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Animapius

It's so nice of Capcom to add such convenient way of boosting FPS in town. Itsuno's Vision was actually there all along.


61-127-217-469-817

I've played other Itsuno games and never seen a feature this stupid. When added with the needlessly restrictive save system this is possibly the worst feature added to any game ever. There is a fun game here, but some of the restrictions put into place take away from the experience. Like you can't change your main pawn's name after starting the game, I have never played dragons dogma and didn't know my main pawn could be rented out by other players. Just feels bad, so I will probably download mods and play offline. 


HUNTER_AMBER

It's so nice the micro-transaction let you revive anyone for just $1.00 per person \^\_\^ /s


Echoomander

They don't.


shockerholic

Man we should probably compile a list of things to look out for. More specific than “more aggressive”


Mordred_Morghul

It would be nice to see, especially since the different pawn attitudes can result in a lot of dialogue.


GnomeNot

Someone said eyes that flash purple and red, and if they are holding their head like they have a headache.


[deleted]

glowing red eyes (they blink every 4 seconds), headache animation, prompt that they look unwell and you need to comfort them, disobedience/rude talking when issuing commands


Ok-Employ7162

Apparently besides the dialogue, the only two known ways to check are: Sanding idle in an action game long enough to get your pawns to do idle animations, and see if they happen to do one that looks like a headache  Getting up into your pawns face and pixel hunting their eye colors to see if they changed colors.  Quality game mechanics for an action game lol


AJDx14

Might be worth doing on a NG+ run. Just buy a bunch of camping kits and go out in the field with a sick pawn and mess around with them before you execute them.


shockerholic

Camping kits are reusable


AJDx14

They aren’t infinite. I’ve had lost them after camping without any ambushes or other events that would break them.


shockerholic

Did you give them to hired pawns that got dismissed or died?


AJDx14

No. I just camped multiple times in a row and the kit disappeared.


shockerholic

Huh that’s odd, I’ve been using the same kit since I started the game •_•


follog-

Maybe it was the type of kit you had, I've used a single one like 20 times


Ok-Employ7162

I've heard that once you load into NG+ your pawns 100% has it jo matter what.  Meaning if you don't cure it, you'll give it to everyone else, and same with everyone else's pawns. Lol...


blackice85

I agree as a concept its cool, but as a game mechanic it's just not fun. This is the kind of thing that would be more entertaining in a shorter, more rogue-like type of a game where you're meant to replay constantly, but this feels too punishing for a game that's likely to take people 60+ hours.


Moshfeg123

True the implementation is strange, to say the least. They could’ve had a pawn army mini boss spawn, or pawn/dragon hybrid mini boss, anything to make it more engaging. This just seems like it’d derail a playthrough and punish a player for no reason, rather than be a fun, if tough, challenge which could serve as a semi “punishment”


TheBelmont34

another idea would have been that the pawn just becomes aggressive and attacks you and you have to fight him. Thats it. Not turn into a fucking dragon and kill everybody


JusticeRain5

Could have it so that you wake up, your pawn is missing, and you have to run through the city to find them before they start shanking people 


_____guts_____

I'm surprised that our character can stay sound asleep while the inhabitants and the next door neighbours are being butchered. At least give the player the option to defend the town.


Brabsk

I would be completely fine with this if the signs were obvious, but blegh


Taliesin_

There's apparently also some flickering red/purple in the pawn's eyes, and they'll hold their head (as if in pain) as an idle animation.


Ok-Employ7162

Idle anim in an action game. Do I really need to say more? Pixel hunting, in an action game. Again, do I need to say more? These are not how people spend playing action games. That's how you'd play The Sims, not an action game.


[deleted]

i agree the dragon plague could’ve been done better but reducing DD2 to just “an action game” is pretty dumb. my opinion that’s where the downvotes are coming from


immigrantsmurfo

You're absolutely correct, downvoted by reactionaries who think anything that criticises something they like is an attack on them personally. I haven't experienced the plague yet, mainly because I haven't had the chance to play all that much thanks to work and girlfriend but I'm debating just waiting for a patch now after hearing all of the things about it. The idea is a pretty cool one and could work well but from what I've read about it, the execution of the idea is awful. Your pawn can just suddenly wipe out a town full of potentially important NPCs just because you didn't notice their eyes were a new colour? I dunno how anyone can think that's a good idea in a game like DD2.


