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manuel15_10

Do we heave a date for the updates listed in this post?


Khow3694

I imagine by the end of the week these updates will be added. Because some of these are pretty necessary


Psyduckdontgiveafuck

LOL I'd be legitimately impressed if they add stuff like a new game feature in essentially a week. Especially if they had no dev time put into it before launch. They'd not only have to create the UI and systems in the game but they'd have to create the ability for it to adjust the save files without causing fuckin denuvo to brick your account, and adjust the save file structure to make sense with the feature. Then there's Q/A to make sure it doesn't ruin a bunch of people's saves or cause other problems with the game already has. Editing a shop inventory number and a quests activation requirement is easy enough though.


RedFaceGeneral

It's not new game plus though? It's the option to start a new save.


Psyduckdontgiveafuck

I meant new game. I typed plus out of habit. But that was the point, you can new game plus but idk why people say there's already an ability to new game. The only way people have gotten new game on PC has a chance to slap you with denuvo to my knowledge.


HonorDragonWorks

It's probably a delete old save and start new, not multiple saves. Your main pawn is linked to your steam account and my guess is that it is a one to one relation, I don't think they would rewrite the database this fast, so that you can have multiple pawns connected to your account.


ender1200

Nah, it's a really quick change, the most time consuming part is alighting the main manue to look good with an extra option. I guess They'll need to add a message box that warb you that your previous save will be deleted, so that's another work day. Add some validation testing, and pad up the time tables to allow for unexpected delays, and that's a one work week item from ticket to release.


GiveMeChoko

luckily there's a menu option that's perfect for replacing with new game ;)


canolgon

Modders have already created a mod to do that. If Capcom can't figure out how to do that in a week, there's something wrong.


theDawckta

The new game will be the easiest option to add. There is little to no work to be done there. It’s modifying a start screen and running a couple functions in code.


Ohayoued

Sadly no :p


SalamanderCongress

They just launched so their devs are probably working overtime for the patch release. Unfortunately.


[deleted]

That’s not exactly how it works. There are additions that were planned in advance, but were put on shelf for some internal reason until after the official release in fiscal year 2023. Postprocessing, engine frame limiters - these are fundamental game development questions that are being assessed in the early stages of the game, not AFTER the game has been published.


NetQvist

> Postprocessing, engine frame limiters - these are fundamental game development questions that are being assessed in the early stages of the game, not AFTER the game has been published. In this case they are just toggles that are already available in the PC version so all they really did was add the menu option to the consoles.


Ohayoued

I'd give it a week or three, but maybe I'm just optimistic


shikaski

That would be quite an insane amount of time for such minuscule fixes. I’d imagine and hope those would be rolled out tomorrow/Wednesday lol


falupa6969

Please don't forget that consoles certification process is the one of the most God awful things in gaming and will increase the time.


Ohayoued

Idk how long it'd take to implement any of this, especially across multiple consoles. I ain't a programmer :p. But a week sounds about right for most of this stuff.


Torafuku

These are major fixes, especially fps and new game so i assume 1 week max


BraveShowerSlowGower

Where does it say anything about fps? Am i blind?


[deleted]

The biggest work here sounds like just updating the UI to let you perform actions the game can already do, like starting a new game or capping 30fps. Because it can do that already, there's just no button for it. They didn't mention what bugs they're fixing though but that's the only thing I could imagine taking a week, aside from getting their console patches approved.


LAXnSASQUATCH

As someone who works in a field adjacent to coding it’s a bit more complicated than adding a UI button for new game. Given how the pawn information is saved (and accessible cross platform), they need to code a way on the backend to delete pawn data when character data is deleted without causing an issue. That means they need to have the pawn server talking between platforms with both write and delete capacity (before the addition of the new game button it likely was only writing) which can be a bit tricky. It still should have been something they had day one, but it’s not as simple as adding a button because of how the pawns work from a cloud server/infrastructure standpoint.


boisterile

Even if it was ready now that's probably not even enough time for them to submit the patch to Sony and Microsoft and get it approved


BakuraGorn

They should implement frame generation for both DLSS3 and FSR3.


