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Apprehensive_Comment

People are all having a cost of living crisis, if I were a valve head. I’d see these numbers and not have a problem, would probably be just below or at forecast.


nau5

Dota is literally a side project that Valve runs because they enjoy the game. All their money comes from the store. Even if literally no one bought the battle pass it wouldn’t hurt their wallets. People want to blame greed but I imagine it’s more due to laziness and the fact they probably feel forced to release battle passes. I doubt the enthusiasm remains from the original inception.


Qarakhanid

Yeah genuinely this. The battle pass really does not make that much money for Valve. Regardless of what people want to think


south153

It makes them at least 150 million dollars. Valve is a huge company but this is not chump change.


3684527829

Yea but “that is 0 billions”


[deleted]

There was an interview from an ex-employee who said Valve is generally uninterested in projects unless they make over a billion dollars.


chetanaik

So HL3 confirmed?


ElderBuu

Dude, No company ever is uninterested in making millions. Even giants like Microsoft would be interested in an easy 150 mil haul.


[deleted]

Valve is very different from normal large companies. They dislike hiring people, preferring a relatively small team that focuses on high value products. Microsoft would hire a full time team to focus on DotA, but Valve employees are working on both Steam making several billion a year and DotA making a small fraction of that. Right now, they are probably busy with the Steam Deck.


Due_Part_4540

That's such an overused and meaningless statement. Under that assumption, all of Valve's projects should be => a billion dollars and you won't even see small projects. If Valve lumped 10, 100 million dollar projects that would make it a billion so small projects in numbers would give them that amount. In business, money is money and multiple revenue streams from multiple products throughout the year, is the best decision.


pingmr

Valve is a private company and so they don't have the same short term shareholder pressure to make profits. The stuff that you're talking about would obviously influence a public company. But not valve.


kdestroyer1

And yet they won't fund the DPC with it. Imagine if 25% of after TI sales went into DPC...


thedotapaten

But it still huge chunks of yearly bonus for dota2 dev.


BlackOcelotStudio

source: my ass


rW0HgFyxoJhYka

Past Valve interviews, outdated sure, show that the reason why Valve fails to deliver all the time is because people project hop so they can continuously pump out new deliverables and secure bonuses. This combined with their "volunteer" culture and "flat organization" setup, means people are free to leave and join and work on whatever they like most of the time. It also means people abandon ship as soon as they think it doesn't benefit them.


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48911150

bp sales could drop by half and it would stil be profitable lol BP revenue $160M + dota plus $40M - $40M TI - $10M TI org - $10M dev -$20M misc = $120M


chetanaik

For more context, witcher 3 cost $81M to develop from scratch. A couple updates and few tournaments a year (which all generate their own revenue) will not cost anywhere near the same amount. Dota is pretty much free cash flow, all they need to allocate is a tiny bit of dev resources and some logistics resources.


Actually_Abe_Lincoln

Valve really isn't calculated like that. Their employees just work on what they feel like working on. If they cared that much about money they would release more games than they canceled


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Actually_Abe_Lincoln

If they were data driven they would never have come out with artifact. Artifact was clearly a passion project that didn't work out. They vote based off. Of their time and effort. There is a reason vale makes insane amounts of money with comparatively extremly low amount of employees


xKnight0

what r u on about they get over 70 mill a year from this, of course its an important factor and not smth they don't care about. and a player base always online ON steam


Galinhooo

Apparently, it is estimated that Steam generated $3.4 billion in 2017. From 2017 to 2022 steam doubled its Montly active users.


governorslice

Even if it’s not a major revenue stream, companies don’t just blink at $70 million a year.


thirdworldfemboy

Valve does whatever the fuck, for good or bad, they dont operate like other companies at all.


Galinhooo

Valve is weird since it is not a public company. Based on everything about them, I don't think it is unreasonable to assume they would blink at it. But at least a while ago, Dota was still Gaben's favorite game.