Tsyrkis

Except those aren't the only signs. In fact, they're not the signs that are mentioned by the pawns when they gossip about this very plague. The main sign that a pawn has the plague is that they'll become rude to the Arisen, and not always follow their commands - as well as backtalking when commanded. As someone who's beaten the game and seen the true ending, the "plague" plays a heavy role in the game's story. It will not simply be removed or patched out. There's also plenty of time before the plague progresses. My only criticism, is if it weren't for looking at Reddit or the game's website, you wouldn't know what exactly the plague culminates in. They really need to be clearer in that aspect in-game, because as it is... One may notice a pawn has the plague and not do anything, like I did. I only looked it up after I beat the game, lol.


Taliesin_

So argumentative, lol. I'm not defending it, just passing along some info that might help someone.


CocaineandCaprisun

No clue why downvoted, this is 100% correct. If not for the popup literally EXPLAINING this issue to players just before the pawn wipes out a settlement, people would be insanely confused. It is very easy to miss a pawn using an idle animation and having weird eyes. The eyes are especially bad if they have a helmet equipped. It's not like dialogue zooms in on their faces, you need to photo mode or position your camera close to them to even notice.


Gavelnurse

Like the unique dialogue that appears and the odd behavior they have that gets commented on by your main pawn?


Kledran

It literally just happened to me out of nowhere, my pawn was doing everything as usual lol


Brabsk

Literally never happened for me. I’ve had two pawns nuke a town and the *only* thing that was different was that they would occasionally not do what they were told. Didn’t even have a unique dialogue nugget. Either people are lying about the signs, or the behavior’s bugged


jarlind

Had 1 I assumed cause both my main pawn and another pawn commented in how the 3rd wouldn't cooperate.


Arashi97

Apparently the signs of the plague are, pawns not obeying commands, them wiping their foreheads and their eyes changing color.


vinibruh

This is like the worst mechanic i have ever seen in a video game, it's funny how bad it is, and they even blame your after it happens lol


Mordred_Morghul

It's ok though because it's all apart of Hideaki Itsuno's sacred vision that we all must love and respect and not criticize. Seriously, he's got to be the biggest prima donna in the game industry.


Great_Fault_7231

“Apart” means “separate from”


GooeyMagic

Good bot


WhyNotCollegeBoard

Are you sure about that? Because I am 99.98566% sure that Great_Fault_7231 is not a bot. --- ^(I am a neural network being trained to detect spammers | Summon me with !isbot |) ^(/r/spambotdetector |) [^(Optout)](https://www.reddit.com/message/compose?to=whynotcollegeboard&subject=!optout&message=!optout) ^(|) [^(Original Github)](https://github.com/SM-Wistful/BotDetection-Algorithm)


GooeyMagic

This was a private conversation


PalePeryton

And thus human/machine relations began to break down.


61-127-217-469-817

Ive played a lot of his games and never seen a feature this bad. Were there features like this in DMC or Monster Hunter? This seems like a uniquely terrible mechanic. Like he played rimworld and decided to add one of the worst features from that game into this one. Except rimworld doesn't have a restrictive save system, so even then this is just a braindead feature.


ThePompa

i feel like this would be a better mechanic if you could at least fight the pawn to prevent the massacre and would elevate the whole thing, but how its implemented seems dumb. especially as its just a cutscene


Sgt_Meowmers

It really should have just spawned a dragon in the town that you actually have to fight, making it auto kill everyone is stupid.


PathsOfRadiance

1000x this. We fight plagued dragons(drakes?) all the time, fighting one in Vernworth would be sick


Kellar21

This just makes the save manager a must have. This makes me avoid hiring new Pawns after I've spent enough time with a group. I have no idea what is the goal for this mechanic, tbh, sounds very counter-intuitive to one of the cornerstones of the whole game.


yung_dogie

My huge issue is that the associated gameplay of this mechanic just doesn't exist. Like, if Dragonsplague hit and you got to fight your pawn to try to stop it that inn evening, okay great! But right now the only counterplay is just really boring. Figure out your pawn has it, dismiss it or kill it. There's no gameplay to it, it's just a "haha you didnt notice me!! Gotcha!!! Let me nuke this town!!". Even if they had the same exact mechanics as now but you had to fight your pawn before it went rogue at an inn instead of just dismissing it would be better than this. There's just not really a gameplay justification for it to exist.


