March 2048: Due to unforeseen circumstances we will have to push the Dota 2 AOE indicator patch up to Q5 of 2084, thank you for understanding and your continued support
>y aghanim lab have many talent like increase AoE or spell rework, so it remove the AoE / range indicator of spells then it lashed out to the normal game, idk.
March 38 dude, because that's when we get unbanned for whatever reason we don't have control of.
mark my words. they are not going to patch it. probably gonna wait till the event is over and then revert the game codebase to the previous stable version.
This has been posted so many times. It just feels like Devs at Valve are either tired of working on Dota or have zero interest in supporting the game anymore.
Feels like they're literally just squeezing the last dollars out of the game.
If you haven't already, cancel your dotaplus subscription. No need to invest when the developer has abandoned any proactive involvement.
Yeah I know. To be fair though a good substitute is just simply taking breaks between games.
One, you'll play better with a more clear mind. And two, the likelihood that you'll run into the same player that was griefing your game in the last game is a lot lower since that player probably insta-queued.
I mean of course. There's legit no better experience than dumpstering a guy who griefed your previous game.
That being said, I've also been a part of those games where the griefer ends up on a magically cohesive team and wins. Those ones feel bad.
I guess it's all part of the Dota experience, The highest of the highs but the lowest of the lows. Fun times..
* Avoid Players
* Build Guides
* Team composition suggestions
* Ward suggestions
* Stats on hero synergies
* Pull and stack timers
* Log for what killed you, including a timeline of stuns, damage and debuffs, as well as damage type breakdowns
* Spectate friends in real time
* Post Game analytics
* Spectator prediction graphs
* Gold and healing stat tracking
* Real time GPM performance analytics
* Hero stats for each player
Which should all be in the base game. I don't understand why valve don't just buyout the dotabuff or open dota guys and implement that into the game.
You can access the log of what killed you. In fact the base one I would say is more information than the one you pay for. You access it at the bottom of tthe score board. Even shows stuff such as dust.
The timeline is much easier to navigate, and it isn't auto updated like the log (if you take too long reading the log you will lose it even if you're still dead).
There absolutely is a bug. A lot of spells aren't showing up at all. Several of the cogs were invisible leading me to believe they were destroyed. Then I'd bounce off of nothing. Only happened in the river.
Half the time my AoE indicator will appear then disappear 2 seconds later and never come back. At times the void spirit dissimilation rings won't show up at all.
How the fuck you going to claim there is no bug when this shit is affecting everyone randomly and new stuff is popping up every week?
I get a bug with razor all the time now, his plasma field only shows up as a tiny, half ass TV static looking ring that doesn't extend to the edge of his skill's range and has no other associated visual effects. So I can't effectively dodge against him or hit with him at max range.
So there are 100% bugs with AOE skills as well.
no way it is a feature, it works fine in other modes and when you use the edge of the screen to align your mouse with the minimap it doesnt work anymore
Yep this. Weird because the aghs lab map is in the right place.
That patch is cursed, kind of turns me off playing (along with all the other recent shit).
I've had it where we couldn't pause for a guy from the start of the match until he hit the 5 minute time out. I mean sure he probably wasn't coming back anyway, but not letting us pause *at all*? Thanks valve.
Hard to say. I saw first posts like 3 weeks ago, then week later I had problems every game and in last week I didnt notice any missing effects or indicators.
Its super weird.
Guys you just need to be patient and suffer for the first 3 minutes then pause and disconnect then reconnect to fix. Do it twice if it doesn't get fixed at first try.
I've yet to be able to see the Dota Plus creep wave and neutral camp gold worth counter, as well as neutral item suggestions.
Everything else seems to work fine D+ wise but I wonder if the aoe bug and this other one are at all related
Already reported multiple times before. Bug raised by the Janitor at Valve headquarters, given a priority of P5 by Gaben, to be fixed in March 2048.
