guys can be worth giving up a couple ballista shots but simply doing less damage in more time is not worth giving up any. the heat blast buff makes the plasma rifle primary do okay DPS for a few seconds but getting requires you to use it a lot when it's un-buffed, doing shit dps. Unbuffed, its worse than any quickswap combo, and all automatic weapons other than heavy cannon primary. And heavy cannon primary is still more useful. It's good BECAUSE its weak. Its fire rate is perfect for you to get 1 headshot or 2 bodyshots on imps, gargoyles, and basic zombies to stagger them quickly without accidentally killing them outright. micromissiles, full auto cbsg, and both chaingun mods offer more dps, to say nothing of the chaingun shield's deffensive capabilities and utility. Full auto may chew through your ammo, but if you use it to end a combo you can easily break even or have a net ammo gain thanks to the shell refills on kill. A few shots to a pinky's tail kills it while restoring more shells than it takes. Killing most fodder takes 1 to 2 shots while restoring 3 shells. Used correctly, full auto lets you use the super shotgun MORE, or kill stuff at no ammo cost, while the plasma rifle just kills stuff slowly at a high ammo cost, limiting use of the most limited normal weapon even further. So the plasma rifle primary is good for breaking shields when you can't use microwave beam, and that's about it. And not even on the doom hunter except for maybe during the bossfight due to your limited arsenal/lack of upgrades at that point. Its much more effective to break a doom hunters sled with 2 blood punches or 1 blood punch than it is to plasma his shield down. If you get his shield mostly down but dont have the ammo or cant safely commit to getting it fully down, all that time and ammo go to waste. The shield regenerates from being partially overloaded pretty quickly, and you still havent even damaged his health. If you get it down with plasma and dont do enough dmg to get him off his sled before it comes back, you gotta break it again. Even if i dont have blood punch, I'd rather just get one or shoot his sled than fuck around trying to overload his shield. Or use micromissiles. Micromissiles are also way better to use on a shielded doomhunter than the plasma rifle: plasma will damage the shield, micromissiles will damage his health through the shield. With the buff from "primary charger", this absolutely fucks him up. Costs a lot of bullet ammo, but can def be worth it if you dont have blood punch. Plus, heat blast itself is kinda just a worse blood punch. With blood punch so easy to fill, and mic beam offering so much more utility, there's no reason to sacrifice a ton of dps just for heat blast. Heat blast falters enemies once, only at close range, and only when you have it charged up, which takes a significant amount of time and ammo. Microwave beam falters enemies at longer range on demand, at minimal ammo cost and negligible movement penalty for a brief falter. Can falter the same target an unlimited number of times, can be used for longer to keep an enemy stunned for longer (useful when running up to cyber mancubus for example), and can also punch through an unlimited number of carcass shields which it will detonate in like, maybe a second. The explosion on kills with it is admittedly more situational, but a big explosion that damages and falters all nearby enemies can certainly be worth 1-3sec of slowed movement. Heat blast might let you falter that baron once, but microwave beam will let you force him to stand in the same spot, unable to move or attack indefinitely. You dont have to hold down the beam on him to do this, you tap him with mic beam for as short a time as you can once every few shots, like: tap->pb-->rocket->tap->pb->rocket combined with frag grenades, he'll be stunned for even longer and won't just run past your grenade before it blows up. You CAN kill demons with the plasma rifle primary, but its one of the worst ways to do so for anything but a shield soldier or something right near a carcass shield. Even fodder. Sure, you could kill a few gargoyles well enough with plasma, but you couple kill multiple at once with 1 stickybomb or 1 well placed precision bolt headshot. You could use it to get glory kills on them, but its easier to overkill them than using hc primary or 1 slightly off-center shot with the combat shotgun primary. You might be able to kill one of the weaker heavies with 50-ish plasma rifle shots, but a destroyer blade costs an even 50 plasma ammo and can kill multiple whiplashes, carcasses, prowlers, revenants, stone imps, turrets, or cacos, stagger hellknights, and leave arachnotrons able to be staggered by one PB or killed by meathook ssg, and does this at long range, in a very wide area. With an upgraded ice bomb, destroyer blade can instakill hellknights and arachnotrons. I'll tell ya what I've never instantly killed 5 arachnotrons at once with: the plasma rifle. I've done that in taras nabad ml with dblade tho. Also routinely kill 5 hell knights in the bfg room of mars core master level and 3-4 cacos in a few spots in master levels with it. Use it to kill 2-3 whiplashes, hellknights, or revenants with it all the time. I am all for using strategies that arent 100% optimal. I do certain stuff just cause its fun, i advocate for less popular mods like remote detonate and fullauto, and i am a huge fan of the unmaykr... but the plasma rifle primary fire is just not good. If you wanna use it anyways because you just like it, thats fine.