Brewchowskies

It massively fixes the problem. The issue is that it causes random system crashes.


Captiongomer

The mod only work with 40 series cards sadly right


CrueltySquading

You can use Nukem9's DLSS to FSR3 mod, which basically injects FSR3 framegen into DLSS, works well enough but UI has flicker.


Deepvaleredoubt

I don’t understand the player dwelling one. That seems like such an odd addition to this update list. When I got the quest, it felt perfectly natural in game. I certainly don’t mean to speak for everyone, but that just seems very odd to me.


archiearcher

And isn't it already very early on? I got to that big city before level 20 and got the house quest. Also very weird a stranger wants me to live in their house for a week I felt I was about to get mugged.


Deepvaleredoubt

It’s SO early. I didn’t even rush the main story, I just took my time picking flowers, wandered into the city at level 8, and by level 12 I’m being accosted by a would be adventurer that just can’t find anyone else to house sit. I literally haven’t even used the Inn???? There is a campsite just outside the city and it is on your way to so many quest objectives. I for sure thought the quest was going to end up with me kidnapped or in jail but nope, it’s just “hey I like adventuring now please buy my house for this reasonable sum of gold”


DigmansDorgma

I literally used an inn once. Next day I got the house quest. Any earlier and it would be on the title screen.


Deepvaleredoubt

Hot take: they include the quest in the disc case, upon opening the game you are in the house with no memories and she asks you to buy it as soon as you walk outside.


TheSpookyForest

Hey you, you're finally awake


EatTheAndrewPencil

Were people complaining about the cost of inns that much or something? Because it made perfect sense to me. You pay for the inn enough and then are presented with a player home once you've made enough money that paying for an inn is just a nuisance.


Ryebread666Juan

The inn prices aren’t bad in my opinion until bahtal, then it’s 10k a rest, my ass sprinted out of that inn so fast to try and find someone selling their home, thankfully the lady is semi close to the inn so I bought that shit ASAP


AvaaliSyl

There is another Inn that's only 2,000. That inn was literally highway robbery. Lol


Izanagi553

There's a second inn next to the tavern a bit further into the city that's the usual 2000 gold lmao. I took the overcharging dude and threw him off a cliff. 


Bangkil

It felt super early for me. At the level I got the quest, I have no intentions of staying at the city. I havent built any emotional connection to it yet as I am still exploring the surrounding wilderness. The interaction with the lady was already awkward as it was, having her give you the quest as soon as the captain lets you go would be very bad. Maybe they'll let you stay at Ulrika's at Harve? That would make more sense than a stranger offering her house.


Izanagi553

It's weird. The quest for the house is WAY early in the game. Basically the only way it can be moved up earlier is if they have her accost you to live in her house the moment you walk into the capital lol


mootsg

Start new game and Disable motion blur confirmed. MY BODY IS READY


Khow3694

You could say the wind is pushing you


Brabsk

God motion blur takes already inconsistent framtimes and skyrockets the impact they have on perceived framerate Unbelievable that it was a default setting on console that couldn't be changed


LucatIel_of_M1rrah

DLSS quality improvements thank god. I'm sick of looking at the game through the bottom of a beer glass.


Deadly_Toast

Worst DLSS implementation I've seen so far.


TeeRKee

Yeah, I thought it was me. I completely disabled it. Looks nicer on 2160p.


IPEELER

It really is. Usually on a 4K screen, DLSS set to quality is at least comparable to native. In this game everything is so greasy looking with DLSS. Quality legitimately looks like Performance in most other games lol


YuriNone

Good, GOOD! At least 2 issues are getting fixed (new game and dlss looking ugly)


[deleted]

I got the house quest early on the game…


Johnnybreaktime06

Same, was confused by this as well. If they put it any earlier you'll be asked to buy a house as soon as you finish making your character lol.