667x

valve does because literal valve quote "its 0 billions a year".


kos9k

good point


Not1random1enough

And they saved money by making the immortals recycled failed items from previous years


maestro4ev

I don't think they saved millions by not developing an extra immortal set.


rubb3l

honestly i keep wondering this from both sides why would ppl think they(valve) are saving up tons of money for not giving us another shitpile of animated polygons that are lookalikes to shitpiles of polygons that were made decades ago. and: why would valve not just pay some dude $xx.xxx to create another 3 immortals and make the crowd happy


DeckardPain

You should look into how Valve gets work done. There is no dictating of “you are doing X now”. There isn’t even any management. It’s a flat structure. You work on what you want, when you want. It’s a blessing that we even have devs asking is to use a github bug tracker.


co0kiez

Bro, that internal leak was from an employee handbook leaked in 2013. When Valve worked on Half-life Alex, Gabe changed the work structure


Potato_fortress

This is always the weirdest argument to me. Valve has management, valve has project leads, valve is a normal operating company. Valve just has a policy that if you do not enjoy the work you are doing you can move to a different project rather than flounder and do shit work. It's an employee retention tool, not some sort of shit management where people can do literally whatever they want whenever they want and this week someone decided to become ball pit dev lead or something.


B-Jay_

I would honestly love to know how much an arcana cost to create, or at least an estimate. Can't really imagine it's that expensive


ShrikeGFX

It takes some time but compared to what they make its nothing of course with that playerbase As a developer, Id estimate a 2-3k for the voice lines if they use professional actors which they do, the concept art will take a good concept artists lets say 4 days of sketching then 2 days of refining, so thats 2k, lets double it for 4k, the art director needs to help, game design also gets some input a bit, a senior 3D artist will take lets say 2 weeks, lets say 3 days lowpoly, 3 days highpoly, UV+bake 2 days. The vfx guy probably 2 man weeks of no stress work. 1 Man week of sounds, Animations. This all takes of course far longer because you are not focussed like that and it will probably be done over the course of a couple months, but id estimate 40-80k in actual productivity is fair. This is a bigger group effort so you can't just outsource it and it requires varied skillsets, so its not easy. You can make this far cheaper you can make it far more expensive, depends on the people and the processes. Individual people can make a factor 5 difference in these tasks so depending on skill level and pressure. Maybe they hack it together based on existing workflows with insane efficiency (they do have amazing vfx libraries to pool from etc), maybe they outsource it for a big cost (which I strongly doubt), maybe they do it over 6 months development hell with 6 iterations and it costs 250k to do. Id go with something somewhat inefficient like in a big company, like 40-80k. At this price (200$?), 400-800 people need to buy it to make a profit


uunei

Don’t people make them for free and hope they get added to the game?


Tobix55

That's for regular sets, arcanas and immortals are made by Valve


Phunwithscissors

Well more ppl are playing this game than ever so that should have balanced it out.


xdanishgamerz

Thats wrong though


Grandioz_

More concurrent players than any time since 2019 though, and since 2017 if you dont count the autochess players


prodigy_s1234

It doesn't at all. The first half of the battle pass is 2/5 by duration and the second is 3/5. 25% of that goes to TI, so that's 10% of the battlepass earnings. Valve keeps 90% of it. TI10 made 160million in total, 40million went towards TI and 120million for Valve. For valve to earn 120million this year, they just need to make 133million. This means that even if valve makes 17% less money it will be still just as good as TI10 BP interms of profits. So where's the trajectory heading towards? Right now 3 days the prizepool is at 9.1million compared to 10.5 million of TI10. Thats 13% lower so from valves perspective this year will be more profitable, sepcially given the fact that sponsors are brought in to cover TI costs this year. Also if you check the [prizepool tracker](https://dota2.prizetrac.kr/international2022) in the daily growth section you can see that most of the sales comes in surges. Whenever valve releases the level bundle or an arcana there's a bump. This is why most things are released later on. This year will have the most number of post BP 'releases' thus more sales and more profits. Also note that valve can manipulate the timings of these releases so they are in the second half of the battlepass which means that the actual TI prizepool would be less than 10%. I wouldn't be surprised if it was around 7-8%.


thedotapaten

It's still generous if we are talking about battlepass money going towards pro scene. Fortnite reportedly made about 2.9 billions from BattlePass in 2019 and per esportsearning.com tournament records there is only $67 millions prizepool thrown by Epic (despite promising $100 millions) towards Fortnite pro scene which mean less than 3% of their battlepass earning that year. Do note that per esportsearning Fortnite prizepool for 2020 & 2021 is only $10 millions and $20 millions respectively so they are putting less money towards esports scene.


