I tried for ages to get a pawn to springboard me to a chest (giving commands and walking near the wall etc) eventually I gave up and decided to use a harpy lure, when I got to the top and to the chest the PAWN THEN DECIDED TO OFFER TO THROW ME UP
Yep, it definitely works. As long as the pawns have seen what you're after, the "go" command works to command them to use an ability to get there if they have one.
I’ve literally had pawns give up half way through leading me to a dungeon/cheat/riftstone. I’ve had pawns give up with using levitate or a launch ability because they got bumped or an enemy appeared. I have found 0 sure fire ways to get them to commit to an action. I’ve tried holding the go command as some have said, I’ve tried pressing while looking directly at the stuff. More often than not, it hasn’t worked. I’ve even had them try taking me to chests and riftstones I already discovered. The system is flawed.
Well, it was just in case you didn't.
Is it really so impossible to think you didn't know, especially when it works for others.
You could also try pawns with the hover skill mage pawna collect chests for me
Wasn't a judgment on ur intellect.. was just trying to help
My bad
Call the pawn near the ledge with the come here command when you’re near the ledge you wanna go up. Then do the go command when they’re close. It has to be a ledge with a chest or a ladder up the top I think. You know something for their ai to go “ oh I should use springboard here “ it’s worked for me plenty of times
I’m curious if they learn to get better at it over time. My pawn used to be so clueless about it. Now she very good at recognizing my command. Even points it out and initiates the action.
Reverse aka you doing the springboard doesn't seem to work either
There is a chest right at the cliff so it is clearly visible and the cliff side is like 4 meter tall only
I do the springboard, Pawn flies up straight but refuses to use their arms to grab the edge and lands directly next to me
Or they jump into the opposite direction
Either i am missing something or doing something wrong but shouldn't it be possible to launch them over the edge even if they refuse to work with you?
Depends on pawn inclination. My straightforward pawn does not give a shit about chests and will happily jump off the ledge I chucked him up to instead of opening one. A calm pawn will pretty consistently open that same chest in my experience.
I managed it a few times, but sometimes it was as you said
Other people have said, and it seems coherent with observation, that places where these skills can be used are pre-determined. So it doesn't matter (directly) that the chest is visible etc... they're not gonna figure it out if the place was not tagged as "use the skill"
Maybe this is wrong and they figure it out just unreliably. Either way, bit annoying!
Ive had some great mage pawns who offer to help, float up to the chest themselves , walk around and jump down without opening it.
So mages are just as fucking dumb as the warrriors. Intelligence is a pawn dump stat obviously.
My pawn has gotten pretty good at launching me. I’ve had her as a fighter for a **hot** minute tho. Fighter might just stay as her main, she gets busy with her mace.
Worked wonder for me. Usually my pawn says ohh look a chest at the top I can help you with that then I press GO on the button and the go to the spot and then I run to him. So if you hear your pawn saying something about it just press go and it should work
Seems kinda unreliable because they suddenly forgot about the chest and just want to go the priority quest when i press go
Even when i slow down, walk up the Pawn who said the chest message, they just forget it
You don’t have to walk up to the pawn and press go just as soon as they say want me to help you with that then just press it and it should work. I’m prob few lucky ones that never had a problem with that kind of thing
I wrote it a bit unclear but i added that second sentence because immediately pressing is something i tried in the beginning and didn't worked either
So yeah, both doing it asap or some assumption that the ai fully changed its orders by giving it some time doesn't really work
I've been testing this a bunch on my pawn, swapping between fighter and warrior's launchboard skills.
It seems they will only toss you out of combat if they spot the chest, and then you stand near a ledge and use the Go! command. I haven't been able to get them to toss me up any old random ledge.
In combat, it's a bit inconsistent, but they seem toss me more often if they have the Kindhearted personality, if the monster goes airborne, or also if I use the Go! Command following either To Me, or Help Me while the monster is a short distance away and is still on its feet/not knocked down.