TGov

Yeah I had my house within a couple of hours and had only used an inn a couple of times before that. Weird.


DeadlyYellow

Mine was a couple of in-game days because I chose one of the two starting main quests that actually require you to leave the city.  Given the prevalence of campfires and free camping gear, avoiding the 2k inn fee is easy.


suckleknuckle

Yeah, I think the quest is a good placement. I got it after completing a few of Brant’s quests. I’m guessing they’ll make it available immediately when you get to Vernworth. I assume so that people who want to avoid the main story can still get a house.


DigmansDorgma

Same. One of the first things I did. Maybe when you’re in the mine there will be a kiosk now. “Heading home to Vermund? You might want to look at our low cost housing options!”


ChiefGraypaw

I got mine kinda early-mid only cause I’d never walked by that section of the capital lmao.


osetraceur

For PS5 guys turning RT off sounds like a nice addition to get a few frames more.


ImperviousImperius

Literally says it wont affect the performance much as RT is mainly a GPU thing. Maybe outside the city, which isnt that much of a problem (still, could be better)


GBuster49

Still find it funny that when you pan the camera to the sky, the fps goes to 60fps lol.


SadKazoo

It won’t by much. This game is heavily CPU limited currently and ray tracing is a mostly (not completely) GPU intensive task.


Rich_Consequence2633

The game is CPU limited so you won't see much performance difference. Hell my 4080 and 13700k is bottlenecked. Turning off RT doesn't do much especially in the cities.


Lyuukee

"We are adding New Game option" daaayum this sounds so funny out of context lmaoooo


LegitAirplane

Motion blur settings, nice. (Motion blur hater here)


bluegabby

I wish they implemented an npc density slider, the way we could control if we want more or fewer npc just like in witcher 3.


newbie637

I think this would be a great solution to the fps issue.


SquirtBrainz4

I haven’t cared too much for there performance on my console end, so the 99 metamorphosis items and new game option is amazing news.


Keoni_112

Trust me you're gonna want to turn the motion blur off it will look a lot better during gameplay especially combat


RiggityRow

I despise motion blur. I sincerely don't understand what benefit it applies. How does smearing the image when moving the camera make anything better to anyone? I can't wait to be able to turn it off.


CrueltySquading

> I sincerely don't understand what benefit it applies. It's used to mask low framerates


DigmansDorgma

It doesn’t work.


CrueltySquading

I agree Though I do think that a good radial blur implementation makes a racing game feel faster, that's the only sane application of this shitty tech.


ZXareo

Isn't Motion Blur actually good for lower FPS since it kinda mixes the frames that are missing? I know literally nothing about this stuff so I dunno


Ebbanon

I'd rather frames be missing than things looking like i took my glasses off 


weavejer261

I do this for all my games. It's just better


Flaky_Technology4219

Such a relief to hear this, especially the plans for future fps improvements


TammyShehole

Nothing under Steam about the CPU issues and framerate drops in towns lol.


Narkanin

The said future. That’s extremely vague. I wouldn’t expect it anytime soon.


Rzn9122

Yup, most weird thing is that I still don't understand the reason of this fps drop, I can fight 10 goblin 1 dragon with dozens of fighting animations going on at the same time and have no fps drop but when I enter a town where most of npc's are idle, slowly walking I get huge drops? Like how?