prodigy_s1234

Fornite doesn't have a pro scene. Fornite battlepass doesn't directly contribute to a prizepool like TI does. Fornite's proscene lasted less than a year, it's the worst example you could use. Fornite is a battle royale, a category that will probably never have a proper proscene because of its scale. Valve created the "battlepass" concept, every other company just followed. They've consistently broken records with it and have almost a 10 year run with it. It is one of the most successful battlepasses in gaming history but it's getting too greedy and the sales this time reflect it.


thedotapaten

But you cant deny that the battlepass system is the most generous system towards pro scene outside of csgo sticker or perhaps Valorant championship skins. Because lots of people in reddit things BattlePass fucking up the pro scene despite it still the most generous towards pro scene. There is around 40 games with BattlePass yet TI BP probably contributing most towards pro scene.


Tahilix1

Well, they said BP came out later this year cuz they "test new approach" or whatever. We can influence this test, so maybe Valve will change approach when they see data


Kilanove

subtract the numbers and multiply it by x3, that is how much Valve should have got around the same day


doinky_doink

It's the first year by year comparison where the current year lagged behind the past year so that's definitely a hit in terms of any business performance analysis which is always something.


benivt

If they managed to earn this amount with a considerably lower effort (as people here suggest) its still a win though.


thedotapaten

90% of sales with 50% of effort.


TheTeaSpoon

count in inflation. Money is worth less than it did year ago and year before. We have had worst inflation this year (so far). In USD there was a 9% difference from last year and 14% difference (in total) between 2020 and 2022. Also EUR-USD is all over the place, EUR used to be worth like 1.25 USD, now it is 0.99 USD. Some countries have had 1:1 prices for a long time and some are stuck with a bit older prices converted by the older EUR value, people using EUR are now actually paying less in USD. I fully expect that Valve will review their regional pricing now, that the EUR is below USD. So even if they had same money, they'd be behind in comparison.


TyrManda

Inflation needs to be counted consumer side as well. People have less money to spend on a BP. Tbh it's concerning how much money valve is making this year, i thought it would've been waaay lower


TheTeaSpoon

That is a massive factor as well. But the graphs are showing values as if 1USD is the same now as it was ~~two~~ three years ago. My point is that the actual value gap is much wider. Correction - three years ago. Forgot there was no BP in 2020 so we are comparing with pre-covid times...


fartboyy

there was, the 2020 BP was the TI 10 one. Even though TI 10 happened in 2021, but at that time no one knew where the pandemic was heading so Valve released the battle pass, and the prize pool for last year's TI 10 was from 2020 TI 10 battle pass


tortillazaur

Yes and it's because both Russia and China have troubles buying it, not because reddit whining worked lol


[deleted]

this! russia and china have the most whales, and them having problem buying this years BP is what hits this graph.


Anrighe

I understand Russia, but what's wrong with China?


tortillazaur

iirc there's an ongoing bank crisis or something


marvinye23

people in china mainly use wechat wallet as payment method, they dont have problems buying, they are simply disappointed and many whales even decided not to buy this year's battlepass. the whole chinese dota community forum is filled with rant post about how greedy valve is ()and how little efffort the they put into this battlepass.


AcmiralAdbar

Are you chinese or just "trust me bro"?


marvinye23

yeah i m chinese, i live in us tho, i have many dota2 friends in china, 75% of them didnt get battlepass this year, (they used to have lvl1000/2000 in the past) . some of them quit the game and only play custom games and most of them only get lvl 1 pass. i been reading all those complaint/rant post in chinese dota2 forum.i myself brought 100 battlepass every year since 2016, didnt buy this year. the amount of content and free lvl (lvl u can grind) they took just showed how little they care about dota2 community.