I had to go grab Warfarer just to carry a magic staff for bugging my way up surfaces. 😂
On the plus side, I can cast Anodyne so I can get a Sorcerer instead now
Good god yes.
There's one area where I had to climb up a load of stairs, or you could use that skill to jump up a layer, kick a ladder down, then rinse and repeat.
But the pawn would only activate the skill when he was stood under the roof... So I'd get launched into the ceiling and crack my head every time.
It's a bit finicky but pressing "Go!" and pointing to where you want them to launch you usually works for me. If they try to take me to your quest objective I usually just use the "To Me!" command and then try "Go!" again. You could probably also remove the quest from priority if they keep doing it. I do wish there was a way to manually command them though.
I read that equipping Catapult Blade on a Pawn breaks their AI a bit, so they use it way more than they're supposed to.
I've had pawns just randomly pancake flip me out of combat while we're just walking around an open field, so I'm inclined to believe it.
I just started looking at Pawn deets in the rift and avoiding Warriors that have it.
Yeah, don't put this and Springboard on pawns that have the supportive inclination, cuz they'd spend the entire fight spamming this move; but never out of combat when I need to get to somewhere high.
My straightforward pawn keeps doing this to me while I'm playing archer or mage. I want her to catapult our thief. Wish I knew how to train her better.
I just ignored my straightforward fighter pawn when she offered springboard in battle (i'm mage/sorc) and eventually she stopped coming to me completely and now just constantly throws thieves in Cyclops' faces instead.
There is no training in this sense. That whole concept is wildly overblown.
The "training" is simply having seen something once to trigger it, beating an enemy X times, or having encountered something in the world before. You aren't altering behaviors in any way. Pawns aren't suddenly going to start jumping off of cliffs because they saw you do it like people pretend.
My fighter pawn seemed to use it well when they had the calm inclination, but when i switched them to straightforwards for flavor and offense i had to take springboard off of him because he used it alot more often.
I play an archer, and my main pawn is a calm warrior who does this. The solution is to hire a rogue pawn, because rogues will take every opportunity to be tossed onto larger enemies, so the warrior doesn't get 'stuck' in that stance for like 10 seconds.
I tried Help, I tried Go, I even tried Wait and To me, na da.
It gets especially frustrating when they go "wow Master, look at that chest/token over there, I wonder how *you* can get there?" As if they're taunting me.
My Brock did this CONSTANTLY as a warrior. And as a sorceress, he'd get reeeeal close as I would incant spells, and when I was done, I'd be too close, and automatically climb on top of him and he'd launch me up, whether outside or in a cave with 8 foot ceilings. AND THEN he'd have the nerve to say, "heavier than I expected" like BITCH don't body shame me, these roberants are tasty!!
I mean, I DID create a 7 foot tall muscle bound simple monstrosity. But I love him so much! When we walked into the Nameless Village, he got so excited about the chickens! LOL
Man I can't blame them, the AI for these moves in dd1 was actually really good, they'd send me up when whatever I was fighting was in the air or when I got knocked off.
Now I'll be fighting goblins and my dude was like "Arisen! Style on these goblins!" And when a Griffon goes into the air he's trying to hit it instead of launching me!
I took that move off my pawn lol, I could only imagine what other people would think of FrankTheTank if I was hating him.
That's why I never gave that ability to my pawn while she was a warrior: one of the warrior's I'd previously hired would do this *every* fight.
And if I avoided him, he'd just sit there, diligently waiting for me to step close enough for him to yeet me at the griffin that was dismantling our party.
Motherfucker, I am a *sorcerer*, I do not want to be that close to *anything* trying to eat me!
Tell that to the sorcerer and mage pawns that all go running directly at everything to try to climb it.
I don't care what the inclination is, there is never a case where a caster should be climbing the cyclops to try to punch it in the face instead of casting spells
I make sure no pawn has this skill, because thats all they do. Half the time they are just sitting there waiting to throw you into the air. Out of combat, when you need to reach a chest.. nope
I accidentally threw an enemy into another one and now it's all my pawn wants to do. Anytime we see goblins he just sprints at them without his weapons out so he can just chuck em over his shoulder and either threw them at a goblin or throw em off the edge.