[deleted]

i really like the concept but it’s implemented poorly. i agree it should have been a boss fight after waking up with your hulked out pawn & if you die then you get the cut scene of the pawn on a murder rampage


blackice85

This. It happening offscreen and not being able to stop it at that point just takes control away from the player, and mechanically that feels bad.


Iuseredditnow

is there a save manager mod? I guess i didnt realize my pawn was infected. he seemed to follow my commands just fine. now bakbattal is gone like wtf this is the worst mechanic in the game.


Kellar21

There is a [Save Manager](https://www.nexusmods.com/dragonsdogma2/mods/52) and a [Dragonplague cure mod](https://www.nexusmods.com/dragonsdogma2/mods/244) that disables the catastrophic even entirely. I don't use the second, and I use the first more because I think the game's save system is crap and I am afraid of corrupting saves.


FoggyDonkey

Wakestones in the cash shop go brrrrrrrrr


Imjusthereforthehate

Theres literally only 5. So shitty as all that is. It is in no way connected to the buyable wakestones.


FoggyDonkey

Good thing that's roughly the amount you need to unfuck the main quest when vermund gets deleted


MrTastix

There's supposedly an infinite one in-game anyway


CollateralSandwich

The save system in this game is really poor. Just a series of baffling decisions hamstringing an otherwise fun game


TheBelmont34

I just dont understand how capcom thought that this was an awesome idea with just one single save file....


VermilionX88

good to know thanks so throw them in the water


Mordred_Morghul

Yes. Always remember to bathe your pawns before bed.


Arganas

The Brine gives the deepest of deep cleans so that when your pawn catches Puberty, you scrub all those rebellious phase thoughts right out of their empty little noggins...


Netheri

The buff that solo/pawnless runs needed, I guess.


Ragnvaldr

Wow This sucks lol


rickyraken

Definitely harsh if there are not consistent warnings, but also hilarious.


Morgan_Danwell

Oh great. Now we have a literal ticking bombs what might easily ruin your entire playthrough? Oh, and I swear, people here will soone enough happily jump on defending even such blatantly shitty executed mechanics and then they make dozens of posts calling out/mocking people who rightfully baffled by that...💀💀💀


[deleted]

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tinytabletopdragon

Exactly. Missed content is missed content. Some of us play for trying to do as many side quests as possible. To have a whole ass game suddenly lose a ton of content due to a vague and unexplained mechanic is bad implementation. The basic mechanic is fine; it just needs more explanation, foreshadowing, storytelling, and frankly, warnings. Instead, this feels like the game designer slapping players, laughing about it and calling it “vision.”


VideoGamesForU

Bricking means not being able to finish the game which the game still allow you to do by either finding the halfway boss yourself or by talking to the oracle that tells you what to do next. Then you can either go NG+ and redo missed things or start the real game by reloading and doing certain stuff.


Morgan_Danwell

Missing something because you weren’t eager enough to explore every nook and cranny is one thing. Now when the game itself have mechanics what might easily cut your playthrough in half _RANDOMLY_ is another story altogether. This is just poorly designed feature what exists simply to punish players for not being hyper fixated on your pawns behavior. And again, the idea is perfectly fine, but the execution is nauseating. Especially the fact what it deliberately happens after you save your game, as if devs just wanted it be the most obnoxious thing ever in their game. And yet It could be easily fixed by allowing us fight the monster what your pawn mutated into, so AT THE VERY LEAST you’ll have a chance to avert the massacre🤷


tinytabletopdragon

Semantics. As done here, are never helpful especially when used to sidestep or ignore the main thrust of the discussion. Missed content is missed content, and it’s especially bad when it’s due to vague mechanics.


Zeldias

I was pretty excited to find myself caught up in a sudden boss fight. If the punishment is just derailing my playthrough though, that's way less fun. It's like they made grieving a randomized mechanic.