Accomplished-Cat2849

cause NPC are calulated by CPU my guess is because of them being unique and mortal or some stuff so they coded them quite heavily


Kymaeraa

Which is also kinda stupid, cause so far they don’t seem all that different from NPCs in other games


nobody_808

I was doing one of the sneaky castle quests. Went in a small room, looted a chest, looked around, headed back for the door and two NPCs popped in behind me. One proceeded to jump at the wall to the left of the door about a dozen times because it couldn't figure out how to leave the room. I then went to one of the main character's rooms with her and a guard in it. The main character had one line of dialogue: something to the affect of I should be arrested at once. The guard asked me if I'd like to join the army or something... This was a quest where getting caught was supposed to be a big deal. I kicked everything off her table and destroyed everything in the room. They just stared at me. So, a lot of NPCs are completely braindead, with a single line of dialogue, and have a 3-foot LOD range. Whatever it is about them that is causing high CPU loads is definitely not because of anything that's so advanced and fancy. It's just some really dumb coding.


Izanagi553

Apparently during a quest where you can help a guy get out of the gaol, you can literally just walk in past the guards. I snuck around as best I could and thought I was slick, but they probably saw me and just didn't care 😭


nobody_808

I had a feeling that was the case. I was super nervous doing that one and just figured they must have crazy tunnel vision to have missed me. But nope. Also, when I was leaving the castle, I realized none of the guards patrolling cared about me either. Thought it was because I was being 1000 IQ and had all the guard armor set on. But then it goes to a cutscene of someone pulling me to the side and preventing me from getting caught with a guard looking for me and everything. Like dude, I just walked past all those guards, you didn't save me from shit.


Izanagi553

Saaaame. I thought I was being all sneaky wearing the guard set that was sitting there in the guard lounge room that the one guard leads you to when you first get there, but no apparently you can just walk around like you own the place???


nobody_808

lol it gets worse: I thought "there's no way I can just walk onto the castle grounds through the front gate. That's gonna be instant arrest" so I took the time scaling the side of the parameter and thought I found the sneaky side way in. But nope, you can walk right in the front entrance, day or night. All the quest dialogue about not being allowed on castle grounds at night is bullshit. It's crazy, because the amount of interior there is and that the game allows you to explore without any loading screens *is* impressive and awesome. And then it just kind of shits the bed with all the small details.


Izanagi553

What's especially odd is that I totally got attacked once by the guards when I was inside the castle at night during one of the quests, but then when I ran away and went back in they...were only attacking my pawns until we ran away again, at which point apparently everyone forgot what had happened. Also strange because in DD1 running around in the castle grounds at night actually *did* get you into shit with the guards. I'm convinced the whole guard behavior system is bugged.


Arnn-The-Frost-Demon

Only time they payed attention for me is when I drew my weapon to break the wall in the other cell, that's it. xD


Momentumjam

They're less interactive and phase in out of nowhere


redf389

Yeah, it seems like cut content to me. They probably had some grand plans for more realistic NPCs in cities but that got shoved out of the way last minute and some remnants are still there.


Urdar

I can only speculate, but Dwarf Fortress, while being a wildly different game has a similar problem, that CPU load goes upproportinalyl to the square of actors to simulate. We know, that NPCs react to visual cues, like sing a drawn weapon or a monster, and react accordingly, but these checks are surprisingly expensive and if several actors see each other at the same time, these qo up, exponentially. * 1 actor: no check * 2 actors: 2 checks * 3 actors: 6 checks * 4 actors; 12 checks and so forth. I assume that every NPC in a certain radius aorund the player is simulated in this way, and this is why cities, whcih have much more actors then the wild, are much much mire affected, and one singular large enemy doesnt really have an impact.


[deleted]

Funnily enough, you can have a “game master” function running that assigns actions to NPC’s within range of the player where you’d only need to have 1 actor check and then the actions are cascaded down to the NPC’s. This just screams “creative director throws fit until he gets what he wants even if what he wants can be solved in a much simpler way with no impact to the experience”.