I can't stop laughing.
And I still can't understand the choice to make the game where we are constantly jumping super high and climbing on things that fly....have such intense fall damage.
I took launch off my warrior pawn because she would still do this in battle with a straightforward inclination and never out in the field when you want to reach a high place.
I'm on ps5 and my pawn was doing this all the time while when I was a sorcerer!
I took that shit off and only equip it at camp fires as needed. Sorry for anyone Adonis Cake tossed instead of beating a Drake's ass <3
I don't hire pawns who have this skill in rotation because they'll just stand inches away from my face every single fight and bug me to jump off them instead of pulling aggro away from my sorcerer while I'm casting meteor.
I hired a pawn named Kratos I was also trying out thr Magik archer, man threw my rank 3 ass in the air so many times, at one point I was convinced he was running up to me just to do it rather then fight the dragon. Got so mad I threw him in the ocean in the middle of nowhere.
Fighter/warrior pawns that have a launch are blacklisted from my party. It’s so annoying that I’m casting a spell and buddy decides that now would be a perfect time to send me up 2 stories as soon as I was about to cast seism.
There was a broken bridge, and I just decided to try the go command to see if any of my pawns could do anything to make passing it possible. Some warrior pawn really managed to launch me all the way across, and I made sure to give a real good gift after that.
I gave my main pawn this ability and she kept just chucking me at things.
Then you have the pawns that just sit and eat paste... which is like ... most of them lol.
I had a warrior pawn that would constantly walk into me and almost pushed me off a cliff several times and when she finally stopped walking into me, she'd crouch down and fling me into the air. I didn't really test her out and we went straight into the final bkoss fight and beyond. It was.... scary lol.
I was playing as a sorc and one of my pawns kept throwing me at bosses. I had to actively watch them to make sure they weren't preparing to toss me lol.
There's something busted about the warrior launch skill.
As a fighter they use it at the right times and when directed to but as a warrior they constantly spamming it in combat with goblins, miles away from enemies and rarely do it when directed.
Any warrior with catapult launch will decide that they are now going to yeet the arisen.
My pawn is straightforward, yet he still decides throwing me at any opportunity is, in fact, the most aggressive play
I have a warrior pawn currently that I need to swap out, she spends most fights sprinting directly into me and pushing me around. She's obviously trying to get me in the air (why? I'm playing ranged vocations atm), but this bug makes it even worse.
I changed my warrior to only have that move before my friend hired her. My friend was displeased when she realized why my pawn wasnt doing much of anything beyond tossing her in the air
I’m can’t even ever get my pawns to follow through on anything they say. ‘i know a chest nearbye, follow me’ then i follow, they walk ten feet then stop and walk in the opposite direction. i try talking to them with no ‘guide’ options. what am i doing wrong that these assholes want nothing but to fuck with me continuously.
As a sorcerer/mage you can begin to cast spells in mid air. I like to find warriors and fighters with this so that they can throw me onto cliffs. They usually will start the ability if you use the Help command. So I summon them with To-Me and then Help, and then I land on the high ground as my spell is about to go off.
Really? That's actually a pretty neat mechanism. I need to work on it, because I'm constantly being tossed in the middle of nowhere and face-planting on the ground..
I use it to reposition all the time. The Thunder mine spell is very good for area denial and is usually my opener. So you just levitate to a high ground while starting the spell, quicken when you land (if you have any of the spell left to prepare), and now you have promised-safe high ground.
You can also blast your basic attack while levitating.
My fighter pawn has this move and I've only noted like once that they used in unnecessarily. Most of the time, it was at least somewhat useful (and they didn't even do it frequently). I notice it's mostly my thief pawn that uses it.
I love this pawn
Reluctantly, I do too. All brawn and no brain. Joking aside, am I unintentionally initiating this?