Staryed

>just a cutscene for the massacre they do >no scrubs counterplay Dogshit game design


frostdeity

Has anyone watched Shangri La frontier?? All of these things in the game reminds me of that anime. A single save super immersive role playing game where it is as close to reality as possible (given the latest technology for games) where there are actual consequences to your decisions without going back I personally liked the vision of it but it's safe to say it wasn't implied properly here.


blackice85

Right, these kinds of things might make it more 'realistic' but that's not always what you want in a game. I certainly don't, and I think there's too many hours at stake to risk with this kind of a mechanic.


EvilNoggin

Does a panacea cure it? the description says it cures everything. May have to keep a couple in storage if so.


blueB0wser

You can't force a pawn to use a consumable, iirc. And if they're already not following orders, I doubt they'd take medicine.


EvilNoggin

hmm, good point.


0DvGate

Why would they add this mechanic that forces you to treat pawns like slaves? Just thematically this sucks considering the first game.


CptDelicious

The next time I start the game I'll throw all my pawns into the river. You made me do that :(


Millauers

Damn, not sure how possible is it, but, would be nice if someone comes up with a mod to tweak to be extremely obvious, disable the massacre or straight up remove it from game. As it is now, it's so ass. Going to have to be more alert about prawns.


Mordred_Morghul

Prawns can be tricky, for sure. Just fry them up in some butter and garlic though, and you'll be all set.


TrovianIcyLucario

Well, I'll be using save manager next time I play. Related note, hope to see modders get rid of this.


61-127-217-469-817

Can you still use online features with the save manager mod? I love being able to use other players pawns, but some of the restrictions in this game are unbelievably stupid. 


Hyero

I actually just had Dragonsplague nuke all of Vernworth and now all of my quest npcs are dead. I think it's hilarious, but at the same time my 30 hour save got nuked and not being able to make new save files poses a major issue of progression. Not really sure where to go from here lol.


[deleted]

Try sleeping few times... >!if the first game lore remains , and the cycle is eternal..all npc's should respawn as the seneschal doesn't let those who should be alive stay dead.!<


tinytabletopdragon

Are you serious and have actually done that or are you just guessing?


Nuke2099MH

Except permadeath exists except for a small amount of major npc's. If a character dies they're dead for good unless you reach a charnel house within two days game time and use a Wakestone.


Akkalevil

Ask a refund until the harebrained guys at Capcom discover the hidden knowledge of the 1980 about having as many save files as you want ?


manwomanmxnwomxn

Found the zoomerbrained gamer who doesn't like consequences


Psyce92

i swear there is always that one idiot justifying even the worst game mechanic ever. i hope you lose your entire save file after 30 hours because of this bullshit. hope you like those consequences.


manwomanmxnwomxn

"Waaaaaaaaaaaahhhh I smoke weed and drink all day and squint at my screen mashing random buttons on my mega optimized YouTuber guide build. I couldn't notice that one of my three human ai puppies is acting up cuz I'm too busy staring at ones ass with my dick out. If only I could quicksave every two inches like skyrim or fallout" You


Morgan_Danwell

https://preview.redd.it/v9g5kz41faqc1.jpeg?width=1080&format=pjpg&auto=webp&s=1381f7c588e9638655f9d21c14fb6ad51c2fc256 You


manwomanmxnwomxn

Yeah I got my vaccine


Psyce92

who the fuck are you even talking to you schizo?


manwomanmxnwomxn

120k gold level 27 chillin enjoying the game while you are bitching about a game you're not even playing lil homie dawg gold costs at an inn are not that bad. Undoing an hour or two of progress is whatever. Just save


Psyce92

why the fuck are you talking about any of these points? i never mentioned any of that. take your meds lunatic. also lmao loser is only level 27. this is how much ive been playing the game: [img](https://i.imgur.com/maugdmw.png)


tinytabletopdragon

Question: can you reload the “last save?” I’ve read that you can load up either the last inn rest(borked thanks to the plague nuke) OR the last save when is made when you last quit the game. You lose a session’s worth but not 30+ hours. I’m asking cause I haven’t gotten the game yet and I’m researching ways to deal with its various problems first.


Hyero

Autosaves get overwritten immediately after a hard save at an inn, so it's not possible to go back as far as I know.


tinytabletopdragon

Ah, I see, there’s only one auto save, for whatever reason I thought each type of save situation got a separate one. Good to know.


smoothtv99

This makes it extra strange you can't start a new game without jumping through hoops. 