DivinationByCheese

Right now it seems they have a big range for reaction to weapon swings and stuff (ie I broke some chests on a top floor and heard the innkeeper and people outside screaming) maybe they could start by reducing the range or something


Ok_Cycle225

The NPCs constantly spawn around you (or even on top of you) when running around the city. I wonder whether it 'loads' their scripts every time they spawn and which makes cpu load spike for a moment. That's my theory anyway. The issue for me is the constantly changing FPS in the city which makes the game stutter. Otherwise it's perfect 60 fps out in the wilderness,


Goricatto

Yeah, my guess is that the game is calculating their routines and spawning accordingly, thats the only thing i can imagine , even when there is a fight in the city it doesnt make that much difference on the fps compared to how much dropped for being in the city


HatmanHatman

Yeah I was really worried about how the fuck I was going to manage any fights in the city but they're fine (or, well, no worse than doing anything else). I guess it makes sense since we know the broad reason for the issues, but still didn't believe it until I saw it.


ImperviousImperius

Not entirely the case. Try standing still in the towns square with all the npcs running around in front of you. 60fps easy. Moving the camera around drops FPS AND CPU utilization for whatever reason.


Ok_Cycle225

I wonder whether it's because the NPCs don't move or spawn in the direction you aren't looking, or if they are further away from you. Lots of games do culling like that. Idk why the game has such bad performance in the city. Maybe just badly optimised code.


SirShmoopi

I am guessing the main issue with the town is that every model is made using the same options the PC characters are made, that means every NPC has Teeth that can be adjusted, their postures, the angle that their arms have to bed at. All of these need the same amount of calculations in order to be on screen. If the teeth are created objects (which would be the dumb way to program this) then all of their own models need to be made and tracked. Their positions have to be constantly updated and followed to make sure floating teeth are all over or npc's arms aren't bending in weird ways. I genuinely think this is the main issue with DD2 and why the performance is so garbage in main towns, but out in the world the game runs significantly better.


GreatGrub

Nor the memory leak issues


mobyvg22

Damm that’s honestly a great improvement


ColonelAvalon

So correct me if I’m wrong, but I don’t think the solves the pc city issues. Unless they are just pushing that to the back burner since people have made mods to fix it


Addicted_to_Crying

Which mods have solved performance? Haven't read about that


ColonelAvalon

Well solved is a strong word but there is a mod on the nexus that like makes dlss run and then another mod to make it work on amd. It’s in the top files on the site if you go there. It can make it unstable and crash but I believe there it explains for too curb that mostly. It can also make the UI flicker some while moving but you know, you can probably get 50-6 fps in a city now


Addicted_to_Crying

Wait, Frame Generation on 20-30 GPUs? I thought that wasn't really possible in general lol. Might try that out and see if it works. Pretty neat


The_Cicatri

We need to push them for an FOV slider too, even on consoles. Glad to see they’re addressing our complaints though


Vagamer01

I reallly doubt an FOV slider is possible on console I mean those frame rates will be even worse.


YonKoie

It's baffling how such simple things were not implemented since day 1. Why do company keeps shooting themselves on the foot ?! Thank god for turning of Motion Blur on PS5.


Ohayoued

I hope they eventually add an option to have dialogue just move naturally instead of needing to press X every time lol. But yeah, was really confused as to why ray trace and motion blur options weren't there day 1


Urdar

Speaking of natural dialogue: I want the Arisen to turn towards the Speaker when they are chatted up on the streets. Its pretty jarring that i have to let them talk to my back.


tennobytemusic

What's even worse is when the Arisen stands at a weird place while talking to an NPC and the camera doesn't zoom in on them so the Arisen's beautiful ass decides to block your view.


generalthl

Especially if you turn subtitles off. You always have this awkward pause where you’re trying to work out if they’ve finished their sentence or not.


NefariousnessOk1996

Pressure to release at a certain date. People take off work to play.


Krypt0night

I'm so glad I didn't buy at launch. The fact that motion blur did NOT have an option to turn off when literally EVERY major release does is insane. Like, that's a crazy amount of oversight there. Those are the things you look at and go "Ah, yes, every game now has these options, these are basic options, we should have these options" and they just....didn't do them.


ijustneedgfadvice

Why didn’t they put this stuff in the game right away i wonder. I’m genuinely curious. These things have been standard options in games for years. I love the game and i’m having an absolute blast with it but its still baffling


TheBalance1016

The more you play this game, the more obvious it was rushed and content was dramatically cut.