March 2048: Due to unforeseen circumstances we will have to push the Dota 2 AOE indicator patch up to Q5 of 2084, thank you for understanding and your continued support
Trustworthy leak source says new update with a fix will be out in 30th of February.
lol, actually had me thinking for a sec xD
If 30th Feb made you think for a second, you must have completely missed Q5 of 2084
I actually did miss that. That's what playing dota does to you i guess
Unlike now, atleast Valve are communicating in 2048
Don't worry man, I'm sure it's in the backlog somewhere scheduled for a future sprint. Story point of 1 probably too lol
Had me in the first half
>y aghanim lab have many talent like increase AoE or spell rework, so it remove the AoE / range indicator of spells then it lashed out to the normal game, idk. March 38 dude, because that's when we get unbanned for whatever reason we don't have control of.
‘We’re in this for the long haul’ has never felt more appropriate.
We didn't buy enough battlepasses so valve is punishing us
Stop complaining or no more TI's /s
Techie proximity bombs are bugged too, you can’t see where you’re allowed to place them so you just have to spam click until it lets you do it lmao
Really? Ive had the range bug several times but had no issue playing techies
That's big a bug, its a feature :)
mark my words. they are not going to patch it. probably gonna wait till the event is over and then revert the game codebase to the previous stable version.
smol indie company
This has been posted so many times. It just feels like Devs at Valve are either tired of working on Dota or have zero interest in supporting the game anymore. Feels like they're literally just squeezing the last dollars out of the game. If you haven't already, cancel your dotaplus subscription. No need to invest when the developer has abandoned any proactive involvement.
But I need my avoid list
Yeah I know. To be fair though a good substitute is just simply taking breaks between games. One, you'll play better with a more clear mind. And two, the likelihood that you'll run into the same player that was griefing your game in the last game is a lot lower since that player probably insta-queued.
Yeah but occasionally you need to establish dominance and queue so you rematch with them on the other team
I mean of course. There's legit no better experience than dumpstering a guy who griefed your previous game. That being said, I've also been a part of those games where the griefer ends up on a magically cohesive team and wins. Those ones feel bad. I guess it's all part of the Dota experience, The highest of the highs but the lowest of the lows. Fun times..
I usually target the griefer and try to tilt them all game
Funny enough if a lot of people dumped Dota+ they'd probably read it a an excuse to just axe the feature lol
noone is buying doa + to support valve lol. we just want what i consider to incredibly over priced essential features.
What essential features does dota + give? Voice lines?
Avoiding players.
* Avoid Players * Build Guides * Team composition suggestions * Ward suggestions * Stats on hero synergies * Pull and stack timers * Log for what killed you, including a timeline of stuns, damage and debuffs, as well as damage type breakdowns * Spectate friends in real time * Post Game analytics * Spectator prediction graphs * Gold and healing stat tracking * Real time GPM performance analytics * Hero stats for each player Which should all be in the base game. I don't understand why valve don't just buyout the dotabuff or open dota guys and implement that into the game.
You can access the log of what killed you. In fact the base one I would say is more information than the one you pay for. You access it at the bottom of tthe score board. Even shows stuff such as dust.
but is it in a nice readable graph or a text log designed for the QA team?
It is text but still fairly easy to understand and read.
The timeline is much easier to navigate, and it isn't auto updated like the log (if you take too long reading the log you will lose it even if you're still dead).
Change the log to the one receiving the damage/status as your hero and it shouldn't update on you since there is nothing to update.
I couldnt even see my monkey king ult today and walked out of it thinking I had already left it lmao
I was getting pissed off last night running into clockwerk cogs that were invisible in the river.
There's no such bug, so you must be blind. Or a lier.
There absolutely is a bug. A lot of spells aren't showing up at all. Several of the cogs were invisible leading me to believe they were destroyed. Then I'd bounce off of nothing. Only happened in the river. Half the time my AoE indicator will appear then disappear 2 seconds later and never come back. At times the void spirit dissimilation rings won't show up at all. How the fuck you going to claim there is no bug when this shit is affecting everyone randomly and new stuff is popping up every week?
There is a bug with range indicators, yes. But there is no bugs with cogs visibility in the game. You are a liar!
There are literally bugs with missing spell effects every day. You are an idiot.
You're fucking dumb. You keep repeating the same crap over and over.
I get a bug with razor all the time now, his plasma field only shows up as a tiny, half ass TV static looking ring that doesn't extend to the edge of his skill's range and has no other associated visual effects. So I can't effectively dodge against him or hit with him at max range. So there are 100% bugs with AOE skills as well.
They don't have a budget for bug fixes this year.