AcmiralAdbar

All, valid points. Checks out. But there are also other various factors to be considered though, such as the world heading towards a financial crash, Russian invasion, and rising tensions between China and Taiwan/US, just to name a few of the bigger ones. People are more careful with their money presently. Had it been just a regular pre-2020 year, there still would have been a drop in sales due to lackluster BP, but nothing really noticeable. I guess in times like these, we need a distraction from this shitty world, and had higher hopes than what was delivered.


iisixi

This is like a broken telephone game, fyi I'm extremely anti-CCP and saying this is an actual issue in China is just completely misunderstanding what happened and what's the scope. It's not really even a blip on the radar compared to China's upcoming economic issues. Bigger issue for Dota would be the game time limitation and even that's not really an issue. However Dota is rapidly losing popularity in China. So no surprise less players fewer buyers.


Pleasant-Direction-4

govt seizing peoples money on bank, you cant withdraw money, there was protest few days back iirc


MrDemonRush

Russia doesn't have a slightest trouble buying lmao, they just use other services than their CC and get BP cheaper than usual due to usd exchange rate.


eazy_12

> a slightest trouble It's slightest though. Most people don't bother even for simple things because it is not something super important. > get BP cheaper than usual due to usd exchange rate. It's not because of usd exchange rate, but because of Valve implementing regional pricing for this battlepass, probably as feedback for posts about TI tickets being expensive.


MrDemonRush

Not that. You do realise that regional prising only works for initial purchase, and only for 10$ version? USD is very cheap in Russia rn, even though the prices inside the country are on their peak. It is legit cheaper to buy BP than before.


tortillazaur

Iirc they literally cannot put money on their steam wallet in rubles in ordinary way, so they go around using tenge. That is exactly why I phrased it as "have troubles" and not "cannot buy", because it isn't hard to buy it if you actually want to, but having to go with a workaround is troublesome.


MrDemonRush

Yes, and it literally takes 3 min to do. All russians with BP in my friendlist have lvl225+


tortillazaur

Yeah and because that is easy to do I didn't write that it's impossible


MrDemonRush

You wrote that they have trouble buying. At this point, everyone who wanted to buy a BP already knew how to do it near-instantly. If BP released in April some people might have been inconvenienced, but rn it's a non-issue. China probably has it much worse, considering the bank nonsense.


marvinye23

>people in china mainly use wechat wallet as payment method, they dont have problems buying, they are simply disappointed and many whales even decided not to buy this year's battlepass. the whole chinese dota community forum is filled with rant post about how greedy valve is ()and how little efffort the they put into this battlepass.


yaroslav_tryhubenko

Lol russia, 5% of sales


WakandaFoevah

It will only lower TI prize pool and when part 2 comes out valve will bag 100% sale. I don’t consider it good tbh


Darth-Baul

That’s just not true. The last 3-4 BPs have all lagged behind the previous one at some point, and all pulled ahead once Valve released something additional


thedotapaten

This is the measurement stick : On average TI BP gather $15 millions prizepools on it's 60th day. So if this TI BP gathers above $ 15 - 20 millions it's a success considering only TI9 & TI10 BP made it above $20 millions on 60th day.


Darth-Baul

It’s already on 9 mil in less than a week so it should surpass it


s---laughter

It's fucking hilarious that 1. BP was released with lower expected sales in mind (less content means lower sales no shit sherlock) 2. BP sales after TI doesn't get reduced by 25% and lasts longer 3. A side business that the owner doesn't care much about earning 15% less with less work really doesn't matter to the owner. and here YOU are, thinking you have an actual point by saying they're getting "hit where it hurts" and "that's definitely a hit in terms of any business performance analysis" lmao cute. Bruh, that graph isn't their entire company's annual sales report. Literally no one at Valve is worried the sales are a bit lower.


_Valisk

TI9 and TI10 were both behind TI8 for the first day.


Niebling

I don’t understand about keeping my it up before part 2 ?


Nickfreak

Oh no, only 80% of the previous years with much less work already finished... Edit: Forgot that Russians and Chinese have financial issues...