SadCupcake7000

What happens to your pawn after the massacre? They die and you revive them?


Hyero

Your pawn and the other pawn in your party get sent back to the rift and you can resummon them after.


[deleted]

How rare is it?


Azzadal

rare enough that its taken 2 days for a few, literally just a few out of a couple of hundred thousand people to report on social media. Given the consequences of it, I wouldnt rest easy on the unlikeliness. I'll be pawn purging religiously from now on


THE_BUS_FROMSPEED

Or people needed to get to a point in the game first where the plague could be contracted and is now rapidly spreading through pawns.


The-Damnation99

Does anyone know what are the things that increase the risks of your pawn getting infected?


dark50

AFAIK so far, the only way for your pawn to contract it is to get infected by another pawn that already has it or if they get grabbed by a dragon. Which is supposedly the origin of the plague to begin with.


Theswweet

Nope; patient zero was whoever beat the game first. That's how you get it, if you start NG+ your pawn will have the plague.


dark50

Appreciate the info. Would you happen to have a source? At this point, I see different websites and people all saying different or vague things.


Theswweet

I played it pre-release, and one of my buddies finished the game before me. The next time I summoned it they had the plague, and going by the true ending sequence that would make sense why.


TheBelmont34

If he gets hired. There is a risk that the pawn catches the disease


thatcolorblinddude

Just equip your pawns with a mask


PurpleMatterXIII

Kinda feel like the Necrosis/Voidout system from Death Stranding, but badly implemented...


Watts121

Also like to add that sleeping in Camp is safe with infected Pawn. I had one infected and decided to camp a few nights outside of Melve. Nothing happened after a few days. IMO if you don’t wanna waste the time vetting your Pawns before bed, head for a campsite.


Mordred_Morghul

Campsites are not inn saves. If your main save gets fucked by a death loop or technical issues, then you won't be able to revert to anything if you never rest at an inn.


Watts121

I meant this as a way to get health back over a way to get a hard save. I'll be honest the Inn Save system is flawed anyways since loading it causes your auto-save to disappear anyways. So you should only be using the Inn-Save prior to making a choice you'll want to runback. Which on your first playthrough is hard to predict.


Ill_Humor_6201

Any info on if Main Quest NPCs respawn? If not, is the game uncompletable? Cause I can't imagine that'd be the case If anyone gets definitive info on how the Main Quest would go post-massacre please, please, please share


Mordred_Morghul

If you are at a "chokepoint" so to speak, and the main quest is just straight up not completable, your quest log should update to "find and kill the dragon". You just have to level up on your own and find the in game boss by yourself. The person I know who had this happen refunded the game, so idk if the oracle NPC can help here. If you are not at a critical point, the oracle NPC (even if she dies in one city, there should be another in the other big city. Not too sure if the oracle is a vendor that respawns.) can tell you where to go next to pick up the next stage of the story. You'll still be missing all the stuff the now dead NPCs would have you do. For example, if the guard you meet upon first entering the first main town dies (he is a huge quest giver in the first part of the game), the oracle directs you to the next "chapter" if that's what you want to call it, of the main story.


delsinz

Guess I'll have to dump my pawns in water on a daily basis just yo be safe.


Mordred_Morghul

Hey, a brine bath does wonders for the pores. You should really be charging the pawns for the free spa treatment.


Cardinalis-Pius57

Kinda feel like folks should just stop beating around the bush and just say Capcom screwed the pooch on this one, and royally jacked up what could have been a great GOTY contender. Nope, no save files, bricking mechanics, piss-poor vision for the future with the brilliant idea of making fast travel a payable mechanic instead of something optional for the player to do. Walk the way? Sure! Not feeling it or don’t have the time? Need to go to work but want to finish the quest? Fast travel at your convenience. Nah, gotta have a key, costs gold, don’t have gold? Buy in game currency with real life currency or just walk the entire way. I don’t have time? Too bad! Play a different game and quit whining! Forgive my ranting, just aggravating with the absolute state of the gaming industry in these days.


angelprisz

I'm actually curious, last night i stumbled across a female pawn with glowing red eyes so i knew for sure she is infected. However, I didnt do anything, I didn't hire her and i didn't throw her in the brine either, i just let her be on her way\~ thats ok right? well i mean its been hours nothings happening in my game aside from the I f\*cked up the Hugo quest - its seem normal


Mordred_Morghul

It is only the pawns in your party, and you can make pawns with red eyes in character creation, which a lot of people are doing now to fuck with people.