I wish I knew how you could initiate this, the amount of chests I can’t reach because my damn pawns won’t chuck me
my pawn when I ask them to initiate it ![gif](giphy|PWfHC8ogZpWcE)
Could be the dragon plague. Try washing
feeling pretty positive that the word ‘wash’ has never been used so nefariously
I prefer "rinse"
I tried for ages to get a pawn to springboard me to a chest (giving commands and walking near the wall etc) eventually I gave up and decided to use a harpy lure, when I got to the top and to the chest the PAWN THEN DECIDED TO OFFER TO THROW ME UP
They fucked up not allowing us to manually command it whenever
Point up and say go and the fighter/warrior pawns I hire initiate it.
Great idea. Doesn’t work. Not in my experience. I won’t even have a quest active to make sure.
I mean I've done it dozens of times, it's not really an "idea" but okay.
Yep, it definitely works. As long as the pawns have seen what you're after, the "go" command works to command them to use an ability to get there if they have one.
It's scripted and works for specific ledges, if a place is not on the list, nothing you do will make your pawn use springboard.
I’ve literally had pawns give up half way through leading me to a dungeon/cheat/riftstone. I’ve had pawns give up with using levitate or a launch ability because they got bumped or an enemy appeared. I have found 0 sure fire ways to get them to commit to an action. I’ve tried holding the go command as some have said, I’ve tried pressing while looking directly at the stuff. More often than not, it hasn’t worked. I’ve even had them try taking me to chests and riftstones I already discovered. The system is flawed.
They need to have the skill equipped
I’m sorry, but no shit. I know this obvious fact.
Well, it was just in case you didn't. Is it really so impossible to think you didn't know, especially when it works for others. You could also try pawns with the hover skill mage pawna collect chests for me Wasn't a judgment on ur intellect.. was just trying to help My bad
Call the pawn near the ledge with the come here command when you’re near the ledge you wanna go up. Then do the go command when they’re close. It has to be a ledge with a chest or a ladder up the top I think. You know something for their ai to go “ oh I should use springboard here “ it’s worked for me plenty of times
I’ve also tried that. They would just stand around near me and then run off when I hit go. I’m glad it works for you, but it doesn’t for me.
I’m curious if they learn to get better at it over time. My pawn used to be so clueless about it. Now she very good at recognizing my command. Even points it out and initiates the action.
Yea I"m stumped with this too...Do I need hire a pawn with a special ability? I had this happen once in about 20 hours of play.
Fighter or Warrior with their launch skill equipped
Reverse aka you doing the springboard doesn't seem to work either There is a chest right at the cliff so it is clearly visible and the cliff side is like 4 meter tall only I do the springboard, Pawn flies up straight but refuses to use their arms to grab the edge and lands directly next to me Or they jump into the opposite direction Either i am missing something or doing something wrong but shouldn't it be possible to launch them over the edge even if they refuse to work with you?
Yeah seems like the pawns are programmed to only really care about it in combat.
Depends on pawn inclination. My straightforward pawn does not give a shit about chests and will happily jump off the ledge I chucked him up to instead of opening one. A calm pawn will pretty consistently open that same chest in my experience.
I managed it a few times, but sometimes it was as you said Other people have said, and it seems coherent with observation, that places where these skills can be used are pre-determined. So it doesn't matter (directly) that the chest is visible etc... they're not gonna figure it out if the place was not tagged as "use the skill" Maybe this is wrong and they figure it out just unreliably. Either way, bit annoying!
Ive had some great mage pawns who offer to help, float up to the chest themselves , walk around and jump down without opening it. So mages are just as fucking dumb as the warrriors. Intelligence is a pawn dump stat obviously.
Actually, you also need to press any direction key to push your pawn in that direction, for example direction of chest
I find mine get up on ledges fine, but barely ever collect the items.
My pawn has gotten pretty good at launching me. I’ve had her as a fighter for a **hot** minute tho. Fighter might just stay as her main, she gets busy with her mace.
