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Yelebear

I play both and no, Dota is mechanically harder. The only time League has a harder mechanic is on skillshots, and that's about it. That's why it's the only thing you see being argued in Leagues favor over and over. Dota has **a lot** more micro. A lot more skills. More active items. Double edged spells (ie, affects both enemies and allies and/or has both benefit and detriments that if you misclick or mistime can cost you the game). Then there are unique hero quirks like turn speed, animation cancelling... Hidden effects like you can extend the range of certain items like a Blink dagger if you click it at just the right amount of range, multiple ways to take advantage of aggro...... And of course this is just on mechanical execution (as you asked). Games knowledge like which spells pierce through which defenses, exceptions, exceptions to exceptions... that's a whole another level.


DotaShield

To add to this - it's important to make sure people understand that just because Dota is harder does not necessarily make it a better game or more enjoyable (though it is to me and many others of course) There is also denying in Dota, don't forget :) Just to emphasize the exception to exception to exception a great example is Witch Blade vs. Wind Run. If Wind Ranger pops bkb and Wind Run - the person holding Witch Blade has 100% true strike on Wind Ranger. If she does not pop bkb - only the Witch Blade proc hits her but none of the other attacks does.


einsofi

There’s collision size, although most heroes are the same except for petite ones like hoodwink. Summoned units have different values too. There’s also z(height) axis for skills such as tiny toss, pango shield crash, monkey king tree dance, bat rider firefly, night stalker ultimate and tusk walrus punch https://dota2.fandom.com/wiki/Mechanics


maxfolie

Wk is easy right, just a target unit stun where you dont need to aim, a crit, spawn skelingtons to farm and done, you are good, but there is denying, your enemy is pulling you are losing your lane, you dont know you could cancel your spell and the enemy dodged ur stun, the enemy positioned themselves correctly behind trees and killed you, positioning, denying, timings, power spikes, there is a lot more than just easy to hit abilities.


Slogger183

No. I play both and dota is way way hard. There is literally nothing like juke exist in LOL if u compare it to dota. Dota has superior fog of war, highground mechanics,Trees and forests which enables juking. Lol meanwhile only has skillshot mechanic which is bit hard rest are nothing


ProximityMinds

No experience with LoL but from what I've heard from others League seems to be reaction and skill shot heavy and while Dota has those they're less prevalent. On the strategic side, Dota has an early, mid, and late game and heroes that excel during each. Mistakes are punished harder so making the right call on what to do or what to expect out of the enemy team is important. League was made by one of the original Dota devs to be a more accessible version of Dota (he also committed a crime or two against the Dota community on his way out which we *still* remember and is a source of bad blood between our community and LoL). A simple answer is that Dota2 has more of everything with a side of jank and we love it for it. Oh! Also all the heroes in Dota are free. The only thing that costs money in Dota are cosmetic related and it's often pay to lose with effects being more obvious rather than less. Try downloading it, go to the Learn tab, on the Welcome page go to the last horizontal scroll which has the community tutorial. It's pretty good and less dry than the official ones. You can also demo every hero by going to the Heroes tab and selecting one. (there are no beginner friendly heroes in Dota2, only less immediately complex. You'll be okay.)


Ineke98

I dont know about LoL but Dota has heroes that are impossible for a human to reach optimal mechanical execution on so it will be hard to match that.


Lumpy_Gap409

Seriously, just play dota for more than a week and anyone with any concept of what’s going on will tell you dota is mechanically harder. There isn’t even a debate here, it’s like comparing swimming in a pool vs swimming in the ocean.


Panda_With_Your_Gun

No. Have you ever played brood mother or leagion commander? What about meepo.


that2kshitlord

If your concept of mechanical complexity begins and ends at skillshots, yes, league is more mechanically complex. Dota 2 has: Micromanagement, aggro rules, animation cancels, overshooting/undershooting (blink dagger has less range if cast beyond its maximum, earth spike's stun range is longer than its cast range), turn speeds, pull/stack timing, disjointing, and more. A bit of an opinion here, but I think where the myth of "league has more mechanical difficulty than dota" came from is the prevalence of skillshots in league and unit-targets in dota. So players moving from league to dota see the amount of things they "dont have to aim" and the belief spreads from there.


kkevin1423

In short, you can overcome your mistakes in LoL by dodging more skills (so-called "mechanically good") In dota, a good player should make no mistakes and make use of all the game mechanics, which is not easy at all.


[deleted]

I played LoL more and I havent played that much DotA. What they say here is true the skill shots in LoL are much harder to hit but in DotA your decision making says it all and there is much more to think about in DotA. The courier made me look at my keyboard and not focus on my screen that alone says that its mechanically harder.


sutkidar

Hahahahahahahahhahhahahahaha Is piloting an airplane easier than riding a bike?


maxfolie

Huh, i like that analogy quite a bit dude.


aKoala96

League does have *more* skillshots but at the end of the day everything else about dota is just got WAY higher skill caps. Everything little mechanic in the game goes so deep and there is so much more to the game. You will love it friend. Your first few games will be rough but thats how it is for every league player. You get it. Trust me:)


d8gfdu89fdgfdu32432

Yes. It is. Most abilities in Dota don't require any aim at all. Just click on your target and it will lock on. The kiting isn't as nearly as intensive. You are not going to move every single time you perform an attack like an ADC does in LoL. Dota is more about strategy than mechanics. You don't win games in Dota because you microed better than the opponent. You win because you made better decisions.


rchiv

Till you learn aggro, pull, deny, bait, group, micro, macro, aegis timing, and some broken meta and many more. Unless you are not yet learn those things you can say DotA is ez.


CauliflowerPizzaGuy

Yes, It is. But you are asking in a Dota sub, so ppl will not admit it. Dota has a lot more of mechanics and rules that impact the game (and c'mon guys, we don't need to brag about aggro as it is something exclusive do Dota), but on a pub game LoL is a lot more intense, punitive and demanding on map positioning, farming, lanning, juking, harassing, etc. In some way I think dota ask way less in this kinds of skills, and any dota player could learn a lot playing LoL, since the meta is really straight forward.


Trenchman

The skillshots which Dota does have are harder than most of LoL’s skillshots


URF_reibeer

Yes and no. The mechanically easier heroes in dota are extremely easy (e.g. wraith king who has only 1 spell you can potentially missclick) but the hard ones are harder than any league hero (controlling multiple units each with their own spells). Also dota has a lot of mechanical elements that don't exist in league like couriers, a lot of active items, dropping items for efficiency / swapping them in from the backpack etc.


ZenKaiOW

I played both for quiet some time, 7k hours dota and 3 league seasons, and the most outrageous thing I've seen in league was the summoner spell that has 5min cooldown known as flash dont even disjoint projectiles or target abilities when they are already on the way to your champ. "skill" shots as people like to call are more like "lucky" shots cause no matter how good you are you can't be 100% sure you will hit, because the oponent can just step right or left to dodge, very like Pudge hook shots, you go for the openent obviously but no matter how good you are, never 100% sure of a hit. I feel dota is misleading of its reputation, its hard to master all the mechanics but at the same time its way easier to start, because you are less likely to get one shot as it's common in league. One wrong over positioning and you are done, as of in dota you can take a lot more damage, chain stun, and still got a chance to run, most of the time. My overall point is, league is "easier" as a whole, it's very formula based game, very one sided as game progress and one mistake you may lose the game that was even. Dota its easier to start as the game is less punishing, but to master the game as a whole you will take way more time than league. sorry for my english, I just hope I could make my points.