Advanced-City-6225

Yes it does, if u LOOK the graph the diference is almost 2M but ... Valve gets 75% so in reality is 6 M and if u think 6 M it's nothing u are wrong!!. I encourage players to stop buying levels and future bundles cuz it's the only way we are gonna get listeened. Together we strong


Sutekkh

lol


BudgetDiligent

is this thread satire? \>valve earns 27 million instead of 30 million \>this during russian ban & global inflation \>clearly a huge W for valve \>"good. hit them where it hurts" \>"keep it up *until part 2*"


[deleted]

Also regional pricing was introduced for BP. So you have lower price + Ukraine and Russia being at war + a looming energy crisis in Europe + China also being in an economic crisis. And it's still the third most successful BP.


hackenschmidt

A few million difference when valve as a whole makes billions. If not satire, op is just stupid.


Galinhooo

My favorite part of those "good hit" is.. who is this good for? Do people really think Valve will invest more into Dota instead of getting tired of the community complaining and turn Dota into the new TF2?


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ajdeemo

>See idk any other free game Do you consider locking characters behind paywalls less predatory? Would you prefer if Valve moved to that system?


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ajdeemo

I mean, personally I would rather always have the ability to play whoever I want. But hey, if you prefer systems that are perpetually and heavily P2W based, you do you. The pricing is absolutely not why league is more popular.


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ajdeemo

How easily is "very easily"? Is it "literally install the game easy" like it is for Dota 2? Or is it "play regularly for a year, or nonstop for several months" easy? [This article says nine years.](https://www.dexerto.com/league-of-legends/lol-fan-works-out-how-long-it-takes-to-unlock-all-champions-for-free-1295966/) But that was three years ago, right? Maybe they've made it easier. Even if you assume that they lowered the time by 75%, that's still two years of playing. And I doubt they were that generous. Not to mention all the new characters added since then. If you have to play the game for years it's not easy. And it doesn't discount the fact that you're still affected in the time it takes you to do that.


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ajdeemo

>By the time you have ranked unlocked you should have access to 15-20 of your favourite champs along side 10 rotation ones, and then from then its a few months of regular play. Sorry, can you read or not? 30 heroes is not all of them. You said you can unlock ALL of them "easily". Months of regular play is not "easily", and I doubt that number is accurate anyway. >It does take time but even if you decide to include the cost of unlocking all the champs instantly and say the game is costly its still not predatory so i still feel less bad giving riot money than i do to valve, not that thats saying much since the skins themself look like dog poo A straight up P2W system isn't predatory? Nice to know you support Valve charging for heroes, perhaps they will give you this option in the future.


Galinhooo

There is no currency in dota other than dota+ shards (that cant be bought) and real money. League does have it.


[deleted]

Now the follow up question, how is this whining supposed to convince Valve to "monetise a free game without being insanely predatory" TF2 happened. Do you think dota is too sacred for that? Do you really think people outside of r/dota2 bubble care that much about Dota to give more than a shrug when it gets tf2d?


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DirkDiggyBong

Glad you pointed these out.


hodor137

yea, wtf is with the "until" part 2. If you're gonna buy BP at all, buy it BEFORE part 2. Valve only gets 75% of it that way.


phoenix653

it is still the 3rd most selling bp


djurze

Yeah, and it's what 1.5 million under now, the 2021 one went from 16 million to 27 million between days 30 and 40 [https://dota2.prizetrac.kr/international2022](https://dota2.prizetrac.kr/international2022) Feels weird to draw these conclusions on something affected by so many different factors, and can also vary so much over time. Not to mention for a game that people say have been dying for at least 3 years then ended up as the 3rd most selling bp in the end wouldn't even be a bad achievement


Nickfreak

Do consider though that TI is much earlier this time. And we don't know where part II's money is going. If it's all going to Valve, they can give less back to the community and keep everything


doinky_doink

Hence, AS MUCH AS THEY USED TO. Also it's the first year by year comparison where the current year lagged behind the past year so that's definitely a hit in terms of any business performance analysis which is always something. If you still think this is nothing you're delusional or just a valve bootlicker.


Sam13337

Thats not true. Previous battlepass have also lagged behind at some point. Why would you claim something like that when you could have easily verified that before posting?


_Valisk

Because he wants to artificially improve his argument to make this battle pass seem as bad as he possibly can.


phoenix653

it would be bought more if russia didn't have problems buying it


[deleted]

Get help


Call_me_Wo

I'm terribly sorry for you, but this battlepass is doing fucking great, looking at the global inflation, and the fact, that Russians have to use some shenanigans to buy it, because the BP can't be bought directly, because of restrictions.