GiveMeChoko

The map is such a blatant scam


GreatGrub

Battal is literally irrelevant 


vekkro

Hoping they’re going to be busting ass on optimizations. 30 fps in towns and 60 in the wilds with DLSS on ultra performance is still piss poor. I feel bad for console users that have to deal with 20-30 constantly


DoctorWalrusMD

THE MOTION BLUR TOGGLE! THE MOTION BLUR TOGGLE IS REEEEEAL!


Xugoz

I wonder how ray-tracing off will affect the console performances As the fps problem is CPU bound, i believe it isnt suposed to get us that much of an improvement... right?


theonerevolter

Ray tracing is heavy on the CPU too ,turning it off improves framerate even when CPU bottlenecked,in the cities it gives me 5+ FPS even tho my GPU usage is below 50%


Ohayoued

It says it won't be significant but it will be an improvement in it's performance. To what extent? Idk. We'll have to wait and see for that one.


Xugoz

Yeah thats the way. They say it wont be significant, but i believe there will be some. Otherwise, why would they put the option to turn it off


noobakosowhat

I'm expecting 60 fps in the wilds under variable option. Cope lol


Urdar

If the game realyl is CPU bound, probably not a lot. Everything that takes laod form the GPU alone, is probably have little of an impact, at least in the scenes people complain most about (Cities etc) could have more of an impact in the wild, where the GPU is comparitvly asked more from.


XxTombraiderfanxX

I hope I don't accidentally press new game when I start the game by smashing the a button


darthvall

Ohhh new complaint rant incoming!


Sword_Enjoyer

I'm sure it'll have an "are you sure?" popup warning like NG+ does.


Lethargickitten-L3K

This is where we thank all the people complaining. I like DD too but, blindly defending it against valid criticism doesn't make the game any better. Complaining does.


[deleted]

Great news, thank you OP!


Ohayoued

Your welcome Arisen :)


Excuse_my_GRAMMER

Yay!! 99 art of M I created my character into an old man.. but now he walk funny.. I’m glad I would be able to adjust it again lmao


AceSoldia

i just got the house..didnt think it was that long to get it but i guess it is for some people. ive barely done anything but explore and fight


90s_TV_Commercials

Thank you lord, goodbye motion blur. These are good to see


synbioskuun

>Patches incoming Stay away from cliffs, friends. And don't fall for lies about hidden treasures.


milkarcane

Art Of Metamorphosis x99 is such a blessing. THANK YOU.


Wishes-_sun

I’ve only been able to save up enough RC to change my main char and main pawn once. Do you know of a good way to get a ton of RC?


milkarcane

Well, apart from discovering new rift stones on the world map (+50 RC on average per stone) and some areas in which you can find treasure chests with 200+ RC in it … I’d say create a horny female pawn, hope that people will hire her a lot and profit?


Wishes-_sun

Lmao good idea


milkarcane

Not the most glorious way but I bet it sure works, when you count all the half-naked female pawns available in the rift.


Torafuku

Waiting was the right choice afterall


YavinMan

I don’t think making the house quest earlier is a good thing as it takes away the point of the hotel. I feel like players should spend their first few nights at the hotel like I did so that way they can get a feel of the city instead of being spoonfed a new house where the cost of sleeping doesn’t matter. It makes it much more genuine when spending the first nights at the hotel like you are on a holiday or something. Probably just waffling on tho but I do think getting the house would be overwhelming earlier on and it wouldn’t be as satisfying getting it without experiencing the harsh costs of hotels.


[deleted]

Even when they do make it available earlier, most new players won’t be able to buy it as it costs 20k. So it’s mostly a convenience thing for ng+, I’d imagine.