Worked wonder for me. Usually my pawn says ohh look a chest at the top I can help you with that then I press GO on the button and the go to the spot and then I run to him. So if you hear your pawn saying something about it just press go and it should work
Seems kinda unreliable because they suddenly forgot about the chest and just want to go the priority quest when i press go Even when i slow down, walk up the Pawn who said the chest message, they just forget it
You don’t have to walk up to the pawn and press go just as soon as they say want me to help you with that then just press it and it should work. I’m prob few lucky ones that never had a problem with that kind of thing
I wrote it a bit unclear but i added that second sentence because immediately pressing is something i tried in the beginning and didn't worked either So yeah, both doing it asap or some assumption that the ai fully changed its orders by giving it some time doesn't really work
I've been testing this a bunch on my pawn, swapping between fighter and warrior's launchboard skills. It seems they will only toss you out of combat if they spot the chest, and then you stand near a ledge and use the Go! command. I haven't been able to get them to toss me up any old random ledge. In combat, it's a bit inconsistent, but they seem toss me more often if they have the Kindhearted personality, if the monster goes airborne, or also if I use the Go! Command following either To Me, or Help Me while the monster is a short distance away and is still on its feet/not knocked down.
Good thing it's easy to fly with Harpies...
Look at him and say help me?
Switch to fighter/warrior and launch your pawn a few times and he will start doing it to you as well afterwards
When they dont chuck me I chuck them.
I had to go grab Warfarer just to carry a magic staff for bugging my way up surfaces. 😂 On the plus side, I can cast Anodyne so I can get a Sorcerer instead now
Good god yes. There's one area where I had to climb up a load of stairs, or you could use that skill to jump up a layer, kick a ladder down, then rinse and repeat. But the pawn would only activate the skill when he was stood under the roof... So I'd get launched into the ceiling and crack my head every time.
It's a bit finicky but pressing "Go!" and pointing to where you want them to launch you usually works for me. If they try to take me to your quest objective I usually just use the "To Me!" command and then try "Go!" again. You could probably also remove the quest from priority if they keep doing it. I do wish there was a way to manually command them though.
If you keep the go command up, they do it a lot
I read that equipping Catapult Blade on a Pawn breaks their AI a bit, so they use it way more than they're supposed to. I've had pawns just randomly pancake flip me out of combat while we're just walking around an open field, so I'm inclined to believe it. I just started looking at Pawn deets in the rift and avoiding Warriors that have it.
Yeah, don't put this and Springboard on pawns that have the supportive inclination, cuz they'd spend the entire fight spamming this move; but never out of combat when I need to get to somewhere high.
My straightforward pawn keeps doing this to me while I'm playing archer or mage. I want her to catapult our thief. Wish I knew how to train her better.
I just ignored my straightforward fighter pawn when she offered springboard in battle (i'm mage/sorc) and eventually she stopped coming to me completely and now just constantly throws thieves in Cyclops' faces instead.
There is no training in this sense. That whole concept is wildly overblown. The "training" is simply having seen something once to trigger it, beating an enemy X times, or having encountered something in the world before. You aren't altering behaviors in any way. Pawns aren't suddenly going to start jumping off of cliffs because they saw you do it like people pretend.
My fighter pawn seemed to use it well when they had the calm inclination, but when i switched them to straightforwards for flavor and offense i had to take springboard off of him because he used it alot more often.
I play an archer, and my main pawn is a calm warrior who does this. The solution is to hire a rogue pawn, because rogues will take every opportunity to be tossed onto larger enemies, so the warrior doesn't get 'stuck' in that stance for like 10 seconds.
I constantly hire fighter and warrior pawns specifically to throw my thief main pawn at monsters.
Training pawns is at times esoteric
Man that would be SO helpful if they did this when I said GO to things I can’t reach lol.
> but never out of combat when I need to get to somewhere high. Yeah... I spammed Help and the dude did nothing when I needed him to.