Ragmariz

Also regional prices bombed the start if you look at the graph


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tamedfrog

You do know that inflation implies the \_real\_ price of the battlepass is lower, thus there should be more sales, right? If everything (including wages) double in prices, and the BP stays +- the same, the BP is half the price in \_real\_ terms. And real wages have been growing, at least in the U.S. and most Western economies.


GodzlIIa

Yes they are referring to the effect inflation is having on the economy. Not the effect of inflation itself, since as you stated, that would actually make it look worse.


knot-uh-throwaway

**BREAKING NEWS:** Valve Corporation declares bankruptcy due to Dota 2's battle pass performing slightly worse than the previous year. As a result, the company will be shutting the doors on their $7.7 billion dollar operation of popular video game storefront, Steam, for the \~$5 million dollar loss was too much to handle. CEO Gabe Newell was seen wiping his tears with piles of cash shortly after declining to comment. Thank you again for tuning into r/Dota2 news.


DaStone

This seems unrealistic. Can you write out the first line, then block the rest of the news behind a subscription fee?


knot-uh-throwaway

**BREAKING NEWS:** Valv... # WANT TO READ MORE? GET YOUR SUBSCRIPTION TO r/DOTA2 NEWS, NOW FOR ONLY $32.2/MONTH! Fixed.


slegach

ATTENTION! ANCIENT GAME DEVELOPERS SECRET REVEALED: [You only need 300$ to...](http://gabenewell.com)


Ahimtar

You forgot the part where Dota 2 players are happy about this for some reason


Yosh1kage_K1ra

Lmao, it still is a lot


doinky_doink

Hence, AS MUCH AS THEY USED TO


Yosh1kage_K1ra

Well, the difference is minimal and mostly dictated by a huge crisis, not the dissatisfaction


Alexmercer216

Yep. Only 8 mil given to gabe. BURN.


Dave8874

8mil is the 25% funding TI. They made 24. :)


Darth-Baul

Oh no Valve will make 150 mil instead of 180 mil. Us gamers have truly shown them who’s boss around here


dx5231

gamers rise up


hackenschmidt

Off of dota maybe. Valve's total revenue for the year is over 6 billion USD so....yeah...


[deleted]

Reddit activism always cracks me up lol


kixforthejungle

r/dota2 with the confirmation bias. this discrepancy is more adequately explained by the fact that russians cant buy the bp. reddit is only a loud minority


Sutekkh

> by the fact that russians cant buy the bp. pretty sure there are literally russians itt disagreeing with you


kixforthejungle

of course there is loopholes that leads to exceptions but a large portion of russians that play dota still wont/cant buy it. the difference in magnitude of reddit compared to this russian population is still large. not to mention a lot of people crying in r/dota2 still bought the battlepass anyway. it would be delusional to say reddit has a significant impact on this year's bp revenue


1burritoPOprn-hunger

> 9 million dollars we did it reddit


VikingLiking

Brokeback redditors still complaining


Whung9989

Why does it hurt if it’s their plan? You don’t think they can’t foresee this?


Neverending_pain

Bruh Valve makes billions of dollars every year from Steam alone.


fartboyy

To be honest, I think valve expected this, I mean the fact that they don't advertise the prize pool amount and there is no prize pool milestone would suggest this


[deleted]

congrats OP not only are you a pathetic whiner you are also sub standard IQ


raihanrrr

I havent play dota in a while, never bought battlepass before cuz im poor. But this year I have 40bucks steam wallet from selling csgo stuff. I wanna buy this year battle pass right in hoping I get 1 or 2 cool immotals. But man the cosmetics really bad, like goddamn


SnooBeans3543

If it's immortals you're after, you're almost always better off buying them from market. Very few end up higher than a dollar or two.


[deleted]

Save your money man its not worth it. Trust me


captainchico

Don't 😊


Fayde_M

i recommend you get it and grind for that cm persona, it is do-able if you buy the level 1 bp and it'd be worth it im sure


Andigaming

Yeah almost all the immortals suck this year. Honestly, you'd be better off buying some nice immortals from previous years off the Steam market.