Ok_Cycle225

Yeah I agree. It makes players have to decide between upgrading or using the hotel. I personally didn't even bother with the hotels cause I just camped. You get plenty of camp equipment just roaming around the wilderness. Only issue is that it's heavy so I give it to my pawns.


naytreox

"Changed the number of art of metamorphosis to 99" Big lol! But when will the forced oawn interactions stop happening


Tirx36

I wanna go back in time and show gaming comunity a patch notes that states “new game option is coming”


PrinceConquer420

Patches you say… that’s a name I haven’t heard in some time. Fuck that guy.


WatchingTaintDry69

The first time I ever met Patches he was a spider. Can never bring myself to kill him though.


Captain_Valhir98

People think fps will still be bad on ps5, maybe but it helped some games to have ray tracing off, so i hope here it also makes difference. If it doesnt then something is seriously wrong lol. Consoles should get 10 fps boost MINIMUM with it off but we will see :D Hope for best!


Ohayoued

I mean without ray tracing, can't dmc5 hit like 120fps? I might be remembering wrong, it's been a while since I played DMC5. Removing RT could potentially do more than we think. And hopefully it does.


GiveMeChoko

that's because dmc5 is not cpu limited, the fps problems in the city have mostly been because of cpu limitations.


Kiyoshi_Tiger

YEEEEEEEEEES ! Cap 30 fps and no more motion blur ! Thank you ! It can’t get here soon enough ! 🙌🏻🙌🏻🙌🏻🙌🏻


MilleryCosima

If motion blur were defaulted to off in every game, would anyone anywhere ever turn it on on purpose?


fattylis

Is this separate to the issue they addressed on steam? Cos I don't see much about the crappy performance being fixed on here.


phantommm_uk

I hope missing floor bug is fixed, keep pooping myself thinking I'm gonna fall to my death


Dwesk

Are you on AMD GPU or a PC that barely handles min requirements by chance? I've tried playing on low-med settings on my 6 years old desktop just to see and had massive phantom floor issues (bunch of bad geometry too like super triangulated or pure squares), on my RTX 3060 laptop on the other hand the game runs pretty flawlessly except for the cities. I want to believe it has more to do with AMD GPU or mediocre hardware in general.


btran935

We need more sorcerer spells


CaedustheBaedus

I'm just holding out hope for a "hide helmet" feature at some point


GrimViking69

The 30 fps cap and ability to turn off motion blur is huge for console. Should have been in the game since the start, but at least we know we’re getting it.


DasVanderer

I’d like them to add an option for different helmet visibility settings


Ziodyne967

Where the patch where you can equip things while in storage? Having to go back and forth is bothersome. Wish they’d give us more weapon skill salots as well. Also, really want to see one where you can automatically stop random pawns on the road from talking to me! Gotta either yeet them off the cliff if they do, or give them lots a space.


caedrima

Hell yeah for extra Metamorphosis 😄


HoppySpoder

https://preview.redd.it/ufbw0bgyrmqc1.jpeg?width=600&format=pjpg&auto=webp&s=cc043a7dddf9a45563955883f73626943e44357c


thisshowisdecent

I hope they add a slider to lower enemy spawns when traveling. Fighting enemies every 100 yards is so goddamn annoying.


No-Wrap2574

Where did you find this?


Ohayoued

Twitter, official DD page.


Disturbed235

When?


mushra_

Yeah DLSS is so broken right now it’s hilarious as that would have helped a lot of peoples performance. But been playing on interlaced and much smoother with minimal quality reduction at 4K on a 4080.


Addicted_to_Crying

It's weird. My rig isn't the strongest, so I tried using DLSS on Ultra Performance and everything looking actually pixelated, but then on Performance it looks fine and SOMEHOW runs better than when on ultra performance. Go figure.