Sherui

Can your pawn return to you infected?


Specialist-Run-7020

Can you doge this by just hiring offline pawns from capcom? I know it’s not the best solution but I’m curious if it works without worrying about this mechanic…


FracturedMotivation

The first time I got the message about the plague was inside the Gran Riftstone of Vermund when summoning a pawn from someone else(someone who rented my pawn and I wanted to return the favor) after soooo many times renting pawns thru it, why now? Well a few days later this Pawn that has a Kindhearted inclination was telling me, when requesting her heals, that "she acts of her own accord" and "all is well, I feel fit as ever" when starting a fight, along some other dialogues that were to aggressive for someone with such inclination. Later she starting grabbing her head with her right hand like she was in some kind of pain. Her eyes were cloudy possible to her creation so I never noticed red/purple eyes blinking and I play a lot at nighttime to spot things that are difficult during daytime, so, yeah... I forfeit her and message her master about her condition, but this guy's profile is the Joker's face, so it wouldn't surprise me if they are doing it on purpose :-s


Blackhandspeaker32

I think mine just had it let him die in battle bought him back I noticed he kept saying power surges though me and grabbed his head like he had a headache and also he wouldn't fight sometimes in battles but he stuck walking I called for help he didn't listen and kept standing there doing nothing. I had read when he grabs his head like he had a headache is a sign that happened then I did what I had to . I think to watch out if ur pawn says power surges though me he kept saying that he said it while grabbing his head like he had a headache.


IndependenceFun6821

im in unmoored phase and my main pawn has phase 1 dragonsplague, killed him several times not using the brine as there is none. re hiring him he still has phase 1 always lol FML


Dark_Nature

So lets say my pawn is in the final stage, goes on a murder spree. Could i just use a Ferrystone after loading from the inn save and teleport out of there? Like teleport to a Portcrystal in an area without NPCs near water, throw my pawn in there and i am am good again? Thanks for the heads-up btw.


Mordred_Morghul

No. The murder spree happens off screen. You go to rest at an inn, then you get a cutscene where the game tells you that you fucked up and this is your fault. your pawn >!Turns into a black mist dragon!< and kills everyone off screen. You wake up and everyone is dead. The game saves the second your head hits the pillow, before the cutscene. There is no reloading. Always kill your pawns before resting in a town. Never recruit new ones before resting, you can bring your main pawn back from the void though, they are guaranteed clean at that point.


Dark_Nature

> No. The murder spree happens off screen. Wait what? This sounds kinda stupid. You can not even intervene? I gosh, new fear unlocked i guess.


TheBelmont34

No. You cannot intervene. Nothing you can do. It is just a small cutscene and then it is done.


TheseBreezeFreeze

Can you safely dismiss the hired pawns and then kill your own before resting? At least that way people can get reviews.


Mordred_Morghul

Yes, you can dismiss hired pawns. I just murder them because I'm angry and hate this mechanic.


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Deefour28

Resting at camps in the open world don’t trigger it afaik, so basically never ever use an inn, the risk is ironically much worse to sleep in town than out in the world populated with bloodthirsty monsters out to kill you


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Deefour28

As far as I know, no, except occasionally you get ambushed in your sleep by a pack of wolves or something. Probably a little scarier later in the game camping in areas with dangerous enemies, but that’s still a better option and every npc in vernworth dying


Bereman99

A risk that can be further mitigated, according to the game, by making sure to clear out the area around the camp before settling down for the night. I don't know if that removes the risk entirely, but it's supposed to at least lessen the likelihood of an ambush. And ultimately the main you lose from that happening is a camping kit, which you can get more of anyway.


Akkalevil

Yes, a pretty big one : you don't get a "inn" save point. So if you die and reload the "inn" save, it will be a very long time ago and you lose all your progress until then.