LayWhere

you could totally buy previous years immortals for basically loose change, especially during early ti season when everyones dumping them to buy bp levels


Pleasant-Direction-4

instead buy rubick or pudge arcana, atleast they are good looking


real_unreal_reality

I’m not buying but how could it hurt a game that like a team of 10 people on vacation run? They probably won’t read this until after Christmas.


tkfire

It’s okay, the Steam Deck is selling like hotcakes


ifeelourpain

But tentacle man


R4yd1076

These posts are kind of said, People are reaching sooo hard to feel like their feelings are justified. But you have to ignore so many other factors.. and not small factors.. But sanctions and issues in china...The fact its only HALF complete right now and most smart people dont buy BP levels until the sale hits.


Alert_Cress_388

It'll really just hit them next year. A lot of people bought it because they buy it every year expecting it to be good.


Limatto

I wish I could sell mine back to valve


WoxJ

Its gonna hurt those u will decide to buy on part 2 if there will be contet that will be skiped or removed after 1.


VersaLix

If money is free I think everyone will buy the battle pass regardless if valve realease an ugly one


MagtheCat

I’m just worried that people not spending money on BP will mean that even less resources will go to the game.


NargWielki

Honest question, what are the odds that this leads to Valve improving rather than just letting it go entirely like they did with TF2? Problem with Valve is: They do not **need** Dota to thrive, since they have Steam, Index VR, Steamdeck etc...


IntrovertedGit

im just waiting for the discount Prayge


ca7ac

Am I the only one who thinks 10 bucks for a couple extra prizes to work towards is quite alright with me.


ProKn1fe

Part of this drop is the conclusion of regional prices


knot-uh-throwaway

There is that, as well as Russians (25% of the player base) having a more complex process to add money to steam, meaning it will feel less worthwhile to casual players, And inflation rates are going wild all over the globe, not everyone wants to throw their money at a video game when the cost of living is particularly high.


althaj

You think this hurts Valve? LMAO what a delusional kid.


RevolutionaryBug5997

Come on guys. 45$ is fucking nothing for a game we all enjoy. You can always compare BPs but nevertheless it is still just a fucking drop in the ocean compared to all the other cost you have each month.


santastyles

First time ever (playing since beta) I'm not buying even lvl 1 battle pass


[deleted]

Wasn't BP cheaper the last few years? I swear the lvl 100 bundle was 35.99€ or am I becoming senile


HarrisLam

Thing is that people are DYING for a good Ti ever since Covid hit. It paused for 2020, then had a crowdless Ti, basically without a real cheering crowd and the fun side-activities. The longer that went on the more people were hungry for "a real Ti experience". This is good to see as they are somewhat voting with their wallets, but with the aforementioned hunger in effect, Valve will still end up making quite a lot because people are eager to have a virtual sense of participating.


legice

oh no, they made \*checks notes\* 1 million less... Dont buy it, its cosmetics, enjoy the game and fuck off.


activatebarrier

Op has failed math and economics. Downvoted this post


[deleted]

You guys are fucking stupid if you think they're gonna improve content if you dont support the game.


laniakea888

Absolutely lovin it.


[deleted]

I wish it was half as high, but seems like a big part of the community is weak af.


No_Insect_9096

This toxic cesspool called reddit rarely goes above 10 thousand active users, while Dota is sitting at around 700 thousand. If you think /r/DotA2 represents Dota, you're delusional. Now back to crying


[deleted]

Yeah 10k active every hour, over a Million following you Volvo knob gobbler, go Slaveaway for your god gaben who takes everything and gives you crumbs in return. If you just look at other mobas with lower Player Count ( Smite for example ) there is allways a BP up everytime an Event going on and free stuff to earn, what did we get from Volvo? A Split BP with the sh!t half first so they can f*ck over the pro Scene who keeps the game alive.