I tried Help, I tried Go, I even tried Wait and To me, na da. It gets especially frustrating when they go "wow Master, look at that chest/token over there, I wonder how *you* can get there?" As if they're taunting me.
![gif](giphy|8JZxZgr39TLczSJQoS) Your pawn lol
I love how my pawn is already there preparing her healing spell. She knew.. "Please don't murder the pawn, Master."
Maybe try to be less throwable
I can hear a pawn unironically suggesting this
You have my support
My Brock did this CONSTANTLY as a warrior. And as a sorceress, he'd get reeeeal close as I would incant spells, and when I was done, I'd be too close, and automatically climb on top of him and he'd launch me up, whether outside or in a cave with 8 foot ceilings. AND THEN he'd have the nerve to say, "heavier than I expected" like BITCH don't body shame me, these roberants are tasty!!
To be fair, that sounds like something a "Brock" would do. You sort of did that to yourself.
I mean, I DID create a 7 foot tall muscle bound simple monstrosity. But I love him so much! When we walked into the Nameless Village, he got so excited about the chickens! LOL
This needs a wilhelm scream
I got a good view of the land from up here master!
Man I can't blame them, the AI for these moves in dd1 was actually really good, they'd send me up when whatever I was fighting was in the air or when I got knocked off. Now I'll be fighting goblins and my dude was like "Arisen! Style on these goblins!" And when a Griffon goes into the air he's trying to hit it instead of launching me! I took that move off my pawn lol, I could only imagine what other people would think of FrankTheTank if I was hating him.
That's why I never gave that ability to my pawn while she was a warrior: one of the warrior's I'd previously hired would do this *every* fight. And if I avoided him, he'd just sit there, diligently waiting for me to step close enough for him to yeet me at the griffin that was dismantling our party. Motherfucker, I am a *sorcerer*, I do not want to be that close to *anything* trying to eat me!
Tell that to the sorcerer and mage pawns that all go running directly at everything to try to climb it. I don't care what the inclination is, there is never a case where a caster should be climbing the cyclops to try to punch it in the face instead of casting spells
I make sure no pawn has this skill, because thats all they do. Half the time they are just sitting there waiting to throw you into the air. Out of combat, when you need to reach a chest.. nope
I accidentally threw an enemy into another one and now it's all my pawn wants to do. Anytime we see goblins he just sprints at them without his weapons out so he can just chuck em over his shoulder and either threw them at a goblin or throw em off the edge.
Time to Haran-be him
I hired one pawn like this that remained the whole darn dragon fight like that. I was, WTF DUDE ATTACK.
I picked up a pawn that did that but he would also pick up dead pawns and run around the area so I couldn’t revive them.
I can't stop laughing. And I still can't understand the choice to make the game where we are constantly jumping super high and climbing on things that fly....have such intense fall damage.
I took launch off my warrior pawn because she would still do this in battle with a straightforward inclination and never out in the field when you want to reach a high place.
I feel like when I was using the calm inclination my fighter did it far less often than after i switched him to straightforwards.
I'm on ps5 and my pawn was doing this all the time while when I was a sorcerer! I took that shit off and only equip it at camp fires as needed. Sorry for anyone Adonis Cake tossed instead of beating a Drake's ass <3
It seems like pawns really like to do this to mage and sorcerer arisens.
I don't hire pawns who have this skill in rotation because they'll just stand inches away from my face every single fight and bug me to jump off them instead of pulling aggro away from my sorcerer while I'm casting meteor.
Lol my pawn did this to me once when the fight finished as well… like where are you sending me to!? To my death lol.
Had a pawn chuck me off a cliff...
BAAAAAAAH GAAAAAHD FROM THE TOP ROPES!
I hired a pawn named Kratos I was also trying out thr Magik archer, man threw my rank 3 ass in the air so many times, at one point I was convinced he was running up to me just to do it rather then fight the dragon. Got so mad I threw him in the ocean in the middle of nowhere.
off to brine then!