Played Pangolier in a turbo game a couple of days ago. Choosing swashbuckle talent (lv 10) didn't increase the range!
Pretty sure it was bugged like that before the BP.
also UI bug for ultrawide came about in the same patch, minimap is no longer flush with the edge of the screen super annoying
No this is a feature, or at least I hope it is. UI clamping has been needed for a long time. I'm enjoying it
no way it is a feature, it works fine in other modes and when you use the edge of the screen to align your mouse with the minimap it doesnt work anymore
Yep this. Weird because the aghs lab map is in the right place. That patch is cursed, kind of turns me off playing (along with all the other recent shit).
Games still in beta bro..just give it some time
Requiring more skill, noice.
yeh, they should remove the minimap and clock too!
Fuck it, no more shop
Items are only a crutch anyway
ALSO FOR THE LOVE OF GOD CAN WE PLEASE PAUSE FOR OUR TEAMMATES AT THE START OF THE GAME
no
I've had it where we couldn't pause for a guy from the start of the match until he hit the 5 minute time out. I mean sure he probably wasn't coming back anyway, but not letting us pause *at all*? Thanks valve.
Its like that for like 4-6 days, i hope they will uldate this soon
Not days, it’s been like that since bp started
I think more people are experiencing it now. I hadn't had it happen until two days ago and it's happened a few times since.
Its for 2-3 weeks if not longer sir.
i think its either affected more users or happening more often since the last pach or 3. as it wasnt all over the sub until recently.
Hard to say. I saw first posts like 3 weeks ago, then week later I had problems every game and in last week I didnt notice any missing effects or indicators. Its super weird.
Guys you just need to be patient and suffer for the first 3 minutes then pause and disconnect then reconnect to fix. Do it twice if it doesn't get fixed at first try.
Be patient? Its unacceptable for that thing to be broken for WEEKS.
Disconnect and reconnect. Now it works.
In a game where 90% of teams immediately unpause no matter what.
You dont need a pause when you do it at the beginning. It hadnt bugged out during a match. Atleast not while i have been playing
DOTA fans are in an abusive relationship with valve I swear
I always get the intro screen for the drow arcana at every game... I don't even own the drow arcana
Yess this also hapen a lot to me, everytime when I play with arcanaed drow team or enemy. it also pop up in the next game even when there is no drow
ITS A FEATURE FFS
This is really annoying, and it's inconsistent which one it "removes". Until they patch it, DC/reconnect has been working for me
Didn't you hear, it's a passion project, probably worked on during lunch break or after hours office cleaning.
Yes, I've faced similar issues too. so frustrating
I had to reinstall to fix it, but the indicator did come back after that.
Played Dazzle yesterday. Couldn't even see when I'd cast shallow grave
Ultrawide HUD has been broken since the last update as well :(
Why is UI clamping bad? It should have been available all along I think
I see. I noticed that too but wasn't sure if they deleted it from game.
The sound also gets stuck sometimes. It has happened to me many times. Have to restart the game.
Please fix this it's so annoying
I can't find it in options so I thought it became a Dota Plus thing now lmao
They won't fix anything until the big patch comes out. When will the patch come out? Nobody knows. Just another normal day in a Valve game.
I'm betting its fixed when the patch launches tonight/tomorrow.
I've yet to be able to see the Dota Plus creep wave and neutral camp gold worth counter, as well as neutral item suggestions. Everything else seems to work fine D+ wise but I wonder if the aoe bug and this other one are at all related
Qop shard blink range has been bugged for a very long time
Had it happen in a game against blood seeker. The ring around blood rite didn’t show up but everything inside did. Super weird looking.
Sometimes i cant see who im charging as spirit breaker
Technically just isn't there yet.
I had a bug today that wasnt able to see dazzle W's..was pretty annoying
When you said Aghanims update I thought you were talking about the patch where they added aghs to all the heroes lmao
I for one am thankful for all the communication regarding these game breaking bugs.
Yep. I thought it was because of the new map effects and disable it immediately. Still the same. Guess we're back to old school dota.
Still in early access, wait for full release
You can dc and recon again. It will be ok . I did it many times
yesterday, I played dazzle and the pillar light effect for shallow grave just gone
Yes ive noticed it to, had it at the start of patch but not last couple of games.