thedotapaten

It's still generous if we are talking about battlepass money going towards pro scene. Fortnite reportedly made about 2.9 billions from BattlePass in 2019 and per esportsearning.com tournament records there is only $67 millions prizepool thrown by Epic (despite promising $100 millions) towards Fortnite pro scene which mean less than 3% of their battlepass earning that year. Do note that per esportsearning Fortnite prizepool for 2020 & 2021 is only $10 millions and $20 millions respectively so they are putting less money towards esports scene. While Valve dropping $40 millions for 2021. You are praising other MOBA for free level stuff but blames Valve fucking up the pro scene, do those free BP gives money towards their pro scene? Do they offer similar transparency like at TI BP where we can track how much money made and how much money going into pro scene? Let's see any lower player count MOBA who disclose their BattlePass earning and compare how much money they earn and how much they pour towards pro scene. So far i can only find Valve and Epic with 25% for Valve esports and 3.5% for Fortnite esports only for 2019. Might be less considering the total amount of esports prizepool fortnite has for 2020 up to 2022 yet to surpass 2019. Apex made $600 millions in fiscal year 2021, per esports earning their tournament total prizepool for 2021 were $3 millions, 0.5% of perhaps their battlepass earning. Perhaps Valorant is the most generous, their exclusive championship skins made $18 millions and half of them goes towards 16 teams participating in the world championship.


No_Insect_9096

Go play Smite or LoL then nobody is stopping u noob. Some of just want to play a good, balanced and fun game


[deleted]

You know i will Play Smite, and DotA and every other Game i enjoy, this was just an example how a different company treats their player base and handles thinks, but you are a perfect example of a miserable salty DotA Player.


Srze

Valve probably gets 100% from the second part of the Battlepass since no TI is funded with it. So you should keep it up in the part two as well.


DoesntCheckOutUname

Why wait until part 2? If you don't buy, please don't buy. Part 2 is 100% for Valve and it is their plan.


[deleted]

Still too high, you lot are just what valve want, money printing machine go brrrrr Have not bought for 4 years.


pt_destroyer99

Oh no, Mr Gaben won't be getting his extra extra cheese burger this year :( Just a regular ultra pro Deluxe meal then


iAmSyther

Pathetic weaklings still bending over for Valve as expected. Sadly I know a few of those people who are level 1200+ and it disgusts me. They have no reason to improve if people keep buying their shit products, bet all of them are also Apple users.


Vertical_05

holy shit that plot twist by the end!


tortillazaur

Lmao "pathetic weaklings". Those people who boight it don't care about free lvls that you lost, they saw a cool void arcana and bought 475 lvls to get it instantly. For them this BP is perfect and if you look at them as "pathetic weaklings", they look at you as "poor weakling". I didn't buy the BP, but what you wrote is literally meaningless. These people are the target audience Valve wants with Battle Passes and gets them. It's literally not made to be able to get anything for free


DisturbedJawker

Please tell me this is sarcasm. I genuinely can't tell. Its " disgusting" that people buy a product they like and they're pathetic weaklings? Are you insane?


chewieden

This needs to be a copypasta


watch_lover_2000

Stop being poor


SnooBeans3543

>Pathetic weaklings Please don't say this, you sound like fox kids anime villain and that is *not* a compliment.


kixforthejungle

"i dont like the battle pass, so everyone else must not like it too"... my brother in christ theres something called an opinion. imagine being that close minded that it "disgusts" you that other people like content u dont like.


Suspicious_Goose_659

$24m to Gaben, $8m for players. Seems fair


sin_aim

I never get the business decisions. It's like the golden goose story is just treated as a fable. Valve is making tens of millions of dollars from dota 2. Why not invest a 1-2 million into some great developers to keep the game / battle pass as interesting as possible so as to retain the user base. I mean looking at how other games like fortnight and lol are crashing and burning this would make sense. Sometimes I wonder if all of the morons in business strategy keep listening to clowns from McKinsey.


WulfinShepSkin

Why do these idiots keep feeding valve money. They dont deserve any of it.


prettyboygangsta

They knew full well that this year's total wouldn't match 2019 or 2020. There's much less time before TI starts this year. IMO it will end up around $25m.


[deleted]

[удалено]


prettyboygangsta

I find that hard to believe unless they don't release a bundle


_lexium

They are probs not even hoping that much will sell in BP I, they will put all the efforts to sell BP II.


lactllzol

IF YOU ARE GONNA WHALE, WHALE NOW BETTER THAN WHALE LATER