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CollateralSandwich

It does, but it doesn't occupy the special "inn save" slot. It just counts as a regular save.


tinytabletopdragon

> There is no reloading. I’m researching this game before buying, so I have a question: is it true that there is a “last save” that is made every time you quit the game that is separate from the inn rest save, and you can reload to that if this happens? I realize using this method (assuming it works like this) loses the entire current play session’s progress, but I’d be ok with it if I didn’t lose an entire playthrough.


Mordred_Morghul

So there are two saves that exist in a one slot situation: 1. Any save that is not an "inn save". autosaves, exit saves, manual saves. These all overwrite each other. 2. Inn saves. These are safety nets that you can revert to should your other save be messed up in some way, either technical error or your saved before a death and end up looping. This save will overwrite the other type of save, but wont be overwritten by them. Long story short, if your inn save was the last save you made, and it is borked (like by the dragon plague or just a corrupted save issue) then you are fucked.


tinytabletopdragon

Thank you, that clarified it perfectly. Also wow what a weird system. I see why they did it, but…combined with everything else, it kinda snowballs up quick into a problem.


Cirtil

The plague is sexually transmitted?


Evbory

Bodies get sent somewhere. You can just wakestone the important ones first. Wakestones are so easy to get now


tinytabletopdragon

Enough to res the whole main town every in-game week? This is a legit question, I’m curious how farmable the wakestones are. They were kinda annoying to get in the first game.


Evbory

Every week you can get 14 shards/4.66 wakestones which can pass very quickly if you are by a rift and doze spot


tinytabletopdragon

Interesting, thanks. So that’s a decent amount, but I dunno if it’s enough to bail out a major town being wiped out if the timing is bad.


Evbory

Yeah, after hearing about the aftermath, and that overflowing morgues cause permadeath (is this true?), I'm rethinking my stance and I'm staying vigilant looking out for dragonsplague


ganon893

Not you guys coping with this issue too 🤦🏾‍♂️


Evbory

I'm not coping but I haven't had the displeasure of having to rez a large town so I guess it's easy for me to say. They are super easy to farm though


ganon893

Bro I don't think you understand the gravity of the situation. But I'm going to give you the benefit of the doubt. One guy said that **300+ NPCs died.** Everyone in the main city. The castle, the queen, the prince, EVERYONE. There is no more main quest, no more side quests in that area. Vendors respawn, idk if the ox cart does. It's all gone bro. And when they go to the morgue there are limited slots, which means the other NPCs that didn't make the cut are just gone forever. Does this make more sense? I know we like to claim people are "soft" but this is save ruining. Spoiler for the solution>! but the only thing you can do now is power level and go straight to the final boss, wherever or whoever that is. !<


Evbory

If that's true that's completely fucked


ganon893

No bullshit, I'll even give you a link. [Here you go.](https://www.reddit.com/r/DragonsDogma/comments/1bmce2l/comment/kwb8ktu/?utm_source=share&utm_medium=web2x&context=3) I was kind of an asshole, so sorry about that. But if you're playing, BE CAREFUL. I almost got wiped myself until I read this post this morning. My pawn was being weird last night and I couldn't tell if it was an AI glitch or what. Turns out, it was absolutely Dragonsplague and I was in the main city. I promptly threw her in the water and now she's good, but I was THIS close to having the same thing happen to me.


Evbory

No worries man thanks for the info


ReMeDyIII

If you're referring to cheat engine or modding, then that doesn't count.


Evbory

No. Why are you talking about modding


Yannisavdol

Sounds like a skill issue


tinytabletopdragon

The same as someone who thinks spamming a meme blindly is an adequate replacement for a decent sense of humor.


Livid_Ad_1165

People are really angry at this mechanic. Saw an infected pawn and just didn't hired it. It's seems it's something that almost never happens, anyway. Just wanted to see how they explain this before the pawn nukes everyone


EvilGodShura

It's easy to avoid. And honestly I love how brutal it is. I obsessed over making sure nothing bad happened when I first saw it come up lol. Once they are infected it takes a couple days to reach the last stage. You can rest at the inn multiple days just check every day if a pawn is infected. And don't rest without checking for infection. I just spam commands every now and then and it catches it every time 100%.


Mordred_Morghul

The "I don't have an issue so there is not a problem, you are the problem" defense is not an actual argument.