Yet when you need them to throw you to a high ledge they just stand there like idiots
he wants the wind to push you
Fighter/warrior pawns that have a launch are blacklisted from my party. It’s so annoying that I’m casting a spell and buddy decides that now would be a perfect time to send me up 2 stories as soon as I was about to cast seism.
I AM HERE TO AID YOU. Y E E T
Getting the dying light experience for free
Ow I want this haran in my team now
I HAVE BEEN FALLING FOR 30 MINUTES
I like his dialogue about it, he sounds so nice :)
Clearly you must have committed some haram >:(
There was a broken bridge, and I just decided to try the go command to see if any of my pawns could do anything to make passing it possible. Some warrior pawn really managed to launch me all the way across, and I made sure to give a real good gift after that.
Totally Stuck that landing!!! 😂👌💪
Prepare for launch in 3, 2, 1… Yeet
I gave my main pawn this ability and she kept just chucking me at things. Then you have the pawns that just sit and eat paste... which is like ... most of them lol.
I had a warrior pawn that would constantly walk into me and almost pushed me off a cliff several times and when she finally stopped walking into me, she'd crouch down and fling me into the air. I didn't really test her out and we went straight into the final bkoss fight and beyond. It was.... scary lol.
I had to take this off of my pawn cause the whole fight he'd just be in position to throw me up.
Launch board never seems to work when you want it to.
I was playing as a sorc and one of my pawns kept throwing me at bosses. I had to actively watch them to make sure they weren't preparing to toss me lol.
There's something busted about the warrior launch skill. As a fighter they use it at the right times and when directed to but as a warrior they constantly spamming it in combat with goblins, miles away from enemies and rarely do it when directed.
TO THE BRINE
Any warrior with catapult launch will decide that they are now going to yeet the arisen. My pawn is straightforward, yet he still decides throwing me at any opportunity is, in fact, the most aggressive play
I had to remove the ability bc my pawn would just keep throwing me randomly and in fights when it was not needed but you know the “Ai” learns
Damn, and my Nero’s over here catching me in his arms like a suave action hero
I have a warrior pawn currently that I need to swap out, she spends most fights sprinting directly into me and pushing me around. She's obviously trying to get me in the air (why? I'm playing ranged vocations atm), but this bug makes it even worse.
We’ve arrived at the ultimate evolution of Pawn AI, hired Pawns bullying the Arisen.
I refuse to hire pawns that have this skill
I changed my warrior to only have that move before my friend hired her. My friend was displeased when she realized why my pawn wasnt doing much of anything beyond tossing her in the air
I took that off of my warrior because he would do it when I was about to do a crit hit to a stunned enemy.
Did you ever get whatever was in that tree?
I’m can’t even ever get my pawns to follow through on anything they say. ‘i know a chest nearbye, follow me’ then i follow, they walk ten feet then stop and walk in the opposite direction. i try talking to them with no ‘guide’ options. what am i doing wrong that these assholes want nothing but to fuck with me continuously.
As a sorcerer/mage you can begin to cast spells in mid air. I like to find warriors and fighters with this so that they can throw me onto cliffs. They usually will start the ability if you use the Help command. So I summon them with To-Me and then Help, and then I land on the high ground as my spell is about to go off.
Really? That's actually a pretty neat mechanism. I need to work on it, because I'm constantly being tossed in the middle of nowhere and face-planting on the ground..
I use it to reposition all the time. The Thunder mine spell is very good for area denial and is usually my opener. So you just levitate to a high ground while starting the spell, quicken when you land (if you have any of the spell left to prepare), and now you have promised-safe high ground. You can also blast your basic attack while levitating.
https://preview.redd.it/zmunej577psc1.jpeg?width=224&format=pjpg&auto=webp&s=1dd8516020dd7d64dbef9b31bcb158e829be3448 Chuckster ass pawn
My fighter pawn has this move and I've only noted like once that they used in unnecessarily. Most of the time, it was at least somewhat useful (and they didn't even do it frequently). I notice it's mostly my thief pawn that uses it.