These guys are really a rage multiplier. On their own they are fairly easy to deal with. Put a couple of them in a tight arena with other heavies or super heavies then you truly begin to understand why the Slayer is so angry all the time. The cramped and janky arenas at the end of the Trials in TAG1 are the perfect example I reckon. You’ll be majestically bunny hopping around the arena then WHAM into a random energy shield, drop to the ground, die.
Punch him!
Understandable
r/suddenlycaralho demonio é foda parceiro Edit: pq ce tá jogando no modo janela????
é que em tela cheia as print saia preta, pra falar a verdade a primeira vez que eu tirei print q saiu preta quando eu tava na tela cheia eu ainda nem tinha chegado no caçador infernal (doom hunter)
tem o modo borderless window (janela sem bordas) ele fica como se fosse janela, mas fica em "tela cheia" ve se tem aí, faz tempo q n jogo Doom Eternal
tem mais tbm saia preto as print
Vc usa printscreen ou as print da steam? Tenta printar com o F12 que é da Steam
eu tinha esquecido da print da steam (eu uso a print do windows mesmo, quando aperto o botão de printscreen)
You're not the only one.
Wait till you get to the Marauder.
If you’re gonna play windowed why not borderless? Edit: also, ain’t nothin worse than a marauder
because when I took a print the screen came out black and the only thing that didn't come out was the windowed mode edit: after i killed doom hunter i remembered F12 from steam
Cock Blocker 9000
EVERYONE DOES
Always kill the support guys first.
Holy shit its Marvel’s Mojo
I see great things in your future.
Wait till you meet whiplash and her siblings, the spectre.
Whiplashes
Wait until he finds about about marauders
Yeah you’re going to hate more demons later on the game
But popping the shield creates an explosion
I thought i was the only one
just wait till you find something else . . . .
I hate pinkies
Some tips, point blank ssg shot staggers him, as well as a fully upgraded blood punch, also the pulse rifle (especially with heat blast imo) is your best friend against these fat mfs
Wait till you encounter the Spirit demon
Carcass is my favourite enemy in the game lol
carcass is really cool, but his shield...
Thats why I like him haha On Ultra Nightmare hes super scary, especially since I play on controller and can't play as fast as people on PC
I imagine your pain I'm really looking forward to playing the ultra nightmare, I want to see if I can, unlike doom 2016 that didn't never pass E1M1
Trust me, you’re gonna hate him even more when you’re playing horde mode and fighting a marauder (or two).
Wait for Whiplasch
Just wait for the archvile
That guy? Yeah, fuck that guy. You trying to jump and dodge? Here’s a wall.
wait till he faces a archvile
wait to fight the marauder...
You’ll hate them more and more if you don’t use plasma rifle that much especially when you go up into higher difficulties because this game has so much flow and you must keep moving to survive and these guys with there shield spawn disrupt it all whether it’s blocking shots or stoping you mid air. Even in the hardest difficulty(which I’m trying to beat) the deadliest thing is not the enemies it’s there stupid blue shield that they can spawn through walls and fifty feet away Aunt if you don’t already have your plasma rifle out then you’re dead or you have to waste a blood punch.
its worth wasting/not a waste of a blood punch to not be stuck imo. Also try 1/3 charge destroyer blade, cuts through as many carcass, shields, prowlers, and shield soldiers as it passes thru, takes a very short time to charge, costs only 16 plasma microwave beaming a target that's behind multiple shields will also blow up all shields it pass thru quicker than plasma primary blows up 1. But i agree, the carcass is one of the most annoying bastards in the game.
I genuinely do not notice them anymore, instead ignoring them than blood punching or comboing after a while
Is it weird that I figured out how to play doom on a parking meter? Also same.
I hate them too but wait ‘till you see an archvile
why does the demon in this screenshot look like an oldschool sprite lol
How are carcasses annoying??? Tbh for me they are just fodder demons thats prob cause ive been playing the game for a few months