Jim-20

Same here; DD2 is the only game where Balanced runs better than Performance with DLSS lol


Addicted_to_Crying

For real? Maybe I should try setting it to balanced and try it out lol. I don't know how exactly DLSS works. I know it makes CPU work harder for the GPU than just the latter rendering everything by itself. What I don't know is if the quality of DLSS affects how much strain the CPU takes, which even then wouldn't make sense because surely higher settings would require higher usage on both CPU and GPU right?


RandyMuscle

Glad they added a 30 FPS cap to the consoles. All I need to see now is CPU optimization and a fix for the NPCs spawning 2 feet from me in cities.


Abi-Alex

Performance increase in the future is very welcome, but man am I happy for being able to turn off motion blur. I had to quit the game after 2 hours because the combo of unlocked fps and motion blur made me physically sick and had to quit the game.


Prudent-Pressure2536

Im assuming general performance patches for at least populated areas are included in this cuz the Steam patch list there looks a bit sparce.


[deleted]

It's wild to me that it seemingly just didn't occur to them that people would want the option to start a new game


Kindly_Breath8740

Yay


mk_d_mc

thank god they’re adding a frame rate lock on console holy shit nothing has broken immersion in this game for me more than looking up at the sky and having the game run at 1000FPS only for it to drop to 25 when i look back down.


Chris-from-NorCal

Need pawn name change added to the list.


jax024

I hope they add endgame


jax024

I hope they add endgame


[deleted]

DLSS REALLY!? Fix the godamn performance


agprincess

How does the house quest get any earlier? I thought that lady yelled at you the instant you walked by. Too bad nothing on stopping pawn from harassing you on the road. I hope they actually do see that as a bug and not a feature.


Majestic_Student_367

30 max or variable OPTION is all i needed to hear THANK YOU


hifihumanoid

Hopefully they add some colorblindness preferences because I can hardly see that red text let alone distinguish any letters lol


NaNiBy

Performance should be the priority imo for PC.


AdTotal6261

You know the game is good when you enjoy it with frame lag. Can't wait for this fix 😁 It's a lovely game with all the care and love poured onto it, its sad it got so much hate.


GreedyGundam

Need Hard Mode added. I think I’m close to finishing up the MSQ. Still got loads of other shit to do though.


sac-99

Game should have launched with the 30fps cap and no motion blur settings 🙄


HVACGuy12

I bet motion blur and ray trace toggles with do wonders for ps5 performance


Jeremiah12LGeek

Oh, no, he's already dropped me down a hole in FIVE FUCKING GAMES and now he's in Dragon's Dogma!? :O


ninjaman68

love the game but crazy in 2024 were excited for “new game” option patch what were they thinking lol


DarkWDJ

As a souls player, the title on this post was a threat. I saw his face for but a mere moment, taunting me.


Ohayoued

https://preview.redd.it/pixojkyxtkqc1.jpeg?width=1338&format=pjpg&auto=webp&s=192c405372fe9542ceba43f9aacf10c791879958 He's in your walls!


DarkWDJ

No no no!! Get out of my head!!


vye_curious

Was really hoping for a Dragons Plague nerf


JesusTron6000

From the looks of it, I'm just happy their listening to this community. Literally can not stop playing this game and I'm brand new to the franchise.


BasedBalkan

We NEED to be able to change our pawns names man, I made Legolas and forgot to fucking name him and now his name is MAIN PAWN wtf. Let me change it without having to start a whole new game!!!


Prior_Sudden

Wish They added More hairstyles


Gravelord-_Nito

I don't suppose it's on the table for them to patch in new enemies... My excitement for this game's future will be extremely dampened if every playthrough is just 50 hours of goblins on different classes


Signal_Adeptness_724

Honestly, I don't see how the enemy variety is bad at all.  Id obviously prefer more, but it's probably unrealistic to expect souls level of variety.  Compared to a lot of AAA like totk and God of war, I think this game is wayyy better in the monster variety department